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1. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Makes sense to me.
- by Tubolard - at 2014.05.06 16:34:00
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2. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
WTF coming back to the game everything on the inventory side is way to complicated. all this system did was double to triple the amount of clicks I need to do just to pull up my cargo hold. Items bay, ship hanger, corporate hanger, and a cargo con...
- by Tubolard - at 2012.06.14 01:17:00
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3. Sticky:Fanfest 2012 Breaking News: New missile turrets and effects video - in Events and Gatherings Archive [original thread]
New launcher turrets look awesome but unrealistic. Unlike bullets missiles should be able to trac their target right out of the bay so I don't see the need for the turret like tracking. Also the pods and launchers looked like large tumers sticking...
- by Tubolard - at 2012.03.24 10:58:00
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4. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
If the "if you could fly it before then you can fly it after" hold true why train BC and Desi skills at all, Hell if I need Desi 4 and BC 4 to fly a BS after the fix, but never bought the skills or put any training into them before the fix and can...
- by Tubolard - at 2012.03.06 22:49:00
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5. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
I don't think splitting up the Destroyer and BC skill makes sense. it means you are giving both of those skills equal weight to frigates and cruisers, however when I train for example Caldari frigate to 5 i get access to multiple different ship sp...
- by Tubolard - at 2012.03.06 20:14:00
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6. Sticky:EVE Online: Crucible Issues thread - in EVE Information Portal [original thread]
God just please let me pin my windows in place!!!!!!!! Also Please let me rearrange the columns in Fleet Finder (don't care where the FC is since 90% of the fleets hid that information) !!!!
- by Tubolard - at 2011.11.29 22:07:00
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7. Singularity: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Can you reactivate Tubolard on SISI.
- by Tubolard - at 2011.10.01 22:21:00
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8. Mass-test feedback - June 16 - in Test Server Feedback [original thread]
Machine Info and Settings OS version: Windows 7 CPU:Dual Core intle 2.4 ghz GPU:Nividia 9800GTX RAM:4 GB Graphic setting of the client (low / medium / high): low User Experience Average FPS during fight at the gate in Poitot, with brackets...
- by Tubolard - at 2011.06.16 21:06:00
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9. New Dev Blog: DUST 514 coming to PlayStation 3 in 2012 - in EVE Information Portal [original thread]
Edited by: Tubolard on 07/06/2011 16:29:01 I think it is a stupid idea to go PS3 exclusive. Afterall it is not like they can make any money on micro transactions on PSN. I think after they realized that the cross consol thing wouldn't work the...
- by Tubolard - at 2011.06.07 16:29:00
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10. For those who care: Dust will be a PS3 exclusive. - in EVE General Discussion [original thread]
well they need a way to phase out dreads even more
- by Tubolard - at 2011.06.07 01:16:00
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11. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
I assume this idea came around to reduce lag. After all when no one can afford to pvp because you took away their income there will be less 0.0 fighting.
- by Tubolard - at 2011.04.03 07:28:00
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12. Another cry for personal wallet divisions - in Player Features and Ideas Discussion [original thread]
+1
- by Tubolard - at 2011.02.10 18:47:00
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13. Features for people with high sec status - in Player Features and Ideas Discussion [original thread]
What is the point????? If i'm a carebear I aleady can see who might shoot me. If I'm hunting I don't give a **** if your a carebear or not. If I can kill you I will. So why add another tag?
- by Tubolard - at 2011.02.10 18:43:00
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14. LETS TALK CLOAKY - in Player Features and Ideas Discussion [original thread]
You could always move to the next system. There are other options besides ****ing yourself because there is an afk cloaky in system.
- by Tubolard - at 2011.02.10 18:32:00
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15. Make tacklers invulnerable - in Player Features and Ideas Discussion [original thread]
I've got an idea.... How about we make tech 1 tackle frigs extreamly inexpensive so when you loose one you can kill 2 rats and buy a new one...
- by Tubolard - at 2011.01.26 19:40:00
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16. Idea, you may or may not have heard of this before. - in Player Features and Ideas Discussion [original thread]
Have you ever heard of EFT
- by Tubolard - at 2010.12.06 19:16:00
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17. [Feedback] Testing of Learning Skills Removal - in Test Server Feedback [original thread]
Worked fine for me
- by Tubolard - at 2010.12.06 19:13:00
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18. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Can I get Reactivated Character Tubolard
- by Tubolard - at 2010.10.11 17:46:00
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