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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Cyra Foruk
MinTek Heavy Industries MinTek Conglomerate
0
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Posted - 2011.12.01 00:10:00 -
[511] - Quote
nVidia Control Panel, specifically the Anti-Aliasing settings, don't seem to have any affect within the EVE client since Crucible. I even rolled back my drivers to the previous version, but to no avail.
The Control Panel was working in Incarna. I have submitted a petition.
OS: Windows 7 (64bit) GPU: nVidia GeForce GTX460SE (Driver Version: 285.62) This. Is. Not. A. Signature!
Dont-think-about-it, dont-think-about-it, dont-think-about-it... |
Hao Wu
Mercurialis Inc. RAZOR Alliance
5
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Posted - 2011.12.01 00:36:00 -
[512] - Quote
no luck, cannot seem to run the repairer either - increasingly suspicious it's my aging pc i.e. client end issue.
Thanks for the help though :) |
Tanaka Aiko
ICE is Coming to EVE Goonswarm Federation
8
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Posted - 2011.12.01 00:40:00 -
[513] - Quote
sometimes the windows identification disappear on fixed windows mode, making us unable to know which char we are on. unchanging and rechecking the box works |
Hakaru Ishiwara
Republic Military School Minmatar Republic
43
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Posted - 2011.12.01 00:46:00 -
[514] - Quote
Experienced the same issue as others have reported above regarding having multiple stacks of a particular good in a CO where moving one of those stacks to the ship cargohold returns an error message and that stack is rendered inaccessible.
Ran a test and found that the stack "00:14:35 Notify You fail to move that because it is no longer within your reach." is really already stacked and a ghost of its former self. Still, this is a bug and confusing at first.
Separately, I logged a character off in-space. Nothing special about that, right? When I logged him back in, ALL chat channels were gone. When I joined a fleet, one set of channels (windows that had been docked with one another) returned. When I jumped across a few systems, local channel returned. My corp channel still hasn't returned.
That was really weird. Time to relog and see what happens.
Previously, the update appeared to manage things ok in terms of window retention and placement.
All of the above is with Crucible, Update #2 patch, fyi.
p.s. Up yours CCP Forums. Foiled your plot to crush my post via Copy and Paste. When will this be fixed CCP? 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Daedalus Arcova
Havoc Violence and Chaos
210
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Posted - 2011.12.01 00:54:00 -
[515] - Quote
Client crashes when alt+tabbing between clients.
Happens every time. The client that crashes is the one I'm switching over to, not the one I've switched from.
Using Windows 7. |
Bluebeard
LoneStar Industries Comatose Alliance
0
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Posted - 2011.12.01 01:08:00 -
[516] - Quote
Asset search has lost the ability to specify a minimum quantity.
An example is where I search for tritanium, with a minimum quantity of 1,000,000 units.
Before the patch, I would get a nice list of stations with 1mil + units. Now i get every station with 1 unit or more of tritanium and I have to manually look through 200+ stations to find which are worth doing a pickup on.
Please add the quantity filters back. |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
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Posted - 2011.12.01 01:46:00 -
[517] - Quote
Can we have the punctuation in the new typeface made a little more prominent? Colons and full stops / decimal points are almost invisible. |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
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Posted - 2011.12.01 01:47:00 -
[518] - Quote
Bluebeard wrote:Asset search has lost the ability to specify a minimum quantity.
An example is where I search for tritanium, with a minimum quantity of 1,000,000 units.
Before the patch, I would get a nice list of stations with 1mil + units. Now i get every station with 1 unit or more of tritanium and I have to manually look through 200+ stations to find which are worth doing a pickup on.
Please add the quantity filters back.
This +++ |
Huur Sjet
Booteco
0
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Posted - 2011.12.01 01:51:00 -
[519] - Quote
The Required Skills for Omnidirecional Tracking Link T1 and T2 is realy the same? |
Orgell Evaan
Tax Avoidance Through Alliterative Syndication
0
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Posted - 2011.12.01 02:18:00 -
[520] - Quote
Sessym wrote: Anyways, does anyone experience visal artifacts after a session change? (everything that has a 3d model has a blinding red overlay to it)
Confirming blinding, flashing, siezure-inducing bright red overlays on leaving station. Sections of ship, planets, stations, gates... |
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Crappeshotte
Deep Core Mining Inc. Caldari State
0
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Posted - 2011.12.01 02:19:00 -
[521] - Quote
In Volumes that don't have a decimal quantity, can we have the decimal zeros shown, instead of having them blanked? Either that, or align the values on the decimal point instead of right-aligning them.
Also, why do some commodities (e.g. Noble Metals) have a .0 decimal when others (e.g. Base Metals) don't? Can you get fractions of a unit of Noble Metals? Consistency, people; consistency... |
GuidoCom
Eve Defence Force Fatal Ascension
2
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Posted - 2011.12.01 02:28:00 -
[522] - Quote
Small issue, but with new patch, we are no longer able to anchor our UI windows to the bottom of the screen. (whereby clicking the top-bar of a dialogue, minimizes it downward instead of upward)
its where i keep my scanner and drone windows.
thanks for your fantastic work and your attention to this issue --Guido |
Jita Bloodtear
Bloodtear Labs
19
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Posted - 2011.12.01 02:43:00 -
[523] - Quote
Even if you're in the same player corp and same fleet, you can no longer stack items on top of each other in another player's cargo can.
Quote:Notify You cannot put items into that container because it belongs to {[character]owner.name} and you are not in their fleet, their corporation or held in the highest personal standing by them. It seems only the original owner of the can have the ability to stack items in the can. This bug has a massive debilitating effect on legitimate jetcan miners who require the ability to stack ices/ores on top of each other for easy pickup (bots just warp back to station).
You can still place items into the can, but you just can't add to existing stacks unless you're the one who made the can.
Update for clarity: You can still issue the "Stack All" command. What I'm talking about is the Drag Drop ability of stacking items onto an existing stack |
NanoSpirit
Black Rebel Rifter Club
0
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Posted - 2011.12.01 03:07:00 -
[524] - Quote
Got several Issues that I list here:
- Need to run repair tool after patch download, work fine after (using pc, xp)
- When I alt-tab and come back into game, the F11 map keep popping up on the side everytime
- Loot box staying in the middle of my screen and don't remember my preference
- I got some DISPLAY problem (using ATI Radeon 4800hd) and can't see my inventory and overview.. they are actually disapearing or just blank font covering the icon... Happen if I'm using alt-tab to many times
- Got the Probes problem, but that wasnt really a prob until I realize the preference was all UNCHECK.. I think u guys can fix that. because as soon people ssee what type the cosmic signature his... they disapear... kind of silly
So far gorgeous patch, u fix some important issue and the world is so much beautiful. Just fix those little bug and koodo
keep the good work
Nano |
Messoroz
AQUILA INC
63
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Posted - 2011.12.01 04:39:00 -
[525] - Quote
The trusted sites system in the IGB is now broken. After a site is trusted and you close the IGB and reopen it and go back. The browser will no longer send any headers at all(including HTTP_EVE_TRUST) but will still display the trusted site icon int he right hand corner. More details in bug report #120419 for TQ and #120429 for SiSi. |
Evannia Samael
Dreddit Test Alliance Please Ignore
0
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Posted - 2011.12.01 04:42:00 -
[526] - Quote
fps drop with each jump or session change, alt+tabbing and returning fixes this
running 64-bit windows 7, two radeon 2900XTs in crossfire mode (i suspect this is related), 2560x1600 res |
Horus upercal
Traveler 52 D-Collective
0
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Posted - 2011.12.01 04:42:00 -
[527] - Quote
Global report for incursions showing the lp pool is broken as for every hq site completed the lp pool on the global report decreases by 3000 lp per site journal still shows you getting the lp though |
Bernie Nator
Insidious Design Talocan United
9
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Posted - 2011.12.01 04:45:00 -
[528] - Quote
Messoroz wrote:The trusted sites system in the IGB is now broken. After a site is trusted and you close the IGB and reopen it and go back. The browser will no longer send any headers at all(including HTTP_EVE_TRUST) but will still display the trusted site icon int he right hand corner. More details in bug report #120419 for TQ and #120429 for SiSi.
THIS. It's annoying having to go through and retrust all the sites all over again. |
Tas Nok
Hedion University Amarr Empire
12
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Posted - 2011.12.01 04:49:00 -
[529] - Quote
On balance an excellent expansion and for me at least a trouble free download and install HOWEVER
Meh/annoying --Single or multiple clients, if you are jumping and have any windows open that make repeated calls to the server (market/Mail/corp) you get insta-lag if you close those windows and stick with overview and chat, problem goes away --Font causes minor issues fitting into certain spaces, but its not like I loved the old font either --Unable to sort log entries by time (its stuck with new events at the bottom)
Bad --The black background for scanning is good, the absence of the tactical overlay on the solar system map is bad, --The near impossibility of moving my probes to a dimmed BM on a black background, way too hard to see now --Sig names in WH have changed and will cause no end of confusion (AVV-405/HVV-405/KVV-405 etc...) --The jump thru WH icon lights up anywhere on grid now, if far enough away it will warp to it then jump, but at smaller distances it will now attempt to slow-boat then jump... kinda awful, need another button up there for the warpto/jumpthru function
Awful --The absence of all WH JUMPS from the API, several folks asked on the test server threads but got no response from the devs as to why this was snuck in with no warning. (ie Dotlan doesn't measure jumps on sisi ever) I understand CCP trying to make WH more realistic, but if banking-contracts and medical clones all work out here, why can't I have my Jump intel?? --Not experienced 1st hand on TQ yet, but I did see it on SISI, so if aggression timers carry out from Null/WH that's a whole new game of grief both for hunters and the hunted... could be fun to agress whole fleets then escape, or lots of scanning noobs are gonna lose pods right before they dock because they still have agression... kind of a toss up.
Just Ugly This isn't a whine-post about the new PI taxes, but I seriously had no idea CCP was so in love with players taking over that they made the interbus offices so awful, so folks have no choice but to move to HS or kill the interbus towers to put up their own. I paid 9000 isk to move 1000 E.Uranium off a planet on Monday, I had to Pay 1.530.000 to move that same 1000 units today that's a 16,900% (SIXTEEN-THOUSAND-NINE-HUNDRED PERCENT) increase... so needless to say I'm done with PI till this gets 'adjusted' I cannot afford the new gantrys yet and that price mark-up is just outragous... so I'm off to find yet another source of income that hopefully won't get nerfed repeatedly. (Seriously, I like the idea, I just didn't think CCP would poison the well so much as to make it worthless for me)
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Arakas
The Legion of Spoon Curatores Veritatis Alliance
0
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Posted - 2011.12.01 05:02:00 -
[530] - Quote
Having issues with running two clients at the same time with windows popping in and out every jump or undocking. Only thing that stays consistant is the UI. All other interfaces will blank in and out like alt-f9 for taking screenies. though they still take up there "space" you just cant see them and all you see is a void of space and your UI.
problem persists if you have to alt-tab with running on one screen. also very difficult to navigate space with NO right clicking menu. have had some close calls with death because of this latter part. Have not had this problem till after second quick patch came out after cruicible. |
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Sassums
Wormhole Exploration Crew Transmission Lost
25
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Posted - 2011.12.01 05:05:00 -
[531] - Quote
Lots of players having crash issues with Windows XP - there is a thread about it here:
https://forums.eveonline.com/default.aspx?g=posts&t=39671&find=unread
Also I have noticed that it takes a lot longer to load the game map as well as character information windows. |
BeanBagKing
Terra Incognita Intrepid Crossing
37
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Posted - 2011.12.01 05:14:00 -
[532] - Quote
Here is an issue I haven't seen a dev respond to yet. Drone Hordes. It's been brought up in the anom balance feedback thread where the reply mostly consisted of telling the players that the drone hordes were bugged, and as an ongoing effort to fix bugs, they were going to change to wave spawns. However, the only anomalies being balanced were the bounty anoms because these could be easily measured.
I think all drone residents immediately realized this was an effective nerf (though I'm not claiming a purposeful one). However, I hadn't seen anyone put forth numbers proving that this was a nerf, or how bad it was. I set out to do both of those things, I don't pretend to know an answer in how to fix it (though several have been suggested), nor do I care to get involved in the miners vs drone minerals arguments. All I care about as a combat pilot is isk in my wallet to turn into ships.
Here's my results. I would defiantly call the findings an "issue" with Crucible. There is a TL;DR at the top, but I hope you'll read it all the way through. http://www.orderofatlas.com/eve/drone_hordes.pdf |
Lyrrashae
Crushed Ambitions Reckless Ambition
53
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Posted - 2011.12.01 05:32:00 -
[533] - Quote
Apparently, even people with much nicer rigs than mine are getting this issue:
Frame rate drops to nothing with heavy lag/stutter in asteroid-belts--moving the camera away from the 'roids speeds it back up.
Rig:
HP MediaCentre m8125x Intel CoreQuad2 Q6600 at 2.44GHz OS: Windows Vista 32bit Memory 2GB DDR2 GPU: NVIDIA GEForce 7350LE, latest drivers
Assuming it isn't just a hardware issue, than fix we can haz pls, kthxbai.
I A/F/K cloak in Jita. Does that count? |
aetherguy881
Malformed Entity
1
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Posted - 2011.12.01 05:32:00 -
[534] - Quote
My windows are randomly disappearing. Restarting the client does fix, but the Esc. menu is also included in the issue.
Killing the process is the only reliable way to kill the client now.
That's what I've noticed so far. |
DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.12.01 05:37:00 -
[535] - Quote
Hm, I have two toons docked in same station. I want to trade some items but according to one of the characters, the other one is not present in the station. I can see from the other character that the first is listed but not from the second to see the first. I have never seen this or read about it. Also when looting or sharing a can miner/hauler, the window does not remember the last set possition or size. |
Lykouleon
Wildly Inappropriate Goonswarm Federation
342
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Posted - 2011.12.01 06:14:00 -
[536] - Quote
1) With scroll-able windows (such as a chat window), if I'm using the MOUSE4/MOUSE5 buttons on my mouse to communicate through Teamspeak/Mumble, the client will continuously scroll the last active scroll-able window either up or down.
2) There seems to be issues with Google Chrome and correctly rendering elements of the forums (particularly character portraits and when posting/replying to threads) since right before Crucible was launched. They've since gotten slightly worse. Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD
WIdot Director of Quality Control and Ironically Signing My Title to Posts To Make People ~mad~ |
Hakaru Ishiwara
Republic Military School Minmatar Republic
43
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Posted - 2011.12.01 07:23:00 -
[537] - Quote
I am experiencing the unresponsive UI issue.
Specifically, the IGB and character sheet windows will not respond to a mouse click on the minimize button.
The windows will close when the "X" icon is clicked.
PC, Win7, 64bit Crucible, Patch #2 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Nose ElGrande
Cha Ching LtD Ewoks
2
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Posted - 2011.12.01 07:25:00 -
[538] - Quote
Teclador wrote:Hi CCP,
Cool Backgrounds.
But, direct trade don't work on every char when docked in station.
1. Actually, I was able to trade with an alt in station that was not listed in the guest display. I could not initiate the trade (since there was no name to click on) so I had the alt find me on the list and start the trade. Definite problem displaying who is actually in station.
2. Regarding the Lemming Button (the new Warp+Jump target):
- Previously the symbols would highlight when you could click on them, and then dim (example being the 'Warp to' symbol) so there was visual feedback that the button had been pressed. I feel like an OCD person in an elevator, did I click the jump button yet, let me press it again. Please give it a state indication.
- There is no indication in the interface that the Warp will continue with a jump. Please change the message above the HUD from 'Warping to' to 'Warping and Jumping' if the Lemming Button has been pressed.
- Provide a means to cancel the Jump portion of the Warp+Jump action. One is unable to use Ctrl-Space because one is in warp, and trying to time the 'stop ship' command in the split second one arrives at the gate (before control is handed to the 'jump' action) is very difficult. If you can give us a way to concel the accidental push of the Lemming Button, we will stop calling it that....
3. Although I am no longer having problems with the entire top-window control menu going dead-to-mouse (I used to have to move to the grey pane to get the o_X symbols to reappear) I often am unable to click on the '_' symbol to minimize the window. I can close it, I can make it translucent, but I can't minimize it .. .without closing and re-opening the window.
4 And yes, please clarify the current Interbus CO tax rates. The PI team never implied that the NPC Corp Taxes would be in addition to the 'slighly higher than high sec' tax rate. 105x is not double.
Thanks for listening
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Nalha Saldana
Eternity INC. Goonswarm Federation
38
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Posted - 2011.12.01 07:43:00 -
[539] - Quote
There are some minor scaling UI issues when scaling at 90%
Sov menu bars http://img7.imageshack.us/img7/1407/20111201033934.jpg Also all targets look like they have a tiny bit of damage on all 3 layers http://img840.imageshack.us/img840/701/hpbar.jpg |
Roime
Blue Republic RvB - BLUE Republic
38
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Posted - 2011.12.01 07:44:00 -
[540] - Quote
1) I really like the new font and it's made my EVE experience undoubtedly much better... but I did some testing yesterday and looks like I'm in a fortunate situation- 100% scaling suits my screen size and resolution, in my use case everything is perfect.
2) scaling to 90% on 24"@1920x1200 simply does not look good. There are several issues, worst is what is probably the source of all "my eyes get sore/tired/burn" -comments, they are real and the fault is EVE:
- the font looks like it's a bitmap font that is scaled to a non-native size, and anti-aliased, making it blurry and actually hurting my eyes. Idk the actual tech behind the font, but problem looks very similar to a bitmap font displayed at wrong size. UI scalings should lock to nearest native font size, and work from there.
- there are several scaling errors in various parts of the UI; words appear in different font sizes (Items list), text is not aligned to baseline, words are not aligned to left.
After this test I fully understand the rage and think people should seriously be more chill about each other and the font. CCP should also look into this technical issue, it is not as simple as different opinions.
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