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Thread Statistics | Show CCP posts - 8 post(s) |

Justice Starcatcher
Asguard Security Service
3
|
Posted - 2014.12.17 01:08:40 -
[121] - Quote
It's very ironic that such a great thread is a such failure. By failure I mean the original intent to identify little changes.
Sorry CCP, but corp management now has to be one of the oldest aspects of the game and needs such a big overhaul that we can't identify little things.
Maybe this is a little thing:
Can having a headquarters actually give some benefit? Right now all it does is tell war dec'ers where to look first. Not that anyone actually puts their HQ where they really play. |

Elisk Skyforge
Night Raven Task Force Night Raven Alliance
47
|
Posted - 2014.12.17 01:17:19 -
[122] - Quote
Currently there are only 16 role title slots, maybe it can be increased a bit ? |

XxTheKmanxX
Thunderwaffe Goonswarm Federation
51
|
Posted - 2014.12.17 01:28:16 -
[123] - Quote
CEO's should be able to purge a person at any given time, the whole waiting for 24 hours after pulling roles is kinda dumb, if you have a corp thief or something you want to be able to kick them immediately.
Like everyone else, the Rejection evemail thing would be awesome, and also the Role Management/Title Management needs some serious work. |

Mr Epeen
It's All About Me
7000
|
Posted - 2014.12.17 01:50:19 -
[124] - Quote
The corp interface is fine... as long as there is no more than one person in the corp.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|

Jacabon Mere
Capital Storm.
90
|
Posted - 2014.12.17 02:18:46 -
[125] - Quote
Applying to an alliance is clunky. Why should you have to load every alliance in the game if the one you want to join isn't in the largest 50? a search function would help. Being able to apply from an alliances show info page would be handy.
Also you shouldn't have to Google how to quit an alliance.
Capital Storm is recruiting Aussies for Lowsec pvp and money making. Join "Capital Storm Pub" channel ingame. www.capitalstorm.net
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Shaikar
PIE Inc. Praetoria Imperialis Excubitoris
14
|
Posted - 2014.12.17 02:34:02 -
[126] - Quote
Roles are a mess, both how they work and how you manage them. The interface is a fine example of how not to make a GUI, whilst the roles themselves contrive to be both overly complicated and not granular enough at the same time.
Honestly, the whole corp interface needs purging in fire and rebuilding from scratch.
If you've only got resources for little things though:
1) It's possible to get wallet divisions to have "0.01" ISK in them that can't be removed because the division doesn't have 0.01ISK in it to remove. I'm assuming this is a result of a rounding issue, probably from buying out of that wallet. Clearly a minor issue, but it's annoying not being able to zero that division again until the assumed rounding smiles on you.
2) On that note, more wallet divisions would be nice.
3) Make corp taxes apply to loyalty points as well.
4) Medals - more graphics options! More golden/imperial ones. :)
5) Medals II - need the option to delete and/or amend them. Perhaps limit it to medals that haven't been issued (or displayed), but you should be able to delete and amend un-awarded medals so you can fix typos, remove duplicates etc.
6) Some way of recalling shares if the account has been inactive for X time. We've got some shares held by people who haven't logged in for 8+ years and they make the shareholder list untidy.
|

TheSmokingHertog
TALIBAN EXPRESS
265
|
Posted - 2014.12.17 03:21:34 -
[127] - Quote
Milo Caman wrote:Allow us to remote-stack and repackage (undamaged) corporate assets and deliveries!
Currently when making corporate-level couriers I am routinely going over the 250 item limit. This could be avoided if I were able to stack all the damn fuel that's come from sixteen different people.
Suggestion: Remote stacking Skill in trade skills with these ranges: "Station, System, 20 jumps, 40 jumps, Region" Keywords: Asset_Management, Skills Note: The idea was in the CSM list, but I dont like it for everyone, make it something to work for.
I suggested this here, do you like this idea? |

TheSmokingHertog
TALIBAN EXPRESS
265
|
Posted - 2014.12.17 03:25:51 -
[128] - Quote
Anslo wrote:Not needing to wait for someone to dock to boot them from corp.
Phoebe patch notes wrote:Corporations and Alliances
When attempting to remove a character from a corporation whilst he is logged on and in space the character cannot be removed, but will now be marked for later automatic removal. During the next downtime, all pending removals will be automatically processed. A list of pending removals is visible in the Corp Management window to corp members with suitable roles.
Link
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Badden Powell
Future Dynamics
16
|
Posted - 2014.12.17 03:25:52 -
[129] - Quote
I've never run a corp, but after scrolling through a few pages of this thread... DAMN! You asked for little things, but it seems that there is enough here to make an entire release around corp. management. I know that is not going to happen but if it is this much of a headache for those that are CEO's and Directors, can i assume that this is the first step in a series of steps to fix it? Somewhat like, "How do you eat an elephant? One bite at a time." |

SiKong Ma
House of Nim-Lhach Skeleton Crew.
3
|
Posted - 2014.12.17 03:28:30 -
[130] - Quote
My wishlist in corp management interface:
1) Fix Bugs: Sometimes switching between roles -> station services or others will cause the headers to disappear.
2) Simplify options: Don't have things like take from HQ, Based at, Others. IMHO, all 3 should just be combined. Flexibility is good but it makes things too complicated and tedious to setup.
3) Wallet viewing and accessing: Giving roles to use isk from a certain corp wallet should automatically give access to view that wallet division instead of having to go set accountant role.
4) Shorten Long Table: Some of the corp roles tables are so long I've to drag it across 2 screens to fully view it or resize each columns, just making it scrollable to the horizontally would help a lot, and don't forget to freeze pane on the pilot names. This is one of my pet peeves along with the disappearing headers.
5) Roles related to POS: Ship hangar sharing is one main issue in POS and security is difficult to setup without compromising full security, either add a personal ship hangar array OR add more levels of roles (i.e. newbros, vets, shiny, capital). Yes I do realize that we can now still use starbase fuel technician and config starbase equipment to differentiate but that's sort of like creative usage non-intended roles in my opinion.
6) Ability to split stacks in corp assets window (it's a nice to have thing but not critical).
7) Wonder if this is already available but the ability to quickly search for a corp member and give him the required role/title would help in setting up newbros or promoting a vet.
8) A nice to have feature would be to "assume" a created role (of a certain member) temporarily just to test things out. Again, I can do it with multiple chars or with a friend but again, it'll help the CEO/director's keep more of our hairs when toying with the corp management screens.
9) BPO locking issue: Once everyone voted the BPO should be able to unlock directly instead of waiting for the 1 day period.
10) Using BPO/BPC from containers: Please get this working again. For a while we were able to share BPO with certain measures of security and still able to differentiate between our BPO vs corp BPO vs someone else's BPO. Now, it's all back to a mess pile of BPO.
11) Yes, unlimited titles for roles would help instead of just 16.
Thanks for reading. |

Fifth Blade
The Scope Gallente Federation
39
|
Posted - 2014.12.17 05:18:17 -
[131] - Quote
Milo Caman wrote:Allow us to remote-stack and repackage (undamaged) corporate assets and deliveries!
Currently when making corporate-level couriers I am routinely going over the 250 item limit. This could be avoided if I were able to stack all the damn fuel that's come from sixteen different people. An extension to this:
Allow us to split items in deliveries, both in person and remotely. We can already do this by starting the creation of a corp contract and splitting through that interface but are denied though the usual, convenient, inventory or asset windows.
It is completely illogical to allow the functionality, yet make it as difficult as possible for the user.
Same thing with moving items from a personal hangar to deliveries, as a corp member (so that one is able to create a corp contract from a location without offices). You can do this by creating an "immediate" sell order and selling at a price above the highest buy order. The order fails and they items are dumped into deliveries.
Why make this so difficult? |

Fu Qjoo
Pangalactic Frontline Supply Agency
26
|
Posted - 2014.12.17 08:01:05 -
[132] - Quote
As no one mentioned it yet: roles.
And get rid of the need to have wallet access for POS usage.
And roles! |

Setsune Rin
Collapsed Out Overload Everything
223
|
Posted - 2014.12.17 08:50:32 -
[133] - Quote
CCP Punkturis wrote:you're right, fix roles is not exactly a little thing and we understand the pain it's bringing you people
but a lot of good little things suggestions in here, keep them coming! <3
okay well screw the little things then, go tackle roles.
it's like a factor of 10000 more critical |

Sturmwolke
601
|
Posted - 2014.12.17 10:00:59 -
[134] - Quote
Shouldn't this be in F & I? Being in GD makes one skeptical whether this thread by CCP Punkturis is truly genuine. I just need one thing - better corp wallet control. Let me elaborate the situation.
You sell a ship on the market - the handling account goes to Sales wallet, fine no issues. Next you want to sell a repackaged POS asset on the market and want the handling account to be the Reserves wallet.
This is where the issue comes in. You CANNOT manually SPECIFY or CHANGE the handling account in the sell GUI - instead, you have open the corp wallet tab, swap the default wallet to Reserve and then do the sale. This is extremely klunky by itself, but becomes a nightmare with multiple assets and different items. This should've been fixed years ago and why this still exists today is mind boggling.
|

Mara Pahrdi
The Order of Anoyia
882
|
Posted - 2014.12.17 10:14:28 -
[135] - Quote
Justice Starcatcher wrote:Can having a headquarters actually give some benefit? Right now all it does is tell war dec'ers where to look first. Not that anyone actually puts their HQ where they really play. Please don't. Currently this is a good thing. My headquarters are never where I am. Whenever I decide to move close to the current position of my headquarters, I move the headquarters first.
No need to make the decision a painful one .
Remove insurance.
This thread is the reason, why CCP should stop advertising any aspect of EVE PvE
|

Jacabon Mere
Capital Storm.
91
|
Posted - 2014.12.17 10:43:12 -
[136] - Quote
Sturmwolke wrote:Shouldn't this be in F & I? Being in GD makes one skeptical whether this thread by CCP Punkturis is truly genuine. I just need one thing - better corp wallet control. Let me elaborate the situation.
You sell a ship on the market - the handling account goes to Sales wallet, fine no issues. Next you want to sell a repackaged POS asset on the market and want the handling account to be the Reserves wallet.
This is where the issue comes in. You CANNOT manually SPECIFY or CHANGE the handling account in the sell GUI - instead, you have open the corp wallet tab, swap the default wallet to Reserve and then do the sale. This is extremely klunky by itself, but becomes a nightmare with multiple assets and different items. This should've been fixed years ago and why this still exists today is mind boggling.
Edit: The klunkiness applies to corp contracts as well.
Yes this so much.
Capital Storm is recruiting Aussies for Lowsec pvp and money making. Join "Capital Storm Pub" channel ingame. www.capitalstorm.net
|

Lee Imahara
Discrete Astrographic Reconnaissance Technologies This Is How We Roll
1
|
Posted - 2014.12.17 11:08:21 -
[137] - Quote
I don't think anyone else mentioned it, but roles need some work .
Also, and slightly off, why can't we get alliance level bookmarks? |

mcdoodle
S T R A T C O M Critical-Mass
13
|
Posted - 2014.12.17 11:32:56 -
[138] - Quote
Other than Roles, maybe the ability to order / sticky corp & alliance bulletins |

Raphael Ordo
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
107
|
Posted - 2014.12.17 11:59:23 -
[139] - Quote
Shaikar wrote:Roles are a mess, both how they work and how you manage them. The interface is a fine example of how not to make a GUI, whilst the roles themselves contrive to be both overly complicated and not granular enough at the same time. Honestly, the whole corp interface needs purging in fire and rebuilding from scratch. If you've only got resources for little things though: 1) It's possible to get wallet divisions to have "0.01" ISK in them that can't be removed because the division doesn't have 0.01ISK in it to remove. I'm assuming this is a result of a rounding issue, probably from buying out of that wallet. Clearly a minor issue, but it's annoying not being able to zero that division again until the assumed rounding smiles on you. 2) On that note, more wallet divisions would be nice. 3) Make corp taxes apply to loyalty points as well. 4) Medals - more graphics options! More golden/imperial ones.  5) Medals II - need the option to delete and/or amend them. Perhaps limit it to medals that haven't been issued (or displayed), but you should be able to delete and amend un-awarded medals so you can fix typos, remove duplicates etc. 6) Some way of recalling shares if the account has been inactive for X time. We've got some shares held by people who haven't logged in for 8+ years and they make the shareholder list untidy.
Yes. Fix the medals! I have at least two-three medals that was wrongly made, and I cannot even change or delete them, which is nuts.
I would also like to see more drag-drop features, and a clearer schedule on who has what roles and so on. The interface itself could use a facelift.
Oh, and yeah, make it somewhat profitable to distinguish HQ from regular offices. |

Zomgnomnom
Royal Black Watch Highlanders DARKNESS.
46
|
Posted - 2014.12.17 12:00:13 -
[140] - Quote
A Corp notes section on a players char sheet so CEO Directors officers etc can put notes on a chat for various reasons. |

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
966
|
Posted - 2014.12.17 12:24:14 -
[141] - Quote
Aside from a need for a massive overhaul of the interface, some stuff that comes to mind:
1. Make it illegal by CONCORD to shoot corp, alliance or fleet members because it makes no sense. It makes players distrust the very people they are teaming up with. Not very constructive to promote joining a player corp or public fleets. For fighting within corp we have a dualing mechanic now. In the same vein the entire Wardec system needs a serious rework, maybe to include targeting of specific players, but that's a different issue all together.
2. With the above in mind, maybe create an option for a corp to have open recruitment. In other words, applications no longer need to be approved and everyone can join and leave as they desire. Doing so is in the interest of giving corp CEO's a choice in how they want to run their corp. And maybe lowering the barrier of entry into a player corp for new players.
3. Remove or increase the limit on the amount of corp wallets, hangers and titles.
4. Please let us name and assign access to hangers in different locations independently.
5. Hanger logging. PLEASE. Whenever something is taken from a public corp hanger it needs to be logged just like on secure containers. Create a role for viewing the log, maybe even separate roles per hanger. Why? Right now people are able to take every single thing in a corp hanger and there is no way of figuring out who took it. In essence corp thieves can never be caught unless using annoying workarounds with containers and passwords. Also needs hanger logging on Ship Maintenance Arrays on POS's, but I dunno if that falls within the scope of corp little things.
6. Add a search input field in the Member List window. Yes, you can search for members in the People & Places window but it really doesn't make sense that the member list doesn't have a search function.
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|

Bael Gar
Russian SOBR Dream Fleet
19
|
Posted - 2014.12.17 12:39:44 -
[142] - Quote
Corporation hangar access log! Corporation hangar access log! Corporation hangar access log!
Why every f**ing secure container has access log and the huge corporation hangar at the station hasn't ???
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Millar Shout
Solar Guards. SOLAR FLEET
0
|
Posted - 2014.12.17 13:18:21 -
[143] - Quote
1. Need standing with timer. Example: my corp roaming and see some blob and another neutral corp roaming, roamings talk each other and decide fight together but just for this fight. They set each other +5 for one hour. When timer is over - standings resets to neutral with alert
2. Need alliance role to set alliance standing - it's very uncomfortable when i need relogin to executor'sorp char just to set standing.
3. Need ingame corp tool - corp members can mark all their alts in corp. And ceo\director can set role to all that alt in 'one click'
4. Need mark for chats\overview when you have peronal\corp standing but alliance standing override it
5. roles with timer. or role for one time. Example: member want set up pos, but he is not a pos manager, so i'm grant him this one time role an he can set up just one pos. |

Pok Nibin
Filial Pariahs
432
|
Posted - 2014.12.17 13:40:50 -
[144] - Quote
The more you over think the plumbing the easier it is to stop it up. This is a time-honored ability civilization developed thousands of years ago - waaaaaay pre-computer; organizing division of labor. Why folks jump to recreating how permissions are granted on server networks as a "simple" solution to a simple problem is beyond me.
My suggestion to whomever will undertake this effort is the KISS rule - Keep It Simple, Stupid. Think of it in terms of layers and layers of bureaucracy - or NOT. A lot of ideas here involve having an organizing tool provide them with fool proofing. The problem with that is, the only way to fool proof managing an organization is to not have a fool run it.
This panel shouldn't be insurance against CEO's stupid decisions at the expense of being an easy to use tool.
I'm just SAYING <----- very loudly.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
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Bagrat Skalski
Poseidaon
7394
|
Posted - 2014.12.17 14:02:51 -
[145] - Quote
I have opened role and title management windows few times, there is no info, no tooltips how it works, I did't seen any explanation in game what does specific role mean and why I would like to appoint someone to that role, also, what with those hangar, container and such "take" or "query"? Complete enigma, its like building some database from beginning, shouldnt we have some predefined roles explained and could have them customizable like with overviev? v v
Don't look any further for negative energy, you will find it by being lazy.
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Saturday Beerun
Lost Ark Enterprises
31
|
Posted - 2014.12.17 15:26:00 -
[146] - Quote
Roles,role division.Both giving and removing.Corp management needs an overhaul of everything from small to huge!!
I Want The Black Vindicator Back
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Gaven Lok'ri
PIE Inc. Praetoria Imperialis Excubitoris
284
|
Posted - 2014.12.17 16:10:33 -
[147] - Quote
It would be extremely nice if roles could be granted for individual hangars and PoSes and such rather than for them as a category.
Lord Admiral of PIE inc. | -áRecruitment Information | Public Forum | Neocom channel: "PIE Public" | Amarr Victor!
|

GeeShizzle MacCloud
502
|
Posted - 2014.12.17 16:19:49 -
[148] - Quote
im concerned that addressing low hanging fruit is merely work that would become obsolete as i cannot envisage a redesign that keep a large part of how corp management is now and therefore would keep the changes you'd like us to suggest.
if you want to know the direction you should be taking with corp management you should ask and look to the large mega corps and how they deal with managing their members. Above and beyond that alliances have become the de facto large scale management arena now and you should be thinking of how CCP and Eve Online can replicate what a well organised alliance offers their members with their myriad of services.
if you want Eve Online to be more inclusive of the activities that happen in a modern alliance you need to close the gap that small alliances and corps can offer members in terms of services compared to that of large alliances and coalitions. |

Greygal
Redemption Road Affirmative.
286
|
Posted - 2014.12.17 16:23:42 -
[149] - Quote
My highest priority little thing at this point in time: For the love of all that is good and holy and righteous in the universe, I beg of you, PLEASE PLEASE GET RID OF DELAYED MODE in chat channels! Especially alliance chat, but really, all chat rooms.
I'm going nuts with newbros complaining that "nobody is on when I log on" because they don't see anyone in Alliance Chat (which is by default "delayed"). I explain how to change the settings so you can see who is on (deselect "show only recent speakers") but that work-around is buggy as a flytrap, unintuitive, and just plain silly. If Local Chat can handle thousands of players in real time, I think the time is long past for Alliance Chat and all other chat rooms to be able to handle more than 50 players in real time. If you'd like, I can write a wall-of-text post about just how many other social benefits this little thing would bring 
My corporate little-things wishlist:
1. Tooltips on like everything, especially roles, showing what it does.
2. Unlimited hangar divisions. Or at least more.
3. Unlimited wallet divisions. Or at least more.
4. Rename individual divisions in different offices and/or pos's, so one office may have Division 1 named "Free for all" and another office might have Division 1 named "Cyno Stuff", as an example.
5. As others have stated, Corp Hangar Log!! Who took what, when!
6. More corp bookmarks, alliance bookmarks please, and let us copy more than 10 at a time oh please please!!
7. List of ex-members
8. More options/icons/etc in corp logo creator
9. Fix the "last online" verbose text to be accurate representation of when a pilot was last online, specifically the "last week" and "last month" texts. Right now, a pilot who was last online on November 30 will show as "last month" on Dec 1, which while technically accurate, is a bit unintuitive. Better that the "last month" be "more than 1 month" and show on those who haven't logged in for more than 30 days.
10. Think this may be a bug that came with Rhea, but I noticed today I can't see what ship people are in when docked again on the corp member list/fleet composition list. Will double-check, and file bug report.
11. Make it so audit log container logs show who took what out of the container (not just who changed the container itself)
12. Alliance offices/hangars
13. Alliance wallets
14. Rename fits the name of the fit automatically
15. Make it so alliance contracts show on the front page of contracts window (like corp contracts do right now)
16. Alliance & corp chat window - create a role so others can edit it. Right now, just the ceo/directors can edit it.
And finally, one last little wish: Please increase or remove the limit on mailing lists. Pretty please!
Thanks so very much!
GG
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|

Shaikar
PIE Inc. Praetoria Imperialis Excubitoris
16
|
Posted - 2014.12.17 18:41:05 -
[150] - Quote
Another thing - make it easier to lock down or unlock a large number of items.
I don't mean in terms of "security" - having to vote locks and vote/sanction unlocks is ok, what isn't is the sheer number of unnecessary clicks that are involved.
If you want an experiment to try, take a dozen blueprints of any sort, drop them in your hangar and count the number of clicks involved in first locking them all down, the unlocking them and returning them to your hangar.
Why can't we mass lock/unlock things?
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