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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
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CCP Navigator
C C P C C P Alliance
600
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Posted - 2011.11.29 16:43:00 -
[1] - Quote
EVE Online: Crucible 1.0 has been deployed. The latest expansion to the game turns up the heat on the space combat experience in EVE Online, bringing greater balance and diversity to large and small scale conflicts and evolving the graphics , interface and game mechanics with over three dozen updated and improved features based on feedback and challenges put forth by its players. This is EVE re-forged.
For full details of this release please check the patch notes. Patch notes are also available for the first time in German and Russian.
When reporting issues, please specify which client you are using (Mac or PC). This thread is for reporting issues only; for general feedback please use the Crucible feedback thread here.
Finally, GM Homonoia and the rest of the Game Masters will be looking at issues and providing updates and feedback in this locked sticky. CCP Navigator -Community Manager |
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Cynosurza
FCON Aerarium Militare Fidelas Constans
0
|
Posted - 2011.11.29 17:19:00 -
[2] - Quote
Trails:
I don't see them, does something other than the checkbox need to be enabled?
Gfx lag: Even if you don't enter CQ, resource usage jumps 20% when docked as opposed to when not docked. That seems a bit broken. TBH I see no use for CQ until the rest of the station is open. Before with ship spinning there was no resource usage problems, now there are. Rather annoying to be forced into loading CQ when docked even if you don't want to use it. Patchnotes said that nothing would be loaded, that's clearly false.
PC Client. |
Naga Tokiba
Deep Core Mining Inc. Caldari State
1
|
Posted - 2011.11.29 17:29:00 -
[3] - Quote
Patching failed ... running repairtool |
Daenna Chrysi
Omega Foundry Unit Shadows Of Betrayal
6
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Posted - 2011.11.29 17:30:00 -
[4] - Quote
umm...
where are the fuel block BPO's?
|
hybug
Cloak and Daggers Fidelas Constans
2
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Posted - 2011.11.29 17:35:00 -
[5] - Quote
Patching failed ( PC client, mainly due to installer lack of ability to install to anything other than C drive, I have SSD OS drive ) repaired with repair tool and installed. Now I get EULA EVERY time I log in one of my clients (each client does it) and all my window settings in game are reset.
Have I done something wrong?
Other than that, ITS SHINY |
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GM Homonoia
Game Masters C C P Alliance
187
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Posted - 2011.11.29 17:36:00 -
[6] - Quote
Daenna Chrysi wrote:umm...
where are the fuel block BPO's?
They will be seeded in a few days, as per this message. GM Homonoia | Info Group | Game Master |
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Salpun
Paramount Commerce
90
|
Posted - 2011.11.29 17:40:00 -
[7] - Quote
Just lost Sisters core probes jumping from a wh to hs after cancaling an auto approach and jump probes disappeared off scanner but did not show up in cargo.
Want the Sisi F12 Bug Reporting system |
Bienator II
24th Imperial Crusade Amarr Empire
314
|
Posted - 2011.11.29 17:42:00 -
[8] - Quote
small: warp effect does not influence sun (PC) a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Cujoo Ell
Celldweller Heavy Industries
3
|
Posted - 2011.11.29 18:37:00 -
[9] - Quote
Cynosurza wrote:Trails: I don't see them, does something other than the checkbox need to be enabled?
Changing "shader quality" from low to medium fixed this for me... |
JagerJake
Rapalje Tear Extraction And Reclamation Service
0
|
Posted - 2011.11.29 18:38:00 -
[10] - Quote
when i dock/undock my chat windows jump up and down and its happening on both my laptop and my normal pc both are running windows 7.
they even go off screen partly and somehow it will make it visible again when i tab twice |
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Ione Dee
Lucror Commerce Investment Corporation
2
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Posted - 2011.11.29 18:39:00 -
[11] - Quote
I do not know if it was intended or not, but I am no longer seeing the "Deliver to Corp Member" option in the corp assets context menu. It is not a problem when delivering to myself (drag/drop from Deliveries button), but it may be an issue when delivering items to another corp member. I am still playing around to see if I missed something. |
Somerset Mahm
Somer's Omnibus Exploration and Reclamation Cognitive Distortion
64
|
Posted - 2011.11.29 18:39:00 -
[12] - Quote
Can no longer deliver items in Corp Deliveries to a corp member. Only the option for delivering to a corp hangar appears currently.
Edit: beaten! :P |
Smoke Adian
1
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Posted - 2011.11.29 18:41:00 -
[13] - Quote
Minimize button refuses to work in many cases. |
Faith Sunstrider
4
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Posted - 2011.11.29 18:42:00 -
[14] - Quote
hybug wrote:Patching failed ( PC client, mainly due to installer lack of ability to install to anything other than C drive, I have SSD OS drive ) repaired with repair tool and installed. Now I get EULA EVERY time I log in one of my clients (each client does it) and all my window settings in game are reset. Have I done something wrong? Other than that, ITS SHINY
All clients had their windows setting reseted due to the revamp and the ability to scale the ui. Tis'was intended to work this way.
|
Quinn Sheep
Hamsters ate my Waffles
0
|
Posted - 2011.11.29 18:43:00 -
[15] - Quote
My windows wont's stay where i put them. Normally i have the local chat window above the other windows but every time i log off and back in it has moved back to the bottom.
Second thing not really an issue i guess but a pain for me: When delivering corp stuff in a station where the corp has no office i can not select the member hangars anymore for delivery. Now i have to make a contract which kinda sucks as i do this action several times a day. Now instead of 2 clicks i have to do 7 clicks. Not a usability improvement. The 10.000 isk contract fee is not that big a sink its justified.
Had several craches in jita if i even could log on with chars in jita. |
Elder Ozzian
Stargates and Smuggler Barons
7
|
Posted - 2011.11.29 18:45:00 -
[16] - Quote
Enginetrails shows wrong and doesn't follow after decloaking. Warptunnel affects cloaked ships. Probing feels harder. Fitting in space (POS) is slow - sluggish.
+ Amazing nebulas! - Cannot do heartshape with enginetrails :-( |
Echo Mande
11
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Posted - 2011.11.29 18:46:00 -
[17] - Quote
It's no longer possible to lock windows in place to prevent (annoying) accidental moves or resizes. |
LB Wrench
Ordo Eventus Inception Alliance
2
|
Posted - 2011.11.29 18:51:00 -
[18] - Quote
Standing in a Amarr station, the 2 yellow light "streaks", goes through the head/character, and appear infront of him, even if they should be blocked by the body.
I experience same error (running W7-64), that my chat windows jump up and down when docking.
- LB |
Luciffer 13
Get High on Our Supply
3
|
Posted - 2011.11.29 18:53:00 -
[19] - Quote
Ok now fix back scanning... |
lycka dude
RC Industries Yulai Federation
0
|
Posted - 2011.11.29 18:55:00 -
[20] - Quote
I'm getting status unknown and just launching the client seems to be making my computer sluggish. I know a quad core 955 with 4 gigs of ram isn't the most up to date but it should still be manhandling the eve client, since before patch I used to run several at once. |
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Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
61
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Posted - 2011.11.29 18:55:00 -
[21] - Quote
I too am not seeing trails
Sometime bm's jump in and out of folders when right clicking in space.
DPS calculator does not take OH'ing into effect (in space activating OH and rechecking the fitting window, it works for defensive mods and EHP).
last but certainly not least, I have a massive woody from all the of the shiny in this expansion. Is this working as intended? |
Salpun
Paramount Commerce
90
|
Posted - 2011.11.29 18:57:00 -
[22] - Quote
Karl Planck wrote:I too am not seeing trails
Sometime bm's jump in and out of folders when right clicking in space.
DPS calculator does not take OH'ing into effect (in space activating OH and rechecking the fitting window, it works for defensive mods and EHP).
last but certainly not least, I have a massive woody from all the of the shiny in this expansion. Is this working as intended?
are your trails turned off in the graphics menu
|
Faith Sunstrider
4
|
Posted - 2011.11.29 18:59:00 -
[23] - Quote
Echo Mande wrote:It's no longer possible to lock windows in place to prevent (annoying) accidental moves or resizes.
It was reported and CCP said that they can't keep the lock windows options due to a mess in the code, or something like that. |
Iam Widdershins
Project Nemesis Moar Tears
306
|
Posted - 2011.11.29 19:00:00 -
[24] - Quote
Any news on what the issue was with CONCORD and crimes? |
Friendly Corpse
Rep-X IMMORTAL EMPIRE.
2
|
Posted - 2011.11.29 19:01:00 -
[25] - Quote
Can we have a T3 Repair Tool?
|
Salpun
Paramount Commerce
90
|
Posted - 2011.11.29 19:01:00 -
[26] - Quote
Iam Widdershins wrote:Any news on what the issue was with CONCORD and crimes?
It was most likely crime watch was crashing Jita lol |
DarkStar Kuha
Eggers Den
0
|
Posted - 2011.11.29 19:45:00 -
[27] - Quote
"Error: error ept0015: File not Found: res\audio\594815345.ogg.
Applying the patch has failed."
I cant install the patch, done the eve-client auto patch and the manual patch.
I am using a PC. Win 7. |
Iam Widdershins
Project Nemesis Moar Tears
306
|
Posted - 2011.11.29 19:50:00 -
[28] - Quote
The session change timer is still 30 seconds. When will this be updated? |
Iam Widdershins
Project Nemesis Moar Tears
306
|
Posted - 2011.11.29 19:51:00 -
[29] - Quote
DarkStar Kuha wrote:"Error: error ept0015: File not Found: res\audio\594815345.ogg.
Applying the patch has failed."
I cant install the patch, done the eve-client auto patch and the manual patch.
I am using a PC. Win 7. I had this. Go to task manager and close "ccpbrowser.exe", then run the repair tool. |
Naga Tokiba
Deep Core Mining Inc. Caldari State
1
|
Posted - 2011.11.29 19:51:00 -
[30] - Quote
"Lock window when pinned" has been lost in space |
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DarkStar Kuha
Eggers Den
0
|
Posted - 2011.11.29 19:52:00 -
[31] - Quote
ccpbrowser.exe isnt open :(
#edit What would help is if someone could upload the missing file? :P |
Gheng Kondur
Serva Fidem
35
|
Posted - 2011.11.29 19:56:00 -
[32] - Quote
Just trying to do my bpo improvement and I can no longer group or order bpos by MI, PI etc.
As soon as I open the office location for corp BPs the option vanishes |
Bienator II
24th Imperial Crusade Amarr Empire
314
|
Posted - 2011.11.29 19:58:00 -
[33] - Quote
sol map: tactical view does not show dscan range circle (PC) a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Smoking Blunts
Zebra Corp BricK sQuAD.
145
|
Posted - 2011.11.29 19:58:00 -
[34] - Quote
Ione Dee wrote:I do not know if it was intended or not, but I am no longer seeing the "Deliver to Corp Member" option in the corp assets context menu. It is not a problem when delivering to myself (drag/drop from Deliveries button), but it may be an issue when delivering items to another corp member. I am still playing around to see if I missed something.
nope option is gone. dont see it any where when in corp assets.
anoying bug please fix this CCP-áare full of words and no action. We will watch what they are doing, for now
|
Aileen Morex
Morex Group Inc. The Babylon Consortium
1
|
Posted - 2011.11.29 19:58:00 -
[35] - Quote
There seems to have an issue with the Science & Industry Blueprint List. There are no columns, the PE doesn't display, the blueprint info only loads for the first few blueprints. |
Voxinian
Vox Mercs
0
|
Posted - 2011.11.29 19:59:00 -
[36] - Quote
Great update as far as I can tell, thumbs up!
A few things I noticed so far is that the Raven BS has no shininess anymore on the model, it looks very pale now and not a part of the space you are in without stars reflecting light. Also The white wingtips are a bit to much. Better o make that a bit more light silver in contrast to the rest of the texture color blend. I also noticed that some ships recieved a small velocity bonus, but not the Raven. The raven is a slow ass ship and should receive a 20% bonus as well.
Other then that great and massive update. |
Cobalt Valkyrie
Dead Pilots Society Chaos Theory Alliance
0
|
Posted - 2011.11.29 20:01:00 -
[37] - Quote
Nevermind... I'm doing it wrong. |
D'Argentus
Crimson Empire. Nulli Secunda
0
|
Posted - 2011.11.29 20:02:00 -
[38] - Quote
I have spent 2 hours probing in 0.0 and have not been able to narrow down any sites. I get 20%~ with 4au probes and as soon as I scale 1 probe out of 6 down the probes return no hits. |
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CCP Optimal
C C P C C P Alliance
26
|
Posted - 2011.11.29 20:04:00 -
[39] - Quote
Naga Tokiba wrote:"Lock window when pinned" has been lost in space
This is going to get re-introduced in a patch sometime soon, so no worries! |
|
Varesk
Maelstrom Crew
30
|
Posted - 2011.11.29 20:05:00 -
[40] - Quote
D'Argentus wrote:I have spent 2 hours probing in 0.0 and have not been able to narrow down any sites. I get 20%~ with 4au probes and as soon as I scale 1 probe out of 6 down the probes return no hits.
check your settings for results. they might have been removed or changed. |
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Hectic Jaanis
State War Academy Caldari State
0
|
Posted - 2011.11.29 20:06:00 -
[41] - Quote
Hmm , i have a problem . When i try downloading the game then it says Veryfing Files . and after that says some file is corrputed ... it launches Repair tool . It download a 1.61 gb file and if its downloaded it says patching failed . and thats it . |
Varesk
Maelstrom Crew
30
|
Posted - 2011.11.29 20:06:00 -
[42] - Quote
Sometimes the station environment will not load when docking. I am in a Caldari station. Also not everyone in station is showing up in the Guests tab. |
Sierra X117
No Option Intrepid Crossing
0
|
Posted - 2011.11.29 20:07:00 -
[43] - Quote
patch failed, used repair tool....
whats this about cap ships allover Jita?? |
bongpacks
Mudbug Acquisition Of Empire
10
|
Posted - 2011.11.29 20:08:00 -
[44] - Quote
tactical overlay in solar system map is busted
PC |
Darod Zyree
Zyree Holding
0
|
Posted - 2011.11.29 20:09:00 -
[45] - Quote
Bienator II wrote:sol map: tactical view does not show dscan range circle (PC)
confirmed
Also horrible drop in FPS while dragging ECU pins around. |
bongpacks
Mudbug Acquisition Of Empire
10
|
Posted - 2011.11.29 20:09:00 -
[46] - Quote
All of the solar system map bugs from the last year are still present as well, way to add to the pile |
DarkStar Kuha
Eggers Den
0
|
Posted - 2011.11.29 20:10:00 -
[47] - Quote
CCP Optimal wrote:Naga Tokiba wrote:"Lock window when pinned" has been lost in space This is going to get re-introduced in a patch sometime soon, so no worries!
Can you please help me with my problem? |
David Laurentson
Laurentson INC StructureDamage
5
|
Posted - 2011.11.29 20:12:00 -
[48] - Quote
My corp has 377 bookmarks, going back six months. They're all either in wormhole space (including holes, ladars and a safespot or two), or they're wormhole exits in k-space.
Was this deliberate? |
Hectic Jaanis
State War Academy Caldari State
0
|
Posted - 2011.11.29 20:13:00 -
[49] - Quote
Keeps saying " The downloaded data package seems to be corrupt , Do you with to have the repair tool attempt to fix the data package so that the install process can continue ?" I press "YES" then it starts downloading a 1.61 GB file . after its been downloaded it says that Patching has failed ! Like wtf. |
Witchking Angmar
Perkele.
1
|
Posted - 2011.11.29 20:14:00 -
[50] - Quote
UI in general works worse than ever in the last few years.
Old settings got reseted and backed up settings don't work. |
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Salpun
Paramount Commerce
90
|
Posted - 2011.11.29 20:15:00 -
[51] - Quote
David Laurentson wrote:My corp has 377 bookmarks, going back six months. They're all either in wormhole space (including holes, ladars and a safespot or two), or they're wormhole exits in k-space.
Was this deliberate?
Think so, I deleted them all. |
Kronus Heilgar
Dark Orbit Media
2
|
Posted - 2011.11.29 20:16:00 -
[52] - Quote
"Applying the patch has failed"
Trying repair tool.
EDIT:
WHY IS THE REPAIR TOOL MAKING ME RE-DOWNLOAD A 1.6 GB file???? Free EveMail and Notification to email forwarding www.eve-core.net |
awg1
Imperial Dreams Curatores Veritatis Alliance
0
|
Posted - 2011.11.29 20:17:00 -
[53] - Quote
- Browser doesn't remember Trusted Sites and keeps asking when you reopen a site that needs it. Adding trusted site temporarily fixes it for the session
- UI font size (like character names in chats) is a bit big and sadly you can't change it with a setting change like the context menu setting existing in Settings->Display & Graphics. Either add a setting or reduce it a bit.
- When you close settings window and in some other cases client redraws twice with a flickering result
|
Jiska Ensa
School of Applied Knowledge Caldari State
28
|
Posted - 2011.11.29 20:18:00 -
[54] - Quote
The system scanner screen (where you move probes around, etc. Whatever it's called) is a little hard to use now. Bookmarks, and even the signatures are almost impossible to see. Any chance we can get the contrast turned way up in there?
I hope that made sense. |
Naga Tokiba
Deep Core Mining Inc. Caldari State
1
|
Posted - 2011.11.29 20:21:00 -
[55] - Quote
Aileen Morex wrote:There seems to have an issue with the Science & Industry Blueprint List. There are no columns, the PE doesn't display, the blueprint info only loads for the first few blueprints. Confirmed, quite annoying. |
Shane Mark Williams
Nostrum Universum
0
|
Posted - 2011.11.29 20:22:00 -
[56] - Quote
Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
|
Surothe
Aktaeon Industries The Black Armada
5
|
Posted - 2011.11.29 20:23:00 -
[57] - Quote
Patching was corrupt. ran repair tool and it fixed it.
Can no longer stack windows.
|
Aeraz Sochima
Rusty Milk Inc.
0
|
Posted - 2011.11.29 20:24:00 -
[58] - Quote
Entered the Amarr captains quarters, no avatar - seemed like a 1st person mode until I looked in the mirror and found I was invisible.
Salvager sound effect - sounds like a mining laser, complete with crumbling rocks.
Text when setting container options - require password to "view log" text is corrupt.
Pinning / locking - as mentioned previously. |
alex12312
The Kingdom Of Far Far Away
0
|
Posted - 2011.11.29 20:27:00 -
[59] - Quote
Incursions moved to low only? |
Naga Tokiba
Deep Core Mining Inc. Caldari State
1
|
Posted - 2011.11.29 20:27:00 -
[60] - Quote
Rightclick on station in other system and set destination caused a nice dock in the station - excellent ... this was before the 18.45 UTC shutdown - now it works just like old times - no dock at destination station
|
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Denidil
The Graduates Morsus Mihi
216
|
Posted - 2011.11.29 20:27:00 -
[61] - Quote
Shane Mark Williams wrote:Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
this, import/export prices are utterly wrong and completely broken.
MM Bombers, Best Bombers |
Darod Zyree
Zyree Holding
0
|
Posted - 2011.11.29 20:30:00 -
[62] - Quote
Denidil wrote:Shane Mark Williams wrote:Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
this, import/export prices are utterly wrong and completely broken.
Nope, low sec/0.0 pi for the win |
Drake Draconis
Shadow Cadre Shadow Confederation
122
|
Posted - 2011.11.29 20:30:00 -
[63] - Quote
Denidil wrote:Shane Mark Williams wrote:Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
this, import/export prices are utterly wrong and completely broken.
Taxes where supposed to go up last i read...isn't this expected? |
Cynika
Unseen Academy The Unseen Company
5
|
Posted - 2011.11.29 20:34:00 -
[64] - Quote
They were supposed to be twice as before. Not 100 times. My yesterday export tax was at around 6-7k, now it's 600k. I want my money back. Session change timer is still 30 seconds. Patchnotes still say the new 20 second one was implemented. |
Ariane VoxDei
26
|
Posted - 2011.11.29 20:38:00 -
[65] - Quote
Not going to repeat the things already mentioned by others so:
Sidebar obscuring edge of screen items when aligned right. Works properly when aligned left(default).
All chatwindow position, size and tabs reset. Same with seemingly all hangar windows, ship window, station containers, etc.
Fitting window not going to top left. Fitting window not staying at top left after being moved there, then closing are reopening. |
n00n3r
Malicious Destruction
4
|
Posted - 2011.11.29 20:39:00 -
[66] - Quote
Luciffer 13 wrote:Ok now fix back scanning...
This.
Sigs keep on disappearing at smaller scan radius. (4au and under) Interested in Incursions? Check out our recruitment thread!-á https://forums.eveonline.com/default.aspx?g=posts&t=12104&find=unread |
Witchking Angmar
Perkele.
1
|
Posted - 2011.11.29 20:39:00 -
[67] - Quote
alex12312 wrote:Incursions moved to low only?
Oh god yes please let this be true. |
Arthur Frayn
Deep Core Mining Inc. Caldari State
56
|
Posted - 2011.11.29 20:40:00 -
[68] - Quote
FYI:
Not sure if this has already been mentioned, but I had a corrupted files notification once I downloaded and installed the patch. Running the repair tool in the Eve folder fixed this. |
hybug
Cloak and Daggers Fidelas Constans
2
|
Posted - 2011.11.29 20:41:00 -
[69] - Quote
Faith Sunstrider wrote:hybug wrote:Patching failed ( PC client, mainly due to installer lack of ability to install to anything other than C drive, I have SSD OS drive ) repaired with repair tool and installed. Now I get EULA EVERY time I log in one of my clients (each client does it) and all my window settings in game are reset. Have I done something wrong? Other than that, ITS SHINY All clients had their windows setting reseted due to the revamp and the ability to scale the ui. Tis'was intended to work this way.
I got the settings bit straight after posting, but I have issues with the EULA screen coming up EVERY time I log in after having accepted it in the previous session, this was the point I was trying to make. |
Noriko Mai
314
|
Posted - 2011.11.29 20:44:00 -
[70] - Quote
Changing ship while in Planet View Mode dosn't change the ship in the Hangar View. If I undock it is the the right ship. |
|
Galtogrim Tor'mashrah
Keeper of the Black Star
0
|
Posted - 2011.11.29 20:45:00 -
[71] - Quote
Fail-patch, sorry CCP, you really should test things first before deploying:
Good things i found so far: 1) There is the station owner now back in the infoscreen above Enter CQ button again :) 2) you are able to hide member list in local :) 3) nice warp effect
Bad things: 1) Had to download the repair-tool, because the patch got broken during installations 2) Had to accept EULA again. 3) All windows are screwed all over the screen. None is where it was. 4) Pinning no longer possible? WTF 5) It takes like forever to change the ship in the ship-spinning view (I did not even try CQ), sometimes you just have no luck and you are still seem to sit in your freighter although you just made your shuttle active. 6) the size of number of the remaining ammo field is somehoe too small or so, looks awefull (at 100% default) 7) jumping through a stargate causes a black screen for a short moment |
Kami - Kaze
Dreamdealers
0
|
Posted - 2011.11.29 20:46:00 -
[72] - Quote
Some strange things happen to Ice Mining lasorz when someone crosses the field with engine trails - Mining Lasor shoot over the complet field - Blue Mining rays stay ther for a while but the ship already moved
Orca - Corp Hangar - Fleet buddys with full access to all hangar arrays get messages like: --> You cannot put items into the container because it belongs to [character][owner.name] and you are not in ther fleet blablabla - Fleet buddys can not stable the ice blocks
Also getting some strange messages when i want to order my drones back in the hangar - to far away blabla - can not this can not htat blabla - also have too klick some times on the "scoop to drone bay" button. But one drone stays outside everytime.
The Charackter Editor didn't work very well. Parts of the "top" from the char not loaded in my case today.
But good work. Best Upgrade and rollout since years. Keep it on. |
Kern Walzky
x13 Raiden.
5
|
Posted - 2011.11.29 20:47:00 -
[73] - Quote
i found a bug.
Docking on station, makes "guest" on station empty. only newly docked or logged in chars apears. i can sometimes refresh the list by going to "Captains Quaters" and back. However it does not work every time. |
Salpun
Paramount Commerce
90
|
Posted - 2011.11.29 20:47:00 -
[74] - Quote
Galtogrim Tor'mashrah wrote:Fail-patch, sorry CCP, you really should test things first before deploying:
Good things i found so far: 1) There is the station owner now back in the infoscreen above Enter CQ button again :) 2) you are able to hide member list in local :) 3) nice warp effect
Bad things: 1) Had to download the repair-tool, because the patch got broken during installations 2) Had to accept EULA again. 3) All windows are screwed all over the screen. None is where it was. 4) Pinning no longer possible? WTF 5) It takes like forever to change the ship in the ship-spinning view (I did not even try CQ), sometimes you just have no luck and you are still seem to sit in your freighter although you just made your shuttle active. 6) the size of number of the remaining ammo field is somehoe too small or so, looks awefull (at 100% default) 7) jumping through a stargate causes a black screen for a short moment
operating system? Where bug reports sent? |
Divine Eternity
Square Dimensions Quantum Cookies
0
|
Posted - 2011.11.29 20:48:00 -
[75] - Quote
The Nebula are nice indeed, but don't prevent you from getting eye cancer from the new font. It is just too wide and very bad to read. Instead of just forcing everybody to use this crappy one why is there no choice on others?? Best work ever done by a blind developer i guess,
The longer I have to read this font the more I like to flame about the GUI designer. PI numbers look bad, the idea with the slashed 0 might be nice, but if you have numbers anyway why would you need that. The wide font looks also bad on my launchers, have to look twice how many missiles are left, overview is now more in horizontal size, if i do font smaller i need a spying glass for that.
Another thing from the UI:
Why has the auto pilot now white boxes around. Is the player base now mostly above 60 so they need a reading aid? We had already boxes around system name which was irritating, then they were taken out, now they appear on another place. Seems we have a box fetishist here. |
LShock
Unknown Soldiers RED.Legion
0
|
Posted - 2011.11.29 20:49:00 -
[76] - Quote
patching had issues had to run repair tool 7 or 8 times before it finnaly got patched after patch, random crashes when undocking in fleet or just moving your camera..... |
Denidil
The Graduates Morsus Mihi
216
|
Posted - 2011.11.29 20:50:00 -
[77] - Quote
Drake Draconis wrote: Taxes where supposed to go up last i read...isn't this expected?
no, because it's more than 100x more than they said they were going up. MM Bombers, Best Bombers |
Angel Uitoh
Science and Trade Institute Caldari State
0
|
Posted - 2011.11.29 20:50:00 -
[78] - Quote
n00n3r wrote:Luciffer 13 wrote:Ok now fix back scanning... This. Sigs keep on disappearing at smaller scan radius. (4au and under)
Same here... I'm in an unbonused ship, 1 level 5 skill from max skills, Sisters Launcher/Probes, Implants and Rigs and cannot seem to pin down a target over 30%. This needs fixing ASAP, I can imagine wormhole dwellers are pulling their hair out right now.... |
Galtogrim Tor'mashrah
Keeper of the Black Star
0
|
Posted - 2011.11.29 20:51:00 -
[79] - Quote
Salpun wrote:Galtogrim Tor'mashrah wrote:Fail-patch, sorry CCP, you really should test things first before deploying:
Good things i found so far: 1) There is the station owner now back in the infoscreen above Enter CQ button again :) 2) you are able to hide member list in local :) 3) nice warp effect
Bad things: 1) Had to download the repair-tool, because the patch got broken during installations 2) Had to accept EULA again. 3) All windows are screwed all over the screen. None is where it was. 4) Pinning no longer possible? WTF 5) It takes like forever to change the ship in the ship-spinning view (I did not even try CQ), sometimes you just have no luck and you are still seem to sit in your freighter although you just made your shuttle active. 6) the size of number of the remaining ammo field is somehoe too small or so, looks awefull (at 100% default) 7) jumping through a stargate causes a black screen for a short moment operating system? Where bug reports sent?
Win7, no bug reports sent, at least not automatic not by me. |
Erufen Rito
Echoes of Silence
0
|
Posted - 2011.11.29 20:52:00 -
[80] - Quote
Mission lv 3 Damsel in Distress. I am at the mission location, however it is just a pocket of empty space. The mission was started on 11/27/2011. |
|
Lando Amatin
Blue Bishop Enterprises
0
|
Posted - 2011.11.29 20:54:00 -
[81] - Quote
I am having an issue whereby something triggers my neocom and overview to totally disappear. It normally happens when I right click on something. Has anyone else had this problem? |
Mynas Atoch
Eternity INC. Goonswarm Federation
20
|
Posted - 2011.11.29 20:54:00 -
[82] - Quote
Defect : column headers are lost when opening groups in some windows
e.g. corp blueprints
to reproduce use a character which has access to corp hangars containing dozens of corp blueprints open science and industry screen select corp blueprints column headers are visible select location to open up list of blueprints at that location column headers disappear resulting in no way to sort by column or resize column widths
this is a critical loss of functionality for corp production as there is now no way to differentiate between corp blueprints research levels without going into each one individually - typical corps have hundreds of corp blueprints in their home stations
other windows and groups should be checked for similar loss of column headers |
Naga Tokiba
Deep Core Mining Inc. Caldari State
2
|
Posted - 2011.11.29 20:56:00 -
[83] - Quote
Divine Eternity wrote:The Nebula are nice indeed, but don't prevent you from getting eye cancer from the new font. It is just too wide and very bad to read. Instead of just forcing everybody to use this crappy one why is there no choice on others?? Best work ever done by a blind developer i guess,
The longer I have to read this font the more I like to flame about the GUI designer. PI numbers look bad, the idea with the slashed 0 might be nice, but if you have numbers anyway why would you need that. The wide font looks also bad on my launchers, have to look twice how many missiles are left, overview is now more in horizontal size, if i do font smaller i need a spying glass for that.
Another thing from the UI:
Why has the auto pilot now white boxes around. Is the player base now mostly above 60 so they need a reading aid? We had already boxes around system name which was irritating, then they were taken out, now they appear on another place. Seems we have a box fetishist here.
Sorry for not being 13 years ... young. CCP - really nice and readable font - great job. |
Lost Hamster
Hamster Holding Corp
24
|
Posted - 2011.11.29 20:59:00 -
[84] - Quote
Mynas Atoch wrote:Defect : column headers are lost when opening groups in some windows
e.g. corp blueprints
to reproduce character is has access to corp hangars containing dozens of corp blueprints open science and industry screen select corp blueprints column headers are visible select location to open up list of blueprints at that location column headers disappear resulting in no way to sort by column or resize column widths
this is a critical loss of functionality for corp production as there is now no way to differentiate between corp blueprints research levels without going into each on individually - typical corps have hundreds of corp blueprints in their home stations
other windows and groups should be checked for similar loss of column headers
This. And: Science and industry selecting a POS lab copy slot, the time multiplier is rounded. It should show: 0.65, 0.75 and it's showing 0.6 and 0.8
And anyone knows how long will be the http://store.eveonline.com/ offline?
|
xo3e
The Deliberate Forces HYDRA RELOADED
9
|
Posted - 2011.11.29 21:00:00 -
[85] - Quote
new font make me unsee it
really ccp... old font was p bad, but this new one is pure eye r a p e. Signature removed. Navigator |
Karak Bol
Cable Innovations Shadow of xXDEATHXx
2
|
Posted - 2011.11.29 21:00:00 -
[86] - Quote
The I-Hub Manager shows the numbers for indeces a bit to exact for my taste. Like 93.482561927%
Could be a case of working as intended, but I likes the older more short numbers |
Galtogrim Tor'mashrah
Keeper of the Black Star
0
|
Posted - 2011.11.29 21:00:00 -
[87] - Quote
I like to add.. well I dont like to add it but i have to:
Assets window: if you sort by "Number of Jum..." and open to top station where your assets are in, it quickly resorts the stations by NAME. Why not just add a "jumps" column? |
Divine Eternity
Square Dimensions Quantum Cookies
0
|
Posted - 2011.11.29 21:01:00 -
[88] - Quote
Naga Tokiba wrote:Divine Eternity wrote:The Nebula are nice indeed, but don't prevent you from getting eye cancer from the new font. It is just too wide and very bad to read. Instead of just forcing everybody to use this crappy one why is there no choice on others?? Best work ever done by a blind developer i guess,
The longer I have to read this font the more I like to flame about the GUI designer. PI numbers look bad, the idea with the slashed 0 might be nice, but if you have numbers anyway why would you need that. The wide font looks also bad on my launchers, have to look twice how many missiles are left, overview is now more in horizontal size, if i do font smaller i need a spying glass for that.
Another thing from the UI:
Why has the auto pilot now white boxes around. Is the player base now mostly above 60 so they need a reading aid? We had already boxes around system name which was irritating, then they were taken out, now they appear on another place. Seems we have a box fetishist here. Sorry for not being 13 years ... young. CCP - really nice and readable font - great job.
Well I didn't want to offend players with that , sorry. Is against the UI dev not the player base ;) |
Raymond Moons
Parallactic Veil
0
|
Posted - 2011.11.29 21:02:00 -
[89] - Quote
I'm getting very lengthy (over a minute) client hangs/ disconnects when activating mission gates leading to a client reboot. |
Maruyama Naomi
In Bacon We Trust
0
|
Posted - 2011.11.29 21:03:00 -
[90] - Quote
I made a thread about this in Issues but my face is missing! |
|
Genoir
The Dark Reapers
1
|
Posted - 2011.11.29 21:04:00 -
[91] - Quote
Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
|
Erufen Rito
Echoes of Silence
0
|
Posted - 2011.11.29 21:06:00 -
[92] - Quote
Also, I thought the "visual miss" was coming along with crucible? |
Aessaya
Fairlight Corp Rooks and Kings
16
|
Posted - 2011.11.29 21:09:00 -
[93] - Quote
I want my "lock pinned windows in position" back, kthxbye Ah, you seek meaning?-áThen listen to the music, not the song. |
Gheng Kondur
Serva Fidem
35
|
Posted - 2011.11.29 21:11:00 -
[94] - Quote
Naga Tokiba wrote:
Sorry for not being 13 years ... young. CCP - really nice and readable font - great job.
or unless your dyslexic like me in which case have an unreadable font that gives you headaches.
But hey, who cares about about people with disabilities, should all be banned from EVE anyway, right? |
Emiko P'eng
2
|
Posted - 2011.11.29 21:11:00 -
[95] - Quote
Editing chat channel MOTD
text colour all changes to yellow after adding a URL or System Name link.
All new text added loses line breaks!
So instead of this:-
This is what I wanted
Amarr System
Message of the day
I get this:-
This is what I don't want Amarr system Message of the day
I am a channel operator and have a XP32 bit PC |
Witchking Angmar
Perkele.
3
|
Posted - 2011.11.29 21:13:00 -
[96] - Quote
Gheng Kondur wrote:Naga Tokiba wrote:
Sorry for not being 13 years ... young. CCP - really nice and readable font - great job.
or unless your dyslexic like me in which case have an unreadable font that gives you headaches. But hey, who cares about about people with disabilities, should all be banned from EVE anyway, right?
Don't get all mad. The old font was terrible for some people, just like the new one is for others. In my opinion we should just be able to choose between the old and the new fonts. Don't know how difficult it might be to implement though. |
zerokmatrix
Federation Mission Acedemy
0
|
Posted - 2011.11.29 21:14:00 -
[97] - Quote
I had big problems installing the patch. The first patch was 1.5GB which took 2.5 hours to download and failed to install properly I then ran repair.exe as instructed. The repair patch was calculated as 1.04GB which took 3 hours to download which also failed during install. I ran repair.exe again and it calculated the repair patch as 1.04GB again so I cancelled it fearing it would fail again. I then saw a tweet from someone with a similar problem who used his SIS files to make the patch work. I tried to start SISI and a 7MB downbload later, SISI was working (thank god I had kept the SISI files up to date). I then moved all STUFF Files from the EVE folder to a backup location and copied all the STUFF Files from the Singularity folder into the EVE folder and ran repair.exe again. This time the patch was calculated as 3MB which downloaded and installed correctly meaning the TQ Client would finally work.
|
Tore Vest
Vikinghall
97
|
Posted - 2011.11.29 21:14:00 -
[98] - Quote
Kami - Kaze wrote:Some strange things happen to Ice Mining lasorz when someone crosses the field with engine trails - Mining Lasor shoot over the complet field - Blue Mining rays stay ther for a while but the ship already moved
Orca - Corp Hangar - Fleet buddys with full access to all hangar arrays get messages like: --> You cannot put items into the container because it belongs to [character][owner.name] and you are not in ther fleet blablabla - Fleet buddys can not stable the ice blocks
Also getting some strange messages when i want to order my drones back in the hangar - to far away blabla - can not this can not htat blabla - also have too klick some times on the "scoop to drone bay" button. But one drone stays outside everytime.
The Charackter Editor didn't work very well. Parts of the "top" from the char not loaded in my case today.
But good work. Best Upgrade and rollout since years. Keep it on.
Got the same thing .... hulk pilot couldnt put ore into orca hangar..... happend suddenly... when orca was half full... And... that stucked jamming notification is still there
|
Gheng Kondur
Serva Fidem
35
|
Posted - 2011.11.29 21:15:00 -
[99] - Quote
Witchking Angmar wrote:
Don't get all mad. The old font was terrible for some people, just like the new one is for others. In my opinion we should just be able to choose between the old and the new fonts. Don't know how difficult it might be to implement though.
Agreed, but the comment about being 13 years old deserved the anger |
Sakura Nihil
Selective Pressure Rote Kapelle
4
|
Posted - 2011.11.29 21:16:00 -
[100] - Quote
Found a bug or unintended nerf in the chat box...
Type something, then shift-enter a few times, then type something again and hit enter. In Incarna, the output would have been something like this...
But in Crucible, this is the output...
Minor, but annoying and a step backwards. Other than that though, 99% quality patch, very smooth. |
|
Naga Tokiba
Deep Core Mining Inc. Caldari State
2
|
Posted - 2011.11.29 21:17:00 -
[101] - Quote
Witchking Angmar wrote:Gheng Kondur wrote:Naga Tokiba wrote:
Sorry for not being 13 years ... young. CCP - really nice and readable font - great job.
or unless your dyslexic like me in which case have an unreadable font that gives you headaches. But hey, who cares about about people with disabilities, should all be banned from EVE anyway, right? Don't get all mad. The old font was terrible for some people, just like the new one is for others. In my opinion we should just be able to choose between the old and the new fonts. Don't know how difficult it might be to implement though.
This is really a great suggestion, hope the devs will look at this |
Discordance Axis
Snuff Box
1
|
Posted - 2011.11.29 21:20:00 -
[102] - Quote
The icon of my beloved drake looks a bit weird now
http://i.imgur.com/Uaa18.jpg
no help by resetting cache |
|
CCP Atlas
C C P C C P Alliance
62
|
Posted - 2011.11.29 21:21:00 -
[103] - Quote
Cynika wrote: Session change timer is still 30 seconds. Patchnotes still say the new 20 second one was implemented.
The session change timer will be changed in a few days when the dust has settled. |
|
Salpun
Paramount Commerce
90
|
Posted - 2011.11.29 21:21:00 -
[104] - Quote
Naga Tokiba wrote:Witchking Angmar wrote:Gheng Kondur wrote:Naga Tokiba wrote:
Sorry for not being 13 years ... young. CCP - really nice and readable font - great job.
or unless your dyslexic like me in which case have an unreadable font that gives you headaches. But hey, who cares about about people with disabilities, should all be banned from EVE anyway, right? Don't get all mad. The old font was terrible for some people, just like the new one is for others. In my opinion we should just be able to choose between the old and the new fonts. Don't know how difficult it might be to implement though. This is really a great suggestion, hope the devs will look at this
I like the new font if it comes down to making another font or more feature I say features |
Witchking Angmar
Perkele.
3
|
Posted - 2011.11.29 21:23:00 -
[105] - Quote
Salpun wrote:Naga Tokiba wrote:Witchking Angmar wrote:Gheng Kondur wrote:Naga Tokiba wrote:
Sorry for not being 13 years ... young. CCP - really nice and readable font - great job.
or unless your dyslexic like me in which case have an unreadable font that gives you headaches. But hey, who cares about about people with disabilities, should all be banned from EVE anyway, right? Don't get all mad. The old font was terrible for some people, just like the new one is for others. In my opinion we should just be able to choose between the old and the new fonts. Don't know how difficult it might be to implement though. This is really a great suggestion, hope the devs will look at this I like the new font if it comes down to making another font or more feature I say features
Not make another font, but instead let us choose between the old and the new one. Though fixing the bigger issues such as the terrible UI should be higher priority right now of course. |
Voxinian
Vox Mercs
0
|
Posted - 2011.11.29 21:25:00 -
[106] - Quote
Witchking Angmar wrote:alex12312 wrote:Incursions moved to low only? Oh god yes please let this be true.
No thanks should be in high sec too, way to boring in high sec otherwise
|
Circumstantial Evidence
27
|
Posted - 2011.11.29 21:26:00 -
[107] - Quote
Updater needs better handling for low disk space scenarios, user should be informed early in the process.
Package downloaded, but I ran out of disk space during extraction. It was pretty apparent what the problem was, so I skipped the repair tool, freed up space, relaunched EVE, and update process resumed with extraction, where it left off.
Toward the end I saw the same "error ept0015" that others have noted above - different audio file. (check: 3.5 GB free) ok, NOW I'll run the repair tool.... and all is well. |
Salpun
Paramount Commerce
91
|
Posted - 2011.11.29 21:26:00 -
[108] - Quote
Witchking Angmar wrote:Salpun wrote:Naga Tokiba wrote:Witchking Angmar wrote:Gheng Kondur wrote:
Sorry for not being 13 years ... young. CCP - really nice and readable font - great job.
or unless your dyslexic like me in which case have an unreadable font that gives you headaches.
But hey, who cares about about people with disabilities, should all be banned from EVE anyway, right?
Don't get all mad. The old font was terrible for some people, just like the new one is for others. In my opinion we should just be able to choose between the old and the new fonts. Don't know how difficult it might be to implement though. This is really a great suggestion, hope the devs will look at this I like the new font if it comes down to making another font or more feature I say features Not make another font, but instead let us choose between the old and the new one. Though fixing the bigger issues such as the terrible UI should be higher priority right now of course.
The old one was on a diffrent frame work not compatible with the new one. We went round and round about it on the Sisi forums |
Hamster Too
No Name Corporation
11
|
Posted - 2011.11.29 21:28:00 -
[109] - Quote
n00n3r wrote:Luciffer 13 wrote:Ok now fix back scanning... This. Sigs keep on disappearing at smaller scan radius. (4au and under)
Scanner filter options have been changed. This means that if you have a custom filter for Cosmic Signatures you have to edit it to include the signature types you are interested in (or all of them) or you are going to experience "disappearing" signatures when scan result strength reaches 25%. |
Witchking Angmar
Perkele.
3
|
Posted - 2011.11.29 21:28:00 -
[110] - Quote
Voxinian wrote:Witchking Angmar wrote:alex12312 wrote:Incursions moved to low only? Oh god yes please let this be true. No thanks should be in high sec too, way to boring in high sec otherwise
First of all, hisec is supposed to be boring. Secondly hisec incursions are completely demolishing the economy and are far worse for the future of Eve than the boredom of few and the unlikely though possible loss of a few subscriptions. |
|
Ramov Tinoga
Tinoga Enterprises
0
|
Posted - 2011.11.29 21:28:00 -
[111] - Quote
This PI export tax menace has to stop!
Incarna: Export of a Spaceport full of Toxic Metals (9999.7 m3): 19'999 ISK tax (0.3 low sec)
Crucible: Export of a Spaceport full of Toxic Metals (9999.7 m3): 2'236'775 ISK tax (17% by Interbus in the same system as above)
Must be a bug.
|
Sessym
Superstructure Exposure Service
18
|
Posted - 2011.11.29 21:30:00 -
[112] - Quote
CCP Atlas wrote:Cynika wrote: Session change timer is still 30 seconds. Patchnotes still say the new 20 second one was implemented.
The session change timer will be changed in a few days when the dust has settled. Careful now with Dust 514 references :P
Anyways, does anyone experience visal artifacts after a session change? (everything that has a 3d model has a blinding red overlay to it) _________ ,,,,,,,,,,,,,;;;;;####;;-------======-]> --,,,,,,,,,.... //_###_________------;;;;;;;;;;;;'''----======-]> --'''''"""" //_____/ ------- |
Witchking Angmar
Perkele.
3
|
Posted - 2011.11.29 21:31:00 -
[113] - Quote
Salpun wrote:The old one was on a diffrent frame work not compatible with the new one. We went round and round about it on the Sisi forums
Alright, thanks for clearing that up. |
Neo Agricola
BLACK-MARK
106
|
Posted - 2011.11.29 21:32:00 -
[114] - Quote
Despide the fact that "Show Window Identification" is marked, I dont see any Identificaton
- Docked in Station: I don't see meself in the "Guests" Window - Docked in Station: I see blues appear as neuts in the Guest Window DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Unhold
Arkon Industries P O L A R I S
0
|
Posted - 2011.11.29 21:35:00 -
[115] - Quote
Look at me! What happened to my face?? |
Gheng Kondur
Serva Fidem
35
|
Posted - 2011.11.29 21:38:00 -
[116] - Quote
Salpun wrote:The old one was on a diffrent frame work not compatible with the new one. We went round and round about it on the Sisi forums
Great, looks like pay for something I can't use or unsub. Cheers for the info though. |
Ein Mae
War Machine Syndicate The Forsaken.
0
|
Posted - 2011.11.29 21:38:00 -
[117] - Quote
Just a Couple of points at the moment.
- Wrecks window in space.
These seem to keep opening the same size and location regardless if i resize any or change location (this maybe no fault but my own)
- Mission description.
The objective location seems broken when the UI is scaled to 90%. it Shows as follows:
Locatio n
(this doesnt happen when the UI is scaled at 100% or above. and seems to affect all mission offers regardless of agents)
- Overview icons when scaled
They seem to be really fain. an option to make these items more bold would be a vast improvement.
I understand these points are all asthetic and can be solved with increasing the ui scale back 100% but all other icons and font on screen are clear and offer conciderably more room.
Brilliant update, with so many spot on features. Cheers
|
Vincent Gaines
176
|
Posted - 2011.11.29 21:38:00 -
[118] - Quote
Ramov Tinoga wrote:This PI export tax menace has to stop! Incarna: Export of a Spaceport full of Toxic Metals (9999.7 m3): 19'999 ISK tax (0.3 low sec) Crucible: Export of a Spaceport full of Toxic Metals (9999.7 m3): 2'236'775 ISK tax (17% by Interbus in the same system as above) Must be a bug. Wait, all this crying is because they pay higher taxes in hisec than in low or null?
Really? That is what it's about? |
Destination SkillQueue
Are We There Yet
171
|
Posted - 2011.11.29 21:39:00 -
[119] - Quote
When using scanning probes there used to be a blue color applied to the arrows when cursoring over them to indicate what it was you were currently altering. This is now missing and I'd like the convenience it offered restored. Also please restore the ability to pin windows down as soon as possible. Accidentally moving or altering windows is a pain and tends to happen when you're panicing and don't have time or patience to deal with it.
EDIT: Noticed one special container in space didn't have the loot all button. It was one that was floating in space colored red in the overview, one of those special containers you see in DED complexes. Not really much of an issue, but I thought I'd mention it anyway in case they are supposed to have it too. |
Agonising Ecstacy
State War Academy Caldari State
0
|
Posted - 2011.11.29 21:40:00 -
[120] - Quote
- lower engines on Astarte model show through the ship from the front - two blue dots - scaling UI doesn't scale the font in some windows/things until restart
|
|
Nivek Steyer
Tal. Shiar Mostly Clueless
0
|
Posted - 2011.11.29 21:40:00 -
[121] - Quote
Scanning in WH seems to be broken. Back to the days of the mystery sigs and chasing your tail have returned. I have tried 10 different sigs and they all disappear upon going down to 8 AU probes. Nice we have a new warp trail Back in Time. |
Witchking Angmar
Perkele.
3
|
Posted - 2011.11.29 21:42:00 -
[122] - Quote
Ramov Tinoga wrote:This PI export tax menace has to stop! Incarna: Export of a Spaceport full of Toxic Metals (9999.7 m3): 19'999 ISK tax (0.3 low sec) Crucible: Export of a Spaceport full of Toxic Metals (9999.7 m3): 2'236'775 ISK tax (17% by Interbus in the same system as above) Must be a bug.
then PI in lowsec? I don't see what the problem here is.
|
Flashmala
Dead Rats Tell No Tales
0
|
Posted - 2011.11.29 21:42:00 -
[123] - Quote
When in hangar, windows randomly disappearing...
Chat seems to be inoperative when this happens.....
Other than this, so far a very shiny expansion!! |
JackTheSkipper
Solitude Industries
0
|
Posted - 2011.11.29 21:43:00 -
[124] - Quote
killmails of pos structures show 0 for damage taken/done |
Dvorak Telemnar
Griffin Capsuleers Ad-Astra
2
|
Posted - 2011.11.29 21:43:00 -
[125] - Quote
Crucible patch is broken. 3 installations consisting of 2x Vista 32bit and 1x Win7 64bit with up to date M$ patching
All 3 installations were damaged andno longer functioning. All buttons have wierd text that could be mistaken for CSS code and text boxes etc have no contents which you are unable to accept the required EULA. |
Tetragammatron Prime
Pink Sockers
10
|
Posted - 2011.11.29 21:43:00 -
[126] - Quote
Tab key isn't changing focus (between username & pw) on the login screen anymore which is kind of annoying.
edit: sorry...it is changing focus but nothing is selected to start with. Once I click one of the fields I can use tab to to move between them |
Wightpants IV
British Legion NE CEDE MALIS.
1
|
Posted - 2011.11.29 21:43:00 -
[127] - Quote
- As others have mentioned, the updater downloads and extracts everything to my poor little SSD C: drive. Not good. Barely even possible in fact. Please add an option to choose a more suitable location for these large operations.
- With the UI at 90% I can get as least as much info in the same area as before, but it doesn't look good. Maybe I will get used to it. But I will not get used to the numbers that show ammo in my turrets, or quantity of stuff in my cargo/hangars. I have how many nanotransistors? Ideally, bring the old font back. It wasn't broken. If not, fix the new one please.
|
Hamster Too
No Name Corporation
11
|
Posted - 2011.11.29 21:47:00 -
[128] - Quote
PC, Windows 7, 64-bit
3 issues:
EVE client thinks that "Show Window Identification" is optional. In order to get it working I have to go to options and to uncheck/check it after logging in each of my characters.
Login screen: if I start the client in the background and switch to it from another application I have to manually click in either user name or password field before I can tab between those fields or the login button. Previously, if the focus was not in the login dialog I could just tab once to get to it.
The new bookmark creation window, folder drop down list: the list of folders appears to be randomly ordered. Could we get the list alphabetically sorted? Preferably using the same rules as used in People and Places... so we can use space and non-letter/number characters to force certain folders to the top of the list. |
Calistro
Body Count Inc. Pandemic Legion
0
|
Posted - 2011.11.29 21:47:00 -
[129] - Quote
Noticed a few things.
- When fitting in space, there is a large amount of lag when putting on modules and onlining them within range of a ship maintenance array. It gets very choppy.
- When throwing drones into your dronebay from a ship maintenance array or carrier, the drone UI does not come active. You need to relog for this to happen.
- The font size of the lowest text for the UI is not very good. It is far too small and with certain character combinations, the letters are not spaced far enough apart. It looks like big blocks.
|
Gaverein DiVelge
Arts Masters
0
|
Posted - 2011.11.29 21:50:00 -
[130] - Quote
Old bugs reintroduced: 1. cargo cans opens always in the middle of the screen no matter where you move them 2. when double click on mission in journal after relogging - mission description opens somewhere on the screen even if its was stacked before |
|
gwabakk
Magwanz Mining Dark Knights of New Eden
0
|
Posted - 2011.11.29 21:50:00 -
[131] - Quote
Patch failed, repair.exe failed..., running repair.exe again, now needs over an hour to calculate the patch...
what a mess... Please CCP, please please please, TEST things before you bring them live! It not that hard of a concept to comprehend. It's kind like common practice you know.. |
Teclador
Stardust Heavy Industries
3
|
Posted - 2011.11.29 21:52:00 -
[132] - Quote
Hi CCP,
Cool Backgrounds.
But, direct trade don't work on every char when docked in station. |
Hamster Too
No Name Corporation
11
|
Posted - 2011.11.29 21:54:00 -
[133] - Quote
Calistro wrote: When throwing drones into your dronebay from a ship maintenance array or carrier, the drone UI does not come active. You need to relog for this to happen.
Used to have this bug when using SMA in the past. The fix was to open the drone bay and launch one or more drones using right-click. That would bring the Drones window back without having to log. |
Genoir
The Dark Reapers
1
|
Posted - 2011.11.29 22:04:00 -
[134] - Quote
When I open up my hangar in station I get this for approx 30 seconds
|
Tubolard
The Praxis Initiative Gentlemen's Agreement
0
|
Posted - 2011.11.29 22:07:00 -
[135] - Quote
God just please let me pin my windows in place!!!!!!!! Also Please let me rearrange the columns in Fleet Finder (don't care where the FC is since 90% of the fleets hid that information) !!!! |
MODVATTER
EldarRiders Stainwagon.
0
|
Posted - 2011.11.29 22:08:00 -
[136] - Quote
Awesome update, everything is so shiny! Couple of things....
1. Confirming what someone else said, opening cans always results in them opening in the centre of the screen regardless of how you repositioned the screen on last open.
2. Wrecks that have been looted but not salvaged (because they would disappear) do not show on the overview.
3. Cloaking a purifier makes it virtually invisible now, very hard to figure out where it is on the screen. Is this an intentional change?
Love everything else, so far... ;) End of Line. |
Scrapyard Bob
EVE University Ivy League
410
|
Posted - 2011.11.29 22:10:00 -
[137] - Quote
Defect: The EVE program no longer has an option to display the character name in the program's window title in WinXP/Win7. So now if I have 2 or 3 clients minimized, I can't tell at a glance which character is in which program window.
Or rather - it works sometimes, but not other times. (Seen on WIn7 64bit.) |
Cash Godness
Republic Military School Minmatar Republic
2
|
Posted - 2011.11.29 22:10:00 -
[138] - Quote
First of all, wish I could stay more ingame to admire the changes. I was unable to stay more than 30 minutes because: a) The font is awful - basically, they used the worst possible font. I suspect they had a list with fonts, from 1 to n and somebody wanted to play a joke and reversed the list... There's no other logical explanation for using such a crappy font for such a great expansion. This font literally gave me a headache withing first 10-15 minutes ! b) Jita was down, making me unable to log in at some point.
Secondly, here's a tip for those with low-space on their HDD. Let's say you only have 4 Gb available step 1: you download the latest patch from the website, so you can place it wherever you want ( for example on a partition with more free space ). File is named: evepremiumpatch306979-321452_m.exe. Now you have 4 Gb - 1.2 Gb = 2.8 Gb free on partition C. Moving the file to another partition or a memory stick, frees the space, so you'll have 4GB again. step 2: you run that .exe, which will create 2 files: one .7z files, which can be opened with a file extracting utility ( a 1.2 Gb, big size) and another .exe ( 1-2 MB, small size ). Those files will be placed into the temporary folder ( eg: C:\Documents and Settings\YOUR_WINDOWS_USER\Local Settings\Temp ). Once again, you can do the copy trick: copy these files to a partition with more free space. Continue with the install untill you get the error for not having enough space. After aborting the instalation, automatically clears the eve files from temp folder. Your space is now: 4GB - 1.2GB = 2.8GB. After moving these two files to another partition or to a memory stick, the free space is, again, 4GB. step 3: run the small .exe ( 1-2 MB size ) from the location you copied it and wait: it will decompress/extract the 7z file into 3.4GB of data, so your free space will be around 0.4 GB now. step 4: after the expansion installs, click ok when asked about erasing the downloaded content and your free space will become, once again, 4GB. So, instead of using 1.2GB (file evepremiumpatch306979-321452_m.exe ) + another 1.2GB ( 1.2MB .exe + 1.2GB .7z file ) + 3.4GB ( decompressed data ) = 5.8GB, you only use 4GB on that partition.
This tutorial/tip is only useful if you're low on space on the partition where EVE will try to unzip the data by default ( on your temp folder ). Also, don't forget to turn on "Show hidden files and folders" in windows, because the Local Settings is "hidden" in Windows XP.
Once again: remove that font or give us an alternative! Not only it's ugly, but it's so big that, along with the "Great Wall of China", you can see it from the Moon !!! |
25toLife
The Rising Stars The Volition Cult
0
|
Posted - 2011.11.29 22:16:00 -
[139] - Quote
I have problems on all chars with some windows not showing. I first started noticing when I didn't have a drone control thingy. Ctrl-Tabbing conformed the window was there, but just not in view.
Minimized all windows one by one in the hopes of getting it to come out, no cigar. Then I adjusted the screen resolution of the game to the lowest possible setting, causing all my windows to go all over the place. Still no luck. Then switched back to the normal resolution and finally the drone control showed up in the bottom right.
Having the same problem with the watchlistwindow in fleet. Haven't found a way to get that to show up. The resolution change doesnt seem to affect that |
Hectic Jaanis
State War Academy Caldari State
0
|
Posted - 2011.11.29 22:16:00 -
[140] - Quote
Ok , im getting pissed now Everytime i try installing the game it gives me an error ! Repair tool doesnt work ! Tryed Downloading the Files directly , that didnt work either ! so i guess ill quit eve since i dont get this installed .. ! CCP freaking fix this ! im loseing SP ! |
|
Argante Bloed
Perkone Caldari State
0
|
Posted - 2011.11.29 22:32:00 -
[141] - Quote
Erufen Rito wrote:Mission lv 3 Damsel in Distress. I am at the mission location, however it is just a pocket of empty space. The mission was started on 11/27/2011.
I get the same with Lvl4 Enemies Abound 3/5. Somewhat annoying since 5/5 is one of the few reliable sources of minmatar tags. Bug report ID 119998 |
X owner
GAIDSAURAS
0
|
Posted - 2011.11.29 22:33:00 -
[142] - Quote
there's a problem with Y-T8 Overcharged Microwarpdrive in Killmails. Tried posting and it gives message " Killmail is malformed. Error: Item not found. The text leading to this error was: "Y-T8 Overcharged Hydrocarbon Microwarpdrive" Other than that, seems to be working prety well for me :)
|
Denidil
The Graduates Morsus Mihi
217
|
Posted - 2011.11.29 22:33:00 -
[143] - Quote
X owner wrote:there's a problem with Y-T8 Overcharged Microwarpdrive in Killmails. Tried posting and it gives message " Killmail is malformed. Error: Item not found. The text leading to this error was: "Y-T8 Overcharged Hydrocarbon Microwarpdrive" Other than that, seems to be working prety well for me :)
item names changed, your killboard provider probably hasn't updated yet. MM Bombers, Best Bombers
Remove Drone Poo.
|
Alastar Frost
EVE University Ivy League
8
|
Posted - 2011.11.29 22:35:00 -
[144] - Quote
1. The character viewer creates some odd looking images. Color of the hair does not match the portrait and it looks too bright overall. It seems to be a lighting issue, so it could help to render the characters in a room. Just give them some background (i guess your art department has some stuff left from the CQ to use for that).
2. When you speak to an agent, the portrait does not lead to the character viewer. you have to open his/her info window to be able to view them. This should also be possible from the agent window when you speak with him about a mission. (I want to look at my agents, just save me some clicks )
3. Engine trails are only visible if you get very close with the cam. I expected to see the trails from frigate rats if they orbit my ship at <10km, but i have to get very close to see them.
4. Engine trails deactivate too early when entering warp and are activated too late when exiting warp. There is a gap where you have no warp tunnel, but no trails either. This gap should be closed.
4. The "loot all" button is nice, but i have to open the cargo window before i can see it. It would be nice to have the loot button right besides the open cargo button. If i just want to grab it all, i dont need to see the contents of the container. |
SilverTrav
Aequitas Legare
1
|
Posted - 2011.11.29 22:35:00 -
[145] - Quote
Witchking Angmar wrote:Ramov Tinoga wrote:This PI export tax menace has to stop! Incarna: Export of a Spaceport full of Toxic Metals (9999.7 m3): 19'999 ISK tax (0.3 low sec) Crucible: Export of a Spaceport full of Toxic Metals (9999.7 m3): 2'236'775 ISK tax (17% by Interbus in the same system as above) Must be a bug. then PI in lowsec? I don't see what the problem here is.
The patch notes mention this as intended. Just shoot down the interbus customs and set up your own... then no tax :) |
loyalslave Askold
Republic University Minmatar Republic
0
|
Posted - 2011.11.29 22:39:00 -
[146] - Quote
Mynas Atoch wrote:Defect : column headers are lost when opening groups in some windows
e.g. corp blueprints
to reproduce use a character which has access to corp hangars containing dozens of corp blueprints open science and industry screen select corp blueprints column headers are visible select location to open up list of blueprints at that location column headers disappear resulting in no way to sort by column or resize column widths
this is a critical loss of functionality for corp production as there is now no way to differentiate between corp blueprints research levels without going into each one individually - typical corps have hundreds of corp blueprints in their home stations
other windows and groups should be checked for similar loss of column headers
this
it also happens with non-corp blueprints
pic
|
MastahFR
ANZAC ALLIANCE RAZOR Alliance
7
|
Posted - 2011.11.29 22:40:00 -
[147] - Quote
CCP please read : https://forums.eveonline.com/default.aspx?g=posts&m=434263#post434263 |
ChaseTheLasers
Ekchuah's Shrine Comporium
21
|
Posted - 2011.11.29 22:41:00 -
[148] - Quote
Same as some of the others in this thread - patch failed, repair failed...downloading 1+gig file. This has happened on more than one machine.
Patching is *very* sluggish for some reason. Installing it on a SSD / i7 / 24gig RAM and it's taken ages. Previous patches didn't do this. |
Lanu
0utbreak Outbreak.
17
|
Posted - 2011.11.29 22:42:00 -
[149] - Quote
Maybe old and already posted but I cant be bothered finding another post.
When moving exotic dancers to a freighter can in jita 4-4 :
"It's not a good idea to place a {[item]itemTypeID.nameWithArticle} in {[item]containerTypeID.nameWithArticle}. The {[item]itemTypeID.name} will not survive intact, if transported in such a container." |
annoing
Dirt Nap Squad Dirt Nap Squad.
0
|
Posted - 2011.11.29 22:42:00 -
[150] - Quote
During a trip to Jita and back, my ship sometimes jumped when at a gate even though Autopilot wasnt turned on. Out of the 22 jumps I made, 3 were autojumps.
|
|
Asthariye
Angry Mustellid
0
|
Posted - 2011.11.29 22:43:00 -
[151] - Quote
When I alt-tab out of the client and back in, my fps drops massively. I can make it go back to normal by alt tabbing out and back in again, or changing the interval setting. It will do this every time I alt-tab. Bug report filed with more detail and dxdiag, no. 120111. |
Scrapyard Bob
EVE University Ivy League
410
|
Posted - 2011.11.29 22:44:00 -
[152] - Quote
Invention job success/fail window is now too small to display all of the text - nor does it remember its size from the previous time. |
Dovan Etar
Traumland Shadow of xXDEATHXx
0
|
Posted - 2011.11.29 22:44:00 -
[153] - Quote
Noticed the following issue: Can't log in with 2 Accounts on the same PC, it results on a crash of both clients, using only one works. It worded before so it must be a bug. |
Pistha
Hedion University Amarr Empire
0
|
Posted - 2011.11.29 22:45:00 -
[154] - Quote
The full stop (.) and comma (,) are indistinguishable in the new font. |
SilverTrav
Aequitas Legare
1
|
Posted - 2011.11.29 22:48:00 -
[155] - Quote
I was working on a mission (Worlds Collide) in Ibura solar system which is no longer there but I have yet to complete it! Seems to have despawned and now it looks like i'm going to take a standings hit. |
Knoppaz
Rens Nursing Home
7
|
Posted - 2011.11.29 22:49:00 -
[156] - Quote
Not sure if this was already said, but somethings messy positional lights. They seems to shine through certain ships (the newly textured Galente and Caldari ships) while not showing up at all on a lot others.
On the Naga it's even worse. The positional lights are clearly inside the ship, but shine through (noticeable when looking from different angles). Maybe that's also the reason why the lights don't show up on some of the other ships..
On the Ferox you can only see the frontal lights only if you look at it from below.
For the Blackbird it's one certain angle were it's allright, otherwise it's also messed up.
Mammoth seems to have lost all lights.
Seems to be slightly different for every ship..
|
Bloodpetal
Mimidae Risk Solutions
191
|
Posted - 2011.11.29 22:50:00 -
[157] - Quote
Somerset Mahm wrote:Can no longer deliver items in Corp Deliveries to a corp member. Only the option for delivering to a corp hangar appears currently.
Edit: beaten! :P
This.
You can still DROP INTO a Corp Members hangar directly by opening it and drag and dropping... so this must be a mistake.
NOSTRO AURUM NON EST AURUM VULGI |
Jake Centauri
School of Applied Knowledge Caldari State
19
|
Posted - 2011.11.29 22:52:00 -
[158] - Quote
1) The bookmark folders on the context menu are not sorted alphabetically, despite sorting by Name in the People and Places bookmark window. That is the folders, not the bookmarks.
2) The audio effects of salvaging (tractor or salvage) in a Noctis never stop. Ever. They persist even after you dock the Noctis and change ships. I have to toggle 'Audio Effects' to turn the sound effects off.
3) The buttons above the Overview window shift up and down depending on what is selected, e.g. a wreck vs a stargate or celestial. |
Kaliba Mort
Dark-Rising Executive Outcomes
0
|
Posted - 2011.11.29 22:52:00 -
[159] - Quote
Is this the correct MD5 checksum of the patch?? For some reason it extracts but then fails as corrupted.
2d9934ac782ac5ede2a26e671ffadb5d evepremiumpatch306979-321452_m.exe
|
Archetype 66
Pleasure and Pain Ares Protectiva
13
|
Posted - 2011.11.29 22:53:00 -
[160] - Quote
1) Of on you changed the gate's alignements, a jumping ship will no longer appear at the standard 12km. It can be 10 -> 14km for I have see for the moment.
2) The trails disapear as soon as you cloack even if it were already ejected in a non cloacky state. Magic ? |
|
Hectic Jaanis
State War Academy Caldari State
0
|
Posted - 2011.11.29 22:54:00 -
[161] - Quote
ccp , PLEASE change the font , its soooo ugly |
Caterpil
Arctic Phoenix Rising.
0
|
Posted - 2011.11.29 22:55:00 -
[162] - Quote
Extreme lag when refitting using the Orca fitting-service, it takes about 30 seconds to remove a module and more than a minute to add one to a ship. Client completely freezes up during this time.
Also attempting to place items from my ships cargo to a stack the orca corparate hanger bay generates a nonsensical error message about 'not being in fleet, corp or of high personal standings' (all of which I am). Placing it normaly then using the 'stack all' command works just fine.
PC-client |
loyalslave Askold
Republic University Minmatar Republic
0
|
Posted - 2011.11.29 22:55:00 -
[163] - Quote
annoing wrote:During a trip to Jita and back, my ship sometimes jumped when at a gate even though Autopilot wasnt turned on. Out of the 22 jumps I made, 3 were autojumps.
the jump button has been modifiedand works now the same way docking does (if you are far away it will warp to the destination and then do the designated action [jumping in that case])
maybe you clicked that one, it would behave exactly like you said |
Jewel Harana
Golden Falcons The Imperial Senate
0
|
Posted - 2011.11.29 22:58:00 -
[164] - Quote
1. The window for setting up and or modifying an order is not allowing to be resized. It takes the size on the actual value when opened but does not change. If you have an Item set for 99,000,000.00 and change it to 100,000,000.00 the last 0 will go into the window and you can't see what you're doing.
2. The new Font is very hard on the eyes due to the big spacing between latters. Please make it thicker and reduce the spacing. Also edit the site inside the UI. Numbers of Items in Hangar or the velocity look extremely weird.
3. The Nebulas look awesome but are to much. Amar space gives you a headache after a few minutes because 90% of the background is colored. We're in space and space is mostly empty . Putting in some Nebulas is awesome, coloring the entire background is to much :D
The other Feature are awesome keep up the god work!
regards Jewel Harana
|
Leah Solo
State War Academy Caldari State
9
|
Posted - 2011.11.29 23:03:00 -
[165] - Quote
A serious bug:
Loading of starmap now takes forever( or at least 20 seconds).
This is very annoying, when you have to quickly check your route, and potentially game-breaking when roaming lowsec. I suspect this has to do smt with smoothing the system lines.
Please fix it, so it loads as fast as pre-patch! |
Drahcir Nasom
Independent Manufacturers Independent Manufacturers Alliance
3
|
Posted - 2011.11.29 23:06:00 -
[166] - Quote
"Show Window Identification" choice in the General Settings doesn't work, if you log in, the window has no identification until you untick and then retick the box, but it doesn't remember the setting and you have to do it every time you log in.
Drahcir |
cBOLTSON
Star Frontiers BricK sQuAD.
15
|
Posted - 2011.11.29 23:07:00 -
[167] - Quote
Everything so far is working great.
The only issue I have found is that you are able to see the flashing lights on the naga through the ship as you spin it around in the view window. The ship its self does not block out the lights. I havent checked the other 3 new ships.
|
cBOLTSON
Star Frontiers BricK sQuAD.
15
|
Posted - 2011.11.29 23:08:00 -
[168] - Quote
Leah Solo wrote:A serious bug:
Loading of starmap now takes forever (or at least 20 seconds).
This is very annoying, when you have to quickly check your route, and potentially game-breaking when roaming lowsec. I suspect this has to do smt with smoothing the system lines.
Please fix it, so it loads as fast as pre-patch!
I am pretty sure CCP said they had moved this feature off the server and now you computer does all the work hence the wait time. Its annoying.
Just use evemaps.dotlan
A lot less resources and works fast as hell. |
Bubanni
SniggWaffe
19
|
Posted - 2011.11.29 23:11:00 -
[169] - Quote
Transparent moduls, basicly i opened a Phobos in the ship viewer, and the flashing lights below the ship as visable above the ship... heard others had similar issues with the character and such |
Erufen Rito
Echoes of Silence
0
|
Posted - 2011.11.29 23:16:00 -
[170] - Quote
Hectic Jaanis wrote:Ok , im getting pissed now Everytime i try installing the game it gives me an error ! Repair tool doesnt work ! Tryed Downloading the Files directly , that didnt work either ! so i guess ill quit eve since i dont get this installed .. ! CCP freaking fix this ! im loseing SP ! This, my friend, is why you train a long skill before patch days. |
|
Quinn Fellthorn
EVE University Ivy League
2
|
Posted - 2011.11.29 23:17:00 -
[171] - Quote
SilverTrav wrote:Witchking Angmar wrote:Ramov Tinoga wrote:This PI export tax menace has to stop! Incarna: Export of a Spaceport full of Toxic Metals (9999.7 m3): 19'999 ISK tax (0.3 low sec) Crucible: Export of a Spaceport full of Toxic Metals (9999.7 m3): 2'236'775 ISK tax (17% by Interbus in the same system as above) Must be a bug. then PI in lowsec? I don't see what the problem here is. The patch notes mention this as intended. Just shoot down the interbus customs and set up your own... then no tax :)
The patch notes say that the import/export duties are supposed to be doubled. Not multiplied by 100. |
Gaverein DiVelge
Arts Masters
0
|
Posted - 2011.11.29 23:24:00 -
[172] - Quote
"info" sign near agent's name when during conversation is unusable now, seems to be an issue with font scaling. BTW my eyes like this larger font better. Another old bug reissued: after the mission involving shooting rats you get aggression counter after jump through the gates. |
Marvel Emerald
Free Space Tech Banderlogs Alliance
0
|
Posted - 2011.11.29 23:24:00 -
[173] - Quote
Issue: Wreck window position reset every time new wreck opened. It is nasty - i want wreck windows open near cargo window but they open in mid screen every time now |
Oreamnos Amric
Z3R0 RETURN MINING INC. Rura-Penthe
5
|
Posted - 2011.11.29 23:25:00 -
[174] - Quote
- Corp bookmark folders are mixed in with personal bookmark folders
- There doesn't appear to be any logical sort order of the bookmark folders
|
Cujoo Ell
Celldweller Heavy Industries
3
|
Posted - 2011.11.29 23:25:00 -
[175] - Quote
Nivek Steyer wrote:Scanning in WH seems to be broken. Back to the days of the mystery sigs and chasing your tail have returned. I have tried 10 different sigs and they all disappear upon going down to 8 AU probes. Nice we have a new warp trail Back in Time.
from the patch notes..
Quote: Cosmic signatures may now be filtered according to type. This allows players doing exploration to easily sort Ladar, Gravimetric, Magnetometric, Radar and Unknown cosmic signatures in their system scanner results. Signatures which are still too weak to register their type will not be excluded from this filter regardless of their actual type.
modify your filter and select the signatures as you wish, scanning is not broken.. |
Rasz Lin
6
|
Posted - 2011.11.29 23:25:00 -
[176] - Quote
windows got reset, but some of them have weird default positions, for example ship cargo window by default was stacked with items/ship windows :/ and it looks like every new ship i board has it like that by default, so even if i unstack one its back to stacked on new ship
coma looks like dot
still not fixed:
Assets window randomly hangs if it was left on search tab and ship docked/undocked/jumped
right click menu randomly CLOSES on its own if overview/wallet/chat updates. VERY annoying if you want to warp to a bookmark for example after undocking from jita 4-4 |
ChaseTheLasers
Ekchuah's Shrine Comporium
21
|
Posted - 2011.11.29 23:26:00 -
[177] - Quote
The starmap background for wormholes (or at least ours) is effectively just black with a small hint of blue in one small location. It defo wasn't like this pre-patch. |
Chris Libby
Gallente Heavy Industries
0
|
Posted - 2011.11.29 23:31:00 -
[178] - Quote
Looks like the direct stacking in-space to an orca's corporate hangar isn't working right. I can no longer drag like items from my cargohold and place them directly on top of the same item type - I get the following error:
"23:16:20 Notify You cannot put items into that container because it belongs to {[character]owner.name} and you are not in their fleet, their corporation or held in the highest personal standing by them."
I can drop them on the hangar tab or open space in the hangar and they drop, and then I can stack them afterwards.
I am running client update #1. |
Directors Assistant
Perkone Caldari State
2
|
Posted - 2011.11.29 23:43:00 -
[179] - Quote
POS Killmail are broken. Tower and structure mail are only showing the pilot that laid the final blow, and zero damage. "In the last months, weGÇÖve taken a hard look at everything, including my leadership. What I can say for now is that weGÇÖve taken action to ensure these mistakes are never repeated." - Hilmar Veigar P+¬tursson |
Explosivesonhand
The Hand of Ragnarok S I L E N T.
2
|
Posted - 2011.11.29 23:45:00 -
[180] - Quote
I'm getting really big graphical problems. Random engine trails, lights and lines leading to nowhere, and turret effects are completely screwed up. I can't even see whats going on in the game unless I zoom out so far the game doesn't load the graphics.
https://forums.eveonline.com/default.aspx?g=posts&t=39329&find=unread |
|
Icarus Helia
Fine Goods for Fine Gentlemen
15
|
Posted - 2011.11.29 23:49:00 -
[181] - Quote
cannot retrieve PI mats from customs office? no more open hangar option, and cannot drag materials from customs office import/export menu?
also - customs office tax before was M3 related, and is now sale price related.
this needs to be changed to a per m3 tariff rather than a blatant tax ****? especially since sale prices change an i am certain that a static value is being used - and don't give me that crap about how it isn't because supposedly insurance payouts weren't going to be static either, but they are. |
nardaq
Orion Expeditions
1
|
Posted - 2011.11.29 23:49:00 -
[182] - Quote
my login screen is giving me white flashes, this has probably to do with Sun occluded by object (in this case the station @ login screen)
also window identification is not remembered (back on sisi it was already) but it was already mentioned
if your not keeping eve on the foreground when in starts up the login screen the clients is eating 100% CPU (25% in my case) |
Esperio Ferver
PhantomRebels
15
|
Posted - 2011.11.29 23:52:00 -
[183] - Quote
Assets window is a wall of overlapping text. |
Herring
Fork In Your Face LTD
5
|
Posted - 2011.11.29 23:53:00 -
[184] - Quote
Scanning. Fix it.
It's my income, and it's borked.
|
Mashie Saldana
Veto. Veto Corp
103
|
Posted - 2011.11.29 23:54:00 -
[185] - Quote
The updater is extremely unstable.
PC 1, something went wrong and the repair tool required another 55MB to get the client fully working.
PC 2, no issues at all.
PC 3, the updater totally destroys the existing install so the repair tool has to download another 1.4GB to get it working again (impressive as the patch was 1.2GB).
All three PCs are win 7 64bit and had a fully working version of EVE prior to todays expansion.
Some days I'm bloody happy I have a 100+MBit internet connection. Anastasia -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á Dominique-á-á Mashie -á-á Monica |
Arkady Sadik
Gradient Electus Matari
248
|
Posted - 2011.11.29 23:55:00 -
[186] - Quote
Sorry, not reading 8 pages :-(
When looking at the wallet transactions, if any column with colors (e.g. date for corp transactions, or balance with red/green) is too small to fit the whole text, the color fills in to the neighboring fields. %) |
Apolyton
Miners Residence
0
|
Posted - 2011.11.29 23:57:00 -
[187] - Quote
PC-Client: Opening a location in blueprint tab in science & industry makes the column headings disappear. |
Sverige Pahis
Thunderwaffe Goonswarm Federation
365
|
Posted - 2011.11.30 00:01:00 -
[188] - Quote
Crossposting from here: https://forums.eveonline.com/default.aspx?g=posts&t=39356
"If I assist my drones to a friendly dictor and he drops a bubble I guess the mechanic that causes him to become aggressed makes my drones attack him fix it thanks!" |
Mark Artreides
Genesis Nation Gentlemen's Agreement
4
|
Posted - 2011.11.30 00:03:00 -
[189] - Quote
Patch borked the game beyond repair. Repair tool ran itself twice, total failure. Thanks CCP for the reality check, I knew it was all to good to be true. I am now re-installing from scratch. A whopping 4,5 GB to download and undoubtly patch again and fail again. |
Clith
The Circle Inver Brass
22
|
Posted - 2011.11.30 00:03:00 -
[190] - Quote
When drones do a wrecking hit, they have a % in front of the damage done in the combat log " 23:42:21 Combat Hammerhead II hits Centus Dark Lord for %100 damage (Wrecking!)" |
|
Stef TBE
Just Another Corp Okay
0
|
Posted - 2011.11.30 00:03:00 -
[191] - Quote
Shane Mark Williams wrote:Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
Agreed.
Just done 1 planet inport / export and it cost nearly 8 million ... before it was less than 500k
PI usability just went through the floor.
|
Ratklif
Orbidon Galactic Industries Imperial Crimson Legion
0
|
Posted - 2011.11.30 00:06:00 -
[192] - Quote
Where the HELL is the updater CCP!!
Start client and nothing.
|
Prince Diablo
Unleet Industries LLC
0
|
Posted - 2011.11.30 00:11:00 -
[193] - Quote
Don't feel like reading 10 pages so I apologize if something was already posted: (this is all on Windows 7 64-bit) 1. First of all I just want to say its is a great patch and went very smoothly overall 2. When refitting modules using a Ship Maintenance Array pulling off and putting on a module causes a good 10-20 second lag spike where everything freezes. 3. Not sure if intentional but all the signature IDs in a wormhole are basically the same except for one character, (EX. NAH-447, GAH-447, CAH-447 etc.) 4. Cannot lock windows in place. 5. It is VERY annoying how if I have a window with loot open (Hangar array, cargo container, mobile lab, anything really) and then I open my cargo hold they are stacked every time, there is an option that says "Only stack windows when shift is pressed" but they seem to stack anyways. 6. Noticing some FPS drop issues with the sun and PoS modules. (very vague but I'm not sure the cause or anything, I just notice that I get some FPS drops while in my PoS if I'm angled like 90 degrees away from the sun. Thats all I can think of for now, I'll post again if I notice anything else. |
Ammadia
Fleet of the Damned
0
|
Posted - 2011.11.30 00:14:00 -
[194] - Quote
http://i.imgur.com/lXygT.jpg |
Tejat Nuuhatei
Die 10. Legion
0
|
Posted - 2011.11.30 00:15:00 -
[195] - Quote
JagerJake wrote:when i dock/undock my chat windows jump up and down and its happening on both my laptop and my normal pc both are running windows 7.
they even go off screen partly and somehow it will make it visible again when i tab twice
The same on my laptop with Window 7 32bit. Close and open cargo (if open too when dock) via double-click on hangar background restores the position of cargo- and chat-window. |
Hambonie
True Grit Logistics Preatoriani
1
|
Posted - 2011.11.30 00:20:00 -
[196] - Quote
Hi CCP I live in a WH and would like to be able to scan myself out of it.
Get your **** together and patch this damn problem I'm not in a WH because of my good looks. |
BoBo Bercicus
Haos Total ROMANIAN-LEGION
0
|
Posted - 2011.11.30 00:20:00 -
[197] - Quote
Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
Same thing is happening to me, and in null sec this can get really really problematic, WTB fix ASAP. I log on, all is well undock, mine for some time (under 1-2 min) and if i Alt-Tab and get back that start`s to happen, All the UI is going MIA just like when you Press Ctrl+F9. Can`t dock Can`t move Can`t do anything, even closing the client is a problem, pressing ESC just turn`s the screen black. I almost lost my drake and a noctis today, and for a new account like mine that would mean a disaster. |
Herring
Fork In Your Face LTD
5
|
Posted - 2011.11.30 00:20:00 -
[198] - Quote
If anyone can scan down any signature anywhere post crucible, please post here. And an acknowledgement from ccp that it's broken wouldn't hurt either. |
Hamster Too
No Name Corporation
12
|
Posted - 2011.11.30 00:24:00 -
[199] - Quote
Just warped in to a belt with a Hulk mining, loud sound of mining lasers despite me having "World Level" sound turned down to zero.
Another thing: the sound level was exactly the same when looking at the hulk as when not looking and me being quite a distance away. Usually turret sounds (when I want to hear them) from other ships fade the further I am from the other ships. |
James Senior
Corefire Industries Reciprocal Aegis
0
|
Posted - 2011.11.30 00:28:00 -
[200] - Quote
Leah Solo wrote:A serious bug:
Loading of starmap now takes forever (or at least 20 seconds).
This is very annoying, when you have to quickly check your route, and potentially game-breaking when roaming lowsec. I suspect this has to do smt with smoothing the system lines.
Please fix it, so it loads as fast as pre-patch!
this - starmap takes too long to load!
|
|
Astro Party
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2011.11.30 00:32:00 -
[201] - Quote
"OPTIMIZE" Button for waypoints doesn't work anymore. |
Miko Katsumi
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 00:37:00 -
[202] - Quote
"based on feedback and challenges put forth by its players"
Which one of you asked for all the bugs and other various screw-ups? Come on, fess up!! |
Sturmwolke
51
|
Posted - 2011.11.30 00:40:00 -
[203] - Quote
Science and Industry -> Blueprints / Corp Blueprints. The ME/PE levels are all wonky with missing info.
This is a big deal when you want to know what to research without clicking on each BP individually. |
Sniperzzz
We Are So Troubled Everyone Runs Screaming Moar Tears
2
|
Posted - 2011.11.30 00:40:00 -
[204] - Quote
when in the ship hanger i can not see my ship, after a random amount of re logs it does show up |
Atiras
Lightfoot Pestisss and Blake Enterprises Shadow of xXDEATHXx
0
|
Posted - 2011.11.30 00:44:00 -
[205] - Quote
Patching failed, hung at 325mb downloaded. Running Repair Tool. Wish me luck!
Win7, 64-bit |
Strange Shadow
Hedion University Amarr Empire
0
|
Posted - 2011.11.30 00:47:00 -
[206] - Quote
PLEASE, FIX THE WINDOWS IN PLACE!
Damn pin button aint doing **** now (yes i know its intended in patch notes).
I dont care how, make them move ONLY with CTRL+ALT+SHIFT+MIDDLE MOUSE or something, its just damn annoying to drag them when you NOT WANT THEM TO.
Also existing windows jumps and resizes all over the screen again, pinned or not. Dock/undock/open new window - here, they all out of damn place again. Changing "Window Snap distance" to "Do not snap" seems to fixing this, but then WHY YOU TAKE AWAY PINNED WINDOWS AGAIN?
|
Prince Diablo
Unleet Industries LLC
0
|
Posted - 2011.11.30 00:48:00 -
[207] - Quote
Herring wrote:If anyone can scan down any signature anywhere post crucible, please post here. And an acknowledgement from ccp that it's broken wouldn't hurt either.
I have had no problems scanning signatures in wormholes, but I have heard that people are having issues. I have scanned successfully in a c4, c3 and c2 today with virtually no problems. |
Elder Ozzian
Stargates and Smuggler Barons
7
|
Posted - 2011.11.30 00:48:00 -
[208] - Quote
Herring wrote:If anyone can scan down any signature anywhere post crucible, please post here. And an acknowledgement from ccp that it's broken wouldn't hurt either.
I could, but it needed buzzard with covertops 5, 7x sisters core probes and launcher and rigs - had to go all the way down to 1au, to pinpoint. (Pre crucible 4au was enough).
Signature-id's were strange; the same number in all of them . |
Mark Artreides
Genesis Nation Gentlemen's Agreement
4
|
Posted - 2011.11.30 00:48:00 -
[209] - Quote
My god, this patch is one big heap of failure. Atter failing the install, and the repair tool twice, it now also failed downloading the client. I can't even do a fresh install. No matter what I do, it keeps throwing erros at me. So from the the bottom of my heart, f*ck you CCP for stealing my game. It has been the only game ever I played for so long. I am now just going to give up reading the pages on this thread and the ******** issues I am seeing. Nice going. |
Kblackjack54
Mercurialis Inc. RAZOR Alliance
7
|
Posted - 2011.11.30 00:50:00 -
[210] - Quote
Ego brimming script kiddies at there very best bragging about how good they are with flash video clips of thier hard studied bug free updates,...... Look people you really want this, I,m so good, I have created this for you, you really really really want this.
Well simply put......CCP you still dont get it do you.
Direct to CCP CEO: For your own good son, lock up those idiots before they utterly destroy this game. |
|
SiirLong
Moo corporation Reverberation Project
0
|
Posted - 2011.11.30 00:51:00 -
[211] - Quote
The tengu shows extra slots.
I was going to check out all the other cool features but whatever you did to the text just bothered me too much to even want to undock. Plz give option to change back...it's like making it larger is too big and smaller too little....not easier to read at all.... |
Jita Bloodtear
Bloodtear Labs
19
|
Posted - 2011.11.30 00:53:00 -
[212] - Quote
POCO killmails don't generate properly. Shows only the pilot who had the final blow, and shows him at 0 damage. Account login screen no longer has focus in the "account name" or "password" field by default. Requires manually clicking to gain focus before can log in. |
Miko Katsumi
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 00:54:00 -
[213] - Quote
Mark Artreides wrote:My god, this patch is one big heap of failure. Atter failing the install, and the repair tool twice, it now also failed downloading the client. I can't even do a fresh install. No matter what I do, it keeps throwing erros at me. So from the the bottom of my heart, f*ck you CCP for stealing my game. It has been the only game ever I played for so long. I am now just going to give up reading the pages on this thread and the ******** issues I am seeing. Nice going.
If it's broken so badly to give you this much grief..... How'd the rest of us get in game? Could be your computer not cooperating perhaps? |
Jethra Daystar
Crimson Industries and Development Crimson Evolution
1
|
Posted - 2011.11.30 01:02:00 -
[214] - Quote
Patch install failed. Running repair tool..... |
Piccio Tekitsu
Maniacal Miners INC Cosmic Maniacs
0
|
Posted - 2011.11.30 01:03:00 -
[215] - Quote
Have exact same prob an IMAC. Downloaded lots of times. Manual Patch. Remove client, download whole thing. All failed. all say files corrupt |
Sarac3n
Operational Urban Zion Order O.U.Z.O. Alliance
0
|
Posted - 2011.11.30 01:07:00 -
[216] - Quote
Im also having the same probs as some people with probing. I cant get any sig in a wh higher that 24%, and when i reduce probes to 4au it vanishes.
Never had a problem before so whateva switch you flicked......flick it back
|
Jethra Daystar
Crimson Industries and Development Crimson Evolution
1
|
Posted - 2011.11.30 01:08:00 -
[217] - Quote
Miko Katsumi wrote:Mark Artreides wrote:My god, this patch is one big heap of failure. Atter failing the install, and the repair tool twice, it now also failed downloading the client. I can't even do a fresh install. No matter what I do, it keeps throwing erros at me. So from the the bottom of my heart, f*ck you CCP for stealing my game. It has been the only game ever I played for so long. I am now just going to give up reading the pages on this thread and the ******** issues I am seeing. Nice going. If it's broken so badly to give you this much grief..... How'd the rest of us get in game? Could be your computer not cooperating perhaps?
What are you saying? I now need to have a specific pc setup different from what i had yesterday when i logged off to play this game? Plz do mind your words. |
sudobaal theblooded
Hard Rock Mining Co. Bloodbound.
0
|
Posted - 2011.11.30 01:08:00 -
[218] - Quote
scanning down sites seems very hard to impossible at times.. please fix this ccp |
Omron Farr
305th LOST TRIBE
0
|
Posted - 2011.11.30 01:10:00 -
[219] - Quote
Miko Katsumi wrote:Mark Artreides wrote:My god, this patch is one big heap of failure. Atter failing the install, and the repair tool twice, it now also failed downloading the client. I can't even do a fresh install. No matter what I do, it keeps throwing erros at me. So from the the bottom of my heart, f*ck you CCP for stealing my game. It has been the only game ever I played for so long. I am now just going to give up reading the pages on this thread and the ******** issues I am seeing. Nice going. If it's broken so badly to give you this much grief..... How'd the rest of us get in game? Could be your computer not cooperating perhaps?
There are loads of us with the same problem as Mark, me being one of them. I agree with everything he says.
I've wasted 6 hours today and got nowhere, everything fails every time. Automatic patch, manual patch, repair tool time and time again.
I've been installing eve on 3 pc's for 5 years and SiSi too and never had so mush trouble. Total fail CCP.
I'm having a break for a couple of days until they figure out how to make a usable download. |
Malkev
20
|
Posted - 2011.11.30 01:10:00 -
[220] - Quote
D-scan angle not showing up in d-scan.
I also have no in-space sound other than interface clicks and noises which, while realistic, is not very interesting. |
|
Varrent
The Bastards The Bastards.
0
|
Posted - 2011.11.30 01:12:00 -
[221] - Quote
"CCP ExeFile has stopped working" -- Everytime I try to start the client, freezes right before login screen finishes loading, after the splash screen. Then I get the popup and the game crashes.
Vista - 32bit Repair Client ran Twice. Ran as Administrator Multiple Times. |
Cynosurza
FCON Aerarium Militare Fidelas Constans
0
|
Posted - 2011.11.30 01:13:00 -
[222] - Quote
Trails
Still don't work. Tried turning off, turning on, nothing.
Logging in station in T3 cruiser breaks it on login
It asks me to reassemble the ship like I just activated it, pick the subsystems, etc, the only way to fix it is to not log in a station in a T3 or to log in a non-T3 ship. Relog is required once changed to another ship or the ship view in station never works, even when doing a session change like undocking and docking and will not show any ships regardless if T3 or not.
PC Client, debating if I need to clear my Eve install and do it fresh. |
Ottman
LoneWolf Mining Veni Vidi Vici Alliance
3
|
Posted - 2011.11.30 01:13:00 -
[223] - Quote
thx for finally ******* up my beutiful eve universe, you really think that a few nice shiny graphics can cover the fact that you listen to the wrong kind of ppl and ******* up the game mechanic ? nope not for me, i go now into inactive mode and only keeping my accounts alive with the minimum effort, until you fell on nose and learned your lesson !
MfG Ottman |
Rhaegor Stormborn
BURN EDEN Northern Coalition.
143
|
Posted - 2011.11.30 01:13:00 -
[224] - Quote
Your new font is terrible. Bring back the old. |
Teclador
Stardust Heavy Industries
3
|
Posted - 2011.11.30 01:21:00 -
[225] - Quote
@CCP
Another Bugs +ñh Features i have found:
- comparing items cause all other windows hiding and no access to them in any use case.
- pinning windows isn't saved, so open ship and item windows, stack them and pin, close both, open one of them and see window isn't pinned.
- pinned windows can be moved.
That's it for now.
Solong Teclador |
Jennalie
Edge Of Infinity True Reign
0
|
Posted - 2011.11.30 01:24:00 -
[226] - Quote
Has anyone else found that scan probes are no longer locking in and scanning signatures effectively? Living in w-space and after 30 minutes of trying to lock down one signature I'm beyond answers. By now I would have had everything scanned down and located.
|
Smoking Blunts
Zebra Corp BricK sQuAD.
145
|
Posted - 2011.11.30 01:24:00 -
[227] - Quote
ive just noticed this and a feel sea sick.
before in station, your ship would move about a little. now the camera does and the ship sits still.
omfg how the **** do i turn that off and make it so my ship is whats moving? CCP-áare full of words and no action. We will watch what they are doing, for now
|
Jethra Daystar
Crimson Industries and Development Crimson Evolution
1
|
Posted - 2011.11.30 01:34:00 -
[228] - Quote
Patch installed right after repair tool finished operation.
Issues so far:
- pinned windows can be moved; (info tag says "change window style", is this a change to design or a bug?) |
Hakaru Ishiwara
Republic Military School Minmatar Republic
42
|
Posted - 2011.11.30 01:36:00 -
[229] - Quote
Something may be awry with scanning / probing. Haven't quite pinned down the problem, but I'm having great difficulty probing down a signature with a highly skilled char in a CovOps with Sisters Probes.
My observation is that I can get the signature with 8AU range probes, but not a smaller range. And when I apply more than 1 probe to the signature, it disappears even when the original red sphere is covered with the probe spheres.
I have never seen this type of behavior in the past two + years of probing down stuff. And I checked through the patch notes and did not find anything other than the new tech 2 probe launcher regarding scanning changes.
Also, the scanning countdown timer sits at 6.0 seconds and does not actually count down when a scan is initiated.
Disclaimer: I haven't read the previous pages if others have posted the same thing.
What has changed, CCP?
Jennalie wrote:Has anyone else found that scan probes are no longer locking in and scanning signatures effectively? Living in w-space and after 30 minutes of trying to lock down one signature I'm beyond answers. By now I would have had everything scanned down and located. Yep, seeing the same thing in null-sec. I can't even imagine what W-space occupants are doing right now.
Need to import some ice products to your POSes? Ruh Roh.
I'd petition the hell out of this problem. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Jennalie
Edge Of Infinity True Reign
1
|
Posted - 2011.11.30 01:42:00 -
[230] - Quote
Quote:I'd petition the hell out of this problem.
Yep, trying to scan entrance to get fuel in. Petitioned but I'm not expecting anything soon as I'm sure they're overwhelmed.
My probes have already expired and not a single signature to show for it.
Also, all IDs are ending with the same # which has never been the case. |
|
Monstre
Killing In The Nude E.Y
0
|
Posted - 2011.11.30 01:42:00 -
[231] - Quote
1, with PI, you have it set so that just to move about a bit of material worth about 10k your charging us 1 mil, PER MOVE.. and took away the alternative you had planned. would you mind belaying the upcharging TILL YOUR READY perhaps?
2. someone mentioned the disapearing windows trick.. happened to a few in our alliance.. its kind of like they are there but not attainable. toggling graphics to low and back up seemed to help some.
3. several pc's through out this alliance..patch fail. some were able to repair. some not. how about 1 single patch. that works.
4. 1 outa 4 like the font.. we can do all sort of wonders to it, cept change it from the bubblegum version it is. rly..in this day n age. this is more personal tbh though)
5. LP store not seeing items (dogtags) in hanger , but putting em in your cargo and back didnt do anything.
6. you actually made the dramial ..a shuttle. 0/ goodbye to the last of the interceptors....
7. WH.. some of us can scan..some cant. but we could all do it yesterday!! also the item ID tags are..wierd.
|
Cujoo Ell
Celldweller Heavy Industries
3
|
Posted - 2011.11.30 01:43:00 -
[232] - Quote
Hakaru Ishiwara wrote:Something may be awry with scanning / probing. Haven't quite pinned down the problem, but I'm having great difficulty probing down a signature with a highly skilled char in a CovOps with Sisters Probes. My observation is that I can get the signature with 8AU range probes, but not a smaller range. And when I apply more than 1 probe to the signature, it disappears even when the original red sphere is covered with the probe spheres. I have never seen this type of behavior in the past two + years of probing down stuff. And I checked through the patch notes and did not find anything other than the new tech 2 probe launcher regarding scanning changes. Also, the scanning countdown timer sits at 6.0 seconds and does not actually count down when a scan is initiated. Disclaimer: I haven't read the previous pages if others have posted the same thing. What has changed, CCP? Jennalie wrote:Has anyone else found that scan probes are no longer locking in and scanning signatures effectively? Living in w-space and after 30 minutes of trying to lock down one signature I'm beyond answers. By now I would have had everything scanned down and located. Yep, seeing the same thing in null-sec. I can't even imagine what W-space occupants are doing right now. Need to import some ice products to your POSes? Ruh Roh. I'd petition the hell out of this problem.
Omg guys.. how many rants on something write down on the patch notes.. l2r..
Quote: Cosmic signatures may now be filtered according to type. This allows players doing exploration to easily sort Ladar, Gravimetric, Magnetometric, Radar and Unknown cosmic signatures in their system scanner results. Signatures which are still too weak to register their type will not be excluded from this filter regardless of their actual type.
Adjust your filters... |
Jennalie
Edge Of Infinity True Reign
1
|
Posted - 2011.11.30 01:45:00 -
[233] - Quote
Quote:Omg guys.. how many rants on something write down on the patch notes.. l2r.. Quote: Cosmic signatures may now be filtered according to type. This allows players doing exploration to easily sort Ladar, Gravimetric, Magnetometric, Radar and Unknown cosmic signatures in their system scanner results. Signatures which are still too weak to register their type will not be excluded from this filter regardless of their actual type.
Adjust your filters...
I'll give that a try. If it works, you get a big fat wet kiss |
Blaze Stigma
Vindicator Corporation Strategic Alliance
0
|
Posted - 2011.11.30 01:48:00 -
[234] - Quote
dont know if any one has seen this yet came cross a glitch while mining some asteroids . the names of the asteroids was stress cross the mid area of my screen
from my wallet icon in the tray bar to other side of my screen
|
Cujoo Ell
Celldweller Heavy Industries
3
|
Posted - 2011.11.30 01:51:00 -
[235] - Quote
Jennalie wrote: I'll give that a try. If it works, you get a big fat wet kiss
EDIT: Good call. SMOOOOOOOOOOOOOOOOOOOOOOOOOCH!!!!!!!!!!!!
Who woulda thought?
Yayyy!!
Jennalie wrote: Also, all IDs are ending with the same # which has never been the case.
And about this, it should be a stealth patch to the Sig IDs not changing after DT, we will see tomorrow if that is true.. |
Mafone
Sals wanderer
0
|
Posted - 2011.11.30 01:52:00 -
[236] - Quote
Smoke Adian wrote:Minimize button refuses to work in many cases. I too have windows that seem to refuse to minimise sometimes to close at all.
Overall though like font and crucible as a whole the patch repair tool worked well for me. |
Nemris
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 01:54:00 -
[237] - Quote
Interesting. Starmap loads in 1-3 seconds for me on core 2 duo and nvidia 8800GT hardware. It's actually loading 2x-3x faster than before the patch. So it's not happening to everyone. Might want to post your video/cpu specs if this is an issue so they can isolate the probelm.
Regards
Leah Solo wrote:A serious bug:
Loading of starmap now takes forever (or at least 20 seconds).
Please fix it, so it loads as fast as pre-patch!
|
Cujoo Ell
Celldweller Heavy Industries
3
|
Posted - 2011.11.30 01:56:00 -
[238] - Quote
Nemris wrote:Interesting. Starmap loads in 1-3 seconds for me on core 2 duo and nvidia 8800GT hardware. It's actually loading 2x-3x faster than before the patch. So it's not happening to everyone. Might want to post your video/cpu specs if this is an issue so they can isolate the probelm.
Load is indeed faster for me too, but the tactical overlay is not showing on the star map..
|
Kaivaja
State War Academy Caldari State
0
|
Posted - 2011.11.30 01:57:00 -
[239] - Quote
Hakaru Ishiwara wrote:Something may be awry with scanning / probing. Haven't quite pinned down the problem, but I'm having great difficulty probing down a signature with a highly skilled char in a CovOps with Sisters Probes. It's the probing filters. This patch divided type "cosmic sig" to ladar, radar, grav, mag and wormhole. You are using an old filter that only has cosmic sig so you see the signature until you get a hit stronger than 25%. After getting 25%, the sig disappears (as it should).
Easy fix: add the new types to your probing filters
Quick and dirty fix: probe using the built-in filter "show all".
|
John Eddystone
Republic University Minmatar Republic
0
|
Posted - 2011.11.30 01:58:00 -
[240] - Quote
Patch failed. Repair tool found over 1GB missing. After spending 2 hours to DL the missing file, repair tool fails and reports error: WindowsError: [Error 5] Access is denied: 'C:\\Program Files\\CCP\\EVE\\bin\\ExeFile.exe'
Three attempts with the repair tool (2+ hours each attempt) all failed with the same error.
How do I fix this? Do I need to uninstall and DL the whole client? I would like to avoid that since my estimated DL time is 10+ hours.
Running Windows Vista SP2. |
|
Mirei Jun
Right to Rule THE UNTHINKABLES
20
|
Posted - 2011.11.30 02:00:00 -
[241] - Quote
Clothes in CQ do not match what was worn before the patch. Not a big deal.. But again, it can't be fixed without changing portrait and the angles on portraits have been reset so you can't get even close to what you had before.
Forced portrait changes are not cool. Asked about this here: https://forums.eveonline.com/default.aspx?g=posts&m=190086#post190086 |
Kallie Rae
NorCorp Security AAA Citizens
3
|
Posted - 2011.11.30 02:02:00 -
[242] - Quote
Anyone else have their guns looking ungrouped when changing ship on a POS with Ship Maintenance Array? The group icon still says the guns are grouped, but they show up as individual guns in the "hotkey" bar. |
Rasz Lin
6
|
Posted - 2011.11.30 02:03:00 -
[243] - Quote
flash of light on docking/undocking (white screen for one frame), CC turned off
|
Navigation Boy
Decadent Behavior
0
|
Posted - 2011.11.30 02:03:00 -
[244] - Quote
Font issue - More info
The fonts look fantastic in windowed or fixed window mode. Clean, sharp and much easier on the eyes. The fonts look absolutely rubbish in fullscreen mode. They are almost impossible to read and strain the eyes.
I'm running ATI 5770 x2 in crossfire configuration, on windows 7 x64. Unfortunately, crossfire does not work in windowed mode, so being forced into window mode severely degrades my performance (not that eve is a major problem to run anyway, but...).
Hopefully this gives you somewhere to look for this font issue. Having seen both the good and bad versions of the font, I now understand why some people complain bitterly, and why some people praise the font. It's obvious a bug snuck in there somewhere... |
Tiny Scream
hey there lil buddy Band of Wanderers
1
|
Posted - 2011.11.30 02:06:00 -
[245] - Quote
my windows keep dissapearing randomly while docked or undocked and i mean vanishing not able to tab back into them or anything... also when thi shappens in space unable to right click to bring up menu in order to escape a mission while being attacked... not good for my ship guys
on another note good job with the nebulae and he extra nav features im impressed :)
keep up the hard work |
Sakura Nihil
Selective Pressure Rote Kapelle
4
|
Posted - 2011.11.30 02:07:00 -
[246] - Quote
The F10 map is taking forever to load, probably because it's fetching the entire cluster's data every time it loads up. This is a problem for combat pilots who need to quickly reference data then close it. |
Draconis Hellfire
Broadscope Corporation
0
|
Posted - 2011.11.30 02:08:00 -
[247] - Quote
Some windows seem to be missing, not sure but when i look for my drones overview I see nothing. And in the journal, the PI section doesn't either want to update or allow me to warp to the containers.
And BRING BACK PINNING WINDOWS |
Yoda Vader
Annoyance.
1
|
Posted - 2011.11.30 02:10:00 -
[248] - Quote
I don't rag on CCP cause hey, its a game and well, its a game.
But wtf man???? 1.3gig download and it's frick'n corrupt? Come on lamers, get with the program here. Does every patch you guys put out have to suck so hard? Really?
Missing so many frick'n blocks???? Really? pretty frick'n lame. |
Flyin' Hawaiian
Adhocracy Incorporated Adhocracy
0
|
Posted - 2011.11.30 02:10:00 -
[249] - Quote
The tactial overlay is no longer working while in the solar system map. |
DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.11.30 02:14:00 -
[250] - Quote
More of the same... 13 pages. I'm not bothering reading them all. Very nice looking but it doesnt work. Windows re-arrange themselves in the position they want, not as I need them. Is it really that hard? |
|
Teclador
Stardust Heavy Industries
3
|
Posted - 2011.11.30 02:15:00 -
[251] - Quote
@CCP
More Bugs found:
Ingame Notepad, Copy/Paste an Text like the List of new Items out of the Patch Notes in to the Notepad (new Note), works so far.
Quote: Modules
* The following Tech II modules have been added and will only be available through Invention. No Tech II BPOGÇÖs will be created for these items: * Warfare link II * Mining Foreman link II * Core probe launcher II * Drone link augmentor II * Omnidirectional tracking link II * Drone tracking computer II * Siege module II * Triage module II * Small remote hull repair system II * Medium remote hull repair system II * Large remote hull repair system II * Bomb launcher II * Micro auxiliary power core II * Small tractor beam II * Capital tractor beam II * Warp disruption field generator II
So now try this (Underlined Text Part), remove the "* " in front, then cut the line after the 1st sentence with hit enter. So now you must have something like this:
Quote: Modules
The following Tech II modules have been added and will only be available through Invention. * Warfare link II No Tech II BPOGÇÖs will be created for these items: * Mining Foreman link II
expected was this:
Quote: Modules
The following Tech II modules have been added and will only be available through Invention.
No Tech II BPOGÇÖs will be created for these items:
* Warfare link II * Mining Foreman link II
if you now want to cut out the " * Warfare link II" then you get something like this:
Quote: Modules
The following Tech II modules have been added and will only be available through Invention. * Warfare link II l be created for these items: * Mining Foreman link II
So now try this (Bold Text Part), try to mark the bold text in in Game Notepad and create the Item Link for the marked Item, you get an Item Link, but the 1st Letter isn't included in the Link.
Other crazy combinations exist but take to long to write them down.
|
DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.11.30 02:17:00 -
[252] - Quote
DHuncan wrote:More of the same... 13 pages. I'm not bothering reading them all. Very nice looking but it doesnt work. Windows re-arrange themselves in the position they want, not as I need them. Is it really that hard?
My bad, I didnt undock with this toon, it was the other and it remembers windows positions. Just forget previous complaint. So far, so good. Sorry, mwehehe. |
Dawiid BenAimaic
Dasa Fern Valley Jamaican Rum Transport Corp
0
|
Posted - 2011.11.30 02:18:00 -
[253] - Quote
The strip miners are making way too much noise.
I used to be able to hear the rats on the radio or hear them locking on to me. Now I am getting attacked by rats and never know it until the strip miners shut down. OK, so I am not staring at the screen all the time, I do other things during the 9 minutes while the mining barge is filling up.
I really need a muffler for these strip miners.
|
Razin
The xDEATHx Squadron Legion of xXDEATHXx
138
|
Posted - 2011.11.30 02:25:00 -
[254] - Quote
My drones window (in space) is not there. For any ship. It was there before the patch, an now it isn't.
Anyone who had this problem found a fix? |
Mathis Athins
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.11.30 02:30:00 -
[255] - Quote
D'Argentus wrote:I have spent 2 hours probing in 0.0 and have not been able to narrow down any sites. I get 20%~ with 4au probes and as soon as I scale 1 probe out of 6 down the probes return no hits.
Yup been having this issue too. As soon as I scale down to 0.5 AU no hits. Scale up to 1 AU, no hits. Scale up to 2 AU its dead center. Scale down to 1 AU its dead center. Scale down to 0.5 AU it disappears. Lather rinse repeat same results. Repeatable on almost every site, only thing that differs is what AU it happens at. |
EVF Ceo
Ever Flow Northern Coalition.
1
|
Posted - 2011.11.30 02:39:00 -
[256] - Quote
In the right click menu you can not deliver to member from corporation hangers. The removal is NOT in the patch notes and is a vital feature, to be able to use in station and remotely via corp assets. |
damnjita
Sinq Laison Collective
3
|
Posted - 2011.11.30 02:40:00 -
[257] - Quote
EVF Ceo wrote:In the right click menu you can not deliver to member from corporation hangers. The removal is NOT in the patch notes and is a vital feature, to be able to use in station and remotely via corp assets. Seconded |
Rasz Lin
6
|
Posted - 2011.11.30 02:47:00 -
[258] - Quote
Info window history doesnt remember ship owners
click info on some ship in space, klick on owner, click << back arrow, now the ship info is missing owner |
Prince Diablo
Unleet Industries LLC
0
|
Posted - 2011.11.30 02:48:00 -
[259] - Quote
Smoking Blunts wrote:ive just noticed this and now i feel sea sick.
before in station, your ship would move about a little. now the camera does and the ship sits still.
omfg how the **** do i turn that off and make it so my ship is whats moving?
I've noticed this also but it also happens while in space, not only in the station. And yeah it makes me feel nauseated. I'd appreciate it if there was some way to turn it off as well. |
Kri Matar
Brutor Bike Co.
0
|
Posted - 2011.11.30 02:52:00 -
[260] - Quote
my drake goes 144 m/s now top speed. and this is with two nanos. dats a bug you. |
|
Nekopyat
Nee-Co
0
|
Posted - 2011.11.30 02:52:00 -
[261] - Quote
Gheng Kondur wrote:[ or unless your dyslexic like me in which case have an unreadable font that gives you headaches.
But hey, who cares about about people with disabilities, should all be banned from EVE anyway, right?
Actually, I am dyslexic too and find the new font easier to read. |
Prince Diablo
Unleet Industries LLC
0
|
Posted - 2011.11.30 02:52:00 -
[262] - Quote
Kallie Rae wrote:Anyone else have their guns looking ungrouped when changing ship on a POS with Ship Maintenance Array? The group icon still says the guns are grouped, but they show up as individual guns in the "hotkey" bar.
I have had this same issue for around a month and it is still happening in Crucible. |
Rhaegor Stormborn
BURN EDEN Northern Coalition.
144
|
Posted - 2011.11.30 02:54:00 -
[263] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=12460 |
Ribaldry
15
|
Posted - 2011.11.30 02:54:00 -
[264] - Quote
Channel members count on the Channels window numbers don't line up. Steps to reproduce: collapse all groups, toggle one open and close and open again. Open a second group and the problem goes away.
Log window ordering gets reset if it is grouped with other windows and you focus to the other window. |
Yoda Vader
Annoyance.
1
|
Posted - 2011.11.30 03:00:00 -
[265] - Quote
This has FAIL written all over it. Your patch pretty much sucks.
(1/7) Downloading index: Initializing ... (1/7) Downloading index: 100.0%, 592.10 KB/592.10 KB, 115.30 KB/s, 00m01s (2/7) Hashing files: Initializing ... (2/7) Hashing files: 100.0%, 00m00s (3/7) Downloading recipes: Initializing ... (3/7) Downloading recipes: 100.0%, 2.58 MB/2.58 MB, 372.11 KB/s, 00m05s (4/7) Calculating patch: Initializing ... bin\ExeFile.exe, missing 8 out of 9 blocks bin\Extensions.dll, missing 2 out of 2 blocks bin\_GameWorld.dll, missing 93 out of 93 blocks bin\_PlanetResources.dll, missing 3 out of 3 blocks bin\_PyFreeTypeP.dll, missing 4 out of 7 blocks bin\_audio2.dll, missing 14 out of 14 blocks bin\_ctypes.pyd, missing 2 out of 2 blocks bin\_icu.pyd, missing 6 out of 8 blocks bin\_trinity_deploy.dll, missing 184 out of 185 blocks bin\_vivox.dll, missing 2 out of 2 blocks bin\_yaml.pyd, missing 3 out of 4 blocks bin\blue.dll, missing 27 out of 27 blocks bin\ccpBrowserHost.dll, missing 16 out of 16 blocks bin\destiny.dll, missing 8 out of 8 blocks bin\geo2.dll, missing 2 out of 2 blocks bin\libsndfile-1.dll, missing 3 out of 6 blocks bin\ortp.dll, missing 5 out of 5 blocks bin\pyexpat.pyd, missing 2 out of 2 blocks bin\python27.dll, missing 59 out of 59 blocks bin\vivoxoal.dll, missing 5 out of 5 blocks bin\vivoxsdk.dll, missing 99 out of 99 blocks bulkdata\2002400003.cache2, missing 1 out of 1 blocks bulkdata\3200001.cache2, missing 1 out of 1 blocks bulkdata\600005.cache2, missing 6 out of 6 blocks bulkdata\600006.cache2, missing 1 out of 1 blocks bulkdata\7300005.cache2, missing 1 out of 1 blocks eve.exe, missing 7 out of 9 blocks manifest.dat, missing 1 out of 1 blocks res.stuff, missing 71 out of 639 blocks resCOSMOS.stuff, missing 2 out of 211 blocks resCelestialTextures.stuff, missing 2 out of 1244 blocks resCharacterAnimation.stuff, missing 240 out of 240 blocks resCharacterCreationBackdrops00.stuff, missing 1994 out of 3984 blocks |
Utremi Fasolasi
La Dolce Vita
14
|
Posted - 2011.11.30 03:01:00 -
[266] - Quote
In the Mac client, I'm not sure what happened between the last Sisi version and actual Crucible, but on Quality graphics settings the CQ crashes the client when it starts to load, and Character Customization does too before the avatar can load. Settings set to Performance doesn't do this but is not nearly as attractive to look at.
Also in the last Sisi version the CQ loaded very quickly compared to Incarna, like within just a few seconds, and in Crucible it regresses to Incarna level of slow loading over nearly a minute (before it crashes), which makes me a sad panda because in the hangar view I can't see how sexy I am or wonder why banned substances like Protein Delicacies are sitting around my Gallente quarters.
There is also an artifact in warp that was in Sisi and remains in Crucible where the exhaust flare is blurred, and the background of stars blurs as well, very reproducible, again in Quality settings. Everything sharpens up again as I exit warp. The warp tunnel stutters during warp in Quality settings.
Mac Pro Early 2008 Processor 2 x 3.2 GHz Quad-Core Intel Xeon Graphics NVIDIA GeForce 8800 GT 512 MB Software Mac OS X Lion 10.7.2 (11C74)
|
Rommel Volken
United Space Power Corps Dead On Arrival Alliance
0
|
Posted - 2011.11.30 03:06:00 -
[267] - Quote
My issue for this patch is I'm just very disappointed. All this hype for nothing. I was so exited for this patch because it's like the 1st major patch for me with new ships and everything. Not only did I have a problem installing the patch, but when I logged on, it looked like the game regressed. The heads up display looks horrible (especially in full-screen mode), the digital camouflage on the Caldari ships makes me want to puke, and I can't believe the Naga uses hybrid when Caldari seems to be know for their missiles. All those missile skills I trained for every other Caldari ship is useless towards the Naga. Useless, just like these tier 3 battlecruisers. Whatever they are used for, a better ship already exists for it, so why bother getting one. They appear only to be good at attacking a POS or mining, and when I would do those I won't be choosing a tier 3 battlecruiser as my choice anyways.
I do like the ship trails and the look of the new background scenery, that is it, though. |
Utremi Fasolasi
La Dolce Vita
14
|
Posted - 2011.11.30 03:07:00 -
[268] - Quote
Sarac3n wrote:Im also having the same probs as some people with probing. I cant get any sig in a wh higher that 24%, and when i reduce probes to 4au it vanishes. Never had a problem before so whateva switch you flicked......flick it back
The known issues sticky mentions this and what to do about it. |
darkos legion
Omber Company IMPERIAL LEGI0N
0
|
Posted - 2011.11.30 03:09:00 -
[269] - Quote
im having probs installing eve patch repair tool keeps failing any helo please ? |
Quindaster
Infernal laboratory Blind Octopus
1
|
Posted - 2011.11.30 03:10:00 -
[270] - Quote
When you login on one account - set all windows size and position, logoff - and login on same account on other char - set windows size and position, login on first char - all windows will be in different pace and position like on other char from thisaccount. So, windows doesnt hold size and position by chars, only by accounts. And watch list window always after relogin appear in up right top corner, and not on the last saved place.
But, this is best patch for EVE history. |
|
Lili Lu
45
|
Posted - 2011.11.30 03:12:00 -
[271] - Quote
Razin wrote:My drones window (in space) is not there. For any ship. It was there before the patch, an now it isn't.
Anyone who had this problem found a fix? It may just be stuck behind your overview or chat channels. Often the expansion patches change some settings or don't remember some, like display scheme. So minimize all your open windows and see if your drone bay is behind something or somehow got merged with another window and you need to separate the tab from that other window. |
Farrell Jay
Elite Mining Services Fatal Ascension
1
|
Posted - 2011.11.30 03:16:00 -
[272] - Quote
I had a Ragnarok before the patch, when I logged on it was not there. Can I have another one? |
Mabrick
Mabrick Mining and Manufacturing
0
|
Posted - 2011.11.30 03:16:00 -
[273] - Quote
Sitting on the couch in my very chic Gallente Captain's Quarters and went to Planets via the wall display to check my PI. I closed the S&I window and then closed the Planet View. In the blink of an eye I was on the hangar balcony looking at my Orca. WHY DIDN'T YOU TELL US TRANSPORTERS WERE PART OF THE PATCH!!!!!! WOOT!
Seriously, I repeated the task with the same result. Leaving Planet View triggered a reload, which left me on the balcony. Weird. |
LB Wrench
Ordo Eventus Inception Alliance
2
|
Posted - 2011.11.30 03:30:00 -
[274] - Quote
Naga Tokiba wrote:Witchking Angmar wrote:Gheng Kondur wrote:Naga Tokiba wrote:
Sorry for not being 13 years ... young. CCP - really nice and readable font - great job.
or unless your dyslexic like me in which case have an unreadable font that gives you headaches. But hey, who cares about about people with disabilities, should all be banned from EVE anyway, right? Don't get all mad. The old font was terrible for some people, just like the new one is for others. In my opinion we should just be able to choose between the old and the new fonts. Don't know how difficult it might be to implement though. This is really a great suggestion, hope the devs will look at this
If they do add the old font back, i also recommend installing Verdana which are a font specificly made for dyslexic, and which most ppl actually find pleasing to use.
- LB |
Cerebus5
0
|
Posted - 2011.11.30 03:30:00 -
[275] - Quote
When I Alt-Tab out of Eve online, I cant Alt-Tab back in. The only way for me to get back in is to close down my current client, via the windows task manager, then start up a new one.
Besides that, very well put together expansion. |
42BelowVodka
Techno-Wizard Industrial Technologies
0
|
Posted - 2011.11.30 03:33:00 -
[276] - Quote
it took me 3 tries with the repair tool but finaly got it working. the problem for me was that the repair tool ran out of disk space so i had to clean up my disk a bit. so anyone that has trouble with the patch make sure there is plenty of disk space left. |
NekoKitten
Neko Industry 'n' PvE Pegasus Coalition
1
|
Posted - 2011.11.30 03:37:00 -
[277] - Quote
Hiya, couple remarks and bugs .. First of all, congrats with the new expansion, looking awesome for one and I think this is what Incarna should've looked like ;)
I like the scalable GUI and the font is cool in my opinion, although when the GUI is on 100% (and even 90%), some texts dont fit in their boxes, like when in the Personal Assets window, the text in the Sort By box, doesnt fit with 'Number of Jumps' and 'Number of Items' for example.
I tried to put Long-limb Roes into a Giant Secure Container and it displayed this text: Not A Good Idea It's not a good idea to place a {[item]itemTypeID.nameWithArticle} in {[item]containerTypeID.nameWithArticle}. The {[item]itemTypeID.name} will not survive intact, if transported in such a container.
When jumping some gates, the view on the ship changes from the one you had to being really close to the ship, almost like its gonna pop out of your monitor. That kinda close.
Why is the new paint scheme of the Bustard in bright GOLD 'Lights-up-like-xmas-tree', gimme the old Camo colors back please, I dont really wanna fly around in a bling-bling transport ship. Definately not like that through lowsec.
When I switched from rotating ships in the hangar to captains quarters, my red hair turned from all funky colors to black when I tried to adjust the shader settings in the main settings window.
Also the hands on my avatar seem to have a small gap between where the hand ends and where the clothing begins.
Those are my issues (apart from the installer failing and switching to the automatic repair tool)
And just slightly disappointed that the new Tier 3 battlecruisers are just Tier 3 ships and not Tech 3 ships.
Good luck with fixing ;)
Greetz, Neko |
tEcHnOkRaT
Aliastra Gallente Federation
0
|
Posted - 2011.11.30 03:39:00 -
[278] - Quote
the new font is horrible !!! change it back or give the players the option to choose one for themselfs |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
138
|
Posted - 2011.11.30 03:44:00 -
[279] - Quote
Lili Lu wrote:Razin wrote:My drones window (in space) is not there. For any ship. It was there before the patch, an now it isn't.
Anyone who had this problem found a fix? It may just be stuck behind your overview or chat channels. Often the expansion patches change some settings or don't remember some, like display scheme. So minimize all your open windows and see if your drone bay is behind something or somehow got merged with another window and you need to separate the tab from that other window. Thanks for your suggestion, but a different method fixed it (thanks to 25toLife): switch to some very low screen resolution, and then switch back to the regular resolution. The drone window appears.
Apparently in this case it gets stuck somewhere off screen?... |
Cordo Draken
ABOS Industrial Enterprises
9
|
Posted - 2011.11.30 03:48:00 -
[280] - Quote
CCP, the Patch FAILED, The Repair Tool FAILED, and your Frakking GM Fix FAILED! so WTF now... you all went home without fixing your patches and tools. Poor form. eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |
|
Soldarius
Peek-A-Boo Bombers
78
|
Posted - 2011.11.30 03:48:00 -
[281] - Quote
All of you who are having scanning issues fail so hard I just can't stop laughing.
Folks who know what the issue is, please oh please don't tell anyone how to fix it. I'm really looking forward to finding all these lost souls and offline POSes and extorting large sums of isk for the info. Or popping unprotecting assets.
$$$ "How do you kill that which has no life?" |
Quicksilver Proteus
Trans Galactic Technologies
0
|
Posted - 2011.11.30 03:51:00 -
[282] - Quote
Why does CCP find it so difficult to write a patch that doesn't completely bork the install? I've been gaming for years and have never had as many problems installing patches that completely fail after downloading almost 2 gigs of data. Now after downloading the entire patch all over and having it fail again the worthless repair tool is filled with warnings such as these:
Warning: failed to add block - (-136099183, 'L\xc3\xb28[\xbc<\xc2\xe5+\xb0}l=\x97\xab') Warning: failed to add block - (519862960, '\xde\xf3\x10\xd1\xf5\xfb\xb9\xf6\xaa$vJ,\xb0nW') Warning: failed to add block - (-1098075065, '\x1ba\x14.rt\x82:\x1f\xd0\x06D\x17\xddw\x1d') Warning: failed to add block - (-664222890, '\xf5\x01F\xcd-v\xd2j\xd1"\x8e\x13\xb6\xc1\x83\x88') Warning: failed to add block - (1316978152, '\\\xcf\xc2\x13\xc6\x87X\xf9^\\\xda\x06\xa5\x84\xad8') Warning: failed to add block - (-1622624046, '\xbbJ\xa7\xefg9\x08\xdfmO!o\x19|\x7f\xcd') Warning: failed to add block - (-1407797900, '\xa2\xe0\x89\xcc^\xa4G\xa6\n\xb4dU|=?\x87') Warning: failed to add block - (483989569, '\x04{\xa9\xd8\xefx>ll\xf4\xde\xa9\xf7\x90\x0eO') Warning: failed to add block - (-1199239966, 'P\x81\xb5!\x93\xf6\x00\xab\xa3\xa7\x01\xb7x\nQ\xb0')
Good god guys please get better at this. |
Kheper Ra
Industrial Strength Killers Enlightened Violence
6
|
Posted - 2011.11.30 03:57:00 -
[283] - Quote
Scanning issues are resolved by changing the scan filter.
Edit Current Filter->Cosmic Signature->Checking Appropriate signature to scan for.
I believe some of the confusion might have been with the actual deployment of the new feature. It is possible that most players (myself included) already had filters in place for cosmic signatures, but did not realize that all cosmic signatures would not be checked when the update rolled out.
So far I'm impressed with this update. Keep up the good work CCP!
|
Chris Wheeler
Massively Motivated
0
|
Posted - 2011.11.30 04:18:00 -
[284] - Quote
I was targeting asteroids for mining, and some of them retained the "locking on" graphic, even after the target was locked. I unlocked those targets and it was still there, even though I was not locked on or in the process of locking on. |
Chris Wheeler
Massively Motivated
0
|
Posted - 2011.11.30 04:19:00 -
[285] - Quote
delete me. not my fault! |
Xander Hunt
2
|
Posted - 2011.11.30 04:21:00 -
[286] - Quote
[quote Dovan Etar] Noticed the following issue: Can't log in with 2 Accounts on the same PC, it results on a crash of both clients, using only one works. It worded before so it must be a bug. [/quote]
I've been running with 3 clients, two in windowed, one in fixed window, on a quad monitor without any issues.
The only things I've really noticed are two bug dealing with the corp UI screen (Specifically bulletins) and text being off when dragging minerals from my hulk to an orca and landing the mats on top of something that already exists.
Aside from that, I've run into no issues. No crashes, no problems downloading and installing (Went in on first run), and I'm very impressed with EVERYTHING this patch has given so far.
|
SweetHoney
Pator Tech School Minmatar Republic
0
|
Posted - 2011.11.30 04:22:00 -
[287] - Quote
I can not accept the eula on first page I can move all the text up and down but nothing happens.. any solution for this ? |
Hakaru Ishiwara
Republic Military School Minmatar Republic
42
|
Posted - 2011.11.30 04:36:00 -
[288] - Quote
Capacitor read-out is foobar'd. Tested on two ships: Helios and Sleipnir.
Seemed like too little capacitor on the Helios and the readout on the Sleip reads full when it is empty despite emptying when a shield booster was running. Whacky stuff. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Tao Shaile
Vault205 Holding
3
|
Posted - 2011.11.30 04:39:00 -
[289] - Quote
MOTD is broken. Spaces between lines seems not be possible.
Also the
[00:00:00] EVE System >Channel MOTD: xxxxxxxxxxxxxxxxxxxxxx
is kinda useless. Would be fine if we could edit that out We Step On Puppies
The FIRST evecrimes database! Before you hit "accept" to hire someone, check this out: http://www.evecrimes.simworkx.com |
MadDog1
UNMU
0
|
Posted - 2011.11.30 04:43:00 -
[290] - Quote
Corporate bookmarks do not display in a system (when you right click in open space) unless the corporate bookmarks folder is expanded in a players "places" section of "People and Places." I do not know if this is by design or not. |
|
Xander Hunt
2
|
Posted - 2011.11.30 04:47:00 -
[291] - Quote
Under container configuration, the "require password for" the last checkbox has a NO LABEL message instead of normal english. |
Hershman
G-Weezy
99
|
Posted - 2011.11.30 04:48:00 -
[292] - Quote
EVF Ceo wrote:In the right click menu you can not deliver to member from corporation hangers. The removal is NOT in the patch notes and is a vital feature, to be able to use in station and remotely via corp assets.
Please fix this asap. I have the same problem. |
Kyreax
Neuronix
0
|
Posted - 2011.11.30 05:04:00 -
[293] - Quote
The GENETIC ENGINEERING skill is gone from my character sheet.
It was not removed according to the patchnotes; I assume this was a mistake? I sure hope so. |
worccu
Operation Limited Success
0
|
Posted - 2011.11.30 05:15:00 -
[294] - Quote
Game is freezing randomly both in space and when docked. Just had two freezes without even undocking. Unable to do anything. Tried to write a petition twice, froze both times while I was typing (pressing backspace might be related, who knows...)
When it freezes, I have control of the mouse but the camera does not move. Nothing moves or does anything, animations stop as well.
Can't do a thing. Very disappointed.
OS X 10.7.2 Lion 8 GB RAM Intel HD 3000 (sucks, but at least it didn't kill the game before) Windowed mode 1024x768 Settings as low as possible 90% UI scaling All EVE and OS updates installed |
Lazr GoPew
Stimulus Rote Kapelle
0
|
Posted - 2011.11.30 05:17:00 -
[295] - Quote
hi,
I have a problem with the cargo scanner, i think its related to the problem that some people reported with wrecks/lootcans
Every time i do a cargo scan, it will not remember my prevous position of the scan result window. Pre-patch, i had to position the window once, then close it, and a next scan would appear in the same place.*
Now every scan i do, it opens the window in a 'default' position on the middle of my screen and very small. You can imagine this is highly annoying for us suicide gankers. I spoke to a few 'colleagues' and they all report the same problem.
However, if i scan the same person twice, it will load the window at the previous position/size. So i guess it has something to with every scan result getting its own 'ID" or something? So EVE doesnt realise that "contents of person x cargohold" is the same typ of window as "contents of person y cargohold". Which would also go for wrecks i guess as i hear people experience the same problem with them.
I hope this is fixed soon, because it is really limiting my isk-making at the moment.
thanks in advance
* A few patches before that, it would even load the results in the same window but i can live without that. |
Rico Rage
2
|
Posted - 2011.11.30 05:18:00 -
[296] - Quote
Getting endless sound loops every time I log off or quit eve, quitting program does not eliminate sound loop, it continues to play until I restart my computer.
Asus Xonar DG sound card |
Mikkel Lybecker
Gradient Electus Matari
15
|
Posted - 2011.11.30 05:27:00 -
[297] - Quote
Portraits have buggy shadows after using the recustomiser post-patch.
<---- Observe. |
Prince Diablo
Unleet Industries LLC
0
|
Posted - 2011.11.30 05:31:00 -
[298] - Quote
Either I am ******** and cant figure out how to unrent a corp office remotely or it hasnt been implemented yet? |
Slorge
Mercadrone Intergalactic
0
|
Posted - 2011.11.30 05:33:00 -
[299] - Quote
I can autopilot across multiple systems and auto dock to a station if I right click in the assets window and select Set as Destination. But if I use bookmarks for stations it only takes me to the system. If I'm in the system I can right click the bookmark and select Dock so I know the bookmark is for the right location.
I've tried a couple of different ways of making a bookmark but they never seem to allow me to auto-pilot and dock (I can see from the autopilot route thingy that it's not going to work also). |
Crusher Gearbox
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 05:36:00 -
[300] - Quote
JagerJake wrote:when i dock/undock my chat windows jump up and down and its happening on both my laptop and my normal pc both are running windows 7.
they even go off screen partly and somehow it will make it visible again when i tab twice
1. Ditto! Chat window jumps up and down and moves other windows that I have setup above or below the chat window.
2. Warp tunnel effect (very intermittent) is not "flowing" in the direction of travel.
3. Viewing players/npc info: when you "show full body" the graphics are messed up. Large black areas. Half the torso/face are totally black.
4. Opening system browser, all window shift left (as they are supposed to) but after closing the system browser, the windows do not return to their original position.
5. There's a graphics issue that has been here since Incarna. Small Blasters don't "connect" to both mounting points. One side of the blaster is connected to the mounting bracket but the other side is "floating". Does not affect performance but looks pretty bad.
NOT BUGS but a little annoying:
1. Can't lock when pinned anymore. VERY annoying.
ON THE UPSIDE:
The nebula are nice. LOL LOOT ALL is GREAT "JUMP" is GREAT Tactical Overlay works much better and does not "wash out" when the background is brighter.. Well.. doesn't washout as much as it used to. (and the missile range bubble is nice) |
|
Zalik Rapture
0igital Anarchy Eternal Syndicate
0
|
Posted - 2011.11.30 05:37:00 -
[301] - Quote
Planetary Commodities Disappearing:
When taking Planetary Commodities from your planet to the customs office, items would usually come in different stacks (which is normal). Problem however, is that if the items are not stacked, only one stack will transfer and the rest refuse to transfer in to your ships hold, even though there is plenty of room for the items, the error message being "You're too far away to do this", even though I'm at 0m to the customs office.
Second issue is that if you leave those commodities that refused to transfer in the customs office, jump systems, and then go back, the commodities are gone! Yet the commodities that were left there before the update remain. Double checked the planets storage facilities in case they were transferred back, and they weren't. This happened on three different planets.
Any one else having this issue?
Running on Windows 7 64-bit.
|
Brock Nelson
57
|
Posted - 2011.11.30 05:52:00 -
[302] - Quote
1. No more widescreen option? Someone told me that this is a move by CCP to help reduce botting? There are more widescreen monitors out there than there are the old 1024x768 ratio monitors.
2. Tabs and certain buttons while docked do not respond at all. To reproduce: Put the game in Windowed Mode. Click and drag the title bar to the top of the desktop to maximize the window. Enter full screen and then go back to windowed mode. None of the tabs, enter captain's quarter and a few buttons do not work. Enter full screen and it works again.
3. Almost every button and menu do not correspond with mouse click. It's like using a touchscreen that isn't aligned properlyl. To reproduce: Put the game in Windowed Mode. Click and drag the title bar to the top of the desktop to maximize the window. Enter full screen, click on Enter Captain's Quartter. Hit Esc and try to change Window Size but you end up clicking on UI Scaling menu. This applies to every button and menu while in the captain's quarter.
4. You can change width of the window but you can't change the height?
5. In windowed mode, attempting to tab between Username and Password textbox no longer work, it does nothing. Someone previously mentioned that it works if you click on either one to give it focus but I shouldn't have to do this as it wasn't like this before this expansion. |
Enki Kishargal
Lets Get Rocked Important Internet Spaceship League
2
|
Posted - 2011.11.30 06:09:00 -
[303] - Quote
This is an issue : I sit on my couch in CQ and enter Planet Mode, when exiting planet mode I am suddenly standing infront of my ship. Please can you fix this so that when I exit planet mode I am where I was in my CQ before I entered planet mode.
Also, I have noticed for the 1st time last night that it is NOT possible to create a keyb shortcut to EJECT from ship. Please make this possible as it it very difficult and frustrating to try and find the eject button from the list when in combat and under pressure.
|
Jragon Soul
M and M Corps Liberi Fatales
0
|
Posted - 2011.11.30 06:09:00 -
[304] - Quote
I didn't check to see if there was a fix posted but like a lot of people I couldn't get into the game. Here's what I did.
Try the installer (it will most likely fail) The it will ask if you want to repair. Say yes but pay attention to where it is putting the repair file. (mine was C:\Users\Username\AppData\Local\Temp\nsl2676.tmp) Go there as your repair will probably fail too. Now after your repair Fails and you are in the folder open the Repair.exe there and it should DL and install a fresh copy of eve! You will need a very minor update to play, the DL is about 5.5 GB's and you will have to copy and paste the new install in your Eve install folder but at least you will be able to play. I hope this help!
Alternatively you could try the Repair.exe in your eve folder and see if that works. Or just copy the Repair.exe from the Temp folder to your eve install folder. That may be the best thing to do (you will still have to delete most of the eve files in your eve install folder I think. |
Rose Hips
Zero Dot Zero
26
|
Posted - 2011.11.30 06:12:00 -
[305] - Quote
Bug: The "open container" box on the selector no longer "un-highlights" > 2500m. Thus you try opening a wreck or container at any range. |
Crusher Gearbox
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 06:14:00 -
[306] - Quote
alex12312 wrote:Incursions moved to low only?
No.. I saw one in 0.6 Amarr space (I think it was) |
Professor Humbert
Project Fruit House
0
|
Posted - 2011.11.30 06:16:00 -
[307] - Quote
When an asset window is newly opened, numbers (quantitiy, volume, etc) spill over to the next column if the number is large. Resizing any of the columns re-aligns the number back to appropriate column, but this is a pain in the ass.
Also, I want Deliver to Corp Member option back. |
Verloc Nostromo
Silver Snake Enterprise Against ALL Authorities
88
|
Posted - 2011.11.30 06:17:00 -
[308] - Quote
-Any window docked with the NeoCom jumps up by its own height whenever I dock (not undocking.) This can be prevented by turning off window docking, but that still is annoying. -New windows also open up in the top left of the screen at their smallest size every time, previous sizes are not remembered. PC client |
DUCA TI'WU
FireStar Inc Curatores Veritatis Alliance
0
|
Posted - 2011.11.30 06:21:00 -
[309] - Quote
I keep having issues with all the windows dissapearing, (chats, information, everything.) sometimes it comes back, other times i have to log out then back in. Also the windows have messed up, its still there, but just different grey/white/black blocks where the window was/should be. Good note though, the screen 'flashing' that happened everytime i logged in is gone, that started when last patch came out
PC, XP sp3, nvidia 450gts oc |
Ben Derindar
Dirty Deeds Corp.
6
|
Posted - 2011.11.30 06:31:00 -
[310] - Quote
I downloaded the patch this morning, patch failed, ran a repair which prompted an even bigger download than the patch.
Also while flying around tonight, I noticed that my ship appeared to be warping on an angle, but in fact the ship was pointing correctly, and the tunnel was pointing the wrong way. Only happened once during a ~15 jump flight, though. |
|
Tsun Yu
Point of No Return Waterboard
0
|
Posted - 2011.11.30 06:48:00 -
[311] - Quote
It seems I no longer know Mnemonics
I guess that as we get older we tend to forget things...
I noticed earlier in the thread another oldie has apparently forgotten Genetic Engineering ..
Getting old sucks.
... I don't see any unallocated skillpoints CCP.. :P |
Floydd Heywood
Science and Trade Institute Caldari State
29
|
Posted - 2011.11.30 06:50:00 -
[312] - Quote
One of my corpmates was shot in hisec after he was attacked in w-space and then jumped through a wormhole to hisec. The attacker said that my corpmate was flagged to him so he kept shooting. There was no CONCORD intervention. My corpmate did not shoot back. The attacker was not in corp, alliance or at war with us. He was surprised himself that he was allowed to shoot without consequence.
Since I've found nothing in the patch notes concerning aggression mechanics in wormholes, I think this is a very severe bug? |
non judgement
Without Fear Flying Burning Ships Alliance
168
|
Posted - 2011.11.30 06:57:00 -
[313] - Quote
I have an issue of not seeing everyone who is in the station with me. Even people in my own corp, which I know are in the same station as me. I've only just seen it now. Has anyone else seen this problem as well? (PC version) |
Sandro Mc
Iris Covenant
0
|
Posted - 2011.11.30 06:58:00 -
[314] - Quote
Good Bubble day to All. I am writting to report a bug concerning interdistor warp disruption probes. According to new patch notes, launching bubble now equals to shooting and immidietaly agroes you. However I tried to test it and it appers that if you try to launch bubble after warping BEFORE the actual stop of the ship, bubble will not agro you. You can both jump to the gate and dock to the station even if you finished warping not within 500m from the station. The presence of a any other non-warping ships in grid or even within the radius of the bubble doesn't affect this, untill you get actually locked. Therefore I suppose the problem to lies in post-warp-invulnerability. Please investigate. YF Sandro Mc P.S. The bug was tested with sabre and heretic. P.P.S. I also request a reimbursement of 100 warp disruption probes spent during the test. Please paint them gold. Joke-Joke -) P.P.P.S. Yes I understand this must go yo a bug report section, but i've already submitted the petition and just couldn't find the initial bug report option on the forum |
Ta Mo
0
|
Posted - 2011.11.30 06:58:00 -
[315] - Quote
Smoke Adian wrote:Minimize button refuses to work in many cases.
Same here (local channel)
|
bongpacks
Mudbug Acquisition Of Empire
10
|
Posted - 2011.11.30 07:00:00 -
[316] - Quote
new font looks ok I guess, other than the fact that every part of the UI looks huge compared to before, and my space feels very cramped. little popup of people on your watchlist logging on and off has most of the persons face obscured by the text of their name because of the new font. windows can't be collapsed downwards as before when docked on the bottom of the screen. tactical overlay also doesn't work in solar system map as I stated in an earlier post just in case it was overlooked. |
Yamakazu
Zanzibar Land
0
|
Posted - 2011.11.30 07:04:00 -
[317] - Quote
bongpacks wrote:new font looks ok I guess, other than the fact that every part of the UI looks huge compared to before, and my space feels very cramped. little popup of people on your watchlist logging on and off has most of the persons face obscured by the text of their name because of the new font. windows can't be collapsed downwards as before when docked on the bottom of the screen. tactical overlay also doesn't work in solar system map as I stated in an earlier post just in case it was overlooked.
My experiance is that everything looks ******* tiny. i mean seriosuly the old over view wasnt bad. even with everything maxed out out i feel like i need a set of bifocals to try and read some of hte crap in game. i mean jeasus its like the entire overview is in tiny eye strain o vision. I love what yal have done with the nebulas and stuff but why break the overview? just because it wasnt already broken? |
Esker Sheep
Assisted Homicide
3
|
Posted - 2011.11.30 07:08:00 -
[318] - Quote
Rose Hips wrote:Bug: The "open container" box on the selector no longer "un-highlights" > 2500m. Thus you try opening a wreck or container at any range.
This is a change introduced by Team Papercuts. If you click on open container more than 2500m away your ship will approach the container and open when you get within range. |
Shuckstar
Hauling hogs Swine Aviation Labs
60
|
Posted - 2011.11.30 07:09:00 -
[319] - Quote
My general opinion of this patch has been looks nice and shiny, rest of it has just added more bugs to a already bug filled game.
|
Senn Denroth
Offworld Miners and Fabricators Guild
0
|
Posted - 2011.11.30 07:18:00 -
[320] - Quote
I know a lot of people have reported this already, and this has been a problem for me with the last 2-3 large updates as well.
The patch always seems to fail and I'm beginning to hate it. Server + patch were not up when I went to bed last night at 10pm so I started the patch download as I headed off for work today, I get home to find it's failed. I click yes to allow this seemingly useless repair tool to do some hashing, and it then proceeds to download the full 1.6gb patch.. again.
I seem to recall that once upon a time this repair tool would actually worked by just getting the individual files that it needs, not the whole update over again.
Needless to say, I've reduced to letting the repair tool download this update again. Last time I let it download the update again it failed, and it would see me having to either copy EVE from my laptop to my PC and try updating again, or downloading the full updated client. This will probably run in to tomorrow which means at least one of my accounts will have skillpoints flying out the window, not to mention if I have to download the parch AGAIN-again it will total up a lot of data usage. Yes, that's right - In Australia we have data limits set by our internet service providers, so it basically costs us when we have to download updates again, and again, and again (We also don't have super fast internet connections surprisingly).
So can someone please oh please look into this problem. I've almost given up on the idea of playing EVE this week. |
|
Caprice Azar
Nofork n chance
1
|
Posted - 2011.11.30 07:20:00 -
[321] - Quote
Couldn't install patch as my C: didn't have enough room to unzip the file prior to copying it over to the F: which has 100's of Gb free and is where Eve is installed. I did see the tantalising directory box sitting in the installer with the temp destination... grayed out. Eventually removed other programs in order to install this patch. PLEASE LET ME CHOOSE A TEMP DIRECTORY OR JUST USE A PATCHES DIRECTORY IN THE EVE FOLDER. Thank you. |
Deng Frostmane
BigBoy Shipping Inc
0
|
Posted - 2011.11.30 07:21:00 -
[322] - Quote
Unable to use my Machariel after the patch due to capacitor issues.
Before patch, was cap stable excluding shield booster.
Now just running 3 shield hardeners and nothing else burns my cap dry in a couple of minutes, forget about trying to use AB or shield repper at the same time the hardeners are running.
I tried unfitting the Gist and Invuln modules and refitting but that didn't correct the problem.
[Machariel, L4 Shield (Faction)] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Domination Overdrive Injector
Gist A-Type 100MN Afterburner Gist B-Type X-Large Shield Booster Gist X-Type Heat Dissipation Field Gist X-Type Ballistic Deflection Field Invulnerability Field II
800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L Drone Link Augmentor I
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I |
Etuura Zellis
The Tuskers
1
|
Posted - 2011.11.30 07:21:00 -
[323] - Quote
Two problems I've noticed;
1) Occasionally when WiS unable to select anything within open windows, including ships, items, and station services buttons (including the Enter Ship Hangar button.) Probably cleared itself by going to the escape menu, and then closing the escape menu.
2) Capacitor readout is occasionally borked, on two occasions I showed as having either full/more capacitor than I did which was made quite evident by the Inssuficient Capacitor warning. On the second occasion after disengaging from the fight the capacitor level jumped to full multiple times and very quickly depleted itself to nothing, then took quite some time to start recharging again.
Otherwise I'm quite happy with Crucible; seems to have made my client, overall, more stable, smooth, and just a pleasure to use.
(The not locking windows thing is a bit annoying, as well as my drones window having disapeared off screen when I first entered a ship with drones, but both are managable.)
Good job guys. |
Shuckstar
Hauling hogs Swine Aviation Labs
60
|
Posted - 2011.11.30 07:26:00 -
[324] - Quote
meh |
Okan Caldari
Stinger Corporation
1
|
Posted - 2011.11.30 07:28:00 -
[325] - Quote
I am getting pretty horrible multi-client lag/stutter, especially when loading new grids. We're talking anywhere between 3-10 seconds worth of frozen screen, after which it stutters every few seconds on all clients(5).
Loving the new visuals though - As I look at them from my pod.....
================================== Intel 7i 920 Windows 7 nVidia GTX 295 (non-SLI) 1920x1200 (Low/Medium graphics settings) 12GB RAM ================================== |
Shuckstar
Hauling hogs Swine Aviation Labs
60
|
Posted - 2011.11.30 07:29:00 -
[326] - Quote
Senn Denroth wrote:I know a lot of people have reported this already, and this has been a problem for me with the last 2-3 large updates as well. The patch always seems to fail and I'm beginning to hate it. Server + patch were not up when I went to bed last night at 10pm so I started the patch download as I headed off for work today, I get home to find it's failed. I click yes to allow this seemingly useless repair tool to do some hashing, and it then proceeds to download the full 1.6gb patch.. again. I seem to recall that once upon a time this repair tool would actually worked by just getting the individual files that it needs, not the whole update over again. Needless to say, I've reduced to letting the repair tool download this update again. Last time I let it download the update again it failed, and it would see me having to either copy EVE from my laptop to my PC and try updating again, or downloading the full updated client. This will probably run in to tomorrow which means at least one of my accounts will have skillpoints flying out the window, not to mention if I have to download the parch AGAIN-again it will total up a lot of data usage. Yes, that's right - In Australia we have data limits set by our internet service providers, so it basically costs us when we have to download updates again, and again, and again (We also don't have super fast internet connections surprisingly). So can someone please oh please look into this problem. I've almost given up on the idea of playing EVE this week.
Do a fresh full install, only thing that has solved all my problems, didn't take to long 35mins to download and have it up and running again. Or have a look in issues and workarounds but the all the one's i read didn't help.
ps. i ran the repair tool numerous time's and it never worked for me at all for this patch.
|
Tora Oni
Pator Tech School Minmatar Republic
42
|
Posted - 2011.11.30 07:48:00 -
[327] - Quote
Ramov Tinoga wrote:This PI export tax menace has to stop! Incarna: Export of a Spaceport full of Toxic Metals (9999.7 m3): 19'999 ISK tax (0.3 low sec) Crucible: Export of a Spaceport full of Toxic Metals (9999.7 m3): 2'236'775 ISK tax (17% by Interbus in the same system as above) Must be a bug.
Yeh, PI is dead for me the next couple of weeks/months. Font is nice for the menus and chats, not sure about the window headers. And why is everything so dark ? At least in WH space. HS seems to be a bit better. The MOTD is screwed up. Linefeeds only work when adding a space to that line. I like the jump to SG option and the fact you can select jump before you are in range of a SG. Flying around with BPO's last night was more a challenge then being followed by a 1000 nulsecbombers... YOU MISSED ME !
|
Esker Sheep
Assisted Homicide
3
|
Posted - 2011.11.30 07:51:00 -
[328] - Quote
Jethra Daystar wrote:- pinned windows can be moved; (info tag says "change window style", is this a change to design or a bug?);
This is a design feature. If you look it changes the window between being opaque and transparent. The function of the pin button has changed.
Quote: - no engine trails, even at high settings;
Exiting EVE with at least medium settings then going back in fixed this for me. I now have engine trails which are cool. |
Henricus Gaufridus
Angry Spaceships
1
|
Posted - 2011.11.30 07:51:00 -
[329] - Quote
Not sure if this was intentional or not, but I didn't see it in the notes:
When in autopilot, maneuvering your vessel USED to disable autopilot, but not anymore. Stopping your vessel still disables AP. [IMG]http://i601.photobucket.com/albums/tt96/lincolnlogolas/ASSlogo.jpg[/IMG] |
Max Thunderbird
Thunderbird Kredit Corp
0
|
Posted - 2011.11.30 07:55:00 -
[330] - Quote
Speak with Tevis Jak, an agent in Tar and the mission info indicates he is located in 4C-B7X VIII - Moon 1 etc. You are able to request and turn in missions in Tar but it is confusing.
Salvager sound keeps going (sometimes) after the salvager has stopped running.
This font is easier to read than the new font. You can even tell the difference between a period and a comma. Hint, hint. |
|
Mike Whiite
Progressive State
4
|
Posted - 2011.11.30 08:02:00 -
[331] - Quote
Probably a part of the chatbox issue's already mentioned though I'm not able to access my corp and the militia chat.
Missed local as well though that cam back after a system jump.
|
bongpacks
Mudbug Acquisition Of Empire
10
|
Posted - 2011.11.30 08:06:00 -
[332] - Quote
on the plus side I've noticed a CPU temp drop of ~12C compared to pre-patch, before the patch it had my rig running at 50-57C and that's right in line with Skyrim. Before incarna I was running in the 40-45C range so this is definitely better. |
Janeway84
Masters Of Destiny ORPHANS OF EVE
0
|
Posted - 2011.11.30 08:19:00 -
[333] - Quote
I tried logging in like 01:00 yesterday night and today just a few mins ago and it still says the server is unavailable... like what happened to the server or is my client messed up? |
Ya Huei
Imperial Collective
33
|
Posted - 2011.11.30 08:26:00 -
[334] - Quote
It seems to me that after jumping through a wormhole you seem to end up closer to the "cosmic signature" at the other side of the hole.
I had this 4 times yesterday, while usually this is a rare occurance.
this causes some issue for cloaky ships not being able to cloak up immediately after jumping because you are within 2k of the "cosmic sig"
secondly, being uncloaked by a "cosmic signature" that has no relation to the actual wormhole is stupid and should be fixed regardless.
|
Sarah Crux
Human Toilets
0
|
Posted - 2011.11.30 08:38:00 -
[335] - Quote
Probing seems to be broken (unless intended). Using faction gear, helios with rigs (all lvl 5 skills) and perfect scanning skills. I was unable to scan down even a simple site. When reducing the probes from 2au to 1....the site disapeered from the spot the probes were set up on. I think the scan deviation is set up wrong or some calculations aren't working. |
Asmodes Reynolds
Rayn Enterprises Test Alliance Please Ignore
0
|
Posted - 2011.11.30 08:39:00 -
[336] - Quote
Darod Zyree wrote:Denidil wrote:Shane Mark Williams wrote:Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
this, import/export prices are utterly wrong and completely broken. Nope, low sec/0.0 pi for the win
Cynika wrote:They were supposed to be twice as before. Not 100 times. My yesterday export tax was at around 6-7k, now it's 600k. I want my money back. Session change timer is still 30 seconds. Patchnotes still say the new 20 second one was implemented.
First off, to all the people crying about PI tax changes, especially the people voted above. Yummy care bear tears. Crying some more please I don't think you quite filled your local hisec customs office, yet keep trying you get there. When you dry your eyes out enough to read you may remember a dev blog about custom offices located here: http://wiki.eveonline.com/en/wiki/CustomsOffice For lazy people it's copied below:
Taxation
Tax % is taken off the material's taxable value.
This value is set by CCP and is based off the market values in November 2011 Import is always half of export tax
The taxable value are the same for all items in the same tier Advanced Commodities: 1,350,000.00 ISK Specialized Commodities: 70,000.00 ISK Refined Commodities: 9,000.00 ISK Basic commodities: 500.00 ISK Planet Resources: 5,00 ISK
Let me highlight the important part for those of you who have trouble reading:
This value is set by CCP and is based off the market values in November 2011 Import is always half of export tax
which is the way it should be no percentage I stream the low number that some CCP developer pulled out of his ass. There was a giant threadnot about it.
CCP doing it right for once.
Also, side note, CCP I stayed up to buy those new blueprints for the few blocks until 5 AM, totally not cool just springing the fact that you're NOT seeding them on patch day like you announced originally.
Otherwise great job. I might actually resubscribe my other accounts. Keep up the good work. |
Elistea
Seedless Inc Shadow of xXDEATHXx
7
|
Posted - 2011.11.30 08:45:00 -
[337] - Quote
I usually run 3 clients at same time. Before update i had no issues at all. After i installed Crucible It isn't so smooth any more.
Seems crucible update increased EVE's hardware requirements by quite a bit... |
Inxentas Ultramar
Ultramar Independent Contracting
0
|
Posted - 2011.11.30 08:46:00 -
[338] - Quote
First of all: CCP great job on the UI. Far friendlier on the eyes playing 1.5m from my HDTV. The new fonts are far better readable for me. I noticed the following issues after the update:
+ No visual or audio effects for turrets / smartbombs / salvagers (while they are ON in the menu) + I need to lower texture quality and some other graphic settings to get the same FPS (both in station as FIS)
Hope this helps! |
Xray
Avalon Project Shadow Rock Alliance
0
|
Posted - 2011.11.30 09:04:00 -
[339] - Quote
Patching failed ...
Repair Failed ...
Windows 7 ... what to do now? |
|
GM Homonoia
Game Masters C C P Alliance
188
|
Posted - 2011.11.30 09:07:00 -
[340] - Quote
Max Thunderbird wrote:Speak with Tevis Jak, an agent in Tar and the mission info indicates he is located in 4C-B7X VIII - Moon 1 etc. You are able to request and turn in missions in Tar but it is confusing.
We are aware f this and are resolving it as soon as possible. GM Homonoia | Info Group | Game Master |
|
|
Thaylon Sen
The Istari Syndicate
7
|
Posted - 2011.11.30 09:10:00 -
[341] - Quote
Character portrait's pose keeps resetting, and the portrait it'self isn't updating in game, even though EVE Gate portrait is. |
Hustomte
The Scope Gallente Federation
7
|
Posted - 2011.11.30 09:11:00 -
[342] - Quote
Xray wrote:Patching failed ... Repair Failed ... Windows 7 ... what to do now?
Install full-client |
Miranda
Eternal Profiteers Empire Eternal Syndicate
0
|
Posted - 2011.11.30 09:15:00 -
[343] - Quote
As normal another patching day nightmare.
Before this patch i ran three clients with no problems. After this patch i cant get a client to stay connected for more than 10 mins, normally a lot less.
Ive repatched the game, run the repair tool, reinstalled, wiped cache and settings and all to no avail.
Run the trace route and sat and watched it run, and guess what, the server marked ccp goes link dead on me for 2 seconds at a time.
Filed the report and dxdiag in a petition, waiting for someone to reply. I need my eve fix. |
Pau Tia
Synergy Mechanic's
0
|
Posted - 2011.11.30 09:30:00 -
[344] - Quote
All looks nice and loverly, BUT, a few comments that need to be addressed.
Font look terriable, I can hardly read what I am typing in the chat window, that only on a 100%UI. Also cant see readout of numbers of rounds as to small. Missle effects look wrong when being hit, there is some new affect where you get lines comming out of the ship (star effect or some sorts) PC CPU jumps by 30% when sitting in station (only spinning ships) Game is more slugish than it use to be, System CPU is way higher then it us to be.
Thanks |
Ta Mo
0
|
Posted - 2011.11.30 09:31:00 -
[345] - Quote
Fps drpped :(
|
Lars Lemur
1
|
Posted - 2011.11.30 09:53:00 -
[346] - Quote
Aileen Morex wrote:There seems to have an issue with the Science & Industry Blueprint List. There are no columns, the PE doesn't display, the blueprint info only loads for the first few blueprints.
This |
Tinuelena
SON OF RAVANA Blitzkrieg Federation Of The Dumpster Punchers
0
|
Posted - 2011.11.30 10:03:00 -
[347] - Quote
I dont like new font , Fps dropped badly Wormhole systems (esspecially c3) looks horrible , much brighter than before while ships and structures are much darker Scanning kinda broken PI is not sexy anymore , maybe because of new font (this font is realy ugly and doesnt fitt to this game)
I love new warp effect .....FPS DROPPED.....
|
Sangard
Firebrands
7
|
Posted - 2011.11.30 10:12:00 -
[348] - Quote
PI Issue:
Steps: 1) Put more than 10k m-¦ PI stuff into a customer office. 2) Import to planet 3) Message shows up: Can't import because it would overload your spaceport (something like this) 4) Select and add PI stuff < 10k m-¦. 5) Import to planet 6) Message shows up: Can't import because it would overload your spaceport (something like this)
Soloution: You have to switch to another spaceport or close the customer office window. |
Kaivaja
State War Academy Caldari State
1
|
Posted - 2011.11.30 10:13:00 -
[349] - Quote
Rico Rage wrote:Getting endless sound loops every time I log off or quit eve, quitting program does not eliminate sound loop, it continues to play until I restart my computer.
Asus Xonar DG sound card
I had the same when server shut down for the emergency reboot. Asus Xonar STX here. Three hurrays for Asus driver quality - NOT! - but Eve never used to do this before this patch. |
Elizabeth H3ll
Sniggerdly Pandemic Legion
7
|
Posted - 2011.11.30 10:42:00 -
[350] - Quote
I dont know if this has been reported, but when killing planetary customs offices, only the person who gets final blow gets the killmail and damage isnt shown.
https://www.pandemic-legion.com/killboard/view_kill.php?id=462511
|
|
Sverige Pahis
Thunderwaffe Goonswarm Federation
366
|
Posted - 2011.11.30 10:42:00 -
[351] - Quote
As well as this https://forums.eveonline.com/default.aspx?g=posts&m=438532 that I've already reported in this thread I have another, relatively minor issue: on fullbody character preview the shaded part of the sunglasses do not render. It's the same on my brother's computer and we both have the same graphics card (radeon 5830) http://i.imgur.com/KgBAF.jpg |
Greygal
Agony Unleashed Agony Empire
56
|
Posted - 2011.11.30 10:51:00 -
[352] - Quote
I am getting agro timer countdowns in nullsec. The 15 minute timer message in the upper left corner, is what I am referring to. Never used to get those before. I'm not supposed to be flagged in nullsec, far as I know!
Agro seems to be carrying out of wormholes, also. For example, in a wh my friend attacked someone, then both of them hopped out to hisec, where they were able to continue the fight - normally if they jump out into hisec, they can NOT attack eachother because they are in hisec. But now if the fight started in wormhole space, it continues in hisec if you jump out of the wormhole into hisec. What was odd was one person showed the agro timer message on their screen but the other did not.
What you do for yourself dies with you, what you do for others is immortal. |
Syratus
R'lyeh Industries
0
|
Posted - 2011.11.30 10:58:00 -
[353] - Quote
The "Show Window Identification" isn't working for me as it should - it's checked in my settings, but only the first client launched (all from the same .exe, no separate installs) will have "EVE - name" as window title, the other ones are just "EVE". Unchecking and re-checking the tick box with the client launched adds the correct title, but that probably isn't the way it's supposed to be.
Win7 Pro x64 is my OS. |
Smoking Blunts
Zebra Corp BricK sQuAD.
145
|
Posted - 2011.11.30 11:03:00 -
[354] - Quote
Syratus wrote:The "Show Window Identification" isn't working for me as it should - it's checked in my settings, but only the first client launched (all from the same .exe, no separate installs) will have "EVE - name" as window title, the other ones are just "EVE". Unchecking and re-checking the tick box with the client launched adds the correct title, but that probably isn't the way it's supposed to be.
Win7 Pro x64 is my OS.
getting smae issue, but with multi installs. some have names some do not, but its not dependant on the install, bug shows randomly and is not client dependant CCP-áare full of words and no action. We will watch what they are doing, for now
|
Dario Kaelenter
ACME HARDWARE
2
|
Posted - 2011.11.30 11:11:00 -
[355] - Quote
Lars Lemur wrote:Aileen Morex wrote:There seems to have an issue with the Science & Industry Blueprint List. There are no columns, the PE doesn't display, the blueprint info only loads for the first few blueprints. This
Yeah this was bug reported in SISI and they are aware of it and working on it so hopefully a patch soonGäó
*Fingers Crossed*
|
Draxind
SniggWaffe
1
|
Posted - 2011.11.30 11:17:00 -
[356] - Quote
Global Criminal Countdown does not decrease when mouse is hovered over it. A swaying motion is needed to see the timer refresh and decrease.
Also when i use my tv at recommended resolution i only get a 90% and 100% ui option so my chat windows, local and overview are still pretty massive. I only see about 7 people in local when it spans the full height of my screen
Windows 7 Radeon hd 6870 |
El 1974
Bendebeukers Green Rhino
31
|
Posted - 2011.11.30 11:18:00 -
[357] - Quote
Minor issue, probably related to the window changes: When my wallet flashes, while I have it already opened, then after I click on the highlighted wallet button: instead of the wallet maximizing/going to the front, it closes the wallet. |
Depili
Blood Works Inc. Circle-Of-Two
2
|
Posted - 2011.11.30 11:19:00 -
[358] - Quote
You have broken the science and industry windows blueprint lists, the column headers don't show if you expand any locations and thus you can't sort the BP:s by them, also many columns just don't display any data for any blueprints. |
studen1
Imperial Shipment Amarr Empire
0
|
Posted - 2011.11.30 11:30:00 -
[359] - Quote
Sarah Crux wrote:Probing seems to be broken (unless intended). Using faction gear, helios with rigs (all lvl 5 skills) and perfect scanning skills. I was unable to scan down even a simple site. When reducing the probes from 2au to 1....the site disapeered from the spot the probes were set up on. I think the scan deviation is set up wrong or some calculations aren't working.
Scanning does work as it was before. What changed is filtering options. Now you can set your scanning filter to include only types of signatures youre interested in. Problem appears when you use filter that showed only signatures, and it does not include specific type e.g. radar. So when you scan a signature, and signal is <25% everything is fine, but if you go past that 25% and filter knows that its a radar it filters it out.
Simply edit your scan filter[s] and it will be fine. |
Flamewave
Crimson Moon Society
10
|
Posted - 2011.11.30 11:32:00 -
[360] - Quote
Mikkel Lybecker wrote:Portraits have buggy shadows after using the recustomiser post-patch.
<---- Observe. Yeah, portrait server appears to be bugged.
How mine's supposed to be.
What the portrait server is doing. Some things ISK can't buy. For everything else, there's Jita. |
|
Presidente Gallente
Dark-Rising Executive Outcomes
1
|
Posted - 2011.11.30 11:33:00 -
[361] - Quote
I will check some issues on SISI later and file bug reports.
Actually I just realized a few issues from my gameplay last night:
LOCKING I locked a target and the lock icon in space was not spinning. It kept static. But this was just one time.
STARMAP The region name FOUNTAIN (probably other region names, too) will cause small white flickering lines above the typo
FONT Yes, most of us don't like the new font. There are so many brilliant designed screen-fonts out there especially designed for different operation systems like Windows or OS X. I am wondering why it's not possible to adapt and most important: anti-aliased fonts. It should be a standard today.
But we have to live with the font for now. My wishlist: - we need a basic font size setting for all chat windows and additionally for the local char list and other windows - in chat the initial setting is way to small and it's not fun to adjust the font everytime you open a new chat or channel - when typing at smallest font size the kerning is extremely tight and in chat it's extremely wide what makes it totally hard to read - in every other window the font is too big atm - the optimal size I figured out is 2 steps of scaling up in chat window (is close to the former style) - anti-aliased fonts, honestly!!!
NEBULAES - the brightness of a nebulae should affect the lighting/shading of all models (some kind of Image Based Lighting if the engine allows this without losing performance) - btw: all nebulaes look nice, the new space looks more deep-space but keep in mind that nebulaes like this are in false colors and you would never see them like this in space. Well, it's EVE and from artistic pov: well, done - would be awesome if nebulaes had some depth by using a separate layer above the starfield and when you warp around the nebulae layer moves a bit over the starfield in deep background
CQ The look and feel of a CQ should be affected by the sec status of the char in low/null. In high they could stay clean and perfect.
Overall: for such a big patch the deployment and actuall issues are a joke compared to former patches. Well done, CCP. Keep up good work. Get more ppl out from reality and you will make history in gaming. |
LittleBar
Intergalactic Combined Technologies
0
|
Posted - 2011.11.30 11:38:00 -
[362] - Quote
1st When I use the assets "search" for results of my mineral buy orders I need the "amount" function returned. I usually search for 10m trit and above filled on my buy orders. With the new search I get nine pages of returns and no idea where to go pick up the next load. The construction pipe line is all of a sudden empty because I can't find the minerals I've already bought. Please let me search for an amount of the mineral I have bought in my assets screen.
2nd, Could we please have the option of using a different font, such as the one we are using right now? My trifocals do not like the new font and I don't need more eyestrain in my favorite hobby. As someone who uses a large number of different font in my work I admire the effort put into creating a definitive font. However font beauty is definately in the eye of the beholder and my eyes find this one painful. Please give us an option, so those of us with a less artistic eye do not experience pain. Thank you. |
jockodiounto
Lost Enterprises... SOLAR WING
0
|
Posted - 2011.11.30 11:50:00 -
[363] - Quote
I am having display issues since the deployment. I run two clients at the same time but my issue also occurs when i run one at once. If I click on certain icons, all the information panels will sometimes disappear. Only by clicking in the location of where they used to be brings them back into view. Sometimes, all panels will disappear and sometimes just a few will disappear. This behavior usual occurs after certain events e.g. undocking, coming out of planet mode or even opening and closing the cargo bay and locking / unlocking targets.
I have tried using the repair tool and am about to re-install the client. This is such a pity as the rest of the update is great. Is anyone else experiencing this at all??
Fingers crossed that this next client update will fix the issue.
Thanks |
Tiger's Spirit
Troll Hunters INC.
23
|
Posted - 2011.11.30 12:02:00 -
[364] - Quote
Tinuelena wrote:Scanning kinda broken...
You guys wrong. Just check your filter setting in the scanning options and add signs for filter. :D
Other one Crucible issue: Decimal symbols missing just empty spaces there. |
Tsalaroth
BRG Corp Acquisition Of Empire
0
|
Posted - 2011.11.30 12:14:00 -
[365] - Quote
MODVATTER wrote:Awesome update, everything is so shiny! Couple of things....
2. Wrecks that have been looted but not salvaged (because they would disappear) do not show on the overview. Other wrecks show just fine. I tried removing them from the overview and re-adding them but to no avail.
Open Overview settings, go to the first tab, and look at the second sub-tab, "States". If "Wreck already viewed" is un-checked, this is why this is happening. A couple of patches ago in Incarna actually sorta broke that, so they wouldn't disappear if that was unchecked. |
Corp 5py
University of Caille Gallente Federation
2
|
Posted - 2011.11.30 12:18:00 -
[366] - Quote
Presidente Gallente wrote: FONT Yes, most of us don't like the new font.
200 000 active accounts, at most 30 ppl expressed their opinion regarding their dislike of the new fonts.
That's not "most of us"
|
Joruz Ghasha
Incarnate Nation V.A.S.T.
1
|
Posted - 2011.11.30 12:20:00 -
[367] - Quote
I think most of these have been reported, but I have a few additions:
- Personal bookmarks. Unsorted in the 'Places' window as noted. Even worse, on the right-click window in space the bookmarks aren't always in the 'Your locations' section at the bottom. I have a bookmark right at the top of that window.
- I have also noted that wreck loot windows don't remember their position. Putting a 'loot all' button on the 'object selected' window would be great.
- While the 'move to' functionality when trying to loot a wreck is nice, it gets annoying too. If I'm going somewhere and click the 'loot to' window while slightly out of range the ship changes to head for that wreck and forgets the earlier course.
- I have also noticed the lack of info in the blueprints window (personal, not corp). In my case the first few BPs showed this info but the rest didn't.
- Several people have mentioned issues with guest lists at stations. I've had them updating correctly.
On the positive side:
- I love the new warping effects, and the updated graphics on some ships.
- I love the new backgrounds, although I get the feeling they will get too much soonish. (Being able to switch to simple star background via an option would be good for when distractions are bad.)
- I love a whole lot of the small changes, ESPECIALLY the warp-and-jump one.
- I like the fact that the corp hangar now seems to stay open in stations when it was left open on leaving.
|
kahun Hanaya
Ministry of War Amarr Empire
0
|
Posted - 2011.11.30 12:24:00 -
[368] - Quote
Hi everyone. Yesterday I was mining as usual (after the update) and two Blood raider ships started to fire at me. I sent out the drones and before engaging them I got a message saying that this is an illegal action (or something). I ignored the message because I was just fighting back (defending myself from) pirates. My ship (retriever) got destroyed by Concord (I think) and I have lost another ship (Coercer) when undocking (by sentry guns). After that the servers were down again (around 18.00) for problems with CONCORD and crimes. Did this happened to anyone else? I have lost about 25.000.000.00 ISK buying new ships and equipment. Thank you |
Xray
Avalon Project Shadow Rock Alliance
0
|
Posted - 2011.11.30 12:34:00 -
[369] - Quote
Hustomte wrote:Xray wrote:Patching failed ... Repair Failed ... Windows 7 ... what to do now? Install full-client
If only life was that easy. Bandwidth is so expensive here i cant afford to now after these fails download full client as well |
Sassums
Wormhole Exploration Crew Transmission Lost
24
|
Posted - 2011.11.30 12:35:00 -
[370] - Quote
EVE for a PC.
I have noticed a large lag spike compared to pre-crucible when clicking on a players name and then having it load their information.
Now it seems like the page lags a little, loading the top part and then the bottom part. Before it was much nicer and smoother.
Also with the UI update the chat formatting is all messed up when you show info on ships or mods. Before the description had a very neatly edited paragraph or two and then listed the bonuses with bullet points.
Now all of that is clustered together. |
|
Col Entreri
L F C
0
|
Posted - 2011.11.30 12:36:00 -
[371] - Quote
When Mining with multiple account using jetcan ore will not stack in cans not jettisoned by that character get error message cannot use can as can is owned by character although you can still place ore in the can just doesn't stack also had one occasion where the ore values in the hold and cans didnt update and showed hold empty even after multiple mining cycles and had to select stack all in hold to refresh Thanks |
Tiger's Spirit
Troll Hunters INC.
23
|
Posted - 2011.11.30 12:37:00 -
[372] - Quote
Corp 5py wrote:Presidente Gallente wrote: FONT Yes, most of us don't like the new font.
200 000 active accounts, at most 30 ppl expressed their opinion regarding their dislike of the new fonts. That's not "most of us"
200k active account and 1% like new fonts. That's mean "most of us" |
Unhold
Arkon Industries P O L A R I S
0
|
Posted - 2011.11.30 12:38:00 -
[373] - Quote
Corp 5py wrote:Presidente Gallente wrote: FONT Yes, most of us don't like the new font.
200 000 active accounts, at most 30 ppl expressed their opinion regarding their dislike of the new fonts. That's not "most of us"
The Font is ugly as hell. I have no idea how someone can like it. It doesn't fit to the boxes...
However... I think this is the most buggy release ever.
Look at my Char?!? How could that happen?? |
Corp 5py
University of Caille Gallente Federation
3
|
Posted - 2011.11.30 12:40:00 -
[374] - Quote
Tiger's Spirit wrote:Corp 5py wrote:Presidente Gallente wrote: FONT Yes, most of us don't like the new font.
200 000 active accounts, at most 30 ppl expressed their opinion regarding their dislike of the new fonts. That's not "most of us" 200k active account and 1% like new fonts. That's mean "most of us"
30 ppl out of 200k accounts is 0.015%
1% > 0.015 %
if I you want a % comparison to show the difference between 1% and 0.015%: that's 98.5% of us like the new fonts.
/math
oh ya, edited for truth: 86.4% of all intranets statistics are made up on the spot |
Presidente Gallente
Dark-Rising Executive Outcomes
2
|
Posted - 2011.11.30 12:41:00 -
[375] - Quote
Tiger's Spirit wrote:Corp 5py wrote:Presidente Gallente wrote: FONT Yes, most of us don't like the new font.
200 000 active accounts, at most 30 ppl expressed their opinion regarding their dislike of the new fonts. That's not "most of us" 200k active account and 1% like new fonts. That's mean "most of us"
This is not the only thread about the font and it was discussed on SISI local as well. Additionally I have feedback ingame from corp and alliance. Just make a voting poll and you will see. |
Nikuno
Atomic Heroes The G0dfathers
15
|
Posted - 2011.11.30 12:42:00 -
[376] - Quote
T2 information warfare link - electronic superiority; bonus on T1 for damps and tracking disruptors is 1.2% T2 is 1.25%. This is a 4% change. Surely an error? shouldn't it have become 1.5% in line with the ecm and target painter bonus which is 2% in T1 and 2.5% in T2, a 25% increase. Or does CCP consider damps and TDs to be overpowered compared to ecm? I must admit, it gets hard to swat aside the hordes of damping arazus we run into whilst I can't remember the last time I saw a falcon.
Hail was supposed to be left with a 25% falloff penalty after Tallest took into consideration matters affecting the hybrid balancing. On TQ it has the original no penalty applied. Another oversight I assume.
Otherwise Crucible is a beautiful expansion, congratulations CCP.
ps. please remember to continue looking at hybrid balancing after this first sweep.
|
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 12:52:00 -
[377] - Quote
Hi CCP
I have issues with the new font
Its to broad/tall.
This has an ugly impact on the overview and chat windows.
It brings the whole arrangement between windows in space into an imbalance.
Please work on the new font, to make the x/y size the same so that I can keep my current window sizes.
Otherwise I loose too much space on my eve clients screen.
I only have a 1280x1024 monitor and play 2 chars in parallel in window mode.
After this patch it became really worse.
Adjusting Overview Column sizes lead in total to a much to broad overview. And the text in chat windows - for which I need to use the smallest possible font size - is not good readable anymore.
Please fix this, thanks. |
Tek Handle
Biotronics Inc. The Initiative.
0
|
Posted - 2011.11.30 12:55:00 -
[378] - Quote
- Pinned windows aren't pinned! Why can i move them?
- The chat line height is broken (refering to the motd for example). If you type a word at the size of 18 followed by new lines with a smaller font size, the line height will be the same as at the larger word (in this case 18) which adds ugly spaces above and below the line with the smaller font size.
- In addition to that (motd issues): link something in the motd and append some text in the same line - the text will have the orange color of the link.
|
Mr Bill Bravor
State War Academy Caldari State
2
|
Posted - 2011.11.30 12:56:00 -
[379] - Quote
Slorge wrote:I can autopilot across multiple systems and auto dock to a station if I right click in the assets window or Market Window and select Set Destination. But if I use bookmarks for stations it only takes me to the system. If I'm in the system I can right click the bookmark and select Dock so I know the bookmark is for the right location.
I've tried a couple of different ways of making a bookmark but they never seem to allow me to auto-pilot and dock (I can see from the autopilot route thingy that it's not going to work also).
I also noticed this, the bookmarks do not give the advertised features. For instance you can click the overview of a stargate shortcut and it will give the jump option however if you have a shortcut the jump option is not available.
|
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 12:59:00 -
[380] - Quote
Dear CCP,
the new default graphic settings result in much more stress/heat to the Grafik card.
Could you please review your internal settings, I would prefer to have the same level of noise (very low) as before the patch.
I use the defaults, like i.e. HDR disabled, Anti-aliasing disabled, ...
|
|
Pritch
Sandman Plc
0
|
Posted - 2011.11.30 13:09:00 -
[381] - Quote
Why is the session change still at 30 seconds when as per patch notes it should be 20 seconds? |
Nevryn Takis
University of Caille Gallente Federation
0
|
Posted - 2011.11.30 13:10:00 -
[382] - Quote
SilverTrav wrote:Witchking Angmar wrote:Ramov Tinoga wrote:This PI export tax menace has to stop! Incarna: Export of a Spaceport full of Toxic Metals (9999.7 m3): 19'999 ISK tax (0.3 low sec) Crucible: Export of a Spaceport full of Toxic Metals (9999.7 m3): 2'236'775 ISK tax (17% by Interbus in the same system as above) Must be a bug. then PI in lowsec? I don't see what the problem here is. The patch notes mention this as intended. Just shoot down the interbus customs and set up your own... then no tax :)
I think people have missed the point here ... assuming the tax doubled the the tax should have been approx 39K Not 2mil... This not only applies to low sec but to high as well
Tier 1 PI have effectievely just doubled in price. If you double the T1 price you double the T2 price and so on down the line.. You've now just doubled the cost of running your POS .. Doubling the cost of running the pos means you've got to recoup this some how So now you doubled the cost of all POS production (moon materails, T2 BPC's) and therefore effectievly all T2 modules and ships |
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 13:16:00 -
[383] - Quote
Dear CCP
the new warp visualization blurrs everything far too much for my taste.
With tactical enabled it looks even uglier.
|
Tiger's Spirit
Troll Hunters INC.
23
|
Posted - 2011.11.30 13:18:00 -
[384] - Quote
Corp 5py wrote:Tiger's Spirit wrote:Corp 5py wrote:Presidente Gallente wrote: FONT Yes, most of us don't like the new font.
200 000 active accounts, at most 30 ppl expressed their opinion regarding their dislike of the new fonts. That's not "most of us" 200k active account and 1% like new fonts. That's mean "most of us" 30 ppl out of 200k accounts is 0.015% 1% > 0.015 % if I you want a % comparison to show the difference between 1% and 0.015%: that's 98.5% of us like the new fonts. /math oh ya, edited for truth: 86.4% of all intranets statistics are made up on the spot
Ok little troll you won. |
Kyreea
Dreddit Test Alliance Please Ignore
0
|
Posted - 2011.11.30 13:20:00 -
[385] - Quote
I rather like the new font.
When scanning for signatures, position of the red dots for probes seems to be wrong, they are appearing in impossible places. This was only happening in one system though, may be an issue on my end. |
Nevryn Takis
University of Caille Gallente Federation
0
|
Posted - 2011.11.30 13:20:00 -
[386] - Quote
Asmodes Reynolds wrote:Darod Zyree wrote:Denidil wrote:Shane Mark Williams wrote:Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
this, import/export prices are utterly wrong and completely broken. Nope, low sec/0.0 pi for the win Cynika wrote:They were supposed to be twice as before. Not 100 times. My yesterday export tax was at around 6-7k, now it's 600k. I want my money back. Session change timer is still 30 seconds. Patchnotes still say the new 20 second one was implemented. First off, to all the people crying about PI tax changes, especially the people voted above. Yummy care bear tears. Crying some more please I don't think you quite filled your local hisec customs office, yet keep trying you get there. When you dry your eyes out enough to read you may remember a dev blog about custom offices located here: http://wiki.eveonline.com/en/wiki/CustomsOfficeFor lazy people it's copied below: Taxation Tax % is taken off the material's taxable value. This value is set by CCP and is based off the market values in November 2011 Import is always half of export tax The taxable value are the same for all items in the same tier Advanced Commodities: 1,350,000.00 ISK Specialized Commodities: 70,000.00 ISK Refined Commodities: 9,000.00 ISK Basic commodities: 500.00 ISK Planet Resources: 5,00 ISK Let me highlight the important part for those of you who have trouble reading: This value is set by CCP and is based off the market values in November 2011 Import is always half of export taxwhich is the way it should be. Not a percentage of the low number that some CCP developer pulled out of his ass. There was a giant threadnot about it. CCP doing it right for once. Also, side note, CCP I stayed up to buy those new blueprints for the few blocks until 5 AM, totally not cool just springing the fact that you're NOT seeding them on patch day like you announced originally. Otherwise great job. I might actually resubscribe my other accounts. Keep up the good work. Actuall they're doing it wrong as not every commodity has the same value .. why should I pay the tax for a $500 TV when buying one that costs $200 just because they're in the less than $1000 dollar bracket? Why is the tax on 100K of items at 2.2isk 100K when importing?
And the impact of all this ... see my other post above .. you can't double the cost of basic raw materials without doubling the impact down stream so this just doubles the cost of all T2 production.and by implication all T2 market prices.. |
Ruaara Mai Acami
Hedion University Amarr Empire
0
|
Posted - 2011.11.30 13:23:00 -
[387] - Quote
No sure how serious this is but had a email from agent
Quote:!!Unable to read notification From: Beruni Soshi Sent: 2011.01.18 20:56
Couldn't read notification 331321407 because of bad format, check logs for details.
Please no comments about the logs ;D |
Ch'alita H'adianu
Crockett Clubb
0
|
Posted - 2011.11.30 13:26:00 -
[388] - Quote
Mac client freezes after logging in after a few minutes.
I did an update . It froze. I did a clean install. It froze again.
help ! |
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 13:34:00 -
[389] - Quote
Presidente Gallente wrote:I will check some issues on SISI later and file bug reports.
UNNERF ISK MAKING I just read a bit about drone regions. Earning ISK in EVE is still very and enough time consuming depending on your experience, skills and what corp/alliance you joined, where you live. The overall steep learning curve is one big risk for CCP not getting more players and losing players. ISK is essential. Sure, it should not to be too easy but the actual time investment to make a fair amount of ISK for eg. PvP is totally waste of RL time. It can't be the intention of CCP to mess up their player's RL. We need to face this very realistic: EVE is as most of the MMORPG's a very addictive game where it's hard to keep control over your gaming time depending on what you do ingame. You plan to log at 11PM and you end up in bed at 3:30AM again. It's a fine line, I know. If ISK earning is too easy we end up in a non-thrilling Arcade MMORPG. But to me the ISK case is a serious business. CCP should focus on it.
Overall: for such a big patch the deployment schedule and actual issues are a joke compared to former patches. Well done, CCP. Keep up good work. Get more ppl out from reality and you will make history in gaming.
fully agreed
|
NekoKitten
Neko Industry 'n' PvE Pegasus Coalition
1
|
Posted - 2011.11.30 13:45:00 -
[390] - Quote
Another issue/bug:
You cant sort forward or reverse on items/quantity in the Personal Assets window.
Greetz Neko |
|
Aagron Sasen
Tosh Trading Corporation Stealth Syndicate
0
|
Posted - 2011.11.30 14:03:00 -
[391] - Quote
There is an issue with mining fleets with Hulk and Orca. The hulk is unable to stack ore in corporation hangar of the orca. Message pops up that Hulk pilot not in fleet, corp or has high standings with the orca pilot. |
0lesya
Inglourious. Basterds.
0
|
Posted - 2011.11.30 14:12:00 -
[392] - Quote
The new patch unfortunately did not solve the corp-asset delivery problem. Do we have to assign courier contracts and let the receiver break the box to deliver items from now on? Would produce quite an ugly contract history. |
Ammath
Nasgul Collective Cascade Imminent
6
|
Posted - 2011.11.30 14:12:00 -
[393] - Quote
Question on NPC Customs offices...
1) Do they reinforce like player ones at 25% shields ?
2) Are customs offices 'offlined' when reinforced ?
3) If NPC customs offices dont reinforce do they 'offline'
4) When a customs office comes out of reinforcement does it auto-repair?
|
|
CCP RedDawn
C C P C C P Alliance
0
|
Posted - 2011.11.30 14:22:00 -
[394] - Quote
The following issues should be fixed in an updated client near you soonGäó:
Shift + Enter chat spaces not displaying. Locking pinned windows in position. Incorrect display of the time multiplier in the Mobile Laboratory UI. Issues with the chat channels MOTD. I-HUB Indices not displaying correctly. Issues with fleet members accessing / using the Orca's corporation hangar.
However, we have not yet been able to get in an-house repro for the UI 'disappearing'. If at all possible, if you can reproduce the defect could you please create a bug report with the repro steps and machine and client specs included. This should help us narrow down the cause and get to work. Team Stonehenge. |
|
Thorien Mady
Forgotten Squad
0
|
Posted - 2011.11.30 14:28:00 -
[395] - Quote
Hello i have noticed a small bug.
It would be great to have screenshot for you but i will try to explain. How it can be re-creted:
1, use jump clone 2, go to the Jump clone window in your character sheet 3, observe the text which display how much time is left to your next jump clone 4, after 24 hours when this time runs out, instead of message saying "Available Now" you will/should get some calculation/display formula something like this (format.viewtime.length, minutes=length t=seconds) or something close to it. 5, After closing the character window and reopening on the Jump clone tab the text "Now" is displayed correctly.
My assumption is that when you are observing the Jump clone window while the countdown hits the 0 minutes 0 seconds. the application does not update the text to "Now" but throw up some piece of display code.
Hope this helps, keep up the good work Devs.
Sincerely. |
tikktokk tokkzikk
Switchblade Incorporated DUST ALLIANCE
4
|
Posted - 2011.11.30 14:36:00 -
[396] - Quote
BUG: I can't seem to get the URL in corp details to work. |
E Jizzle
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
1
|
Posted - 2011.11.30 14:39:00 -
[397] - Quote
Found small bug last night.
I had created a note that was over the character limit and after I closed out of it I got a pop box warning me that it was over the limit and I could either edit it cancel the save. I then deleted the note and kept getting the pop up box every couple of minutes and I had to relog to make it sop |
Cujoo Ell
Celldweller Heavy Industries
6
|
Posted - 2011.11.30 14:39:00 -
[398] - Quote
Another issue I noticed in the system map:
- select a bookmark
- right click -> edit/view location
- rename the location
- watch at the selected location, it has the old name
- close and re-open the system map -> fixed
|
Mara Ziyal
Marauders of Despair
0
|
Posted - 2011.11.30 14:42:00 -
[399] - Quote
When im ALT Tabbing into Eve it sometimes happens that the whole userinterface becomes invisble. Only switching in and out of the game again helps. Sometimes this also happens while im in the game... |
Bridget Helm
Science and Trade Institute Caldari State
4
|
Posted - 2011.11.30 14:44:00 -
[400] - Quote
CCP RedDawn wrote: However, we have not yet been able to get in an-house repro for the UI 'disappearing'. If at all possible, if you can reproduce the defect could you please create a bug report with the repro steps and machine and client specs included. This should help us narrow down the cause and get to work.
I did just get this error.However I can tell you how it came about for me. I had two client running and I changed the display of other to quality setting. One continued to perform correctly, the second had dissappearing UI . Tried to Changed the display setting back to performance and system jammed up.
Closed it, reload with lower setting and it worked fine.
Not sure how helpful that is
Edit... just tried it again with shut and opening on qualitity setting and it worked ok |
|
Morar Santee
10
|
Posted - 2011.11.30 14:51:00 -
[401] - Quote
I really like what you were trying to do with this expansion, and having been fairly vocal about changes I couldn't get behind in the past, it's only fair to say that.
Unfortunately, there are a number of issues for me:
- Client crashes:
This is likely related to alt-tabbing. Every other time when I alt-tab out of the game, tabbing back in produces a black screen, and after ten or so seconds, windows informs me the client is not responding.
- Load times:
When starting up the client, the splash screen display seems normal. Afterwards I'm stuck on a black screen for 6 or so seconds, which did not happen before the patch.
- Client restart:
Possibly related to the aforementioned issue - when the client restarts due to a disconnect, this now takes a lot longer than it used to. I'd estimate the desktop is being displayed for at least 30 seconds before the client starts up again.
OS: Windows 7, 64-bit
I'm also not a huge fan of the UI tweaks - in particular the new font, which is a lot harder on my eyes than the old one was. I'm also not too sure about the "current position" and "autopilot" display. I can't see an upgraded functionality there, and I think it is a downgrade in terms of layout. |
Ffreyn Moonflower
The Ion Fist
0
|
Posted - 2011.11.30 14:56:00 -
[402] - Quote
n00n3r wrote:Luciffer 13 wrote:Ok now fix back scanning... Sigs keep on disappearing at smaller scan radius. (4au and under)
Nivek Steyer wrote:Scanning in WH seems to be broken. Back to the days of the mystery sigs and chasing your tail have returned. I have tried 10 different sigs and they all disappear upon going down to 8 AU probes.
Also suffering from this, seems to be a problem when the signal strength is low (sig strength was at 20%, and would lose it when moving down from 4au to 2au)
|
Rasz Lin
6
|
Posted - 2011.11.30 15:13:00 -
[403] - Quote
Contracts broken more than they were
old bug :
can only right click on items in contracts if they are in a stack, if there is only one item you cant right click on it to get "find in contracts" menu
new bug:
http://img717.imageshack.us/img717/6071/121212121.png
1 day to finish auction, i got outbid, game still thinks I already won the auction
yesterday I won BPC contract, isk got transferred, i got BPCs, but I cant click on that contract in contract history, game refuses to show it to me |
Vipieris
Blackwater Syndicate Shadow of xXDEATHXx
4
|
Posted - 2011.11.30 15:13:00 -
[404] - Quote
Cargo-cans don't remember their position on the screen when opened in-space.
When mining, I'd put the can window next to my cargo hold for easy drag-and-drop. Now when I open a new can, it appears in the middle of the screen again...
Can you please make them remember their position as they have since I started playing eve? :) |
Tork Norand
Mechanical Eagles Inc. The Ancients.
1
|
Posted - 2011.11.30 15:15:00 -
[405] - Quote
Not going through 21 pages of issues to see if this one's listed...sorry. So here it is:
When you open an auction contract, in the area where the "Starting Bid" is listed, if the auction is still on-going, right under the Time Left line it shows: "Tork Norand won this auction"
I'm just looking and not even bidding.
--Tork. CEO and Herder of Cats. |
Scrapyard Bob
EVE University Ivy League
411
|
Posted - 2011.11.30 15:17:00 -
[406] - Quote
Corporate Assets window - you can no longer deliver items to individual corp member, only to corp hangars. |
Lady Naween
Dark Steel Industries
0
|
Posted - 2011.11.30 15:20:00 -
[407] - Quote
When viewing this characters full body screen on other char the jacket it used to wear is above the NEX shirt. Noticed same thing with one other char using the same NEX shirt.
Tractor beams and salvagers are Very LOUD!! can they please be affected by quieter turret sounds to. |
Depili
Blood Works Inc. Circle-Of-Two
2
|
Posted - 2011.11.30 15:21:00 -
[408] - Quote
Rasz Lin wrote:Contracts broken more than they were old bug : can only right click on items in contracts if they are in a stack, if there is only one item you cant right click on it to get "find in contracts" menu new bug: http://img717.imageshack.us/img717/6071/121212121.png1 day to finish auction, i got outbid, game still thinks I already won the auction yesterday I won BPC contract, isk got transferred, i got BPCs, but I cant click on that contract in contract history, game refuses to show it to me
There is actually a bug with auction contracts that show the character name viewing the contract as being the winner instead of the real winner of the contract, such links are circulating in locals around jita. |
Cujoo Ell
Celldweller Heavy Industries
6
|
Posted - 2011.11.30 15:24:00 -
[409] - Quote
There was an issue with parsing this post's BBCode |
Hakaru Ishiwara
Republic Military School Minmatar Republic
42
|
Posted - 2011.11.30 15:31:00 -
[410] - Quote
Ffreyn Moonflower wrote:n00n3r wrote:Luciffer 13 wrote:Ok now fix back scanning... Sigs keep on disappearing at smaller scan radius. (4au and under) Nivek Steyer wrote:Scanning in WH seems to be broken. Back to the days of the mystery sigs and chasing your tail have returned. I have tried 10 different sigs and they all disappear upon going down to 8 AU probes. Also suffering from this, seems to be a problem when the signal strength is low (sig strength was at 20%, and would lose it when moving down from 4au to 2au) Buried in the patch notes under the UI category:
Quote:Cosmic signatures may now be filtered according to type. This allows players doing exploration to easily sort Ladar, Gravimetric, Magnetometric, Radar and Unknown cosmic signatures in their system scanner results. Signatures which are still too weak to register their type will not be excluded from this filter regardless of their actual type.
Need to re-do your filters and select the desired type of site(s). If the filters do not designate a specific site type, signatures will disappear @ about 25% strength when probing.
This was a pretty significant update to the game (for those who probe) and it deserves better publicity.
Edit: Looks like we are getting the word out. :D 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
|
Naga Tokiba
Deep Core Mining Inc. Caldari State
5
|
Posted - 2011.11.30 15:33:00 -
[411] - Quote
No matter the outcome of invention - it allways says failed.
|
chez1962
Solar Wind Elite Space Guild
0
|
Posted - 2011.11.30 15:33:00 -
[412] - Quote
Dunno iff its sayed but :
When i move my eve window to sec screen all chat windows disapear Only local and allie chat windows ar open ???
Rest is fine keep up to good work :) |
Naga Tokiba
Deep Core Mining Inc. Caldari State
5
|
Posted - 2011.11.30 15:40:00 -
[413] - Quote
Settings - Show window identification dosent work after login - needs to be toggled off and on in order to work |
Mariner6
EVE University Ivy League
36
|
Posted - 2011.11.30 15:42:00 -
[414] - Quote
Not sure if mentioned already but the green lines that "connect" probes when scanning are gone? Not sure if intentional but really miss them. That was a really nice feature. |
Scrapyard Bob
EVE University Ivy League
411
|
Posted - 2011.11.30 15:45:00 -
[415] - Quote
Confirmation that while you can now manufacture the POS fuel blocks - the tower's fuel bay will not accept them.
15:42:44 Notify You cannot place Gallente Fuel Block in this fuel bay
(Tested on a variety of different towers.) |
Bucca Zerodyme
Good For Nothing Corporation
0
|
Posted - 2011.11.30 15:49:00 -
[416] - Quote
Asmodes Reynolds wrote:Darod Zyree wrote:Denidil wrote:Shane Mark Williams wrote:Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
this, import/export prices are utterly wrong and completely broken. Nope, low sec/0.0 pi for the win Cynika wrote:They were supposed to be twice as before. Not 100 times. My yesterday export tax was at around 6-7k, now it's 600k. I want my money back. Session change timer is still 30 seconds. Patchnotes still say the new 20 second one was implemented. First off, to all the people crying about PI tax changes, especially the people voted above. Yummy care bear tears. Crying some more please I don't think you quite filled your local hisec customs office, yet keep trying you get there. When you dry your eyes out enough to read you may remember a dev blog about custom offices located here: http://wiki.eveonline.com/en/wiki/CustomsOfficeFor lazy people it's copied below: Taxation Tax % is taken off the material's taxable value. This value is set by CCP and is based off the market values in November 2011 Import is always half of export tax The taxable value are the same for all items in the same tier Advanced Commodities: 1,350,000.00 ISK Specialized Commodities: 70,000.00 ISK Refined Commodities: 9,000.00 ISK Basic commodities: 500.00 ISK Planet Resources: 5,00 ISK Let me highlight the important part for those of you who have trouble reading: This value is set by CCP and is based off the market values in November 2011 Import is always half of export taxwhich is the way it should be. Not a percentage of the low number that some CCP developer pulled out of his ass. There was a giant threadnot about it. CCP doing it right for once. Also, side note, CCP I stayed up to buy those new blueprints for the few blocks until 5 AM, totally not cool just springing the fact that you're NOT seeding them on patch day like you announced originally. Otherwise great job. I might actually resubscribe my other accounts. Keep up the good work.
CCP is doing it wrong, you cant just set taxes on the average prize of the items of the markt. you have to choose a constant value, otherwise it will rise and rise and rise. The prices are rising now, what will happen with the taxes then? they will rise aswell, and quess what? right the prices will rise again after adjusting the new taxes to it. |
Malkev
21
|
Posted - 2011.11.30 15:53:00 -
[417] - Quote
Hakaru Ishiwara wrote:If the filters do not designate a specific site type, signatures will disappear @ about 25% strength when probing.
This was a pretty significant update to the game (for those who probe) and it deserves better publicity. I disagree.
The filter system doesn't filter until you'd be able to see the type of sig you're scanning anyways, at which point your personal filter system (right click, ignore) would be able to kick in. Now, instead of being able to simply ignore a result that you don't care about it just suddenly disappears while you're scanning if you have specific filters set up.
Significant? Just seems like code for the sake of code. |
Hakaru Ishiwara
Republic Military School Minmatar Republic
42
|
Posted - 2011.11.30 16:17:00 -
[418] - Quote
Malkev wrote:Hakaru Ishiwara wrote:If the filters do not designate a specific site type, signatures will disappear @ about 25% strength when probing.
This was a pretty significant update to the game (for those who probe) and it deserves better publicity. I disagree. The filter system doesn't filter until you'd be able to see the type of sig you're scanning anyways, at which point your personal filter system (right click, ignore) would be able to kick in. Now, instead of being able to simply ignore a result that you don't care about it just suddenly disappears while you're scanning if you have specific filters set up. Significant? Just seems like code for the sake of code. And I still have no sound in space. All the interface sounds are there, ie button clicks, sidebar noises, but I have no sounds from weapons, gates, wormholes, other players weapons, or any other non-interface noise. PC w/ Windows 7 Don't shoot the messenger. :)
The significance of this change is that players scanning MUST change their filters in order to scan anything down fully. Otherwise, scanning will end in space-rage. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Etara Silverblade
Morex Group Inc. The Babylon Consortium
1
|
Posted - 2011.11.30 16:26:00 -
[419] - Quote
The most painful issue which I have not seen a reply to is the Blueprint list issue in Science & Industry. I can no longer see the PE, can't sort the blueprints, enlarge columns, or do most things I could before.
I was hoping the fix would be in today's patch but it wasn't. |
Luna Far
Arkham Clones Gotham Knights
0
|
Posted - 2011.11.30 16:33:00 -
[420] - Quote
Shane Mark Williams wrote:Hi using the PC version of eve, just exported materials from Planet using custom's office which is now set at 17%.
Yesterday I imported the follaowing :-
5462 Consumer Electronics = 15,750 isk 5462 Machanical Parts = 15,750 isk
Exported :-
1365 Robotics = 615,600 isk
After crucible
5462 Consumer Electronics = 3,825,000 isk 5462 Machanical Parts = 3,825,000 isk
1365 Robotics = 16,279,200 isk
exported 1 Robotic = 5,950 isk
These figures don't make sense and seems very very expensive.
There definitely seems to be a problem. The original dev thread indicated high sec Concord owned customs office would double the tax on imports/exports. However, I'm seeing taxes like this and, in the case of basic processed materials, the customs fees are actually more per unit than market prices are per unit (pre Crucible). If this is CCP's intent, there will be massive inflation in the price of all PI related items in the market.
Did someone get the multiplier wrong when they coded it? Perhaps something between 10x and 100x instead of 2x???
|
|
Jerell Harnaken
Egdald Incorporated
0
|
Posted - 2011.11.30 16:35:00 -
[421] - Quote
Can longer use EVE voice also had quite a lot of others experience this problem. Other then that this is a great expansion. |
DtEarth
AWE Corporation Intrepid Crossing
0
|
Posted - 2011.11.30 16:35:00 -
[422] - Quote
Not sure if this was posted yet :
Windows Identification doesn't work on log it. You have to uncheck the show windows identification than esc out, than recheck. |
Esu Nahalas
Yote Patrol
0
|
Posted - 2011.11.30 16:46:00 -
[423] - Quote
Quick question (I didn't feel the need to start a thread):
Are there any examples of hardwiring items (not implants) that give a boost to an attribute, in the way that the Genolution Core Aug. CA-1 does to Perception? |
Hakaru Ishiwara
Republic Military School Minmatar Republic
42
|
Posted - 2011.11.30 16:49:00 -
[424] - Quote
Planetary Interaction: Unable to access high-sec, Concord-owned Customs Office hangars at multiple planets in a .5 system.
Concord is more than willing to tax me for import / export and yet will not allow me to grab stuff from the hangar?
Seriously, this could be a problem.
Steps to repeat:
1) Jump into the 0.5 system in my Prorator. 2) Warp to a customs office in which I have stuff. 3) Right click on the Concord Customs Office.
All I see is the option to access the CO. There is no option to "Access Hangar." Yes, I am de-cloaked. And, yes, my sec-status is good enough to operate in that system w/o issues from Concord or the local Navy. I have right-clicked everything / everywhere I can think of related to a planet and PI.
What am I missing here? 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
ACY GTMI
Veerhouven Group The Veerhouven Group
34
|
Posted - 2011.11.30 16:51:00 -
[425] - Quote
Tore Vest wrote:Kami - Kaze wrote:Some strange things happen to Ice Mining lasorz when someone crosses the field with engine trails - Mining Lasor shoot over the complet field - Blue Mining rays stay ther for a while but the ship already moved
Orca - Corp Hangar - Fleet buddys with full access to all hangar arrays get messages like: --> You cannot put items into the container because it belongs to [character][owner.name] and you are not in ther fleet blablabla - Fleet buddys can not stable the ice blocks
Also getting some strange messages when i want to order my drones back in the hangar - to far away blabla - can not this can not htat blabla - also have too klick some times on the "scoop to drone bay" button. But one drone stays outside everytime.
The Charackter Editor didn't work very well. Parts of the "top" from the char not loaded in my case today.
But good work. Best Upgrade and rollout since years. Keep it on. Got the same thing .... hulk pilot couldnt put ore into orca hangar..... happend suddenly... when orca was half full... And... that stucked jamming notification is still there
A little more on the Orca hold issue. If my miner tries to drop ore on a stack of the same type of ore, I get the "You are not a member of the fleet" message. If I drop it on an empty spot, or a different type of ore, it works fine. It's still a pain because I try to keep the corporate hangers window as small as possible. The only way for a miner to stack ore in the corporate hangers, that I have found, is to use right-click/Stack all. Neither the Orca pilot nor the hauler have a problem with stacking. Location: Currently circling the toilet bowl that is Eve. |
|
CCP Nullarbor
C C P C C P Alliance
59
|
Posted - 2011.11.30 16:58:00 -
[426] - Quote
Hakaru Ishiwara wrote:Planetary Interaction: Unable to access high-sec, Concord-owned Customs Office hangars at multiple planets in a .5 system. Concord is more than willing to tax me for import / export and yet will not allow me to grab stuff from the hangar? Seriously, this could be a problem. Steps to repeat: 1) Jump into the 0.5 system in my Prorator. 2) Warp to a customs office in which I have stuff. 3) Right click on the Concord Customs Office. All I see is the option to access the CO. There is no option to "Access Hangar." Yes, I am de-cloaked. And, yes, my sec-status is good enough to operate in that system w/o issues from Concord or the local Navy. I have right-clicked everything / everywhere I can think of related to a planet and PI. What am I missing here?
There is no longer a hangar view, you can instead drag from the left hand panel of the customs office directly into your cargo. CCP Nullarbor | Exotic Dancer (and occasional programmer) |
|
GAJY
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.11.30 16:59:00 -
[427] - Quote
Everything looks like this to me
(taken with Camera Phone)
RED
Isn't a system issue, 5870 Crossfire running at 54c in game maxed out. It used to happen in the login screen (when you press esc) but since the new expansion it isn't happening in the login screen anymore but in game. It is also happening in space only, the station is fine (I haven't tested the spinning ship mode, heard it happens in there too though) and to fix it you have to alt tab out and back in again every time you leave a station.
11.11 cat (happened on previous drivers versions with the old login screen) cap 2
Once again PC is fine, not overheating and all components are tested and not faulty, this is the only game it is happening in. |
Scrapyard Bob
EVE University Ivy League
411
|
Posted - 2011.11.30 17:00:00 -
[428] - Quote
Luna Far wrote:There definitely seems to be a problem. The original dev thread indicated high sec Concord owned customs office would double the tax on imports/exports. However, I'm seeing taxes like this and, in the case of basic processed materials, the customs fees are actually more per unit than market prices are per unit (pre Crucible). If this is CCP's intent, there will be massive inflation in the price of all PI related items in the market. Did someone get the multiplier wrong when they coded it? Perhaps something between 10x and 100x instead of 2x???
No, the multipliers are correct. The problem is that under the old system, the tariffs were extremely screwed up across the tiers. P1/P2 tariffs were pretty much ignored by everyone and had zero impact on the market, so people got lazy. Even P3 tariffs were rather small compared to the P4 tariffs.
P0 paid 0.10 ISK/u on products worth 1.50-3.50 (about 2.8% to 6.67%) P1 paid 0.76 ISK/u on products worth 200-800 (anywhere from 0.095% to 0.38%) P2 paid 9.00 ISK/u on stuff worth 6k-10k (about 0.09% to 0.15%) P3 paid 600 ISK/u on stuff worth 35k to 70k (0.86% to 1.7%) P4 paid 100000 ISK on stuff worth 500k to 1200k (8.3% to 20%)
Under today's prices and the new CONCORD tariffs:
P0 - 10% to 20% effective rate P1 - 6.7% to 33% P2 - 7.5% to 17% P3 - 6% to 11% P4 - 6% to 12%
That's a much more balanced tariff across the tiers. As the prices of PI rises a bit on the market, those percentages will inch downward.
Basically, the low-priced products in each tier will either have to raise their prices (i.e. P1 products like Biofuels will go from being 110 ISK/u to about 160 ISK/u) or people will just stop making them. For the rest, everyone needs to do their homework and decide whether their existing factory planets still make a profit or whether they need to switch to a different product.
As long as CCP sticks with these tariff rates for long-term (at least 3-6 months), the market will settle out at a new equilibrium (probably within 1-2 weeks). Everyone will make the same margins as before, but people who are willing to deal with the risk of using POCOs (or make friends) will be able to make higher margins. |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.11.30 17:04:00 -
[429] - Quote
Zalik Rapture wrote:Planetary Commodities Disappearing:
When taking Planetary Commodities from your planet to the customs office, items would usually come in different stacks (which is normal). Problem however, is that if the items are not stacked, only one stack will transfer and the rest refuse to transfer in to your ships hold, even though there is plenty of room for the items, the error message being "You're too far away to do this", even though I'm at 0m to the customs office.
Second issue is that if you leave those commodities that refused to transfer in the customs office, jump systems, and then go back, the commodities are gone! Yet the commodities that were left there before the update remain. Double checked the planets storage facilities in case they were transferred back, and they weren't. This happened on three different planets.
Any one else having this issue?
Running on Windows 7 64-bit.
Yup, this happened to me last night. Only a small amount of stuff, but still... |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.11.30 17:07:00 -
[430] - Quote
Rose Hips wrote:Bug: The "open container" box on the selector no longer "un-highlights" > 2500m. Thus you try opening a wreck or container at any range.
This is intended. Click on "open container" when you're >2500m and you'll approach the container and it will open automatically when you're within range. |
|
|
CCP Nullarbor
C C P C C P Alliance
59
|
Posted - 2011.11.30 17:08:00 -
[431] - Quote
Yes a known issue, I believe the same is true for sov structures. CCP Nullarbor | Exotic Dancer (and occasional programmer) |
|
Voxinian
Vox Mercs
1
|
Posted - 2011.11.30 17:10:00 -
[432] - Quote
Gazaa Trimburr wrote:Presidente Gallente wrote:I will check some issues on SISI later and file bug reports.
UNNERF ISK MAKING I just read a bit about drone regions. Earning ISK in EVE is still very and enough time consuming depending on your experience, skills and what corp/alliance you joined, where you live. The overall steep learning curve is one big risk for CCP not getting more players and losing players. ISK is essential. Sure, it should not to be too easy but the actual time investment to make a fair amount of ISK for eg. PvP is totally waste of RL time. It can't be the intention of CCP to mess up their player's RL. We need to face this very realistic: EVE is as most of the MMORPG's a very addictive game where it's hard to keep control over your gaming time depending on what you do ingame. You plan to log at 11PM and you end up in bed at 3:30AM again. It's a fine line, I know. If ISK earning is too easy we end up in a non-thrilling Arcade MMORPG. But to me the ISK case is a serious business. CCP should focus on it.
Overall: for such a big patch the deployment schedule and actual issues are a joke compared to former patches. Well done, CCP. Keep up good work. Get more ppl out from reality and you will make history in gaming. fully agreed
+1 from me.
I can only play a couple of hours a day at most and it is very hard to make a decent amount of ISK. On occasion I get lucky while exploring for NPC hideouts and salvage and loot a commander ship with nice goodies to sell, but I haven't seen a commander ship in weeks.. while exploring/probing is all I do. Mining is also slow and does not earn all that much versus the time it takes + that it is boring. Also doing missions makes just a little amount of LP's and ISK if you like to stay in high sec space, lvl3 and higher forces you to go to low sec systems thus risking your ship that you bought with the little money you have. I'm not interested in PVP thats why I stay in High sec systems, but high sec is really dull and boring *especially without incursions in high sec) and hard to earn some decent money.
EVE somewhat forces you to play like 6 hours a day if you like to have ISK's to spend on better ships etc.
|
Jragon Soul
M and M Corps Liberi Fatales
0
|
Posted - 2011.11.30 17:11:00 -
[433] - Quote
Has this helped anyone else that couldn't get into the game due to corrupt files? Re-posting as I see a few more posts about not be able to update after I posted this.
"I didn't check to see if there was a fix posted but like a lot of people I couldn't get into the game. Here's what I did.
Try the installer (it will most likely fail) The it will ask if you want to repair. Say yes but pay attention to where it is putting the repair file. (mine was C:\Users\Username\AppData\Local\Temp\nsl2676.tmp) Go there as your repair will probably fail too. Now after your repair Fails and you are in the folder open the Repair.exe there and it should DL and install a fresh copy of eve! You will need a very minor update to play, the DL is about 5.5 GB's and you will have to copy and paste the new install in your Eve install folder but at least you will be able to play. I hope this help!
Alternatively you could just try the Repair.exe in your eve folder and see if that works. Or just copy the Repair.exe from the Temp folder to your eve install folder (for this one you's have to at least start the above process). That may be the best thing to do (you will still have to delete most of the eve files in your eve install folder I think.)" |
Malkev
21
|
Posted - 2011.11.30 17:12:00 -
[434] - Quote
Fitting or removing modules from a ship at a SMA takes FOR. EV. ER.
Frame rate hits the floor when doing so as well. |
Hakaru Ishiwara
Republic Military School Minmatar Republic
42
|
Posted - 2011.11.30 17:13:00 -
[435] - Quote
There was an issue with parsing this post's BBCode 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Hakaru Ishiwara
Republic Military School Minmatar Republic
42
|
Posted - 2011.11.30 17:14:00 -
[436] - Quote
double post. pls delete. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
james1122
Aperture Harmonics K162
0
|
Posted - 2011.11.30 17:17:00 -
[437] - Quote
There is a very annoying bug with changing your fittings in space from an SMA. Every time you take a module off or put a module on the whole client locks up for about 20seconds. Swapping 3 guns on my ship today took about 2-3mins :( |
nasty1
R-.A.-G.-E
3
|
Posted - 2011.11.30 17:18:00 -
[438] - Quote
The eve audio bug, invasion of privacy
I have severe Tourette syndrome (I randomly swear) ever since I downloaded the new stuff it seems my audio stays on longer than I'm pressing the key down
You can imagine my embarrassment when I randomly swear, normally I would just take my finger off the push to talk butten $-ú^%-ú off
I know I'm not the only one with this problem, I would say 35% have the same problem. randomly swear and this has become evident with this bug
It can be reproduced when somebody annoys me and if they don't the audio stays on longer than it should anyway
All my settings are correct
"invasion of privacy" no joke plz help |
Jerell Harnaken
Egdald Incorporated
0
|
Posted - 2011.11.30 17:23:00 -
[439] - Quote
Voxinian wrote:Gazaa Trimburr wrote:Presidente Gallente wrote:I will check some issues on SISI later and file bug reports.
UNNERF ISK MAKING I just read a bit about drone regions. Earning ISK in EVE is still very and enough time consuming depending on your experience...........
Overall: for such a big patch the deployment schedule and actual issues are a joke compared to former patches. Well done, CCP. Keep up good work. Get more ppl out from reality and you will make history in gaming. fully agreed +1 from me. I can only play a couple of hours a day at most and it is very hard to make a decent amount of ISK. On occasion I get lucky while exploring for NPC hideouts and salvage and loot a commander ship with nice goodies to sell, but I haven't seen a commander ship in weeks.. while exploring/probing is all I do. Mining is also slow and does not earn all that much versus the time it takes + that it is boring. Also doing missions makes just a little amount of LP's and ISK if you like to stay in high sec space, lvl3 and higher forces you to go to low sec systems thus risking your ship that you bought with the little money you have. I'm not interested in PVP thats why I stay in High sec systems, but high sec is really dull and boring *especially without incursions in high sec) and hard to earn some decent money. EVE somewhat forces you to play like 6 hours a day if you like to have ISK's to spend on better ships etc.
It's not about how much time you spend doing it's how well you do it I've made 1 bil in about 16 hours of game time. It's about your methods get them right and you don't need to spend loads of time making isk. |
Smoke Adian
2
|
Posted - 2011.11.30 17:33:00 -
[440] - Quote
The word "stargate" has been unneccesarily duplicated before the name of every system in the right click menu. Guessing this had something to do w/ localization stuff, but please fix. |
|
Sha'Aryn
Republic Industry and Logistics for Expatriots
0
|
Posted - 2011.11.30 17:33:00 -
[441] - Quote
While attempting to stack ore in my alt's Orce, I get this message: "Notify You cannot put items into that container because it belongs to {[character]owner.name} and you are not in their fleet, their corporation or held in the highest personal standing by them."
The Orca is configured to allow fleet member usage, and I am the CEO and squad member in the the fleet. |
ACY GTMI
Veerhouven Group The Veerhouven Group
34
|
Posted - 2011.11.30 17:40:00 -
[442] - Quote
Joruz Ghasha wrote:
While the 'move to' functionality when trying to loot a wreck is nice, it gets annoying too. If I'm going somewhere and click the 'loot to' window while slightly out of range the ship changes to head for that wreck and forgets the earlier course.
This is also a problem for me.
My hauler is also a salvager. I see the "Open Cargo" button is lit for a wreck. Ordinarily this means that I don't have to use the tractor beam. When I press it now, it means that shortly the hauler won't be able to transfer ore from the Orca.
Yes, I should check the range, but I'm used to the old functionality. Location: Currently circling the toilet bowl that is Eve. |
steveking
Rainbows in the Darkness
0
|
Posted - 2011.11.30 17:41:00 -
[443] - Quote
Voxinian wrote:Gazaa Trimburr wrote:Presidente Gallente wrote:I will check some issues on SISI later and file bug reports.
UNNERF ISK MAKING I just read a bit about drone regions. Earning ISK in EVE is still very and enough time consuming depending on your experience, skills and what corp/alliance you joined, where you live. The overall steep learning curve is one big risk for CCP not getting more players and losing players. ISK is essential. Sure, it should not to be too easy but the actual time investment to make a fair amount of ISK for eg. PvP is totally waste of RL time. It can't be the intention of CCP to mess up their player's RL. We need to face this very realistic: EVE is as most of the MMORPG's a very addictive game where it's hard to keep control over your gaming time depending on what you do ingame. You plan to log at 11PM and you end up in bed at 3:30AM again. It's a fine line, I know. If ISK earning is too easy we end up in a non-thrilling Arcade MMORPG. But to me the ISK case is a serious business. CCP should focus on it.
Overall: for such a big patch the deployment schedule and actual issues are a joke compared to former patches. Well done, CCP. Keep up good work. Get more ppl out from reality and you will make history in gaming. fully agreed +1 from me. I can only play a couple of hours a day at most and it is very hard to make a decent amount of ISK. On occasion I get lucky while exploring for NPC hideouts and salvage and loot a commander ship with nice goodies to sell, but I haven't seen a commander ship in weeks.. while exploring/probing is all I do. Mining is also slow and does not earn all that much versus the time it takes + that it is boring. Also doing missions makes just a little amount of LP's and ISK if you like to stay in high sec space, lvl3 and higher forces you to go to low sec systems thus risking your ship that you bought with the little money you have. I'm not interested in PVP thats why I stay in High sec systems, but high sec is really dull and boring *especially without incursions in high sec) and hard to earn some decent money. EVE somewhat forces you to play like 6 hours a day if you like to have ISK's to spend on better ships etc. lvl 3 and 4 do not force you into low sec.i do mine out of nakugard and have never been sent to low sec. |
Raid'En
Apprentice Innovations
130
|
Posted - 2011.11.30 17:43:00 -
[444] - Quote
why is the session timer still at 30 seconds ? |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.11.30 17:50:00 -
[445] - Quote
The new typeface is okay: could be better, but could be worse. But why are typefaces of such different sizes used together? In Items, for instance, the main text is quite large, and I could easily read it at 90%. But if I scale down to 90% I can now barely read the tabs because their typeface is much smaller. Can we get the same typeface/size used everywhere, please?
Basically, widening the font then scaling it down makes it... the same size. So no space saved at all.
Also, on sign-in, because the new typeface is so much wider my logon name overflows the text box. Looks messy.
And how do I stop new windows opening as tabs in pre-existing windows?
And where the hell did they find 5.00 ISK as an average price for PI Raw Materials? I want to go sell there. 500 ISK for Processed is a bit optimistic too.
And finally, PLEASE can we have an option to sort Assets by number of items, greatest first? |
Voxinian
Vox Mercs
1
|
Posted - 2011.11.30 17:58:00 -
[446] - Quote
Jerell Harnaken wrote:Voxinian wrote:Gazaa Trimburr wrote:Presidente Gallente wrote:I will check some issues on SISI later and file bug reports.
UNNERF ISK MAKING I just read a bit about drone regions. Earning ISK in EVE is still very and enough time consuming depending on your experience...........
Overall: for such a big patch the deployment schedule and actual issues are a joke compared to former patches. Well done, CCP. Keep up good work. Get more ppl out from reality and you will make history in gaming. fully agreed +1 from me. I can only play a couple of hours a day at most and it is very hard to make a decent amount of ISK. On occasion I get lucky while exploring for NPC hideouts and salvage and loot a commander ship with nice goodies to sell, but I haven't seen a commander ship in weeks.. while exploring/probing is all I do. Mining is also slow and does not earn all that much versus the time it takes + that it is boring. Also doing missions makes just a little amount of LP's and ISK if you like to stay in high sec space, lvl3 and higher forces you to go to low sec systems thus risking your ship that you bought with the little money you have. I'm not interested in PVP thats why I stay in High sec systems, but high sec is really dull and boring *especially without incursions in high sec) and hard to earn some decent money. EVE somewhat forces you to play like 6 hours a day if you like to have ISK's to spend on better ships etc. It's not about how much time you spend doing it's how well you do it I've made 1 bil in about 16 hours of game time. It's about your methods get them right and you don't need to spend loads of time making isk.
Sure to some extend. You probably have a lot of SP which makes it easier, with my 15 mil SP mostly invested in combat related skills it's a different story, I don't even have 1 bil.
Would be great if they would at least add more challenging NPC hideouts in 0.5 and higher with decent loots instead of the peanut looting now or increase the chance to encounter command ships.
|
Voxinian
Vox Mercs
1
|
Posted - 2011.11.30 18:09:00 -
[447] - Quote
steveking wrote:Voxinian wrote:Gazaa Trimburr wrote:Presidente Gallente wrote:I will check some issues on SISI later and file bug reports.
UNNERF ISK MAKING I just read a bit about drone regions. Earning ISK in EVE is still very and enough time consuming depending on your experience, skills and what corp/alliance you joined, where you live. The overall steep learning curve is one big risk for CCP not getting more players and losing players. ISK is essential. Sure, it should not to be too easy but the actual time investment to make a fair amount of ISK for eg. PvP is totally waste of RL time. It can't be the intention of CCP to mess up their player's RL. We need to face this very realistic: EVE is as most of the MMORPG's a very addictive game where it's hard to keep control over your gaming time depending on what you do ingame. You plan to log at 11PM and you end up in bed at 3:30AM again. It's a fine line, I know. If ISK earning is too easy we end up in a non-thrilling Arcade MMORPG. But to me the ISK case is a serious business. CCP should focus on it.
Overall: for such a big patch the deployment schedule and actual issues are a joke compared to former patches. Well done, CCP. Keep up good work. Get more ppl out from reality and you will make history in gaming. fully agreed +1 from me. I can only play a couple of hours a day at most and it is very hard to make a decent amount of ISK. On occasion I get lucky while exploring for NPC hideouts and salvage and loot a commander ship with nice goodies to sell, but I haven't seen a commander ship in weeks.. while exploring/probing is all I do. Mining is also slow and does not earn all that much versus the time it takes + that it is boring. Also doing missions makes just a little amount of LP's and ISK if you like to stay in high sec space, lvl3 and higher forces you to go to low sec systems thus risking your ship that you bought with the little money you have. I'm not interested in PVP thats why I stay in High sec systems, but high sec is really dull and boring *especially without incursions in high sec) and hard to earn some decent money. EVE somewhat forces you to play like 6 hours a day if you like to have ISK's to spend on better ships etc. lvl 3 and 4 do not force you into low sec.i do mine out of nakugard and have never been sent to low sec.
I was send to low sec with a lvl3 distribution mission and security mission. Low sec with a bestower = pawnage.
|
Dark Magnetar
Royal Ordnance Imperial Hull Tankers
4
|
Posted - 2011.11.30 18:31:00 -
[448] - Quote
Varesk wrote:Sometimes the station environment will not load when docking. I am in a Caldari station. Also not everyone in station is showing up in the Guests tab.
Confirming that I typically only see partial guest list loading in stations. |
nasty1
R-.A.-G.-E
3
|
Posted - 2011.11.30 18:37:00 -
[449] - Quote
nasty1 wrote:The eve audio bug, invasion of privacy
I have severe Tourette syndrome (I randomly swear) ever since I downloaded the new stuff it seems my audio stays on longer than I'm pressing the key down
You can imagine my embarrassment when I randomly swear, normally I would just take my finger off the push to talk butten $-ú^%-ú off
I know I'm not the only one with this problem, I would say 35% have the same problem. randomly swear and this has become evident with this bug
It can be reproduced when somebody annoys me and if they don't the audio stays on longer than it should anyway
All my settings are correct
"invasion of privacy" no joke plz help
I forgot to say it seems like settings for voice-activated (im not using voice-activated btw) is conflicting with other settings, not everyone is getting this bug, while downloading Crucible..
Download stoped at 10% so restated download, again it went **** up at 99% with 10 seconds left, I was horrified, anyway did repair.exe, worked and then I had this audio bug so i re-downloaded the whole client.. Gee and installed it and this is where I'm at, other people have the same problem so it's not just me |
Penny Ibramovic
Wormhole Engineers Greater Realms
2
|
Posted - 2011.11.30 18:47:00 -
[450] - Quote
Bookmarks--sorry, locations--outside of a scanning probe's sphere can be almost impossible to see. Could the contrast be increased a little, please? |
|
penelope pitbull
Aperture Harmonics K162
1
|
Posted - 2011.11.30 18:52:00 -
[451] - Quote
Generally, awesome patch, thanks CCP.
2 issues found though:
1. Warping in to a Instrumental Core ladar site, imagine my suprise when I found 4 Sleeper BS instead of the usual 2. Luckily I was able to GTFO in my Tengu Is this a bug or planned, and more importantly are combat sites affected? Might make The Mirror kinda exciting!
2. Refitting is a nightmare. My screen freezes and it takes about a minute to to install one module. Tweaking graphics to low makes no difference. |
Rasz Lin
6
|
Posted - 2011.11.30 19:00:00 -
[452] - Quote
mouse even LESS responsive than it was clicking undock twice every 10 minutes because game doesnt register the first click game now misses clicks in station inventory so instead of drag&drop game generates 'select area' action - also happens ~every 10 minutes to me
UNDOCKING TAKES AGES |
Penny Ibramovic
Wormhole Engineers Greater Realms
2
|
Posted - 2011.11.30 19:01:00 -
[453] - Quote
After jumping out of the home w-space system, so the first jump of the evening, the light blue highlighting of probes' arrows and spheres disappears, leaving no indication that they are selected. The highlighting was fine before this session change. |
Lavoslav Penkala
Appetite 4 Destruction
3
|
Posted - 2011.11.30 19:02:00 -
[454] - Quote
"Items" and "Ships" window are closed every time I dock. Have to open them manually on each dock. |
California Haze
StoneCorp
0
|
Posted - 2011.11.30 19:04:00 -
[455] - Quote
My list of things I feel deserve attention:
1. Portraits resetting- before the patch I could change minor details, now when finalizing the portrait ; the pose, expression, and lighting is reset.
2. Autopilot optimize broke- no need to explain, simply does not work. Also, any possibility of adding a feature that allows one to optimize w/o going into AP settings?
3. Windows not locking when pinned- This has probably been mentioned more than any other issue except PI tax, but I feel it can't be said enough. (I know its going to be fixed, just hasn't happened yet)
4. Window ID doesn't persist- minor issue although deserving of a fix.
5. In-station corp icon is ridiculously large. Of all the great ideas in this update how did this happen?
6. New font, ehh...
7. Any way to remove corp balance from wallet mouse over? Is there supposed to be a setting for this somewhere? |
Monstre
Killing In The Nude E.Y
0
|
Posted - 2011.11.30 19:04:00 -
[456] - Quote
aGRESSION TIMER IN A WORMHOLE??
!how would concord even know?...
found a legion and a talus on a high sec wormhole, engaged them.. when they jumped into high sec to rep up.. we followed... and LO AND BEHOLD... we were able to engage them without concord interference. red skulls and all... so again. fight starts in wormhole, can be finished without provication in highsec. |
Sauron Thule
Shadow Veil Industrial Shadow Directive
0
|
Posted - 2011.11.30 19:06:00 -
[457] - Quote
Market Orders don't export correctly.
When exporting Market orders to a .txt file (wallet-->orders-->export) it only exports gibberish
Notepad can only read the data as "squares" and the occasional timestamp, and posting it elsewhere throws in some odd other characters as well.
I'm using the PC client and the problem persists after today's patch.
Below a small amount of the exported .txt document, and below that the way it should look:
current, problematic export:
t뻵òñSѦG¦ätѦµò¦Sæëµî¼µà¿SѦG¦äµíútëíµàĵò¡tê¼µ¥Ñµ+¬SÑ«G¦äµò¦µÑºµ¦»µàĵò¡t঵Ѧµ¦»Sæët঵Ѧµ¦»µàĵò¡tê¼µ¦íµòºµê¼µæ¬tǼµÑ¦µòútÿ¼µ¦»µ¦àµò¦µò¦G¦ñµ+¦së¼µ¦ÑµÑíµÑ«µ¥«µñ¼t즵ò¦µàäµò¦µ+¼µæ¦tëÑtæôtæíG¦ÑµÑ¡sÖ«µ¦»µ¦¦G¦Ñµìíµ+úµ¦¦SѦG¦ätòñµà¦µÑ¦µ¦»µñ¼Sì¦të»G¦¦µ+¦µà¼sì¦t즵ò¦SÑ¡G¦äµ+¦µà¼sì¦t즵ò¦S¦¡µ¦íG¦ÑtìÑtëút¥»a¦¼pêèpɦpÿ¦pá¦p£¦G¦+pǦpî¦G¦+pî+pä¦pǦpǦG¦¦µàôt릵¦»sÉátò¿µò¼pä¼pǦpǦpǦG¦¦µíöGüѵ+åµ¥¦G¦ÑpǦpǦp£¦pǦS¿¼tæ¬GüísÖëG¦áS¦áµ+»Gü«GǦGÇ¡µàâµæ¼tëíGü¬µàÄtѦSäát즵¦Ñµ¦óGü¦µ¦Éµ¦íG¦¦G¦¦tëöµò¦pä¼pö¦G+¦pî¦pö¼pǦpä¼G+¦G¦¦2011-11-30 08:07:33,G¦¦G¦¦pÿ+pÿ+pá¦G¦¦pǦSÿ¼µ¦í (again, in notepad it only consists of blocks and timestamps)
export the way it was before crucible:
orderID,typeID,charID,charName,regionID,regionName,stationID,stationName,range,bid,price,volEntered,volRemaining,issueDate,orderState,minVolume,accountID,duration,isCorp,solarSystemID,solarSystemName,escrow, 2340698177,20238,733110903,Sauron Thule,10000002,The Forge,60003760,Jita IV - Moon 4 - Caldari Navy Assembly Plant,1,True,1653.35,500,44.0,2011-11-28 21:10:09.000,0,1,7676386,90,False,30000142,Jita,14.06,
|
Mira Stargazer
0
|
Posted - 2011.11.30 19:11:00 -
[458] - Quote
Issues for me: (maybe already mentioned, but didn't read through all posts)
1 - Voice does no longer work.
2 - The windows is already mentioned. But I would like to add another thing with them; when I open upp a new one (fleet for example) it can happen that the new window pushes away the already opened ones (cargo, chat etc) to another place on the screen. It annoys the hell out of me!
That being said, I really appreciate the work you have done with crucible. Thumbs up! |
naed21
The Dark Space Initiative Revival Of The Talocan Empire
0
|
Posted - 2011.11.30 19:11:00 -
[459] - Quote
David Laurentson wrote:My corp has 377 bookmarks, going back six months. They're all either in wormhole space (including holes, ladars and a safespot or two), or they're wormhole exits in k-space.
Was this deliberate?
You think that was a lot? My Corp had over 3,000 corp Locations...
If you right-clicked in space, your client would crash.
It looks like they took every bookmark that we have ever placed into our corp hangers and placed them all into our corp locations, regardless of if we've deleted them or not. |
MadDog1
UNMU
0
|
Posted - 2011.11.30 19:17:00 -
[460] - Quote
Sitting in a station...all in game windows disappear leaving just a frozen picture of the ship. Client freezes. Same thing on auto pilot to a station. Set course for 8 jumps on AP. Came back to frozen client....still registers that I am logged in (I have other accounts running). No ship displayed but all user interfaces are displayed. Something funky is happening.
***Update...
Logged back in hit warp to zero. Gate showed no option to use gate. Came after roughly 25 seconds. Jumped through gate. No problems loading nebula and gates; however, ship and overview did not load for up to a minute. Server lag maybe? |
|
Joe Astor
Federal Navy Academy Gallente Federation
1
|
Posted - 2011.11.30 19:18:00 -
[461] - Quote
Applied the latest update #2...and can't log into the game at all.
On one account/character I get to the dock screen, and can spin my ship, but no chat windows appear, and none of the neocon buttons perform their functions.
On my main, I get to the "Character Selection - Entering Game As "Joe Astor" black background screen, then that's as far as I can get.
Everything (logging in and neocon wise) was ok pre-update #2. |
Lord Vimuhla
ABC Warriors
0
|
Posted - 2011.11.30 19:18:00 -
[462] - Quote
new expansion is great.
minor issues i've noticed are:
* cant see the cap booster sizes in station hangar (200, 150 etc)
* the "lock target" text when you hold the ctrl key is alligned so that it obscures the jamming timer bar when being jammed by enemies
* the arrows graphic on the starboard wing of the nighthawk seem to be pointing the wrong direction
* sound is bugged when you salvage - if you zoom in close to your ship the salvage / tractor beam noise gets stuck on a loop even after you've stopped salvaging (have to disable / enable sound to fix)
the other issues i have are cosmetic so i'll post them on the appropriate forum |
Caprica BattleStar
Republic Federation Of Cylons
1
|
Posted - 2011.11.30 19:18:00 -
[463] - Quote
PC version.
1 bug: Corporation Location doesn't work at all.
IN space I click on location ( can - planet - gate -everything ) .. i clik on save location and on bottom i can only choouse personal location ( while it's clear you should able to choose corporation location ).
i tryed also to click and drag location from hangar to corporation location but it doesn't work
2) wallet ..it doesn't work at all too.
i don't have option to see it like "primary " wallet like is write on dev blog.
I got direction role.. ceo tryed too.. |
Wgaf
tech-legion STR8NGE BREW
0
|
Posted - 2011.11.30 19:19:00 -
[464] - Quote
DEVS i need help undocked from station in pod no overview at all no way to warp to anywhere not even my pod in view tried logging in / out stuck cant get in game HELP
wow took 8 attempts to get back in game sorted now |
Mao Ze Dung
Black diamond battalion Preatoriani
0
|
Posted - 2011.11.30 19:20:00 -
[465] - Quote
Hello, I am using Quad core with Nvidia 430 or something like that. I can see all the effects and everything except for ship spinning. I can't spin my ship. I can double-click to open cargo and all that stuff, but I cant spin it. It's like locked. CCP, I expect you to fix this, or else my gameplay is going to be under heavy batter. I really liked that and was happy to see that back. |
Genoir
The Dark Reapers
2
|
Posted - 2011.11.30 19:27:00 -
[466] - Quote
CCP RedDawn wrote:The following issues should be fixed in an updated client near you soonGäó:
Shift + Enter chat spaces not displaying. Locking pinned windows in position. Incorrect display of the time multiplier in the Mobile Laboratory UI. Issues with the chat channels MOTD. I-HUB Indices not displaying correctly. Issues with fleet members accessing / using the Orca's corporation hangar.
However, we have not yet been able to get in an-house repro for the UI 'disappearing'. If at all possible, if you can reproduce the defect could you please create a bug report with the repro steps and machine and client specs included. This should help us narrow down the cause and get to work.
Thank you for your bug report. Your report ID is 120357 |
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 19:43:00 -
[467] - Quote
Dear CCP
when opening loot container in space the last screen position isn't remembered anymore.
With the ship cargo it still works...
|
Lord Maple
True Grit Logistics Preatoriani
0
|
Posted - 2011.11.30 19:50:00 -
[468] - Quote
Has anyone actually looked into the cost of the blocks and what the towers will be consuming now?
Instead of a small POS consuming fuel every 4 hours it now consume 1 block an hour. One block equaling the normal consumption of a Large Tower Which makes running a small a lot more expensive.
So here is how I look at it. (This is a estimate using my own methodology, don't kill me)
Say one block equals 500,000.00 isk (price calculated before new patch)
Small takes 1 block per hour (24x1)x30= 720 blocks per 30 days. This makes running cost for a Small POS 360,000,000.00
Medium takes 2 blocks per hour (24x2)x30=1,440 blocks per 30 days 720,000,000.00
Large takes 4 blocks per hour (hope you see what I'm getting at) (24x4)x30=2,880 blocks per 30 days 1,440,000,000.00
So what use to cost about 360mil to run a large tower now cost 1.4 bil a month can you say WTF? So, what happens when Fuels Blocks cost 800,000.00
Small goes to 576,000,000.00 Mediums goes to 1,152,000,000.00 Large goes to 2,304,000,000.00
So in essence an increase of 540% to run a large POS. equation (2,304,000,000.00-360,000,000)/360,000,000.00=540% increase. I used 360mil because the fuel block is based on a large tower before expansion.
I like the idea of Fuel Blocks but some just messed up big time. Is this CCP attempt to kick all high sec POS out or to increase prices across the board, IDK but please help me in my cause to tell these guys they messed up somewhere in their calculations.
Please check my math. Just don't go hatin'. |
MiltGyver
Universal Might DSM FOUNDATION
1
|
Posted - 2011.11.30 19:52:00 -
[469] - Quote
When I log in while my Loki is active it pops up with a window that wants me to choose subsystems. The categories are showing but no subsystems so I can't choose anything. I click cancel, then another window wants me to choose a ship. I can choose the Loki there but then it doesn't load the ship in station. I can undock and use the ship, but when I dock up again it still doesn't show the ship in station.
Window identification doesn't stick anymore. I can untick/tick the checkbox and then it works until the client is restarted. This is happening on one client only, may be one account. |
Kallie Rae
NorCorp Security AAA Citizens
4
|
Posted - 2011.11.30 20:04:00 -
[470] - Quote
MiltGyver wrote: Window identification doesn't stick anymore. I can untick/tick the checkbox and then it works until the client is restarted. This is happening on one client only, may be one account.
Noticed the same here, also seems to only be on one account as you say. |
|
T'Ka Nejed
Oris Enterprises
0
|
Posted - 2011.11.30 20:13:00 -
[471] - Quote
Great expansion in all...
...but PI export/import taxes in Hisec seem a bit exaggerated. I'm not shure if I will continue to use PI in the future, have to see how item prices evolve. |
|
CCP karkur
C C P C C P Alliance
25
|
Posted - 2011.11.30 20:27:00 -
[472] - Quote
Etara Silverblade wrote:The most painful issue which I have not seen a reply to is the Blueprint list issue in Science & Industry. I can no longer see the PE, can't sort the blueprints, enlarge columns, or do most things I could before.
I was hoping the fix would be in today's patch but it wasn't. Hi Etara, I've been looking into the issue, and I think I might know what the problem is. It would be a huge help if you (or anyone reading this who also has this problem) could go on Sisi, repro it there, and use the in game bugreport tool to submit a bugreport. . If I'm correct, this has to do with your settings, and therefore I'm having a hard time reproing it on my machine. (I do think clearing your settings should work, but I know that's not something people like doing). |
|
PImperatorII
Aliastra Gallente Federation
0
|
Posted - 2011.11.30 20:33:00 -
[473] - Quote
My first post got eaten, so this time I summarize.
Lowsec PI launch of Mechanical parts disappears from planet, but does not show up in Journal / Planetary launches, and cans are not on overview either. Happened twice on two different planets, same system.
Please look into this! |
isk4trade
Cogitation Mining and Industrial Trading
3
|
Posted - 2011.11.30 20:43:00 -
[474] - Quote
I did not read the whole 24 pages here so don't know if these issues were already brought up and I apologize if they were.
Up until yesterday (the release of Crucible) one was able to turn on the Tactical Overlay in the Solar System Map mode and see 5 AU, 10 AU, 15 AU, 20 AU, 25 AU ... etc ... rings from ones position in that system and they are not present now at all.
I found them VERY handy for setting up probes as I am sure many other pilots were.
Can we have this function back please ?
me
P.S.
I also notice that some asteroid belts have changed positions (EXACTLY) with each other (at least in Arnon) and have had to redo all my bookmarks in said asteroid belts ... I hope that is not gonna be "fixed" and I will have to do it over again.
me again |
Mynas Atoch
Eternity INC. Goonswarm Federation
20
|
Posted - 2011.11.30 20:50:00 -
[475] - Quote
CCP karkur wrote:Etara Silverblade wrote:The most painful issue which I have not seen a reply to is the Blueprint list issue in Science & Industry. I can no longer see the PE, can't sort the blueprints, enlarge columns, or do most things I could before.
I was hoping the fix would be in today's patch but it wasn't. Hi Etara, I've been looking into the issue, and I think I might know what the problem is. It would be a huge help if you (or anyone reading this who also has this problem) could go on Sisi, repro it there, and use the in game bugreport tool to submit a bugreport. . If I'm correct, this has to do with your settings, and therefore I'm having a hard time reproing it on my machine. (I do think clearing your settings should work, but I know that's not something people like doing).
You are correct. Clear all settings fixes it.
|
St Mio
Imperial Academy Amarr Empire
155
|
Posted - 2011.11.30 20:54:00 -
[476] - Quote
PC client, Load Station Environment off: When docking while in Map View/Mode, once you've docked in station your HUD and modules still show until you exit map mode. |
Voxinian
Vox Mercs
1
|
Posted - 2011.11.30 20:54:00 -
[477] - Quote
I am encountering a sound issue now with the salvager. After deactivating the salvager the sounds keeps on playing endlessly. Have to relog to fix it. I had this issue in the past with acceleration gates too. |
Saki Kaskas
Stahlhelm Ratchet
0
|
Posted - 2011.11.30 20:55:00 -
[478] - Quote
Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
same as me - I tried testing some graphic options - seems it's shader or hdr settings but not sure.
This needs to be fixed as playing is nearly impossible with this !!!!! |
HaleyBerries
Brutor Tribe Minmatar Republic
1
|
Posted - 2011.11.30 21:04:00 -
[479] - Quote
Ok CCP eve is buggy as **** now....
OUt trying to mine, 3 accounts.2 hulk accounts strip miners arent showing cycle progress jsut blinking green
1 hulk and orca cant show roid as locked, targeting on grid shows blinking still trying to lock, but roids are locked and drones/strips operating.
transfering from hulks to orca corp hanger, get message that dont have rights if im try to put on current pile in the orca..........
not sure what else will pop up, but these are the currently annoying ones atm.
going to try cache reset later but things just bugging out, nothign major but all are fraking annoying.
Still a good job on the patch, just hope you get the kinks worked out soon. |
MadDog1
UNMU
0
|
Posted - 2011.11.30 21:11:00 -
[480] - Quote
HaleyBerries wrote:Ok CCP eve is buggy as **** now....
OUt trying to mine, 3 accounts.2 hulk accounts strip miners arent showing cycle progress jsut blinking green
1 hulk and orca cant show roid as locked, targeting on grid shows blinking still trying to lock, but roids are locked and drones/strips operating.
transfering from hulks to orca corp hanger, get message that dont have rights if im try to put on current pile in the orca..........
not sure what else will pop up, but these are the currently annoying ones atm.
going to try cache reset later but things just bugging out, nothign major but all are fraking annoying.
Still a good job on the patch, just hope you get the kinks worked out soon.
I'm in the same boat. 1 orca, 2 hulks out mining a belt. I select a roid and the roid stays selected after clicking another roid. When I target a roid, they show up as still in the process of targeting them. The roids, even though they are already target, show flashing arrows as if they are in the process of being targeted.
|
|
Sizeof Void
Center for Advanced Studies Gallente Federation
49
|
Posted - 2011.11.30 21:22:00 -
[481] - Quote
Regarding font type, you'll never get an universal agreement on the "best" font type. Ideally, there should be a selection of fonts - hundreds of font types are unnecessary, but 3-4 font types would probably be sufficient.
Regarding font size, the ratio of the largest-to-smallest size should not be greater than 2:1. In the current UI, the ratio is more like 3:1, which makes the largest font size too large, when the UI scaling is set to 100%, and makes the smallest font size too small, when the UI scaling is set to 90%. I think that this is the major usability problem with the new font implementation. |
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.30 21:29:00 -
[482] - Quote
CCP karkur wrote:[quote=Etara Silverblade] could go on Sisi, repro it there, and use the in game bugreport tool to submit a bugreport. . (and if you do, it would help if you could post the bugreport ID so it's easier for me to find it) Thanks
I tried 2 times to send a bug report on SiSi ... comes back with authentication error...
I am 100% sure having used the proper password.
|
Salpun
Paramount Commerce
93
|
Posted - 2011.11.30 21:31:00 -
[483] - Quote
Gazaa Trimburr wrote:CCP karkur wrote:[quote=Etara Silverblade] could go on Sisi, repro it there, and use the in game bugreport tool to submit a bugreport. . (and if you do, it would help if you could post the bugreport ID so it's easier for me to find it) Thanks I tried 2 times to send a bug report on SiSi ... comes back with authentication error... I am 100% sure having used the proper password.
if you are using a sisi alt you need to change the name.
also if you have a lot of screen shots and its a data base issue error appears the devs are looking for those bug reports to. |
Alcius
EVE University Ivy League
0
|
Posted - 2011.11.30 21:36:00 -
[484] - Quote
Here are the issues I am currently experiencing:
On patch day:
- Map takes very long to load (Star map) - PI windows are not changable in size -> some informations is hard to read/extremly clinched - standard tab overview issues (adding/removing wrecks doesn-¦t show all of them; however it works in the other overview tabs; loading other settings didn-¦t help either) - undocking takes relatively long - patching error during the initial Crucible patch; workaround run repair.exe which seems to fix it - cannot pin windows - it seems that some windows - after rearranging them - don-¦t stay where they are, but moved just some millimeters around after switched space and docked up (in spinning mode)
Issues since today (Client update):
- calendar button (bottom left) isn-¦t working on my main account; however it does work on my alt; workaround: click it once (so that it would normally show up) and then press & hold CTRL + TAB and select it - memory issues when running two clients at the same time after some hours; it seems the memory is added up, but not released (running 8 GB of RAM and therefore my windows pagefile is deactivated)
brief system settings: - Win7 64 Bit SP1 fully patched - 8 GB RAM (pagefile deactivated) - i7 K 875 - Nvidia GTX 480 (graphic settings maxed on both clients) - Running two clients at the same time
If more specified information is necessary, then pls PM me (will hardly follow this thread). |
Palovana
Inner Fire Inc.
34
|
Posted - 2011.11.30 21:37:00 -
[485] - Quote
CCP karkur wrote:(snip) If I'm correct, this has to do with your settings, and therefore I'm having a hard time reproing it on my machine. (I do think clearing your settings should work, but I know that's not something people like doing). Thanks
Clearing settings wouldn't be so big of a problem if we had a way to export and re-import them. Nudge. Please support: export of settings in editable format
Your stuff goes here. |
Teinyhr
A Club for Reputable Gentlemen
0
|
Posted - 2011.11.30 21:47:00 -
[486] - Quote
Thankfully I seem to have been spared from most of the bugs, already reported some, but here's one... Information tab suddenly started only opening on the upper left corner, and doesn't remember it's size and shape. Small issue among many perhaps, but quickly gets annoying for a compulsive "show information" clicker.
If this is a common problem or there is a known fix, please enlighten moi. |
Lee Anderson
Eternal Profiteers
3
|
Posted - 2011.11.30 22:02:00 -
[487] - Quote
IDK if this is happening to other ppl but concord is not showing up to gankers or anyone showing aggression in highsec, sure if you fire on a gate the gate guns will shoot you but concord will not. I hope a dev can verfiy this so that it can be fixed and jita is a mad house atm. http://eveportal.net/Guides Great site for Mission Reports
|
Bloodcarver
The Suicide Kings Test Alliance Please Ignore
0
|
Posted - 2011.11.30 22:03:00 -
[488] - Quote
Tried patching my 2nd comp this evening, patch failed so decided to do a fresh install.
All im getting is archive extraction failed: 3. from the online installer and that i should do a manual download.
So i do a manual download of the 3 files, suprise suprise it failed/
I read on here that your blaming antivirus software for the curroptions so i turned it off and both online and manual downloads have failed yet again. Some help might be nice.. |
Skeito
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.11.30 22:05:00 -
[489] - Quote
not sure if this is already mentioned, or even if its an issue, but has anyone else noticed that CCC rigs dont appear to be working as intended and giving the bonus? |
Xerophthalmia
Dreddit Test Alliance Please Ignore
0
|
Posted - 2011.11.30 22:08:00 -
[490] - Quote
My Tengu is flying backwards. How can I fix it? |
|
Lee Anderson
Eternal Profiteers
3
|
Posted - 2011.11.30 22:11:00 -
[491] - Quote
Xerophthalmia wrote:My Tengu is flying backwards. How can I fix it? http://wiki.eveonline.com/en/wiki/Clearing_the_cache_and_settings this should fix it.
http://eveportal.net/Guides Great site for Mission Reports
|
Ya Huei
Imperial Collective
33
|
Posted - 2011.11.30 22:13:00 -
[492] - Quote
Corp Bookmarks:
Folders and bookmarks should appear instantaneously, we map out a bunch of wormholes on a daily basis, and often have multiple people scanning down wormholes.
to keep order we create a folder per system, and everyone can then dump their sigs into that folder. The fact that its not synchronising quickly enough is a pain in the arse, and we still end up warping to eachother to get the bookmarks.
so ye..
Idea is great, but sync faster plx
|
Darkter
Humanum Erectum Free United Spirits
1
|
Posted - 2011.11.30 22:14:00 -
[493] - Quote
First off sorry peps i just dont have the time to read 25!! Pages
1] The drop "xxx" item in a corp member hangar on a staion you have a office is not posibel any you can however Drag'nDrop unto the member hangar plz fix it ... we cant remodly drop stuff on to members who need it
2] waths up with the laag i had to reinstall Gfx driver on 1 comp to get it to run 4 clients again !!!
3] voice keep "forgeting" to relese the button when som members speek in a channel ... plz fix it we dont want to here them eat fart burp and so on
Just the stuff i have found so far ..... Just all over a grate patch :):
|
Darkter
Humanum Erectum Free United Spirits
1
|
Posted - 2011.11.30 22:20:00 -
[494] - Quote
Joe Astor wrote:Applied the latest update #2...and can't log into the game at all.
On one account/character I get to the dock screen, and can spin my ship, but no chat windows appear, and none of the neocon buttons perform their functions.
On my main, I get to the "Character Selection - Entering Game As "Joe Astor" black background screen, then that's as far as I can get.
Everything (logging in and neocon wise) was ok pre-update #2.
try to update youre Grafik driver to the lates i helpd 2 ally members so far |
Dierdra Vaal
Veto. Veto Corp
74
|
Posted - 2011.11.30 22:29:00 -
[495] - Quote
the star map takes a very long time to load compared to the pre-expansion version.
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |
|
CCP karkur
C C P C C P Alliance
25
|
Posted - 2011.11.30 22:29:00 -
[496] - Quote
Depili wrote:Rasz Lin wrote:Contracts broken more than they were old bug : can only right click on items in contracts if they are in a stack, if there is only one item you cant right click on it to get "find in contracts" menu new bug: http://img717.imageshack.us/img717/6071/121212121.png1 day to finish auction, i got outbid, game still thinks I already won the auction yesterday I won BPC contract, isk got transferred, i got BPCs, but I cant click on that contract in contract history, game refuses to show it to me There is actually a bug with auction contracts that show the character name viewing the contract as being the winner instead of the real winner of the contract, such links are circulating in locals around jita. Yeah, there was a small bug there... it was fixed today, and the fix should be going to TQ soon. |
|
Rasz Lin
6
|
Posted - 2011.11.30 22:36:00 -
[497] - Quote
waypoints to station break autopilot OPTIMIZE button, it sucks |
Felicia Tennyson
Tennyson Court
0
|
Posted - 2011.11.30 22:41:00 -
[498] - Quote
sorry if not going through all the posts and some issues would've been mentioned
1. Show Window Identification is not working, it resets each time client is ran
Workaround: uncheck then check the option again to make it work (extremely annoying for ppl who multi-boxes
2. Station set as BM does not get auto-dock set automatically
Workaround: have to open info window of said station and select "set destination" from the top left context menu (not sure if it is working as intended)
3. targetting crosshair animation can froze or not display properly on regular basis
4. character sheet collapse / expand button can disappear when clicking on skill training notification right after logged in
Workaround: close and reopen character sheet |
ACY GTMI
Veerhouven Group The Veerhouven Group
35
|
Posted - 2011.11.30 22:44:00 -
[499] - Quote
Another issue that I find disturbing is that some bright spark took the time to change the messages that appear in the fleet orders window. Why?
Before I could broadcast "Align to Habu VII/1" now the line is so long that the 'align to' destination is not visible unless the fleet window is unusably wide, and it doesn't appear to wrap.
What was wrong with the old messages? Location: Currently circling the toilet bowl that is Eve.
Member of the 6%ers. |
Lancot
Luxusbuerg
0
|
Posted - 2011.11.30 22:47:00 -
[500] - Quote
I haven't seen this on the last 3 pages so here goes:
Whenever I enter a station, my chat windows appear on the upper left, instead of staying on the lower left. I have them aligned on top of each other. This issue fixes itself when I undock. I will provide screenshots if necessary. |
|
California Haze
StoneCorp
0
|
Posted - 2011.11.30 22:53:00 -
[501] - Quote
Do you suppose we could be able to toggle wether or not we would like our CPU/GRID displays to be positive or negative? |
Malinstwo Hanomaa
MFS Corp
0
|
Posted - 2011.11.30 22:59:00 -
[502] - Quote
http://i44.tinypic.com/2yxeqdw.jpg Red highlighted area. I can add, i didn't target or even click on the asteroid.
Other little thing that has changed, but is very annoying for me atm.: Before the Crucible, when I was docked and used the science and industry window, to go to the planetary mode, the station service menu (where the agent list is, etc.) was automatically minimalised. But know it stays up, and I have to minimalise it by my own to have a clear view of 'my' planet.
edit: -Win 7 x64 PC |
Jegaro
Dark Matter Inception Ministry of Inappropriate Footwork
0
|
Posted - 2011.11.30 23:00:00 -
[503] - Quote
Ok running this game on my alienware m11x with top spechs and its still moves like an old lady, also ship rarely shows up and even when i turn the graphics down it gets worse and screws with my screen and cpu usage. i thought this was a great expansion and i knew it was alot of hard work and i appreciate it but dang i dont need a super computer to run this thing. |
ACY GTMI
Veerhouven Group The Veerhouven Group
35
|
Posted - 2011.11.30 23:05:00 -
[504] - Quote
Voxinian wrote:]
I was sent to low sec with a lvl3 distribution mission and security mission. Low sec with a bestower = pawnage.
I don't think this is really a new issue, although they may have made it worse. I've had missions in Low Sec, from a Hi Sec agent, at every level, and of every type that I can think of.
You are right, though. I don't even take Level 4 ships into Low Sec for a mission, but the problem is worse for lower levels because the missions take so much less time. The chances of 'going bust' with an agent are greatly increased.
This character went through a three day period, in Kor-Azor, where I was only able to run one Level 1 mission a day before busting.
Oh, there was only one Level 1 agent withing 30 jumps for the corp I needed to run missions for.
Location: Currently circling the toilet bowl that is Eve.
Member of the 6%ers. |
Sizeof Void
Center for Advanced Studies Gallente Federation
50
|
Posted - 2011.11.30 23:06:00 -
[505] - Quote
When creating a courier contract, in the last screen - Confirm (4/4), item quantities are incorrectly listed as ISK values.
Example: Guristas Silver Tag x 2.00 ISK
|
Kamuria
Science and Trade Institute Caldari State
3
|
Posted - 2011.11.30 23:22:00 -
[506] - Quote
When i logged for the 2nd time in the crucible expansion all chat windows were missing, they weren't even minimized. I had to reset all settings.
Jukebox still going into an infinite loop, that bug has been maintained alive by your commitment to excellence for over 1 year now. |
John Galt Doobenheimer
Blood Bond LLC
0
|
Posted - 2011.11.30 23:31:00 -
[507] - Quote
Some issues I found:
1. "F11" it does not slide your "selected item" window out of the way
2. "Ctrl + F9" does not remove minimized windows from the screen to take UI free screen shots
3. Combining "Information" window and "People & Places" window. If you are looking at the people and places portion, and open an "Information" window item, it will not make the Information window go to the top, you have to click it.
4. Jukebox - When you add CCP tracks to your own playlist, they show up as mls://UI_AUDIO_AMBIENT021
5. I seem to be running into non-bookmarked stargates a lot more frequently
Really, just minor inconveniences on my part that I've experienced. Great patch. Sometime in the future I plan on buying myself one of the new ships CCP implemented, probably the Tornado or Talos which are visually stunning. |
Evei Shard
Science and Trade Institute Caldari State
25
|
Posted - 2011.11.30 23:37:00 -
[508] - Quote
When using the "notes" tab in Character information, positioning the cursor does not work via clicking as it did previously. This appears to work as normal in the Notepad. If you have multiple lines, you click on one of the lines and it sets the cursor to that position. This no longer works in the Character Information notes.
Unrelated: One of my accounts lost about 3 or 4 days worth of skills (3 skills went from level 4 to level 3). Profit favors the prepared |
Hao Wu
Mercurialis Inc. RAZOR Alliance
5
|
Posted - 2011.11.30 23:49:00 -
[509] - Quote
Struggling to apply patch:
Keep getting:
Error: error ept0015: File Not Found: res/audio/602932923.ogg
I have tried both the auto-updater and manually downloading the Crucibles patch. Have tried different methods of applying patch on FOUR different clients on 2 different computers (all different folders)
From reading similar posts on error ept0015, seems to be a disk space issue? But I have at least 30GB (minimum), so can't figure out why I'm getting this error.
Cheers
|
Malinstwo Hanomaa
MFS Corp
0
|
Posted - 2011.12.01 00:07:00 -
[510] - Quote
Hao Wu wrote:Struggling to apply patch:
Keep getting:
Error: error ept0015: File Not Found: res/audio/602932923.ogg
.....
Try appling it: http://s000.tinyupload.com/download.php?file_id=55980394615313968183&t=5598039461531396818338579
i hope it will work.
|
|
Cyra Foruk
MinTek Heavy Industries MinTek Conglomerate
0
|
Posted - 2011.12.01 00:10:00 -
[511] - Quote
nVidia Control Panel, specifically the Anti-Aliasing settings, don't seem to have any affect within the EVE client since Crucible. I even rolled back my drivers to the previous version, but to no avail.
The Control Panel was working in Incarna. I have submitted a petition.
OS: Windows 7 (64bit) GPU: nVidia GeForce GTX460SE (Driver Version: 285.62) This. Is. Not. A. Signature!
Dont-think-about-it, dont-think-about-it, dont-think-about-it... |
Hao Wu
Mercurialis Inc. RAZOR Alliance
5
|
Posted - 2011.12.01 00:36:00 -
[512] - Quote
no luck, cannot seem to run the repairer either - increasingly suspicious it's my aging pc i.e. client end issue.
Thanks for the help though :) |
Tanaka Aiko
ICE is Coming to EVE Goonswarm Federation
8
|
Posted - 2011.12.01 00:40:00 -
[513] - Quote
sometimes the windows identification disappear on fixed windows mode, making us unable to know which char we are on. unchanging and rechecking the box works |
Hakaru Ishiwara
Republic Military School Minmatar Republic
43
|
Posted - 2011.12.01 00:46:00 -
[514] - Quote
Experienced the same issue as others have reported above regarding having multiple stacks of a particular good in a CO where moving one of those stacks to the ship cargohold returns an error message and that stack is rendered inaccessible.
Ran a test and found that the stack "00:14:35 Notify You fail to move that because it is no longer within your reach." is really already stacked and a ghost of its former self. Still, this is a bug and confusing at first.
Separately, I logged a character off in-space. Nothing special about that, right? When I logged him back in, ALL chat channels were gone. When I joined a fleet, one set of channels (windows that had been docked with one another) returned. When I jumped across a few systems, local channel returned. My corp channel still hasn't returned.
That was really weird. Time to relog and see what happens.
Previously, the update appeared to manage things ok in terms of window retention and placement.
All of the above is with Crucible, Update #2 patch, fyi.
p.s. Up yours CCP Forums. Foiled your plot to crush my post via Copy and Paste. When will this be fixed CCP? 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Daedalus Arcova
Havoc Violence and Chaos
210
|
Posted - 2011.12.01 00:54:00 -
[515] - Quote
Client crashes when alt+tabbing between clients.
Happens every time. The client that crashes is the one I'm switching over to, not the one I've switched from.
Using Windows 7. |
Bluebeard
LoneStar Industries Comatose Alliance
0
|
Posted - 2011.12.01 01:08:00 -
[516] - Quote
Asset search has lost the ability to specify a minimum quantity.
An example is where I search for tritanium, with a minimum quantity of 1,000,000 units.
Before the patch, I would get a nice list of stations with 1mil + units. Now i get every station with 1 unit or more of tritanium and I have to manually look through 200+ stations to find which are worth doing a pickup on.
Please add the quantity filters back. |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 01:46:00 -
[517] - Quote
Can we have the punctuation in the new typeface made a little more prominent? Colons and full stops / decimal points are almost invisible. |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 01:47:00 -
[518] - Quote
Bluebeard wrote:Asset search has lost the ability to specify a minimum quantity.
An example is where I search for tritanium, with a minimum quantity of 1,000,000 units.
Before the patch, I would get a nice list of stations with 1mil + units. Now i get every station with 1 unit or more of tritanium and I have to manually look through 200+ stations to find which are worth doing a pickup on.
Please add the quantity filters back.
This +++ |
Huur Sjet
Booteco
0
|
Posted - 2011.12.01 01:51:00 -
[519] - Quote
The Required Skills for Omnidirecional Tracking Link T1 and T2 is realy the same? |
Orgell Evaan
Tax Avoidance Through Alliterative Syndication
0
|
Posted - 2011.12.01 02:18:00 -
[520] - Quote
Sessym wrote: Anyways, does anyone experience visal artifacts after a session change? (everything that has a 3d model has a blinding red overlay to it)
Confirming blinding, flashing, siezure-inducing bright red overlays on leaving station. Sections of ship, planets, stations, gates... |
|
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 02:19:00 -
[521] - Quote
In Volumes that don't have a decimal quantity, can we have the decimal zeros shown, instead of having them blanked? Either that, or align the values on the decimal point instead of right-aligning them.
Also, why do some commodities (e.g. Noble Metals) have a .0 decimal when others (e.g. Base Metals) don't? Can you get fractions of a unit of Noble Metals? Consistency, people; consistency... |
GuidoCom
Eve Defence Force Fatal Ascension
2
|
Posted - 2011.12.01 02:28:00 -
[522] - Quote
Small issue, but with new patch, we are no longer able to anchor our UI windows to the bottom of the screen. (whereby clicking the top-bar of a dialogue, minimizes it downward instead of upward)
its where i keep my scanner and drone windows.
thanks for your fantastic work and your attention to this issue --Guido |
Jita Bloodtear
Bloodtear Labs
19
|
Posted - 2011.12.01 02:43:00 -
[523] - Quote
Even if you're in the same player corp and same fleet, you can no longer stack items on top of each other in another player's cargo can.
Quote:Notify You cannot put items into that container because it belongs to {[character]owner.name} and you are not in their fleet, their corporation or held in the highest personal standing by them. It seems only the original owner of the can have the ability to stack items in the can. This bug has a massive debilitating effect on legitimate jetcan miners who require the ability to stack ices/ores on top of each other for easy pickup (bots just warp back to station).
You can still place items into the can, but you just can't add to existing stacks unless you're the one who made the can.
Update for clarity: You can still issue the "Stack All" command. What I'm talking about is the Drag Drop ability of stacking items onto an existing stack |
NanoSpirit
Black Rebel Rifter Club
0
|
Posted - 2011.12.01 03:07:00 -
[524] - Quote
Got several Issues that I list here:
- Need to run repair tool after patch download, work fine after (using pc, xp)
- When I alt-tab and come back into game, the F11 map keep popping up on the side everytime
- Loot box staying in the middle of my screen and don't remember my preference
- I got some DISPLAY problem (using ATI Radeon 4800hd) and can't see my inventory and overview.. they are actually disapearing or just blank font covering the icon... Happen if I'm using alt-tab to many times
- Got the Probes problem, but that wasnt really a prob until I realize the preference was all UNCHECK.. I think u guys can fix that. because as soon people ssee what type the cosmic signature his... they disapear... kind of silly
So far gorgeous patch, u fix some important issue and the world is so much beautiful. Just fix those little bug and koodo
keep the good work
Nano |
Messoroz
AQUILA INC
63
|
Posted - 2011.12.01 04:39:00 -
[525] - Quote
The trusted sites system in the IGB is now broken. After a site is trusted and you close the IGB and reopen it and go back. The browser will no longer send any headers at all(including HTTP_EVE_TRUST) but will still display the trusted site icon int he right hand corner. More details in bug report #120419 for TQ and #120429 for SiSi. |
Evannia Samael
Dreddit Test Alliance Please Ignore
0
|
Posted - 2011.12.01 04:42:00 -
[526] - Quote
fps drop with each jump or session change, alt+tabbing and returning fixes this
running 64-bit windows 7, two radeon 2900XTs in crossfire mode (i suspect this is related), 2560x1600 res |
Horus upercal
Traveler 52 D-Collective
0
|
Posted - 2011.12.01 04:42:00 -
[527] - Quote
Global report for incursions showing the lp pool is broken as for every hq site completed the lp pool on the global report decreases by 3000 lp per site journal still shows you getting the lp though |
Bernie Nator
Insidious Design Talocan United
9
|
Posted - 2011.12.01 04:45:00 -
[528] - Quote
Messoroz wrote:The trusted sites system in the IGB is now broken. After a site is trusted and you close the IGB and reopen it and go back. The browser will no longer send any headers at all(including HTTP_EVE_TRUST) but will still display the trusted site icon int he right hand corner. More details in bug report #120419 for TQ and #120429 for SiSi.
THIS. It's annoying having to go through and retrust all the sites all over again. |
Tas Nok
Hedion University Amarr Empire
12
|
Posted - 2011.12.01 04:49:00 -
[529] - Quote
On balance an excellent expansion and for me at least a trouble free download and install HOWEVER
Meh/annoying --Single or multiple clients, if you are jumping and have any windows open that make repeated calls to the server (market/Mail/corp) you get insta-lag if you close those windows and stick with overview and chat, problem goes away --Font causes minor issues fitting into certain spaces, but its not like I loved the old font either --Unable to sort log entries by time (its stuck with new events at the bottom)
Bad --The black background for scanning is good, the absence of the tactical overlay on the solar system map is bad, --The near impossibility of moving my probes to a dimmed BM on a black background, way too hard to see now --Sig names in WH have changed and will cause no end of confusion (AVV-405/HVV-405/KVV-405 etc...) --The jump thru WH icon lights up anywhere on grid now, if far enough away it will warp to it then jump, but at smaller distances it will now attempt to slow-boat then jump... kinda awful, need another button up there for the warpto/jumpthru function
Awful --The absence of all WH JUMPS from the API, several folks asked on the test server threads but got no response from the devs as to why this was snuck in with no warning. (ie Dotlan doesn't measure jumps on sisi ever) I understand CCP trying to make WH more realistic, but if banking-contracts and medical clones all work out here, why can't I have my Jump intel?? --Not experienced 1st hand on TQ yet, but I did see it on SISI, so if aggression timers carry out from Null/WH that's a whole new game of grief both for hunters and the hunted... could be fun to agress whole fleets then escape, or lots of scanning noobs are gonna lose pods right before they dock because they still have agression... kind of a toss up.
Just Ugly This isn't a whine-post about the new PI taxes, but I seriously had no idea CCP was so in love with players taking over that they made the interbus offices so awful, so folks have no choice but to move to HS or kill the interbus towers to put up their own. I paid 9000 isk to move 1000 E.Uranium off a planet on Monday, I had to Pay 1.530.000 to move that same 1000 units today that's a 16,900% (SIXTEEN-THOUSAND-NINE-HUNDRED PERCENT) increase... so needless to say I'm done with PI till this gets 'adjusted' I cannot afford the new gantrys yet and that price mark-up is just outragous... so I'm off to find yet another source of income that hopefully won't get nerfed repeatedly. (Seriously, I like the idea, I just didn't think CCP would poison the well so much as to make it worthless for me)
|
Arakas
The Legion of Spoon Curatores Veritatis Alliance
0
|
Posted - 2011.12.01 05:02:00 -
[530] - Quote
Having issues with running two clients at the same time with windows popping in and out every jump or undocking. Only thing that stays consistant is the UI. All other interfaces will blank in and out like alt-f9 for taking screenies. though they still take up there "space" you just cant see them and all you see is a void of space and your UI.
problem persists if you have to alt-tab with running on one screen. also very difficult to navigate space with NO right clicking menu. have had some close calls with death because of this latter part. Have not had this problem till after second quick patch came out after cruicible. |
|
Sassums
Wormhole Exploration Crew Transmission Lost
25
|
Posted - 2011.12.01 05:05:00 -
[531] - Quote
Lots of players having crash issues with Windows XP - there is a thread about it here:
https://forums.eveonline.com/default.aspx?g=posts&t=39671&find=unread
Also I have noticed that it takes a lot longer to load the game map as well as character information windows. |
BeanBagKing
Terra Incognita Intrepid Crossing
37
|
Posted - 2011.12.01 05:14:00 -
[532] - Quote
Here is an issue I haven't seen a dev respond to yet. Drone Hordes. It's been brought up in the anom balance feedback thread where the reply mostly consisted of telling the players that the drone hordes were bugged, and as an ongoing effort to fix bugs, they were going to change to wave spawns. However, the only anomalies being balanced were the bounty anoms because these could be easily measured.
I think all drone residents immediately realized this was an effective nerf (though I'm not claiming a purposeful one). However, I hadn't seen anyone put forth numbers proving that this was a nerf, or how bad it was. I set out to do both of those things, I don't pretend to know an answer in how to fix it (though several have been suggested), nor do I care to get involved in the miners vs drone minerals arguments. All I care about as a combat pilot is isk in my wallet to turn into ships.
Here's my results. I would defiantly call the findings an "issue" with Crucible. There is a TL;DR at the top, but I hope you'll read it all the way through. http://www.orderofatlas.com/eve/drone_hordes.pdf |
Lyrrashae
Crushed Ambitions Reckless Ambition
53
|
Posted - 2011.12.01 05:32:00 -
[533] - Quote
Apparently, even people with much nicer rigs than mine are getting this issue:
Frame rate drops to nothing with heavy lag/stutter in asteroid-belts--moving the camera away from the 'roids speeds it back up.
Rig:
HP MediaCentre m8125x Intel CoreQuad2 Q6600 at 2.44GHz OS: Windows Vista 32bit Memory 2GB DDR2 GPU: NVIDIA GEForce 7350LE, latest drivers
Assuming it isn't just a hardware issue, than fix we can haz pls, kthxbai.
I A/F/K cloak in Jita. Does that count? |
aetherguy881
Malformed Entity
1
|
Posted - 2011.12.01 05:32:00 -
[534] - Quote
My windows are randomly disappearing. Restarting the client does fix, but the Esc. menu is also included in the issue.
Killing the process is the only reliable way to kill the client now.
That's what I've noticed so far. |
DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.01 05:37:00 -
[535] - Quote
Hm, I have two toons docked in same station. I want to trade some items but according to one of the characters, the other one is not present in the station. I can see from the other character that the first is listed but not from the second to see the first. I have never seen this or read about it. Also when looting or sharing a can miner/hauler, the window does not remember the last set possition or size. |
Lykouleon
Wildly Inappropriate Goonswarm Federation
342
|
Posted - 2011.12.01 06:14:00 -
[536] - Quote
1) With scroll-able windows (such as a chat window), if I'm using the MOUSE4/MOUSE5 buttons on my mouse to communicate through Teamspeak/Mumble, the client will continuously scroll the last active scroll-able window either up or down.
2) There seems to be issues with Google Chrome and correctly rendering elements of the forums (particularly character portraits and when posting/replying to threads) since right before Crucible was launched. They've since gotten slightly worse. Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD
WIdot Director of Quality Control and Ironically Signing My Title to Posts To Make People ~mad~ |
Hakaru Ishiwara
Republic Military School Minmatar Republic
43
|
Posted - 2011.12.01 07:23:00 -
[537] - Quote
I am experiencing the unresponsive UI issue.
Specifically, the IGB and character sheet windows will not respond to a mouse click on the minimize button.
The windows will close when the "X" icon is clicked.
PC, Win7, 64bit Crucible, Patch #2 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Nose ElGrande
Cha Ching LtD Ewoks
2
|
Posted - 2011.12.01 07:25:00 -
[538] - Quote
Teclador wrote:Hi CCP,
Cool Backgrounds.
But, direct trade don't work on every char when docked in station.
1. Actually, I was able to trade with an alt in station that was not listed in the guest display. I could not initiate the trade (since there was no name to click on) so I had the alt find me on the list and start the trade. Definite problem displaying who is actually in station.
2. Regarding the Lemming Button (the new Warp+Jump target):
- Previously the symbols would highlight when you could click on them, and then dim (example being the 'Warp to' symbol) so there was visual feedback that the button had been pressed. I feel like an OCD person in an elevator, did I click the jump button yet, let me press it again. Please give it a state indication.
- There is no indication in the interface that the Warp will continue with a jump. Please change the message above the HUD from 'Warping to' to 'Warping and Jumping' if the Lemming Button has been pressed.
- Provide a means to cancel the Jump portion of the Warp+Jump action. One is unable to use Ctrl-Space because one is in warp, and trying to time the 'stop ship' command in the split second one arrives at the gate (before control is handed to the 'jump' action) is very difficult. If you can give us a way to concel the accidental push of the Lemming Button, we will stop calling it that....
3. Although I am no longer having problems with the entire top-window control menu going dead-to-mouse (I used to have to move to the grey pane to get the o_X symbols to reappear) I often am unable to click on the '_' symbol to minimize the window. I can close it, I can make it translucent, but I can't minimize it .. .without closing and re-opening the window.
4 And yes, please clarify the current Interbus CO tax rates. The PI team never implied that the NPC Corp Taxes would be in addition to the 'slighly higher than high sec' tax rate. 105x is not double.
Thanks for listening
|
Nalha Saldana
Eternity INC. Goonswarm Federation
38
|
Posted - 2011.12.01 07:43:00 -
[539] - Quote
There are some minor scaling UI issues when scaling at 90%
Sov menu bars http://img7.imageshack.us/img7/1407/20111201033934.jpg Also all targets look like they have a tiny bit of damage on all 3 layers http://img840.imageshack.us/img840/701/hpbar.jpg |
Roime
Blue Republic RvB - BLUE Republic
38
|
Posted - 2011.12.01 07:44:00 -
[540] - Quote
1) I really like the new font and it's made my EVE experience undoubtedly much better... but I did some testing yesterday and looks like I'm in a fortunate situation- 100% scaling suits my screen size and resolution, in my use case everything is perfect.
2) scaling to 90% on 24"@1920x1200 simply does not look good. There are several issues, worst is what is probably the source of all "my eyes get sore/tired/burn" -comments, they are real and the fault is EVE:
- the font looks like it's a bitmap font that is scaled to a non-native size, and anti-aliased, making it blurry and actually hurting my eyes. Idk the actual tech behind the font, but problem looks very similar to a bitmap font displayed at wrong size. UI scalings should lock to nearest native font size, and work from there.
- there are several scaling errors in various parts of the UI; words appear in different font sizes (Items list), text is not aligned to baseline, words are not aligned to left.
After this test I fully understand the rage and think people should seriously be more chill about each other and the font. CCP should also look into this technical issue, it is not as simple as different opinions.
|
|
Jade Nexia
CHON THE R0NIN
5
|
Posted - 2011.12.01 08:02:00 -
[541] - Quote
Bugs
- I have problem to type numbers when I try transfer ISKs to/from my wallet. I'm unable to put in any numbers, but I can use mouse wheel to scroll numbers. I'm running on Windows 7 64-bit and Windows XP SP3 32-bit all the same across all clients.
- Overview and Selected windows are moving when I minimize/maximize them. I have in right top corner of screen Selected Window (not pinned) and Overview window is snapped under Selected Items Window not pinned too). I have snap distance 3 pixels. When I minimize both and then maximize only Overview window it move and snap to upper right corner not in position where it was before I did minimize that window. When I then maximize back Selected Items window Overvier window move down and snap back under Selected Items window.
Problems
- I'm unable to see numbers in names of COs in Overview because name is now really long and fill up whole overview. New names are excessive long like "Interbus Customs Office (J152257 II)". Most significant part of name planet number is at end of text.
- Numbers aren't sorted, because IX is before V not after VIII, please make proper sorting order for numbers or start using numbers like 1,2 ... etc. and sort it properly not 1,10,2, etc. I don't see reason why to use "Roman" numbers in EVE client.
|
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 08:34:00 -
[542] - Quote
Nose ElGrande wrote:[quote=Teclador]
- Provide a means to cancel the Jump portion of the Warp+Jump action. One is unable to use Ctrl-Space because one is in warp, and trying to time the 'stop ship' command in the split second one arrives at the gate (before control is handed to the 'jump' action) is very difficult. If you can give us a way to concel the accidental push of the Lemming Button, we will stop calling it that....
Actually, hitting Ctrl-Space during the warp DOES cancel the jump, just as it has always cancelled the dock portion of a warp+dock command. |
RaTTuS
BIG Gentlemen's Agreement
145
|
Posted - 2011.12.01 09:07:00 -
[543] - Quote
Show Window Identifcation , does not always work - with it switched on when I enter the game it does not show until I toggle it in the menu http://eveboard.com/ub/419190933-134.png
|
Dex Caliber
Foot Runner
0
|
Posted - 2011.12.01 09:39:00 -
[544] - Quote
While mining I have the name of an asteroid stuck in the middle of my screen also, my speed indicator usually shows 0.0 ms while not moving, it has disappeared (the 0.0ms that is) |
Elistea
Seedless Inc Shadow of xXDEATHXx
7
|
Posted - 2011.12.01 09:53:00 -
[545] - Quote
My issue is kinda severe one. ---> I CANT PLAY EVE thnx to it. Thnx CCP!
I was jumping gate and instead arriving on other side i got black screen and couldn't do anything. This new fancy bug just rendered my account useless.
My other accounts are working (so far) so its definitely game's issue - not mine.
Wondering how many more "Easter eggs" are w8ting for us...
|
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 09:58:00 -
[546] - Quote
Okay, this PI tax debate...
I'm in hisec. I want to export 160 Test Cultures, and it's going to cost me 144,000 ISK. That's 900 ISK per TC.
Best selling price in region for TCs is 350 ISK, and it's not like I'm in some diddly little backwater region...
What's the point...? |
Akane Mishima
United Abominations Mercenary Management
1
|
Posted - 2011.12.01 10:09:00 -
[547] - Quote
Crappeshotte wrote:Okay, this PI tax debate...
I'm in hisec. I want to export 160 Test Cultures, and it's going to cost me 144,000 ISK. That's 900 ISK per TC.
Best selling price in region for TCs is 350 ISK, and it's not like I'm in some diddly little backwater region...
What's the point...?
Bro I feel ya, my taxes went from being around 15k, to 880k...... thats kinda ridiculous. Idc what anyone says these new taxes are really messed up. I make my living off of PI and its how I pay for Eve if CCP doesnt fix this they'll be losing me. On another note, if im getting charged these ridiculous prices I guess I can just adjust my price of coolant from 8k to something ridiculous like 16k per unit and everything will be okay. So for all you POS owners if you wanna get cheap, affordable fuel again you better be screaming at CCP for gutting PI. |
Frozen Neuron
FROZEN CORP
0
|
Posted - 2011.12.01 10:18:00 -
[548] - Quote
Alt-Tab makes ingame windows disappear (apparently randomly), making it impossible to dualbox the nebulae is still there but no overview, chat, scanner, fleet windows. sometimes you can still use the contextual menu to warp somewhere, sometimes it's impossible to click or right-click anywhere sometimes, after a while or after a few more alt-tabs, the windows appear again. if not, the only way out of game is to end the EVE.exe process
very very annoying |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 10:23:00 -
[549] - Quote
Akane Mishima wrote:Crappeshotte wrote:Okay, this PI tax debate...
I'm in hisec. I want to export 160 Test Cultures, and it's going to cost me 144,000 ISK. That's 900 ISK per TC.
Best selling price in region for TCs is 350 ISK, and it's not like I'm in some diddly little backwater region...
What's the point...? Bro I feel ya, my taxes went from being around 15k, to 880k...... thats kinda ridiculous. Idc what anyone says these new taxes are really messed up. I make my living off of PI and its how I pay for Eve if CCP doesnt fix this they'll be losing me. On another note, if im getting charged these ridiculous prices I guess I can just adjust my price of coolant from 8k to something ridiculous like 16k per unit and everything will be okay. So for all you POS owners if you wanna get cheap, affordable fuel again you better be screaming at CCP for gutting PI.
If nothing changes, the hisec market for high-end commodities is either going to skyrocket, or it's going to die. And if it skyrockets, then it will still die, only more slowly and more painfully. Nulsec may be sniggering up its sleeves as Customs Offices fall to their guns, but hisec good DO filter down into nulsec, and this change IS going to affect everyone. |
Mattihius Di'otopies
Steel Dawn Inc.
0
|
Posted - 2011.12.01 10:26:00 -
[550] - Quote
I was under the impression that the new Caldari Battle Cruiser, Naga, would be capable of fitting Seige Launchers, yet there are no Launcher hardpoints? |
|
JagerJake
Rapalje Tear Extraction And Reclamation Service
0
|
Posted - 2011.12.01 10:33:00 -
[551] - Quote
Mattihius Di'otopies wrote:I was under the impression that the new Caldari Battle Cruiser, Naga, would be capable of fitting Seige Launchers, yet there are no Launcher hardpoints?
it got changed midway in the testing sessions on sisi.
other changes also happened to other tier 3 bc
|
Akane Mishima
United Abominations Mercenary Management
1
|
Posted - 2011.12.01 10:37:00 -
[552] - Quote
Crappeshotte wrote:Akane Mishima wrote:Crappeshotte wrote:Okay, this PI tax debate...
I'm in hisec. I want to export 160 Test Cultures, and it's going to cost me 144,000 ISK. That's 900 ISK per TC.
Best selling price in region for TCs is 350 ISK, and it's not like I'm in some diddly little backwater region...
What's the point...? Bro I feel ya, my taxes went from being around 15k, to 880k...... thats kinda ridiculous. Idc what anyone says these new taxes are really messed up. I make my living off of PI and its how I pay for Eve if CCP doesnt fix this they'll be losing me. On another note, if im getting charged these ridiculous prices I guess I can just adjust my price of coolant from 8k to something ridiculous like 16k per unit and everything will be okay. So for all you POS owners if you wanna get cheap, affordable fuel again you better be screaming at CCP for gutting PI. If nothing changes, the hisec market for high-end commodities is either going to skyrocket, or it's going to die. And if it skyrockets, then it will still die, only more slowly and more painfully. Nulsec may be sniggering up its sleeves as Customs Offices fall to their guns, but hisec good DO filter down into nulsec, and this change IS going to affect everyone.
Yup, I was just explaining to a corp mate. All P1+ PI stuff is going to sky rocket in price and heres why.... PI that isnt profitable is going to be dropped so a considerable amount of PI mats on market will stop being produced and some people may drop PI completely. So less, more expensive PI mats, and less people making those mats = smaller much more expensive economy.
This will definitely affect POS owners who dont have the PI skills to make their own fuel and relied on the market for cheap fuel. So you'll have less people out there with POS's which reduces the amount of opportunities to make large sums of ISK for smaller corps.
This patch doesnt benefit anyone and just hurts the entire Eve economy, exports were fine there was no need to raise the price so steeply. There was no exploitation or just insane amounts of ISK coming from PI I dont see the reasoning behind it. |
Jenn Makanen
Science and Trade Institute Caldari State
83
|
Posted - 2011.12.01 10:40:00 -
[553] - Quote
Crappeshotte wrote:Okay, this PI tax debate...
I'm in hisec. I want to export 160 Test Cultures, and it's going to cost me 144,000 ISK. That's 900 ISK per TC because some oik has calculated the "average" price of refined commodities is 9000 ISK.
Best selling price in region for TCs is 350 ISK, and it's not like I'm in some diddly little backwater region...
What's the point...?
"Average" prices are stupid unless the demand is the same for all products. Which it clearly isn't, and never will be. Hence averaging out the prices of a wide range of vastly different commodities is pure unadulterated bollocks.
Find somewhere better to sell them. Hell, Jita's up to 7300 now. for a buy price.
Yes, taxes are up. yes, it hurts. yes, you're an idiot for making something you can only sell at 350 isk, when you could pick something better. |
Risingson
Mezzanine Inc INDP
0
|
Posted - 2011.12.01 10:55:00 -
[554] - Quote
now being able to filter cosmic sigs on their nature: currently it does only filter sigs when you scan them beyond 25% which renders the feature useless. Eveeye.com-áNew Eden Bordcomputer Systems |
Joe Astor
Federal Navy Academy Gallente Federation
1
|
Posted - 2011.12.01 10:57:00 -
[555] - Quote
Not sure if it's been mentioned yet or not, but can't drag and drop items from Market's Browse, Search, or Quickbar into chat/evemail for a quick link anymore. |
Noillia Durmot
The Scope Gallente Federation
3
|
Posted - 2011.12.01 11:06:00 -
[556] - Quote
Nivek Steyer wrote:Scanning in WH seems to be broken. Back to the days of the mystery sigs and chasing your tail have returned. I have tried 10 different sigs and they all disappear upon going down to 8 AU probes. Nice we have a new warp trail Back in Time.
Check your filter settings. Mine had all reset causing exactly what you describe.
|
Solstice Project
Cult of Personality
215
|
Posted - 2011.12.01 11:07:00 -
[557] - Quote
When i shot down a ship somebody, at the 0-minute in the combat log, i see some SQL-stuff (i believe) ... but not 0 minutes. shows a minute after a minute, though.
When i get added, i see a {level} instead of the actual standing. "Mariella Gilmore" has no head, but hair, when rendered in full body view. (show info)
I haven't got my billion isk yet. The UI acts way too responsive, that has to be a bug. the salvager makes weird noises.
that's it. xD |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 11:11:00 -
[558] - Quote
Jenn Makanen wrote:Crappeshotte wrote:Okay, this PI tax debate...
I'm in hisec. I want to export 160 Test Cultures, and it's going to cost me 144,000 ISK. That's 900 ISK per TC because some oik has calculated the "average" price of refined commodities is 9000 ISK.
Best selling price in region for TCs is 350 ISK, and it's not like I'm in some diddly little backwater region...
What's the point...?
"Average" prices are stupid unless the demand is the same for all products. Which it clearly isn't, and never will be. Hence averaging out the prices of a wide range of vastly different commodities is pure unadulterated bollocks. Find somewhere better to sell them. Hell, Jita's up to 7300 now. for a buy price. Yes, taxes are up. yes, it hurts. yes, you're an idiot for making something you can only sell at 350 isk, when you could pick something better.
No, I'm not an idiot for making something that was profitable up until two days ago.
Anybody would scream if taxes were raised by thousands of percent.
I actually use TCs for further manufacturing, but have to export them from one planet to use them on another (thus paying two more tranches of exorbitant tax which hyper-inflates the price of the final product).
The knock-on effect of such vastly raised prices will be negative for the majority of players.
My argument against averaging prices of differing commodities remains valid.
Otherwise, I agree with you. |
Ebrens Derwycx
Locusts.
0
|
Posted - 2011.12.01 11:19:00 -
[559] - Quote
Assets window, search tab is missing "min quantity" and "max quantity" options after patch. |
Fennisair
Autocannons Anonymous
13
|
Posted - 2011.12.01 11:23:00 -
[560] - Quote
I know the POS Fuel Block BPO's have only just been seeded etc... but I haven't seen any mention of this little problem.
As per the Dev Blog recommendation I decided to put some fuel blocks in my tower nice and early (along with the regular fuel load), but got this message:
[ 2011.12.01 10:42:48 ] (notify) You cannot place Minmatar Fuel Block in this fuel bay
It's a Minmatar Medium tower.
Tried the stront bay as well just in case... nope.
Is it a bug or is this going to be switched on nearer to fuel change-over time?
|
|
Spacing Cowboy
Ordo Drakonis Nulli Secunda
15
|
Posted - 2011.12.01 11:23:00 -
[561] - Quote
Some more "brigtness" on white lettering in UI please / overview its all looks a bit grayed-out, especially when scaled to 90% its getting worse it seems\
|
Anselm Cenobite
Gold Ring Enterprises Resonance Cascade Scenario
0
|
Posted - 2011.12.01 11:27:00 -
[562] - Quote
Is anyone else getting "low fuel" messages for your POS after they expanded the fuel bay? I have 14 days' supply of all relevant fuels, but I keep getting messages about less than one day's fuel remaining each hour. I've added extra POS fuel just to be safe, but I wonder if the faction POSes (with their now-larger fuel bay of 140K m3) trigger the one-day warning as if they were still 100K m3 in fuel bay size?
Can anyone else confirm or refute this? |
Dun'Gal
Imperial Academy Amarr Empire
0
|
Posted - 2011.12.01 11:40:00 -
[563] - Quote
Any word on the issues with the HUD? IE. capacitor is showing incorrect levels and wildly fluctuating levels (going both up and down,) and now I am also seeing incorrect levels of shield. Very disconcerting in combat situations where both of these things are quite important to know. |
ALRAA
NorCorp Enterprise No Holes Barred
0
|
Posted - 2011.12.01 11:53:00 -
[564] - Quote
Problem when refitting ship on a pos in WH - it takes a looong time for each move of modules, into or out of slots.
Saving of ship setups does not work. The fitting window opens but no content.
Also: Request for corp bm to also work within alliance - alliance bm??
Other: Awesome patch! Very nice visually and quite a few useful UI thingies :)
P.S: I agree with the ones above and before who wants the UI font size a tad bit smaller. |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 11:53:00 -
[565] - Quote
Ebrens Derwycx wrote:Assets window, search tab is missing "min quantity" and "max quantity" options after patch.
PLEASE fix this, and fast. |
Kaivaja
State War Academy Caldari State
2
|
Posted - 2011.12.01 12:28:00 -
[566] - Quote
When selecting probing filters, the drop down selection menu gets a scroll bar when I have 6 filters of my own. This is bad: I have to use the scroll bar to be able to see the built-in "Show All". Could you please remove the scroll bar from the selection?
Another issue: When moving probes in F10 Solar System Map, stacks don't work reliably. For example if I have a few bookmarks near a planet, I can not reliably (it can work sometimes) access all my bookmarks, planet and its moons from the map using mouse. It's even worse if I have a few bookmarks at a wormhole location that I have already visited: the wh icon usually blocks access to those bookmarks. A few months ago I could hover the mouse over the any area in F10 map and the full stack used to display reliably.
If I hover mouse over a bookmark in F10 map, I don't see the range. This used to work a few months ago. I think it should be displayed, since it's information you can get easily anyway by starting warp to the bookmark and aborting the warp immediately.
Why do probe ranges have decimals in the scanner window? It's silly to have "0.50 AU" or "8.00 AU". "0.5 AU" and "8 AU" are much more readable.
I just opened my F10 map and I was able to see all my bookmarks wonderfully clearly. I did a few scans and suddenly all bookmark icons in the map are very dim and almost impossible to see. What changed the icon visibility? |
Branquinha2
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.01 12:37:00 -
[567] - Quote
Seems every alliance that was wardec Surrendered During Downtime, we are getting a server rollback! |
Evenus Battuta
12
|
Posted - 2011.12.01 12:41:00 -
[568] - Quote
1.When trying to import materials to planet surface, volume insufficient message comes out when there is actually enough free space in launchpad.
2.I cannot warp to custom office accurately when trying to, sometimes I stoped at as far as 14km away. dunno if this is a bug or not. |
Klam
Church of Boom
8
|
Posted - 2011.12.01 12:56:00 -
[569] - Quote
Eve Voice hasn't worked since the patch. Was working fine right before the patch.
When joining small fleets that don't use 3rd party comms, this is really devastating to playing eve.
I've skimmed this thread and seen many other complaining of the same issue. |
Akane Mishima
United Abominations Mercenary Management
1
|
Posted - 2011.12.01 13:03:00 -
[570] - Quote
Ok so P1 is now 880k to export, and P2 is now 5mil? Im hoping these prices dont scale with m3. Im in .1sec and thats kinda stupid. Why should I pay that? I make about 48mil a day from PI and now that I realize P2 is that expensive... I'll only be making 21mil a day... someone get me a lawyer this is just ridiculous. CCP you cant do that to PI for real? Its already a pretty big endeavor getting PI to be profitable enough to even bother with. Now that youve raped it this hard.... Your going to kill the market. |
|
studen1
Imperial Shipment Amarr Empire
0
|
Posted - 2011.12.01 13:16:00 -
[571] - Quote
Akane Mishima wrote: CCP you cant do that to PI for real? Its already a pretty big endeavor getting PI to be profitable enough to even bother with. Now that youve raped it this hard.... Your going to kill the market.
It's simply CCP way of saying "PI is not for HIsec". Of course, it also means that PI is not meant for carebears like myself. Happens. Market will adjust itself, just supply will move from empire to null/low sec corps. They will earn more, I will not earn @#$%. Well.
|
Mindnut
Rockbiter Industries The Chaos Engine
0
|
Posted - 2011.12.01 13:47:00 -
[572] - Quote
studen1 wrote:Akane Mishima wrote: CCP you cant do that to PI for real? Its already a pretty big endeavor getting PI to be profitable enough to even bother with. Now that youve raped it this hard.... Your going to kill the market.
It's simply CCP way of saying "PI is not for HIsec". Of course, it also means that PI is not meant for carebears like myself. Happens. Market will adjust itself, just supply will move from empire to null/low sec corps. They will earn more, I will not earn @#$%. Well.
What I'm wondering is why they gave us the possibility to do it in high sec in the first place? I've invested hundreds of milions to settle on 46 planets and now I have to move to low sec or pay riddiculous tax just cause CCP changed their mind, hehe...
Anyway, I'm not here to whine about PI...
When I run more then 1 client and alt tab for a while or enter planet view and then come back (alt-tab) to the other account my whole UI and overwiew disapears (as if pressing CTRL+F9). Sometimes it flashes, sometimes it's transparent and showing in parts.
It comes back sometimes when I click in space where panel was - like wallet or market button. When I click it - it shows up and brings back the whole UI. But it'll disappear soon anyway.
I don't get this bug untill I log on annother toon and start alt-tabbing. The first time it happened was when I wanted to run a mission on 2 accounts |
|
CCP karkur
C C P C C P Alliance
25
|
Posted - 2011.12.01 13:52:00 -
[573] - Quote
Crappeshotte wrote:Ebrens Derwycx wrote:Assets window, search tab is missing "min quantity" and "max quantity" options after patch. PLEASE fix this, and fast. This was actually changed in Crucible. If you need advanced search functionality you should take a look at this page |
|
Steve Ronuken
Fuzzwork Enterprises
59
|
Posted - 2011.12.01 14:08:00 -
[574] - Quote
CCP karkur wrote:Crappeshotte wrote:Ebrens Derwycx wrote:Assets window, search tab is missing "min quantity" and "max quantity" options after patch. PLEASE fix this, and fast. This was actually changed in Crucible. If you need advanced search functionality you should take a look at this page
Ooooh, neat. group search functionality will be dead useful. |
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.01 14:11:00 -
[575] - Quote
There is still one bug ...
Empty wrecks are not displayed in the overview only full wrecks.
This is not nice for salvaging also empty wrecks ... |
Didona Carpenito
Akimamur Industries
13
|
Posted - 2011.12.01 14:15:00 -
[576] - Quote
In science and industry tab. When i go to deliver all my completed inventions- A pop up screen is displayed with success or failure information. Since I deliver 20 jobs or more, it would be great to see the successful BPC that was invented with the me/pe. The new font has changed the spacing of the message and the good info is cut off (ok you have to scroll for it )
Love the font by the way.
sorry if this has been asked yet, just got tired of the "we have been ganked" pages while trying to read the forums.
|
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.01 14:16:00 -
[577] - Quote
The sound for tractors and salvagers are horrible
The salvager sound as somebody is using a water closet.
Isnt there anything more "elegant" availabe ? |
Neo Agricola
BLACK-MARK
106
|
Posted - 2011.12.01 14:18:00 -
[578] - Quote
Gazaa Trimburr wrote:There is still one bug ...
Empty wrecks are not displayed in the overview only full wrecks.
This is not nice for salvaging also empty wrecks ...
Did you took a look at your Overview settings? you can uncheck those. First Tab and there it is the "Stats" Tab. "View empty Wrecks" or so...
DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.01 14:37:00 -
[579] - Quote
CCP karkur wrote:Crappeshotte wrote:Ebrens Derwycx wrote:Assets window, search tab is missing "min quantity" and "max quantity" options after patch. PLEASE fix this, and fast. This was actually changed in Crucible. If you need advanced search functionality you should take a look at this page
You mean I have to remember, or have written down, a list of search terms and type them in manually instead of using a couple of mouse clicks? This change is crap. Next you'll be having us give commands in Algol.
Why remove simple basic functionality and replace it with this garbage?
BIG step backwards. |
Kirith Darkblade
The Tuskers
0
|
Posted - 2011.12.01 15:20:00 -
[580] - Quote
Reporting an issue with the wallet. Admittedly I haven't read through all the pages in the thread so apologies if this has already been raised.
When your have the wallet open, clicking on the wallet icon on the left side of the screen makes the wallet close instead of just clearing the silver/grey highlight that used to be present when a transaction had taken place. If you have another window (other than the wallet) "live" and click the icon then the functionality is exactly as it used to be.
By having to re-open the wallet the transaction list then needs to be reloaded as it gets cleared. I don't beleive that it used to clear the transaction list when the wallet was closed.
Not sure if they are intended changes or bugs.
Cheers |
|
Mr Sado
Blackwater USA Inc. Against ALL Authorities
4
|
Posted - 2011.12.01 15:23:00 -
[581] - Quote
I notice kill mails in combat logs are producing only one person showing on the mail when the kill is a structure. And it does not show the damage they did to it? is this one of the bugs that was addressed or is being addressed? I can't find anything about it Mr Sado
Blackwater USA Inc. Against All Authorities
|
Mindnut
Rockbiter Industries The Chaos Engine
0
|
Posted - 2011.12.01 15:35:00 -
[582] - Quote
About that disappearing UI
This was done while mining on 3 accounts...
It started off with this happening to one account: http://i850.photobucket.com/albums/ab66/Mindnut_eve/20111201150303.jpg
Later this happened to the other one: http://i850.photobucket.com/albums/ab66/Mindnut_eve/20111201151133.jpg
The Floating roid names and the constant locking of roids even though I'm allready mining them is annother bug... Besides all of this, like someone mentioned b4, I couldn't stack roids in my alts orca.
Soon UI's on all 3 accounts were bugged. This happens every time I log on more then 1 toon. Not right away but within 10 min for sure. |
Genoir
The Dark Reapers
2
|
Posted - 2011.12.01 15:41:00 -
[583] - Quote
So...
After experiencing the dissapearing ui joke I did the following
Cleared all settings and cache...didn't work Rolled back my graphics drivers...didn't work Updated my graphics drivers....didn't work Removed Eve client and every bit of information relating to Eve and did a clean reinstall...didn't work
I've seen the kind of response times from bug reports (one submitted for this already) and am hoping that this gets dealt with with a greater sense of urgency. I've even getting it now when I've got one client open on full screen and minimise it for any particular reason.
|
Dasudea
Crunchy Crunchy Peregrine Nation
0
|
Posted - 2011.12.01 15:54:00 -
[584] - Quote
Fennisair wrote:I know the POS Fuel Block BPO's have only just been seeded etc... but I haven't seen any mention of this little problem. As per the Dev Blog recommendation I decided to put some fuel blocks in my tower nice and early (along with the regular fuel load), but got this message: [ 2011.12.01 10:42:48 ] (notify) You cannot place Minmatar Fuel Block in this fuel bay It's a Minmatar Medium tower. Tried the stront bay as well just in case... nope. Is it a bug or is this going to be switched on nearer to fuel change-over time?
Same issue with my pos and a few other friends' poses, have not seen any dev defintion on if it's meant to be like this yet or not.
|
Neo Agricola
BLACK-MARK
106
|
Posted - 2011.12.01 16:11:00 -
[585] - Quote
Dasudea wrote:Fennisair wrote:I know the POS Fuel Block BPO's have only just been seeded etc... but I haven't seen any mention of this little problem. As per the Dev Blog recommendation I decided to put some fuel blocks in my tower nice and early (along with the regular fuel load), but got this message: [ 2011.12.01 10:42:48 ] (notify) You cannot place Minmatar Fuel Block in this fuel bay It's a Minmatar Medium tower. Tried the stront bay as well just in case... nope. Is it a bug or is this going to be switched on nearer to fuel change-over time? Same issue with my pos and a few other friends' poses, have not seen any dev defintion on if it's meant to be like this yet or not.
They are aware of that Problem and working on it... DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Gardool Mook
Mookman Salvage
0
|
Posted - 2011.12.01 16:48:00 -
[586] - Quote
Please..someone lead me to where I can get up and running......Repair Patch not working.....recieving Error on my PC....thanks......Mook |
Dark Magnetar
Royal Ordnance Imperial Hull Tankers
4
|
Posted - 2011.12.01 16:59:00 -
[587] - Quote
When configuring a Station Container I see the following "Require password for" option:
[no label: UI/Menusvc/ContainerPasswordForViewingLog]
Presumably this is just supposed to read "Viewing log."
Also, not a bug, but can the station container default be "unlocked" please? |
Rasz Lin
6
|
Posted - 2011.12.01 17:05:00 -
[588] - Quote
Ship UI (capacitor/shields blabla) randomly visible when docked
speed indicator randomply broken and stuck (just now shows me my bustard going 900m/s while im standing still |
Neo Agricola
BLACK-MARK
107
|
Posted - 2011.12.01 17:07:00 -
[589] - Quote
Dark Magnetar wrote: Also, not a bug, but can the station container default be "unlocked" please?
PLEASE! DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Demonfuge Malevolent
Energy Core 1 V.I.R.A.L.
3
|
Posted - 2011.12.01 17:14:00 -
[590] - Quote
PC
Windows do not save their size and position when you close/minimize them... I actually petitioned this as I thought it was a bug...
Also dislike the way chat invites have now become pop-ups that interrupt what you're doing. Only useful for messing up what someone is doing in pvp combat or stopping them from being able to type proper sentences.
Aside from those two items the rest of the update is cool with me ;) |
|
Assimil8r
The other ONE
0
|
Posted - 2011.12.01 17:18:00 -
[591] - Quote
Worked for me, thanks very much! I had hoped that by now CCP would know how to code a patcher that doesn't **** itself and die when it finds ONE FILE missing, but I guess I was too optimistic. |
Hoshi Hoshimoto
Garoun Investment Bank Gallente Federation
0
|
Posted - 2011.12.01 17:19:00 -
[592] - Quote
Patching & repairing failed on Windows XP Pro (SP3) System Have to download & reinstall the Client ...
It took me 2 Days just for downloading (2 hrs are still left) - a 768kbit/s line is a real pain in the ass ... |
Lifelongnoob
The Motley Crew Reborn
0
|
Posted - 2011.12.01 17:26:00 -
[593] - Quote
Remote trashing of items does not work. Please fix |
Asmodes Reynolds
Rayn Enterprises Test Alliance Please Ignore
1
|
Posted - 2011.12.01 18:05:00 -
[594] - Quote
Nevryn Takis wrote: Actuall they're doing it wrong as not every commodity has the same value .. why should I pay the tax for a $500 TV when buying one that costs $200 just because they're in the less than $1000 dollar bracket? Why is the tax on 100K of items at 2.2isk 100K when importing?
And the impact of all this ... see my other post above .. you can't double the cost of basic raw materials without doubling the impact down stream so this just doubles the cost of all T2 production.and by implication all T2 market prices..
First off, you obviously do not do the PI, what we're talking about is not one item. We are talking about a load of items, for example let's just say to make the math easy that one robotics cost 100 isk market price.
Then the tax on exporting one robotics at 17% tax would would cost 17 isk. If you exported 1,000 robotics the tax would then be 170isk if you exported 10,000 robotics the total taxes would be 1700isk and if you scale it up further to the taxes would go up in proportion to the amount being exported. The way that taxes were calculated didn't change CCP decided that the numbers they had set as the cost of the item had no relation to the actual market price. So they changed it to reflect actual market prices how hard is that to understand.
Your analogy makes no sense you are not paying $500 tax on a $200 TV you're actually paying $34 in tax if the tax was 17%
Now say you bought 1000 tv at $200 a piece that would cost you $200,000 before taxes, 17% tax on $200,000 is $34 000
Do you get the picture now, essentially you are paying duty on everything you import and export from the planet. Based on the market price of the item. Something similar happens in real life between countries. But I'm not exactly sure how the duty amount is calculated.
Bucca Zerodyme wrote: CCP is doing it wrong, you cant just set taxes on the average prize of the items of the markt. you have to choose a constant value, otherwise it will rise and rise and rise. The prices are rising now, what will happen with the taxes then? they will rise aswell, and quess what? right the prices will rise again after adjusting the new taxes to it.
Bucca Zerodyme You are just completely wrong as sales tax in real life perfectly fine. The sales tax in real life is a percentage of the price of what you buy. (I'm assuming that you didn't know that when you wouldn't have made the original post) While I agree that CCP seting it to 17% is sort of extreme, but you are high-sec. The entire game is based on risk versus reward. Very minimal risk very minimal reward.
|
Asmodes Reynolds
Rayn Enterprises Test Alliance Please Ignore
1
|
Posted - 2011.12.01 18:07:00 -
[595] - Quote
Voxinian wrote:Gazaa Trimburr wrote:Presidente Gallente wrote:I will check some issues on SISI later and file bug reports.
UNNERF ISK MAKING I just read a bit about drone regions. Earning ISK in EVE is still very and enough time consuming depending on your experience, skills and what corp/alliance you joined, where you live. The overall steep learning curve is one big risk for CCP not getting more players and losing players. ISK is essential. Sure, it should not to be too easy but the actual time investment to make a fair amount of ISK for eg. PvP is totally waste of RL time. It can't be the intention of CCP to mess up their player's RL. We need to face this very realistic: EVE is as most of the MMORPG's a very addictive game where it's hard to keep control over your gaming time depending on what you do ingame. You plan to log at 11PM and you end up in bed at 3:30AM again. It's a fine line, I know. If ISK earning is too easy we end up in a non-thrilling Arcade MMORPG. But to me the ISK case is a serious business. CCP should focus on it.
Overall: for such a big patch the deployment schedule and actual issues are a joke compared to former patches. Well done, CCP. Keep up good work. Get more ppl out from reality and you will make history in gaming. fully agreed +1 from me. I can only play a couple of hours a day at most and it is very hard to make a decent amount of ISK. On occasion I get lucky while exploring for NPC hideouts and salvage and loot a commander ship with nice goodies to sell, but I haven't seen a commander ship in weeks.. while exploring/probing is all I do. Mining is also slow and does not earn all that much versus the time it takes + that it is boring. Also doing missions makes just a little amount of LP's and ISK if you like to stay in high sec space, lvl3 and higher forces you to go to low sec systems thus risking your ship that you bought with the little money you have. I'm not interested in PVP thats why I stay in High sec systems, but high sec is really dull and boring *especially without incursions in high sec) and hard to earn some decent money. EVE somewhat forces you to play like 6 hours a day if you like to have ISK's to spend on better ships etc.
I hate to say this to you but I believe you're playing the wrong videogame, the entire concept eve is based off of risk versus reward. In high security space there is very little risk. Therefore you should get very little reward. But just in case there was any doubt you can still make 25/hour maybe a little more spending on your skills doing level 4's in high sec. Refer to your agent finder to find an agent that you can use. Pick yourself up one mission running ship and one salvaging ship and you should be fine. If you wish to make more isk/hour do what the rest of us do move out of hi-sec the risk versus reward should not be changed. CCP will lose more players because PvE is boring. PvP on the other hand is excited. |
Messoroz
AQUILA INC
63
|
Posted - 2011.12.01 18:14:00 -
[596] - Quote
Massive issues with SMAs, when attempting to fit mods there is MASSIVE DELAYS, on the order of minutes where your entire client locks up when you fit a mod to a ship. This gets progressively worse but a client cache reset fixes it temporarily but it starts to degrade again. My entire corp and others are reporting this. |
Asmodes Reynolds
Rayn Enterprises Test Alliance Please Ignore
1
|
Posted - 2011.12.01 18:19:00 -
[597] - Quote
Akane Mishima wrote:Crappeshotte wrote:Okay, this PI tax debate...
I'm in hisec. I want to export 160 Test Cultures, and it's going to cost me 144,000 ISK. That's 900 ISK per TC.
Best selling price in region for TCs is 350 ISK, and it's not like I'm in some diddly little backwater region...
What's the point...? Bro I feel ya, my taxes went from being around 15k, to 880k...... thats kinda ridiculous. Idc what anyone says these new taxes are really messed up. I make my living off of PI and its how I pay for Eve if CCP doesnt fix this they'll be losing me. On another note, if im getting charged these ridiculous prices I guess I can just adjust my price of coolant from 8k to something ridiculous like 16k per unit and everything will be okay. So for all you POS owners if you wanna get cheap, affordable fuel again you better be screaming at CCP for gutting PI. Now heres the logical argument.... Currently I can sell my coolant for somewhere around 8000isk per unit sometimes more, im rather nice and sell cheap fuel to the local POS owners in exchange for protection from pirates, a full time buyer, and fleet invites for roams or other corp activities. So in one batch I make around 6000 units of coolant selling that for 8000 each is 48mil. However I'd have to export the mats of 2 characters each with 5 planets each. For simplicity lets assume export is 1mil(120k off actual price) thats 10mil+export 3 planets on my main thats 13mil to export mats that I own. Now throwing them back down to be converted into coolant will cost m 4mil. Thats 17mil, then i'd have to export the coolant off planet and thats probably 3mil easy. So 20mil lost in exports thats almost HALF of my profit. Now I'll only be making 28mil.... I went out of my way to do PI in 3 characters so I could increase my profits, to have such a large chunk of my profit taken in one patch seems a bit too much. CCP I love you and were real tight for putting dubstep in that new trailer... but I draw the line when you gut my main source of income like that, thats not cool homie.
I just thought I'd point this out loud here but you obviously live in low sec. Blow up the damn NPC custom office. Put down your own. Enjoy 0% tax, while charging everybody else up to 100% of the market price. Just in case you didn't already know this. Good luck with your PI.
|
Merritoff
Zod's Minions
1
|
Posted - 2011.12.01 18:22:00 -
[598] - Quote
can someone explain to me, why the skill requirements for Remote Hull Tech2 is not aligned to the requirements for shield/armor and energy? |
Lt Pizi
Dark-Rising Executive Outcomes
0
|
Posted - 2011.12.01 19:00:00 -
[599] - Quote
dunno if this has been reported already but :
i cannot view or copy a contract that has multiple items in it |
|
CCP Nullarbor
C C P C C P Alliance
60
|
Posted - 2011.12.01 19:03:00 -
[600] - Quote
Mr Sado wrote:I notice kill mails in combat logs are producing only one person showing on the mail when the kill is a structure. And it does not show the damage they did to it? is this one of the bugs that was addressed or is being addressed? I can't find anything about it
Yes this is a known bug and we are working on it. CCP Nullarbor | Exotic Dancer |
|
|
Chalck Mintar
CM Industries
0
|
Posted - 2011.12.01 19:19:00 -
[601] - Quote
Nice patch. I dont like the font, makes the UI elements to big, but ill live with it.
However two problems.
The Orca stacking bug was not fixed. After path #3 the message looks a bit better, but you still cannot stack the ore.
Also, when mining ore, the name of the roid you are mining does not disappear when it does. So if you mine with a group where the orca ferries the ore back, your screen gets all clutered up with names of roids that are long gone.
Thnx |
Whitney Hagas Matsumoto
Loophole International
0
|
Posted - 2011.12.01 19:23:00 -
[602] - Quote
I'm not reading through 60 pages of crap.
Science & Industry window, Corp Blueprints -- Fixed when?
Oh yeah thanks for making hi-sec PI more expensive then it's worth.
Everything else is nice or minor. Thanks |
Rythm
True Power Team
3
|
Posted - 2011.12.01 20:11:00 -
[603] - Quote
Cannot find customs office gantry on directscan/ scan it with probes. Petition response time is too high.
|
Skeito
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.12.01 20:20:00 -
[604] - Quote
As previously mentioned, ui windows (chat, cargohold, overview etc.) randomly disappear as though you have activated the clear screen shortcut in order to take a snapshot.....absolute pain to try to get back once it does as sometimes you need to relog, sometimes change from window to fullscreen or vice versa etc. |
Daedalus Arcova
Havoc Violence and Chaos
211
|
Posted - 2011.12.01 20:28:00 -
[605] - Quote
There's a bug when using PI inside the CQ. When you leave the planet view, you don't appear back in the spot you were standing/sitting before you started PI. Instead, you get the CQ loading screen again, and your character reappears back on the balcony, as if you had just docked, or swtichd from hangar view to CQ.
This is a step backwards from Incarna, where CQ stayed 'active' while you were fiddling with PI. |
bucktooth
Ghost Data Eych Four Eks Zero Ahr
2
|
Posted - 2011.12.01 20:57:00 -
[606] - Quote
Swapping clients causes a disconnect 95% of the time, thats annoying. |
Johny Johnson
LichtenTown Steel
0
|
Posted - 2011.12.01 21:00:00 -
[607] - Quote
im using the windows version (win 7):
- the title bar in the industry menu (blueprints and corporation blueprints) disappears and its impossible to sort the blueprints by name, ME-level, ....
- evemon is not working cause of an xml error
- the marcet expiration is correct but looks badly (using german client) and the translation "g++ltig bis" ("valid till") is simply wrong. the old translation "l+ñuft aus in" was better and correct. and please get rid of the unnecessary spaces; it makes it unreadable. these unnecessary spaces are also in the exported marcetlogs making many marcet analysis tools unuseable. |
rommel43
5ansha Defense Force
0
|
Posted - 2011.12.01 21:04:00 -
[608] - Quote
Im having issues with both accounts where i have the show window identity checked but every time i relog it stops working but remains checked on both accounts. |
|
CCP karkur
C C P C C P Alliance
26
|
Posted - 2011.12.01 21:17:00 -
[609] - Quote
Whitney Hagas Matsumoto wrote: Science & Industry window, Corp Blueprints -- Fixed when?
Fix checked in today, not sure when it goes to TQ (still needs to be verified and stuff). It will fix the issue to clear the settings (if you don't want to lose all your settings, I guess you could copy the settings folder, clear the settings, and revert to using the old settings when the fix is in). |
|
Galmas
United System's Commonwealth
0
|
Posted - 2011.12.01 21:29:00 -
[610] - Quote
my UI is vanishing randomly in space. sometimes just parts but most often completely but the ship controls stay visible
sometimes it recovers but in the end it is always ending with restarting the client, mostly by killing the process cause the esc-menu is not displaying anymore too...
can you roll out that bug reporting too like NOW!? PLEASE! : ) |
|
Flashmala
Dead Rats Tell No Tales
1
|
Posted - 2011.12.01 21:33:00 -
[611] - Quote
Flashmala wrote:When in hangar, windows randomly disappearing...
Chat seems to be inoperative when this happens.....
Other than this, so far a very shiny expansion!!
Oh yeah, almost forgot - This new font is all Love!! I'm almost 60, and might be able to play now without my reading glasses !!
Here is some updated information on this issue -
Seems XP related, I have no issues on another Win 7 machine... Chat works if the window is visible... Hasn't happened in space yet for me, only in station - I can undock and get all the UI windows back... Ship in hangar is frozen - doesn't float or spin... Might be related to alt-tabbing out of game, I'm trying to confirm this...
XP Pro, SP3 Intel Core @ Duo E8400 @ 3.0 GHz 4GB Ram (3.25 usable) ATI Radeon HD 3600 Series, 256MB Driver Version 8.831.2.0
Previous Eve client installations have run fine on this with the settings turned way down. Hope this helps with your investigation. |
Skeito
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.12.01 21:36:00 -
[612] - Quote
yea should point out that my ui disappears on a windows XP machine as well. |
Firelle Al'Remar
Neo Necessus Guardians Templar of Draconis
0
|
Posted - 2011.12.01 21:36:00 -
[613] - Quote
I can't use EVE voice at all, haven't seen anyone post a solution to this yet. It worked fine before Crucible, other than this issue, I say +10 to Crucible, all good stuff (still waiting to actually get the Incarna expansion though :P)
Also, sometimes in CQ now I can't click on any of the UI except the Neocom, sometimes I have to undock and redock several times before it will return to normal. I can see it all, but nothing works. Occasionally it does that to my character too, totally unable to move or control any of the station UI till redock.
Win 7 64-bit AMD Phenom 9850 Black GTX 470 |
Karei Dargaz
More Ore Mining Organisation Crazy Chicks
0
|
Posted - 2011.12.01 21:41:00 -
[614] - Quote
Firelle Al'Remar wrote:I can't use EVE voice at all, haven't seen anyone post a solution to this yet. It worked fine before Crucible, other than this issue, I say +10 to Crucible, all good stuff (still waiting to actually get the Incarna expansion though :P)
Win 7 64-bit
Same issue, same system.
For an incursion-runner this is pretty vital |
Mike Flynn
StarFleet Enterprises RED.Legion
0
|
Posted - 2011.12.01 21:56:00 -
[615] - Quote
patch #3 released today and i'm getting scrambled ui when i tab back to game from ts. Ship and docking bay look fine. also settings window wont load when i hit escape.
running winxp sp3 2.4 core2duo hd 2900 pro 512 mb 256 bit 2gb 667 ram |
zero2espect
ZERO HEAVY INDUSTRIES
18
|
Posted - 2011.12.01 22:01:00 -
[616] - Quote
after the crucible path i can no longer "wear" my black sterling jacket. it doesn't appear in the recustomisation panel any longer even though i have one in my hanger. |
zero2espect
ZERO HEAVY INDUSTRIES
18
|
Posted - 2011.12.01 22:02:00 -
[617] - Quote
i contantly have my items and ship window moved to the upper left of my screen so that i cannot see the title bar to move it. |
MiltGyver
Universal Might DSM FOUNDATION
1
|
Posted - 2011.12.01 22:46:00 -
[618] - Quote
Reported this on page 24 or so but giving a little more detail here:
1 If my t3 is my active ship when I log in I get a prompt to choose subsystems (even thought the ship is still put together) and I can't choose any because non are listed. I click cancel and am then prompted to select a different ship. It doesn't matter which one I pick, the ship won't load in the station environment. No pod, no ship, just blank. I was unable to switch to my t3 until I undocked and redocked. The ships still don't load in the station but at least I could use 'm. If another ship is active when I log in there is no issue. I can switch to the t3 after that and see it in station etc.
2 Window identification doesn't work properly. The first client doesn't have it until the second one is started. The second client doesn't have it at that point. I can turn off/on window ID and then it's fine until you restart the clients. |
Kallie Rae
NorCorp Security AAA Citizens
4
|
Posted - 2011.12.01 23:06:00 -
[619] - Quote
Is there any possibility that the "Show window identification" bug will be fixed? As said earlier it doesn't always work, i have to untick and tick the option in the settings now and again on some of my accounts for it to work, but only until i restart the client again, and then i have to do it again. |
IbanezLaney
ldiocracy RED.Legion
0
|
Posted - 2011.12.01 23:28:00 -
[620] - Quote
Johny Johnson wrote: im using the windows version (win 7):
- the title bar in the industry menu (blueprints and corporation blueprints) disappears and its impossible to sort the blueprints by name, ME-level, ....
- evemon is not working cause of an xml error
- the marcet expiration is correct but looks badly (using german client) and the translation "g++ltig bis" ("valid till") is simply wrong. the old translation "l+ñuft aus in" was better and correct. and please get rid of the unnecessary spaces; it makes it unreadable. these unnecessary spaces are also in the exported marcetlogs making many marcet analysis tools unuseable.
My evemon did that too.
I had to run it once as administrator and that fixed it somehow. Can't spell crap without rap. |
|
Woodspoon
Nerfherders
0
|
Posted - 2011.12.02 00:05:00 -
[621] - Quote
Audio has gone really really quiet, almost inaudible.
Game sounds are turned up to the max, Pc is turned up to a loud volume but EvE is still very very quiet, much quieter than it used to be. |
|
CCP karkur
C C P C C P Alliance
26
|
Posted - 2011.12.02 00:31:00 -
[622] - Quote
zero2espect wrote:after the crucible path i can no longer "wear" my black sterling jacket. it doesn't appear in the recustomisation panel any longer even though i have one in my hanger. strange... the recustomization is supposed to find it if you have it in your hangar (not your cargo). Are you perhaps going into the recustomization with sculpting? If that's the case, try selecting "no" when you are told that you have been flagged for recustomization and asked if you want to do that... you should still go into the recustomization (yeah I know, makes a lot of sense, we do have a defect on this misleading question) and then you will hopefully find your jacket. (i hope it won't be too awkward when we are wearing the same outfit) |
|
Neasa Alastriona
Prosperity Through Violence Unprovoked Aggression
0
|
Posted - 2011.12.02 00:43:00 -
[623] - Quote
Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
Same here its to the point where i just don't wanna play anymore......
|
Rhapsodyy
EXTERMINATUS. Nulli Secunda
5
|
Posted - 2011.12.02 00:56:00 -
[624] - Quote
Windows identification dissapears every time i relog my chars in windows mode. Even though the check box remains ticked after each relog. |
|
CCP karkur
C C P C C P Alliance
26
|
Posted - 2011.12.02 01:00:00 -
[625] - Quote
Neasa Alastriona wrote:Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
Same here its to the point where i just don't wanna play anymore...... try clearing your cache and see if that fixes the issue (today someone told me that clearing the cache fixed one window/ui issue we were looking into... I'm not sure if it fixes the disappearing issue, but you might as well try it) |
|
non judgement
Without Fear Flying Burning Ships Alliance
176
|
Posted - 2011.12.02 01:28:00 -
[626] - Quote
Chalck Mintar wrote:The problem is not that the message looks wrong. The problem is that I am in same squad, in the same corp with +10 mutual standing, and I can still not stack items in the Orca's Corp Hold. Yeah I have this too. When I am mining and I have the same ore in my cargo as in the corp hanger on and orca. You go to move the ore onto the same stack in the orca corp hanger and it gives an error. But if you drag the ore somewhere else in the orca corp hanger (not on the stack) it works okay. The Error is a standings with the orca pilot, which even when set to +10, still appears. |
Jenn Makanen
Science and Trade Institute Caldari State
87
|
Posted - 2011.12.02 01:56:00 -
[627] - Quote
I've just been bounced to the log in screen several times.
Just playing as normal, then things stop responding, then a little later the screen closes, then a little after that, the log in screen opens.
I log back in, get started, play for a few minutes, and it all starts over again. |
Hixxy
Caldari Provisions Caldari State
0
|
Posted - 2011.12.02 01:57:00 -
[628] - Quote
cannot join eve voice chat.
others having same problem some from before the patch some when they patched to crusible. check the issues workarounds and localizations forum for the thread "not able to join eve voice"
also using the new drag and drop feature i moved some blueprints into a container, they are all "greyed out" cannot be moved or used. |
Hixxy
Caldari Provisions Caldari State
0
|
Posted - 2011.12.02 02:01:00 -
[629] - Quote
Varesk wrote:Sometimes the station environment will not load when docking. I am in a Caldari station. Also not everyone in station is showing up in the Guests tab.
this , i dual box sometimes i see 4 people in station on this account on other it shows 20+
|
Henricus Gaufridus
Angry Spaceships
1
|
Posted - 2011.12.02 02:18:00 -
[630] - Quote
On "Cargo Delivery" mission (level 4, Blood Raiders, for Gallente Federation Intelligence) you can nolonger warp in to this non-deadspace area at a specific range. Not sure if this applies to other missions where ranged warping was an option. [IMG]http://i601.photobucket.com/albums/tt96/lincolnlogolas/ASSlogo.jpg[/IMG] |
|
Ampoliros
Aperture Harmonics K162
3
|
Posted - 2011.12.02 02:27:00 -
[631] - Quote
Messoroz wrote:Massive issues with SMAs, when attempting to fit mods there is MASSIVE DELAYS, on the order of minutes where your entire client locks up when you fit a mod to a ship. This gets progressively worse but a client cache reset fixes it temporarily but it starts to degrade again. My entire corp and others are reporting this.
Yeah, I've been getting this bug as well when I attempt to refit in space; pulling any mod on or off a ship can lock the client up for 30 seconds. |
Sex Farm Woman
Spinal-Tap
0
|
Posted - 2011.12.02 02:33:00 -
[632] - Quote
Windows no longer collapse downward. Fix it. |
DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.02 03:13:00 -
[633] - Quote
Lets have a floating container in space. This container has a capacity of 27k m3. Inside we have some ore using 20k m3. We want to split so we use Shift key and proceed to drag into same container. We are asked the amount so we fill that field. Assuming the cuantity we split > the space we have left, we will get the message 'not enaugh space'. So when we split it adds before sustract. Fixable. |
DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.02 03:17:00 -
[634] - Quote
Also, the numbers in item quantity, amunition, ore, etc. are harder to read than previous font. The same is not true when we reffer to the other text and numbers. |
Linda Shadowborn
Dark Steel Industries
30
|
Posted - 2011.12.02 04:10:00 -
[635] - Quote
When in space the camera drone now has the usual in station bobbing. Kinda annoying to see my stationary ship in space bounce around wildly |
Prince Diablo
Unleet Industries LLC
1
|
Posted - 2011.12.02 04:21:00 -
[636] - Quote
I have noticed 3 bugs regarding refitting/swapping ships with a ship maintenance array. The first bug happens when you swap modules at a ship maintenance array. Your FPS drops drastically when fitting or un-fitting a module, and the FPS drop is much less when you just log in (or clear your cache) but after you have been online a while, it can take 20-30 seconds per module. This is a new bug with crucible.
The second bug involves ships with specials that help with PWG fitting. I have noticed this on a stealth bomber or the new battlecruisers with a reduction to the PWG cost of guns/launchers. When trying to fit the modules to the ship, you get a popup saying not enough powergrid and the modules get put on the ship but are offline. However, the modules can still be used because they should be online, but according to the fitting window, they are offline. This can be easily reproduced by simply jumping into a new t3 battlecruiser and trying to fit large guns on it at a ship maintenance array. Then, if you store it and get back in it the problem persists. Sometimes when getting into the ship after storing it, the modules are actually offline and you have to eject to have it so that the modules are actually online (but the fitting window still says they are offline). I have noticed this bug going on for a while starting a month or so before crucible.
The 3rd bug involves grouping turrets/launchers and then storing them in the Ship Maintenance Array. If you get into a ship (stored in a SMA) (with grouped guns) that hasn't been used in a few hours, the guns will appear to be ungrouped, but if you look at the fitting window they are still grouped. Dragging modules from the quick slots on top of eachother gives an error and the only way I have noticed to get the modules to say they're grouped again is to either eject or store it and then get back in it, afterwards it works fine. I have noticed this bug going on for a while starting a month or so before crucible. |
Bloodpetal
Mimidae Risk Solutions
194
|
Posted - 2011.12.02 07:17:00 -
[637] - Quote
My mates and I were going around shooting battleships in belts for some sec status gain, and we noticed only ONE OF US got the sec gain for shooting at the battleship after 15 minutes (most damage? final blow? not sure).
It was definitely ONLY ONE OF US that got sec status for one ship... when in the past we've been able to make sec grind more fun by flying out together and looking for fights and gain sec status (really minimal amounts in the big picture every 15 minutes)...
Tell me this is a mistake and not an intentional nerf for low security pilots.
Any other Low Sec Dwellers notice this??
Discussion Thread : https://forums.eveonline.com/default.aspx?g=posts&t=40822&find=unread Mimidae Risk Solutions Recruiting |
Genoir
The Dark Reapers
2
|
Posted - 2011.12.02 07:44:00 -
[638] - Quote
CCP karkur wrote:Neasa Alastriona wrote:Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
Same here its to the point where i just don't wanna play anymore...... try clearing your cache and see if that fixes the issue (today someone told me that clearing the cache fixed one window/ui issue we were looking into... I'm not sure if it fixes the disappearing issue, but you might as well try it )
Previous post
It is appreciated that you're on the forum giving suggestions but a number of us have already tried this. |
|
CCP karkur
C C P C C P Alliance
26
|
Posted - 2011.12.02 08:12:00 -
[639] - Quote
Genoir wrote: It is appreciated that you're on the forum giving suggestions but a number of us have already tried this.
ah, ok, this is then probably just a totally different issue. Anyways, I know this is being looked into, and will hopefully be solved soon.
|
|
Presidente Gallente
Dark-Rising Executive Outcomes
3
|
Posted - 2011.12.02 08:16:00 -
[640] - Quote
1024 contacts limit is a joke (if you use it for intel purposes). |
|
Szindor
Amarr Empire
34
|
Posted - 2011.12.02 08:41:00 -
[641] - Quote
I noticed on a mission yesterday that Guristas' lasers was focused a couple of meters in front of me, instead of on my ship. I still got the damage though.
Also, bring back the pin window option - and fix the issue with the loot window popping up in the middle of the screen every time i open a new can! |
LittleBar
Intergalactic Combined Technologies
2
|
Posted - 2011.12.02 08:51:00 -
[642] - Quote
This is critical for me. I NEED to be able to sort my Assets screen by amount of units, i.e. those stations which have <1 million units of Trit. Long Example: I have mineral buy orders all over EVE. I only pick up minerals with a freighter when they are 1 million units and above. Before I could search and find out what sites were ready, now I have 12 PAGES of responses, most of which are too tiny for a freighter stop. This will destroy my ability to supply our corp freighter construction project. Please return the sort Assets by number of units of the same type. Thank you. |
|
CCP karkur
C C P C C P Alliance
26
|
Posted - 2011.12.02 09:00:00 -
[643] - Quote
LittleBar wrote:This is critical for me. I NEED to be able to sort my Assets screen by amount of units, i.e. those stations which have <1 million units of Trit. Long Example: I have mineral buy orders all over EVE. I only pick up minerals with a freighter when they are 1 million units and above. Before I could search and find out what sites were ready, now I have 12 PAGES of responses, most of which are too tiny for a freighter stop. This will destroy my ability to supply our corp freighter construction project. Please return the sort Assets by number of units of the same type. Thank you. I'm not sure if I understand your problem... sort or search? I don't think sorting changed (if it did then it might be a bug), but if you are talking about sorting you might want to read this |
|
Ten Bulls
Sons of Olsagard
11
|
Posted - 2011.12.02 09:03:00 -
[644] - Quote
Didona Carpenito wrote:In science and industry tab. When i go to deliver all my completed inventions- A pop up screen is displayed with success or failure information. Since I deliver 20 jobs or more, it would be great to see the successful BPC that was invented with the me/pe. The new font has changed the spacing of the message and the good info is cut off (ok you have to scroll for it )
Love the font by the way.
sorry if this has been asked yet, just got tired of the "we have been ganked" pages while trying to read the forums.
Same issue for me, i tried searching, cant find any other questions about the same issue, or responses to it. |
Piina Kamala
Order of the Domain The Polaris Syndicate
0
|
Posted - 2011.12.02 09:06:00 -
[645] - Quote
Neasa Alastriona wrote:Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
Same here its to the point where i just don't wanna play anymore......
Same here as well, Sometimes everything works fine long time but finally same problem appears. Graphics card is NVidia GTS 450 1GT mem with latest driverset.
|
Jarnis McPieksu
Aliastra Gallente Federation
58
|
Posted - 2011.12.02 09:35:00 -
[646] - Quote
Presidente Gallente wrote:1024 contacts limit is a joke (if you use it for intel purposes).
You have too many enemies... |
DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.02 09:47:00 -
[647] - Quote
I have character A and B ion same station. Going to guests character A sees character B is present on station and nobody else. From character B I see character A is in the station plus another 3 guys. |
Slow Deterioration
Facultas Magnus
0
|
Posted - 2011.12.02 10:15:00 -
[648] - Quote
Please I need to OPTIMIZE my route. It really takes a lot of time doing it manually using map :( |
Malah Ibruin
Pator Tech School Minmatar Republic
0
|
Posted - 2011.12.02 10:35:00 -
[649] - Quote
Not sure if this has been posted yet, but:
1) PI. When setting up processors, the first time (maybe later as well, haven't tried) you click on "schematics" to choose one, the scroll window with the actual list of schematics is not activated. i.e. it is there, clickable and all, but using the mouse scroll will zoom you out/in of the planet, not scroll the list even if the mouse is hovering over the list. Minor problem, but very irritating to have to click on a freshly opened window to allow scrolling in it.
2) Quote from notification: "You have been added as contact From: Malah Ibruin Sent: 2011.12.02 10:29
Malah Ibruin has added you as contact with {level}"
Yep, that's right, actual quote. With the "{level}".
Nuff said)
Maybe some updates later with more stuff. |
Jack Dant
The Gentlemen of Low Moral Fibre
187
|
Posted - 2011.12.02 10:37:00 -
[650] - Quote
I have a problem on an alt where the station services window does not appear when I log on/dock.
I found this is related to having the market deliveries hangar open when I log off another character on the same account. The bugged character doesn't have the required roles, so it gives an error (annoying, but fine), and station services window doesn't load.
Bug report with full reproduction was filed as 120585.
Also, if you could remove the error message while you fix this, it would be great. It's always been annoying to get it every single time I dock that character with no way to disable it without relogging. |
|
ISquishWorms
28
|
Posted - 2011.12.02 11:44:00 -
[651] - Quote
Piina Kamala wrote:Neasa Alastriona wrote:Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
Same here its to the point where i just don't wanna play anymore...... Same here as well, Sometimes everything works fine long time but finally same problem appears. Graphics card is NVidia GTS 450 1GT mem with latest driverset.
I have this too please look into it CCP. Yes I tried clearing my setttings and cache. |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.02 11:44:00 -
[652] - Quote
Drag-and-dropping items into my hold, if I try to stack items I'm told there is no more room in the hold and the transfer fails. If I just drag-and-drop to a blank area the transfer succeeds, and then I can subsequently stack the items WITHIN my hold.
This is a Crucible bug and Is a true pain when I have a lot of stuff in my hold and try to d&d a stack of items into it.
Also, previously selected items in a stack seem to remain selected even when they're not highlighted. So if I try to drag a partial amount of another item using shift-drag, the whole range of items between the one I want and the one that was previously selected gets dragged. This is a pre-Crucible bug and is still most annoying. |
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.02 12:08:00 -
[653] - Quote
And I'm still getting graphics bugs when I go to view in planet mode. Occasionally the installations don't display correctly, only part-drawn or showing as offline and empty when in fact they're functioning normally. And on other occasions I get large blocks of white were my installations should be. Again, this is a pre-Crucible glitch, and it happens on all four of the computers I use so it's not me. |
Daedalus Arcova
Havoc Violence and Chaos
212
|
Posted - 2011.12.02 12:38:00 -
[654] - Quote
Small aesthetics niggle.
Some stargates are pointing the opposite direction to what they should be, based on the direction the stargate flash goes when it's activated.
So far I've noticed this on -Minmatar constellation gates (the end with the four big pylons/spikes is the front, not the back!) -Smuggler region gates
There are probably other types which are aligned in the opposite direction as well, but I've just not come across them yet. Probably worth checking for each type. |
Knives Harkonnen
State War Academy Caldari State
1
|
Posted - 2011.12.02 13:18:00 -
[655] - Quote
Good Morning, sorry if i notify a bug already reported, but when you lock a far wreck, the "open cargo" icon is white and not grayed until i reach it. Is a minor bug I know... no problem.
Thanks again, bye! |
Faith Sunstrider
4
|
Posted - 2011.12.02 13:38:00 -
[656] - Quote
Minor bug in the localization system or missing string, I guess. Trying to quit a corporation:
Quote:The corporate record shows that {charname} entered corporate stasis 1 hours ago.
In order to quit a corporation, you must complete a 24-hour corporate stasis period. After it is complete, you may finish quitting by clicking on the 'Quit Corp' button in the corporation screen.
Your stasis period will end in 23 hours. You are currently in stasis and are blocking your corporation from granting new roles to you. To accept new roles again, click the 'Allow New Roles' button in the corporate screen. |
Ingvar Angst
Nasty Pope Holding Corp Talocan United
619
|
Posted - 2011.12.02 13:42:00 -
[657] - Quote
PCO tax rates keep resetting to 5% for corp/alliance. I set them to zero, they keep going back to 5% on their own.
Is this a bug, or are you forcing us to screw our allies? Six months in the hole... it changes a man. |
Cujoo Ell
Celldweller Heavy Industries
6
|
Posted - 2011.12.02 14:04:00 -
[658] - Quote
Knives Harkonnen wrote:Good Morning, sorry if i notify a bug already reported, but when you lock a far wreck, the "open cargo" icon is white and not grayed until i reach it. Is a minor bug I know... no problem.
Thanks again, bye!
I think it's working correctly, CCP changed the way the buttons work.. now you can click on every icon even if you're not at range and the ship will approach/warp to the object you have selected.. |
Kallie Rae
NorCorp Security AAA Citizens
4
|
Posted - 2011.12.02 14:13:00 -
[659] - Quote
Looks like the map tooltips are going a bit haywire, like when i hold over a system to see it's planets/moons/stations and so forth, and then i hold the mouse over a station, then sometimes not only the tooltip for the station will pop up, but a lot of others from the other stations in the systems as well. |
Knives Harkonnen
State War Academy Caldari State
1
|
Posted - 2011.12.02 14:27:00 -
[660] - Quote
Cujoo Ell wrote:Knives Harkonnen wrote:Good Morning, sorry if i notify a bug already reported, but when you lock a far wreck, the "open cargo" icon is white and not grayed until i reach it. Is a minor bug I know... no problem.
Thanks again, bye! I think it's working correctly, CCP changed the way the buttons work.. now you can click on every icon even if you're not at range and the ship will approach/warp to the object you have selected..
Ops, sorry for my misunderstanding... |
|
zero2espect
ZERO HEAVY INDUSTRIES
19
|
Posted - 2011.12.02 14:28:00 -
[661] - Quote
in EFT and the Info window of the Talos it shows ~3000 power grid. In the Fitting Window it only has ~1500 power grid.
edit -> looks like a description error as it fits ok. |
zero2espect
ZERO HEAVY INDUSTRIES
19
|
Posted - 2011.12.02 14:30:00 -
[662] - Quote
CCP karkur wrote:zero2espect wrote:after the crucible path i can no longer "wear" my black sterling jacket. it doesn't appear in the recustomisation panel any longer even though i have one in my hanger. strange... the recustomization is supposed to find it if you have it in your hangar (not your cargo). Are you perhaps going into the recustomization with sculpting? If that's the case, try selecting "no" when you are told that you have been flagged for recustomization and asked if you want to do that... you should still go into the recustomization (yeah I know, makes a lot of sense, we do have a defect on this misleading question) and then you will hopefully find your jacket. (i hope it won't be too awkward when we are wearing the same outfit )
no. i know how to change my clothes etc.
Everything I have on the hanger floor appears and swaps out fine, except for the black sterling jacket. it does not list in the horizontal selection panel. |
Palovana
Inner Fire Inc.
34
|
Posted - 2011.12.02 15:27:00 -
[663] - Quote
Minor issue on the "right-click-in-space" menu when you have courier pickups/deliveries in system. Probably related to the Cerberus localisation project.
The menu has these instead of the normal text: Courier pickup [station name] [no label: UI/Contracts/ContractsServices/CourierDeliver]
The submenus to the right of the incorrect items are correct, however.
Image Please support: export of settings in editable format
Your stuff goes here. |
|
CCP karkur
C C P C C P Alliance
27
|
Posted - 2011.12.02 15:42:00 -
[664] - Quote
zero2espect wrote:CCP karkur wrote:zero2espect wrote:after the crucible path i can no longer "wear" my black sterling jacket. it doesn't appear in the recustomisation panel any longer even though i have one in my hanger. strange... the recustomization is supposed to find it if you have it in your hangar (not your cargo). Are you perhaps going into the recustomization with sculpting? If that's the case, try selecting "no" when you are told that you have been flagged for recustomization and asked if you want to do that... you should still go into the recustomization (yeah I know, makes a lot of sense, we do have a defect on this misleading question) and then you will hopefully find your jacket. (i hope it won't be too awkward when we are wearing the same outfit ) no. i know how to change my clothes etc. Everything I have on the hanger floor appears and swaps out fine, except for the black sterling jacket. it does not list in the horizontal selection panel. On hanger floorNot on the rack Ah, thanks for the screenshots... I'm pretty sure the shirt is midlayer , try expanding that section |
|
Rasz Lin
6
|
Posted - 2011.12.02 16:20:00 -
[665] - Quote
Kallie Rae wrote:Looks like the map tooltips are going a bit haywire, like when i hold over a system to see it's planets/moons/stations and so forth, and then i hold the mouse over a station, then sometimes not only the tooltip for the station will pop up, but a lot of others from the other stations in the systems as well.
not only that just hovering over a planet in map mode drops the framerate for a second, and sometimes can freeze map completely (only way to make it react to mouse clicks again is to close and reopen map screen)
+ why that rubber band effect in map screen? was it so strong before? |
Arana Mirelin
Te'Rava Industries
19
|
Posted - 2011.12.02 16:56:00 -
[666] - Quote
Scrapyard Bob wrote:Corporate Assets window - you can no longer deliver items to individual corp member, only to corp hangars.
Want to update this one, since I have encountered it as well.
If you select a single item, you will only get the menu option to deliver to a corporate hangar.
If you select multiple, there will be a second option, which is just a number, which when selected gives you the list of corp members. Will file as a bug report tonight, with screens, unless someone else does first. |
|
CCP karkur
C C P C C P Alliance
27
|
Posted - 2011.12.02 17:18:00 -
[667] - Quote
Arana Mirelin wrote:Scrapyard Bob wrote:Corporate Assets window - you can no longer deliver items to individual corp member, only to corp hangars. Want to update this one, since I have encountered it as well. If you select a single item, you will only get the menu option to deliver to a corporate hangar. If you select multiple, there will be a second option, which is just a number, which when selected gives you the list of corp members. Will file as a bug report tonight, with screens, unless someone else does first. We are aware of the issue and it has been fixed internally, so we don't really need that bugreport (but thanks anyways ) |
|
War Kitten
Panda McLegion
306
|
Posted - 2011.12.02 17:55:00 -
[668] - Quote
Varesk wrote:Sometimes the station environment will not load when docking. I am in a Caldari station. Also not everyone in station is showing up in the Guests tab.
Seeing the same things....
Sometimes when docking, no one appears to be in station. One time in Amarr no one was there upon docking, but slowly they started appearing in the list 1 or 2 at a time.
Also, 3 times now when docking I've had the CQ load up instead of the ship spinning hangar, just out of the blue.
Thirdly (not a bug, just an annoyance), please remove the "enter captains quarters" from the right click menu in ship spinning. It is right next to "get repair quote" and the first accidental mis-click there was quite annoying. This is my signature.-á There are many others like it, but this one is mine. |
Messoroz
AQUILA INC
68
|
Posted - 2011.12.02 19:26:00 -
[669] - Quote
Any update on the on the tab the home page the browser loads by default not properly working with the site trust system? It works on the first browser startup after client launch, after that when its closed and reopened the home page tab will never send the trust headers even when showing the site is trusted. New tabs operate fine.
I basically had to put a "CCP BEING TERRIBLE?" button on the page when it detects no custom HTTP_EVE_TRUSTED header at all(the bug causes it to send nothing) but EVE-IGB in the user agent to reopen the site in a new tab. |
Bloodpetal
Mimidae Risk Solutions
194
|
Posted - 2011.12.02 19:49:00 -
[670] - Quote
ITEM STACKING BUG
When you stack a pile there is a bug where it won't show you the proper full stacked value. It seems a bit random - but I have pictures from a before and after relog to show that the items are not showing properly.
This was discovered while trying to sell items to market that the full quantity of items wasn't going to sale (50 items in stack, you'd sell and another 20 items would appear on the hangar floor) At first this looked like a duplication exploit, but I confirmed that it wasn't by taking a screenshot, relogging and reviewing the rest of my assets which were stacked.
ALSO, can we please get an official word on whether the Security Status gain for groups is nerfed or a bug? Currently only ONE PERSON gets security status for shooting and destroying an NPC. Please advise! We do group ratting for fun and security status (we're naughty people) and now we can't do this anymore, and it's a serious disability to our group and fun activities in EVE.
Mimidae Risk Solutions Recruiting |
|
Alex Good
Debitum Naturae RED.Legion
0
|
Posted - 2011.12.02 20:04:00 -
[671] - Quote
CCP karkur wrote:Neasa Alastriona wrote:Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
Same here its to the point where i just don't wanna play anymore...... try clearing your cache and see if that fixes the issue (edit: Genoir tells me that he has already tried it and it didn't work)
cleared the cache, resetted setting. all that didin't help. I can't play more than 5 minutes without being forced to relog. What's the point of paying for game I can't play.
"Great" job CCP - once again - great goals and poor execution. |
Nemikahl
Spectral Vanguard
0
|
Posted - 2011.12.02 21:18:00 -
[672] - Quote
When I have a waypoint set, I can click on an intermediate step and broadcast a travel to for my fleet. I cannot do this for the waypoint itself, but can for systems prior and following the waypoint.
If that makes sense... |
Nemikahl
Spectral Vanguard
0
|
Posted - 2011.12.02 21:20:00 -
[673] - Quote
Nemikahl wrote:When I have a waypoint set, I can click on an intermediate step and broadcast a travel to for my fleet. I cannot do this for the waypoint itself, but can for systems prior and following the waypoint.
If that makes sense...
uesless info removed... |
Tara Nighthawk
Center for Advanced Studies Gallente Federation
4
|
Posted - 2011.12.02 21:22:00 -
[674] - Quote
CCP, you are taking people's subscription money and then preventing them from playing with this pile of sh#t.
I just spent 3 hours downloading the patch - and it has frozen at 99%
This is very annoying - subtle English understatement there.
So how do I get a refund on my subscriptions please? It would be a shame, but what is the point of paying good money for something that doesn't work - with a company that could not care less?
Incidentally, I did receive your three emails saying how wonderful Crucible is.
How would you know that if it is not playable? |
AkaiDruiD II
Sol Private Military Twilight Imperium
0
|
Posted - 2011.12.02 22:03:00 -
[675] - Quote
Unable to log in. gets to alt page and restarts...over...over...and over Uninstalled prior patch(#3), now it wants to update to the later patch, BUT, it gets to about 41% and says 'unable to install patch', and guess what...restarts...over...over...and over. I break the crazy restart cycle and atm, tryin to dl the 5+GIGS of 'offline installer' and will try a fresh install(about a day 1/2 at this rate) Since the release of this, there have been several issues;
1. Salvager TOO loud and at times continues to make the sound until u plug ur ears. 2. Star map takes FOREVER to load(and by the way, is there sum way to turn off that annoying context menu that pops up everytime ur mouse hovers over a star when u zoom in/out or rotate the star map???) 3. Opening a wreck now makes ur ship head to it, REGARDLESS of ur distance from it, dumb idea, but the 'loot all' button is a good idea. and also the window does NOT remember its location or size, and that goes for MOST of the windows... FIX IT. 4. Regardless of what the ONE or TWO ppl might say.... the font SUX. When after the hrs of downloading the patch for crucible, and was able to log in after the eight+ hrs for this mess. I seen the display font and thought "wtf?". It messes up alot of the other displayed items on-screen. CHANGE it, or allow those of us that r not near-sighted the OPTION to change it. 5. Scanning display has also been damaged, they r greyed or sometimes a scatchy look to em. And also rotating the screen to line up the probes horizontally on the sig, makes then to high or low on the sig, so u need to continually move the screen to line it up. 6. Are the old pics for items intentional?? and if they are, why? 7. Pinning windows....can u no longer do that now? and if so...why? O_o 8. Background is nice, but perhaps there are TOO many nebulae's and they r bright as hell(while ur ship and most everything else is now DARKER) why so many nebulae's? Is the Our galaxy finally crashing into Andromeda? Is Crucible meant to be staged in that far future?... Between that AWFUL font and the Universe on fire(excessive nebulae), after 2hrs MY EYES are of fire ;p 9. IDK if its that awful font or what, but it seems I have LESS space on-screen now. Is that intentional also? 10. Notepad will continue to tell me that I am over my 3 char limit, no matter how many times I tell it no and not save it. Why don't u make it so its saved on our local drive and get rid of the limit all-together???
There is more...alot more but I'm tryin to dl this full installer atm so hopefully MAYBE in a day or two I can finally log in O_o. Can't make isk for a plex like this, was this also intentional CCP? for half a month or more can't play because of updates and patches and bugzz, BUT yet, I have to pay real $$$.... for WHAT? We don't get any sort of payback for the avg week out of a month we can't log in due to numerous issues on ur part, AND we can't even make an effort to make isk for the ridiculous priced PLEX's. What is it like almost half a BILLION now? O_o
The bright side is.....The day 1/2 it'll take to dl and do a fresh install, my eyes can rest and heal after this crucible mess |
Lorania
Perkone Caldari State
0
|
Posted - 2011.12.02 22:27:00 -
[676] - Quote
These may have been mentioned already, but 34 pages is too much reading for me.
1) Drones don't seem to automatically return to drone bay. - I had 5 medium scount drones out while mining in my covetor. I'd finished for the evening and left the drones out. I selected a starbase and chose dock. The drones decided to roam around me like they normally do, and did not return to the drone bay as expected per the patch notes (this was with client update #3, I hadn't tried prior to that). There was plenty of time for them to return to the drone bay due to the align time of the covetor (I had to turn nearly 180 degrees).
- I know that the notes state that they will try and return to the bay, but they didn't even seem to try.
2) Client crashes when switching to an out of game window - I'm running Win7 with all windows updates applied
- This doesn't happen 100% of the time, but does often enough to be annoying |
Blaze Stigma
Vindicator Corporation Strategic Alliance
0
|
Posted - 2011.12.02 22:59:00 -
[677] - Quote
okay scaning for sig with probes are broken when i get on top of them get down to 50 AU range the dispear on me |
Alex Good
Debitum Naturae RED.Legion
0
|
Posted - 2011.12.02 23:06:00 -
[678] - Quote
As far as I see - CCP needed to revert the fall of the subsription numbers so the announced a lot of shinny things. After I see how they came out - I say nothing changed. They still release half done things just to get the number.
I would prefer 5 fully done things than 10 half done. I'm in position that i can't even play because of their graphic glitches. |
non judgement
Without Fear Flying Burning Ships Alliance
176
|
Posted - 2011.12.02 23:28:00 -
[679] - Quote
Lorania wrote:These may have been mentioned already, but 34 pages is too much reading for me.
1) Drones don't seem to automatically return to drone bay. - I had 5 medium scount drones out while mining in my covetor. I'd finished for the evening and left the drones out. I selected a starbase and chose dock. The drones decided to roam around me like they normally do, and did not return to the drone bay as expected per the patch notes (this was with client update #3, I hadn't tried prior to that). There was plenty of time for them to return to the drone bay due to the align time of the covetor (I had to turn nearly 180 degrees).
- I know that the notes state that they will try and return to the bay, but they didn't even seem to try.
I thought the drones only did that when you e-warp (as in when you're disconnected). They said that they didn't want to do that for every warp because there might be times when you don't want your drones coming back (eg in a fight). |
Sis Nomer
xzzy
0
|
Posted - 2011.12.02 23:54:00 -
[680] - Quote
8. Deliver to corp member not showing in english client
workaround: If you click just below the to corp hanger option the list of members comes up. |
|
ScarlettJohanson
The Scope Gallente Federation
0
|
Posted - 2011.12.03 00:03:00 -
[681] - Quote
The whole overview goes nuts and disappears and comes back only after hitting tab many times. This includes the whole chat box, overview window, and any other window thats open. Plz fix asap as it might become fatal one of these times. |
Katia Sae
Sagan Explorations Inc.
15
|
Posted - 2011.12.03 00:05:00 -
[682] - Quote
My avatar went missing today. She was fine yesterday...
Here's a screenshot.
Exploring New Eden one system at a time at http://www.saganexplorations.net/ Astrophotography album at http://gallery.saganexplorations.net/ |
MisterNick
The Sagan Clan Pax Romana Alliance
15
|
Posted - 2011.12.03 00:18:00 -
[683] - Quote
I'm having an annoyingly high amount of client crashes, even more than when Incarna first arrived
It seems to be linked to Alt-Tabbing, as around 1 in 3 alt-tabs will see my client blackscreen and eventually crash when I try to get back in to it. However it is woth noting that I have also experienced client crashing while just idle in station (hanger view) and simply trying to for example open my active ship'#s cargohold.
Running windows client on vista 32-bit, and yes i've already cleared my cache "Fools! I'll show them all!"
What do you mean that one's already taken? |
Cristian Paladin
The Maniac Miners
0
|
Posted - 2011.12.03 01:42:00 -
[684] - Quote
DUCA TI'WU wrote:I keep having issues with all the windows dissapearing, (chats, information, everything.) sometimes it comes back, other times i have to log out then back in. Also the windows have messed up, its still there, but just different grey/white/black blocks where the window was/should be. Good note though, the screen 'flashing' that happened everytime i logged in is gone, that started when last patch came out
PC, XP sp3, nvidia 450gts oc
having same problem while mining , all my windows disappear and either i have to logout or window bac and forth from different screens
pc-xp-sp3 -nividia 9500 gt |
Lorania
Perkone Caldari State
0
|
Posted - 2011.12.03 03:13:00 -
[685] - Quote
non judgement wrote:Lorania wrote:These may have been mentioned already, but 34 pages is too much reading for me.
1) Drones don't seem to automatically return to drone bay. - I had 5 medium scount drones out while mining in my covetor. I'd finished for the evening and left the drones out. I selected a starbase and chose dock. The drones decided to roam around me like they normally do, and did not return to the drone bay as expected per the patch notes (this was with client update #3, I hadn't tried prior to that). There was plenty of time for them to return to the drone bay due to the align time of the covetor (I had to turn nearly 180 degrees).
- I know that the notes state that they will try and return to the bay, but they didn't even seem to try.
I thought the drones only did that when you e-warp (as in when you're disconnected). They said that they didn't want to do that for every warp because there might be times when you don't want your drones coming back (eg in a fight).
I don't recall reading that, but if it's the case then I retract my issue.
Of course, in that case it would be great if it were configurable. |
HaleyBerries
Brutor Tribe Minmatar Republic
1
|
Posted - 2011.12.03 03:23:00 -
[686] - Quote
OK ccp, instead of the windows disappearing issue i have something else while mining, INSANELY ANNOYING.
http://i275.photobucket.com/albums/jj290/mavric99/20111203031216.jpg
Theres a screenshot
happens EVERYTIME I MINE, clred cache and ran eve repair tool more than once. All the "asteroids" listed are ones i locked to mine.
Though this isnt showing when i use ctrl f9 to clr the screen for a screenshot but as soon as i hit ctrl f9 it comes right back. Requires docking or relog to get cleared off my screen.
ALOT of bugs here CCP, seeming to be more bugs than I have witnessed in a long time from a patch, surprising with everything else you guys did to improve game. |
teklordkaos
Asteroid is Depleted Industrial Might and Mayhem Alliance
0
|
Posted - 2011.12.03 03:39:00 -
[687] - Quote
The client is using a massive amount of memory. The computer I game with is a bit complicated since I do other things with it. However, the VM software is loading Win XP on its own cpu w/3.25gb of memory and using 1 sm3 video card. It runs teamspeak3, firefox, and the win xp junk. Before Crucible I could run 2 clients without any issues. Now starting 1 eve client grabs 1gb of memory, which is released over time so that it is only using 100mb after 15 minutes. Yet if I start 2 clients, one after the other, neither releases memory, eventually crashing that VM because it pulled all 3.25gb of memory and maxed out the cpu. Is Eve SMP enabled?
In the eve client , I have cleared all settings and cache, nothing has improved.
A bug I found an hour ago is that I can no longer Edit Member by right clicking on a corp member, doing so opens a tiny blank window and nothing appears in it. Also, if I open the corp icon - member tab - role mgmt tab, nothing is displayed there. It should have a list of all the members of the corp. As CEO, all corp menus should be working for me. Petition sent over this.
More errors noticed and reported in Petition: 1) Director of corp in fleet gets an error dropping ore on top of ore already in orca's corp hanger. 2) Target lock of asteroid locks but the indicator on that roid says it is still locking, even when being mined. 3) Asteroid names in space will not clear so you have a bunch of names, static, even if you have moved away from that area. 4) Name of asteroid & distance remain on screen no matter how far you zoom out. 5) Where is the mining sounds? First it was a thrum thrum then a cruise ship's horn, now its an odd industrial noise. Bring back thrum thrum and stop screwing around with the miners.
Beta testing of software before it is released to the rest of us would stop these endless patches CCP, might look in to doing that. |
Strip Serch
Hedion University Amarr Empire
0
|
Posted - 2011.12.03 04:23:00 -
[688] - Quote
HaleyBerries wrote:OK ccp, instead of the windows disappearing issue i have something else while mining, INSANELY ANNOYING. http://i275.photobucket.com/albums/jj290/mavric99/20111203031216.jpgTheres a screenshot happens EVERYTIME I MINE, clred cache and ran eve repair tool more than once. All the "asteroids" listed are ones i locked to mine. Though this isnt showing when i use ctrl f9 to clr the screen for a screenshot but as soon as i hit ctrl f9 it comes right back. Requires docking or relog to get cleared off my screen. ALOT of bugs here CCP, seeming to be more bugs than I have witnessed in a long time from a patch, surprising with everything else you guys did to improve game.
Also getting this, and problems with alt-tab blackscreening one of the clients after awhile.
As for: 5) Where is the mining sounds? First it was a thrum thrum then a cruise ship's horn, now its an odd industrial noise. Bring back thrum thrum and stop screwing around with the miners. I could get used to it, but it could use a more distinct indication that a new cycle has started |
bongpacks
Mudbug Acquisition Of Empire
10
|
Posted - 2011.12.03 05:14:00 -
[689] - Quote
Kind of disappointed really, I thought CCP was trying to turn things around and listen to the players. One thing the players have been saying over and over again is how about making sure every part of a new expansion works before releasing it, apparently that's too hard to understand. The new salvaging sound is joke right? Sounds like a toddler banging on pots and pans with a spoon and sometimes it doesn't stop when you're done salvaging. Solar system map, now that it's all dark, makes it even harder to see your bookmarks while you're scanning since they are no longer opaque after you launch probes like they used to be pre-dominion but that will probably never get fixed. Same with the bookmarks in solar system map not displaying their distance in AU from your ship, or the bookmarks being obscured by the beacons of signatures you've warped to making them impossible to read or even interact with at all. the bug where modules offline when docking at a station seem to be back with crucible, I docked earlier to buy one of the new battlecruisers and got back into w-space to drop off my bomber only to see that I can't cloak because my cloak is offline, luckily there was no one there to capitalize on that or I'd file a petition that would get the canned response "our logs don't show anything" and be sent on my way like I'm not a paying customer. CCP can you get something right on the first try for once maybe? I don't think it's too much to ask really, you have all the time in the world to test these things before you release them, so why don't you use that time instead of pushing things out before they're ready? I mean no one took the time to try and refit a ship from a ship maintenance array or an orca? If they had done so they would realize theres a MAJOR LAG PROBLEM and it makes refitting a ship in space the bigget hassle ever if you can even get through the process without rage-quitting. What's this I hear about aggression timers now applying to nullsec and w-space? No one saw that coming you say? Bah I say, proper testing can and will find most problems, I understand there are plenty of rare situational bugs that can and will occur after patching but the majority of what's in this thread could have been avoided. Being able to continue aggression on someone who has jumped out of a wormhole into highsec and not seeing any dev responses in the thread about it is commitment to excellence? OH and I want my freaking windows to collapse downward when they're docked on the bottom of the screen like they did pre-patch, most annoying thing ever, I'm not rearranging my windows just because some awesome coder broke the UI. ALSO fix the freakin bug where the forum eats the post and doesn't post it, it's been going on since the new forums opened. |
LordHamSandwich
0
|
Posted - 2011.12.03 05:46:00 -
[690] - Quote
CCP, if you call that an expansion, I'm stickin' my **** in the mash potatoes. |
|
AkaiDruiD II
Sol Private Military Twilight Imperium
0
|
Posted - 2011.12.03 05:52:00 -
[691] - Quote
Quick question..............WHAT THE FU** ARE THE TEST SERVERS FOR?!!! |
AkaiDruiD II
Sol Private Military Twilight Imperium
0
|
Posted - 2011.12.03 05:59:00 -
[692] - Quote
Been downloading the 3 massive OFFLINE install files all day. Currently at 90% on the "1 of 2" file....so...my estimated time to have it all downloaded is sunday morning. And if it wasn't for the dl manager I'm using, I'm sure the dl would have failed COUNTLESS times by now.
From now on CCP.... DON'T release another piece of S***T until 2014 and ONLY after u TEST it on,the apparently NOT USED, TEST servers u have |
bongpacks
Mudbug Acquisition Of Empire
11
|
Posted - 2011.12.03 07:08:00 -
[693] - Quote
The test servers are for risk-free PVP of course... |
Lucas Blanc
MultiTrack Corp
0
|
Posted - 2011.12.03 08:42:00 -
[694] - Quote
Ok, now to add to my PI woes , my Windows client isn't displaying Planet view mode now. I just get a blank screen. I have to toggle on/off the Star Map to get to station/in-space view. I think I'm running out of virtual memory---WinXP is complaining about it now & then. I have Process Explorer which shows ExeFile.exe: private bytes @ 1,419, 300 K and working set @ 765,032 K. Eve is easily the largest memory hog on my system. And I only have 2GiB of . I tried putting in 4GiB RAM before, but, my 32-bit WinXP chokes on it.
Oh well, back to scanning. |
Jared Tobin
Bloodstone Industries B.S.I.
1
|
Posted - 2011.12.03 09:20:00 -
[695] - Quote
CRUCIBLE 1.0.0 patch #3 (Part 1 of 2)
CORP BLUEPRINTS MISSING COLUMNS: Lovely upgrade. Not only is the type face annoying, but the CORP BLUEPRINTS tab is missing "columns"... which means, not only can I not see what is what, but if I scroll through, all unseen blueprints are missing any idea of an ME (or PE) - I actually have no idea what number I'm looking at. EXAMPLE: "Ogre SD-90 [lots of space] Combat Drone Blueprint [space] Blueprint [space 1 [space] No [space] 300" ......THAT'S ALL: NO column lines.. NO column headers for me to see what numbers are referring to what, and to top it of, when you scroll lower, ALL NUMBERS AND INFO FOR ANY BLUEPRINT IS SIMPLY NOT THERE. Top it off with A LACK OF COLUMN HEADERS, and you have yourself a REAL CLUSTER FRAK. Seriously...
TYPEFACE TOO LARGE: Several problems going on here with the "new typeface". It's too big... as in, it's too wide. You leave no option for anyone to type anything smaller than the "bolded" version provided, yet your system chat tabs and the annoying time and date are "thin". SO PAY ATTENTION TO EACH TYPEFACE RELATED ISSUE:
TYPEFACE ISSUE #1: All numbers are too big, and the "zero" is ridiculously "convoluted" or "large". Yet in the realm of symbols, they suck.
EXAMPLE of "suck": The time reads 0805. My corpmate's security state reads 55. A pipeline in my PI says 410%. On a large flatscreen 1080p screen, the thin version of your own font (that you don't let us be able to type) is terribly thought out. It is too thin and all SYMBOLS are too small and but up next to the left side of any number or letter. SO MUCH SO, that you can't read them. This is bad for reading the TIME, reading any mass PRICES on the MARKET, etc. CHANGE THE FONT, OR LET US CHANGE IT BACK TO THE WAY IT WAS.
TYPEFACE ISSUE #2: TOO BIG. For gods' sake, when a friend logs in, I see the "log in contact square" in the lower right hand corner... but i can't see their face because it is covered up by their name... Long names especially go beyong and ABOVE the square itself. What's the point of having a picture icon there? Another reason to CHANGE THE FONT, OR LET US CHANGE IT BACK TO THE WAY IT WAS.
TYPEFACE ISSUE #3: Font size too big that it also DESTROYS the "NEOCOM" interface and that the speed and "warping" notifications are jsut too big and misaligned bottom-heavy that interrupt the actual normal 100% aspect ration of the warp meter. SERIOUSLY, CHANGE THE FONT, OR LET US CHANGE IT BACK TO THE WAY IT WAS.
TYPEFACE ISSUE #4: Dare I even try to elaborate on the CEO and Alliance Interface? Now it's WAY TOO BIG and extends BEYOND the scope of the "width" of the screen and the arrows (as reported in 2008, 2009, 2010 and 2011 - why do I even bother) the arrows to scroll further along "left" or "right" of options is simply non-responsive. So now cannot properly manage my own corporation (especially the give/take options for each container - or managing roles...) so CHANGE THE FONT, OR LET US CHANGE IT BACK TO THE WAY IT WAS. SERIOUSLY.
I MEAN IT: "SERIOUSLY" being defined as: IF YOU ARE NOT GOING TO GIVE IN-GAME FONT CHANGES A SERIOUS CONSIDERATION (...no, the 90% reduction only makes the "font suckage" worse) then: LET US DECIDE WHICH FONT WE WANT: Period.
SERIOUS VISUAL ILLNESS: IN-STATION CAMERA SEA-SICKNESS: Seriously? You guys thought it would be fun, instead of making the ships in the hangar move around slightly "adrift", to make the entire camera move about? Not good. It's sickening to have the entire station moving up, down right, left, etc while working in station. Please revert it back to just the ship actually moving in these directions... [It's becoming physically sickening to play this game now, on top of the drudgery of all the previous bugs a year or more old...] Look, you ended up giving us back the statio hangars because some of us wanted it... I'm only suggesting you should give US the option to choose whether we want the new EVE font.. or the old original version. And maybe, just maybe, that will also fix the CORP BLUEPRINTS issue.
PLANET HURTOKEN II: It's become (once again) the Rainbow Brite Empire Homeworld of pink, green and blue blob-like pixels... I have so many images I've submitted in bug reports for almost 2 years now about that one planet and no one seems to care. So there, I've said it again. Does ANYONE AT CCP care? Probably not, so why bother filing yet a third bug report about it?
WINDOW TRANSPARENCY "DOWN THE TUBES": Why bother with having the transparency of a game set when you just change it with each upgrade....? Now all my windows I can see through to the point that I can't see the windows. EWven "PINNING" the windows doesn't quite SOLIDIFY the window. Was this intentional? Again, it's one of the many things you left OUT of your list of patch/upgrade ptachnote changes.
And on an aesthetic note:
HORRIBLE BACKGROUND CHANGES... AGAIN: Why do you people bother changing so much visual "crap" when you do not bother fixing the important internal errors and bugs that seemt o follow and grow as the code of the game itself grows? All you do is worsen the game each time. Most notably was the starfield change in 2010. The stars were "softened" instead of the more realistic clean and clear stars... (the spraypaint spattered starfield crap)... then you changed the planets... (our HQ never used to be outside of a ringed dark planet until PI showed up)... and now, we were happy that, of all things (for example), we live in SAISIO... and that had always had a greenish background. I'm all for the idea of inserting nebulas etc, but you changed the entire background to a bluish cloud... with a red nebula. Why? Seriously, why?
PATCH INFO: By the way, did anyone in the office notice your "Patch info" button upon the immediate login screen is extremely out of date... it feels like even the game itself wishes it was rolled back to its previous "Incarna" tion... And I never thought I'd be saying that.
|
Jared Tobin
Bloodstone Industries B.S.I.
1
|
Posted - 2011.12.03 09:23:00 -
[696] - Quote
CRUCIBLE 1.0.0 patch #3 (Part 2 of 2)
PLANETARY INTERACTION: There are some serious mathematical problems going on with the constance of "scanner color" and the actual amount of what material is actual there... It simply does not add up. Been petitioning and bug reporting it since 9 months ago. Guess no one cares about that either.
That's all for now, that I noticed in one log in period.
Conclusion: "THUMBS DOWN" on the seemingly smallest, yet crucial things needed with this upgrade, and I haven't even ventured into combat, etc. Dare I even see what my captain's quarters look like or will it all be see-through floors like I've been documenting and bug reporting on for a year and still haven't heard anything from you people about it.
Client: PC dual Pentium 4 Windows XP Pro SP3 (or is it 4 now?) 2G RAM (500 Mb GFX on-card RAM)
|
DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.03 10:43:00 -
[697] - Quote
I confirm what is been sayd here, the salvager or tractor beam's sound randomly dont come off. |
Nero Renner
Bloodstone Industries B.S.I.
0
|
Posted - 2011.12.03 10:49:00 -
[698] - Quote
Jared Tobin wrote:CORP BLUEPRINTS MISSING COLUMNS: Lovely upgrade. Not only is the type face annoying, but the CORP BLUEPRINTS tab is missing "columns"... which means, not only can I not see what is what, but if I scroll through, all unseen blueprints are missing any idea of an ME (or PE) - I actually have no idea what number I'm looking at. EXAMPLE: "Ogre SD-90 [lots of space] Combat Drone Blueprint [space] Blueprint [space 1 [space] No [space] 300" ......THAT'S ALL: NO column lines.. NO column headers for me to see what numbers are referring to what, and to top it of, when you scroll lower, ALL NUMBERS AND INFO FOR ANY BLUEPRINT IS SIMPLY NOT THERE. Top it off with A LACK OF COLUMN HEADERS, and you have yourself a REAL CLUSTER FRAK. Seriously...
definitely agree with this.. and for me, the bottom says I have a remote research max of -1, yet I can remotely research blueprints 3 jumps away.. and yes i cannot see any columns or numbers.. i'm blindly researching by luck..
Jared Tobin wrote: IF YOU ARE NOT GOING TO GIVE IN-GAME FONT CHANGES A SERIOUS CONSIDERATION (...no, the 90% reduction only makes the "font suckage" worse) then: LET US DECIDE WHICH FONT WE WANT: Period.
all your text points are valid and identically experienced by myself.. increasing and decreasing the UI does nothing to change the font itself and how it is spaced.. and than includes the horrible "zeros" and the lack of legibility to ANY symbols such as the ":" in the clock and also as see in the times for PI..
Jared Tobin wrote: SERIOUS VISUAL ILLNESS: IN-STATION CAMERA SEA-SICKNESS: Seriously? You guys thought it would be fun, instead of making the ships in the hangar move around slightly "adrift", to make the entire camera move about? Not good. It's sickening to have the entire station moving up, down right, left, etc while working in station. Please revert it back to just the ship actually moving in these directions... Not the entire hangar
AGREED! seriously annoying, not to mention no one ever responded to my own petition about how those of use who choose to use the hangar-view mode have NO SOUNDS to hear.. it removes us from the immersion of the game and seriously creates even more of a visually sickening feeling now when you have movement happening while assumable being still in a station..
it's not mentioned in the TOS, as the epilepsy warning is, and the hangars were not like thiss before INCURIBLE expansion..
CCP is back to the old ways again.. don't bother fixing the core problems mentioned by other players but instead, shove out crap code, not fixing the older problems, but instead creating MORE, NEWER problems..
this isn't an expansion.. it's a pathetic large patch that crashed when i installed it, and made me download the entire client to play.. and i was hoping for something more, but all i see are errors.
windows client |
KrogothZero
eXceed Inc. No Holes Barred
0
|
Posted - 2011.12.03 10:49:00 -
[699] - Quote
1. Refitting in space makes the client become unresponsive for about 10 seconds. Refitting multiple modules is a pain in the arse!
2. Fitting screen doesnt take ship bonuses into account. Fitting a covert cloak on a covert ops and it gave me the message that 10000 cpu was required and the fitting screen showed it as offline however it had actually fitted and onlined the module.
These both happen for everyone every time. |
Serceyes
Science and Trade Institute Caldari State
4
|
Posted - 2011.12.03 11:14:00 -
[700] - Quote
Ok, some minor PI bugs:
-When after opening a Custom office view, moving materials from the planet to the custom's office and hitting the transfer button. Custom of window closes. -Therefore, in order to move those materials to your cargo hold you have to open the custom's office again.
-When warping away from previously open custom's office the custom's office does not close automatically, like it did before. - Now, you have to manually close it.
-When moving large qunatities of material from custom's office to planet receive a strange warning message: 5576 or similar quantity of materials cannot be move to planet. Only 10000 space on planet. (sorry, can't remember exact wording). The 10000 should display the remainding space not gross space. - This happens even though there is enough space on the planet. -For example today tried to move 5576, used space was 1421 out of 10000 but still the warning. - However, if i moved them individually then it allowed all of them to be moved to planet. |
|
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.03 11:48:00 -
[701] - Quote
Dear CCP
2 big issues in stations
Direct trade is bugged
a) 2 chars in the same station can't see each other in the Guest List Sometimes at least one char sees the other but that seems to be random.
b) its really missing to have a trade button when rightclicing a char in the chat (local, corp, fleet)
Funny thing regarding b): once you traded smth i.e. via right click on char in stations "Guest list", then the submenue "trade" appears also when rightclicking a person in one of the chat windows.
This trade menue should always be there when 2 persons are in station independend of doing a trade via Guestlist 1st.
|
scarfo
Caldari Provisions Caldari State
0
|
Posted - 2011.12.03 11:58:00 -
[702] - Quote
log on after dt but only my ship and the station enviroment has loaded, no chat windows, no neocrom, after about a min the rest loads, but every time i put the mouse pointer over my neocrom everything vanishes leaving me with only my ship and the station enviroment, i spend 5 mins looking at the forums to see if its been reported (cant find anything official) and when i go back to game everything seems fine.
sorry i lied after posting this its back again :( |
Petrus Magnus
Adamantium Temple E L I T E Alliance
0
|
Posted - 2011.12.03 12:03:00 -
[703] - Quote
Genoir wrote:Occasionally every part of the ui disappears, leaving just space and my ship visible. Sometimes only for 30 or so seconds, other times it's been so long that I've had to close the client and reopen it.
Oh, now it's happening whilst in station as well.
Makes it incredibly difficult to do anything.
I have the same problem (and some more)
|
Petrus Magnus
Adamantium Temple E L I T E Alliance
0
|
Posted - 2011.12.03 12:09:00 -
[704] - Quote
Gazaa Trimburr wrote:Dear CCP
2 big issues in stations
Direct trade is bugged
a) 2 chars in the same station can't see each other in the Guest List Sometimes at least one char sees the other but that seems to be random.
b) its really missing to have a trade button when rightclicing a char in the chat (local, corp, fleet)
Funny thing regarding b): once you traded smth i.e. via right click on char in stations "Guest list", then the submenue "trade" appears also when rightclicking a person in one of the chat windows.
This trade menue should always be there when 2 persons are in station independend of doing a trade via Guestlist 1st.
Have the same problem and, for now, it can be solved only by undocking character that do not see all guests and dock him back to the station. Whast a solution
|
Alex Wise
Debitum Naturae RED.Legion
0
|
Posted - 2011.12.03 12:39:00 -
[705] - Quote
There were a letter and very nice words about focusing on EVE. But if that's all they can do after fousing on EVE (expansion packed with new stuff that's not working and crippling the stuff that does work) then - meh.
Maybe it's the time to close everything and go home. |
Penny Ibramovic
Wormhole Engineers Greater Realms
2
|
Posted - 2011.12.03 13:22:00 -
[706] - Quote
The added functionality of the jump or dock commands including a warp-to or move-to command should a ship not be close enough to perform the requested manoeuvre is undeniably useful. However, by using the standard buttons and simply adding the new functionality an important signal is being lost: whether you are actually close enough to jump or dock.
A pilot could feasibly be put in danger by decloaking a ship in hostile space and trying to jump through a stargate or wormhole, unaware that he is not close enough to do so because there is no such indication from his controls, by them being greyed-out and unavailable for use or through a warning message tooltip. This problem is compounded by the different distances from which it is possible to activate a stargate compared to a wormhole.
It may clutter the overview to add extra buttons, and add complexity to piloting. Reintroducing the tooltip to warn a pilot that he isn't currently close enough to jump directly may be a good idea. Other solutions could be possible too. |
|
CCP karkur
C C P C C P Alliance
29
|
Posted - 2011.12.03 13:23:00 -
[707] - Quote
ok, to all the people having problems with disappearing windows: some of the brightest people at the company have been working on this and a fix for it has been checked in. I am not sure when that fix is going out on TQ, but it should be soon (given that it's verified that it fixes the issue). So please be patient |
|
AkaiDruiD II
Sol Private Military Twilight Imperium
2
|
Posted - 2011.12.03 13:43:00 -
[708] - Quote
bongpacks wrote:The test servers are for risk-free PVP of course...
Of course....my bad...I thought they called em 'TEST' servers ;p |
St Mio
Imperial Academy Amarr Empire
160
|
Posted - 2011.12.03 13:46:00 -
[709] - Quote
Probably reported already, but if you have a Courier contract, and when undocked, you right click in space in the Pickup/Drop off solar systems, the right click menu item for the Courier contract's station says:
"[no label: UI/Contracts/ContractsService/CourierDeliver]" |
Ratklif
Orbidon Galactic Industries Imperial Crimson Legion
0
|
Posted - 2011.12.03 13:53:00 -
[710] - Quote
CCP karkur wrote:ok, to all the people having problems with disappearing windows: some of the brightest people at the company have been working on this issue and a fix for it has been checked in. I am not sure when that fix is going out on TQ, but it should be soon (given that it's verified that it fixes the issue). So please be patient That phrase my not instill confidence in some people |
|
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.03 14:07:00 -
[711] - Quote
Dear CCP
I have an issue with the watch list.
Its very uncomfortably having to adjust the vertical size of a watch list whenever forming a fleet.
I place the watchlist over the chat windows So whenever I form a fleet I have to re-adjust the size of the watchlist.
And of course can't you please introduce pinnable again ?!
Please follow the general rule of thumb to remember with every window on screen - size (x,y) - location on screen (x,y) - pinned or not
That would be very very nice and make user experience lots better.
|
Maco Mirta
The Forgotten Navy Gentlemen's Agreement
0
|
Posted - 2011.12.03 14:52:00 -
[712] - Quote
There seems to be something broken in probing.
I'm flying an Anathema with sisters probe launcher and sisters probes. Probing skills are up to 4, so they are pretty good.
I can't lock to any sigs when I'm focused below 4AU.
The sig disappear when I go under 4AU, but as soon as I makes the probe range wider it shows up again.
Anyone have the same problem? |
Maco Mirta
The Forgotten Navy Gentlemen's Agreement
0
|
Posted - 2011.12.03 14:56:00 -
[713] - Quote
There seems to be something broken in probing.
I'm flying an Anathema with sisters probe launcher and sisters probes. Probing skills are up to 4, so they are pretty good.
I can't lock to any sigs when I'm focused below 4AU.
The sig disappear when I go under 4AU, but as soon as I makes the probe range wider it shows up again.
Anyone have the same problem? |
Genoir
The Dark Reapers
3
|
Posted - 2011.12.03 16:05:00 -
[714] - Quote
CCP karkur wrote:ok, to all the people having problems with disappearing windows: some of the brightest people at the company have been working on this issue and a fix for it has been checked in. I am not sure when that fix is going out on TQ, but it should be soon (given that it's verified that it fixes the issue). So please be patient
Obvious quip about the brightest people aside. I like this.
Glad that you guys were able to replicate the issue and source a fix. |
Gazaa Trimburr
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.03 16:05:00 -
[715] - Quote
Dear CCP
I am not sure whether I hit the taste of everybody .. but while looting and salvaging
its often nice and welcome to approach to a gate or a can in some distance
Its IMHO disturbing that the open container button automatically has the functionality to approch if the container is not in reachable distance
While being impatient when the tractor is doing its work, I hit open container often too early
This has always impact on the course which I set manually
Thats somehow crappy. I persoanlly dislike this.
Could you please discuss and change it back that open cargo is only for opening the cargo and not more, no approach stuff ...
Otherwise make it somehow switchable ...
Thanks |
Miss President
SOLARIS ASTERIUS
19
|
Posted - 2011.12.03 16:17:00 -
[716] - Quote
map looks worse than before and dark probe scanning is worse too
need improvement
|
Andrew Gaspurr
0
|
Posted - 2011.12.03 17:06:00 -
[717] - Quote
I might have overread it in those 36 pages of text but is there a bug that resets the tax rate of POCOs after downtime? Today, all our POCOs had their initial 5% tax rate back, whereas yesterday we manually set each and every one to 0% |
Faith Sunstrider
4
|
Posted - 2011.12.03 17:06:00 -
[718] - Quote
Another small bug with the localization system (I guess):
Quote:It's not a good idea to place a {[item]itemTypeID.nameWithArticle} in {[item]containerTypeID.nameWithArticle}. The {[item]itemTypeID.name} will not survive intact, if transported in such a container.
I want to put my exotic dancers in a container freighter.. is this illegal? |
Subakai
Sanguine Shipyards
0
|
Posted - 2011.12.03 17:13:00 -
[719] - Quote
Dell Laptop M1710, 2G RAM, Nvidia GEForce Go 7950 GTX Vista Ultimate Service Pack 2
I've been able to log on a couple of times in the last week, but mostly I get a black screen in space and now there are not even any UI elements except mail notifications and player login notifications. Stuck in space at the moment and cannot redock. Nice music, but no video.
I've cleared cache multiple times, tried windowed and non-windowed modes. Often the interface will freeze while loading the game, or after player selection. There's a really weird concurrent event that happens only when I try to start EVE in that it shuts down my Windows (tm) Malware applet. Not sure if it will help if I petition this... I'd be happy to supply more info.
Hang in there CCP, we ALL want to see this work, right? |
AkaiDruiD II
Sol Private Military Twilight Imperium
2
|
Posted - 2011.12.03 17:16:00 -
[720] - Quote
well........downloaded the entire 'offline installer' - Uninstalled prior eve client - deleted ALL the files that the 'Uninstaller' didn't - ran chkdsk(it was ok) - Defragged entire drive - Installed 'offline installer'(no problems) - and started eve(by the way, the option to run eve after install DOESN'T WORK EITHER) - it requested to download 'UPDATE #3' - download got to about 40%-47%, stopped and said 'UNABLE TO INSTALL UPDATE' - tried to log in anywaze and it got to character screen and client restarted -SOOOOOOOO....
1. IS THERE A WAY TO GET THE 'UPDATE #3' WITHOUT USING THE FU**ED UP CLIENT THAT WE ARE SPENDING HRS TO DOWNLOAD????!!!!! |
|
Lone Gunman
Forhotea Corporation
9
|
Posted - 2011.12.03 17:21:00 -
[721] - Quote
Genoir wrote:CCP karkur wrote:ok, to all the people having problems with disappearing windows: some of the brightest people at the company have been working on this issue and a fix for it has been checked in. I am not sure when that fix is going out on TQ, but it should be soon (given that it's verified that it fixes the issue). So please be patient Obvious quip about the brightest people aside. I like this. Glad that you guys were able to replicate the issue and source a fix.
This problem has to do with anti aliasing, if it's a real problem disable AA until the fix is released. |
Neti Keire
Bene Gesserit ChapterHouse Sanctuary Pact
0
|
Posted - 2011.12.03 17:26:00 -
[722] - Quote
I'm having an issue with PI Command Center launches from multiple colonies in the same system. Not sure if this is Crucible specific, or something older since I've always used a customs office before.
I have colonies on Planet III and Planet I in a system. I launched goods from Planet III, so far so good, it shows up in the journal.
I then launch from Planet I. The journal flashes again, but no new entry under planetary launches.
After picking up the goods from Planet III, the journal entry remains for Planet III, but when when I try to warp to it it says "This object is no longer in orbit." The entry for Planet I never shows up, and I've confirmed the goods I launched are no longer in the colony.
I've tried warping out and back, changing sessions, etc, so far no sign of the launch from Planet I. I run a Mac client. |
Alex Wise
Debitum Naturae RED.Legion
0
|
Posted - 2011.12.03 18:16:00 -
[723] - Quote
Lone Gunman wrote:Genoir wrote:CCP karkur wrote:ok, to all the people having problems with disappearing windows: some of the brightest people at the company have been working on this issue and a fix for it has been checked in. I am not sure when that fix is going out on TQ, but it should be soon (given that it's verified that it fixes the issue). So please be patient Obvious quip about the brightest people aside. I like this. Glad that you guys were able to replicate the issue and source a fix. This problem has to do with anti aliasing, if it's a real problem disable AA until the fix is released.
It's disabled on my client and i still have this problem. How can you be so sure it's AA?
|
AkaiDruiD II
Sol Private Military Twilight Imperium
2
|
Posted - 2011.12.03 18:24:00 -
[724] - Quote
CCP..... Do something USEFUL and PIN a THREAD with LINKS to UPDATES so we can get them without relying on that USELESS in-client update download!!! |
Lone Gunman
Forhotea Corporation
9
|
Posted - 2011.12.03 18:34:00 -
[725] - Quote
Alex Wise wrote:Lone Gunman wrote:Genoir wrote:CCP karkur wrote:ok, to all the people having problems with disappearing windows: some of the brightest people at the company have been working on this issue and a fix for it has been checked in. I am not sure when that fix is going out on TQ, but it should be soon (given that it's verified that it fixes the issue). So please be patient Obvious quip about the brightest people aside. I like this. Glad that you guys were able to replicate the issue and source a fix. This problem has to do with anti aliasing, if it's a real problem disable AA until the fix is released. It's disabled on my client and i still have this problem. How can you be so sure it's AA?
The Problem was first reported on SiSi weeks before Crucible release. In every case disabling AA and restarting the client fixed the problem, later test builds fixed my AA problems.Then again this only happened in the Captains Quarters, not in ship hanger or in space. Whats is your operating system, Video Card and Drivers? |
AkaiDruiD II
Sol Private Military Twilight Imperium
2
|
Posted - 2011.12.03 18:34:00 -
[726] - Quote
FYI -- the 'offline full installer' that took a HRS to download has 7.20.321452 in the upper left corner WITHOUT the (xxxxxx) so would that mean the the #1 and #2 updates r NOT included in it? ...if true, why is it asking for UPDATE #3 if the first 2 updates are not included? |
Lone Gunman
Forhotea Corporation
9
|
Posted - 2011.12.03 18:37:00 -
[727] - Quote
Update 3 includes updates 1 and 2 . |
Thelonikus Mosh
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.12.03 18:44:00 -
[728] - Quote
Lone Gunman wrote:Alex Wise wrote:Lone Gunman wrote:Genoir wrote:CCP karkur wrote:ok, to all the people having problems with disappearing windows: some of the brightest people at the company have been working on this issue and a fix for it has been checked in. I am not sure when that fix is going out on TQ, but it should be soon (given that it's verified that it fixes the issue). So please be patient Obvious quip about the brightest people aside. I like this. Glad that you guys were able to replicate the issue and source a fix. This problem has to do with anti aliasing, if it's a real problem disable AA until the fix is released. It's disabled on my client and i still have this problem. How can you be so sure it's AA? The Problem was first reported on SiSi weeks before Crucible release. In every case disabling AA and restarting the client fixed the problem, later test builds fixed my AA problems.Then again this only happened in the Captains Quarters, not in ship hanger or in space. Whats is your operating system, Video Card and Drivers?
I have the same problem and it happens every time, no matter if I am in Captains Quarter or Hangar View. AA is deactivated. Running on Win7 x64, with an Radeon HD 4870 all patched up. |
AkaiDruiD II
Sol Private Military Twilight Imperium
2
|
Posted - 2011.12.03 18:44:00 -
[729] - Quote
Lone Gunman wrote:Update 3 includes updates 1 and 2 .
Thank You.. that's what I figured. I guess it would be nice and might fix the fact that I haven't been able to log in for 2 days now, if I could download UPDATE #3. One would think that something that useful would be linked OUTSIDE a broken client, so one can download with an unbroken download manager O_o |
Penny Ibramovic
Wormhole Engineers Greater Realms
2
|
Posted - 2011.12.03 18:50:00 -
[730] - Quote
The 'sticky keys' issue has resurfaced its ugly head. Trying to deactivate my microwarp drive using alt-f1 only overheated the mid rack, and caused a panicking Crane to escape my clutches.
Labels in the system map still occlude bookmarks. Locations, whatever. Labels such as 'Unstable Wormhole', or 'The Oruze Construct' that appear 'pinned' to locations once visited prevent tooltip information to be presented about the bookmark, as well as preventing the right-click context menu from being used. This makes finding a specifically labelled wormhole/site particularly difficult and can several hamper operations that are time-sensitive.
Changing ships in w-space using a ship maintenance array occasionally forgets weapon grouping, like a previous bug.
Swapping to my Manticore in w-space has all modules on-line in the hotbars, but opening the fitting screen shows them off-line. Although the ship-specific reductions in CPU and grid usage for the cloak and siege launchers, they are shown not to be applied when trying to on-line the modules from the fitting screen. This is not stopping me from piloting a functioning ship, but is a curiosity that ought not to be there.
All of these issues are pertinent to the Mac client. |
|
|
CCP Nullarbor
C C P C C P Alliance
70
|
Posted - 2011.12.03 19:29:00 -
[731] - Quote
Andrew Gaspurr wrote:I might have overread it in those 36 pages of text but is there a bug that resets the tax rate of POCOs after downtime? Today, all our POCOs had their initial 5% tax rate back, whereas yesterday we manually set each and every one to 0%
Sorry about that, we have already fixed this one and it should hit TQ this week sometime. For now though you can just set it to 0.1% or something just above 0 and it will stick. CCP Nullarbor | Exotic Dancer |
|
bongpacks
Mudbug Acquisition Of Empire
13
|
Posted - 2011.12.03 19:42:00 -
[732] - Quote
Quote:Labels in the system map still occlude bookmarks. Locations, whatever. Labels such as 'Unstable Wormhole', or 'The Oruze Construct' that appear 'pinned' to locations once visited prevent tooltip information to be presented about the bookmark, as well as preventing the right-click context menu from being used. This makes finding a specifically labelled wormhole/site particularly difficult and can several hamper operations that are time-sensitive.
Changing ships in w-space using a ship maintenance array occasionally forgets weapon grouping, like a previous bug.
Swapping to my Manticore in w-space has all modules on-line in the hotbars, but opening the fitting screen shows them off-line. Although the ship-specific reductions in CPU and grid usage for the cloak and siege launchers, they are shown not to be applied when trying to on-line the modules from the fitting screen. This is not stopping me from piloting a functioning ship, but is a curiosity that ought not to be there.
All of that, been screaming about those bugs for ages now and no word yet as to if any of those have even been recognized as bugs are are being fixed sometime before the next two expansions come out.
One particular new bug I've been experiencing is after logging in, right after the "Entering Space..." pop-up thing, my screen stays black and i can hear my ship flying in space but I'm unable to cloak my ship or in fact do anything. This goes on for sometimes a full 15-20 seconds before I can actually see my ship and modules and can then cloak up. I log off in my wormhole in a cloaky ship in a safe spot in the hopes that upon logging on I can quickly cloak up and if I do have any visitors to my system they won't notice me. So as you might be able to deduce from that it's rather inconvenient for me to have my ship in space for up to 20 seconds without me being able to control it in any way. Say I got disconnected while scouting an enemy POS and when I logged back on I had to stare at black screen while the enemy POS proceeds to wtfpwn my uncloaked bomber. Then I'd probably file a petition against my better judgment and I'd get the same old answer "our logs don't show anything" and I'd be infuriated that I pay for what amounts to an "as is, take it or leave it" product that seemingly has little to no quality assurance team to make sure something that should be the first thing noticed in the testing phase (logging on) isn't screwed up. |
backtrace
Dreddit Test Alliance Please Ignore
24
|
Posted - 2011.12.03 20:45:00 -
[733] - Quote
1. Map opens very slow. 2. Chats jump on every dock. 3. Pinned windows are resizeable and there's no checkbox to change that. 4. The client restarts on crash (I hate that!) and there's no checkbox to change that.
That's just a number of issues. I have a question for CCP: could you dumbasses please get your head out of your ass and do at least something properly? Or do you incompetent beyond any hope? I never saw developers that are SO BAD.
P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look. |
Sarina Berghil
New Zion Judge Advocate
21
|
Posted - 2011.12.03 21:01:00 -
[734] - Quote
There seems to be something strange going on with survey results for PI.
When looking at the output pr hour, the number changes after pressing the 'install' button on the survey window, but before pressing the 'submit' button to commit the changes.
My guess is that it prematurely shows the real values before the extraction program has been commited.
I haven't checked if this also affects the totals. |
Bienator II
24th Imperial Crusade Amarr Empire
323
|
Posted - 2011.12.03 21:07:00 -
[735] - Quote
PI: i can't take certain stacks out of the CO. Msg is "out of range etc...". Asked in the help channel and there are many more having the same issue, it seems to occur only when there are multiple stacks of the same item in the CQ. a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Daimian Mercer
Blue Sun Enterprises Blue Moon Alliance
0
|
Posted - 2011.12.03 22:28:00 -
[736] - Quote
IGB Trust issue and workaround : https://forums.eveonline.com/default.aspx?g=posts&t=41503&find=unread |
|
CCP Punkturis
C C P C C P Alliance
484
|
Posted - 2011.12.03 23:32:00 -
[737] - Quote
backtrace wrote:1. Map opens very slow. 2. Chats jump on every dock. 3. Pinned windows are resizeable and there's no checkbox to change that. 4. The client restarts on crash (I hate that!) and there's no checkbox to change that.
That's just a number of issues. I have a question for CCP: could you dumbasses please get your head out of your ass and do at least something properly? Or do you incompetent beyond any hope? I never saw developers that are SO BAD.
P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look.
I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people! CCP Punkturis | EVE UI Developer |
|
Sacermendor
Omni Tech Engineering Needless Friends
0
|
Posted - 2011.12.03 23:44:00 -
[738] - Quote
2 issues I'm having ...
First - as I've read others having, the blueprints tab in Science and Industry shows column headers until a station is selected, once the blueprints are listed there are no column headers and also the PL value is missing, for those having the same problem you can sort by from the column headers before you select a station, this helps a little.
Second - I get a full system crash sometime within 30 seconds of pressing F10 to get the Map, occasionally I get to see the Map but usually it freezes while the loading bar is displayed, not in the same position I should add.
I'm running Windows 7 64bit on a quad 3.2 AMD, 8Gb RAM and 1Gb AMD graphics |
Salpun
Paramount Commerce
93
|
Posted - 2011.12.03 23:57:00 -
[739] - Quote
I was logged in a protous at a station and got disconnected at down time. When I logged back in it wanted me to refit the T3. Clicked okay but the T3 did not render. Camera rendered a the level of the hanger and broke when swinging around. Ship rendered fine in space. Only undocking in a T1 bs and restarting in space fixed it. Two clients. One in WH space. Win7 64 bit. |
Geo Max
Cursus Publicus Enterprises N E X O
1
|
Posted - 2011.12.04 00:07:00 -
[740] - Quote
Hi, apart from the awful and constantly game windows problems, which i think you are working on already, why the star map take so long to load?. It used to be very fast. Cheers and keep up. |
|
Crappeshotte
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.04 01:13:00 -
[741] - Quote
The new search method in the Assets window is really, really bad. I'm not a programmer and I don't want to become one. Is it really not possible to have a few buttons to perform all the appropriate functions?
Plus PLEASE can you reinstate the facility to sort by number of items in descending order? Surely the greatest number of items is the most significant, and therefore should be at the top of the list? |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
342
|
Posted - 2011.12.04 03:41:00 -
[742] - Quote
Since the "patch" can't put fuel in alliance POSs anymore. Say's I don't have the correct access privileges.
Makes maintaining alliance POSs a pain!
Issler |
Paul Clancy
Korpu no Byakko Tower of Dark Alliance
0
|
Posted - 2011.12.04 07:32:00 -
[743] - Quote
If you set your UI scaling more than 100% you no more can see 'custom' alliance logos, AAA, Razor. Gypsy. all other ones |
Chal0ner
Sons Of 0din Fatal Ascension
11
|
Posted - 2011.12.04 07:48:00 -
[744] - Quote
Late to the party, but I guess I'd post it here just in case.
If you export a ship fit, and want to clear all ship fits to easily select only one or two, the clearlist checkbox clears only the fits visible in the box, not all fits you have saved.
Example:
You have a list of 25 fits saved, make the window showing the fits large enough to show the first ten, then click the clear all box. Only fits 1-10 are cleared, 11-25 are still selected.
|
Alexandar Pavlovic
Center for Advanced Studies Gallente Federation
2
|
Posted - 2011.12.04 11:18:00 -
[745] - Quote
Since update, while scanning, graphical representations of scan probes (cubes with six side arrows) and scan spheres (representation of scan range) wont always turn blue on mouse over. The effect is random but it's ruining Crucible experience. |
Dario Kaelenter
ACME HARDWARE
3
|
Posted - 2011.12.04 15:35:00 -
[746] - Quote
Bienator II wrote:PI: i can't take certain stacks out of the CO. Msg is "out of range etc...". Asked in the help channel and there are many more having the same issue, it seems to occur only when there are multiple stacks of the same item in the CQ.
I bug reported this on SISI so they are aware and working on it apparently.
What happens is the CO automatically stacks when u export tho it leaves a ghost stack behind so u may end up with 2 or more stacks tho the only real one will be the largest stack which should correctly contain the total of all items of that type exported.
Once u collect that main stack it seems to clear out the old ghost stacks after a session change.
It seems to do this more often if u access and export without first warping to the CO and opening it.
|
Gazaa Trimburr
Republic Military School Minmatar Republic
2
|
Posted - 2011.12.04 17:44:00 -
[747] - Quote
CCP Punkturis wrote:I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people!
Dear Punkturis,
as you mention bug report ... does this mean that all Crucible issues that everybody is reporting here is for nuts ?
I would expect that CCP collect issues from this thread.
P.S.: Don't tell me this is not the case
|
|
CCP karkur
C C P C C P Alliance
31
|
Posted - 2011.12.04 18:06:00 -
[748] - Quote
Crappeshotte wrote: Plus PLEASE can you reinstate the facility to sort by number of items in descending order? Surely the greatest number of items is the most significant, and therefore should be at the top of the list?
Yes... this is a bug, and I'll look into it. Thanks for pointing that out |
|
Jake Centauri
School of Applied Knowledge Caldari State
20
|
Posted - 2011.12.04 18:11:00 -
[749] - Quote
The windows in my Eve user interface have a tendency to disappear leaving me with a ship and a background and NOTHING else. I have tried to reproduce the conditions under which this occurs and it seems to happen most often when minimizing Eve temporarily to do something else. If I ALT-TAB between two accounts the bug usually appears within a few switches.
I did not have this problem pre-Crucible. I hope ccp fixes this soon as it's terrifying to run high-risk areas and have your ship controls, overview, fleet window, watch list, etc. all simply disappear..... |
Jason Edwards
Internet Tough Guy Spreadsheets Online
21
|
Posted - 2011.12.04 18:27:00 -
[750] - Quote
Window pinning has gone AWOL. Call the MPs!
Map browser now pushes your windows over and leaves them when you close the ****** map browser.
The clickable solarsystem < region next to the system in top left. When you have say 10 objects locked. You click on the useless solarsystem or region instead.
The last thing I miss is the ability to rightclick say an object and 'add waypoint' which gives me the ability to set my route back to the same system. |
|
|
CCP karkur
C C P C C P Alliance
31
|
Posted - 2011.12.04 18:34:00 -
[751] - Quote
Gazaa Trimburr wrote:Dear Punkturis, as you mention bug report ... does this mean that all Crucible issues that everybody is reporting here is for nuts ? I would expect that CCP collect issues from this thread. P.S.: Don't tell me this is not the case Ok, I'm not CCP Punkturis, but I'll answer this anyway.... we are reading this thread, and reacting to the issues you guys bring up. However, it's very helpful to get bugreports on the issues, with screenshots, good repro steps, and your computer info.
In these issue threads people often say stuff like "buttons don't work", and when we read things like that it will maybe alert us that something might be wrong with the buttons and we start looking and might find the issue, but sometimes there are just not enough details (which buttons? only in station, or space or all the time? what language? in fullscreen or windowed mode?, etc.).
Like your issue with the Cyrillic letters... it would be very helpful if you could submit a bugreport with screenshots where you highlight issues you have with the letters, so we know what the issues really are.
I hope that makes sense (thank you all for raising the issues and pleeeeeaaase submit screenshots with your bugreports, this programmer likes bugreports with screenshots about 79% better than ones without screenshots ) |
|
Sassums
Wormhole Exploration Crew Transmission Lost
26
|
Posted - 2011.12.04 18:35:00 -
[752] - Quote
Wormhole dwellers were screwed once again.
And why the hell does this forum lag so horribly when I type a message?
Anyway:
The fitting tool is absolutely horrid in WH space. It takes FOREVER to fit a ship due to the system lagging so horrible. You fit something, wait, fit one more thing, wait, rinse and repeat.
Can we please get it set back to what it was in terms of how smooth it runs. This is highly irritating if we need to refit a ship and move quickly. It's a 10 minute ordeal with the slowness of the system now. |
Gazaa Trimburr
Republic Military School Minmatar Republic
2
|
Posted - 2011.12.04 18:49:00 -
[753] - Quote
CCP karkur wrote:Gazaa Trimburr wrote:Dear Punkturis, as you mention bug report ... does this mean that all Crucible issues that everybody is reporting here is for nuts ? I would expect that CCP collect issues from this thread. P.S.: Don't tell me this is not the case Ok, I'm not CCP Punkturis, but I'll answer this anyway.... we are reading this thread, and reacting to the issues you guys bring up. However, it's very helpful to get bugreports on the issues, with screenshots, good repro steps, and your computer info. In these issue threads people often say stuff like "buttons don't work", and when we read things like that it will maybe alert us that something might be wrong with the buttons and we start looking and might find the issue, but sometimes there are just not enough details (which buttons? only in station, or space or all the time? what language? in fullscreen or windowed mode?, etc.). Like your issue with the Cyrillic letters... it would be very helpful if you could submit a bugreport with screenshots where you highlight issues you have with the letters, so we know what the issues really are. I hope that makes sense (thank you all for raising the issues and pleeeeeaaase submit screenshots with your bugreports, this programmer likes bugreports with screenshots about 79% better than ones without screenshots )
Sounds fair, thanks for clarifying.
Regarding Bug Reporting ...
A) One major issue regarding bug reporting on SiSi
I wanted to report some bugs on Sisi, with the "in game" bug report tool (F10), which is really cool and user friendly as you can directly produce screenshot of what happens in game ...
- But its not working at the very end it complains about password wrong ... What the heck is going wrong ... - why dont we have such comfortably tool on Tranquility ???
B) Where does it make more sense to you to report bugs - on sisi as this is your latest snapshot or - on tranquility
Thanks!
|
Salastil
ElitistOps Pandemic Legion
0
|
Posted - 2011.12.04 18:57:00 -
[754] - Quote
When assigning drones to an Interdictor they will ALWAYS start attacking him once he drops his bubble. Under any circumstances, passive, aggressive, set to focus fire or not. Even if he starts attacking something before he drops the bubble it will change direction and begin attacking the friendly. |
Messoroz
AQUILA INC
73
|
Posted - 2011.12.04 19:01:00 -
[755] - Quote
Salastil wrote:When assigning drones to an Interdictor they will ALWAYS start attacking him once he drops his bubble. Under any circumstances, passive, aggressive, set to focus fire or not. Even if he starts attacking something before he drops the bubble it will change direction and begin attacking the friendly.
Aggression changes for the win amirite? (i.e. bubbles now auto aggro the dictor as intended, just the drone part is probably not explicitly intended)
Submit a bug report. |
Sassums
Wormhole Exploration Crew Transmission Lost
26
|
Posted - 2011.12.04 19:50:00 -
[756] - Quote
Along with the UI disappearing.
Switched to Fixed Window.
Fixed UI Disappearing.
But now the screen is horribly flickering. What is going on here.
Also it bugs out and when you click on something, it autozooms to that object. |
Olzal Erne
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.12.04 20:34:00 -
[757] - Quote
Autopilot route optimization doesn't work at all if I have a station added as a waypoint. If I try to optimize with a station added as a waypoint and then remove any waypoint it adds my current location as a last waypoint. Adding station as waypoint is good idea if the route optimization would work.
Also, when I get promotion in Gallente militia I get mail saying: [no label: Factions/GallenteFederation/rankGain] |
BolsitaDeTeDeMuerte
Blasters and BS
0
|
Posted - 2011.12.04 20:47:00 -
[758] - Quote
Jake Centauri wrote:The windows in my Eve user interface have a tendency to disappear leaving me with a ship and a background and NOTHING else. I have tried to reproduce the conditions under which this occurs and it seems to happen most often when minimizing Eve temporarily to do something else. If I ALT-TAB between two accounts the bug usually appears within a few switches.
I did not have this problem pre-Crucible. I hope ccp fixes this soon as it's terrifying to run high-risk areas and have your ship controls, overview, fleet window, watch list, etc. all simply disappear.....
I don't know if it carried over to this build, but Shift+Tab will minimize all windows and that might be where everything is going. I've done that plenty of times before when Alt+Tabbing.
My current issue is whenever I log in a station, my ship model is missing and I get a window to select a fifth subsystem for my Tengu when the Tengu is already fully fitted. I can just close the box and undock like normal, but I'm pretty sure it's not supposed to do that as it wasn't doing it the first couple of times I logged in to this build. I also get chat channels not showing people in them until someone starts talking.
As stated previously, please bring back window pinning, that should have never left to begin with. |
AkaiDruiD II
Sol Private Military Twilight Imperium
4
|
Posted - 2011.12.04 21:10:00 -
[759] - Quote
I still can't get on, client continues to disconnect. I JUST paid for another month's sub and this is bullshit! I've considered tunnels but I'd be more pissed for paying more just to connect to the ONLY ******* server on EARTH that noone can connect to outside of UK
Only 16-20 hops and nothing changed on my end but here are a few interesting nodes;
Name: if-20-2.tcore2.l78-london.as6453.net IP Address: 216.6.99.14 Location: Westminster (51.506N, 0.128W) Network: Unknown
Name: if-13-0-0.core4.ldn-london.as6453.net IP Address: 80.231.131.50 Location: Westminster (51.506N, 0.128W) Network: 80-RIPE
Name: ix-12-0-0-3045.core4.ldn-london.as6453.net IP Address: 195.219.67.242 Location: Westminster (51.506N, 0.128W) Network: LDN-CORE2
Name: srv248-e.ccp.cc IP Address: 87.237.36.248 Location: REYKJAVIK (64.133N, 21.894W) Network: 87-RIPE
Name: srv200-g.ccp.cc IP Address: 87.237.38.200 Location: REYKJAVIK (64.133N, 21.894W) Network: 87-RIPE
These are the last 5 nodes on the trip and it only at these nodes that it seems to get congested and at one of the london nodes, their server is/was filtering packets.... |
Penny Ibramovic
Wormhole Engineers Greater Realms
2
|
Posted - 2011.12.04 21:49:00 -
[760] - Quote
'Combat details' in the corporation pane, i.e. killmails, are showing only 1 pilot involved, regardless of the actual number, and no damage listed. |
|
backtrace
Dreddit Test Alliance Please Ignore
25
|
Posted - 2011.12.04 22:07:00 -
[761] - Quote
CCP Punkturis wrote:backtrace wrote:P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look. I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people! That wasn't obvious from the video. Anyway, how do you expect me to file a bug for a bunch of letters that doesn't look like they should? Yes, I can create a freaking lot of pictures, but it would be just so much simpler to give a Russian book to font designers. Also they can use Arial to see how the letters look and what the proportions are.
Sorry for being a maybe too harsh but I am dying from 1000 paper cuts currently. To the point I am forced to use an alt to see the map! God... |
|
CCP Punkturis
C C P C C P Alliance
486
|
Posted - 2011.12.04 23:00:00 -
[762] - Quote
backtrace wrote:CCP Punkturis wrote:backtrace wrote:P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look. I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people! That wasn't obvious from the video. Anyway, how do you expect me to file a bug for a bunch of letters that doesn't look like they should? Yes, I can create a freaking lot of pictures, but it would be just so much simpler to give a Russian book to font designers. Also they can use Arial to see how the letters look and what the proportions are. Sorry for being a maybe too harsh but I am dying from 1000 paper cuts currently. To the point I am forced to use an alt to see the map! God...
I'm not sure how type designers work but I'm pretty sure that if you don't read Russian it can be hard to realize what exactly is wrong with the Cyrillic letters. If you can make a bug report with some screenshots where you point out what it is you think is wrong with it, it's more likely to get fixed.
I'm also sorry to hear that you're having troubles with this expansion, I hope it will get better for you when some of the defects have been fixed. CCP Punkturis | EVE UI Developer |
|
Altol Zad
Imperial Academy Amarr Empire
0
|
Posted - 2011.12.04 23:08:00 -
[763] - Quote
My Issues are as follows (w/ eve not personal):
- Cargo Bay
- Unloading cargo from Cargo Bay into Items Bay by dragging causes the Cargo Bay it self to drag along with the item (Reproduced it multiple times, on my client and friends) - Inventory/Capacity failed to update when new items where brought into the cargo bay. Had to press sort items to cause it to refresh. (Happened twice, don't know why)
- When in map mode (F10)
- After docking up the ship controls are still visible in hanger (verified on multiple clients) - If Map Mode was entered in hanger, target icons will not show up on top of the Map mode black background
- Ship Controls
- Sometime fail to update, as in being in warp and the speed indicator shows 0.0 m/s idle.
The rest where mentioned: ie pinning windows, identification not showing up until undocking, windows dont always keep their location, etc etc
Also when should we expect a patch for all this wonderfulness?
Thanks <- This guy |
backtrace
Dreddit Test Alliance Please Ignore
25
|
Posted - 2011.12.04 23:09:00 -
[764] - Quote
CCP Punkturis wrote:I'm not sure how type designers work but I'm pretty sure that if you don't read Russian it can be hard to realize what exactly is wrong with the Cyrillic letters. If you can make a bug report with some screenshots where you point out what it is you think is wrong with it, it's more likely to get fixed. I've created a bug with the correct render (of Arial) and how it looks in the client. The problem isn't in (not) understanding, the problem is letters have wrong proportions and some of them have slightly wrong typefaces. I hope it should be visible for the type designer how it should look from the provided screenshot. |
|
CCP Punkturis
C C P C C P Alliance
487
|
Posted - 2011.12.04 23:24:00 -
[765] - Quote
backtrace wrote:CCP Punkturis wrote:I'm not sure how type designers work but I'm pretty sure that if you don't read Russian it can be hard to realize what exactly is wrong with the Cyrillic letters. If you can make a bug report with some screenshots where you point out what it is you think is wrong with it, it's more likely to get fixed. I've created a bug with the correct render (of Arial) and how it looks in the client. The problem isn't in (not) understanding, the problem is letters have wrong proportions and some of them have slightly wrong typefaces. I hope it should be visible for the type designer how it should look from the provided screenshot.
Cool! I'll make sure that this bug report will be directed to the right person CCP Punkturis | EVE UI Developer |
|
Scrapyard Bob
EVE University Ivy League
439
|
Posted - 2011.12.04 23:39:00 -
[766] - Quote
Situation:
PI colony with multiple launchpads.
1. Open up first launchpad customs-office interface. 2. Export 500 units of something to the orbiting CO. - You'll see 500 units of product on the left side now. 3. Switch to 2nd launchpad. 4. Export 500 units of the same thing to the orbiting CO. - You'll see two lines, one with 500 units (a ghost) and one with 1000 units (the auto-stacked). 5. Attempt to drag the ghost line with 500 units to your cargo and you get an error.
You can repeat steps 3 & 4 for 3+ LP setups and you'll see multiple rows with 500 units, which cannot be dragged or interacted with. |
Lone Gunman
Forhotea Corporation
9
|
Posted - 2011.12.05 00:24:00 -
[767] - Quote
Scrapyard Bob wrote:Situation:
PI colony with multiple launchpads.
1. Open up first launchpad customs-office interface. 2. Export 500 units of something to the orbiting CO. - You'll see 500 units of product on the left side now. 3. Switch to 2nd launchpad. 4. Export 500 units of the same thing to the orbiting CO. - You'll see two lines, one with 500 units (a ghost) and one with 1000 units (the auto-stacked). 5. Attempt to drag the ghost line with 500 units to your cargo and you get an error.
You can repeat steps 3 & 4 for 3+ LP setups and you'll see multiple rows with 500 units, which cannot be dragged or interacted with.
^^This
The worst part is that the client thinks the "Ghost Units" actually have volume and eventually you wll be unable to transfer anything to the Customs Office because it thinks it's full. The workaround is you can transfer the "Ghost units" back down to the launch pad without being taxed and they will disappear,assuming you have room. |
Xtream Enderas
X.P. Industries
0
|
Posted - 2011.12.05 00:43:00 -
[768] - Quote
I will be playing the game for 10 to 15 mins. The game will crash and my pc will freeze up for i cant do nouthing how do i fix it or what do i do?And i cant run my miner and hauler both it does the same thing How do i fix it????????This is on both my pc.My labtop and desktop.... |
Kernel Flux
Intaki Armaments Important Internet Spaceship League
0
|
Posted - 2011.12.05 01:58:00 -
[769] - Quote
Penny Ibramovic wrote:'Combat details' in the corporation pane, i.e. killmails, are showing only 1 pilot involved, regardless of the actual number, and no damage listed.
In addition, apparently only losses are being accurately recorded. Further and more disturbing I have a few pilots whose historical killmail logs are borked - with numerous kills simply gone. I hope this issue is addressed immediately by CCP, and would appreciate an acknowledgement of the issue and timeline for fix.
|
Tempest Flux
Intaki Armaments Important Internet Spaceship League
3
|
Posted - 2011.12.05 02:05:00 -
[770] - Quote
My in game combat log shows only the kills where I laid the final blow. All my other kills are missing! |
|
DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.05 05:23:00 -
[771] - Quote
lolol dry your tears. We will find your bad guys diplomas mhahaha sorry couldnt help it. https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
|
Amon Rakis
School of Applied Knowledge Caldari State
0
|
Posted - 2011.12.05 05:29:00 -
[772] - Quote
The new font may seem "amazing" or "great" at times, but in all honesty, whoever designed it hadn't been around in the 80's or 90's when designed fonts needed crucial guidelines to adhere to:
"TRACKING" (the space between fonts) is obviously at "0"... but when you look at the printing/font that we are all reading right now... even the information to the left ... underneath my name, for example, has even "tracking".
What does that mean, some may ask? Well, I see "School of Applied Knowledge" under my name. What I see is an EQUAL amount of spacing to the "right" and "left" of each letter, making the "l" next to the "i" next to the "e" next to the "d" in "Applied" seem wonderfully next to each other - spaced and even.
What I DO NOT SEE IN THE NEW GAME FONT is the same guidelines and behavior applied:
The letter "e" (for one example) in the game is too "left aligned" which leaves more space before the next letter... this causes some words to seem out of space or separated unevenly, and this is causing legibility issues, regardless of what font size you choose or scalability you use.
MOST noticably is the oppositely "congested" numeral "0" (zero). It is pushed to the maximum left/right edges but then, when a symbol like a "," (comma) or "." (period) or a ":" (colon) are immediately after the number "zero", it is "wedged" right next to the "right end horizontal line" of the zero character. This makes reading symbology difficult.
An example would be TIME: 08:04 in the lower lefthand menu column is barely noticable. This is not only because the ":" (colon) is immediately set up to display right after the previous "character/number" but also creates problems in reading AND SPACING.
This is most noticable when seeing the "thin" (unboldened) print of the font (something we users cannot replicate) - yet we see it in TIME, DATE, TAB TITLES, MARKET PRICING... The symbols are far more "thin"... and when you use them in an unbolded way, TIME (for example) loses any sense of a visable ":" (colon). So the time may be 10:42 or 01:16 but when you look at those TWO examples alone, you'll see uneven spacing near the "colon"... and to make things worse, the colon is much thinner, and therefore not visible.
This adds to NON-CONTINUITY amongst all letters and numbers. Anyone who has designed a font professionally knows that there needs to be an exacting amount of space on both "left" and "right" sides of EACH letter, number, and symbol. This creates universal tracking...
This "new font" is LACKING that universality.
If you doubt it, take a look at the lowercase "e" in any situation: especially the market, but even in typing mail. The "e" (lowercase) is "left-side heavy" and therefor places 1 pixel (or so) too much extra space on its other (RIGHT) side before the next letter/symbol/number. This is more visible when you select an item and have it "emboldened"... like the price of something when purchasing/selling an item. Also see in the market listing... especially when "zero" is involved. Right now any of us reading THIS text/forum IN A BROWSER, will see the evenly spaced lettering made by the pre-existing (and functionally made) font. I see it in the predefined typeface we all see "beautifully" under our portraits ( definied in the source code as style=display: inline; float: right; font-weight: bold; text-align: right ) and even the undefined font my browser is using to type this text - which is very different. What they all have in common is even spacing on each side of each letter. Especially the "e" which seems to be one of the few (but several) problematic characters in this "new eve font"...
If I typed "New Eve Font" in the game, we'd see a slight bit more spacing to the RIGHT of each instance of the letter "e"... and this breaks up the words formed by the letters.
This has been, as a font designer/editor in my personal RL careers for 20 years, something that I'm wrestling with as I am "trying to LIKE the new font" but I simply can't.
What makes it worse is that we have the only option of seeing the "normal" (slightly boldened) version/thickness of the font in all things... EXCEPT when the UI uses a special THIN (or as some may have come to know as "NARROW" version of the font)... this NARROW verions means almost a 1 pixel line version of the font that us user can NEVER user: "possibly anti-aliased", but nonetheless, a problematically visual situation in: the CLOCK TIME, DATE, MARKET VALUES, LISTINGS of the "very much BROKEN" CORP BLUEPRINTS section of the Science and Industry tabs, as well as labels for all tabs of most windows, including the tabs for chat windows, hangars, etc.)
This is hurting the eyes for several people. Myself included.
The solution, after reading the Feedback AND the Issues pages seems to be almost 50/50 for all people... at least as in "all people who have chosen to bother voicing their feedback and issues" here.
This is one of a myriad of problems, but it is something we all want boiled down to:
OUR CHOICE.
Half of us love the new font. Great. I'm very happy for you people who love it.
Half of us dislike it, hate it, or "can't put our finger on it, but we don't like 'it'." Well, there in itself lies a problem:
Just like the CQ (which is a bug report of hell I've been working on filing because I seem to be a walking "head and half torso" defying laws of physics) and even in the Hangar (also with a windows problem that makes the whole thing "float around" instead of just the ship) creates situations where you have users who WANT A CHOICE.
If anything is supposed to be "great" about any EVE upgrade, it should be to give its paying users who wish to continue playing the game: A CHOICE.
It may be personal for some, it may be visual/medical for others. The reason shouldn't be the issue. The issue is in the flaw of the font's CURRENT design. The solution is to fix it and/or give us a choice.
CLIENT: WINDOWS XP4 |
Xylorn Hasher
Mean Corp Mean Coalition
9
|
Posted - 2011.12.05 08:50:00 -
[773] - Quote
o/
Most annoying Issues:
- Ships change flying direction on random when I changeing camera position in space. That's very dangerous in combat FIX IT ASAP pls. It looks like client reconises single Left- click or L-click and hold as a double click which is allign to. - Windows cannot be pinned - annoying. - Windows opens in random place not where when i closed them - very annoying. - Items stacking issues: Items won't stack at random. - Probing singatures dissapear during scanning but they are still there when you increase scanning radius. I have large experience in probing both ships and signs so it's not possible im doing it wrong. - Problems with loading - unloading PCO's with PI materials at random. - Orca, Hulk, Tempest doesn't have engine trails. - Mining drones beams are frozen during first cycle of mining.
Tier 3 Tornado and T3 BCs review.
They are too weak !! Give them 60 CPU more. Tornado as you said should be Drake killer (!!!). It won't happend until Drake pilot is AFK. Tornado has only 100-120 DPS more than Armour Cane and almost equal to ( Tornado has a bit more ) to shield Cane. Shield Cane is better than Tornado.
|
Hoshi Hoshimoto
Garoun Investment Bank Gallente Federation
0
|
Posted - 2011.12.05 13:14:00 -
[774] - Quote
Hoshi Hoshimoto wrote:Patching & repairing failed on Windows XP Pro (SP3) System Have to download & reinstall the Client ...
It took me 2 Days just for downloading (2 hrs are still left) - a 768kbit/s line is a real pain in the ass ...
Client installed proberly. |
Astald Ohtar
L'AGENCE Yulai Federation
1
|
Posted - 2011.12.05 14:37:00 -
[775] - Quote
The video cards on my laptop stopped misbehaving each time i jumped a gate or unlocked hurray , i usually had got the following message " the video card driver stopped responding windows in currently trying to reset the driver" or something like that
The UI goes crazy once i alt- tab , some windows despair and reappear randomly , pretty disturbing . |
The Offerer
Republic University Minmatar Republic
54
|
Posted - 2011.12.05 16:23:00 -
[776] - Quote
Fitting any module on a ship in POSes is a nightmare. It takes forever no matter where the module you are fitting to your ship is located (cargo bay, corp hangar array).
Currently, you will spend less time to: - launch scanner probes - find a wormhole leading to known space - go to known space with unfitted ship and modules in cargo hold - dock in the first station - fit all modules - return to your W-Space system
then to simply fit all modules on your POS.
Clearing cache doesn't help.
W-Space residents are heavily affected. |
Katsu Masanori
University of Caille Gallente Federation
1
|
Posted - 2011.12.05 20:05:00 -
[777] - Quote
Why is it that when I enter a station, having previously entered the Hanger Bay, I wind up standing in the CQ and when I try to go to the Hanger Bay Eve crashes? The screen becomes white and asks if I want to report the problem. Then I have to reconnect all over again. It seems to be a pattern that has established itself since Crucible has been deployed. I don't think it is my computer, I do play on an iMac, but this was not occurring in Incarna.
|
Ang Min
CPD Adventures Pte. Ltd.
1
|
Posted - 2011.12.05 20:22:00 -
[778] - Quote
Whenever I view an auction contract, it indicates "This auction was won by Ang Min" even though a) I never bid on it, and 2) the auction is still in progress. Submitted as bug #121745. |
JeckrothX
Mine 'N' Refine The Unforgiven Alliance
0
|
Posted - 2011.12.05 20:43:00 -
[779] - Quote
on my broadsword when i have the script in, it says i can warp scramble up to 36km away but i get the message:
"20:43:03 Notify Houk is too far away to use your Focused Warp Disruption on, it needs to be closer than 30,000 meters."
edit: thats the new tech 2 warp disruption generator |
Celeste Aserad
Nordic Industries One
0
|
Posted - 2011.12.05 21:08:00 -
[780] - Quote
- When docking / undocking, my chat and cargo window is jumping up and down. It's somewhat annoying.
- When sorting trough my Survey Scan Result and sorting by quantity, entries with 4 numbers (0 - 9K) are sorted separately from entries with 5 or more numbers (10K+)
- Sorting trough wallet divisions gave the same error as above. But somehow it worked right now.
Also, I have had some hangups and crashes, tought I do not know their origin.
I use a Windows 7, 64 bit. |
|
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
350
|
Posted - 2011.12.05 23:08:00 -
[781] - Quote
Petitioned and I still haven't gotten or seen a response. This seems serious.
Alliance members no longer can drop fuel in any alliance POSs, only the ones that thier corp owns. This changed with this patchspansion.
CCP, do you know about this bug? It is causing our POS management to be much more complicated! |
Icarus Helia
Fine Goods for Fine Gentlemen
18
|
Posted - 2011.12.06 08:15:00 -
[782] - Quote
Refitting at pos's is ever so painfully slow. I timed it - fitting a tractor beam to a noctis (which used to take a second, maybe 2 tops) - now causes my client to freeze for anywhere from 30 seconds to 6 minutes. |
Cujoo Ell
Parnassius Corporation Inception Alliance
6
|
Posted - 2011.12.06 08:23:00 -
[783] - Quote
Issler Dainze wrote:Petitioned and I still haven't gotten or seen a response. This seems serious.
Alliance members no longer can drop fuel in any alliance POSs, only the ones that thier corp owns. This changed with this patchspansion.
CCP, do you know about this bug? It is causing our POS management to be much more complicated!
Icarus Helia wrote:Refitting at pos's is ever so painfully slow. I timed it - fitting a tractor beam to a noctis (which used to take a second, maybe 2 tops) - now causes my client to freeze for anywhere from 30 seconds to 6 minutes.
As far as i know, both problem should be addressed in today patch..
|
GLMAN83
Macrihanish Mining Company
0
|
Posted - 2011.12.06 10:04:00 -
[784] - Quote
Hi there !! I don't know why I don't get the cool distortion effect to work properly while warping , i mean just sometimes and a little bit just over the nebula textures (no stars and planets). I even have set the best graphic settings. I play EVE on a brand new iMac 27, Osx Lion , 27 3.4 ghz Intel core i7 with AMD Radeon HD 6970M. Does anyone have the same problem??
|
Dilligafmofo
Sandman Plc Laika.
41
|
Posted - 2011.12.06 10:33:00 -
[785] - Quote
Kill mails on POS kills are bugged. Two tower kills this weekend have resulted in the kill mails only showing the pilot gaining the final blow on the mail. He seems to be accountable for all damage. |
Protoburger
The Red Circle Inc.
0
|
Posted - 2011.12.06 10:45:00 -
[786] - Quote
The Offerer wrote:Fitting any module on a ship in POSes is a nightmare. It takes forever no matter where the module you are fitting to your ship is located (cargo bay, corp hangar array).
Currently, you will spend less time to: - launch scanner probes - find a wormhole leading to known space - go to known space with unfitted ship and modules in cargo hold - dock in the first station - fit all modules - return to your W-Space system
then to simply fit all modules on your POS.
Clearing cache doesn't help.
W-Space residents are heavily affected. Sadly I don't see a fix for this on the next update (today)...
Please fix this !!!
Drag 'n Drop all the fittings and go AFK is not fun |
Teen Borg
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.12.06 13:15:00 -
[787] - Quote
Stop petitioning, i think CCP has his hands full fixing and patching and duct-taping things... :-p
couple of points:
1. pi in lowsec is dead, noone will defend gazilions of planets, wasn't it bad enough we had all that pos bashing thing? i think i will be in the pulse harbi (who puts lowsec offices down) camp.
2. max run ship bpc invent into 1 run t2 stuff ;
my personal opinion:
i will stop doing PI entirely, is just not worth wasting 15 minutes to set extractors everyday and one our hauling stuff between planets every week, for what? for a total of 30-40 mil per month in highsec? i was doing it in a wormhole, or lowsec or 0.0, but i think i rather stop doing it entirely i am shure everyone will nottice the prices inflamate..as i am not the only one.. Many people will stop doing it because of the constant lack of office to interract with, and bored of having to deal with this S##t every month too..
So godbye pi..
ps. CCP everything you do has vast implications to the whole wide EVE , things you must think about before nerfing ... lolz |
Cyxopyc
The Arrow Project
2
|
Posted - 2011.12.06 14:47:00 -
[788] - Quote
Xylorn Hasher wrote:o/
- Probing singatures dissapear during scanning but they are still there when you increase scanning radius. I have large experience in probing both ships and signs so it's not possible im doing it wrong.
Probing is still broke after today's patch.
Funny how things happen. I haven't done exploration in months due to constant combat and moving in EVE. I take time off to focus on isk making and boom... probing doesn't work. Until someone told me probing was broke I almost smashed my keyboard in anger chasing those damn disappearing red dots.
No one noticed this on the test server beforehand? And an FYI, probing is also broke on Sisi. I tried probing a couple hours ago and it didn't work. |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
350
|
Posted - 2011.12.06 20:56:00 -
[789] - Quote
Cujoo Ell wrote:Issler Dainze wrote:Petitioned and I still haven't gotten or seen a response. This seems serious.
Alliance members no longer can drop fuel in any alliance POSs, only the ones that thier corp owns. This changed with this patchspansion.
CCP, do you know about this bug? It is causing our POS management to be much more complicated! Icarus Helia wrote:Refitting at pos's is ever so painfully slow. I timed it - fitting a tractor beam to a noctis (which used to take a second, maybe 2 tops) - now causes my client to freeze for anywhere from 30 seconds to 6 minutes. As far as i know, both problems should be addressed in today patch..
I don't see the alliance member fueling issue mentioned at all.
Issler |
Dream Five
Renegade Pleasure Androids Pleasure Syndicate
24
|
Posted - 2011.12.07 02:15:00 -
[790] - Quote
The new station docking range seems to be messed up. When i'm right next to station it shows 25km sometimes and I can still dock.
BTW amazing job on new nebulae. |
|
Alice Katsuko
Terra Incognita Intrepid Crossing
49
|
Posted - 2011.12.07 02:25:00 -
[791] - Quote
Since the 1.01 patch went live, it appears that if a pilot has more than two or three personal bookmarks for a system in the "Personal Locations" folder, they are now condensed inside a "Personal Locations" item in the right-click menu. This is somewhat annoying. Previously, the bookmarks appeared right in the initial right-click menu if they were not assigned a folder, so warping to them was much easier and faster.
So far that's the only issue I've run into. Awesome work otherwise. Looking forward to what the next few months will bring. |
Icarus Helia
Fine Goods for Fine Gentlemen
18
|
Posted - 2011.12.07 05:21:00 -
[792] - Quote
Alice Katsuko wrote:Since the 1.01 patch went live, it appears that if a pilot has more than two or three personal bookmarks for a system in the "Personal Locations" folder, they are now condensed inside a "Personal Locations" item in the right-click menu. This is somewhat annoying. Previously, the bookmarks appeared right in the initial right-click menu if they were not assigned a folder, so warping to them was much easier and faster.
So far that's the only issue I've run into. Awesome work otherwise. Looking forward to what the next few months will bring.
I think for many people this is a good thing. then again those people should learn how to make folders.
need pos fitting issue fixed btw. it crashed my client 3 times today - all because i wanted to fit an EANM to something. |
Scrapyard Bob
EVE University Ivy League
447
|
Posted - 2011.12.07 14:59:00 -
[793] - Quote
The rules for whether your bookmarks get shoved into a sub-menu:
- If you have (5) or more Personal Location folders and/or Personal Location bookmarks for the current system, then it all gets shoved into a sub-folder.
- If you have 4 or less, the bookmarks/folders stay in the top level of the r-click context menu.
Which is a ridiculously low limitation (a better number would have been 10 or 15).
In a typical system, I usually have 4-8 different categories of bookmarks (insta-undock, gate observation, gate off-grid, station obsv, safe-spots, deep safe-spots, temporaries, gate tacticals, station tacticals, pos observation, etc.). Under the "new" system, I now have to play the guessing game of whether my bookmarks will show up at the top level in a particular system, or whether they'll be shoved down inside another menu.
So even with a good bookmark system (ala Agony's or the "simpler" system) and a good set of folders, you're still being punished.
http://wiki.eveuniversity.org/Bookmarks#Organizing_and_managing_bookmarks
I will provide one workaround - if you ever have need to use an "insta-undock" bookmar, you should:
- Go into people & places - Right-click your "undocks" folder, "open group window" - Position the bookmark window somewhere useful on the screen - Sort by jumps column - Undock and r-click on your undock bookmark without having to hunt in the r-click menus
|
Malkshurr
CBC Interstellar Important Internet Spaceship League
0
|
Posted - 2011.12.07 15:19:00 -
[794] - Quote
"The following ships now receive a +5 m/s velocity increase: Hyperion, Vindicator, Sin, Cormorant, Federation Navy Comet and Kronos."
before the patch, my vindi flew 151m / s on MWD of 1070 m / s
now fly 143 m / s on MWD 974 m / s
Has anything changed since the patch note ? |
|
CCP Nullarbor
C C P C C P Alliance
74
|
Posted - 2011.12.07 17:13:00 -
[795] - Quote
Dilligafmofo wrote:Kill mails on POS kills are bugged. Two tower kills this weekend have resulted in the kill mails only showing the pilot gaining the final blow on the mail. He seems to be accountable for all damage.
A fix for this should be landing on TQ next week sometime. CCP Nullarbor | Exotic Dancer |
|
Ingvar Angst
Nasty Pope Holding Corp Talocan United
680
|
Posted - 2011.12.07 17:26:00 -
[796] - Quote
CCP Nullarbor wrote:Dilligafmofo wrote:Kill mails on POS kills are bugged. Two tower kills this weekend have resulted in the kill mails only showing the pilot gaining the final blow on the mail. He seems to be accountable for all damage. A fix for this should be landing on TQ next week sometime.
How about a fix for bookmarks so they stay in the right-click-in-space menu instead of getting buried in submenus? C'mon, that's horrible and going to get people killed.
It's really bad if you're near enough to an edge that the submenu folds back across the prior menu... they get lost.
Please, have that fixed. It's horrible. Six months in the hole... it changes a man. |
HaleyBerries
Brutor Tribe Minmatar Republic
1
|
Posted - 2011.12.07 19:15:00 -
[797] - Quote
CCP WHAT THE HELL DID YOU DO IN TODAYS PATCH, HOLY CRAP?!?!?!?!?!?!?
Last couple days is the most stable and smooth (not to mention least resource demanding) eve has been for me in months, i download the patch and its back to being a resource hog like it was on patch day..............
Doing good ccp, took a mild step backwords on todays patch but overall your kicking ass on this stuff, KEEP IT UP. Oh and please figure out what in the patch today is causing the increase in comp resources cause everyone i know is telling me the EXACT same thing, eve is just dragging their comps down, and they go from top end to older machines, eveyrone is seeing it. |
Raquel Rocket
UK Wildcat's
0
|
Posted - 2011.12.07 20:37:00 -
[798] - Quote
Since the origonal cruicible patch all my windows ( overview, chatt windows, neo con etc ) still keep dissapeering when i use 2 accounts, Has there been a fix for this planned cause i know theres been a couple of patch fix/client updates after the origonal patch, and this seems like a big one to fix as it makes playing eve impossible |
Sacermendor
Omni Tech Engineering Needless Friends
0
|
Posted - 2011.12.07 20:51:00 -
[799] - Quote
Is there any reason for the Customs Offices to have such a wide collision radius ? I spend forever trying to warp, bouncing off open space, cancelling warp, flying off at a tangent, trying to warp ... ...
Also stacking ghosts in Customs Offices are still there since todays patch and the random closing of the Customs Office window when you click transfer still occurs.
And my Map still causes a system freeze from either client, only way out is to reset my computer |
Akkukkak
Imperial Academy Amarr Empire
0
|
Posted - 2011.12.08 03:05:00 -
[800] - Quote
HaleyBerries wrote:CCP WHAT THE HELL DID YOU DO IN TODAYS PATCH, HOLY CRAP?!?!?!?!?!?!?
Last couple days is the most stable and smooth (not to mention least resource demanding) eve has been for me in months, i download the patch and its back to being a resource hog like it was on patch day.............. .
This ...
Going back and forth to game/desktop with only 1 account seem to randomly break the games-¦s graphic engine, instead of simply hang or close. Thats very bad, worse than with Incursion paches. Petition is not an option regarding CCP useless and arrogant behaving in the past. I can bore-talk endlessy about many bugs and "design" bugs ("working as intended" - Example PI 100X Taxes) that suddenly appeared in the patchpansion, this is really dishertening.
CCP seems to have fired not only the PR people but also the few competent programmers and the couple of mediocre beta-testers that used to work there. They still have some DEVs with good ideas but the other people seems to have gone. |
|
bongpacks
Mudbug Acquisition Of Empire
13
|
Posted - 2011.12.08 03:49:00 -
[801] - Quote
Running eve in fixed window mode, noticed when I minimize even to do other things that my system is really laggy and the mouse stutters really bad. Closing even of course fixes the problem, the problem itself is much like the way the new-ish animated maller log-on screen made my computer lag like hell if I minimized eve while it was being displayed. Mkaes doing anything while eve is minimized a real hassle.
EDIT: PC client, ATI 4xxx graphics, latest drivers, XP x64 |
bongpacks
Mudbug Acquisition Of Empire
13
|
Posted - 2011.12.08 03:52:00 -
[802] - Quote
Oh and I noticed the patch notes for the client update #2 are blank, embarrassed about something maybe? |
bongpacks
Mudbug Acquisition Of Empire
13
|
Posted - 2011.12.08 04:04:00 -
[803] - Quote
windows still won't resize downwards like they always did before crucible, instead they will only resize upwards in window blind fashion.
EDIT: the scanner and overview will resize downwards, but no other windows will |
bongpacks
Mudbug Acquisition Of Empire
13
|
Posted - 2011.12.08 04:48:00 -
[804] - Quote
tired of windows opening where ever they please, like my ship maintenance array window opening stacked with my cargo hold sometimes even though I've never stacked it with my cargo ever before, and it's a different size every time I open it, along with my corporate hangar window and any wreck/cargo container windows. wtf is this madness?! items and ships windows in stations also stack themselves onto my cargo hold window too sometimes, seems like the UI is just doing whatever it wants and nothing I want. |
bongpacks
Mudbug Acquisition Of Empire
13
|
Posted - 2011.12.08 04:58:00 -
[805] - Quote
there's also this problem of boarding a ship from a SMA where sometimes grouped weapons appear to be ungrouped but upon checking in the fitting screen they are in fact grouped. Since the new little button to group or ungroup weapons disappears under these circumstances the only way to fix it is to break the group and then group them weapons back up. What I mean by "they appear to be ungrouped" is that instead of just one button for all the weapons displaying the little red number indicating how many weapons are in that group, you'll see a button for each individual weapon in the group even though the fitting window clearly indicates the weapons are in fact grouped. This is a leftover from the bug that arose when incarna was released and while they more severe part of it (weapons really getting ungrouped each time a ship was boarded) was fixed in a patch this lesser bug was never addressed and it only happens sometimes with seemingly no pattern or circumstances leading up to the bug. This has been going on since incarna and it's really annoying to not be able to just jump in a ship and go because I can no longer have faith that my modules will all be online and grouped as they were when the ship was stored. |
bongpacks
Mudbug Acquisition Of Empire
13
|
Posted - 2011.12.08 06:13:00 -
[806] - Quote
Also after logging in after the "Entering Space" blox disappeares and normally you'd be in full control of your ship, I get a black screen for up to 20s econds while i can hear my ship warping to it's destination and sitting there. Corp mates have confirmed that my ship is just sitting there in space even though I can't even see my controls yet to cloak my ship. This is really a problem, I make it a point to log in a cloaky ship so upon logging back on I can immediately cloak so as not to scare off any potential prey, having my ship being uncloaked for up to 20 seconds without being able to do anything about it is not acceptable. As per a post i made a few pages back about this very issue, what if I were to get disconnected while I was scouting an enemy POS, only to log back on and be able to do nothing but listen while the POS locks and destroys my ship and even possibly the occupants of said POS fly out and blow my pod up too? There's ample time for such a scenario to occur since the patch and it really is unacceptable. |
Salpun
Paramount Commerce
97
|
Posted - 2011.12.08 06:15:00 -
[807] - Quote
bongpacks wrote:there's also this problem of boarding a ship from a SMA where sometimes grouped weapons appear to be ungrouped but upon checking in the fitting screen they are in fact grouped. Since the new little button to group or ungroup weapons disappears under these circumstances the only way to fix it is to break the group and then group them weapons back up. What I mean by "they appear to be ungrouped" is that instead of just one button for all the weapons displaying the little red number indicating how many weapons are in that group, you'll see a button for each individual weapon in the group even though the fitting window clearly indicates the weapons are in fact grouped. This is a leftover from the bug that arose when incarna was released and while they more severe part of it (weapons really getting ungrouped each time a ship was boarded) was fixed in a patch this lesser bug was never addressed and it only happens sometimes with seemingly no pattern or circumstances leading up to the bug. This has been going on since incarna and it's really annoying to not be able to just jump in a ship and go because I can no longer have faith that my modules will all be online and grouped as they were when the ship was stored. first post in this thread talks about it lol its mine. There is a br on it.
System specs for the slow render issue |
bongpacks
Mudbug Acquisition Of Empire
13
|
Posted - 2011.12.08 06:41:00 -
[808] - Quote
I meant addressed by CCP... |
el alasar
The Scope Gallente Federation
98
|
Posted - 2011.12.08 07:04:00 -
[809] - Quote
CCP RedDawn wrote:The following issues should be fixed in an updated client near you soonGäó:
Locking pinned windows in position.
please do separate locking a window and setting its transparency! i do want locked windows, but not neccessarily have them transparent! just make it an option in the options layout box, there is still space for 1 slider on the bottom! pretty please.
check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |
Neo Agricola
BLACK-MARK
108
|
Posted - 2011.12.08 09:18:00 -
[810] - Quote
Overview bug: Warping from Gate A to Gate B and after ariving at Gate B my overview tells me Gate A is 13 km away^^. This happens to me since yesterday. looks like the overview frezes and dont get any updates at all. DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
|
Sacermendor
Omni Tech Engineering Needless Friends
0
|
Posted - 2011.12.08 18:54:00 -
[811] - Quote
When Alt-Tab'ing between clients and any other application I often get an 'Outside Looking Range' warning when clicking anything in overview, even though the 'Look At - Click Target' message that displays when you hold the Alt key isn't showing.
Seems to be lots of little things not working right now, hope you're still getting enough sleep ! |
kapie nogg
Kapie's Trade And Industrie
0
|
Posted - 2011.12.08 21:57:00 -
[812] - Quote
SIGH! Whats the point, Ok then can anyone suggest a great mmo that doesent have more glitches than a porqupine has spines? |
el alasar
The Scope Gallente Federation
105
|
Posted - 2011.12.08 22:08:00 -
[813] - Quote
hitting warp+jump button the warp will start, but sometimes, after arriving at the gate, you will NOT jump.
please see bug report 120892 from about a week ago. i provided 5 logs of 5 incidents. please tell me if you need more, it is still happening and additionally to missing some voice feedback, you never know if you have or will jump. check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |
Takeshi Ryuu
Black Octopus Blind Octopus
2
|
Posted - 2011.12.09 13:03:00 -
[814] - Quote
Locations sorting in the context menu in space is non-existing.
First of all, in some systems i have "Personal Locataitons" that contains submenu with all my folders and individual locations, and in some systems my folders and individual locations are placed in the content menu itself, below "Personal Locations" item. The second variant, by the way, is more usable, as it provides less submenu levels.
In both cases the order of location folders is arbitrary - it is certanly not alphabetic and it does not follow the sorting order chooses in the People&Places window. At least the individual locations seems to be sorted alphabetically. |
Rommiee
Mercury Inc. Death Rhubarb
10
|
Posted - 2011.12.09 13:27:00 -
[815] - Quote
Amon Rakis wrote:The new font may seem "amazing" or "great" at times, but in all honesty, whoever designed it hadn't been around in the 80's or 90's when designed fonts needed crucial guidelines to adhere to:
"TRACKING" (the space between fonts) is obviously at "0"... but when you look at the printing/font that we are all reading right now... even the information to the left ... underneath my name, for example, has even "tracking".
What does that mean, some may ask? Well, I see "School of Applied Knowledge" under my name. What I see is an EQUAL amount of spacing to the "right" and "left" of each letter, making the "l" next to the "i" next to the "e" next to the "d" in "Applied" seem wonderfully next to each other - spaced and even.
What I DO NOT SEE IN THE NEW GAME FONT is the same guidelines and behavior applied:
The letter "e" (for one example) in the game is too "left aligned" which leaves more space before the next letter... this causes some words to seem out of space or separated unevenly, and this is causing legibility issues, regardless of what font size you choose or scalability you use.
MOST noticably is the oppositely "congested" numeral "0" (zero). It is pushed to the maximum left/right edges but then, when a symbol like a "," (comma) or "." (period) or a ":" (colon) are immediately after the number "zero", it is "wedged" right next to the "right end horizontal line" of the zero character. This makes reading symbology difficult.
An example would be TIME: 08:04 in the lower lefthand menu column is barely noticable. This is not only because the ":" (colon) is immediately set up to display right after the previous "character/number" but also creates problems in reading AND SPACING.
This is most noticable when seeing the "thin" (unboldened) print of the font (something we users cannot replicate) - yet we see it in TIME, DATE, TAB TITLES, MARKET PRICING... The symbols are far more "thin"... and when you use them in an unbolded way, TIME (for example) loses any sense of a visable ":" (colon). So the time may be 10:42 or 01:16 but when you look at those TWO examples alone, you'll see uneven spacing near the "colon"... and to make things worse, the colon is much thinner, and therefore not visible.
This adds to NON-CONTINUITY amongst all letters and numbers. Anyone who has designed a font professionally knows that there needs to be an exacting amount of space on both "left" and "right" sides of EACH letter, number, and symbol. This creates universal tracking...
This "new font" is LACKING that universality.
If you doubt it, take a look at the lowercase "e" in any situation: especially the market, but even in typing mail. The "e" (lowercase) is "left-side heavy" and therefor places 1 pixel (or so) too much extra space on its other (RIGHT) side before the next letter/symbol/number. This is more visible when you select an item and have it "emboldened"... like the price of something when purchasing/selling an item. Also see in the market listing... especially when "zero" is involved. Right now any of us reading THIS text/forum IN A BROWSER, will see the evenly spaced lettering made by the pre-existing (and functionally made) font. I see it in the predefined typeface we all see "beautifully" under our portraits ( definied in the source code as style=display: inline; float: right; font-weight: bold; text-align: right ) and even the undefined font my browser is using to type this text - which is very different. What they all have in common is even spacing on each side of each letter. Especially the "e" which seems to be one of the few (but several) problematic characters in this "new eve font"...
If I typed "New Eve Font" in the game, we'd see a slight bit more spacing to the RIGHT of each instance of the letter "e"... and this breaks up the words formed by the letters.
This has been, as a font designer/editor in my personal RL careers for 20 years, something that I'm wrestling with as I am "trying to LIKE the new font" but I simply can't.
What makes it worse is that we have the only option of seeing the "normal" (slightly boldened) version/thickness of the font in all things... EXCEPT when the UI uses a special THIN (or as some may have come to know as "NARROW" version of the font)... this NARROW verions means almost a 1 pixel line version of the font that us user can NEVER user: "possibly anti-aliased", but nonetheless, a problematically visual situation in: the CLOCK TIME, DATE, MARKET VALUES, LISTINGS of the "very much BROKEN" CORP BLUEPRINTS section of the Science and Industry tabs, as well as labels for all tabs of most windows, including the tabs for chat windows, hangars, etc.)
This is hurting the eyes for several people. Myself included.
The solution, after reading the Feedback AND the Issues pages seems to be almost 50/50 for all people... at least as in "all people who have chosen to bother voicing their feedback and issues" here.
This is one of a myriad of problems, but it is something we all want boiled down to:
OUR CHOICE.
Half of us love the new font. Great. I'm very happy for you people who love it.
Half of us dislike it, hate it, or "can't put our finger on it, but we don't like 'it'." Well, there in itself lies a problem:
If anything is supposed to be "great" about any EVE upgrade, it should be to give its paying users who wish to continue playing the game: A CHOICE.
It may be personal for some, it may be visual/medical for others. The reason shouldn't be the issue. The issue is in the flaw of the font's CURRENT design. The solution is to fix it and/or give us a choice.
CCP, please listen to this guy, perfect explanation of the problem |
zariae
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.09 14:32:00 -
[816] - Quote
Hi, Some great and long overlooked fixes in crucible, but a still a few little things need to be looked at:
1. Bring back pinned windows please! an interface i can rely on not to resize or minimize unless i'd like it to is handy in combat.
2. Give a choice as to whether a bookmark is in the personal folder on right-click or not. It's just an unneeded menu layer to go through for most used bm's or getting out of situations quickly.
3. Find out the reason for the increased client lock up on ship loss. |
Ytamii Arval
Native Freshfood Minmatar Republic
0
|
Posted - 2011.12.10 03:20:00 -
[817] - Quote
Haven't played since early Incursions, back now for the 5 free days. Here's a few issues I've noticed:
Combat lag much worse; but expected with the higher res graphics I suppose.
Republic Fleet Firetail seems to have no texture...looks like a wire frame model or something. Cleared the cache, but no difference. btw, I have graphics maxed except shadows off and no AA (and no trails of course).
Skill/augment bonuses still aren't being applied; and the relogin workaround still doesn't help. Been this way since the Incursions release. It makes missions effectively a full level harder. (this is a new clean install of the client)
UI lag is a big problem...any use of the UI causes a client pause of several seconds.
UI scaling only available in the wrong direction>>smaller. I need to make it at least 10 percent larger but can't. This is not scaling, it's shrinking.
The new font is way too skinny, and poorly kerned without anti-aliasing, probably because the expand/condense options were removed. Expanded old font was much better than new.
The new mining/salvaging sound effects are much too loud when they initiate.
Search on the new forums fails often, generates a generic error message.
|
electrostatus
Center for Advanced Studies Gallente Federation
23
|
Posted - 2011.12.10 07:23:00 -
[818] - Quote
All my windows disappear when I alt-tab in and out of game. Sometimes they return, other times they don't. I had to restart the whole game to get them back once.
Starting the game gives 50 seconds of black screen before the login screen shows up. Yes, I timed it. This is rather annoying. Especially when the game crashes and restarts itself.
Also since you've reset all the window settings, I can't get any of them to remember their settings after I put them in their place several times. PI Profit Calculator: calculates your profits and taxes of any PI product depending on how you built them! |
Korinthor
Agape Holdings School of Applied Gifts Band of Wanderers
0
|
Posted - 2011.12.10 17:53:00 -
[819] - Quote
Probably an ATi issue but when I load the game I get some sort of Red rubbish graphics on 2 brand spanking new ati 6870's in crossfire. When I exit the game I get my "display driver has crashed and has now recovered". I play several other games and none of them cause this, only EVE. I had the same Red graphcis issue with my previous Crossfired 4890's but the driver never crashed.
Is this an ATi Issue or your game causing this?
Cheers |
bongpacks
Mudbug Acquisition Of Empire
15
|
Posted - 2011.12.11 06:33:00 -
[820] - Quote
Still getting this badass lag and black screen immediately after the "entering space" dialogue, meaning my ship is in space for up to 20 seconds at times without me being able to control it in any way. Being uncloaked in unknown space or in any low/null security system is UNACCEPTABLE, FIX THIS PLEASE. As you can tell from my avatar, I'm not happy about this. Also using the new ships in conjunction with a SMA at a POS gives repeated warning messages that the ship doesn't meet the fitting requirements for the oversized weapons that are currently fitted when boarding the ship, usually one pop-up box per fitted turret. Once again, see that avatar? Give him something to smile about would you? He's had a rough week! |
|
Gun Kata
tech-legion STR8NGE BREW
0
|
Posted - 2011.12.11 11:06:00 -
[821] - Quote
https://gate.eveonline.com/Profile/Rommiee << You must have to pay for this kind of feedback as i know if i had my business being supplied with it i would have to pay :P
bugs: windows all moving around while undocking and doing other stuff moon flashing like a freeking strobe light in a disco
any more i want paying for |
Serceyes
Science and Trade Institute Caldari State
6
|
Posted - 2011.12.11 12:39:00 -
[822] - Quote
Serceyes wrote:Ok, some minor PI bugs:
-When after opening a Custom office view, moving materials from the planet to the custom's office and hitting the transfer button. Custom of window closes. -Therefore, in order to move those materials to your cargo hold you have to open the custom's office again.
-When warping away from previously open custom's office the custom's office does not close automatically, like it did before. - Now, you have to manually close it.
-When moving large qunatities of material from custom's office to planet receive a strange warning message: 5576 or similar quantity of materials cannot be move to planet. Only 10000 space on planet. (sorry, can't remember exact wording). The 10000 should display the remainding space not gross space. - This happens even though there is enough space on the planet. -For example today tried to move 5576, used space was 1421 out of 10000 but still the warning. - However, if i moved them individually then it allowed all of them to be moved to planet.
None of these bugs were fixed in the latest patch or client update.
Also, another PI bug. When viewing planets from the station the station overview is not minimized. This was fine before.
Any news when these will be fixed ?
|
Gagarthoe III
Flagship Universal Technologies Inc
0
|
Posted - 2011.12.11 20:38:00 -
[823] - Quote
Jake Centauri wrote:The windows in my Eve user interface have a tendency to disappear leaving me with a ship and a background and NOTHING else. I have tried to reproduce the conditions under which this occurs and it seems to happen most often when minimizing Eve temporarily to do something else. If I ALT-TAB between two accounts the bug usually appears within a few switches.
I did not have this problem pre-Crucible. I hope ccp fixes this soon as it's terrifying to run high-risk areas and have your ship controls, overview, fleet window, watch list, etc. all simply disappear.....
Having the exact same issue when ALT-TABBING
|
el alasar
The Scope Gallente Federation
108
|
Posted - 2011.12.11 22:34:00 -
[824] - Quote
please fix the freezing assets window as a christmas present. it is the most annoying long-term open bug i know of. see bug reports 122571 for logs+screenshot. (also bug 117202)
it might be hard to reproduce this on sisi. i have a feeling there are side-conditions involved... check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |
Cantabar
Homocidal Pacifists LEGIO ASTARTES ARCANUM
0
|
Posted - 2011.12.12 06:32:00 -
[825] - Quote
Just in case it hasnt already been posted.
CCP Please look at In space fitting. WH livers are screwed out of speed in refitting atm because of some flaw in the in space fitting.
I do not know why this issue is caused. I do know that it is not just with me as multiple allies have had issues with the speed of refitting modules in space.
To be very clear and specific. The issue is that refitting modules in space on ships that you are piloting causes a massive lock up of resources on ones computer and/or server lag time. This makes refitting on the fly impossible due to the time required. If left this way it is a huge nerf to both carriers, orcas, and rorquals (I seriously doubt anyone actually uses titans to refit stuff on the go but I guess thats possible as well)
|
Jiska Ensa
Unour Heavy Industries
30
|
Posted - 2011.12.12 06:50:00 -
[826] - Quote
Cantabar wrote:Just in case it hasnt already been posted.
CCP Please look at In space fitting. WH livers are screwed out of speed in refitting atm because of some flaw in the in space fitting.
I do not know why this issue is caused. I do know that it is not just with me as multiple allies have had issues with the speed of refitting modules in space.
To be very clear and specific. The issue is that refitting modules in space on ships that you are piloting causes a massive lock up of resources on ones computer and/or server lag time. This makes refitting on the fly impossible due to the time required. If left this way it is a huge nerf to both carriers, orcas, and rorquals (I seriously doubt anyone actually uses titans to refit stuff on the go but I guess thats possible as well)
Confirming this. It was significantly worse prior to one of the patches. Used to lock up when using a Ship Maintenance Array for a good 30 or 45 seconds, per module ("application not responding, blah blah"). It is down to a few seconds but still feels laggy and slow. Sounds like CCP is at least aware of the problem though. My guess is it's something to do with how turrets now show up when you refit in space, but it's doing it for every module, or something. |
backtrace
Dreddit Test Alliance Please Ignore
27
|
Posted - 2011.12.12 08:05:00 -
[827] - Quote
Hello dear CPP devs!
I have long history of calling you names, but this case is truly special. I can only wonder how hopelessly dumb is the man who thought that making Hail falloff multiplier 0,75 and saying nothing about that will work.
Patch notes for C1.0 say:
Quote:Hail has had its falloff penalty removed completely. Patch notes for C1.0.1 say nothing about Hail.
So, here's my question: WHY HAIL FALLOFF IS 0,75? WTF CCP?!! |
COMM4NDER
Umbrella Holding Inc Umbrella Chemical Inc
48
|
Posted - 2011.12.12 08:08:00 -
[828] - Quote
CCP Punkturis wrote:backtrace wrote:1. Map opens very slow. 2. Chats jump on every dock. 3. Pinned windows are resizeable and there's no checkbox to change that. 4. The client restarts on crash (I hate that!) and there's no checkbox to change that.
That's just a number of issues. I have a question for CCP: could you dumbasses please get your head out of your ass and do at least something properly? Or do you incompetent beyond any hope? I never saw developers that are SO BAD.
P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look. I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people!
Is there any info about jumping windows when docking/undocking? Have a bug report for 2 weeks and not filtered. Understand that there is probably hundreds of thousands bug reports but could you UI devs have a look on this bug: 120801. Will send you guys some cookies :3 Tag shortcuts - Make an FC enjoy his position more! |
Unforgiven Storm
Eternity INC. Goonswarm Federation
68
|
Posted - 2011.12.12 14:10:00 -
[829] - Quote
PI problems:
1 - I see the popup "that item is not within your reach" all the time if you export an item and have that item already stored in the POCO before. the exported items were stacked with any previous amount kept there (and I do not loose nothing, yes) but the ghost exported item remains there.
2 - I have two monitors and doing PI with two accounts at the same time, sometimes, when I open the planetary mode at the same time in both accounts, my CPU goes 100% (I have an intel quad core) and it takes triple the amount of time to open than I just open each one at a time. Also, for the first planet that I open ONLY, SOMETIMES, sometimes, 1 of 2 graphical problems happen:
a (most common) - If the planet I'm opening is a lava or plasma, then the last layer of the planet is not shown: plasma planets are all blue and lava planets are all red/lava like the sun. that last layer of land above the lava or the plasma is not painted.
b (less common) - White squares appear in the places where the extractors or any planetary infrastructure should be seen, If I click in the center of this white squares I can still select and open whatever is there. Also there white squares flick allot .
(Radeon HD 5830 - 1 GB GDDR5 - PCI-Express 2.0 - drives from ATI from 11.11 | windows 7 64bits 4GB memory)
3 - Sometimes, also very rarely, when I drag an item only to export, press the button to export, export is done but the window closes by itself ! Allow us to change characters of the same account without the need to logout and put the password again. |
DHuncan
Mostly Harmless Mining Corp
2
|
Posted - 2011.12.12 17:43:00 -
[830] - Quote
Cycle progress lines of salvagers now are not representing the stage of the cycle. Miners and missile launchers for a long time had a delay but salvagers used to be accurate. I suppose you have been messing with those latelly, right? Well, you screw it. https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
|
|
Akshcorp
Minnesota State Defense Force
0
|
Posted - 2011.12.13 04:57:00 -
[831] - Quote
Hey Devs,
I get randomly kicked off the game completely every 5 - 30 minutes when trying to load something within the game (ex: Wallet, Market, Mission Running, the list goes on) |
DHuncan
Mostly Harmless Mining Corp
2
|
Posted - 2011.12.13 17:54:00 -
[832] - Quote
Also missiles and even the ABs cycle progress line is totaly random. The noise of the salvagers sometimes dont stop when the salvager has stoped. If this happen when there is nothing more to salvage you may have to log off to get rid of the noise. Quite anoying. Happened to me already twice. Are we beta testers or pay customers? https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
|
DHuncan
Mostly Harmless Mining Corp
2
|
Posted - 2011.12.13 18:00:00 -
[833] - Quote
Why do I hear those clicks in the back ground as if someone would be spying on me? https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
|
DHuncan
Mostly Harmless Mining Corp
2
|
Posted - 2011.12.13 20:35:00 -
[834] - Quote
Still, after several patches characters A and B, in same station, A can see B but B cannot see A when looking at guests tab in station overview. https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
|
Genoir
Air
3
|
Posted - 2011.12.13 22:05:00 -
[835] - Quote
From patch notes.
Fixed kill mails which were missing damage info and only displaying the name of the player who laid the final blow. . . . No you didn't |
bongpacks
Mudbug Acquisition Of Empire
15
|
Posted - 2011.12.14 06:11:00 -
[836] - Quote
CQ is still terrible, seems to run fine in the inner room but at the end of the walkway as soon as the ship is in view my toon starts gangsta walking cause it's skipping frames so hard, even on low texture settings. Also while in CQ my UI completely disappears and is replaced with glitchy little boxes of randomness and hitting esc doesn't pull up the settings menu. I had to basically go tot he balcony, click to go back to ship hangar then guess and click in the open space where i thought the undock button should be. module buttons for grouped weapons are still displaying as if the weapons are not grouped when boarding from a SMA, refitting ships from an SMA is still slow and really laggy, d-scan angle slider doesn't display what angle you have selected and sometimes even the tool tip doesn't display. Howe many posts do I have to make before someone at CCP can say "yeah we're aware of these problems and we're working on it!"? I've made A BAJILLION POSTS in this thread already and haven't gotten even so much as a "please file a bug report ect. ect." from anyone on the CCP staff. I NEED TO KNOW IF THESE ISSUES I'VE POSTED ABOUT ARE BEING LOOKED INTO AS THEY ARE QUITE SERIOUS AND I'M STARTING TO GET REALLY PISSED OFF. I'm not a beta tester I'm an end user FFS, please assure me you actually care at all about the quality of the service you provide your CUSTOMERS. |
Salpun
Paramount Commerce
105
|
Posted - 2011.12.14 11:36:00 -
[837] - Quote
bongpacks wrote:CQ is still terrible, seems to run fine in the inner room but at the end of the walkway as soon as the ship is in view my toon starts gangsta walking cause it's skipping frames so hard, even on low texture settings. Also while in CQ my UI completely disappears and is replaced with glitchy little boxes of randomness and hitting esc doesn't pull up the settings menu. I had to basically go tot he balcony, click to go back to ship hangar then guess and click in the open space where i thought the undock button should be. module buttons for grouped weapons are still displaying as if the weapons are not grouped when boarding from a SMA, refitting ships from an SMA is still slow and really laggy, d-scan angle slider doesn't display what angle you have selected and sometimes even the tool tip doesn't display. Howe many posts do I have to make before someone at CCP can say "yeah we're aware of these problems and we're working on it!"? I've made A BAJILLION POSTS in this thread already and haven't gotten even so much as a "please file a bug report ect. ect." from anyone on the CCP staff. I NEED TO KNOW IF THESE ISSUES I'VE POSTED ABOUT ARE BEING LOOKED INTO AS THEY ARE QUITE SERIOUS AND I'M STARTING TO GET REALLY PISSED OFF. I'm not a beta tester I'm an end user FFS, please assure me you actually care at all about the quality of the service you provide your CUSTOMERS.
What type of computer are you using. The new F12 bug reporting tool is cool if you have the same problem send it as a current bug report. CCP is getting better at responding to graphical bugs like that now that all the info is linked in the bug report. |
Zedia Zhane
The Lagrangian Mechanics Intrepid Crossing
6
|
Posted - 2011.12.14 15:14:00 -
[838] - Quote
Player-Owned Customs Offices -> Allow Access By Standings -> Doesn't respect corp standings towards individuals.
Our corp has several individuals at +10. Our POCOs are set to allow access for +10's. Those individuals are in corps towards which we have no standings set. Those characters cannot access our POCOs, because their access level is based on the 'no standings' at which their corp is set. |
Sacermendor
Omni Tech Engineering Needless Friends
0
|
Posted - 2011.12.14 18:59:00 -
[839] - Quote
Good Job, things seem much smoother after todays patch, 2 clients are running without being really slugish to do anything
Only thing I've noticed so far is PI customs offices still close at random when you click transfer to move the items you've selected.
My map loads on either client without causing a system crash.
I have to agree with bongpacks issue with the ship comming into view I get a slowing down of graphics compared to in the other room, nothing so severe as he's having, but a noticeable load on the graphics.
Nice job |
Xavier Quo
InterSun Freelance Moon Warriors
14
|
Posted - 2011.12.15 12:04:00 -
[840] - Quote
Hi, my map seems to be a bit fubared after crucible
it sometimes takes a really long time to load, and the intersystem lines do not show up, I just have a black expanse with loads of dots for the stars. I am using eyefinity with three screens if that helps, think I have updated my graphics drivers two or three times since crucible came out and the problem persists. |
|
Neo Icarus
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.12.15 18:34:00 -
[841] - Quote
After the most recent update released today "EVE Online: Crucible 1.0.2 client update #1". i'm experiencing a video driver problem that I've not had before. "Display Driver stopped responding and has recovered"
It seems to happen MOST when using jump gates.
Running Eve 7.20.326279 Windows 7 Pro 64-Bit SP1 Dual Core 2.0GHz Intel CPU 3GB RAM Intel HD Graphics
....I don't run on much, but it's always worked great til now.
|
Udan Masaru
State War Academy Caldari State
0
|
Posted - 2011.12.16 08:00:00 -
[842] - Quote
Options window, reset settings tab displays the "reset tutorial state" section twice. |
Trevor Nyx
HeaCo
0
|
Posted - 2011.12.18 13:06:00 -
[843] - Quote
Hi, at least experienced in WH: Drone control windows does not appear, drones need to be launched by drone cargo bay and short cuts. Noted for drake and orca.
Corp locations are really great and important improvement for WH activity. Atm the synch is not totally understand. Sometimes it is nearly instantly, sometimes I have even to relog to get the new corp locations. Please improve further.
I do also support a revision of config settings, like: - make them editable, like overview settings or even better - give explicit advise which setting, cache etc. is stored for char / account - in a further step you may think of letting people decide what setting shall be stored for acco / char. The only way to adress both favourites of players
Thanks for your consideration. |
Honestu Pravus
Oracle Phoenix
0
|
Posted - 2011.12.19 19:08:00 -
[844] - Quote
Drone Control Window is missing... Have to launch from the cargo hold and use keyboard commands to dock them. Don't know what there is to resize because it's simply just not there.
Submitted pitition and bug report and attatched dxdiag. |
Uncle Trucker
Flyin' Blind
0
|
Posted - 2011.12.19 23:12:00 -
[845] - Quote
In the patch notes for Crucible 1.0.3 under user interface, it says: "Reintroduced distances for bookmarks while in the Solar System map and added a hint bubble for bookmarks too."
What does this mean? I see no distances, or hint bubbles in the solar system map at all.
|
Dalarus Mabebu
SaiCo Dreamz
0
|
Posted - 2011.12.20 00:41:00 -
[846] - Quote
After logging off or quiting EVE, the game crashes my sound card forcing it into a audio loop. In order to restore, I have to disable and re-enable the sound card in device manager.
Character model is mission random parts at logons. ie: no arms or face, next logon face but no chest or legs.
System Information
Time of this report: 12/20/2011, 09:33:58 Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 02/24/10 13:59:37 Ver: 08.00.15 Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz Memory: 6144MB RAM Available OS Memory: 6134MB RAM Page File: 1858MB used, 10407MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 64bit Unicode
Display Devices
Card name: NVIDIA GeForce GTX 580 Manufacturer: NVIDIA Chip type: GeForce GTX 580 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_1080&SUBSYS_15843842&REV_A1 Display Memory: 1749 MB Dedicated Memory: 3034 MB Shared Memory: 2811 MB Current Mode: 1360 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: SONY TV Monitor Id: SNY4602 Native Mode: 1360 x 768(p) (60.015Hz) Output Type: HDMI Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 8.17.0012.9036 (English) Driver Version: 8.17.12.9036 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 11/24/2011 13:59:00, 17474368 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71E3E-53C0-11CF-BE78-88351FC2C535} Vendor ID: 0x10DE Device ID: 0x1080 SubSys ID: 0x15843842 Revision ID: 0x00A1 Driver Strong Name: oem11.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section030:8.17.12.9036:pci\ven_10de&dev_1080 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Sound Devices
Description: Speakers (ASUS Xonar D2 Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_13F6&DEV_8788&SUBSYS_82691043&REV_00 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: cmudaxp.sys Driver Version: 5.12.0001.0008 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 3/10/2011 15:44:16, 2725376 bytes Other Files: Driver Provider: ASUSTeK HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No |
Nasro Drags
the muppets RED.OverLord
2
|
Posted - 2011.12.29 20:56:00 -
[847] - Quote
COMM4NDER wrote:CCP Punkturis wrote:backtrace wrote:1. Map opens very slow. 2. Chats jump on every dock. 3. Pinned windows are resizeable and there's no checkbox to change that. 4. The client restarts on crash (I hate that!) and there's no checkbox to change that.
That's just a number of issues. I have a question for CCP: could you dumbasses please get your head out of your ass and do at least something properly? Or do you incompetent beyond any hope? I never saw developers that are SO BAD.
P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look. I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people! Is there any info about jumping windows when docking/undocking? Have a bug report for 2 weeks and not filtered. Understand that there is probably hundreds of thousands bug reports but could you UI devs have a look on this bug: 120801. Will send you guys & girls some cookies :3
I've fixed the windows jumping around by deselecting "merge items and ships" into station panel. If you select it and deselect it you should be able to see why. Basically the window for items and the window for ships are opening in some spot in the UI and immediately closing afterwards. But while opening they're moving your windows someplace else so they don't overlap, and they're not moving them back after closing.
At least that was the problem i was having. To fix it i just moved thhose two windows to a place they wouldn't interfere with anything |
Messoroz
AQUILA INC
104
|
Posted - 2011.12.29 22:15:00 -
[848] - Quote
Drone control windows not appearing from SMA fitting is due to a bug I reported and the bug hunters have ignored for 3 weeks now. BUT DONT WORRY GUYS, THEY FIXED THE FONT BEING TOO BIG BY 1 PX.
But basically dragging drone stacks to the drone bay will bug up, just pull a drone aftewards from drone bay to cargo bay and put it back to drone bay at an SMA and your drone window will pop up. |
Kashmyta
Aliastra Gallente Federation
0
|
Posted - 2011.12.30 00:48:00 -
[849] - Quote
I cannot install Crucible.
I could not install the crucible patch, tried different ways. Uninstalled EVE, could not then download, had to download the 2 pay loads and installer "manually".
Now it will just fail at the extraction point saying " archive extraction failed:3".
I have downloaded the nearly 5 gig payloads 4 times now, and am having the exact same problem every time,
" archive extraction failed:3".
Any ideas?/
thanks |
Muul Udonii
THORN Syndicate
11
|
Posted - 2011.12.30 21:12:00 -
[850] - Quote
I have just noticed a bug that I don't think was there before.
When jumping through a gate, the tactical view is no longer present. The button is still highlighted and needs to be pressed twice before it will appear again. |
|
Ambeon
Rapalje Eternal Evocations
0
|
Posted - 2012.01.08 03:22:00 -
[851] - Quote
What's the time for a bug report to get actually filtered these days? I have 2 reports out on Not Filtered. First one is 118990 which was reported at 17th of november 2011. Second one is 122871 which was reported at 14th of december 2011.
The annoying thing actually is the second bug, because I'm playing with NO sound et all because I don't want to play eve-online with lasersounds buzzing trough my headphone everywhere I go in the game at all times after accedently entering an astroid belt or ice field. It makes playing the game That much harder in pve/pvp since I cant hear any alarms or bells ringing with the sound turned off. Please read in to this.
It can't be that the bug-hunters are That busy. If you are, someone is doing something seriously wrong somewhere with having too much bugs in a game.
Thanks in advance for your time reading this and replying on this matter. |
Salpun
Paramount Commerce Tactical Invader Syndicate
170
|
Posted - 2012.01.08 03:44:00 -
[852] - Quote
Ambeon wrote:What's the time for a bug report to get actually filtered these days? I have 2 reports out on Not Filtered. First one is 118990 which was reported at 17th of november 2011. Second one is 122871 which was reported at 14th of december 2011.
The annoying thing actually is the second bug, because I'm playing with NO sound et all because I don't want to play eve-online with lasersounds buzzing trough my headphone everywhere I go in the game at all times after accedently entering an astroid belt or ice field. It makes playing the game That much harder in pve/pvp since I cant hear any alarms or bells ringing with the sound turned off. Please read in to this.
It can't be that the bug-hunters are That busy. If you are, someone is doing something seriously wrong somewhere with having too much bugs in a game.
Thanks in advance for your time reading this and replying on this matter. Bug hunters work backward from newest to oldest trying to replicate the identified bug. If you have not submited a bug report into the right catagory or if there is little info attached the bug hunter might skip over it as the BH cannot replicate it easily. The new F12 bug reporting tool which sends logs and system stats with the bug report have greated a back log in the system. BH also have a priority doing the bugs reported on Sisi first I think, becouse they usualy get looked at and linked to a defect very quickly.
Sound is a very subjective thing if you wnat more feed back from the forum readers list your hardware and the headphones so we can ID if its a hardware issue or if you are just not aware of a setting or fuction in the UI that most EVE players take for granted.
The number of bugs and ID but not fixed issues has a back log all the way back to beta but it is getting a little better now. |
el alasar
The Scope Gallente Federation
140
|
Posted - 2012.01.09 01:15:00 -
[853] - Quote
el alasar wrote:hitting warp+jump button the warp will start, but sometimes, after arriving at the gate, you will NOT jump. please see bug report 120892 from about a week ago. i provided 5 logs of 5 incidents. please tell me if you need more, it is still happening and additionally to missing some voice feedback, you never know if you have or will jump. does also someone else have this issue? it is still happening to me, but it is random and non-reproducible. it might be happening more often when using the shortcut (d) instead of the button. one day no problem at all, then 2 jumps after each other jump fails.
if a dev could look into this it would be great. there is definitely some difference to using the autopilot to jump - which always works.
please check bug reports on this specific issue (inluding log files) 125014 124902 124899 124897 124889 123236 120892 (+4 more logs inside) 125042 123270 check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like |
el alasar
The Scope Gallente Federation
143
|
Posted - 2012.01.09 18:25:00 -
[854] - Quote
update: - whenever it failed to jump (silently!) i seem to be ending up 2200-2450m away from the gate - farther than when it succeeds. maybe the jump command is issued "too early", when i am not yet in jump range? - it seems to be happening in 95% of cases when travelling with small ships ( shuttle, daredevil, ...) - might be happening more often when using the shortcut (d) instead of the button. check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts
comment, bump(!) and like what you like |
el alasar
The Scope Gallente Federation
143
|
Posted - 2012.01.09 21:08:00 -
[855] - Quote
thanks for creating a new issue in your defect tracking system. have you been able to reproduce it? found the cause? easy fix / soon possible? ... this is great news! check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts
comment, bump(!) and like what you like |
Ambeon
Rapalje Eternal Evocations
0
|
Posted - 2012.01.10 02:12:00 -
[856] - Quote
Salpun wrote: Bug hunters work backward from newest to oldest trying to replicate the identified bug. If you have not submited a bug report into the right catagory or if there is little info attached the bug hunter might skip over it as the BH cannot replicate it easily. The new F12 bug reporting tool which sends logs and system stats with the bug report have greated a back log in the system. BH also have a priority doing the bugs reported on Sisi first I think, becouse they usualy get looked at and linked to a defect very quickly.
Sound is a very subjective thing if you wnat more feed back from the forum readers list your hardware and the headphones so we can ID if its a hardware issue or if you are just not aware of a setting or fuction in the UI that most EVE players take for granted.
The number of bugs and ID but not fixed issues has a back log all the way back to beta but it is getting a little better now.
I've made a detailed report and even attached a video with it to show the reproduction steps. Maybe I'm the one being daft here, but isn't it to be more sensible to actually fix the bugs on the running Tranquility server and fixing them instead of just making new updates and repair bugs on that matter? I'd be making sure the game is more or less bug free before releasing a new update, instead of piling things up? |
Salpun
Paramount Commerce Tactical Invader Syndicate
172
|
Posted - 2012.01.10 02:38:00 -
[857] - Quote
Ambeon wrote:Salpun wrote: Bug hunters work backward from newest to oldest trying to replicate the identified bug. If you have not submited a bug report into the right catagory or if there is little info attached the bug hunter might skip over it as the BH cannot replicate it easily. The new F12 bug reporting tool which sends logs and system stats with the bug report have greated a back log in the system. BH also have a priority doing the bugs reported on Sisi first I think, becouse they usualy get looked at and linked to a defect very quickly.
Sound is a very subjective thing if you wnat more feed back from the forum readers list your hardware and the headphones so we can ID if its a hardware issue or if you are just not aware of a setting or fuction in the UI that most EVE players take for granted.
The number of bugs and ID but not fixed issues has a back log all the way back to beta but it is getting a little better now.
I've made a detailed report and even attached a video with it to show the reproduction steps. Maybe I'm the one being daft here, but isn't it to be more sensible to actually fix the bugs on the running Tranquility server and fixing them instead of just making new updates and repair bugs on that matter? I'd be making sure the game is more or less bug free before releasing a new update, instead of piling things up?
The problem with EVE is that all code is action code or base code. Any other game you lock in the graphics code and then produce content based on that code until you fall behind graphicly. All it takes in EVE is one optimization to that code to go to far and then you get complaints from the other end of the player base about loss of fuctionality. Then Devs spend the next week fixing the issue 5% of the player base has.
Eve also has the issue of there are updates in the pipeline that until they get deployed fixing the original issue will be just double work.
Now that the main portion of Carbon is done. Devs can focus on corner cases and fixing playability issues. The client is gettting a lot of love from senior devs these days so all is good. Until you get on Sisi and test there there is no way to know if your issue is fixed already. TQ issues get priority if they are game breaking any other issues are best brought up in a testing envirement. Where a dev can make code changes day to day without risking the live game. And a dialog can get started between the devs and the people experincing the issue.
Hope your issues get solved quickly. |
Kamuria
Science and Trade Institute Caldari State
7
|
Posted - 2012.01.10 21:37:00 -
[858] - Quote
I can play any other game for a long period of time and my video card will remain at 50 celcius. I checked out the captain's quarters for 3 min and my video card temp was already spiking at 59 and going up.
Is this really what carbon is all about ? Good thing i was alone in captain's quarter, I can't imagine what Carbon would do to my video card if Assassin's Creed II was created with it...
"Captain's quarters" is off and I don't even want to check out the new content. |
general beanflicker
Cadre Assault Force Initiative Mercenaries
1
|
Posted - 2012.01.25 22:25:00 -
[859] - Quote
assets window will open but assets wont load cant change tabs/move window just open n close it
works on 1 char but not the other |
Yunii
Macabre Votum Against ALL Authorities
0
|
Posted - 2012.01.26 03:44:00 -
[860] - Quote
Solar system map won't load at all.(just stays all black if docked, or if i open in space, screen stays on ship 3rd person view and nothing is clickable until i close map) never seen this before or heard about it. Star map works just fine even with jump bridge links checked.
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Baroness Amelia Earhart
J0urneys End Journeys End Alliance
0
|
Posted - 2012.01.31 12:58:00 -
[861] - Quote
Before i read thru 40 some pages of posts, is anyone else annoyed the login screen dies after a short amount of time?...that is, if you execute eve to start it up and then come back 5 minutes later to enter your password, it says Connection Failed, but keeps trying to load and will not close from the login screen. If my aircraft autopilot operated this way, I would probably have wound up stranded somewhere in the Pacific Ocean. I don't even know if you can listen to the music all the way through anymore, but I don't care.... Don't close the connection on me, Bro !!
(please note: these results have not been independently verified and may exist as a result of recent cable modem and router replacement with a single integrated cable modem/router) |
Scrapyard Bob
EVE University Ivy League
662
|
Posted - 2012.01.31 14:45:00 -
[862] - Quote
Baroness Amelia Earhart wrote:Before i read thru 40 some pages of posts, is anyone else annoyed the login screen dies after a short amount of time?...that is, if you execute eve to start it up and then come back 5 minutes later to enter your password, it says Connection Failed, but keeps trying to load and will not close from the login screen. If my aircraft autopilot operated this way, I would probably have wound up stranded somewhere in the Pacific Ocean. I don't even know if you can listen to the music all the way through anymore, but I don't care.... Don't close the connection on me, Bro !!
(please note: these results have not been independently verified and may exist as a result of recent cable modem and router replacement with a single integrated cable modem/router)
I've seen that issue regularly since the last patch.
Supposedly, going into the (escape) menu, then coming back allows you to login as normal. And it does eventually time out on the "authorization" step, returning control. |
Dztrgovac
22
|
Posted - 2012.01.31 16:56:00 -
[863] - Quote
CCP, where are the Gistum C-type Invulnerability fields? Did we really need one more item that exists only in database? |
Eric Deloitte
The Flowing Penguins
0
|
Posted - 2012.02.01 15:38:00 -
[864] - Quote
I am also getting the Asset Windo issue, when opening it claims to be loading but nothing happens and I cant interact with the tabs.
Once it did allow me to change tabs and the search function worked, but nothing else
Someimes if i change tab and close the window the tab will work when I reopen it, but only on tabs other than region or all |
Frande
JotunHeim Hird Moon Warriors
0
|
Posted - 2012.02.01 17:32:00 -
[865] - Quote
the Crash isues is still there 2 crashes in 1-+ hours game time here |
Mane Frehm
The Executioners
7
|
Posted - 2012.02.04 03:49:00 -
[866] - Quote
Same problem with asset tab/window. Keeps showing that its loading, but never completes, and cant be accessed. |
Salpun
Paramount Commerce Tactical Invader Syndicate
186
|
Posted - 2012.02.04 03:56:00 -
[867] - Quote
Frande wrote:the Crash isues is still there 2 crashes in 1-+ hours game time here Please specify what you are doing prior to the crash. Unless you submit detailed bug reports or detailed forum posts. Devs are searching in the dark for your problem. As they have fixed the majority issue yours is a edge case that needs more detail.
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Frande
JotunHeim Hird Moon Warriors
0
|
Posted - 2012.02.07 18:52:00 -
[868] - Quote
still crashing at random after the 1.1.3 patch, there seems no method to the crashes, have crashed dooing PI, or just while in warp, or while mining
system specs are:
cpu: core2duo E6400 gpu: ati HD6700 1gb ram ram: 4gb os: Win7x86
there are no network isues on my system i run 2 clients now and the and they dont allways crash both at once if i have 2 clients up
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Sakura Narri
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.03.25 12:04:00 -
[869] - Quote
Hi im having a issue with eve,ever since this patch i keep randomly disconnecting continuously between 10 to 30mintues of playing eve, it happens in stations and out in space and i just lost a Myrmidon from the disconnections in a mission, it is starting to annoy me as iv had to relog in today over 5 times in the past hour.
it isnt my network, i tested it and every thing is ok on my side it seems to be only eve that is having this issue.
i played these games for hours and haven't been disconnected at all League of Legends Wow SC 2 Diablo III Beta
MSI GT683R Laptop BAREBONE Nvidia GTX 560M 1.5 GiG RAM Intel Core i5 - 2.50GHz 2.50GHz 8 GiG DDR 64Bit Windows 7 Premium 1 TB Sata 5200 RPM Hard Drive |
Justice Comes
Republic University Minmatar Republic
1
|
Posted - 2012.04.07 23:28:00 -
[870] - Quote
Rasz Lin wrote: dropping stacks into cargohold of a ship that already has some of the same items as in a stack and you point mouse on one of those items before releasing LMB = STILL WEIRD ERROR, before crucible game was showing "out of space, you need X but the ship has only XXXX" , now it shows "No more units in source location"
This happened to me today. Google Chrome could not load the webpage because forums.eveonline.com took too long to respond. The website may be down, or you may be experiencing issues with your Internet connection. |
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Originaction
Native Freshfood Minmatar Republic
0
|
Posted - 2012.05.28 11:15:00 -
[871] - Quote
rupture manufacturing job disappeared along with all mins and bpo.
wrong thread |
Spiteful Spear
Science and Trade Institute Caldari State
0
|
Posted - 2012.06.05 16:50:00 -
[872] - Quote
NullSec Industry Index was 3 before DT and the system had 3 grav sites.
After DT and the EVE_Online_381866-382307_win patch (was that today's patch?) the index is still 3 but only the large grav site remains. The small and medium sites have despawned and only 1 grav site remains. |
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