Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 25 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |
|

CCP Punkturis
C C P C C P Alliance
5565

|
Posted - 2014.12.16 09:46:39 -
[1] - Quote
Hi,
we want to know what are your biggest pain points in the corp interface so please post below with some nice examples
    
GÖÑ EVE Brogrammer
GÖÑ Team Five 0 GÖÑ
@CCP_Punkturis GÖÑ
|
|

Gempei
Marvinovi pratele Nulli Secunda
56
|
Posted - 2014.12.16 09:49:30 -
[2] - Quote
no small things, big things, new corp management please :) |

Drago Shouna
Royal Amarr Institute Amarr Empire
192
|
Posted - 2014.12.16 09:51:04 -
[3] - Quote
Trying to sort out corp access and rights to most things can be a pain, including to the POS. |

Abrazzar
Vardaugas Family
5514
|
Posted - 2014.12.16 09:52:45 -
[4] - Quote
Roles. Roles. And Roles. And the interface.
A click and drag of roles onto characters, like filling containers and the same for defining Positions with a set of roles (and a convenient, easy for beginners to use set of archetypes). Also description of the roles and permissions they give.
And more options for corp symbols, yes. More shapes, more colours.
Sovereignty and Population
New Mining Mechanics
|

Titus Tallang
EVE University Ivy League
66
|
Posted - 2014.12.16 09:55:00 -
[5] - Quote
Only interface related, or backend changes too?
If the latter: grantable titles. Allow us to allow specific members (or members with a specific title) to grant a select list of corp titles without them being automatically able to grant all titles.
If the former: Having "kill reports" as a subtab under "wars" makes no sense, as it shows all kills, not just war-related ones. Can we make it a separate top-level tab instead?
Teaching Manager - EVE University - http://wiki.eveuniversity.org/
|

witchking42
UNFRL Fleet Operations
125
|
Posted - 2014.12.16 09:58:37 -
[6] - Quote
Roles, Roles and er....Roles.
Interface is not intuitive needs work.
WK |

BB Avalos
Multiplex Gaming The Bastion
2
|
Posted - 2014.12.16 09:58:58 -
[7] - Quote
Simplify the "Roles" process, its insanely difficult to navigate. |

Ser Owen
Owen Industries
0
|
Posted - 2014.12.16 10:05:41 -
[8] - Quote
Roles is something that needs some serious work. Needlessly complex and hard to get a good overview of applied roles and its effects. |

Milo Caman
Pyre Falcon Defence and Security
95
|
Posted - 2014.12.16 10:09:14 -
[9] - Quote
Ran into this last night, but the ability to mass-award medals rather than doing it one-by-one (Which is suffering if you need to hand out 20+) |

Setsune Rin
Collapsed Out Overload Everything
220
|
Posted - 2014.12.16 10:13:24 -
[10] - Quote
roles, roles....ehm...roles
also roles
did i mention roles yet?
definetly don't forget roles either.
|
|

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4494
|
Posted - 2014.12.16 10:13:43 -
[11] - Quote
As mentioned in may other places:
Corp permissions aren't fine grained enough, and management through titles isn't flexible enough.
Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows)
Permissions should be possible down to the structure level, with inheritance from a number of levels.
So you can grant privileges to a group, for an individual POS. Or for an individual structure at a POS. Or for every POS in a particular Constellation. or so on.
Ideally you'd have a simple privilege model (similar to the current one) and a fine grained one (you can add fuel, but not unanchor) to allow people to manage it appropriately.
With this, you'd need a Resultant Set of Privileges tool, so get a privilege list for a user, on a particular thing.
(yes, much of this is lifted from the Windows file system/POSIX privilege model)
Oh, and APIs to manage it 
While it's not an interface thing:
Two new types of group are needed.
Cross Corp social groups, which bundle a mailing list, bulletins, possibly a wallet, group management (for privileges on the group resources), fleet invites restricted to the group and a chat channel. With proper searching so people can find them. (handy for RvB Ganked, Spectre Fleet and so on)
Corp 'Lite': For when people want a name to rally behind, but don't need/want anything else which comes from having a player corp. (so no corp offices, POS, POCOs) Maybe give them a wallet. Handy for a group of newbies coming in, who want to play together, but not be smashed into the group by bored vets.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|

Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
1568
|
Posted - 2014.12.16 10:15:24 -
[12] - Quote
* Order wars by date started. * Fix the bug where alliance contacts added as -10, show up as neutral in local chat (yes, bug report send long time ago) * When you edit corp details, let me resize window size. * Let me add colors/url's to the corp detail window. * The politics tab needs a seriousssss update. It's illogical. * Create an import/export function for (alliance) contacts.
Alliance contacts labels..... AWESOME !
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - ADAPT OR DIE - DELETE THE WEAK
|

Eugene Kerner
TunDraGon Cynosural Field Theory.
1444
|
Posted - 2014.12.16 10:25:49 -
[13] - Quote
Roles...and the process of controlling who has which role. Some tooltips clarifying which role grants what maybe...
TunDraGon is recruiting!
"Also, your boobs [:o] " -á
CCP Eterne, 2012
"When in doubt...make a di++k joke."-áRobin Williams - RIP
|

Roan Pico
I- T I E -I
5
|
Posted - 2014.12.16 10:28:21 -
[14] - Quote
As already mentioned, "Roles and Titles" are a real pain. Its interface is a secondary issue, the roles management itself _really_ needs an overhaul (did this ever see some love the last 10 years? Its on many peoples withlist for ages).
The "Edit details" window at "Home" tab could use some work:
- It can not be resized (annoying if you write/edit a longer text since you have to scroll) - The text options you got when editing the char bio are missing (bold, italic, underlined, text color, ...) - Ability to create links in corp description like its possible in the char bio would be great (we got the "website" input field, but linking the corp ad, the recruitment/corp/alliance chat channels and -websites, killboards and forums within the text would be a neat feature) |

Alastair Ormand
Running With Scissors. Apocalypse Now.
93
|
Posted - 2014.12.16 10:28:26 -
[15] - Quote
POS roles need more options/clarity.
Like personal access rights and what not.
I cant think of anything else right now. I dont manage a big corp
Don't run with a stick in your mouth.
|

Marcus Gord
Pyre Falcon Defence and Security
74793
|
Posted - 2014.12.16 10:29:20 -
[16] - Quote
Something to tell the user what the roles actually do would be nice.
i've had to have the evelopedia open in another window when setting up roles before so i know what i'm actually allowing people to do.
not having to do this would be great.
hell, that'd be nice for much of the corp interface options. something that tells the user what the options actually do, and how things work. shouldn't have to ask around to find out.
".....Storm'd at with shot and shell,
Boldly they rode and well....."
http://i.imgur.com/LM2NKUf.png
|

Pak Narhoo
Splinter Foundation
1505
|
Posted - 2014.12.16 10:31:24 -
[17] - Quote
Nothing to add that hasn't been mentioned yet but...
STICKY this!
/makes little dance while singing finally, finally.  |

Vyl Vit
882
|
Posted - 2014.12.16 10:33:24 -
[18] - Quote
The corp panel is one of the most convoluted items I've encountered not only in my gaming career, but since I first began using software in 1977. When I first saw it, I was flabbergasted. It's so clumsy I use it as little as possible. I even try to pretend it's not there.
When I have to use it, I'm overcome by a sense of dread and doom. I know I'll eventually get it to do what I want. However, I also know it'll take so much clicking and flipping and deciphering/translating terminology, that I'll feel like I just had to "climb to the summit of Death Valley."
Changing what you have in place won't do. The thing would have to be scrapped and rethought. My only suggestion would be to let someone who's never seen the present panel give you some design input.
Roles...unfortunate choice of words there. Wallet divisions....same same.
It's so bad, given the chance (if it were possible) to attend a Corporate Panel Bonfire, you'd get more attendees than at Fanfest.
Anyone with any sense has already left town.
|

Code2200
Guardians Descendants
1
|
Posted - 2014.12.16 10:36:31 -
[19] - Quote
Roles are pretty rough and a headache to worth through. Though the entire interface is in much need of a revamp!!! |

Neugeniko
Insight Securities
50
|
Posted - 2014.12.16 10:52:41 -
[20] - Quote
Something small? The 'Other' access rights is too broad. Separate it into 'Other Offices', 'POSs' & 'Ships'.
Cheers, Neug
Indices/Mining Simulator V3.62 UPDATED
Daily Forge Mineral Sales Summary V1.3
Neug's Prime Industrial Real Estate V1.3
|
|

Shalee Lianne
In Exile. Imperial Outlaws.
157
|
Posted - 2014.12.16 10:53:17 -
[21] - Quote
Hiya Punkturis! (followed your twitter here)
Like everyone else, I agree that the roles are the biggest headache. They aren't intuitive what-so-ever. An entire revamp of those would be awesome.
Making it easier to understand shares and how they work would be great.
When I had my corp, I'll have to admit most of the interface was difficult to navigate. There was a lot of 'click this button and see what it does' lol.
http://amarrian.blogspot.com/ -á~ Roleplay blog. http://sovereigntywars.wordpress.com/ ~ Faction War blog.
|

Saint Michaels Soul
PCG Enterprises
15
|
Posted - 2014.12.16 10:54:20 -
[22] - Quote
Granular control over assets, modules and roles.
So lets say I want to grant access to Module type a in POS z without granting access to Module type a in POS y.
At the moment I have to lock it all down with passwords, not good. |

Jayne Fillon
463
|
Posted - 2014.12.16 11:01:24 -
[23] - Quote
unrenting offices is currently an extremely hidden and unintuitive process/location
Can't shoot blues if you don't have any. Long Live NPSI.
|

Rain6637
GoonWaffe Goonswarm Federation
27397
|
Posted - 2014.12.16 11:02:38 -
[24] - Quote
Locations are ambiguous. I'm still not completely familiar with the location categories of POS hangars vs station hangars. I have to check when assigning them, and even then, sometimes I'm not sure which location type did the trick.
Can you make titles and roles two separate things? It would reduce title clutter in character info, as well as unnecessary intel (visible in character info). The public visibility of titles while also being the name of a set of roles seems odd to me. I think titles should function more like medals, or a rank, rather than a public indication of what roles a character has.
What I end up with are identical sets of roles with different names, for the sake of the title visible in character sheet.
A tooltip saying why some items are un-editable, such as director-director situations.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Wendrika Hydreiga
Federal Navy Academy Gallente Federation
157
|
Posted - 2014.12.16 11:03:00 -
[25] - Quote
I don't even know how roles are suposed to work and how I can impose restrictions to my subordinates. I supose that's part of the magic of EVE, but having an accountant or something capable of waltzing out with all the goods in a glorious Grand Theft Corp, with only trust and loyalty acting as deterrents is almost bizzare. |

Milo Caman
Pyre Falcon Defence and Security
95
|
Posted - 2014.12.16 11:04:04 -
[26] - Quote
Allow us to remote-stack and repackage (undamaged) corporate assets and deliveries!
Currently when making corporate-level couriers I am routinely going over the 250 item limit. This could be avoided if I were able to stack all the damn fuel that's come from sixteen different people. |

Nilk Deninard
Only Fools and Horses
0
|
Posted - 2014.12.16 11:04:13 -
[27] - Quote
Would be great if we could rename hangers in different POS arrays. E.G. I have two in the corporate hanger called fittings and ammo, does not make much sense in the Advanced lab array.
and as others have stated, roles need a complete re-think. |

Jacob Holland
Weyland-Vulcan Industries
343
|
Posted - 2014.12.16 11:06:48 -
[28] - Quote
The biggest little thing...?
Access (Hangar and Wallet) Roles: I have renamed the Divisions in the Wallet and Corp Hangars and the Roles show "Division 1"...etc.
If the Role names reflected the renamed divisions I wouldn't have to check a list to verify which was which every time I gave someone roles.
Second little (possibly bigger) thing.
Corp Standings - last time I had to worry about it (The corp had a substantial US TZ population and was living in Providence at the time - but my Directors were all EU TZ) only Director level roles were able to set corp standings. The Diplomat role should grant that ability - with a log, communication or auto-generated corp mail telling the directors what standings have been modified so that they can ratify the decision. |

Abrazzar
Vardaugas Family
5517
|
Posted - 2014.12.16 11:09:21 -
[29] - Quote
How about this:
Members can be filled with Titles. Titles can be filled with Roles. Roles get a show info with clear description of what it does and a tool tip with a summary. A special 'Location Restriction' role can be created and named which defines the location(s) all Roles within the Title are available. Members and Titles can be opened in a new window similar to containers. Roles can be dragged into Titles and Titles can be dragged into Members. Special icons on the Members with CEO and Director positions.
Sovereignty and Population
New Mining Mechanics
|

Schluffi Schluffelsen
State War Academy Caldari State
14
|
Posted - 2014.12.16 11:23:02 -
[30] - Quote
Where to start?
A complete overhaul of roles management would be fantastic, but I guess that is tied to the POS code in general.
small things:
- assets in space list accessable for non-directors but a role - the ability to warp to assets in space instead of the need of bookmarks - ability to remotely transfer POCOs (like setting taxes) - ability to drag from corp hangars without the need to put it in your own item hangar first - corp market orders that can be updated by any member with the specific roles, not the ones who seeded it - corp BM cap - pretty please, give us more (- alliance BMs!) - corp BMs that have been created by a member without roles to be removable for that member in particular - log files for certain things like role assignment, transfer of corp assets, etc. - maybe with a checkbox to decide what you want to log
I guess most of the other things are tied to POS/sovereignty code so I won't talk about that :) |
|

Chal0ner
Coreli Corporation
78
|
Posted - 2014.12.16 11:40:57 -
[31] - Quote
I might have missed it, but did someone mention "roles". That mechanic is seriously fubar'd. Also, roles needs to be fixed. Like last year-ish. |

Ammzi
Love Squad Confederation of xXPIZZAXx
1879
|
Posted - 2014.12.16 11:48:24 -
[32] - Quote
More bookmarks pls |

Annah Sun-Scape
Temet Nosce Ex Astra
0
|
Posted - 2014.12.16 11:54:42 -
[33] - Quote
You have KillMails for ego wall in zkillboards, wallet jurnal for easy manage your money/profits, what about corp activity? Nothing usable, so why not industry and asteroid kill board in corp =)
- Just make a LOG with: taken / given / production / research / donation / transfer / ect in each division with nice overview + API
- Do you know how google friends circles works? What about use that mechanic or similar for manage corporation roles - More division and differently in each array so you can set better restriction
Nice / similar thoughts:
Schluffi Schluffelsen I like this transfers assets between divisions from distance like industry is. Tora Bushido
yes ROLES / POS / ROLES / UI =) |

Bobmon
Habitual Euthanasia Pandemic Legion
110
|
Posted - 2014.12.16 11:59:38 -
[34] - Quote
Not being able to drag your war list over to your standings pages!
GÖ¢GÖ¢Bobmon for CSM10
GÖ¢GÖ¢ #Third Party And #Loan Service GÖ¢GÖ¢
@BobmonEve
|

Aiyshimin
Shiva Furnace
237
|
Posted - 2014.12.16 12:05:57 -
[35] - Quote
Tbh you should probably wait until the alliance as entity and POS revamp are on the way, since 99% of the corp issues are about the connection on hangars and in-space assets.
|

Naomi Hale
275
|
Posted - 2014.12.16 12:10:34 -
[36] - Quote
Corp logo creator feels dated... has it been changed since launch?
I'm Naomi Hale and this is my favourite thread on the forums.
|

Aareya
Freelance Economics Astrological resources Tactical Narcotics Team
32
|
Posted - 2014.12.16 12:15:54 -
[37] - Quote
1. Some of the roles do not actually do what they state (surrounding manufacturing in a POS).
2. The ability to grant more roles to non-directors. For example, director is currently needed to transfer Player Owned Customs Offices. It cannot be delegated. I'd like to delegate that task to my logistics group.
3. Overall performance of the corporation UI, most specifically with Members page. Perhaps change the default to "Online members" instead of displaying all members first.
4. Integrate corp auditing into notifications. I'd like to receive a notification when there are changes to titles or assignment changes of roles and/or titles to individuals.
5. When viewing Corp Assets, allow View Contents on containers and ships.
6. Members of corporations can see standings labels when in the corp interface. However, they cannot see the labels when viewing the contact's Show Info. Show the label in the Show Info.
Twitter:-á-á @AareyaEVE
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5591
|
Posted - 2014.12.16 12:19:38 -
[38] - Quote
I want to give a corp-mate access to a research lab:
- Factory manager role so they can cancel everyone's jobs
- Corp wallet access ("Junior Accountant") so they can use corp funds to pay the 0 ISK lab rental fee
- Then there's a special role for using research activity lines
- Then there's a special role for having access to the hangars
- I give up. Just give them all rights to everything.
Wouldn't it be better if:
- Set this specific mobile laboratory to have standings-based access. Anyone with "Excellent" standings can use it.
- If you have access to a lab, you can queue and cancel exactly your own jobs
- All materials are sourced from Personal or Corporate hangar arrays, no longer do activity lines have their own hangars
- All Personal or Corporate hangar arrays are treated as a single entity: space in the personal or corporate hangar is simply the sum of all the space available from the various PHA and CHA items associated with this installation
- You can choose to gather from and deliver to any hangar you have access to at this installation (including your personal hangar)
- If you have "Factory Manager" role for the entire corp or for this specific facility, you can cancel any jobs
Day 0 Advice for New Players
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5591
|
Posted - 2014.12.16 12:21:33 -
[39] - Quote
There is no horizontal scrolling on the Title Management UI.
Day 0 Advice for New Players
|

Skintan
Tiana Enterprises Mortum Ravagers
5
|
Posted - 2014.12.16 12:23:07 -
[40] - Quote
Bulk Updates: Ability to perform easy bulk updates on title/role/medals if i can give something to someone i'd like to be able to hand it out to 20 people just as easily.
Hangars: Ability to name hangars per station (if database capacity allows). Ability to set roles for hangars per station/office/POS.
Roles/Titles: Ability to create more titles that we can attach roles to if database allows.
UI: Ability to turn off wallet blink for JUST the corp wallet. Possibly a way to link people together (group person's main/alts up so I can see who is who). Ability to create and display a rank structure. |
|

Badda Shardani
Imperial Academy Amarr Empire
1
|
Posted - 2014.12.16 12:28:05 -
[41] - Quote
I want drama, I want tears, I want corp members to have the ability to vote and remove/replace both CEO's & Directors if need be. MUHAHAHHAHAH |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5591
|
Posted - 2014.12.16 12:28:13 -
[42] - Quote
"Insufficient funds to pay a bill"
Which bill?
Day 0 Advice for New Players
|

Rawketsled
Generic Corp Name
13
|
Posted - 2014.12.16 12:48:55 -
[43] - Quote
View current alliance wars in the wars tab on a corporation's wars tab.
Particularly for your own alliance. |

Kivena
EVE University Ivy League
48
|
Posted - 2014.12.16 12:56:21 -
[44] - Quote
I have a hunch that a general 'fix roles' request is not a little thing. Anyway, here's some (hopefully little) things from a EVE University director point of view. We have about 2000 members. I'm at work at the moment so I can't check things in game.
Roles can be grantable, so that non-directors can grant them, but not titles. Make titles grantable.
Some roles need splitting. Just as one example, the Personnel Manager role - as well as deal with corporation applications like you would expect - lets you both award medals AND create medals. This makes no sense.
The hangar divisions in the View Member window are not renamed to their actual names, but instead still show Division 1 etc. The same is true of many places where the hangar divisions are listed in the Corporation window. If a division has a specific name, it should have that name everywhere.
In the Corp panel, Member tab (Role Management, Task Management, etc) panes, in some views you can double click on a member to Show Info (and right-click to bring up their context menu) and some you can't. Please standardize so that I can always right-click them for the usual menu.
You can currently only view a list of corp member/title actions carried out by searching for a specific member, and viewing their personal history. It would be extremely useful to have a History tab so that a CEO can view all recent activity from directors & and members with grantable roles, which should be easily sortable by date/person/etc.
Please allow us to delete, and edit the text, on medals.
Director of Education
EVE University
Follow me on Twitter: @eveKivena
|
|

CCP Punkturis
C C P C C P Alliance
5569

|
Posted - 2014.12.16 12:59:03 -
[45] - Quote
you're right, fix roles is not exactly a little thing and we understand the pain it's bringing you people
but a lot of good little things suggestions in here, keep them coming! <3
GÖÑ EVE Brogrammer
GÖÑ Team Five 0 GÖÑ
@CCP_Punkturis GÖÑ
|
|
|

CCP Sharq
C C P C C P Alliance
25

|
Posted - 2014.12.16 13:06:09 -
[46] - Quote
Thanks for the feedback! Loads of little things to be grabbed from here, unfortunately we are not tackling the role management for now.
Some little things we were thinking of doing to keep busy:
Inline editing of corp hanger name in the inventory same for wallet divisions tweaking the office renting tab a bit
We might move the corp finder into People and Places, because that's the place to go to find things :)
Small things like that... keep 'em coming!
CCP Sharq | Team PE
|
|
|

CCP Sharq
C C P C C P Alliance
26

|
Posted - 2014.12.16 13:08:11 -
[47] - Quote
o/ Punkturis
Didn't see you flying right above me...
CCP Sharq | Team Five-0
|
|

Kivena
EVE University Ivy League
48
|
Posted - 2014.12.16 13:08:31 -
[48] - Quote
The launcher should download and apply new patches without having to restart it.
Wait, what was the thread topic again?
Director of Education
EVE University
Follow me on Twitter: @eveKivena
|

Laura Karpinski
EVE University Ivy League
4
|
Posted - 2014.12.16 13:20:10 -
[49] - Quote
From a recruitment point of view it would be useful if the mail which is automatically sent when an application is rejected could be edited, in the same way the automatic mail sent on acceptance can be edited.
In the same vein now we can directly invite people without them first putting in an application it would be nice to be able to edit the error message which comes up when an applicant tries to put in an application and membership applications are turned off. at the moment it says the corp is not accepting new members, while it may be that they are but they have to invite you first. |

BadLot
Imperial Academy Amarr Empire
0
|
Posted - 2014.12.16 13:53:23 -
[50] - Quote
How about the ability for players to write a note against their name that other corp mates can read,so you can say leave a list of alt names that you have in corp.
Its a headache keeping track of all the alts! |
|

RoAnnon
Eternity INC. Goonswarm Federation
21780
|
Posted - 2014.12.16 13:55:13 -
[51] - Quote
Can we get a hierarchy view for the corp, like we have for fleets, where each "wing" or "squad" (call it division and department?) can be defined by the CEO with roles/permissions and have the ability to drag and drop corp members into them?
So, you're a bounty hunter.
No, that ain't it at all.
Then what are you?
I'm a bounty hunter.
|
|

Chribba
Otherworld Enterprises Otherworld Empire
13543
|
Posted - 2014.12.16 14:01:31 -
[52] - Quote
The ability to hand out Medals to pilots in other corporations - with the ability of recipient to of course accept/decline the medal to prevent **** medals left and right (obviously the cost is still paid by the issuer regardless if the pilot accepts it or not).
/c
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
|
|
|

CCP Sharq
C C P C C P Alliance
26

|
Posted - 2014.12.16 14:04:26 -
[53] - Quote
RoAnnon wrote:Can we get a hierarchy view for the corp, like we have for fleets, where each "wing" or "squad" (call it division and department?) can be defined by the CEO with roles/permissions and have the ability to drag and drop corp members into them?
Interesting way to tackle the complexity of the beast that is a large corporation when looking at the big picture.
But now, little things :)
CCP Sharq | Team Five-0
|
|

Marcus Gord
Pyre Falcon Defence and Security
74972
|
Posted - 2014.12.16 14:09:11 -
[54] - Quote
basically everything i've ever thought was wrong with the corp interface isn't a little thing....
though i do wonder, has it been the same since launch, or has it been touched before?
it's been mostly the same for as long as i've played at least.
".....Storm'd at with shot and shell,
Boldly they rode and well....."
http://i.imgur.com/LM2NKUf.png
|

Elisk Skyforge
Night Raven Task Force Night Raven Alliance
47
|
Posted - 2014.12.16 14:12:29 -
[55] - Quote
1.Role management thingy 2.Removing medals
3.Personal Ship Maintenance Array 4.POS interface 5.More flexible POS access eg giving access to coalition personnel |

Sentient Blade
Crisis Atmosphere
1433
|
Posted - 2014.12.16 14:29:03 -
[56] - Quote
If you're not tackling roles then don't waste your time on it.
Low-hanging fruit is not something that applies to the corp system. It's awful and needs to be re-built. |

Bentakhar
Minmatar Death Squad
18
|
Posted - 2014.12.16 14:29:56 -
[57] - Quote
A little thing:
Would be nice to have a little icon in corp chat (NPC corps excluded) with people's status:
>Available to chat >AFK >Unavailable >Wife Aggro
Would prevent me from having passionate monologues (about how the hyperion lost 2 turret slots or how torps used to hit 50km away back in 2008)
|

Gilbaron
Free-Space-Ranger Nulli Secunda
1580
|
Posted - 2014.12.16 14:30:02 -
[58] - Quote
BPO lockdown mechanics
oh the horror
multiple lockdowns at once please
multiple votes at once please
kkthxbye
Build your empire !
Rent Space in Feythabolis and Omist
Contact me for details :)
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10825
|
Posted - 2014.12.16 14:33:28 -
[59] - Quote
Alliance level bookmarks. How that's not a thing after all this time, I cannot conceive.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4559
|
Posted - 2014.12.16 14:42:20 -
[60] - Quote
While I understand there are little things to be done, surely it would be better to look at the little things after the big things are addressed. Corporations have a lot of big, historic issues which need to be fixed, and fixing them is likely to stomp all over most of the little things you'd be looking at now.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
Chrysus Industries - Savings made simple!
|
|

Daenna Chrysi
Omega Foundry Unit The Ditanian Alliance
109
|
Posted - 2014.12.16 14:46:37 -
[61] - Quote
Alliance Service Structures,
Since the roles are a pain to sort out, it could be useful to bring out structures that dont have the corp hangar, since if I remember right that is one of the things causing pain when trying to provide services to the alliance. So labs, hangars, and so on, everything that now has a corp hangar, would be nice if there was a service structure version of it for providing alliance services.
I know this probably is not a small thing, but, since the roles are such a mess. This would be a nice workaround for the issue while sorting out the bigger problems.
|

Aryndel Vyst
GoonWaffe Goonswarm Federation
829
|
Posted - 2014.12.16 14:46:54 -
[62] - Quote
Please allow for a "rejection evemail" if you reject a corp application. Either standard format like the welcome mail, or individual mails like a "rejection reason" box somewhere.
The use case is someone applies to corp but they screw something up with their application, and you want to tell them why. As it stands now you have to physically EVEmail them with the reason which is a lot of effort. Streamlining that process would be extremely helpful to corps that handle hundreds of applications a month.
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
1235
|
Posted - 2014.12.16 14:47:50 -
[63] - Quote
Not sure if this is in scope, but making the Deliveries hangar be a first class inventory location that you can add things to (without using a contract and an alt,) stack items in, or split stacks would be nice.
Also, getting rid of limited office slots in stations/outposts entirely would be AMAZING.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Ivana Twinkle
GoonWaffe Goonswarm Federation
482
|
Posted - 2014.12.16 14:49:44 -
[64] - Quote
Aryndel Vyst wrote:
The use case is someone applies to corp but they screw something up with their application,
Most does, really. This would be a good thing. |

Amy Garzan
Northstar Cabal Tactical Narcotics Team
22
|
Posted - 2014.12.16 14:53:16 -
[65] - Quote
Aryndel Vyst wrote:Please allow for a "rejection evemail" if you reject a corp application. Either standard format like the welcome mail, or individual mails like a "rejection reason" box somewhere.
The use case is someone applies to corp but they screw something up with their application, and you want to tell them why. As it stands now you have to physically EVEmail them with the reason which is a lot of effort. Streamlining that process would be extremely helpful to corps that handle hundreds of applications a month.
+1 for this |

DaveTheGreat
Enlightened Industries Goonswarm Federation
7
|
Posted - 2014.12.16 14:58:08 -
[66] - Quote
Aryndel Vyst wrote:Please allow for a "rejection evemail" if you reject a corp application. Either standard format like the welcome mail, or individual mails like a "rejection reason" box somewhere.
The use case is someone applies to corp but they screw something up with their application, and you want to tell them why. As it stands now you have to physically EVEmail them with the reason which is a lot of effort. Streamlining that process would be extremely helpful to corps that handle hundreds of applications a month.
+1 this is a great idea. |

calaretu
Honestly We didnt know Unsettled.
239
|
Posted - 2014.12.16 14:59:27 -
[67] - Quote
a more avaiable and understandable description of the function each role has would be good
~Bringer of happiness
http://collapsedbehind.blogspot.no/
|

Akasha Mayan
Paladin Order Fidelas Constans
8
|
Posted - 2014.12.16 15:04:22 -
[68] - Quote
If I could manage market deliveries more directly (i.e. stacking/entering items, especially the most wonderful alt+t assets interface) without using contracts to myself that would be extremely helpful.
It would also be nice if I could seize members' assets on basis of eminent domain. |

Makari Aeron
The Shadow's Of Eve TSOE Consortium
153
|
Posted - 2014.12.16 15:12:01 -
[69] - Quote
1. Corp role interface A. Titles / corp role name should wrap so that it isn't infinite length as the corp role window is not infinitely scrollable B. more available titles 2. corp roles A. better description of what each role gives the player B. split POS rights from Station rights (shouldn't have to have station roles at all) C. make it so where POSes have no direct ties to Sov (un)anchoring or on/off-lining 3. corp hangars A. more corp hangars B. have the corp hangars be able to have a description
CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.
CCP Goliath: I often believe that the best way to get something done is to shout at the person trying to help you. http://goo.gl/PKGDP
|

Serene Repose
1752
|
Posted - 2014.12.16 15:15:04 -
[70] - Quote
If you're interested in "little things" contact the Goonwaffles. I understand that's their area of expertise.
Treason never prospers. What is the reason? Why, if it prospers, none dare call it "treason."
|
|

TedochiKito
Petrovytsh RusCosInd Corporation
30
|
Posted - 2014.12.16 15:24:42 -
[71] - Quote
To that stated above, it's difficult to add anything. However, there is one thing that NO ONE remembered!
Shares. They are so worthless that most players already forgotten about their existence.
If we are talking about changing the interface, the only one thing should be added to the corp. management window relating to shares - drop-down list of corporations that you can manage, with a package of their shares. |

Easthir Ravin
Easy Co. Fatal Ascension
114
|
Posted - 2014.12.16 15:25:15 -
[72] - Quote
Roles Recruiting Rejection Resource Management
IN THE IMORTAL WORDS OF SOCRATES: -á" I drank WHAT?!"
|

Kaasboer
30plus Greater Western Co-Prosperity Sphere
1
|
Posted - 2014.12.16 15:32:09 -
[73] - Quote
Corp contracts longer than 14 days.
In fact, since your asking, how about sell/buy orders limited to your corp members if people so choose++ |

Talia Andronicus
The Pack Fidelas Constans
1
|
Posted - 2014.12.16 15:39:31 -
[74] - Quote
Aryndel Vyst wrote:Please allow for a "rejection evemail" if you reject a corp application. Either standard format like the welcome mail, or individual mails like a "rejection reason" box somewhere.
The use case is someone applies to corp but they screw something up with their application, and you want to tell them why. As it stands now you have to physically EVEmail them with the reason which is a lot of effort. Streamlining that process would be extremely helpful to corps that handle hundreds of applications a month.
Very good idea +1
|

Herzog Wolfhammer
Sigma Special Tactics Group
5821
|
Posted - 2014.12.16 15:45:25 -
[75] - Quote
Steve Ronuken wrote:As mentioned in may other places:
Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows)
Permissions should be possible down to the structure level, with inheritance from a number of levels.
So basically structure it like Windows Server Active Domain users and groups.
That could sound monstrously boring to a layperson but anybody who administrated WinX servers can see the efficiency in this and how useful that would be for in-game corporation management.
Bring back DEEEEP Space!
|

Marcus Gord
Pyre Falcon Defence and Security
75009
|
Posted - 2014.12.16 15:52:12 -
[76] - Quote
Herzog Wolfhammer wrote:Steve Ronuken wrote:As mentioned in may other places:
Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows)
Permissions should be possible down to the structure level, with inheritance from a number of levels.
So basically structure it like Windows Server Active Domain users and groups. That could sound monstrously boring to a layperson but anybody who administrated WinX servers can see the efficiency in this and how useful that would be for in-game corporation management.
as an MCP, i can get behind this.  
".....Storm'd at with shot and shell,
Boldly they rode and well....."
http://i.imgur.com/LM2NKUf.png
|

Speedy Conzollis
Only Fools and Horses
0
|
Posted - 2014.12.16 16:43:46 -
[77] - Quote
Herzog Wolfhammer wrote:Steve Ronuken wrote:As mentioned in may other places:
Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows)
Permissions should be possible down to the structure level, with inheritance from a number of levels.
So basically structure it like Windows Server Active Domain users and groups. That could sound monstrously boring to a layperson but anybody who administrated WinX servers can see the efficiency in this and how useful that would be for in-game corporation management.
So we would belong to a domain within a forest instead of corps and alliances? :P |

Prt Scr
569th Freelancers
94
|
Posted - 2014.12.16 16:56:10 -
[78] - Quote
I'd like the ability to 'hire out' POS (industrial) services for a fee...to non corp & non alliance members, similar to the ways POCO's can be set. Different fees for each would be nice.
This is my signature, there are many like it , but this one is mine
|

Sol Project
Sebiestor Tribe Minmatar Republic
274
|
Posted - 2014.12.16 16:57:32 -
[79] - Quote
Not sure this counts, but more colors and images for creating corplogos would be nice. |

Prt Scr
569th Freelancers
94
|
Posted - 2014.12.16 16:58:09 -
[80] - Quote
and I didn't forget....ROLES, ROLES, ROLES, Roles.
This is my signature, there are many like it , but this one is mine
|
|

DaReaper
Net 7
1445
|
Posted - 2014.12.16 17:01:49 -
[81] - Quote
I am sure these have been said but here is a list, I'm also going to add on a small bit of my alliance management gripes cause I feel they are tied together:
In no real order:
The CEO should have the ability to kick anyone, at any time, for any reason. (yes I know the technical and gameplay limitations, this is why ceo only) Regaurdless of roles, amount of shares, or if you are docked.
The role system is complicated and doesn't give you enough information. For example, setting hanger access for 'other' makes no sense as to what exactly is other?
Hanger limited to 7 tabs is a huge pain for running a hanger array in a wh where you don't have station access, the personal hanger array kinda helped, but its still limiting. This also limits access in station hangers.
Not fully knowing what one title does vs another, it took me years to figure out that what each thing did. The title system should be scrapped for a more robust "access right: view, take, use" like: Corp wallet access: full, view Rent a lab: anywhere, specific spot, etc.
Shares are pointless, if the role system changes so locking down bp is easier, then shares either need to be killed or have a full overhaul.
On shares: The ability to split or have a share buy back would be awesome, this might actually help get a player run stock market that functions.
On shares: If a corp is closed that share should reflect the corp is closed or should be removed from all share holders share tabs. I have a few shares from dead corps that Ingore, would be nice to get a mail that a corp closed and the share went away.
The ability to set an auto kick would be nice, like "if corp mates are inactive for X time, kick" would be good.
Things besides mission rewards and bounties over 35K should be taxed (note this could be bounced to an alliance level where all transactions can be taxed) you should be able to set your tax based on activity. For example, I don't want people to trade all day in my corp so I set a 100% trading tax. Or I want to encourage missions runners to run missions so I drop my tax to 1% while still taxing miners, traders, etc. I firmly believe a corp should have the abilty to tax anything it wants. (this also goes for an alliance)
More tools for players to easily see what type of corp it is, like if taxes become more robust I can see a tax history so I know that they may dislike my play style.
A lot of my older gripes got fixed, so I'm good
OMG Comet Mining idea!!! Comet Mining!
|

ploptastic
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.12.16 17:08:34 -
[82] - Quote
Aryndel Vyst wrote:Please allow for a "rejection evemail" if you reject a corp application. Either standard format like the welcome mail, or individual mails like a "rejection reason" box somewhere.
The use case is someone applies to corp but they screw something up with their application, and you want to tell them why. As it stands now you have to physically EVEmail them with the reason which is a lot of effort. Streamlining that process would be extremely helpful to corps that handle hundreds of applications a month.
+1 this. Amazing idea. |

Angelica Everstar
67
|
Posted - 2014.12.16 17:16:43 -
[83] - Quote
To be updated
§ Any typos, bad spelling or grammar found, are yours to keep.
¢ Bonds: Current AE07 1 Trillion (Filled) // Total : 2+ Trillon ISK
¦Æ Angel ConsultingGäó || Angel's Pawn ShopGäó
|

DaReaper
Net 7
1445
|
Posted - 2014.12.16 17:38:57 -
[84] - Quote
I'll add a +1 to the welcome and rejection mail ideas.
At times in my ceo/alliance leader life this would of been a life saver
OMG Comet Mining idea!!! Comet Mining!
|

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4504
|
Posted - 2014.12.16 17:49:46 -
[85] - Quote
Speedy Conzollis wrote:Herzog Wolfhammer wrote:Steve Ronuken wrote:As mentioned in may other places:
Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows)
Permissions should be possible down to the structure level, with inheritance from a number of levels.
So basically structure it like Windows Server Active Domain users and groups. That could sound monstrously boring to a layperson but anybody who administrated WinX servers can see the efficiency in this and how useful that would be for in-game corporation management. So we would belong to a domain within a forest instead of corps and alliances? :P
That's probably taking it a touch too far 
Though being able to have groups within a corp, which include groups from other corporations isn't the world's worst plan 
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|

Neevor Airuta
Grey Horizon
68
|
Posted - 2014.12.16 17:55:24 -
[86] - Quote
Role managment obviously needs a revamp. As of lesser ones I'd like to see two: - being able to select standing displayed in local / fleet instead of corp + allince automaticly overriding lower levels - renting corp infrastructure to people from outside corp; with access limitation mechanics of some sort and ability to set rent either per service or for timed access |

Crynsos Cealion
Matari Munitions The Obsidian Front
19
|
Posted - 2014.12.16 18:07:54 -
[87] - Quote
Corporation Standings
Kinda annoying for diplos when you change a standing (or add or remove) and then it has a good chance of just reverting that change a couple minutes later... |

Kossaw
Body Count Inc. Pandemic Legion
108
|
Posted - 2014.12.16 18:13:15 -
[88] - Quote
Its been said before, but I just wanted to add to the list of voices telling you just how bad the current Corp Roles interface is. There just so much wrong with it its hard to know where to start.
- The available corp roles themselves simply are not flexible enough. While theres a level of detail on where roles are applied that 90% of the time isnt useful, theres a huge lack of detail on what roles allow/prevent you from doing. - Its a nightmare trying to manage the current roles system. One missing tick box can expose your assets to theft in some obscure location half way across the map where you forgot your corp had an office. One of my old corps lost billions in assets because somebody had access to the delivery hangars, but not in their home station. - Theres no overview of who has what roles. Auditing who can do what means going through every single setting and double checking everything. Even so, making mistakes is easy. - Lets not even start on POS management, starbase defence and fueling roles  - The "search" tool for finding members in a role looks just like a badly kludged together interface on top of an SQL query to the database. Its a horrendous click fest of selecting drop boxes and pressing buttons to perhaps maybe find what you want this time. - Auditing is frankly broken. Most of the information you need to try to work out who did what to whom is either missing or wrong. - If you re-open the corp management interface after you did a large search yesterday, the search repeats again and you sit for minutes waiting for it to complete.
Sorry, theres just nothing good that can be said about corp management. At best it "works" - but only just.
Thanks for looking at this finally Punkturis. We all look forward to seeing what you guys can come up with.
WTB : An image in my signature
|

RDevz
GoonWaffe Goonswarm Federation
227
|
Posted - 2014.12.16 18:16:54 -
[89] - Quote
Roles.
It requires Director role to change the time at which an Infrastructure hub exits reinforced mode. This is inconsistent with stations, which can be retimed by Station Manager. More to the point, an Infrastructure Hub (and indeed a Territorial Claim Unit) can be offlined by a Station Manager.
This makes the added security from limiting the retiming further a massive headache, as sov-holding corps try to limit the number of directors they have, because directors can do fun things like drop the corporation out of the alliance.
To quote a certain short, ginger developer at Fanfest 2013, this is a "really dumb" game design decision. I'm willing to offer eternal gratitude and/or leftover duty free alcohol from the next time I visit Iceland if it's changed so that Station Manager can time the Ihub.
~
|

Viceran Phaedra
Instar Heavy Industries
60
|
Posted - 2014.12.16 18:19:02 -
[90] - Quote
Most things have been covered, but I'll champion the littlest of little things:
- Updated corp logos (as the ships get prettier the corp logos should probably get prettier too if we're going to be able to put them on our ships eventually). I would suggest tonnes of new ones along with revamped versions of the old ones that still look quite similar, for those of us that love our current logos. More colour choices for logo design too, please.
- Updated medal system. Again, with newer/shinier medal options. Also the text box for medal design is hopelessly broken (i.e. doesn't recognise formatting of any kind bold, italic etc etc...).
And now my big idea!!
A drag-and-drop corporate organisation chart so members can easily see who they can go to for what purpose at a glance! Just whack another tab in the corp screen and you're all set. Very corporatey! Don't want to use it? Don't click the tab then...
Chief Executive Officer
Instar Heavy Industries
|
|

KIller Wabbit
The Scope Gallente Federation
814
|
Posted - 2014.12.16 18:19:56 -
[91] - Quote
CCP Punkturis in the house!! 
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|

Eldwinn
SomeWhat SophiSticateD Shadow Cartel
168
|
Posted - 2014.12.16 18:53:50 -
[92] - Quote
Management on structures needs to be grouped. For example changing several hundred POCO settings will do my head in. |

Tycho Bheskagor
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.12.16 19:09:39 -
[93] - Quote
Corporate training certificates to skill into doctrine ships would be nice. |

Mara Pahrdi
The Order of Anoyia
882
|
Posted - 2014.12.16 19:35:26 -
[94] - Quote
Little things?
Easy enough. Define lots of granular privileges. Let us build roles for players and groups of assets with these privileges by ourselves as we deem fit.
Remove insurance.
This thread is the reason, why CCP should stop advertising any aspect of EVE PvE
|

Aryndel Vyst
GoonWaffe Goonswarm Federation
878
|
Posted - 2014.12.16 19:37:09 -
[95] - Quote
Tycho Bheskagor wrote:Corporate training certificates to skill into doctrine ships would be nice.
This is a neat idea. |

Santa Spirit
Christmas Spirit and Goodwill Toward Man
438
|
Posted - 2014.12.16 19:56:40 -
[96] - Quote
Roles
Also, a title that had roles previously no longer works.
hasn't worked for a while to be honest, but since you asked now.....
On Occasion, I must apologize for the things I say because they sometimes make me sound as though I have a clue.
Please feel free to join in on the fun Dec 14th. https://forums.eveonline.com/default.aspx?g=posts&m=3918380 (2013) https://forums.eveonline.com/default.aspx?g=posts&t=183205 (2012)
|

bcs1
River-Rats in space The Ditanian Alliance
6
|
Posted - 2014.12.16 20:01:22 -
[97] - Quote
Santa Spirit wrote:Roles
Also, a title that had roles previously no longer works.
hasn't worked for a while to be honest, but since you asked now.....
Pretty much this...^^
and of course 149 pages of POSes: I am a small portion of the community |

Dradis Aulmais
Ignite Llc. V.L.A.S.T
25
|
Posted - 2014.12.16 20:12:54 -
[98] - Quote
TL;dr
Hard to find what role I have as a member
Alliance roles and pos access for ally members |

Liner Xiandra
Sparks Inc
324
|
Posted - 2014.12.16 20:23:59 -
[99] - Quote
Some new assets to use with the Corp Logo builder.
Many elements are medieval themed, and I have no idea why they are included in a futuristic space game. Some new space-age shapes and forms would be welcome. A bit more Designers-Republic like. The logos that got added for the various NPC Dust514 corps are a nice step in that direction.
- User scalable/rotateable shapes and forms, possibly with more layer options*
- More dingbats, (G£+, G£¦, G¥û etc)
- More shapes options (rounded corners, bevel/chamfer corners, outlines)
- Add material qualities (amarrian gold / caldari titanium, minmatar rust / painted / brushed) along with
- more color options
* while being not that dynamic to draw a space johnson. |

Shizuken
Venerated Stars
329
|
Posted - 2014.12.16 20:29:18 -
[100] - Quote
The ability to grant access for corp members to a particular POS only, instead of all or none.
Aryndel Vyst wrote:Tycho Bheskagor wrote:Corporate training certificates to skill into doctrine ships would be nice. This is a neat idea.
Also this. Anything that you can incorportate into eve that reduces reliance on outside IT infrastructure would be great. |
|

Herzog Wolfhammer
Sigma Special Tactics Group
5824
|
Posted - 2014.12.16 21:30:15 -
[101] - Quote
Steve Ronuken wrote:Speedy Conzollis wrote:Herzog Wolfhammer wrote:Steve Ronuken wrote:As mentioned in may other places:
Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows)
Permissions should be possible down to the structure level, with inheritance from a number of levels.
So basically structure it like Windows Server Active Domain users and groups. That could sound monstrously boring to a layperson but anybody who administrated WinX servers can see the efficiency in this and how useful that would be for in-game corporation management. So we would belong to a domain within a forest instead of corps and alliances? :P That's probably taking it a touch too far  Though being able to have groups within a corp, which include groups from other corporations isn't the world's worst plan 
Gotta admit though - corp as "domain", alliance as "forest". And from one alliance to another the possibility to "bridge"....
Then CCP gets sued by Microsoft 
I'm certain that the structure of "users and groups" would work very well though. I'm not even a system administrator and I can figure my way around it (of course were it up to be I'd be using PuTTY SSH even on the WinX servers there take that GUIs)
Bring back DEEEEP Space!
|

Herzog Wolfhammer
Sigma Special Tactics Group
5824
|
Posted - 2014.12.16 21:36:01 -
[102] - Quote
Tycho Bheskagor wrote:Corporate training certificates to skill into doctrine ships would be nice.
That would be great. I would (give da powuh) draw on the Mastery tabs from ship info as such we get say a particular ship and mastery runs 1 through 5 tabs I would give the creator of this at the corp or alliance level the ability to "step" it in this manner as mastery not for the ship itself so much as mastery level for the fitting. This would make it easier to guide lesser experienced players who can't fit the exact doctrine (likely to be all T2 anyway) but can still head in that direction.
Using mastery tabs for the ships is a way to get new players being effective at a particular hull faster so if organizations did this for their fleet doctrine fittings it would be very helpful.
Bring back DEEEEP Space!
|

bcs1
River-Rats in space The Ditanian Alliance
6
|
Posted - 2014.12.16 21:37:24 -
[103] - Quote
Chribba wrote:The ability to hand out Medals to pilots in other corporations - with the ability of recipient to of course accept/decline the medal to prevent **** medals left and right (obviously the cost is still paid by the issuer regardless if the pilot accepts it or not).
/c
I could see this being on an Alliance level if nothing else. Often I have pilots who perform above and beyond and unless they join my corp, I cannot issue them a medal even when they are in my alliance.
So from the alliance to the member corp's pilots would be good.
o7 Bill
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5595
|
Posted - 2014.12.16 21:43:55 -
[104] - Quote
It would be nice if updates to bulletins could automatically send a mail-out.
It would be nice if bulletins were visible through EVE Gate.
It would be nice if corp UI was accessible though EVE Gate and CREST.
Day 0 Advice for New Players
|

ONE-MAN WOLF-PACK
Redhogs Circle-Of-Two
3
|
Posted - 2014.12.16 22:33:51 -
[105] - Quote
an org chart - "who is who" - titles are one thing but it really takes a while to know who is in what position - this would be helpful to new members but also would create a meta / prestige to people holding titles
an award/medal browser for the corp - members can easily see what awards are out there
being able to link to the bulletins from the motd, or a easier way to have information available for people to find/click on
making the corp/alliance forums on eve gate and incorporating the twitter style status that exists there now as a kind of broadcast/jabber style ping system (to email) so smaller gangs dont need a IT department to setup what exists now |

Anslo
Scope Works Psychotic Tendencies.
24848
|
Posted - 2014.12.16 22:37:30 -
[106] - Quote
Not needing to wait for someone to dock to boot them from corp.
[center]-_For the Proveldtariat_/-[/center]
|

Marlona Sky
Burning Napalm Northern Coalition.
5718
|
Posted - 2014.12.16 22:47:31 -
[107] - Quote
Just like you can turn on an option to highlight your own text, there should be an option to highlight your corps directors and ceo chat text. I different color of course.
The Paradox
|

DaReaper
Net 7
1445
|
Posted - 2014.12.16 22:50:36 -
[108] - Quote
Shizuken wrote:The ability to grant access for corp members to a particular POS only, instead of all or none.
This
OMG Comet Mining idea!!! Comet Mining!
|

Marlona Sky
Burning Napalm Northern Coalition.
5718
|
Posted - 2014.12.16 22:50:50 -
[109] - Quote
If I want a player to have access to something specific, it would be cool to be able to drag and drop their name on 'something' to do so. Timed access rights as well.
The Paradox
|

Lelira Cirim
EVE University Ivy League
178
|
Posted - 2014.12.16 22:51:07 -
[110] - Quote
Very broadly, anything with a triple nested set of tabs is Doing It Wrong. Simplify.
My video tutorial of the corp interface is over 90 minutes long. 30 minutes is spent explaining roles. https://www.youtube.com/watch?v=t3lKE39-rEw
(Errors and corrections welcome, if you can stomach sitting through it all.)
_Do not actively tank my patience. || -á_Events Team -á|| -áUniWiki Team
|
|

GeeShizzle MacCloud
502
|
Posted - 2014.12.16 22:55:40 -
[111] - Quote
Personally from the last time i had to use the corp management UI, the lack of scrolling in the role and title management was horrible, but tbh that whole section need a complete rethink in terms of how its displayed.
A massive increase in the granularity of what a corp member can be denied and granted access to down to the individual pos mod. including visibility of whats inside.
Role changes NEED to have notifications on who granted or restricted roles to corp members. Granularity on who can assign what roles to whom, not just an all or nothing that is directors/corp members currently.
can we please have more than 7 wallet divisions? maybe start with 4 as a default with the ability to add more? and why do they have to be so rigidly connected to hangars? remove that so we can name hangars appropriately in different locations.
id like to see a lot more API interconnectivity, especially with authenticated CREST if possible. |

Emmy Mnemonic
Svea Rike Fatal Ascension
27
|
Posted - 2014.12.16 23:12:03 -
[112] - Quote
Roles! ROLES! Managing accesses to hangars and POSes is awful, complicated, boring, unintuitive, ugly-looking... Finding people with roles is hard, managing members overall is a mess. Little things good - but a really big overhaul is what is needed!
Some way to make and define groups with access rights, better granularity on access etc.
Handling stuff in corp hangars, possibility to give stuff directly to member from restricted access hangar whithout having to drop it in your own personal hangar first etc etc.
CEO Emmy Mnemonic |

DaReaper
Net 7
1446
|
Posted - 2014.12.16 23:14:42 -
[113] - Quote
GeeShizzle MacCloud wrote:Personally from the last time i had to use the corp management UI, the lack of scrolling in the role and title management was horrible, but tbh that whole section need a complete rethink in terms of how its displayed.
A massive increase in the granularity of what a corp member can be denied and granted access to down to the individual pos mod. including visibility of whats inside.
Role changes NEED to have notifications on who granted or restricted roles to corp members. Granularity on who can assign what roles to whom, not just an all or nothing that is directors/corp members currently.
can we please have more than 7 wallet divisions? maybe start with 4 as a default with the ability to add more? and why do they have to be so rigidly connected to hangars? remove that so we can name hangars appropriately in different locations.
id like to see a lot more API interconnectivity, especially with authenticated CREST if possible.
also fix your in game text boxes (the ones for motd's welcome messages etc..). It seems the character limits dont count the formatting code thats added and so when we're formatting stuff so that people don't go blind from walls-o-text we think we're fine on character limits when actually we're horribly over. Then when people log in and receive the MOTD's, theyre snipped off at some obscure point!
Oh I forgot about this. Yes, there needs to be some sort of indicator as to who set roles to who or who removed roles. Also standings. Several times I have looked at my corp or even alliance standings and gone 'why is xxx red? who set that?" or "why Is xx blue? who set that?" A simple "reason" field that allows people to put in a reason that can easily be pulled up in a log, audit or notification would be awesome too.
OMG Comet Mining idea!!! Comet Mining!
|

5n4keyes
Sacred Templars DARKNESS.
101
|
Posted - 2014.12.16 23:20:35 -
[114] - Quote
Roles, Obviously!
One thing that really needs some love, is Shares, it is such a clunky system that in the past has needed petitions to resolve issues my corp has had, mostly around unlocking Blueprints. Making the voting a bit more user friendly would be amazing, seeing what you need to vote on, seeing what you have voted on, etc.
Corp Hangers... I sometimes wish we could have more hangers, or even less hangers, being able to add or remove corp hangers would be amazing, obviously you would need a hard limit, but raising it to say being able to have 15 hangers would be seriously helpful. (This could also apply to wallets)
Wallet love... There are some bills I want to automatically pay, say Sov, but there are some things where ill only rent for a short period of time, say an office to store stuff in, but sometimes we are stupid and forget to unrent, and then these offices are auto paid until someone realises, omg we have how many offices! Slightly better management here would be great.
Maybe some new logo options! throw in some more colours, designs, etc, would be pretty nice, and make for some more unique logos.
|

Keith F
United ALT Forces United Tech Enterprises
2
|
Posted - 2014.12.16 23:22:09 -
[115] - Quote
How About something like a interactive TREE (Flowchart), which shows the flow of access, then members can be placed on that level of access.
This could be a TOOL only, Like EFT allowing CEO's etc to modify and check, BEFORE assigning.
This TREE could just be view-able to those members with grant-able roles and only show from that level down. |

Vyktor Abyss
The Abyss Corporation Abyss Alliance
568
|
Posted - 2014.12.16 23:27:27 -
[116] - Quote
Years worth of crowd sourcing should be available from the CSM. Not sure why you'd also need random stuff from GD too? But anyway....
Something strange is that "lock/unlocked blueprint votes" still exist/persist in my corporation when closed about 7 to 8 years ago. Undeletable and taking up space if you want to ever see current votes (in fact votes system just needs scrapping and replacing with a "securing" ).
Corp tax rates have needed more granularity and wider coverage (than just NPC bounties) since inception. Lots of good suggestions already exist on this - in particular a common method to purchase minerals from miners or some possible tax to mining income.
Roles obviously need simplifying and I'd argue a preset group of roles should be given to all corps.
A secure "salesman" role would be very handy for industrial corps - allowing corp sell orders to be set up by a member, but not allowing them to go ( x% settable by director/CEO) under/above market value, allow them to modify the order, or cancel the order, but not grant them access to "deliveries" or the original hangar to steal the item if the order is cancelled.
This would mean corp members could actually "purchase" ship replacements and fittings too from the corp hanger independently (provided the hanger is stocked sufficiently). It would also enable corps to "outsource" a lot of their selling of products
Corp wallet *view only* access so members can see the finances and scrutinise why their CEO & directors are robbing them blind.
I'd also argue for a free "API check" or even just view access of other characters and accounts belonging to any player who applies to your corp. A CEO or recruiters life should be made as easy as possible in terms of automating the necessary security checks and keeping things secure - not the current minefield of security holes/checks and people providing full APIs, drug tests, and blood/urine/semen samples required for joining some corps.
I'd argue some fun statistics and graphs should be added to provide CEOs and members (and potential recruits) a LOT more information. Things like: peak numbers online, online durations, top corp salesman/miner/NPC killer/PVP killer/top earner daily/weekly/monthly... Bar charts. Pie charts, and allsorts of data gathering tools for CEOs to actually work out who is doing what in their corporation, what thier POCOs are earning them on a monthly basis, How much (moon goo or otherwise) was mined this month etc, - or just fun charts for members to study to find out what the corp actually does, what areas they can work on or boast about etc...
Even tools like a corporate moon mineral map of scanned moons (or other corp manufacturing tools for example ) so the exterior reliance on excel spreadsheets can be made redundant and that information is brought in game.
In short, a full rework of the corp interface to make it more simplified, automated and useful for people at all levels.
Thanks. GÖÑ Punk.
|

Tau Cabalander
Retirement Retreat Working Stiffs
4441
|
Posted - 2014.12.16 23:31:24 -
[117] - Quote
Focusing on the current UI:
* Roles can exceed the width of the window and are truncated forcing a window resize to EXTREMELY WIDE. How about adding a scrollbar! * Member lists limited to N characters. How about forget that and add scrollbar for all characters! * I really wish there was something in the UI that encouraged use of titles rather than roles. Perhaps with predefined titles, like for industry, etc.? * A way to show hierarchy in various roles. * Logically grouped roles: industry, finance, access, etc.
Corp Menu: * A list of POS (System, Name, Moon) just like outposts, that can be right-clicked set-destination / warp-to. Looking at assets in space isn't very useful or kind to the eyes.
I'm sorry I don't have more, but I really try to avoid dealing with the #@!?* thing in the first place, despite being a CEO (alt). I'll post more as I think of them. |

Abulurd Boniface
BOVRIL bOREers Mining CO-OP Brave Collective
144
|
Posted - 2014.12.17 00:02:55 -
[118] - Quote
- A better way to accept / reject corporation applications
- improved role management [I don't know if anyone mentioned that already *cough*]
- inter corporate / alliance contracting mechanism
- better titles with clearly defined roles
- better medal award / display method [also: medals could look a lot nicer]
- the map lists where corporate assets are, per kind [stations, POSs, POCOs, TCUs etc... - for management]
- a corporate management system where tasks can be assigned to corp members with some kind of chart mechanism [does EVE use charts anywhere?] that keeps track of performance
- corporate divisions and who belongs to them
- corporate asset management [how much junk of what kind do we have and where is it?]
- corporate messaging system could be improved
- corporate / alliance war and you: how to keep track of past and present conflicts
- better management of how to resolve wars if they are to be negotiated
- either get rid of the share feature or make it useful, also: dividends
- make voting sexy - democracy works!
- in wars: keep track of assets lost / destroyed in some aesthetically pleasing way
- when moving corporate assets / hangar contents, make it into haulage that can be transported by the Tech II Bowhead
- better system to keep track of individual members' contribution during mining ops [including haulers]
- provide a system whereby bonuses can be awarded per group / individuals for contributions to the corp. Also: logs of same
- FW corps can keep track of their progress in the ongoing conflicts
- Incursion runners can keep track of their progress against Sansha's hordes.
- BPO management system
- improve access restrictions to assets. Allow members access to a corp hangar but only to certain kinds of assets [ammunitions, modules, minerals etc.]
- better wallet management [better logging, better tracking of where the money comes from and where it went to (and who took it...)]
- timed role management: a key stakeholder is not online to perform a critical task, someone in the corp can be assigned a role for the next n minutes to perform that task. A corp timer appears which informs them how long they still have to perform the task. When the timer expires, so does the role. It's a fire-and-forget way to assign a role without having to worry whether or not the role was revoked in time.
- a corp monument in space to commemorate our dearly departed members.
- corpses exchange. You know you want it.
- a system whereby a corp member is paid out in Aurum [through PLEX conversion] so they can make a purchase in the NES and buy a corporate / alliance uniform [I would have built that into the NEX on the first pass, I seriously don't understand how you could have missed something so core to the capsuleer experience]
- improved corporation logo creator
- corporate / alliance dispatches system: corporation management can list and acknowledge conspicuous contributions by corp members for services rendered.
I appreciate the fact that CCP want to capture 'the low-hanging fruit' but this part of the interface is the key tool for managing a corporation / alliance. As far as I can tell it hasn't been updated since it was first introduced [I can't look back further than my incept date, but that's been many years ago now].
The corporation management interface doesn't need some cosmetic tweaks, it needs to be rebuilt from the ground up, with tools built in to sustain a corporation from a 3-man crew to a multiple-thousand strong corporation / alliance and all the tools that requires to manage and maintain the corporation / alliance presence. It is not a small thing to ask, but it is also not a feature that we can ignore. It needs to be robust, manageable, look good and make sense.
You know why you want to do the 'low hanging fruit' first: it's such an enormous pain in the ass to overhaul the entire thing that you're going to make it a main feature in a major release, because it's such an important part of running a corporation / alliance that adding a button here and there just won't cut it.
Having said that, once you've built a new corporation management system, and you really want to, once you've redesigned the POS code [who has been losing sleep over that one?] and built a new Sov system, you've taken care of the things that bother us the most and you'll be free to spend the rest of that awesome Agility product cycle building us one jesus feature after another to make and maintain this as the best sandbox in the known universe.
So go do that.
Merry Christmas. |

StuRyan
Space Mutts
51
|
Posted - 2014.12.17 00:30:34 -
[119] - Quote
Biggest thing i hate about corp management: role management > should be able to assign rights to specific pos's not all of them for instance. we can link corps but can't link alliances (or at least not as easy as typing right mouse button corporation User interface is looking like the systems I have to use every day at work, stone age. reporting? e.g. in game reporting feature to see who has been doing what. (more than what the corp wallet shows you) For you null bears a Renting interface a manufacturing interface kinda like the idea of being able to keep track of which corporations you have blue status with but in more detail e.g. corp is blue and they will deliver 100 BS per month and at the end of the month you can I kinda think contacts needs an overhaul too, not sure what needs to happen but adding contact and then specifying if you want to see when they are onine is a bit gash |

DaReaper
Net 7
1447
|
Posted - 2014.12.17 00:40:34 -
[120] - Quote
Vyktor Abyss wrote:Years worth of crowd sourcing should be available from the CSM. Not sure why you'd also need random stuff from GD too? But anyway....
I can answer this. You have tons of threads with tons of idead about issues. Over the years some tweeks have already been applied (ability to see last log in, ability to leave a corp if you have roles, changes to recruitment, etc) with some of these tweeks some old issues no longer apply.
If you are going to start a project you have a few options, you can dig through old source material and notes, things that are years old in this case, some of which might no longer be an issue or relevant due to other factors. Cross reference ideas and get them into a single place to look and read through, then nit pick those ideas and cross reference to things that have been fixed already to be sure you don't attempt to fix an idea that no longer exist.
OR
You go to your sources, in this case the players, and ask them to post there ideas in a single place, so that you have current issues and you have a very easy place to pull the data you need from to start work.
This was one of the reasons why CCP made the csm, it enables them to present a unified and easy to understand voice.
However, because of not doing things the CSM said in the past, you have to confirm is its still relevant or an issue. For all CCP knows we have been working around problems for so long that they are no longer issues. Or by making a small change, something that in the past was a huge pain is no longer a big pain but a smaller one that can wait.
This is why they do it this way. Imagine is you work for CCP and the EP comes to you and says Vyktor, I need you to find a list of 30 small corp things and work on fixing them.. which way would YOU want to do to get that list?
OMG Comet Mining idea!!! Comet Mining!
|
|

Justice Starcatcher
Asguard Security Service
3
|
Posted - 2014.12.17 01:08:40 -
[121] - Quote
It's very ironic that such a great thread is a such failure. By failure I mean the original intent to identify little changes.
Sorry CCP, but corp management now has to be one of the oldest aspects of the game and needs such a big overhaul that we can't identify little things.
Maybe this is a little thing:
Can having a headquarters actually give some benefit? Right now all it does is tell war dec'ers where to look first. Not that anyone actually puts their HQ where they really play. |

Elisk Skyforge
Night Raven Task Force Night Raven Alliance
47
|
Posted - 2014.12.17 01:17:19 -
[122] - Quote
Currently there are only 16 role title slots, maybe it can be increased a bit ? |

XxTheKmanxX
Thunderwaffe Goonswarm Federation
51
|
Posted - 2014.12.17 01:28:16 -
[123] - Quote
CEO's should be able to purge a person at any given time, the whole waiting for 24 hours after pulling roles is kinda dumb, if you have a corp thief or something you want to be able to kick them immediately.
Like everyone else, the Rejection evemail thing would be awesome, and also the Role Management/Title Management needs some serious work. |

Mr Epeen
It's All About Me
7000
|
Posted - 2014.12.17 01:50:19 -
[124] - Quote
The corp interface is fine... as long as there is no more than one person in the corp.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|

Jacabon Mere
Capital Storm.
90
|
Posted - 2014.12.17 02:18:46 -
[125] - Quote
Applying to an alliance is clunky. Why should you have to load every alliance in the game if the one you want to join isn't in the largest 50? a search function would help. Being able to apply from an alliances show info page would be handy.
Also you shouldn't have to Google how to quit an alliance.
Capital Storm is recruiting Aussies for Lowsec pvp and money making. Join "Capital Storm Pub" channel ingame. www.capitalstorm.net
|

Shaikar
PIE Inc. Praetoria Imperialis Excubitoris
14
|
Posted - 2014.12.17 02:34:02 -
[126] - Quote
Roles are a mess, both how they work and how you manage them. The interface is a fine example of how not to make a GUI, whilst the roles themselves contrive to be both overly complicated and not granular enough at the same time.
Honestly, the whole corp interface needs purging in fire and rebuilding from scratch.
If you've only got resources for little things though:
1) It's possible to get wallet divisions to have "0.01" ISK in them that can't be removed because the division doesn't have 0.01ISK in it to remove. I'm assuming this is a result of a rounding issue, probably from buying out of that wallet. Clearly a minor issue, but it's annoying not being able to zero that division again until the assumed rounding smiles on you.
2) On that note, more wallet divisions would be nice.
3) Make corp taxes apply to loyalty points as well.
4) Medals - more graphics options! More golden/imperial ones. :)
5) Medals II - need the option to delete and/or amend them. Perhaps limit it to medals that haven't been issued (or displayed), but you should be able to delete and amend un-awarded medals so you can fix typos, remove duplicates etc.
6) Some way of recalling shares if the account has been inactive for X time. We've got some shares held by people who haven't logged in for 8+ years and they make the shareholder list untidy.
|

TheSmokingHertog
TALIBAN EXPRESS
265
|
Posted - 2014.12.17 03:21:34 -
[127] - Quote
Milo Caman wrote:Allow us to remote-stack and repackage (undamaged) corporate assets and deliveries!
Currently when making corporate-level couriers I am routinely going over the 250 item limit. This could be avoided if I were able to stack all the damn fuel that's come from sixteen different people.
Suggestion: Remote stacking Skill in trade skills with these ranges: "Station, System, 20 jumps, 40 jumps, Region" Keywords: Asset_Management, Skills Note: The idea was in the CSM list, but I dont like it for everyone, make it something to work for.
I suggested this here, do you like this idea? |

TheSmokingHertog
TALIBAN EXPRESS
265
|
Posted - 2014.12.17 03:25:51 -
[128] - Quote
Anslo wrote:Not needing to wait for someone to dock to boot them from corp.
Phoebe patch notes wrote:Corporations and Alliances
When attempting to remove a character from a corporation whilst he is logged on and in space the character cannot be removed, but will now be marked for later automatic removal. During the next downtime, all pending removals will be automatically processed. A list of pending removals is visible in the Corp Management window to corp members with suitable roles.
Link
|

Badden Powell
Future Dynamics
16
|
Posted - 2014.12.17 03:25:52 -
[129] - Quote
I've never run a corp, but after scrolling through a few pages of this thread... DAMN! You asked for little things, but it seems that there is enough here to make an entire release around corp. management. I know that is not going to happen but if it is this much of a headache for those that are CEO's and Directors, can i assume that this is the first step in a series of steps to fix it? Somewhat like, "How do you eat an elephant? One bite at a time." |

SiKong Ma
House of Nim-Lhach Skeleton Crew.
3
|
Posted - 2014.12.17 03:28:30 -
[130] - Quote
My wishlist in corp management interface:
1) Fix Bugs: Sometimes switching between roles -> station services or others will cause the headers to disappear.
2) Simplify options: Don't have things like take from HQ, Based at, Others. IMHO, all 3 should just be combined. Flexibility is good but it makes things too complicated and tedious to setup.
3) Wallet viewing and accessing: Giving roles to use isk from a certain corp wallet should automatically give access to view that wallet division instead of having to go set accountant role.
4) Shorten Long Table: Some of the corp roles tables are so long I've to drag it across 2 screens to fully view it or resize each columns, just making it scrollable to the horizontally would help a lot, and don't forget to freeze pane on the pilot names. This is one of my pet peeves along with the disappearing headers.
5) Roles related to POS: Ship hangar sharing is one main issue in POS and security is difficult to setup without compromising full security, either add a personal ship hangar array OR add more levels of roles (i.e. newbros, vets, shiny, capital). Yes I do realize that we can now still use starbase fuel technician and config starbase equipment to differentiate but that's sort of like creative usage non-intended roles in my opinion.
6) Ability to split stacks in corp assets window (it's a nice to have thing but not critical).
7) Wonder if this is already available but the ability to quickly search for a corp member and give him the required role/title would help in setting up newbros or promoting a vet.
8) A nice to have feature would be to "assume" a created role (of a certain member) temporarily just to test things out. Again, I can do it with multiple chars or with a friend but again, it'll help the CEO/director's keep more of our hairs when toying with the corp management screens.
9) BPO locking issue: Once everyone voted the BPO should be able to unlock directly instead of waiting for the 1 day period.
10) Using BPO/BPC from containers: Please get this working again. For a while we were able to share BPO with certain measures of security and still able to differentiate between our BPO vs corp BPO vs someone else's BPO. Now, it's all back to a mess pile of BPO.
11) Yes, unlimited titles for roles would help instead of just 16.
Thanks for reading. |
|

Fifth Blade
The Scope Gallente Federation
39
|
Posted - 2014.12.17 05:18:17 -
[131] - Quote
Milo Caman wrote:Allow us to remote-stack and repackage (undamaged) corporate assets and deliveries!
Currently when making corporate-level couriers I am routinely going over the 250 item limit. This could be avoided if I were able to stack all the damn fuel that's come from sixteen different people. An extension to this:
Allow us to split items in deliveries, both in person and remotely. We can already do this by starting the creation of a corp contract and splitting through that interface but are denied though the usual, convenient, inventory or asset windows.
It is completely illogical to allow the functionality, yet make it as difficult as possible for the user.
Same thing with moving items from a personal hangar to deliveries, as a corp member (so that one is able to create a corp contract from a location without offices). You can do this by creating an "immediate" sell order and selling at a price above the highest buy order. The order fails and they items are dumped into deliveries.
Why make this so difficult? |

Fu Qjoo
Pangalactic Frontline Supply Agency
26
|
Posted - 2014.12.17 08:01:05 -
[132] - Quote
As no one mentioned it yet: roles.
And get rid of the need to have wallet access for POS usage.
And roles! |

Setsune Rin
Collapsed Out Overload Everything
223
|
Posted - 2014.12.17 08:50:32 -
[133] - Quote
CCP Punkturis wrote:you're right, fix roles is not exactly a little thing and we understand the pain it's bringing you people
but a lot of good little things suggestions in here, keep them coming! <3
okay well screw the little things then, go tackle roles.
it's like a factor of 10000 more critical |

Sturmwolke
601
|
Posted - 2014.12.17 10:00:59 -
[134] - Quote
Shouldn't this be in F & I? Being in GD makes one skeptical whether this thread by CCP Punkturis is truly genuine. I just need one thing - better corp wallet control. Let me elaborate the situation.
You sell a ship on the market - the handling account goes to Sales wallet, fine no issues. Next you want to sell a repackaged POS asset on the market and want the handling account to be the Reserves wallet.
This is where the issue comes in. You CANNOT manually SPECIFY or CHANGE the handling account in the sell GUI - instead, you have open the corp wallet tab, swap the default wallet to Reserve and then do the sale. This is extremely klunky by itself, but becomes a nightmare with multiple assets and different items. This should've been fixed years ago and why this still exists today is mind boggling.
|

Mara Pahrdi
The Order of Anoyia
882
|
Posted - 2014.12.17 10:14:28 -
[135] - Quote
Justice Starcatcher wrote:Can having a headquarters actually give some benefit? Right now all it does is tell war dec'ers where to look first. Not that anyone actually puts their HQ where they really play. Please don't. Currently this is a good thing. My headquarters are never where I am. Whenever I decide to move close to the current position of my headquarters, I move the headquarters first.
No need to make the decision a painful one .
Remove insurance.
This thread is the reason, why CCP should stop advertising any aspect of EVE PvE
|

Jacabon Mere
Capital Storm.
91
|
Posted - 2014.12.17 10:43:12 -
[136] - Quote
Sturmwolke wrote:Shouldn't this be in F & I? Being in GD makes one skeptical whether this thread by CCP Punkturis is truly genuine. I just need one thing - better corp wallet control. Let me elaborate the situation.
You sell a ship on the market - the handling account goes to Sales wallet, fine no issues. Next you want to sell a repackaged POS asset on the market and want the handling account to be the Reserves wallet.
This is where the issue comes in. You CANNOT manually SPECIFY or CHANGE the handling account in the sell GUI - instead, you have open the corp wallet tab, swap the default wallet to Reserve and then do the sale. This is extremely klunky by itself, but becomes a nightmare with multiple assets and different items. This should've been fixed years ago and why this still exists today is mind boggling.
Edit: The klunkiness applies to corp contracts as well.
Yes this so much.
Capital Storm is recruiting Aussies for Lowsec pvp and money making. Join "Capital Storm Pub" channel ingame. www.capitalstorm.net
|

Lee Imahara
Discrete Astrographic Reconnaissance Technologies This Is How We Roll
1
|
Posted - 2014.12.17 11:08:21 -
[137] - Quote
I don't think anyone else mentioned it, but roles need some work .
Also, and slightly off, why can't we get alliance level bookmarks? |

mcdoodle
S T R A T C O M Critical-Mass
13
|
Posted - 2014.12.17 11:32:56 -
[138] - Quote
Other than Roles, maybe the ability to order / sticky corp & alliance bulletins |

Raphael Ordo
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
107
|
Posted - 2014.12.17 11:59:23 -
[139] - Quote
Shaikar wrote:Roles are a mess, both how they work and how you manage them. The interface is a fine example of how not to make a GUI, whilst the roles themselves contrive to be both overly complicated and not granular enough at the same time. Honestly, the whole corp interface needs purging in fire and rebuilding from scratch. If you've only got resources for little things though: 1) It's possible to get wallet divisions to have "0.01" ISK in them that can't be removed because the division doesn't have 0.01ISK in it to remove. I'm assuming this is a result of a rounding issue, probably from buying out of that wallet. Clearly a minor issue, but it's annoying not being able to zero that division again until the assumed rounding smiles on you. 2) On that note, more wallet divisions would be nice. 3) Make corp taxes apply to loyalty points as well. 4) Medals - more graphics options! More golden/imperial ones.  5) Medals II - need the option to delete and/or amend them. Perhaps limit it to medals that haven't been issued (or displayed), but you should be able to delete and amend un-awarded medals so you can fix typos, remove duplicates etc. 6) Some way of recalling shares if the account has been inactive for X time. We've got some shares held by people who haven't logged in for 8+ years and they make the shareholder list untidy.
Yes. Fix the medals! I have at least two-three medals that was wrongly made, and I cannot even change or delete them, which is nuts.
I would also like to see more drag-drop features, and a clearer schedule on who has what roles and so on. The interface itself could use a facelift.
Oh, and yeah, make it somewhat profitable to distinguish HQ from regular offices. |

Zomgnomnom
Royal Black Watch Highlanders DARKNESS.
46
|
Posted - 2014.12.17 12:00:13 -
[140] - Quote
A Corp notes section on a players char sheet so CEO Directors officers etc can put notes on a chat for various reasons. |
|

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
966
|
Posted - 2014.12.17 12:24:14 -
[141] - Quote
Aside from a need for a massive overhaul of the interface, some stuff that comes to mind:
1. Make it illegal by CONCORD to shoot corp, alliance or fleet members because it makes no sense. It makes players distrust the very people they are teaming up with. Not very constructive to promote joining a player corp or public fleets. For fighting within corp we have a dualing mechanic now. In the same vein the entire Wardec system needs a serious rework, maybe to include targeting of specific players, but that's a different issue all together.
2. With the above in mind, maybe create an option for a corp to have open recruitment. In other words, applications no longer need to be approved and everyone can join and leave as they desire. Doing so is in the interest of giving corp CEO's a choice in how they want to run their corp. And maybe lowering the barrier of entry into a player corp for new players.
3. Remove or increase the limit on the amount of corp wallets, hangers and titles.
4. Please let us name and assign access to hangers in different locations independently.
5. Hanger logging. PLEASE. Whenever something is taken from a public corp hanger it needs to be logged just like on secure containers. Create a role for viewing the log, maybe even separate roles per hanger. Why? Right now people are able to take every single thing in a corp hanger and there is no way of figuring out who took it. In essence corp thieves can never be caught unless using annoying workarounds with containers and passwords. Also needs hanger logging on Ship Maintenance Arrays on POS's, but I dunno if that falls within the scope of corp little things.
6. Add a search input field in the Member List window. Yes, you can search for members in the People & Places window but it really doesn't make sense that the member list doesn't have a search function.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|

Bael Gar
Russian SOBR Dream Fleet
19
|
Posted - 2014.12.17 12:39:44 -
[142] - Quote
Corporation hangar access log! Corporation hangar access log! Corporation hangar access log!
Why every f**ing secure container has access log and the huge corporation hangar at the station hasn't ???
|

Millar Shout
Solar Guards. SOLAR FLEET
0
|
Posted - 2014.12.17 13:18:21 -
[143] - Quote
1. Need standing with timer. Example: my corp roaming and see some blob and another neutral corp roaming, roamings talk each other and decide fight together but just for this fight. They set each other +5 for one hour. When timer is over - standings resets to neutral with alert
2. Need alliance role to set alliance standing - it's very uncomfortable when i need relogin to executor'sorp char just to set standing.
3. Need ingame corp tool - corp members can mark all their alts in corp. And ceo\director can set role to all that alt in 'one click'
4. Need mark for chats\overview when you have peronal\corp standing but alliance standing override it
5. roles with timer. or role for one time. Example: member want set up pos, but he is not a pos manager, so i'm grant him this one time role an he can set up just one pos. |

Pok Nibin
Filial Pariahs
432
|
Posted - 2014.12.17 13:40:50 -
[144] - Quote
The more you over think the plumbing the easier it is to stop it up. This is a time-honored ability civilization developed thousands of years ago - waaaaaay pre-computer; organizing division of labor. Why folks jump to recreating how permissions are granted on server networks as a "simple" solution to a simple problem is beyond me.
My suggestion to whomever will undertake this effort is the KISS rule - Keep It Simple, Stupid. Think of it in terms of layers and layers of bureaucracy - or NOT. A lot of ideas here involve having an organizing tool provide them with fool proofing. The problem with that is, the only way to fool proof managing an organization is to not have a fool run it.
This panel shouldn't be insurance against CEO's stupid decisions at the expense of being an easy to use tool.
I'm just SAYING <----- very loudly.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
|

Bagrat Skalski
Poseidaon
7394
|
Posted - 2014.12.17 14:02:51 -
[145] - Quote
I have opened role and title management windows few times, there is no info, no tooltips how it works, I did't seen any explanation in game what does specific role mean and why I would like to appoint someone to that role, also, what with those hangar, container and such "take" or "query"? Complete enigma, its like building some database from beginning, shouldnt we have some predefined roles explained and could have them customizable like with overviev? v v
Don't look any further for negative energy, you will find it by being lazy.
|

Saturday Beerun
Lost Ark Enterprises
31
|
Posted - 2014.12.17 15:26:00 -
[146] - Quote
Roles,role division.Both giving and removing.Corp management needs an overhaul of everything from small to huge!!
I Want The Black Vindicator Back
|

Gaven Lok'ri
PIE Inc. Praetoria Imperialis Excubitoris
284
|
Posted - 2014.12.17 16:10:33 -
[147] - Quote
It would be extremely nice if roles could be granted for individual hangars and PoSes and such rather than for them as a category.
Lord Admiral of PIE inc. | -áRecruitment Information | Public Forum | Neocom channel: "PIE Public" | Amarr Victor!
|

GeeShizzle MacCloud
502
|
Posted - 2014.12.17 16:19:49 -
[148] - Quote
im concerned that addressing low hanging fruit is merely work that would become obsolete as i cannot envisage a redesign that keep a large part of how corp management is now and therefore would keep the changes you'd like us to suggest.
if you want to know the direction you should be taking with corp management you should ask and look to the large mega corps and how they deal with managing their members. Above and beyond that alliances have become the de facto large scale management arena now and you should be thinking of how CCP and Eve Online can replicate what a well organised alliance offers their members with their myriad of services.
if you want Eve Online to be more inclusive of the activities that happen in a modern alliance you need to close the gap that small alliances and corps can offer members in terms of services compared to that of large alliances and coalitions. |

Greygal
Redemption Road Affirmative.
286
|
Posted - 2014.12.17 16:23:42 -
[149] - Quote
My highest priority little thing at this point in time: For the love of all that is good and holy and righteous in the universe, I beg of you, PLEASE PLEASE GET RID OF DELAYED MODE in chat channels! Especially alliance chat, but really, all chat rooms.
I'm going nuts with newbros complaining that "nobody is on when I log on" because they don't see anyone in Alliance Chat (which is by default "delayed"). I explain how to change the settings so you can see who is on (deselect "show only recent speakers") but that work-around is buggy as a flytrap, unintuitive, and just plain silly. If Local Chat can handle thousands of players in real time, I think the time is long past for Alliance Chat and all other chat rooms to be able to handle more than 50 players in real time. If you'd like, I can write a wall-of-text post about just how many other social benefits this little thing would bring 
My corporate little-things wishlist:
1. Tooltips on like everything, especially roles, showing what it does.
2. Unlimited hangar divisions. Or at least more.
3. Unlimited wallet divisions. Or at least more.
4. Rename individual divisions in different offices and/or pos's, so one office may have Division 1 named "Free for all" and another office might have Division 1 named "Cyno Stuff", as an example.
5. As others have stated, Corp Hangar Log!! Who took what, when!
6. More corp bookmarks, alliance bookmarks please, and let us copy more than 10 at a time oh please please!!
7. List of ex-members
8. More options/icons/etc in corp logo creator
9. Fix the "last online" verbose text to be accurate representation of when a pilot was last online, specifically the "last week" and "last month" texts. Right now, a pilot who was last online on November 30 will show as "last month" on Dec 1, which while technically accurate, is a bit unintuitive. Better that the "last month" be "more than 1 month" and show on those who haven't logged in for more than 30 days.
10. Think this may be a bug that came with Rhea, but I noticed today I can't see what ship people are in when docked again on the corp member list/fleet composition list. Will double-check, and file bug report.
11. Make it so audit log container logs show who took what out of the container (not just who changed the container itself)
12. Alliance offices/hangars
13. Alliance wallets
14. Rename fits the name of the fit automatically
15. Make it so alliance contracts show on the front page of contracts window (like corp contracts do right now)
16. Alliance & corp chat window - create a role so others can edit it. Right now, just the ceo/directors can edit it.
And finally, one last little wish: Please increase or remove the limit on mailing lists. Pretty please!
Thanks so very much!
GG
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|

Shaikar
PIE Inc. Praetoria Imperialis Excubitoris
16
|
Posted - 2014.12.17 18:41:05 -
[150] - Quote
Another thing - make it easier to lock down or unlock a large number of items.
I don't mean in terms of "security" - having to vote locks and vote/sanction unlocks is ok, what isn't is the sheer number of unnecessary clicks that are involved.
If you want an experiment to try, take a dozen blueprints of any sort, drop them in your hangar and count the number of clicks involved in first locking them all down, the unlocking them and returning them to your hangar.
Why can't we mass lock/unlock things?
|
|

SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
131
|
Posted - 2014.12.17 19:23:02 -
[151] - Quote
If you have to make a post reminding people to post little things, chances are people are not going to care about those until you fix the big things. Also you're going to have to revisit them anyway when you do tackle the big alliance and corporation issues. So...
Why?
The UI is still bad.
|

Badda Shardani
Imperial Academy Amarr Empire
4
|
Posted - 2014.12.17 19:31:13 -
[152] - Quote
A feature where you could send out "corp invites" would be cool. Just click and you're in! |

Althalus Stenory
Flying Blacksmiths
48
|
Posted - 2014.12.17 20:28:27 -
[153] - Quote
Hello,
Here are a few "not so little" things :)
Bulletins: - add a notification when someone create a new corp bulletin - summary of all created bulletins - ability to link bulletin - ability to "pin" bulletin on top (or at leasts, pin a link with bulletins title)
Home / Details: Remove accordion and make more tabs (details, offices, stations, solarsystems?)
Recruitment: I think you should split into 2 parts : - My application / search for Corporation - Corporation advert / Corporation application management
Both deal about the "same" thing, but not the same point of view : - the first is about my own char, I'm used to it, but it would be better somewhere in my character sheet - the latter is about managing my corporation, thus it is in the corporation window.
Adding a "renew" button, for corporation advert, instead of having to write it again & again & again & ... 
For the welcome mail : - display char left - move the button somewhere but not at the bottom of "corporation ads" ?
Membership application : move the checkbox somewhere more visible ?
Votes: Seriously, do I really need to say something about it ? Please, it's not a little thing, but it needs a major update!
Assets: - Ability to unrent offices from here too : we often have to check assets before unrenting - Search through all locations, not only one per search (deliveries, in space, etc)
Colors: - Easier color in titles ! - Color in "custom title" (right click member -> edit member)
Divisions: - Ability to create up to X wallet/asset division
And last, but not least : Roles: - More titles slots / unlimited - Roles, roles, roles, roles, roles, roles, roles, roles....., roles! And title !
Thanks for reading ! :)
It's sad to see some people asking for things that already exists... (for long time ago, or since Rhea) :/ when it's sometimes just because of the UI :/ |

Drailen
New Eden Technology Services
85
|
Posted - 2014.12.17 20:40:48 -
[154] - Quote
Querns wrote:Also, getting rid of limited office slots in stations/outposts entirely would be AMAZING. If we're replacing legacy features then this is a winner. Also.
|

Noriko Mai
1692
|
Posted - 2014.12.17 21:15:59 -
[155] - Quote
Make my corp executive corp of goonswarm please. It's just my little thing :) |

Krops Vont
Aces of Space Teralition
24
|
Posted - 2014.12.18 03:42:36 -
[156] - Quote
Make poco's transferable remotely. :D
As with any human, we must map out everything for the sake of living. So what happens when you put the same aspect in a game with random events? They go nuts trying to figure out how to predict and map out everything.
|

Sakaane Eionell
Intaki Liberation Front Intaki Prosperity Initiative
132
|
Posted - 2014.12.18 04:39:50 -
[157] - Quote
Individual pilots have a Notes tab (under Show Info). It would be nice if Corporations and Alliances also had a Notes tab on their Show Info windows.
The Corporation interface has a minimum height that is more than half of a 1080p screen. This is annoying. If I want to view less of the window vertically, let me shrink it.
I would like to echo suggestions made by others for some kind of organizational or hierarchy chart similar in design to the Fleet wing/squad tree so that I can organize my members by divisions I create (such as "Combat" and "Industry") and by seniority so that newer members can see who they can approach for help and where their place is in the group. I want to be able to have subdivisions too (such as "Combat" being split between PVE and PVP, or Industry being split between Mining and Production).
Someone suggested more taxation options for both corporations and alliances. Yes please. In particular would really like to be able to automatically tax a portion of the ore my miners bring in so that they can go out and do ops solo or as a group and nobody has to worry about what's "fair" to donate to the corp/alliance, or is everybody donating the same amount, etc. Less micromanagement would be great. I envision this working in some fashion like reprocessing.
HOME TAB The most recently-edited bulletin always pops to the top of the list. This might be okay for some people but it would be nice to have a choice for the sort order, for example, alphabetically by title, or manually by a settable priority list.
Corp (and alliance) bulletins are too hard for new members and/or new players to find. They need to be linkable in channel MOTDs.
The Edit Corporation Details window needs to be resizable and it should have rich text options just like character bios.
If I click the "Update With My Skills" button in the Edit Corporation Details window and the number doesn't change, how do I know the game actually did anything, or if the button is broken? A confirmation of some kind would be nice.
Improved variety of symbols, symbol quality, colors, and number of layers in the corp logo picker would be great. Existing symbols shouldn't be removed, but could be tweaked to look less 1998.
The number of Divisions for the hangar and for the wallet should be independent of one another. If I rename these Divisions these names should be displayed everywhere, especially when setting roles.
RECRUITMENT TAB I feel the Search and My Applications tabs don't really belong in the Corporation interface. I think elsewhere in the thread it was stated that Search was going to be moved to People and Places but I think My Applications could go too. My feeling is the Corporation window should only be about the corporation you are currently in, not where you might be hoping to go.
Why is the "Edit Welcome Mail" button on the Corporation Ads tab? This is not intuitive.
If a corporation ad is about to expire, the CEO/Directors should get a notice about it rather than having to track the expiry date manually. Alternatively, an "auto renew" tickbox would be nice.
The Applications to Corporation tab displays a blank window if there are no apps. Similar to the Wars tab in Show Info, there should be some kind of placeholder text here so that people know the window has actually finished loading if there are no results.
MEMBERS TAB The "Last Online" column is horribly misleading. People who are new to the corporation are going to look here and get the wrong impression about activity levels. For example, if it's December 18 EVE time and one of my corp members was last logged in on December 17 EVE time, this column should not display "Last Week"! Likewise, if it's December 18 EVE time and one of my corp members was last logged in on December 10 EVE time, this column should not display "Last Month"! Yet it does!
Find Member in Role/Role Management/Title Management - As others have said, the entire roles/titles system needs to be scrapped and rebuilt. I would actually prefer a role picker structured in similar fashion to the Notifications setting window: group abilities by category and let me select them individually.
Speaking of roles, the TRADER role is incomplete. People with this role can set buy/sell orders on behalf of the corporation, but they are NOT able to view the Corporation Orders tab in the Market window unless I ALSO give them the Accountant role. This is just so, so dumb. If I want people to be able to trade for the corp then that's all I want them to do--but they should be able to see what orders other traders in the corp have posted without being handed a bunch of additional permissions that really have nothing to do with posting buy/sell orders.
Clicking on the Auditing tab immediately brings up the YOU STILL HAVE TO PICK A MEMBER prompt. Well, duh--I just got to this tab and haven't had a chance to do anything yet! Please fix this.
The Decorations tab should be renamed to Medals since that's what they actually are, and it should allow the following:
- awarding one medal to multiple people at the same time
- awarding one medal to members of the same alliance
- awarding one medal to pilots outside the alliance, with their ability to accept/deny
- ability to edit existing medal name and descriptions, specifically to correct typos
- ability to delete existing medals if they have never been awarded to anyone
- ability for CEO to hide existing medals from the list of available medals if they have previously been awarded (so existing awardees don't lose them) so as to prevent them from continuing to be used
- improve loading time as well as how this portion of the interface displays current recipients of each medal
Improved graphics, colors, etc for medal design would be nice too.
Continued next post...
Suresha
|

Sakaane Eionell
Intaki Liberation Front Intaki Prosperity Initiative
132
|
Posted - 2014.12.18 04:40:38 -
[158] - Quote
STANDINGS TAB Please add "Date Added" and "Added By" columns on the Corporate Contacts tab so I and the people with the ability to set standings can see at a glance when standings were added and who did it. Labels are a good start to being able to track the reason the standing was added, but it would be nice if the labels or an equivalent kind of field was visible to regular corp members so they know why, too. Please ensure labels (or future iterations of labels) are a 'set once and forget it' thing--I hate setting them and then coming back a few days later to see that only some of them stuck.
If someone other than me sets a new standing or amends an existing one, as CEO I want to be automatically notified about that. Actually, I would really like it if everyone in the corporation (or alliance, if it's an alliance-level standing) was automatically notified about any standings changes no matter who makes the change--this would save having to send mails or make forum posts.
Please also add a way for a Corporation to automatically draw its standings from the Alliance instead of having to set its own. For example, if I set Corporation X as +10 at my alliance level, I don't want my member CEOs to also have to set Corporation X as +10 so that Corporation X receives the right tax privilege at our POCOs. I'd rather have a checkbox that has the alliance +10 standing filter down automatically to the corporation level, and then have a checkbox on my POCOs that allow it to read my alliance standings rather than corporation standings. Having said this, if a corporation is drawing its standings from the alliance level it should still have the ability to set separate standings if it needs to--it just shouldn't allow duplicates (if the alliance has set +10, the member corp shouldn't be able to set the same entity as -10, that kind of thing).
WARS TAB Please move the Kill Reports tab from this part of the interface, or have one here that is only specific to war kills/losses. All non-war kills/losses should not be listed under WARS.
POLITICS TAB I'm really not a fan of the voting system, period, and would be happy if it got trashed. When I took over as CEO I discovered a swath of locked blueprints and had to endure the pain that was having them be unlocked so I could move them. That whole process and the massive amount of clicking required probably gave me carpal tunnel. Honestly, there should be better ways to deal with corporation issues than using a voting system--I think most corporations in EVE probably don't run that well on a democratic system anyway.
ASSETS TAB Please give CEOs the ability to remotely trash items (whether just in an office, or impounded, or in lockdown), especially if they are old items located in places I cannot now get access to (such as player-owned stations in 0.0).
On the In Space tab, it's all well and good to see I have X number of POCOs in a given system but it would be infinitely more useful to know what planet and moon they are positioned at so I can tell the difference between them if I'm changing settings or transferring ownership.
ALLIANCES TAB The alliance portion of the interface should be completely separate, with its own Alliance button on the UI. If a corporation is not a member of an alliance, that UI button should either be automatically hidden or should take them to an appropriate tab in People and Places to find an alliance they can join.
I want to have an Alliance ad so I can recruit new corporations just like I have a Corporation ad to recruit new players.
Bulletins: See comments under HOME TAB above.
Under the (alliance) Home tab, one of the Details attributes says "Dictatorial" with "No" under it. I dug around on Google about this once and to my knowledge, all alliances say this. If this is never going to be developed, please remove it. But since voting is godawful it would probably be better if this attribute was actually used for something and could be editable by the current executor.
Just like the Edit Corporation Details window, the Edit Alliance window is also not resizable and does not have rich text options on it.
I'd like to nominate the Rankings tab as another portion of the interface that should be moved to People and Places. Personally, I don't really care where/how my alliance ranks but if someone is curious about that stuff they are probably going to look in P&P.
The Applications tab needs to generate a notification to the alliance executor CEO at a minimum about new apps to the alliance. There is no category in either the old or the new notification system for this, and in writing this post I have discovered that an app to my alliance has been sitting on this tab for who knows how long that I didn't know about. There is no date for this app either so I have no idea when it was submitted. This is really, really bad!
The My Applications tab in this portion of the interface should be moved and renamed. After all, it's not "my" application--it's the corp's application to join another alliance. Just as how I think the corp interface should be about just the corp you're in right now, the alliance portion of the interface should also be just about the alliance you're in. Move this kind of thing to People and Places, or maybe even make a whole separate Recruitment window for corporation and alliance searching, etc.
On the Members tab, it would be nice to see when the members joined the alliance so I don't have to look it up on their Show Info windows individually.
Alliance Contacts: See comments under STANDINGS TAB above.
Continued next post...
Suresha
|

Sakaane Eionell
Intaki Liberation Front Intaki Prosperity Initiative
132
|
Posted - 2014.12.18 04:43:21 -
[159] - Quote
Last but not least:
Bentakhar wrote:Would be nice to have a little icon in corp chat (NPC corps excluded) with people's status: >Available to chat >AFK >Unavailable >Wife Aggro +1 to this too, but make it say "Spouse Aggro" since some of us are female and might have hubbies who don't play. :p
Quote: Makari Aeron B. have the corp hangars be able to have a description
Aryndel Vyst Please allow for a "rejection evemail" if you reject a corp application. Either standard format like the welcome mail, or individual mails like a "rejection reason" box somewhere.
The use case is someone applies to corp but they screw something up with their application, and you want to tell them why. As it stands now you have to physically EVEmail them with the reason which is a lot of effort. Streamlining that process would be extremely helpful to corps that handle hundreds of applications a month.
Kaasboer Corp contracts longer than 14 days. In fact, since your asking, how about sell/buy orders limited to your corp members if people so choose++
+1 to these ideas.
Tycho Bheskagor wrote:Corporate training certificates to skill into doctrine ships would be nice. I love this idea.
TigerXtrm wrote:5. Hanger logging. PLEASE. Whenever something is taken from a public corp hanger it needs to be logged just like on secure containers. Create a role for viewing the log, maybe even separate roles per hanger. Why? Right now people are able to take every single thing in a corp hanger and there is no way of figuring out who took it. So much this. I would rather use containers to keep things organized rather than to micromanage who took what, if I could see that on the hangar level overall instead.
Thank you for reading! I'm all done now. :)
Suresha
|

Bienator II
madmen of the skies
3035
|
Posted - 2014.12.18 04:51:27 -
[160] - Quote
little thing: "notes" tab for the corp show info window. Same functionality as for chars.
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
|
|

IbanezLaney
The Church of Awesome Caldari State Capturing
1329
|
Posted - 2014.12.18 05:21:54 -
[161] - Quote
Please implement Loyalty Point taxation for Faction Warfare corps.
Docked since 2009.
|

Ikarus Cesaille
Strategic Exploration and Development Corp SpaceMonkey's Alliance
0
|
Posted - 2014.12.18 08:31:14 -
[162] - Quote
Grantable titles would be awesome, also option for more automated welcome mails (i love to write guides and how to get started) |

Baneken
Arctic Light Inc. Arctic Light
426
|
Posted - 2014.12.18 08:44:08 -
[163] - Quote
Just streamlining the corp interface without changing anything would be a great start. |

Vigilanta
S0utherN Comfort DARKNESS.
61
|
Posted - 2014.12.18 08:52:56 -
[164] - Quote
Okay Lets dig in shall we?
with a mind towards little things,
1. Allow us to upload custom corp logos just like you do with alliance logos. The back end and process clearly exists, it would nice if we could differentiate our corps even more.
2. Real time corporation memberlist, or at least a clearly defined reload button. At current getting the memberlist to reload can be a bit of a pain and doesn't always work on a reliable basis. Particularly useful when were purging members out.
3. Allow us to multikick, seriously I should be able to select 5 people at one and kick having to right click EVERY SINGLE individual is a real pain.
4. Ban list - allow us to set a corporation banlist which disallows applications to the corp form the people added. (Aka Mozzerlladeepan can no longer join the entire HBC)
5. Voting process, allow me to vote on multiple lockdown and unlock votes at once. that menu is the worst thing made by man. If you cannot at least make it o when i vote it doesn't collapse all the windows and i lose track of which one i voted on. Seriously start 100-200 votes, and then try voting on them all in a timely manner you will see what i mean.
6. When I forget to pay the bills on an office, and then rerent the office to release the items, dont have that unlock lockedown blueprints
7. Longer duration of journal information, it only last for what 60 days, double or triple this at least, I should be able to edit my corps yearly financial data
8. On that trend give me an export button for fincial data, dont make me figure out how to query the api to grab corp wallet data.
9. More Hangar divisions, More wallet divisions seriously can we like get a few more? double the number maybe? Would be mega cool, 7 is pretty limiting when you run a large corperation of 100+ people.
10. Back to the wallet - Search fuctionality please, allow me to filter search for specific transaction types
11. line tax from sale of good on the market, can you tell us where the sale occured? (happens when you own sov null stations)
12. Mass role edit: Big button, purge all roles and should be able to give multiple charachter the same role profile at the same time
I will think of more, I have 8 years of CEO experiences to think through.
|

Epikurus
The Mjolnir Bloc The Bloc
56
|
Posted - 2014.12.18 10:26:06 -
[165] - Quote
Close offices remotely please. Very little but very useful. |

Inxentas Ultramar
Ultramar Independent Contracting
1595
|
Posted - 2014.12.18 11:03:52 -
[166] - Quote
Some changes I'd like to see are:
1. Make Titles grantable.
2. At least put Role documentation IN THE GAME itself. Make Roles and their names more concise.
3. Role / Title UI is a horrible micro-checkbox clickfest, some UX wouldn't hurt.
4. Silently accept standings changes without having to redo Fleet adverts each and EVERY time a hostile needs to be flagged. |

Vigilanta
S0utherN Comfort DARKNESS.
62
|
Posted - 2014.12.18 11:12:21 -
[167] - Quote
Epikurus wrote:Close offices remotely please. Very little but very useful.
you already can :). corporation tab, office list if you right click you can unrent them |

Tarpedo
Incursionista
1434
|
Posted - 2014.12.18 11:15:28 -
[168] - Quote
Panel with visualized corporate management structure - like a "tree" with portraits and role icons (or like police "investigation whiteboard" with mugshots of gang members). |

Greygal
Redemption Road Affirmative.
289
|
Posted - 2014.12.18 11:42:29 -
[169] - Quote
Inxentas Ultramar wrote:Some changes I'd like to see are: 4. Silently accept standings changes without having to redo Fleet adverts each and EVERY time a hostile needs to be flagged.
Oh this, please!
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|

Eugene Kerner
TunDraGon Cynosural Field Theory.
1446
|
Posted - 2014.12.18 12:22:29 -
[170] - Quote
Bael Gar wrote:Corporation hangar access log! Corporation hangar access log! Corporation hangar access log!
Why every f**ing secure container has access log and the huge corporation hangar at the station hasn't ???
I second that.
TunDraGon is recruiting!
"Also, your boobs [:o] " -á
CCP Eterne, 2012
"When in doubt...make a di++k joke."-áRobin Williams - RIP
|
|

Jared Noan
Harbingers of Chaos Inc Gentlemen's.Club
22
|
Posted - 2014.12.18 16:24:04 -
[171] - Quote
Vigilanta wrote:Okay Lets dig in shall we?
with a mind towards little things,
1. Allow us to upload custom corp logos just like you do with alliance logos. The back end and process clearly exists, it would nice if we could differentiate our corps even more.
I will think of more, I have 8 years of CEO experiences to think through.
If you think alliance logo's are doing well I'd like to refer you to this batch of angry:
Here |

DaReaper
Net 7
1452
|
Posted - 2014.12.18 18:40:22 -
[172] - Quote
Another:
Add a log for standings, its annoying trying to figure out who set what and why. its also a good tool for alliances with lots of diplomats.
The abilty for the executor of an alliance to give the diplomat role to member sin other corps. its very annoying to have to keep switching to the executor/holding corp alt to set damn standings when I have the option on my main.
OMG Comet Mining idea!!! Comet Mining!
|

Steven Hackett
Future Corps Sleeper Social Club
102
|
Posted - 2014.12.18 18:57:16 -
[173] - Quote
Under corporation -> Wars -> Kill reports It would be cool if you didn't have to click trough empty pages when searching for an old killmail.
As it is right now, the search function basicly hides the killmails that doesn't fit your search, but it doesn't bring the ones that does fit your search to the front. So even though you search, you still have to go trough all the pages basicly making the search feature useless. |

Bado Sten
Republican Guard
4
|
Posted - 2014.12.18 21:54:09 -
[174] - Quote
It should be possible to funnel income from POCOS to a specific corp wallet, not only into master wallet. Thanks! |

Inxentas Ultramar
Ultramar Independent Contracting
1598
|
Posted - 2014.12.18 22:26:27 -
[175] - Quote
Bado Sten wrote:It should be possible to funnel income from POCOS to a specific corp wallet, not only into master wallet. Thanks! I second this. It would be awesome to set a default somewhere, and have individual POCO settings that can override this from their config menu.
That reminds me, I would like people who have access to things that are linked to the Master wallet to be able to use them from the wallets they have clearance for. Corp adverts, that sort of thing. It's quite frustrating having to open up Master wallet for your directorate while at the same time, passive ISK is automaticly comitted to this wallet. Security-wise, this makes no sense at all. |

Bienator II
madmen of the skies
3038
|
Posted - 2014.12.19 00:31:03 -
[176] - Quote
allow to set standings to NPC corps, NPC alliances etc. Just as if they would be player run entities
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
|

Inxentas Ultramar
Ultramar Independent Contracting
1599
|
Posted - 2014.12.19 08:37:11 -
[177] - Quote
Bienator II wrote:allow to set standings to NPC corps, NPC alliances etc. Just as if they would be player run entities This can be done already, but one is less inclined to link an NPC corp. Try it, contextual menu on a link will allow you to set standings.
Reminds me of another one: I still link a ton of stuff just to get the contextual menu options. Can these options be added as buttons to Show Info when applicable? Think Add Corporate Contact, but perhaps also Edit Member and such. |

Rain6637
GoonWaffe Goonswarm Federation
27475
|
Posted - 2014.12.19 08:48:39 -
[178] - Quote
When you say corp things, can that include a choice of NPC corp you start with? Not that players care or know anything about the game when they start, but if it doesn't make a difference, I think players should get to pick. Even if it's purely based on word association. I'm OK with State War Academy, Ministry of War, and even Perkone. But there are some corps like Native Freshfood that don't sound very formidable... at all. Corp history is indelible, so I think it warrants a choice.
What are the downsides? I can't think of any. I know some players are in the habit of picking a particular bloodline just for the location of the starter system. So basically, the only reason I can think of for wanting a particular starter corp is already happening.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Naava Edios
404 File Not Found
18
|
Posted - 2014.12.19 10:47:12 -
[179] - Quote
Oh god.. Um... Can I just say everything?
Lets see,
Can we remove these?
Hanger Access at... "Headquarters" "Based at" "Other"
Cause this is a Pain having to set it more than once for like 9 different titles without a copy paste feature...
Colors! Can you add a color button for titles, I know it has little well game play effect but it would be really nice to have that over the html code cause the CEO can't be given one without dropping CEO :)
Um... when I hover over the Title name like "Rent factory Facility" I'd really REALLY love it to say in detail what it actually does
.....
Can we just start corp Management over? Sorry I really really hate it currently having a hard time to find "Little things"
OH!
If I reject a corp app, I want it to send a notification to all the people who can accept corp apps that "This Application has been rejected By *Name* , *Reason box* This is actually very very important in my opinion, It would also be nice to have a "Recruitment Log" so I can go check the log see who recruited who, when they joined and have a section for notes from the recruiter on that person.
Really don't know what to say, Hate the current corp page, Would love to see it built from nothing up. |

Bill Lane
Military Gamers The Methodical Alliance
73
|
Posted - 2014.12.19 11:37:39 -
[180] - Quote
Roles, blah blah. Huge thing, everybody wants this changed.
Don't limit my titles! As CEO if I need ten more titles, why can't I have them?
Don't know that this has been mentioned, but a shared station hangar between corps. For example, I have a military-only corp, and we recently opened a second corp run by one of our guys for non-military. We operate as one corp, we share resources, all that. A shared station hangar between corps, for example, would be so much easier.
Kind of on the same note, make POS structures available to a certain corp, example see just above.
Wallet divisions would be another one. Allow CEOs to make more or less wallet divisions.
Let the CEO or a designated POS manager decide how many tabs are in each type of array. If I want 15 tabs in my lab to keep things sorted, that shouldn't be a big deal.
Also liked the idea presented earlier to have corp stats, such as ore mined per month, etc. Give the people other than PVP types with killboards some sense of accomplishment. That would make it easier to set/meet goals and such.
CEOs should have much more information available than they do now. Yay I can see the last time someone logged on, when they joined, roles, and wallet journal. Really? As a CEO it would just be nice to see what people are doing, how much, when, where, etc. to really give the CEO the information he/she needs to start programs, set goals, track activity, track types of activity. Think there's a lot of stuff we could do there in the way of CEO information.
http://www.militarygamers.com/
|
|
|

CCP Punkturis
C C P C C P Alliance
5591

|
Posted - 2014.12.19 11:38:19 -
[181] - Quote
thank you all so much for taking the time to post all those ideas in my thread. I've been reading through it all with CCP Sharq and we'll see what we can do for you <3
GÖÑ EVE Brogrammer
GÖÑ Team Five 0 GÖÑ
@CCP_Punkturis GÖÑ
|
|

Bill Lane
Military Gamers The Methodical Alliance
73
|
Posted - 2014.12.19 11:44:21 -
[182] - Quote
CCP Punkturis wrote:thank you all so much for taking the time to post all those ideas in my thread. I've been reading through it all with CCP Sharq and we'll see what we can do for you <3
Much appreciated, and badly needed. Hope to see some good stuff with this!
http://www.militarygamers.com/
|

Rain6636
Perkone Caldari State
2617
|
Posted - 2014.12.19 12:20:11 -
[183] - Quote
oh, Sharq. I thought you said Shaq.
#1 Fan of the Commissar Kate Fanclub || Rainf1337 on Twitch
|
|

CCP Punkturis
C C P C C P Alliance
5592

|
Posted - 2014.12.19 12:42:55 -
[184] - Quote
Rain6636 wrote:oh, Sharq. I thought you said Shaq.
I'm sure you'll hear about it if Shaq joins us     
GÖÑ EVE Brogrammer
GÖÑ Team Five 0 GÖÑ
@CCP_Punkturis GÖÑ
|
|

Rain6636
Perkone Caldari State
2627
|
Posted - 2014.12.19 13:06:22 -
[185] - Quote
Brogrammer! :-3
#1 Fan of the Commissar Kate Fanclub || Rainf1337 on Twitch
|

Rain6637
GoonWaffe Goonswarm Federation
27606
|
Posted - 2014.12.19 13:08:05 -
[186] - Quote
The excellent thing about this thread is the question is being asked in a casual unofficial capacity before planning.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|
|

CCP Sharq
C C P C C P Alliance
36

|
Posted - 2014.12.19 13:54:57 -
[187] - Quote
We're busy copying, pasting, sorting, discussing your suggestions.
Thanks guys!
CCP Sharq | Team Five-0
|
|

Altrue
Exploration Frontier inc Brave Collective
1496
|
Posted - 2014.12.19 14:43:30 -
[188] - Quote
I'm a bit late, sorry 
- Logs! Who took all the 50 free ships we had for newbies?
- Grantable Titles! We have grantable roles, but its useless, because we don't tick specific roles for each member, we give them a title, and if I need to ajust the roles of my members, I change the title roles, and it automatically spreads to everyone. Except that I can't deleguate the attribution of titles... Because there are no grantable titles.
- Allow x items to be taken: Instead of just "can" or "cannot" take, being able to take "only x stacks" of items would be better. Or something like that.
- Mass Fitting! I beg you, for the love of all that is sacred, mass fitting please! Probably not included in your definition of corp stuff though, even though it would actually mainly be used by corps.
And then less important things :
- Corp removal: The kick queue is great, but if it were to also automatically kick when the player docks, instead of waiting for downtime, that'd be better. Also the 24h stasis period, its very obscure! One can wait the period, or leave current corp and skip the stasis period. I didn't even know you could skip the stasis period!
- More granular permissions: Steve said it all. Maybe with a "lite" mode for newbies CEO. For instance, my bookmark manager is also my calendar manager because its on the same role, wtf?? xD
- Mass medal attribution: Title says it all. Also, being able to give medals to people outside of corp would be cool. You could even, through it, allow for emergent, player-made, certification organisms, and that kind of stuff. That'd be funny :D
- Mass corp insurance: Being able to select 100 ships, right clic, insure.
Thanks for the request for feedback, have a happy holiday and good luck sorting all that stuff out!
Signature Tanking - Best Tanking
|

Spookzor 4-Eyes
Silver Guardians Fidelas Constans
0
|
Posted - 2014.12.19 16:10:08 -
[189] - Quote
Roles. |

Laura Agathon
Black Thorne Corporation Black Thorne Alliance
12
|
Posted - 2014.12.19 16:20:51 -
[190] - Quote
Steve Ronuken wrote:As mentioned in may other places: Corp permissions aren't fine grained enough, and management through titles isn't flexible enough. Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows) Permissions should be possible down to the structure level, with inheritance from a number of levels. So you can grant privileges to a group, for an individual POS. Or for an individual structure at a POS. Or for every POS in a particular Constellation. or so on. Ideally you'd have a simple privilege model (similar to the current one) and a fine grained one (you can add fuel, but not unanchor) to allow people to manage it appropriately. With this, you'd need a Resultant Set of Privileges tool, so get a privilege list for a user, on a particular thing. (yes, much of this is lifted from the Windows file system/POSIX privilege model) Oh, and APIs to manage it  While it's not an interface thing: Two new types of group are needed. Cross Corp social groups, which bundle a mailing list, bulletins, possibly a wallet, group management (for privileges on the group resources), fleet invites restricted to the group and a chat channel. With proper searching so people can find them. (handy for RvB Ganked, Spectre Fleet and so on) Corp 'Lite': For when people want a name to rally behind, but don't need/want anything else which comes from having a player corp. (so no corp offices, POS, POCOs) Maybe give them a wallet. Handy for a group of newbies coming in, who want to play together, but not be smashed into the group by bored vets.
Exactly this.
|
|

Batolemaeus
Free-Space-Ranger Nulli Secunda
198
|
Posted - 2014.12.19 16:27:23 -
[191] - Quote
I'm just going to leave this here
Considering that my line of work (Trader/Logistician) intersects heavily with corp roles and how assets are handled on a corp level, I'd greatly appreciate some changes to make creating packets for delivery easier.
e.g. by abandoning containers as they are now and condensing them down to a generic, flexible container type, or by allowing a mechanic to instantly create an inflexible container from an arbitrary selection of items. |

Amernia Osbourne
Still Water Intergalactic Holdings Orderly Misconduct
3
|
Posted - 2014.12.19 16:29:34 -
[192] - Quote
Padlock individual ships in SMA, when storing ships. |

Vadeim Rizen
Doughboys Snuffed Out
106
|
Posted - 2014.12.19 16:34:06 -
[193] - Quote
A drag and drop feature would be awesome. Assign certain permissions to a group, and to be able to drag and drop a member into a certain group would be fantastic |

Gremk
Origin. Black Legion.
9
|
Posted - 2014.12.19 16:39:14 -
[194] - Quote
I would really like to see more work into the market system related to corps other than just corp contracts.
For example, you could put items on the market, but only leave the access to corp members... or you can setup contracts for certain corps in alliance etc etc. |

JengoFett Miromme
Sturmgrenadier Inc Dirt Nap Squad.
0
|
Posted - 2014.12.19 16:39:58 -
[195] - Quote
You could structure roles and permissions similar to an MS Active Directory - You Create or have built in Roles that are anchored to a several sets of folders - Pilots -Accounting-CEO - Directors etc etc- then allow directors to drag and drop players into those folders thereby giving them permissions to access areas of the Corporation. Same thing would work with hangers. You can drop only pilots into those folders that need to have access to specific hangers. Jack and Jill have access to the hanger folder so only they can hand out ships or Bony and Clyde have access to the accounting folder so they are the only persons to distribute ISK etc etc.. |

Dirk Morbho
Mindstar Technology Get Off My Lawn
21
|
Posted - 2014.12.19 16:40:39 -
[196] - Quote
2 things:
1) More corp logo choices! New designs, color schemes,etc. [Not just more pink ]
2) roles. omg. needs to be much more granular. I'd like to be able to hand out pos gunning roles and know they don't have the power of offline the tower. etc. The current categories are too few and too broad.
|

Siobhan MacLeary
BRG Corp Ocularis Inferno
186
|
Posted - 2014.12.19 16:41:56 -
[197] - Quote
1. POSes. I'm sure other folks have better and more numerous suggestions than I. 2. Following onto POSes, Roles/Titles! See Steve's post here: https://forums.eveonline.com/default.aspx?g=posts&m=5310984#post5310984
3. For the love of Bob, reopen Alliance logo submissions. OI submitted a logo, got shot down, got a new one designed, and then logo submissions closed.
GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave
|

Jafit McJafitson
Dreddit Test Alliance Please Ignore
489
|
Posted - 2014.12.19 16:46:38 -
[198] - Quote
Faster propagation of corp bookmarks would be nice. I don't get why I'm instantly notified about a contract being assigned to me, but corp bookmarks don't show up for everyone promptly when they're made.
Allowing recruiters to directly invite players was a good improvement and made things easier
Adjustable limits on volume or value for items taken from corp hangars would be good, as well as allowances for withdrawals from corp wallets.
Maybe examine the use of shares, and consider removing them as they seem to have no real use other than being a massive liability for people who don't know that they should secure them instead of leaving them in the corp wallet for anyone to take.
Aside from that my only experience with corp mechanics is making a tax-evasion corp for a highsec alt... Most of my time was spent making the corp logo... so it'd be nice if the corp logo tool had more options I guess. |

Trii Seo
697
|
Posted - 2014.12.19 16:47:51 -
[199] - Quote
Second, third, fourth and nth on the roles and permissions system.
More accurate roles, with more descriptive titles would be nice. Spice it up with "Can do X" even in the form of a rudimentary list and it's going to be nice.
Is it Hotdrop O'Clock yet?
|

Innominate
GoonWaffe Goonswarm Federation
625
|
Posted - 2014.12.19 16:52:19 -
[200] - Quote
Titles are the big one. The number of available titles to work with is too small for a large corporation. The problem of granting titles also exists, while non-director corp members can be given the ability to grant roles, they cannot be given the ability to grant titles. If anything, this is backwards. Titles provide a convenient package of roles that can be assigned to a person, their existence and purpose is immediately apparent. In contrast, roles require digging to see and there's no easy way to tell why a member has roles without external tracking.
Please give more space for additional titles, and add per-title roles to allow non-directors to a title(s).
A couple more minor notes:
- The "edit member" window never comes up on the first try and is laggy as hell afterwards. I don't know if this is just me but it's persisted across computers and with reset settings.
- Corp Roles need documentation, there needs to be a complete reference for what each corp role allows.
Lastly, the "find member in role" screen. It is a bit arcane but for managing a large corporation this screen is the single most useful tool in our kit. It is amazing in its power and usefulness even if only a small number of people ever need to interact with it. Please do not remove it or any functionality from it. |
|

Grendell
Technologies Unlimited Superior Eve Engineering
932
|
Posted - 2014.12.19 16:54:14 -
[201] - Quote
-> Bpo lockdown and unlock system makes me want to kill puppies. Have a Dev try to lockdown and then do an unlock on over 200 bpos. I guarantee he will end up in prison for murder. -> Fix office rental (Allow individual offices to be not auto paid) -> Group assets in space. If I have a pos in system with 100 mods on it, list it as an expandable grouping -> Allow taxing on specific thing and not on nothing or everything -> Log files for new members, kicked members, members who leave, + any roles changes -> Allow members to be based at a POS not just a system or station -> Make the UI for roles/titles etc fit on your screen. -> Give the ability to see any corp buy/sell orders and contracts -> When Giving shares it is impossible to verify the recipient through show info, that's a problem. -> More corp hangars
[center]Gùä[GÖÑ]Gû¦3rd Party Service Gùä[GÖÑ]Gû¦
GÖÑ Securing Peace of mind GÖÑ[/center]
|

RonUSMC
Kree Advanced Research Products Agency
9
|
Posted - 2014.12.19 16:58:12 -
[202] - Quote
We run a free hangar for new pilots.
With roles, I have to drag the ships out of the hangar..... into my hangar..... and then open a trade window with them.. and then drag the ship into the window.... then trade them.
There is a "deliver" option, but it lists all 4000 members of the corporation. |

Kwa Zulu
The Graduates Forged of Fire
20
|
Posted - 2014.12.19 17:02:01 -
[203] - Quote
In a large corp like ours opening the member page would be much nicer if by default it only shows online members
Secondly when wanting to drop something from a corp hangar into a member hangar the member list that pops up is hard to scroll, would be nice if at least keyboard characters would jump you through the list
to be continued |

Kwa Zulu
The Graduates Forged of Fire
20
|
Posted - 2014.12.19 17:04:20 -
[204] - Quote
Ah another, accepting a contract (as corp) where items are requested would be nice if it doesnt need the stuff to be in your personal hangar and especially would be nice if it there wouldn't need to be a stack present of the exact same size.
This makes reimbursement request contracts much much easier |

Injuntus
Project Hammer Time
1
|
Posted - 2014.12.19 17:22:20 -
[205] - Quote
My Corp Christmas List:
1. Remote un-renting of corp office 2. Remote transfers of POCO's to other corporations 3. Roles. Do something, anything.
Not really important, but it would be cool if you could set your corp to auto kick members who have been inactive for a set amount a time (say more than a month) and then send them an automated message saying why. Unless this feature already exists, I am not a smart man. |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1702
|
Posted - 2014.12.19 17:26:40 -
[206] - Quote
Corp hangar logs, without mucking about with secure cans etc.
F
Would you like to know more?
|

Kwa Zulu
The Graduates Forged of Fire
24
|
Posted - 2014.12.19 17:29:04 -
[207] - Quote
Injuntus wrote:My Corp Christmas List:
1. Remote un-renting of corp office 2. Remote transfers of POCO's to other corporations
You can do this already :)
|

Burseg Sardaukar
Sardaukar Merc Guild General Tso's Alliance
357
|
Posted - 2014.12.19 17:30:07 -
[208] - Quote
After reading the first page, I think the only thing missing would be Executor-level management on who can send Alliance mails.
Can't wait to dual box my Dust toon and EVE toon on the same machine!
|

Captain Davison
Malachi Keep Detachments
8
|
Posted - 2014.12.19 17:30:22 -
[209] - Quote
I have to agree with the sentiments that 'do the little things first is a well meaning but futile gesture'. There are too many BIG issues with Corps. Better to do both at the same time in a major overhaul, as any small thing will get inevitably swept up and changed again in the big issues. The entire corp UI and control scheme needs to be completely rebuilt, and should probably be the focus of the next two updates. (besides getting the Minmitar their tactical destroyer.) |

CraZeDnz
Mythic Inc Northern Associates.
6
|
Posted - 2014.12.19 17:30:47 -
[210] - Quote
Roles, Rights and permissions.
CraZeD
Kiwi with Atitude.
|
|

Jon Dekker
Dekker Corporation
24
|
Posted - 2014.12.19 17:33:28 -
[211] - Quote
Freelancer contracts.
It would be great to hire individuals who might belong to, or be a Director or CEO of their own small corporation, but give them a temporary role and title in your corporation.
It would show their original corporation in their employment page, but it would show their freelance contracts as well, and the past positions they've held therein.
This would also allow people to participate in faction warfare without leaving their current corporation. Or perhaps join up with Red Vs Blue without leaving their primary corporation. |

Marduk Nibiru
Noxious Wind.
191
|
Posted - 2014.12.19 17:36:26 -
[212] - Quote
May not be what you're looking for, but the other day I wanted to put an alt into a FW corp. I couldn't find one for the militia I wanted to join even though there's a TON of corps claiming to do FW in the adverts. So adding which militia in the search would be very helpful.
This could be very easily done if you stop letting corps that have nothing at all to do with FW claim it as one of the things they do. A huge tendency in corp adverts is to just check off every darn thing you can do in eve (yeah, sure, you do 0.0 sov, mission running, faction warfare, WH, incursions and industry)--and 0:00-23:00 on both timezones. This is pretty frustrating to someone that knows what they want to do. Probably can't do anything about that on the larger scope, but this one should be possible: if they're not in a militia they don't do FW.
I'm sure there are many other tweaks you could do in the advert search area. It seems to cut off the list of corps at some point too. |

TerminalSamurai Sunji
Bureau of Explosions
4
|
Posted - 2014.12.19 17:38:00 -
[213] - Quote
Bentakhar wrote:A little thing:
Would be nice to have a little icon in corp chat (NPC corps excluded) with people's status:
>Available to chat >AFK >Unavailable >Wife Aggro
Would prevent me from having passionate monologues (about how the hyperion lost 2 turret slots or how torps used to hit 50km away back in 2008)
I second this, specifically with the >Wife Aggro status. |

Elnoo
Dissident Aggressors Mordus Angels
13
|
Posted - 2014.12.19 17:44:28 -
[214] - Quote
Forgive me if this was already mentioned, but I would like to see:
ALLIANCE FITTINGS added.
Same as the corp fittings panel but one that can be accessed by the whole alliance.
[b][i]Friendship is like pissing yourselfGǪ
Everyone can see it, but only YOU can feel the true warmth that it bringsGǪ[/i][/b]
|

Oracle of Machina
Urboros Diet
7
|
Posted - 2014.12.19 17:44:28 -
[215] - Quote
The problem with Corporation Management.
- The system is not intuitive.
- Roles and directorships need reworks, there needs to be more customization involved.
- If I want to allow someone to refuel my POS, I should not have to give them the full run of the place to do so.
- BPO lockdown/removal.
- Shares program is non-dynamic. It is somewhat close to useless.
- Deletion of old shares from closed corporations is impossible.
- Large corporations need more than seven folders for managing inventory.
- Member list of a large corp is a cluster****. It'll actually crash my client if I accidentally click it.
I'm sure there's a lot more, but that's a basic list of what's specifically wrong, in no order. |

l0rd carlos
Friends Of Harassment The Camel Empire
1125
|
Posted - 2014.12.19 17:52:29 -
[216] - Quote
Alliance bookmarks.
German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com
|

Rivr Luzade
Coreli Corporation Corelum Syndicate
1082
|
Posted - 2014.12.19 17:55:54 -
[217] - Quote
Has someone mentioned the application to an Alliance already? |

JEFFRAIDER
Sniggerdly Pandemic Legion
372
|
Posted - 2014.12.19 17:59:39 -
[218] - Quote
ayo girl i want it so if like i own a station and one of my corpmates is in that station and i purge them from my corp i want them to get forcibly ejected from the station with all their stuff as soon as i do it, just chucked out into the undock ships and modules strewn all over the place
ok thanks! |

Kynric
Sky Fighters
226
|
Posted - 2014.12.19 18:06:35 -
[219] - Quote
Protect corp mail and bookmarks with roles. Those without the roles would not see the marks or mails. This would allow easier recruiting as people could be allowed to join without necessarily giving them vital intel until after they are vetted. Right now we have to be very cautious who we allow to join and aggressive about who we kick neither of which is a good gaming ex perience. It would also allow retired members to stay in the corp without giving them unnecessary information. Also it would be nice if I didnt have to see duplicate corp mail notifications on alts.
|

Kynric
Sky Fighters
226
|
Posted - 2014.12.19 18:08:52 -
[220] - Quote
An ISIS like tree with customized masteries and treed fits for corp fleets would be amazing. Our new members have to digest a lot of information and something like that would help them to spend more time playing the game. |
|

Dograzor
Cutting Edge Incorporated RAZOR Alliance
66
|
Posted - 2014.12.19 18:10:57 -
[221] - Quote
- Roles need more flexibility - More hangars - More wallet divisions - Rework of corp contracting system (or contracting system as a whole). Key thing on corp contracting is that one needs full access to a wallet division before it can put up a contract on behalf of corp, which is less desirable. |

Katrina Bekers
Rim Collection RC Sorry We're In Your Space Eh
233
|
Posted - 2014.12.19 18:13:29 -
[222] - Quote
I guess someone already vaguely hinted "Roles".
But repetita iuvant.
Roles.
<< THE RABBLE BRIGADE >>
|

Altrue
Exploration Frontier inc Brave Collective
1507
|
Posted - 2014.12.19 18:14:40 -
[223] - Quote
I must also add a critical issue with my corp : The number of people that withdraw their application by mistake without noticing it, is completely indecent from an UI design and readability perspective. Granted, we recruit a lot of newbies, but still.
Signature Tanking - Best Tanking
|

Kynric
Sky Fighters
226
|
Posted - 2014.12.19 18:15:19 -
[224] - Quote
Add an ingame way to see a members mastery of his ships. Currently it is difficult to give younger members advice on where their problems are or what they should train. |

gazthenailer
Mortis Angelus The Kadeshi
110
|
Posted - 2014.12.19 18:17:52 -
[225] - Quote
Better management of alts within corp.
- new color tag for alts instead of green - better user interface for tracking who's alt is who to get better idea of how many real pilots there are in corp.
This will also help when kicking people, then we would know which toons to kick and avoid problems.
thanks gaz
Mortis Angelus: [u]9 Years[/u] Old and still kicking, One family One Goal
|

Meroa Buelle
Pixel Sluts Incorporated Bleak Horizon Alliance.
0
|
Posted - 2014.12.19 18:27:03 -
[226] - Quote
Jared Noan wrote:Vigilanta wrote:Okay Lets dig in shall we?
with a mind towards little things,
1. Allow us to upload custom corp logos just like you do with alliance logos. The back end and process clearly exists, it would nice if we could differentiate our corps even more.
I will think of more, I have 8 years of CEO experiences to think through. If you think alliance logo's are doing well I'd like to refer you to this batch of angry: Here
from what i gathered from the csm notes an alliance logo with the eve logo added would be copyrighted for use by ccp, any other version of the logo is owned privately by the alliance creator. |

Anslo
Scope Works Psychotic Tendencies.
26367
|
Posted - 2014.12.19 18:37:26 -
[227] - Quote
Add more unicode so my corp can have hilarious smiley faces as our titles associated with hangar roles.
[center]-_For the Proveldtariat_/-[/center]
|

Daltons Dale
Galactic Miners industries Alliance
1
|
Posted - 2014.12.19 18:41:24 -
[228] - Quote
hey ,
my ideas for improvements for the corp are:
- new: 2 different styles of donation:
1: tax rate 2: a x amount of money possible to set for each different title a different amount of tax/donation for money that this must be paided once in X days(sort of bills but then for a player)
- New/edit: replace bulletins with a sort of forum for the corporation
- edit: remove the 5 mil for giving a decoration to a player, and increase the amount for making even higher.
- make roles easyer
- edit: set a date for automatically removing player in a corp (extension on auto removal)
- fix shares, we have 1.010.000 shares at corporation details only 910.000
- let members now when there is a new bulletin
gr. daltons |

John McCreedy
Eve Defence Force Cult of War
149
|
Posted - 2014.12.19 18:53:40 -
[229] - Quote
Everything. As it stands the entire interface is not fit for purpose and hasn't been updated in any significant way for ten years. That's an appalling lapse of development.
* Personnel Managers can hire but not fire. Only Directors can fire. * Data presented is inaccurate. I loged an alt on four days ago, it tells me he was last online last week. * Starbase fuel technician is a catch all role. I cannot assign it on a POS by POS basis. This makes it's a security risk. * BPo lockdown requires a vote for each individual BPo which is time consuming. Worse is the drop down list collapses after each one. * In-space assets does not give you a specific location, only the system. Not much use you're looking for a POS in a 50 moon system. * Corp. wallet desperately needs an export feature. * Auto removal is something I see you've added a tab for but it needs a working system behind it * Decorations should be able to be deleted if none are assigned. * Corporation Deliveries should be accessible only with roles. * Auto-unrent of office space if hangers aren't accessed in a period of time. Stops rich corps. office farming in regions they don't live in. * More hangers. Perhaps allowing office rental costs to be determined by the number of hangers. Your HQ will probably need a lot of them but your regional office will probably need less.
Member auditing needs to provide far more useful information than it does now and allows for multiple members to be audited via pre-determined criteria. For example, when did the person last undock? When was their last kill? When was their last wallet transaction, who accepted so and so's application etc.
Corporation management screen also desperately needs out-of-game interface that allows for corporate management to be handled out of game in a similar manner to how Eve Gate allows you access to Eve Mail. There's no need for everything to have to be done in-game. When I log on, I want to play. I can do the other stuff when I can access a PC but can't log in to Eve.
When looking for corporate assets in stations other than which you are docked in, items should be categorised in the same groupings as they are in the market. I know you can search for items in specific categories but when searching for all, there is no grouping.
The same applies for impounded items which, incidentally, should be able to be remotely released from impound.
The game is also far too stacked in favour of corporate theives and awoxers and corporate security is virtually non-existent. It needs a rebalance between the two. I don't want to stop thieves but they should have to work for their ill-gotten gains more than they do now. For example, CEOs and Directors should be allowed to set quotas on items that can be removed from a corporation hanger but allow for something like a Quartermaster role that allows for everything to be taken. Any would-be thief needs to work his way up the chain of command before he can do damage. Corporation hangers should also have auditing without the need to use containers. As a CEO, I should be able to know who is taking what. This could be incorporated in to the member auditing as mentioned above.
I should be able to set an auto-removal for anyone shooting someone on my blue list, even if they're in space. Awoxing can still occur but requires more thought put in to it, such as a dictor dropping a bubble on a blue fleet and cynoing in a hostile fleet on top of them. You're not removing awoxing, you're simply making them work a little harder than someone running around with wild abandon shooting every blue in sight for no other reason than there's no one on-line to remove them from the corporation or because they're sat in space refusing to dock. It should also be able to automatically remove anyone who hasn't logged on for a period of time. If I can set a forum to auto-prune members, I should be able to do the same with the corporation.
|

Pike Chargrim
Carebear Empire
0
|
Posted - 2014.12.19 18:57:38 -
[230] - Quote
In no specific order:
1) Fix roles 2) Get rid of office limits in stations 3) More hangars/wallets 4) More options for taxation (LP, industry, etc) 5) Remove corp aggression 6) War decs 7) Get rid of peeking into member's hangars (this one never made ANY sense) 8) Joining an alliance is retardedly hard 9) Get rid of corp shares 10) Get rid of dividends 11) Get rid of voting 12) Allow for risk-free shared use of resources. For example, corp owns a series of BPOs and wants to let all members be able to use them without risk of theft 13) Logging for hangars, towers, corp assets, etc 14) Corp-wide notes for players/corps/alliances 15) Corp notes for bookmarks 16) Bookmarks that can be set to expire after X hours 17) Archive system for mails (eg, store CEO updates so that newer members can go back and read through them) 18) Allow directors to see when members leave corp 19) Allow directors to change hangar/wallet details 20) Allow yourself to create/accept your own corp contracts 21) More granularity in "Market Deliveries" - right now its a catch all 22) Get rid of Corp/Megacorp Management skills
Fun new features: 1) Allow corps to add facilities to stations. eg corp research labs that are available to members of the corp 2) Corp missions/rewards 3) Something to make SRP easier
...more to come as I think of it
|
|

Derp Cannon
Republic Military School Minmatar Republic
0
|
Posted - 2014.12.19 18:58:43 -
[231] - Quote
Whilst I agree roles need looking at, please don't make them overpowered. If nothing else, I think there should be less roles. Corporation management should have to make the tough choice between protecting themselves from theft/abuse and providing easy access to goods to it's membership.
If a corporation allows nefarious characters into it's corporation through lax recruitment and security policies, they should pay the price.
|

Myrrax
Apotheosis of Caledvwich Dirt Nap Squad.
0
|
Posted - 2014.12.19 19:04:56 -
[232] - Quote
Not having the ability to trade right from a corp hanger to another person. If I have rights etc I want to be able to trade with someone and pull directly from my corp hanger.
Also, security for corps. Major issue more so. But if you can tier up some security especially around POS access and control that would be great.
Adding more ways to give people space on a POS while living in a WH and not open everything up to theft. Currently you can break it into groups but the groups would all have access to that groups stuff. You can GSC it and PW it, but 30 days etc and to small. |

Myrrax
Apotheosis of Caledvwich Dirt Nap Squad.
0
|
Posted - 2014.12.19 19:07:12 -
[233] - Quote
I can see stuff about roles as well - but adding more titles would be good. I think 10 more would suffice. |

Nosslark
Frank Gallagher Fan Club
4
|
Posted - 2014.12.19 19:09:36 -
[234] - Quote
I like to be abel to only add one funktion to a corp member. Like only make corp bookmarks. Or only be abel to take from a specific corp division in a specific station at specific time. Edit it down to the smallest thing. And edit all types off role groups and unlimited onece. |

Xenobli
404 Leg Not Found
5
|
Posted - 2014.12.19 19:12:04 -
[235] - Quote
I think interface-wise, a sort of member list + flowchart would be awesome and easy to use to assign roles and whatnot. |

Jena Dondarrion
State War Academy Caldari State
0
|
Posted - 2014.12.19 19:12:24 -
[236] - Quote
I'd like to see an in game mechanic for Coalitions. Specifically being able to see coalition jump-bridges in game.
This may not be the kind of feedback you were looking for, but... -»\_(pâä)_/-» |

Amernia Osbourne
Still Water Intergalactic Holdings Orderly Misconduct
4
|
Posted - 2014.12.19 19:16:03 -
[237] - Quote
Sharing corp bookmarks with alliance. [showerthoughts] |

Myrrax
Apotheosis of Caledvwich Dirt Nap Squad.
2
|
Posted - 2014.12.19 19:31:10 -
[238] - Quote
Allow us to send multiple emails to new recruits automatically upon joining to group them up and not have everything in one MASSIVE TL; DR email.
Bulletins - a way to set which one is at the top and the order they appear when scrolling down.
Maybe an interface to set training plans for recruits / new pilots? I use Bulletins for this and link everything currently.
Option or requirement for players to input personal email in members info on the Corp tab, maybe even add key Id and API data there? I hate using external spreadsheets.
|

1Robert McNamara1
The Graduates Forged of Fire
68
|
Posted - 2014.12.19 19:43:40 -
[239] - Quote
- Clean up interface
- clearer descriptions of roles
- allow for groups, nested groups, and roles/permissions to be applied.
- allow for different tax structures for different groups
- allow corps to tax some of the newer ways for players to make isk in null-sec.
- allow the sov holder to tax activities other than PI from people outside their corp.
- allow for group industry to happen safely and securely without exposure to grand theft
- add a tap to character 'show info' for CEO and Directors to share notes on a character
- add a tab to character 'show info' for CEO and Directors to review roles/groups
- allow people to deploy POS for player instead of for corp only. player then can assign roles to other players, corps, andalliances as they see fit.
|

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1706
|
Posted - 2014.12.19 19:53:02 -
[240] - Quote
Pike Chargrim wrote:In no specific order: 5) Remove corp aggression 6) War decs ... 12) Allow for risk-free shared use of resources. For example, corp owns a series of BPOs and wants to let all members be able to use them without risk of theft 13) Logging for hangars, towers, corp assets, etc
5. Huh? 6. 'War decs' what exactly? Buff them so pansies can't shed wars by dropping corp? Cool! 12. No. This is EvE. Theft should be possible. 13. Sure, log who steals stuff, but don't prevent it from happening (EvE remember?).
F
Would you like to know more?
|
|

Escobar Slim III
YOLOSWAGHASHTAGDOLLARBILLZSWIMMINGPOOLICECREAMS
124
|
Posted - 2014.12.19 20:02:44 -
[241] - Quote
when I open the corp roles tab and that pos access stuff on that page with all the boxes to tick that go across. you know the one I mean right? corp tab or something. well have you ever seen those dudes who fix those telephone junction boxes at the side of the roads and they have all the wires in like ten million wires all different colours and the man at the side of the road is stood there with one hand scratching the back of his head and it is Friday 3pm and all he is thinking is why can't it be 5pm. well when I look at that corp roles tab all I see is those damned wires and I ain't no gottam engineer, no what I'm sayin bro? |

Agent Known
Night Theifs DamnedNation
21
|
Posted - 2014.12.19 20:12:33 -
[242] - Quote
Amernia Osbourne wrote:Sharing corp bookmarks with alliance. [showerthoughts]
This one was actually mentioned in the dev blog on the January release ...whether it'll make it on that release or be released SoonGäó is another story, though. |

Bobby Thellere
Mining Bay inc SpaceMonkey's Alliance
3
|
Posted - 2014.12.19 20:13:34 -
[243] - Quote
I would like to see all directors get a notification when a player leaves corp not just the CEO. |

Crimson Draufgange
Extreme Overkill Inc. The Bastard Cartel
339
|
Posted - 2014.12.19 20:21:18 -
[244] - Quote
I wish my corp mates could use the voting system without having to own shares.
|

Ibn Khatab
Brave Wormholers New Signature
1
|
Posted - 2014.12.19 20:31:25 -
[245] - Quote
Applying to an alliance is unnecessarily painful.
On a related note, having some alliance level permissions to allow other CEOs to change Alliance MOTD & Standings would be quite nice. |

Bearcastle
Bionesis Technologies
13
|
Posted - 2014.12.19 20:54:50 -
[246] - Quote
Role management need a complete overhaul its a real pain to manage it and it's really time consuming.
The share, not sure it really have the use intended, maybe a system of automatic buyback for people who are not playing anymore could be apply and people who leave the corp. Or some share that have a perimeter, works only withing the corp, if you live, it goes back to the corp.
|

Phoenix Jones
Isogen 5
986
|
Posted - 2014.12.19 20:56:04 -
[247] - Quote
Honestly, it should be drag and drop. Currently the interface is based off of text instead of what it should be based off of, and that's players. Corporations deal with three primary issues, issuing roles, knowing what roles actually do, assigning roles and keeping track of alts.
Reverse the process. Instead of lists upon list, segment the roles process into six areas.
Ceo, directors, fleet commanders, diplomats, line members, trials.
Under each heading, have photos and names of the people in that role. So for instance, assuming I and three others are directors, you click on "director", and my name, screenshot and the other 3 also show up. If you click on me, you get my name, my assigned alts and Alias's (which can only be seen by directors and the ceo, the alts don't get assigned a director role, but you know who they are). If I need another role added or remove, click the "add role" button, have a scroll menu of roles, or just type the actual role, click, hold, drag it over my portrait, done. Want to remove, click the role, click the x next to it. Done.
You remove all lists and assign it on a person by person basis.
The reason for all of this is that actual explanations of what one role does is confusing, titles get screwed up, the loading of 200 people is lagging, it's difficult to scroll to the right to find more roles (lose track).
In addition, update the titles setup so that they themselves can be simply assigned. Drag, drop, done.
In other words, when looking at roles, if you cannot do the following process "drag, drop, done", then you are making it too complicated.
Tldr, drag, drop, done.
Yaay!!!!
|

commander aze
Sub--Zero The Serenity Initiative
60
|
Posted - 2014.12.19 21:03:25 -
[248] - Quote
Roles. 15 menus and I still cant find what roll a player had 3 months ago that I cant kick them from corp because of.
make it simple and straight forward. |

Wolfslaysinthenight
1st Force Reconnaissance Company Drunken Misfits
0
|
Posted - 2014.12.19 21:13:39 -
[249] - Quote
Let us upload our own graphic to represent our corps - I am really weary of the same old method of layering "canned" symbols that are meaningless to what my corp represents, and what we're about, not to mention seeing the same symbol on 20 other corps.
I would like to see it made simple and WAYYY less "politic" for any new Alliance to upload an image icon at the time of it's creation - keep the approval need in place if you absolutely must, but let us at least upload the damn thing, straight away. |

Nithrolayoon
FreightJack Inc.
0
|
Posted - 2014.12.19 21:17:05 -
[250] - Quote
the biggest issue with the corp interface is the interface on the corp window.  |
|

Centurax
Dracos Dozen Unsettled.
55
|
Posted - 2014.12.19 21:34:37 -
[251] - Quote
Would be good to see improvements to:
Role Management System:, it would be good to have all the information on a single page and set out to make it easier to see and some clarification on what everything does. Also more felexabilty on setting based at locations to include starbases.
Title Management: Also needs to have the set-up on a single screen and a larger number of slots to assign titles.
Member Profiles: It would be useful to have a more detailed member profile, showing roles, recent kills and activity.
Recruitment Checker: I know there are many third party apps to do this but could be useful to have information available from the API in game if it is provided in a corp application. |

Hakan MacTrew
MUTED VOID Takahashi Alliance
877
|
Posted - 2014.12.19 21:41:04 -
[252] - Quote
I haven't read the rest of the thread yet, but:
Granting role and priviledges in general. I actually left a corp and formed my own because it was easier to be a CEO/Director than to get the accesses I wanted.
END THAT RIDICULOUS LEVEL OF OVER COMPLICATION!!! PLEASE!!!!
Friends
|

Jamail Kamali
Yumping Amok Circle-Of-Two
3
|
Posted - 2014.12.19 21:47:34 -
[253] - Quote
Tool to tag pilots as alts of another account.
Why: Have to manage this outside the game now to ensure no alts get left behind when someone gets kicked or roles changed.
How: Something simple like one more column on the members tab for "Main" that is initially set to the same character as the row is for or can be changed to any other character. Editable with Personnel Manager role. Viewable: Personnel Manager, Diplo, Director, CEO
Bonus Points: Readable with appropriate corp API key info. |

Jamail Kamali
Yumping Amok Circle-Of-Two
3
|
Posted - 2014.12.19 21:51:48 -
[254] - Quote
Corporate Wallet Tab in Corp window under assets.
Why: Small but annoying to have to go somewhere else for corp info
How: Duplicate the Corp Wallets Tab in this window.
|

Temenus Alexander
Alexander Enterprises
7
|
Posted - 2014.12.19 21:52:02 -
[255] - Quote
It would be nice if all corporate sales orders could be viewed in one place (like personal sales orders are in the personal wallet) by select individuals rather than having to switch between alts to determine what's up for sale where. I realize this could quickly become an overwhelmingly large list with larger corps, but could be really helpful to us small fish. |

Soldarius
Deadman W0nderland The 99 Percent
955
|
Posted - 2014.12.19 21:52:50 -
[256] - Quote
There is nothing little about digging into POS and corp role management. They are inextricably interlinked and cannot be taken apart easily. If it were up to me, I would scrap the entire system and start over with a new back-end. Seriously, this isn't just a UI issue. I'm sure any UI that you put together, CCP Punkturis, will very intuitive and functional. But corp and POS roles need a complete overhaul.
One thing about them that I do like is the ability to pick and choose specific roles and assign them to titles, which can then be handed out to individuals as needed. I would like to see titles available for assignment to POS modules, rather than just fuel manager, starbase manager, corp, and alliance.
The one thing I dislike most is that all that content is locked behind an incredibly complex and convoluted system that is easily abused misunderstood and abused. One needs only to peruse the old Crime and Punishment forums to read about some of the most infamous heists in Eve history. Guiding Hand Social Club and "I stole Majesta Empire" are the first two that came to mind.
A simple though perhaps not easy thing might be allowing us to designate a hanger division as public (out of corp) access. Then remove the role requirement of Factory/Research Manager to use assembly arrays and labs. This would enable corps to rent out arrays and bring in income. Currently, this is not possible because the interfaces are all hidden behind pointless corp roles and hanger access limitations.
TBQH, I would rather we could designate any and all hangers as public access. This would ofc mean anything in the hanger could be stolen. But so long as one doesn't leave their stuff sitting there, it would be fine.
http://youtu.be/YVkUvmDQ3HY
|

Rain6637
GoonWaffe Goonswarm Federation
27806
|
Posted - 2014.12.19 21:56:18 -
[257] - Quote
I totally forgot what it was like with two corporations sharing a wormhole.
One way to eliminate the confusion of POSes and POS modules in a management table is allowing access to be configured by right clicking on the POS or POS module in space.
The same thing for allowing any character access, not just someone in corp, would fix a lot of password security issues.
also, if someone is assigned access to a CHA, it probably means they should get access to the POS automagically.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Pike Chargrim
Carebear Empire
2
|
Posted - 2014.12.19 21:58:04 -
[258] - Quote
Feyd Rautha Harkonnen wrote:Pike Chargrim wrote:In no specific order: 5) Remove corp aggression 6) War decs ... 12) Allow for risk-free shared use of resources. For example, corp owns a series of BPOs and wants to let all members be able to use them without risk of theft 13) Logging for hangars, towers, corp assets, etc
5. Huh? 6. 'War decs' what exactly? Buff them so pansies can't shed wars by dropping corp? Cool! 12. No. This is EvE. Theft should be possible. 13. Sure, log who steals stuff, but don't prevent it from happening (EvE remember?). F
5) With the addition of duels/limited engagements, I can't find a single valid use case for being able to freely shoot someone in your own corp that does not involve ganking/awoxing/etc. What does this mechanic add to the game? 6) War decs are completely ineffective right now, they need to be fixed. I'm not going to list out specific examples, I'm sure they are well documented elsewhere on these forums. 12) Trust in EVE is currently all or nothing. You either don't trust someone at all, OR you give them the keys to your house. Some more granularity would be nice.
Consider alt corps. They exist because it is easier to create your own corp to manage industry/towers/etc than deal with the headaches/risks/etc that come with doing the same as part of your actual corp. To me, this is an indication of the broken state of corporations. The mechanics should encourage gameplay in a single corp, rather than distributed through a network of small alt-corps.
I should be able to do everything I can now by having an alt corp, with the same risk levels, without needing to be in an actual alt corp. Being in a corp should open more possibilities, not introduce unnecessary risks or limit potential. |

Jamail Kamali
Yumping Amok Circle-Of-Two
4
|
Posted - 2014.12.19 22:13:07 -
[259] - Quote
Pike Chargrim wrote: 5) With the addition of duels/limited engagements, I can't find a single valid use case for being able to freely shoot someone in your own corp that does not involve ganking/awoxing/etc. What does this mechanic add to the game?
5) Webbing capitals, corp noob ship FFA fun, killing that spai you just found, ensuring every member has a CEO corpse to hang on the wall.... the list goes on.
|

Zumochi
Honestly We didnt know Unsettled.
1
|
Posted - 2014.12.19 22:14:25 -
[260] - Quote
It would be nice to be able to "hide" titles from out-of-corp players so you can actually give them sensible names without giving outsiders easy intel about members' access rights. |
|

Rammix
TheMurk
315
|
Posted - 2014.12.19 22:33:07 -
[261] - Quote
Didn't read the whole thread. But if nobody mentioned custom corporation certificates usable for recruiting people, I will.
Corporation certificates usable for recruiting.
OpenSUSE 13.2, wine 1.7.32
Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread
|

Sir HyperChrist
Persnickety Pilots
58
|
Posted - 2014.12.19 22:35:53 -
[262] - Quote
Keep current options for corp allowed and disallowed hangar and container access. Maybe hide the lesser used 75% to an advanced level, but don't remove any of the current options please.
One piece of additional info I'd like is a breakdown of uncovered escrow isks for market orders due to margin trading, for each corp wallet division separately, separate again from personal uncovered escrow isks. Right now I can't see if buyorders in one wallet are covered enough. |

Mattpat139 Sukarala
Black Fox Marauders Spaceship Bebop
9
|
Posted - 2014.12.19 22:40:49 -
[263] - Quote
It would be nice if instead of having to give 1 member 5 roles to do industry in a pos you could do it all with a little industry check-box next to that persons head on a menu. just, simplify the roles system please.
EDIT: spelling |

Basil Pupkin
Why So Platypus
91
|
Posted - 2014.12.19 22:45:43 -
[264] - Quote
1) Roles.
2) I almost died trying before I finally found how to rename corp hangars.
3) Ability to give out permissions per structure or temporary permissions would be great.
A crap ton equals 1000 crap loads in metric, and roughly 91 shit loads 12 bull shits and 1 puppy's unforeseen disaster in imperial.
|

Myopic Thyne
Shattered Paradigm Eon.Apocalypse
33
|
Posted - 2014.12.19 23:09:14 -
[265] - Quote
While we're discussing corps, how about ways to tax more than just bounties? Ways to bill members, including on a recurring pattern, non-voting shares and temporary/timed shares so that we can distribute things easily. Far more granular, cascading roles, including the ability for members to request roles when they're denied access.
Corp / alliance only buy and sell orders would be nice as well.
Give us an anchorable structure that takes X% of ore mined by corp members, takable from the bay by anyone who has permissions, but relatively fragile so as to be destructible.
Let us tax LP gains.
It is very difficult to gather corporate income as it stands currently especially if your activity isn't killing little red crosses which seems like a very odd restriction on being profitable. |

Aisa Anistan
GAZNOROCK Inc. GANOR INC.
0
|
Posted - 2014.12.19 23:24:15 -
[266] - Quote
My personal wishlist for the corp management:
*) Please give us the option to adjust the number of divisions, both for the corp wallet and the hangar. a small corp may only need the existing 7, but a large corp might diversify their assets, plus it would give us greater freedom in pos-management (private pos for corp-members is my personal keyword here)
*) Same goes for roles and titles! We need more =)
*) The member list needs more filters, maybe I want to check how many recruits we currently have, or find only inactive toons (not online for 1 month+), instead of having the seperate "search for member"-tab
*) I never used the "accounting"-tab in the member-window. what is it for? I honestly don't know, so either remove it or fix it !?
*) Rework the whole "politics"-window! the vote-system is broken, more than 15-20 outstanding votes and the client'll crash; the votes can't be ordered. Votes should end when all shareholders actually voted OR after a fixed time.
*) the corp-asset-window should be accessable like the personal assets (allow us to check through containers)
*) move the corp-details somewhere we can see them =)
*) when safety is green, i don't want to shoot one of my corpmates... flying incursions with corp-mates sucks like hell when you capchain and fire at a friend at the same time =P at least give us the option to somehow turn off friendly fire
*) placeholder for another great idea
Aisa Anistan CoCEO of GNIC
|

Mathias Raholan
Lezaruss Industrial Systems Northern Associates.
3
|
Posted - 2014.12.19 23:24:56 -
[267] - Quote
I know 100 people have already said it buy Jaysus fix the roles menu.
And fix shares while are at it. |

Bones Outten
Council of Economic Advisors Liga Hanseatica
8
|
Posted - 2014.12.19 23:44:55 -
[268] - Quote
I find it funny that you can organise your contacts folder by headers so easily multiple groups per individual, corp, alliance etc, but even the most basic corp permission is restrictive & counter-intuitive. Even fleets are easier to sort & manage. Get the Corp management software routines (and divisional level) & just Burn them.
Then start with a mix of the coding for fleet wing/squad management (dragging/dropping etc.) Then allow a tag/header like for contacts to be applied to any individual/group/corp/alliance/Non corp individuals/Groups ofr each function, multiple can be assigned for each group & people/organizations can be part of any other group, the right click & select header for a very fine grained function/multi function for any or all or multiple groups.
ie drag my alliance, corp, a few friends in NPC corps, buddy's into a group like a fleet. the for instance. select tag POS>Personal-Storage>allowed select tag POS>Fuel/Stront>can fuel UP (not down should be different permission) select tag POS>Industry>Manufacturing>Personal/Corp/Alliance)>queues allow 1 to infinity.
Region>access/deny Region>constallation>access/deny Region>constallation>system>access/deny Region>constallation>system>named-group-structure (like contacts/player drag/drop groups)access/deny Region>constallation>system>named-structure>access/deny
Wallet could also use this to define wallets for every single group etc. Wallet->(flexible tag)>assign to group
For more specific groups ie. this single person select tag POS>Industry>Manufacturing>Personal/Corp/Alliance)>queues allow 0 As this is more specific than grouped one above would allow group allowing and barring.
Even a tag header for each group/individual as follows: (ALL or sub)-> Allows override Denys (ALL or sub)-> Denys override Allows
Just my tuppence worth.
|

Suzuka A1
Multiplex Gaming The Bastion
44
|
Posted - 2014.12.20 00:24:02 -
[269] - Quote
(Not interface related.)
Reworking contracts would be great for us doctrine ship suppliers and thus good for all of high (RvB), low (FW and all them LS pirates), and null sec (welp fleet best fleet).
Please implement the ideas in the contracts feedback thread you made awhile back, thanks. o7
Never forget the battle of Z9PP-H-á
What actually happened: http://www.youtube.com/watch?v=UgcUwTmHY74
Battle Report: http://www.kugutsumen.com/showthread.php?42836-They-Might-Be-Giants-The-Southwest&p=497626&viewfull=1#post497626
|

Taylor May
2nd Suns
1
|
Posted - 2014.12.20 00:28:51 -
[270] - Quote
Corp wallets Need looking at. Like trading on behalf of corp You cant tell the differance between a corp buy order or a personal one. (The clever use of colour highlights might do the trick) |
|

Throwaway Sam Atild
Republic Military School Minmatar Republic
33
|
Posted - 2014.12.20 00:30:14 -
[271] - Quote
This is so well timed as I thought of one in the shower yesterday!
Right now the trader role gives anyone with the trader tag access to the 'deliveries' hangar on anything that is bought by/delivered to anyone in the corp. This means that if I buy 10 B isk of goods for a production project via a buy order over several days, my lowest level 'trader' can jack all that stuff out the deliveries hangar. This sets the bar pretty high trust wise for who can get that 'trader' tag, and I'd be more likely to use it if the low level traders can only touch the stuff that they specifically bought or shipped somewhere.
Thanks! |

JetCord
Abyssal Heavy Industries
51
|
Posted - 2014.12.20 00:44:10 -
[272] - Quote
ROLES need to be more intuitive and over haul the corp UI (each time im using them i wanna poke my eyes out!)
and the abilities that allow allies/friends (non-corp/non-alliance member) to use a corp/alliance owned structure would be cool (or CCP recognize the coalition and formally making them a formal game mechanic instead of its just a player agreement) |

Tom O'Neil
Fruidian Logic The Volition Cult
3
|
Posted - 2014.12.20 01:01:58 -
[273] - Quote
I'd love to see some changes made to Wallet divisions and hanger divisions e:g can we make more than 7 divisions
Can we also get a way of changing title colours without having to hack it with HTML tags
Oh and roles but that's already been mentioned |

Mesitosh Kashada
We Have A Winner
0
|
Posted - 2014.12.20 01:16:55 -
[274] - Quote
Can I move things around in the Market Deliveries hangar more? Right now the only way to split a stack within that hangar (that I know of) is through the contract-creation interface, which is a really pointless and painstaking way compared to shift+drag&drop. This offers no benefit compared to being able to drag-and-drop, which you only can't do because you're not allowed to drop things into the market deliveries hangar (which is itself a pointless labor-wasting system if you have corp contracting roles, because you can contract something to yourself and accept it from the corp to land it in the MD hangar). |

Mario Putzo
Welping and Dunking.
974
|
Posted - 2014.12.20 01:32:42 -
[275] - Quote
Its to hard to steal from my corp. |

Pestilen Ratte
Artimus Ratte
3
|
Posted - 2014.12.20 01:34:27 -
[276] - Quote
One of the biggest obstacles to eve fleet play is waiting around for other players to get properly fitted. In fact, this is also a major obstacle to enjoying the fighting life (?!!) in any real military. The army is described as "hurry up and wait" for good reason.
Another major obstacle to fleet operations in eve is folks trying to get other folks to pay for their grand adventures. This is a game, but when you analyse the way many FCs address newer players, you could be forgiven for thinking senior players actually own the fleet, and that newer players owe them something by default.
Rather than change the entire game, I would suggest that CCP might make some "fleet enabling tools" that give corps the option of getting around these two problems. So, if corps could "opt in" to a specific model of operation, certain tools could become available to them.
At first draft, an opt in fleet tool could be a special type of fleet hanger concept. The special type of fleet hanger would be made to give effect to fast, specific fleet policies.
Three tools would be ideal for speeding up organization and curtailing FCs who want obedient bots as cannon fodder.
1. The fleet hanger would be divided up with a hanger for EACH FC. The corp or alliance appoints one player to be the FC for that hanger. Each FC is responsible for BUYING AND FITTING all the ships in his or her fleet. Whether they take donations from others is negotiable, but in principle each FC pays for and maintains THEIR fleet, to be used when their prefered doctrine is called for. So a corp or alliance would then have a hanger for each doctrine they might wish to use. i.e. a corp or alliance might have an ambush hanger commanded by one player who is right into recon and SB doctrine. Another hanger night be for tech one cap war battleship doctrine. Another might be a WH fleet with a mining wing. The point is that the hangers would be designated for a specific fleet with a specific doctrine, and only the FC would have access to that hanger, to choose ships and to fit them. And, if they are not into using other players as free canon fodder for their mad aspirations, they can pay for the ships and fittings as well.
2. The fleet hanger will have a mechanism for assigning ships to fleet members. Thus, when all the fleet members are assembled in station, as guests, the FC can fleet up and then assign ships to designated fleet members. The idea here is to make it simple. This can already be done with the trade window, but doing this for a twenty or thirty ship fleet is very awkward. If the FC could assign ships to players BEFORE the players assemble, and then press a single button to issue each ship to each player in station, the time taken to get everyone into their designated ship could be cut dramatically. It would be ideal if the "issue ship to player" command did three things: a. automatically removed the designated player from their current ship and made the fleet ship active. b. prohibited the player from changing fittings c. automatically assigned the UI to the preconfigured status for that ship, in that role, as created by the FC.
3. Self destruct feature to curb loose canons. This is really simple. If a player tries to change a fitting or disobeys the FC in battle, the FC should have the power to simply blow up the errant fleet member. It is a straight up field court martial, and not beyond realistic policy. If the FC pays for the fleet, he or she is entitled to destroy it. If a fleet member disrupts doctrine by being a loose canon (loose canon!), they ought to expect summary justice in the traditional manner. The incentives here are not unbalanced. Sure, players have to respect fleet doctrine and discipline, but FCs also have to weight their options very carefully. After all, blowing up your own ships in battle is not a sign of solid FC credentials, and it puts the onus on FCs to choose their pilots wisely, and to treat them with due respect. Lastly, if the FC is paying for these ships, they will think twice before taking the nuclear option.
As I noted earlier, this kind of new fleet organization should be, must be, opt in. The way the game is played now is fantastic, and should not be changed. It is pure sandbox, and people should be able to fly their own ships in their fleets any way they want.
Be that as it may, if a option exists for fleets who have already agreed that they want to fight a certain way, with battlefield discipline and incentives properly allocated with capital costs, then a feature which facilitates this method would save a whole bunch of time for everyone.
I envisage a system where 12 new players could all join a new fleet, and have a hanger each. The new players would each take turns at FC, and each would develop their own preferred doctrine with their own preferred fits. It would be entirely up to each FC, in turn, to buy and fit their fleet. Overall, as each player would fly "for free" in the other 11 fleet doctrines, players would all pay the same amount for the same amount of game play.
With such a system, players could log on when they have their own time, in order to fit and managed their fleet. When groups schedule field operations, the fleet could be undocked as a fully operational fleet within 30 secs of the formation time.
Getting this operational readiness timeframe down to 30 secs is really important, because players need to know that they can log in and have a cool experience in an hour. If that hour of gameplay is stretched to three hours because of the inevitable waiting for fit and assembly, flying fleets becomes a major drain on real world time.
Lastly, I would leave the loot mechanics alone, albeit with the proviso that the FC can auto destruct each ship.
The auto destruct feature should only work in system, or perhaps across all adjacent systems. In other words, folks should still be able to try and flee a rogue FC with a stolen ship. |

vikari
Association of Commonwealth Enterprises Nulli Secunda
88
|
Posted - 2014.12.20 01:50:55 -
[277] - Quote
Common issues I see in interface of corp management are:
Use of shares is rudimentary at best.
- Shares are a risk to corp security, and server little to no purpose. If shares are going to be part of the security of a corp they should have a greater functionality applied to them.
- First, bulk voting should be an option, it simply doesn't make sense to have to vote yes or no to every single item.
- Second, founder of the corp should automatically get all the shares, this happens in the real world when the owner of a corp makes the corp public.
- Third, remove the dividends option from them and build that into a separate tool with "stock." Have a buyback program in which the corp can put up stock for a price, with an interest rate, and then have the option to buy back. Have an expiration date applied in which can be extended with mutual agreement or the taxes are applied to the stock value till they are paid off.
- Fourth, shares (not stock) should be limited to only people part of the corp, this effectively gives a fix to the issue where people retire with so much stock that the corp has to be abandoned and rebuilt under a new name.
Corp hangers are limited and need greater expansion.
- We need more hangers at the corp level. Corps have several jobs, and the hangers often have to be merged to deal with multiple jobs because of lack of hangers. Command will often have one, the POS managers, FCs will have assets, Capital pilots in which fuel, cynos and such are stored, a Ship replacement program will need one, industry requires on for BPO/Cs, and then the general membership one. I'm sure corps have more jobs than that, but already I'm up to eight different needs for a secure storage.
- Then the HUGE issue is a lack of logging. I can't see who has taken or added items to the hanger. I want to know who has borrowed a corp asset and forgot to return it, or maybe a theft has happened and we need to do an audit. Logging will give the corps more freedom in expanding the use of hangers to more members, as it stands now it's a needed resource and yet a great risk, so corps excessively restrict the access.
Voting is a horrible experience.
- Bulk locking / unlocking of items, as well as bulk voting on the items. The current process could take an extensive period of time if the corp has hundreds of blueprints, which is not uncommon in Eve. This leads to people restricting access to them rather then dealing with the inconvenience associated with the locking process. Also why is there a voting process if only one person has shares? The CEO is going to take all the shares, for security reasons, but if he is the only voting official, why should he have say yes to his own action?
Member List information is limited.
- Can we add an Alt function to the list so we can have an in game tool to manage who is who. It's common place to have multiple toons in a corp. As of right now any corp with decent numbers uses out of game rosters to manage people.
Need more wallets.
- While we do have seven wallets, and we can rename them. We need more wallets to manage access to money better. I would go as far as to request a total of 15 wallets going forward.
Offices should have a function where I can remotely close them.
Roles, and I know you've seen this before and I won't beat a dead horse. So I'll keep it very basic:
- Allow to assign more than the HQ/Based at/Other options to a pilot. We'd rather be able to apply roles to individual offices if we don't want to give them blanketed roles. Better than having the current system, I'd rather see the ability to right click on a hanger and change its access by allowing us to put in a title, role or character name and select query or take permission.
- Junior Account is wide open. Can we have the ability to limit what wallet balances they can view as well as if they can see bills.
- Split the Communications Officer role, book market access and MOTD access should be separate roles. Corps often need several people to handle book marks, but the MOTD doesn't need to be accessible by the same people.
|

SeneschaI
Ordo Ministorum Violent Society
15
|
Posted - 2014.12.20 02:03:58 -
[278] - Quote
CCP Punkturis wrote:Hi, we want to know what are your biggest pain points in the corp interface so please post below with some nice examples
- PRIMARY PAIN POINT - The biggest pain point is not having a new recruit friendly introduction...being able to see more tabs than just 'home' is adding too much complexity, AND unnecessary access to raw recruits. SUGGESTION - only allow raw recruits to see the 'home' tab in corporation panel, and give us more bulletins!
- PRIMARY PAIN POINT - the "HQ", "Based at" and "Other" hangars is woefully inadequate to protect a corporations assets aside from making, as intended, only one station hangars secure (or by unintended, using 'based at' as a second HQ) SUGGESTION give us some way of flagging an office an 'hq' level access, and/or add a new drop down option for 'outpost' or 'vault' that we can also flag an office with such a rubric
- SECONDARY PAIN POINT - "factory manager" is a headache. SUGGESTION rent lab / factory slot should be the role that allows one to start a project (and finish/cancel one's own), whereas 'factory manager' should be the more powerful umbrella role dealing with all facets of such for the corporation
- SECONDARY PAIN POINT - When you subscribe to a mailing list you don't get previous evemails. SUGGESTION when you subscribe to a mailing list you'll see all the archived mails the CEO has in the mailing inbox (or someone designated as the archivist)
- SECONDARY PAIN POINT - Lack of alliance bookmarks, fitting manager, etc SUGGESTION - allow CEOs/directors to add alliance bookmarks and add fittings to an alliance level manager.
- TERTIARY PAIN POINT - The next pain point is not having a way for recruits, who are given roles (via titles or otherwise...i prefer titles exclusively btw), to be able to see a list of things they are allowed to do. SUGGESTION - create a new tab with a list of roles that have been enabled for that character, much like the 'edit member', but also with some link to and explanation on eve-wiki or the encyclopedia. (example)
- TERTIARY PAIN POINT - the horrible explanations of what each role grants access to, etc..., since the griefers all know the loopholes why make things opaque for n00b CEOs? SUGGESTION - make a new updated glossary of what the roles enable
- TERTIARY PAIN POINT - Too much power for raw recruits
see combat loss mails (even ones to npcs), send and read corp evemails, copy and create corporate bookmarks, see corporate fitting management, see corporate contacts (standings), view corp mates locations on map (if in space only), see locations of all offices, ability to put items/ships into any corporate hangar, view a member list showing last known logins (how many hours ago), shoot any corp member without any repurcussions from CONCORD (and even be remotely repaired by a third party outside of corp without said pilot being flagged), be able to view and engage in corporate chat window without moderation. SUGGESTION assign most if not all of the above to some kind of role, either currently coded or new ones
I'd also like to pimp GamerChick42's article about this subject |

Jericho Wolf
Journey. Alternate Allegiance
7
|
Posted - 2014.12.20 02:26:33 -
[279] - Quote
1. More efficient and effective 'Role' system that's easy to track and remember!! 2. Infrastructure that enables each corporation to set their own unique content (corp missions, bounties, quotas etc) 3. Corporate LP store that ties in with the above idea 3. Enable corps to track/monitor various internal activities or duties like POS management, supply lines, industrial quotas 4. More customization abilities with corp logos and other personalization pieces would be nice. (corps being able to use their own designed logo) 5. Corporate/Alliance marketplace is needed or better contracting mechanics to be ably to supply doctrine ships and corp specific goods easier (because its a pain atm) |

Vise Visteen
Hedion University Amarr Empire
0
|
Posted - 2014.12.20 02:27:28 -
[280] - Quote
Not sure if this has been mentioned. I run a corp for myself and alt and do manufacturing and trading I'd very much like to be able to change a corporate sell order even if my char didnt place it. This wold of course need proper roles and security levels and access. |
|

Ainrose
State War Academy Caldari State
0
|
Posted - 2014.12.20 04:48:47 -
[281] - Quote
Hi there,
As everyone has said, roles and titles, but also, would like more options for small corps to make isk. Non-hostile reasons for other players to visit a pos - perhaps a refinery service outside of shield that has a small tax for the corp that owns the pos. Initially - I believe with the old industry "slot" system the initial intention was to allow other people to rent a slot - might be tough now that the bp and mats need to be inside the shield - but small corps need more ways to earn isk themselves (like pocos). Also the ability for corps / alliances to bill someone.
Also, Ceo/director access to personal hangar - so that a members belongings can be saved if relocation is required. |

Jack Tronic
borkedLabs
227
|
Posted - 2014.12.20 05:01:23 -
[282] - Quote
Remove the default corp divisions you guys literally have hardcoded. Make them add/remove. It can't be that hard to have a database table to store the divisions since you probably associate the divisions as a container ID anyway somewhere. |

Ainrose
State War Academy Caldari State
0
|
Posted - 2014.12.20 05:03:35 -
[283] - Quote
This is probably also not a little thing, but something for consideration - when looking at new applications - usually an api is provided at which point the recruiter / ceo / director goes out of game, uses an app or website to view said api... how about an ingame "allow recruiter to view... xyz... and keep it in-game. Would be much more efficient for recruiters. |

Kurt Kobane
The Nose Picker Clown Group
0
|
Posted - 2014.12.20 05:05:06 -
[284] - Quote
Yes one of the bigger things for corp office/POS access is the ability to customise access to every base instead of the severe limitations in place currently, and also the ability for corp traders/haulers to be able to see the corp asset deliveries (in corp tab) without having access to every corp wallet (as that blows).
A drag and drop feature would seem to fit in more with the new designs of UI ect in game
And in the pos lines of things like sort of previously mentioned, When "sharing" POS access to the alliance and or +10 Corps an extra "slot" in all structures that allows external members the ability to use the structures with the "alliance" access slot. That of course brings in troubles with the station manager permissions on who should have the access to deliver cancel the jobs ect but that could be sorted out.
|

Agenta Khaulan
3
|
Posted - 2014.12.20 05:37:41 -
[285] - Quote
Designing and rewarding others achievements with badges/metals. I always like eve could give others metals but just designing them let alone giving them out costs as much as a cruiser/bc, how this little **** piece of metal and cloth costs as much as a 100 mill or so bc is beyond stupid. I can get and am willing to pay 10 mill or so for both the design and the reward piece to a pilot. Also can you make it where a corp can get metals? From like FW and your alliance if they deem you worthy of such an item? |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4571
|
Posted - 2014.12.20 06:23:02 -
[286] - Quote
Jack Tronic wrote:Remove the default corp divisions you guys literally have hardcoded. Make them add/remove. It can't be that hard to have a database table to store the divisions since you probably associate the divisions as a container ID anyway somewhere.
Nope. it's a bitmap flag on the item. so it's just a /wee/ bit more complicated than you think. It makes things far simpler when you want to total up the volume inside a thing (like a pos array) across all the hangars.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|

Kyalla Ahashion
Paladin Order Fidelas Constans
14
|
Posted - 2014.12.20 06:24:46 -
[287] - Quote
Transform the launcher into an "out of game" communication tool that optionally minimizes to the system tray - give us access to our corp chat and notifications from there so that it's possible to function without third party tools.
Give us an out of game "alert" that can be sent out by those with the communication manager role.
Sure, most corps & alliances will use jabber for this, but it would be nice for smaller entities without their own infrastructure to have the same advantages.
|

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4571
|
Posted - 2014.12.20 06:24:51 -
[288] - Quote
Mattpat139 Sukarala wrote:It would be nice if instead of having to give 1 member 5 roles to do industry in a pos you could do it all with a little industry check-box next to that persons head on a menu. just, simplify the roles system please.
EDIT: spelling
Right now, the best way to handle it is to grant the roles to a title, then give the title to people.
Makes that a bit simpler. Though less than ideal.
(This isn't the full corp rework. it's a 'knock off some rough edges, before we get to the meat')
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|

Toshiro Umezawa
New Eden Retirement Village
1
|
Posted - 2014.12.20 06:40:01 -
[289] - Quote
Bulletins being more accessible, as well as a corp-wide notification when one is updated(toggle please, so minor changes don't spam guild), or posted.
Ideally corps should have their own nested folder on the neocom in order to jump to appropriate interfaces in a quick and easy way. It should be something like opening the corp section lets you access things such as war reports, assets, member list, etc on the fly. War reports would be especially useful for the majority of groups.
Things like the war report window could be cleaned up a lot for better viewing, a sort tab of some sort would be great (or a search one). Being able to search all war reports for "Kills by: Algos" or "Deaths by: Algos" would be too cool. The ability to create a link to a war report would be nice, though just linking a kill report suffices for now. |

Sean Parisi
Fugutive Task Force A T O N E M E N T
581
|
Posted - 2014.12.20 07:09:16 -
[290] - Quote
Allow me to lock and unlock blueprints as if they were a contract. IE - When viewing the vote it has a similar interface as contracts allowing me to look down the list - but it is attached to a single vote. This way if you are to move any amount of blueprints that are locked, you can easily do so in a day without suffering from carpal tunnel.
It will also allow sneaky people to siphon off blueprints from corps who do not pay attention to listed items. |
|

Aischa Montagne
Blut-Klauen-Clan
7
|
Posted - 2014.12.20 09:07:45 -
[291] - Quote
My whishlist is ranked like this:
1) Corp Member Management + Space Structures Management All is said on this topic already 2) Voteing System sucks! 2.1) Expand voteings on a group of objects. 2.2) Custom Votes. (Simply a flexible text and Outcome of the Vote) 2.3) Extention of the share system. It would be great if we could make payouts via shares. And 2 types of shares would be great. 2.3.1) with voteing capabilities 2.3.2) with payout capabilities, but no voteing. 3) Flexible Wallets and Corp Hangars 4) Corp Bulletin space (we ran out of it. :P ) |

Hexatron Ormand
Aperture Deep Space Sanctuary Pact
88
|
Posted - 2014.12.20 10:06:18 -
[292] - Quote
Wondering if it would be possible to do more than 8 corporate hangars/divisions?
When your corporation focuses a lot on manufacturing and research, you run out of corporate hangars very quickly. Or better said, places that you can restrict or open only for specific people. As there are only so few corporate hangars, usually multiple people end up having access to a specific hangar, that you would have liked to keep more restricted, or only open to a specific group.
The same is true when it comes to corporate ISK accounts - having more would definately help.
I know that this may be a big database issue, but i would for sure love to see more than 8 hangars. Ideally you would be able to dynamically add more as you need them, name them, and grant access for them to specific people only - but i would assume that this is just a nice hope and fantasy that may not make it in ever cause of limitations ;)
|

Marlona Sky
Burning Napalm Northern Coalition.
5761
|
Posted - 2014.12.20 10:26:37 -
[293] - Quote
Just like on the corp into, alliance info should show the total number of pilot members.
The Paradox
|

Lugh Crow-Slave
283
|
Posted - 2014.12.20 10:49:46 -
[294] - Quote
role management (particularly where POS roles are involved)
new choices for logos would also be nice |

Niki Reaver
Reaver Sisters Corp
0
|
Posted - 2014.12.20 11:46:45 -
[295] - Quote
Easy for a corp's leaders to set a standing forward another corp in the standing tab. ( From Red to Blue )
A new tab with info about all corps income of ISK and where the ISK went  A super ISK status page and a rank page showing who have made the most ISK for the corp - day - month - year. So the leaders get a super detailed page and members gets a Total ISK status and a member rank list.
Being able to rename slots on hangars and PoS on a local individuel plan. |

Elmer Scribner
Cold Hard Productions Steel Conglomerate
56
|
Posted - 2014.12.20 11:58:53 -
[296] - Quote
The ability to add a note to a Corporation or Alliance contact!
Someone can come back later and see WHY they are at the standing value they are. You don't have to rely on old mails, or someone trying to remember why a contact is set to the value they are.... They just look in the standings interface. |

Gwara
BioStorms
0
|
Posted - 2014.12.20 12:01:12 -
[297] - Quote
Hexatron Ormand wrote:Wondering if it would be possible to do more than 8 corporate hangars/divisions?
When your corporation focuses a lot on manufacturing and research, you run out of corporate hangars very quickly. Or better said, places that you can restrict or open only for specific people. As there are only so few corporate hangars, usually multiple people end up having access to a specific hangar, that you would have liked to keep more restricted, or only open to a specific group.
The same is true when it comes to corporate ISK accounts - having more would definately help.
I know that this may be a big database issue, but i would for sure love to see more than 8 hangars. Ideally you would be able to dynamically add more as you need them, name them, and grant access for them to specific people only - but i would assume that this is just a nice hope and fantasy that may not make it in ever cause of limitations ;)
I agree with this more hangers would be nice but with that said it should not reflect like that at all corporate bases and post. You should have the ability to rename and choose the amount of which hangers appears at different bases or post. Different circumstances require different amounts of hangers or to be named differently. I hope this makes sense. |

Elmer Scribner
Cold Hard Productions Steel Conglomerate
56
|
Posted - 2014.12.20 12:08:14 -
[298] - Quote
Bulletins on both the Corp and Alliance level (even more so) can be difficult for people to find. A way to link these areas in say, a channel MOTD or evemail would be awesome.
As previously mentioned, I will add my voice to Kill Reports (in general) being separated from the Wars tab.
And I know Role Management will not be considered a little thing, but horizontal scroll bars! Or at least some indication that you're not seeing all the columns that are being displayed so you know to resize to see it all. |

Bakuhz
Ebon Cartel Ebon Pestilence
167
|
Posted - 2014.12.20 12:21:31 -
[299] - Quote
All Corp roles are a pain to configure it takes my second screen to have a uni-wiki or eve wiki opened to first of all see what you actually grant to a pilot in general. Not much of a problem but of the trillion tooltips in the game this is were they are required!
the need for more precise acces granting/restrictions we need more control on specific function in starbases and the structures anchored. making it possible or likely more easy to specify for each pilot what he/she can do is the key limiting acces to certain assembly or maintainance array's for example will be nice, currently it's limited or a certain role allready grants to much.
for corp mechanics it has to be possible to tax everything not just bounties but make it so refining for example corp gets a certain % same for LP all this could fund smaller entities into a reimbursement system like larger sov entities do.
Alliance mechanics i would like to see an option to grant certain pilots in the alliance but not in the holdings corp to change MOTD's, Control of bookmarks who can add and delete them and possibly a taxing system for alliance aswell ( lets say 1% of all bounties earned in alliance) does not seem much but can stack up for the active alliances. an actual wallet for the alliance.
https://zkillboard.com/character/584042527/
|

Omega Flames
Last Resort Inn
100
|
Posted - 2014.12.20 12:53:07 -
[300] - Quote
Double the number of corp hangars and AT LEAST triple the total number of corp roles to allow for much more precise control over the access being granted. There are many roles that having the same access being granted (for instance access to the corp deliveries storage area, access at one POS means access at all POSes and most/all stations) and most roles do not very clearly explain the access they do grant (for instance accountant vs junior accountant and the additional need/use for wallet div access) |
|

McNab DK1977
The Graduates Forged of Fire
1
|
Posted - 2014.12.20 13:04:17 -
[301] - Quote
Add alliance hangars similar to corporation hangars, please. |

Jade Voice
Pavillon Rouge The Volition Cult
18
|
Posted - 2014.12.20 13:29:40 -
[302] - Quote
3 points :
1) As already said, Roles need a big real cleanup.
To works, imho all roles should be - as we do in science to constructs theoric objects - atomized in the smallest peculiar asks as possible with the ability to easily collapse several of them to constitute a new whole category (a title). Else, when we wan't to grant a role (or a title) to someone, we have to give him a bundle of roles including others roles which we don't wan't / need to grant. Of course, important point, a tip should indicate and documented all of the roles (atm there's no informations on any roles and we often have to go to wiki to know exactly what is in the bundle). And remove of course roles by station, containers etc : it's just useless and highly boring.
2) Corp and alliance use of POS too need a serious reworks :
- Personal hangars are just bad and not used by players. Remove it and give access to their own hangar to players within the corp hangar exactly as in a station. - Corp hangar should have the possibility to be accessed by alliance corps : maybe just one hangar for each corp of the alliance - Ship Maintenance Array : same thing, one hangar for each corps of the alliance, with the possibility for all players of the corp which own the sma to have their own hangar (an old old promise of ccp). - A possibility to give access to a pos only with only standings whithout passwords to give access to a coalition members and avoid the ridiculously easy awox within a force field for big corp / alliance when a pasword is needed for a fleet to be in the pos (a single spie in the fleet allowed the ennemy fleets to have all the pw and to bump ships out of ff ... )
3) Alliance bookmarks ... of course
It's my two cents mates ...
Happy Xmas all :)
Jade |

Hominis Plastic
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2014.12.20 13:49:19 -
[303] - Quote
I dont know if it was mentioned before, but it would be nice to have more space in the corp advert. I dont want to waste my corp info for all the recruiting stuff, when there is a place where all of this belongs. As a director of a multilinguistic corp, i invented an bilingual advert only to find out, that not even 1/10 of it, would fit in the advert section. |

Mateo Cobra
Science and Trade Institute Caldari State
2
|
Posted - 2014.12.20 14:02:57 -
[304] - Quote
Dear CCP:
It would be nice to have some highsec npc corp capabilities and/or facilities normally only found in low-sec corporations. Trying to make a living at highsec at something other than mining is a little tougher. And things that are forbidden like ore compression arrays are just plain limitations targeting newbies or solo miners who want the protection of highsec.
Any improvement here would be appreciated.
Regards,
Mateo |

Imprezd Saken
Sovereign Shadow Syndicate Immediate Destruction
0
|
Posted - 2014.12.20 14:37:18 -
[305] - Quote
Please allow corp directors to change corp's logo. |

xHjfx
The Legion of Spoon Curatores Veritatis Alliance
6
|
Posted - 2014.12.20 14:39:47 -
[306] - Quote
- Not enough standings slots (As an NRDS entity we run out fast)
- Should be able to easily create new categories in standings management - atm we have "Good standing" that is essentially anyone that isn't dark blue but not red or neutral.
- Should be able to toggle/filter out "Effective" applications from the Alliance tab.
- The corporate shares system needs an overhaul.
- Finer grained tax control over corp member activities.
- The ability to create more corp wallets and delegate access to them. |

Ahlana Kho
PAX Interstellar Services
0
|
Posted - 2014.12.20 14:39:50 -
[307] - Quote
BPO lockdown and unlock mechanics needs work. Major pain when you need to lock/unlock hundreds of BPO's.
Rights and roles management can improve. Tooltips to help explain would help a lot, as well as UI improvements.
|

Skywalker
WILDSINT S.C.A
72
|
Posted - 2014.12.20 14:41:36 -
[308] - Quote
Not sure if this fits in here but, I would like an alliance recruitment function, just like the corporation recruitment ad interface, but for alliances recruiting corps.
S.C.A -Small Corp Alliance
Visit our homepage to read more
|

Darvids0n
Mammoth Beetle
4
|
Posted - 2014.12.20 15:03:04 -
[309] - Quote
Probably restating, but I really want the 'transfer' stuff to tie in with corp contacts/members. Basically, 99% of the time when splitting profits from corp ops I'm sending from one corp hangar to the other, sending to corp members or sending to known third parties who are probably in corp contacts. It'd be awesome if we could at least have 'favourite recipients' but ideally it would tie directly into the contact list + have a shortcut for transferring between corp wallet divisions or to other corps in the alliance.
And the # of hangars/wallet divs is also odd. Converting a bitmap into a short int or enum shouldn't be overly difficult. It'd also be really great if we could manage that per structure, so my labs have a blueprints division but my CHAs have high/med/low modules, ammo, drones, etc. |

Commander Nina Hanomaa
Chapter Six Chapters.
1
|
Posted - 2014.12.20 15:44:43 -
[310] - Quote
Hi,
Please take a look at how Corporations apply to join an Alliance. Took me a while to figure out. |
|

Tonto Auri
Vhero' Multipurpose Corp
249
|
Posted - 2014.12.20 15:57:25 -
[311] - Quote
More and better documentation about roles. Othervise, it's mostrly fine.
The two most common elements in the universe are hydrogen and stupidity.
---áHarlan Ellison
|

Ransu Asanari
Powder and Ball Alchemists Union Mordus Angels
201
|
Posted - 2014.12.20 16:12:51 -
[312] - Quote
- Get rid of the duration and payment options for corporate advertisements. Most of us use out of game tools, including the Recruitment forums here, and our own websites and recruitment channels, but lets remove barriers to having new players finding corporations. I'd rather see the details such as primary/secondary timezones as a property for the corporation and then be searchable, rather than be something that has to be constantly maintained every month.
- As a diplomat, we absolutely need a way to audit standings changes and have a lot of what standings were changed when, and by whom.
- I would also really like a way to export a full standings list, and be able to do an import with the options to synchronize or overwrite. This would make it a lot easier to manage standings when working with allies, alliances, or even as a sanity check. There are a lot of out of game tools that can do deltas using API checks, but someone still has to log in and manually edit every single Corporate/Alliance contact.
- Being able to quickly see your corporations kills/losses should be more intuitive than going to Corporation -> Wars -> Kill Reports. This especially makes no sense if you're not at war with someone. Move it to a Combat Log section on the main tab instead.
- Roles and Wallet setup are the most painful part of corporation management, but that's been covered by a lot of other people.
- Please give us a way to export the corporate wallet Journal and Transactions into CSV or other format so we can save it past 3 months and run reports. I know this is sort of available via API, but its very hard to work with, and has a 1000 line limit.
Powder and Ball Alchemists Union - "Turning Lead into Gold since 2008"
|

Dirk Morbho
Mindstar Technology Get Off My Lawn
23
|
Posted - 2014.12.20 16:28:55 -
[313] - Quote
Also, in case it hasn't been mentioned, fix war dec costs.
FIX WAR DEC!
Today is Dec 20th. LAWN has been under war dec since March 22nd. Clearly a broken system.
idea: make the costs scale up each week just like the fatigue scales up with each jump 
what's that you say? A cooldown timer for re-wardeccing the same entity?
|

Alondra Romaric
Warp Vapor inspiration
0
|
Posted - 2014.12.20 16:32:57 -
[314] - Quote
Saint Michaels Soul wrote:Granular control over assets, modules and roles.
So lets say I want to grant access to Module type a in POS z without granting access to Module type a in POS y.
At the moment I have to lock it all down with passwords, not good.
And if I don't have access to said Y POS, I do not want updates of low fuel etc. |

Magus Lay Aurion
Red Horse Expeditions Phoebe Freeport Republic
7
|
Posted - 2014.12.20 16:36:40 -
[315] - Quote
As a Ceo of a new corp for a year and a half, I've found that there are two major points with the mechanics of managing a corporation that are both arduous and confusing: Getting roles set up and/or taken down, and working with corps in alliance.
Whenever someone new comes in and they earn POS rights, title and role assignment always seems to turn into a "I changed this, did it work yet?" scenario. While we have gotten titles and role-assignments much better known and the process refined, it took a good 4 months of manipulation to get there, and it is caused mainly by which roles give which access and some titles not giving that role option (or at least making it easy to find). I'm looking particularly at the Hangar, Container, and Other Access roles. I finally figured out "Other" meant "Starbase" after giving up and asking the Help channel, and if a corp doesn't hold an office in station somewhere it could be a lot of tiresome trial and error to find out what Hangar and Container specify for on top of Other. Grantable Roles' power were only confusing until the obvious struck, but for those starting out with roles (such as a new director) will have to redo the whole trial and error process just like the previous CEO/Director.
I would suggest a tutorial or guide built into the corp management window that explains what the roles do and how doing one thing can cause such effect. This instead of the current feature that gives a brief explanation of the role assignment would help new directors make better assignment decisions and title management faster.
The other big corp issue I found is that joining an alliance, or getting a corp to join alliance, can be annoying and off-putting, downright impossible if the applicant has a slow computer. Current system has a list of all alliances available for a corp to apply to, a big list with few filters to separate lifestyles. I held a high-sec alliance for about 5 months in order to do some war-style anti-ganking, but what I found was that corps were so reluctant to scroll through the list to find us (under P) I could only get a handful that weren't going to be on anyway and was leading them through the process by hand. It's too personal, especially compared to the current corporation recruitment standard. Why not make alliance applications as simple as corporation, where a CEO can apply straight from the profile window?
On top of being restrictive for applicants, our alliance was disassembled because it was way too easy to get war-decced. 5 months of continuous wars against bored T3 fleets (usually one guy with several alts) for no reason and without any warning outside the 24-hour warning. Some corps that declared war weren't even within two regions of our home systems and many claimed they simply scrolled through the list and declared war. "Oh, these guys look easy, let's make them miserable for a week or two and see what we can get." I don't mind a little war now and then, and I realize now that making an alliance at such a young stage and in high-sec (especially with a title like Peacekeepers of High-Sec), we were kind of asking for it; But, when the process to fight is so much more impersonal and easy than getting people to join, nobody can play. When you can't play, it's not fun, then people leave, making it harder for those who have decided to stay.
In summary, I suggest 1) a role tutorial/help list specifically made for information and instruction and 2) balance the ease of war declaration with the struggle of recruitment. Calling recruitment "a challenge in itself" should not include a confusing application process and can be as easy a fix as adding a apply button to alliance profile window.
Thank you for your attention. o7 |

TheSmokingHertog
TALIBAN EXPRESS
272
|
Posted - 2014.12.20 20:58:22 -
[316] - Quote
Suzuka A1 wrote:(Not interface related.)
Reworking contracts would be great for us doctrine ship suppliers and thus good for all of high (RvB), low (FW and all them LS pirates), and null sec (welp fleet best fleet).
Please implement the ideas in the contracts feedback thread you made awhile back, thanks. o7
:D, that would be awesome. |

Onyxa Lundra
Enistar Alliance The Crown Society
5
|
Posted - 2014.12.20 21:18:23 -
[317] - Quote
-Some buy/sell filter to corp hangars(for example:two button menu,click on sell,open window,drag item there,write price,then everyt hing of that kind from that hangar will be sell out from that price) so u can buy/sell ores from you miners and to your indyes or stuffs for corp prices everytime when miner,indy is online.No need to wait for some officer to come online.
-more colors and signs for corp logo editor :-)
-more clear interface in roles |

DaReaper
Net 7
1493
|
Posted - 2014.12.20 22:31:45 -
[318] - Quote
One more:
the ability to remote transfer structures. If i'm in a wh and move out, and someone wants to buy my poco' i should not have to fly back to that system to sell them
OMG Comet Mining idea!!! Comet Mining!
|

Blacksmoke16
Resilience.
8
|
Posted - 2014.12.21 00:27:17 -
[319] - Quote
A better way of seeing where the corp POSs are and when they run out of fuel.
As of now the calendar is doing this job and is not quite optimal. IE. Having to click on each entry to see what planet/moon and how many blocks are left is a pain.
One window like the "control towers" tab in the starbase management would be nice. It could be laid out like that but with time left on each POS and planet moon included.
OR
Just add planet/moon and time to empty to that control tower section.
|

Nyrole Fera
The Imperial Fedaykin Amarrian Commandos
7
|
Posted - 2014.12.21 01:17:33 -
[320] - Quote
I don't know if this has already been said but:
1. A "Corp Notes" tab on players to see why specific players are set to a specific standing (Same note tab as we already have for individual players for characters)
2. Same thing as nr 1. but then a Personal and Corp Notes tab on Corporations, for the same idea, so we know why specific corporations are set to a specific standing.
Both can contain valuable information.
|
|

Vapor Ventrillian
The Scope Gallente Federation
51
|
Posted - 2014.12.21 01:21:20 -
[321] - Quote
Hello
I would like complete control of all npc corps 
I have a rebellion to initiate
tata and thankywoobles!
o7
The Evil Overlord of Scope, self elected as all good overlords should be
|

Vapor Ventrillian
The Scope Gallente Federation
51
|
Posted - 2014.12.21 01:23:10 -
[322] - Quote
Oh!!!
Corp skins for our ships!! even put a charge on them if you want
The Evil Overlord of Scope, self elected as all good overlords should be
|

Marcus Longfellow
Pan Galactic Gargle Blasters Ocularis Inferno
0
|
Posted - 2014.12.21 01:43:44 -
[323] - Quote
It would be nice if there there was better permission control for corp access to POS. It's hard to limit access to certain things it while allowing others.
Also with personal arrays, it be nice if CEO could access them like they do star base access to personal areas. |

Crazy Ferret
SUNDERING Goonswarm Federation
8
|
Posted - 2014.12.21 01:55:29 -
[324] - Quote
I don't know if anyone has mentioned it yet, but change the "Last Online" under "Member List" to the actual data they last logged in.
Also setting individual access to certain POSs and POS / Corp Industrial job ownership is my biggest concern. |

Maki Nomiya
ACME HARDWARE
1
|
Posted - 2014.12.21 07:17:41 -
[325] - Quote
Would be cool to have Corp and Alliance BM's on a Separate Overview type window. Give it a setting similar to Overview where you can Tick select ones u want shown and drop down to allow you to control the view of Corp and/or Alliance BMs that apply to the current system.
This would make it much easier to warp or align to them without having to make sure ur camera's point the right way or you're juggling through the right menu at the right time. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5633
|
Posted - 2014.12.21 07:32:15 -
[326] - Quote
I mentioned bills earlier in the piece, here is where I stand right now:
- I'm a corp management noob. I only pay as much attention to the corp management UI as is absolutely necessary. I set up "Titles" in order to assist the management of assets, that's about it.
- I have no idea which wallet the automatic payments are going to come out of. Yes, I've been through the UI a few times and it reckons "Master Wallet", but then I get told "Insufficient funds to pay a bill". I look at all the bills, and there's more than enough money to go around (the bill is for 2M ISK, corp wallet has more than 2M ISK)
So if it turns out that the "insufficient funds to pay a bill" notifications are being sent to everyone in the alliance with the ability to pay the alliance maintenance bill, etc, it would be nice if the notification would state as much:
Ideal Billing Account Shortfall Notice wrote: The Alliance Maintenance Bill is due soon. This bill is normally paid automatically through the Alliance Funds wallet of Executor Corp Goes Here. There are currently insufficient funds in the Alliance Funds wallet to pay this bill. If the matter is not rectified by imminent date here the Alliance will no longer be recognised by CONCORD and My Alliance Name Here will be automatically dissolved.
There you go: concise background, statement of the issue, summary of consequences of inaction.
Which then leads to this feature idea: wouldn't it be nice if I could send money to a particular division of the alliance's executor corp's corporation wallet? So I, as the conscientious care bear, can simply send some of my own corp's funds to the executor corp, allowing the bill to be paid automatically as expected.
Then the "insufficient funds" notification could even include a link to open up the appropriate section of the UI to allow me to transfer funds into the executor corp's bill payment wallet.
Of course I really only need this functionality because everyone else in my alliance has gone on an "extended break from EVE". I should really be looking for a new corporation. The last time I left a zombie corp I took a bunch of useful stuff and started up a new industrial corporation with some friends. Then they all went idle after a year. Is there something about me and industrial corps?
But there you go, that's my major pain point at this point in time when it comes to the corp UI: how the heck do I know which wallet of which corporation needs to have money in it to pay a bill, and how can I make sure the money arrives in time to pay the bill?
Day 0 Advice for New Players
|

Ramman K'arojic
Lone Star Warriors Yulai Federation
32
|
Posted - 2014.12.21 07:37:44 -
[327] - Quote
Audit report - who changed what. If you have people with grantable roles and titles who changed / off lined / online something /accepted someone/ gave a member star base config - there should be a log for 14 days. So the right person can be put against the wall and kicked in the balls.
I agree with permissions massively but can you see if the following is a small change: *Allow the naming of starbases assigned as a location in permissions ; so that permissions can be set at the Starbase level. Its not perfect but would help greatly.
* Allow members to search hangers they have access to. Without having to give them additional roles. |

oohthey ioh
Republic University Minmatar Republic
23
|
Posted - 2014.12.21 08:32:59 -
[328] - Quote
be able to set specific rolos to be able to set specific roles. if that make sense,
be able to set rolo to do specific things in the allinace with out being director,
be able to allow some allinace based rolo to be able to do form different corporation if the executor allows. |

Marise Dinah
Fiaskko Enterprises LOADED-DICE
0
|
Posted - 2014.12.21 09:08:14 -
[329] - Quote
Item movement: Corp offices are extremely useful to quickly pass things between characters but it seems like it should be MUCH easier for corp mates to share things. Dragging and dropping items onto corp mates in the UI should work as a fast method to transfer items and this should extend from in station to out in space.
Fleet: When making a fleet there should be a button to add all corp mates currently in system to the fleet to quickly round everyone up. Would be good if it was possible to do it at any level (Station, 1 jump, 10 jumps etc) and should be a grantable role.
Corp goals: I'd like some system of creating a set of goals for the corporation to work on. We are mining the minerals to build the battlecruisers to bash the POCO to get a new line of corp revenue so get out there and bust that Veldspar! |

Jurico Elemenohpe
14th Legion The Bloc
39
|
Posted - 2014.12.21 10:54:43 -
[330] - Quote
Crazy Ferret wrote:I don't know if anyone has mentioned it yet, but change the "Last Online" under "Member List" to the actual data they last logged in. What does it currently show? |
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5643
|
Posted - 2014.12.21 11:30:56 -
[331] - Quote
Jurico Elemenohpe wrote:Crazy Ferret wrote:I don't know if anyone has mentioned it yet, but change the "Last Online" under "Member List" to the actual data they last logged in. What does it currently show?
(Apparently) if it is the first of the month and your corp mate logged off yesterday, it shows, "Last Month".
I can't really tell since all my corp mates last logged off about a year ago. At least that's what the corp UI tells me.
Day 0 Advice for New Players
|

Rhatar Khurin
Happy Asteroid Ltd
589
|
Posted - 2014.12.21 11:32:24 -
[332] - Quote
I wish you could change NPC corp, mine is Native Freshfood with sounds like some discount frozen food store. |

Chris Carlyle
Controlled Outcomes
0
|
Posted - 2014.12.21 12:34:25 -
[333] - Quote
reserved |

Lord Froud McFroud
Union of the Forsaken
0
|
Posted - 2014.12.21 12:36:34 -
[334] - Quote
I would like to offer the following suggestion: As the entity under discussion is named a "Corporation", would it be possible to make it a little more businesslike?
1. For instance, I have one member of my corp that runs an Orca, boosting all day long. It would be nice to be able to a mechanic that allowed me to issue him a "paycheck". The members using the boosts are making ISK hand over fist and this guy gets nothing. 2. Bills, like paychecks, issued to corp members would be nice. 3. Buy and sell contracts within the corp only would also be nice and possibly a way to make 1 and 2 "small things" 4. Corporate financial reports. Profit/Loss, balance, activity (as mentioned in a previous post) 5. This may be a bigger ticket item, but I would like to be able to assign a corporate hangar array to a single corp member or a group of members. Compression has helped but serious miners pull in lots of ore. 6. Member grouping by player would be nice as well.
Thank you.
|

Tycho Volari
The Few AGAINST The Many I Whip My Slaves Back and Forth
3
|
Posted - 2014.12.21 14:06:00 -
[335] - Quote
A role that allows grantable titles.
Titles are a fantastic way of ensuring the right people get the right roles as simply as possible. You don't need to make 50 clicks to ensure a new/promoted corp member has the correct access to the appropriate corp areas.
However, only CEOs and Directors can assign titles to people - which isn't ideal. You can have someone with very few (risky) powers be given the Grantable Roles to assign individual roles to members as they please. However it is time consuming and leaves a large margin for error. If however that person could simply assign a title (of which they have been appointed a granter) it would make the synergy of the corp far more simple to maintain.
Example: In a previous corp all new members were granted the ability to use corp locations, access to one (general) division in the hangar, post fits to the corp fittings (etc) -- all of these individual roles were included in the NewBro title for simplicity. I also had some members who were sanctioned recruiters, who had the ability to process applications to the corp, however these recruiters didn't have the power to just assign the NewBro title to a new recruit upon joining. To do so they would have to have been Directors. Either that or be given the individual grantable roles... which.. if they're having to go through all the clicks every time kind of defeats the purpose of titles in the first place.
Edit:
I should also add, that the search function for members with a specific role, does NOT include roles that are included in a title. IE if you have a Trader title which includes the Contract Manager role - and someone in the corp wants to see which members are online with the Contract Manager role - if they use the search function and there are people with the Trader title, it will return zero results. Fix this too please! |

Baneken
Arctic Light Inc. Arctic Light
439
|
Posted - 2014.12.21 14:46:36 -
[336] - Quote
Rhatar Khurin wrote:I wish you could change NPC corp, mine is Native Freshfood with sounds like some discount frozen food store.
That's because it essentially is a one.  |

Red Teufel
Mafia Redux
405
|
Posted - 2014.12.21 15:53:34 -
[337] - Quote
Taxes: Bottom up taxes. Corporations can be taxed by their alliances.
Project Management: If you have a group of people working on a build or mining there needs to be a way to track how much they are putting into the project. Provides a share of the project so when the item is sold they will be automatically paid out. In hopes to create more group industrial activities.
Starbase Management: Setting individuals to make their own pos without having the roles that grant them access to all the corporation pos's.
Hanger Management: Granting access to allow a limited withdrawal of items from a hanger. Ex you can set the hanger to allow 1 ship to be pulled by an individual or the entire corporation. This way larger corporations providing ships to their members in open hangers won't have to worry about 1 member swiping all their ships/items.
Medals: Provide us with options ex how much isk destroyed in a month will award that pilot with an award + isk from the corporation wallet. |

Generaloberst Kluntz
Isogen 5
21
|
Posted - 2014.12.21 18:29:23 -
[338] - Quote
POS management, access to storage. |

shalalalabingbong
Straw Hat Industries Straw Hat Legion
1
|
Posted - 2014.12.21 19:33:34 -
[339] - Quote
Living in a wormhole right now and it really kinda sucks that in order to give people access to anything at a pos that I only have these options.
1. Give access corp or alliance wide 2. Allow them to fuel the pos while also allowing them to potentially steal all the fuel essentially turning off the tower. 3. Allow them to offline the tower
There needs to be a role specifically to allow access to a ship hanger without giving the ability to offline or fuel the tower while not allowing access to everyone. |

Niko Lorenzio
United Eve Directorate
424
|
Posted - 2014.12.21 19:44:33 -
[340] - Quote
Milo Caman wrote:Ran into this last night, but the ability to mass-award medals rather than doing it one-by-one (Which is suffering if you need to hand out 20+)
You can already do this from the member's tab. Shift or Ctrl select the members you want to award medals to, right click / award medals. |
|

Warlof Tutsimo
Real One Corp Equinox Space Technologies
8
|
Posted - 2014.12.21 19:58:32 -
[341] - Quote
Gempei wrote:no small things, big things, new corp management please :)
everything is here ^^
corp' management ui suxe :(
first by replacing the table + checkbox mechanism by a tree view / category with name AND DESCRIPTION and illustrate granted role by a red cross / green check instead the checkbox...
---
Removing division limit ? I've thousand container in those div just to extend them and make somethink more readable :(
---
Make Log container logging everything and not only if items are lock/unlock... Currently, log container are quite useless because we need to se pwd and lock items which are puts inside them. But when you need to pick items from it, you need to unlock it.
If you want make something free access but still get an eye on it, you can't. Or you need to share a password to everybody and think to reshare it foreach new mate...
---
Corp member chart where CEO/Director can drag/drop people as child of a parent could be a great feature. |

USN CVN73
The Knights Templars Dark Knights of Eden
0
|
Posted - 2014.12.21 21:17:10 -
[342] - Quote
one thing i am sure others have asked would be to kick members even though they are out in space. Could be interesting. |

Bagrat Skalski
Poseidaon
7469
|
Posted - 2014.12.21 23:14:33 -
[343] - Quote
Allow people to join NPC corporations they want, like Caldari Navy or other, non default ones.
Don't look any further for negative energy, you will find it by being lazy.
|

Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1421
|
Posted - 2014.12.21 23:23:13 -
[344] - Quote
You're asking for 'little things' regarding our biggest pain in the corp interface. Seems kinda like asking to patch a severed artery with a bandaid. There's a lot of BIG things that need overhauling.
Many of these revolve around the role system, but more variety in hangars, or the ability to create hangars that could be assigned base on roles would be pretty nice. Same for wallets. Clearer functionality with roles relating to POSes, would be big too. |

Mar'Dur Taren
The Copernicus Institute
30
|
Posted - 2014.12.22 08:42:57 -
[345] - Quote
Wow a corporation fix list. Where do I begin? I haven't had time to check the ideas of everyone else but just consider double ups a statement of need. Lets just start listing things....
- Allow trading from the corporation hangars.
- Allow ships to be fitted in the corp hangar using fittings in the hangar [auto fit option].
- When Delivering an item to a corp member from the hangars, provide a search filter on the list of members.
- Have a log entry created when items are Delivered from the corp hangar to a member [using the GÇ£Deliver to memberGÇ¥ option]. Log can go to a text file in the logs folder.
- Allow the corp asset search to use partial search terms.
- Allow the corp asset search to see inside cans in a corp hangar.
- Allow containers to hold much more than 1000 blueprint copies. [Not really a corp upgrade but affects corps most since they make lots of BPCs]
- Have Corp asset search declare which hangar division the item is in in the search results.
- Sort In Space Assets into POS groups so you know what is with which.
- Allow corporation shares to be traded in contracts or on the regional markets [or even better create a share market].
- Give Corps more hangar divisions.
- Give Corps more wallet divisions.
- Give Corps more Titles to create/edit.
- Give corps more bulletins.
- Allow more characters in the bulletins [ie longer messages].
- Allow corps to mark corp orders on the market so all members know if they are selling/buying to/from corp. [A private corporation/alliance market would be even better].
- When entering the Recruitment > Search Tab, do not auto search. This lags out as it searches without filters when you first enter. Provide a GÇ£SearchGÇ¥ button so people can filter first.
- Allow more characters in Corporation adverts.
- Allow formatting and links in Corporation adverts.
- Fix the Last Online column in the Members list so it doesn't mark people as offline for the wrong length of time [compared to last offline time].
- Allow mass assignment of decorations.
- Allow special assignment of decorations to non-corp members [these would require being Accepted by target].
- Allow decorations to be linked in Chat/Mail/Notes/Bulletins/Bios/etc. Have the link show the description and the medal graphic itself.
- Allow people to create Draft Decorations for discussion and linking before finalization.
- Create a role that allows the barer to have one vote in Corpwide votes. These votes would use the current voting mechanism but be for corp defined things not for corp management things like the current shares. Votes would be customizable. Do not link War Decs/ Lock/unlock BPOs/CEO votes etc to this mechanism.
- When you vote on an issue, prevent the system closing all the other votes you may have opened in the voting screen.
- Create a Wallet mechanism that automatically transfers money to another wallet when the target wallet reaches a set total. [I want to siphon money off a sales wallet to a secure wallet when the sales wallet hits a certain level.]
- Allow stacking of items in the deliveries hangar. Make it available from the Assets screen so it can be done remotely.
- Allow people to transfer goods to the deliveries hangar without needing to use a contract. This allows people to make corp contracts without needing a corp hangar at the subject station.
- Allow people to drag a link of locked blueprints into text fields such as chat and have the blueprint show the correct stats.
- Allow the industry screen to Condense/Expand the list of cans in each Corp Hangar when selecting source and destination for components/end products.
- Currently the role to allow people to access containers in a hangar also allows them to remove the container and modify it. Please provide an intermediate access level that will be permitted to see into and remove small numbers of items from containers but cannot remove whole container or all contents in one go.
- Please provide an indicator in the Recruitment Page to show whether an invitation to corp is still current, expired or rejected. Include a timer on the current ones.
- Proved the same reinforcement timer mechanism on POS that currently exist on POCOs. [ie. A corp can set an approximate time for a POS to come out of reinforcement]
- Permit CEOs/Directors to add more headings to the corp forums on the Eve-O forums. Allow subheadings.
- Fix the "Receive Notifications" setting in the Corp Forums provided by Eve-O. This feature is not working. Bug report has been sent.
- Fix the map filter setting that shows the location of Corp Members in the star map.
- Currently the corp may pay dividends to either the shares or to all corp members. Allow for a "Stakeholder" role that includes a pilot in a third dividend payment option. This allows you to remove people that are inactive and count a player once regardless of how many alts they have in corp.
- Allow for very long term corp only contracts or contracts to cor members.
- Allow for mass renaming of containers in a corp hangar.
- Create a mechanism that will allow a corp to sell "Bonds" which are a physical item and pay regular interest to those bonds. These items would have no voting rights. Allow these items to be traded via contracts. Create a listing in the corp screen of all pilots owning a bond [much like shares listing or decorations listing]
- Add a button to the Corporation > Assets > Deliveries tab that stacks everything in all deliveries hangars.
- Add an item count to the Deliveries entries on the Corporation > Assets > Deliveries tab.
- Create an access log for each corp hangar listing who and what was taken/added.
- Allow Construction arrays to be assigned to individuals or sub-groups permitting access only to those pilots.
- Allow projects in the industry jobs window to classified with a security rating so only certain ranks/roles can see them.
Proud to be a Boffin!
|

Maenth
The Thirteen Provinces
12
|
Posted - 2014.12.22 08:56:37 -
[346] - Quote
Taxes and tax controls!
Placing whole-interger X % corp tax on ???? is not good!! I don't really know what that tax is taxing and what it's not! - Allow some decimals for the tax amounts - Give separate taxation control for: pirate bounties, capsuleer bounties, manufacturing jobs, research jobs - Advanced title-level taxation modifications/settings onto corp members, like "that guy really contributes a lot for the corp, so he deserves a tax break"
It would be nice to have personal storage in pos arrays in addition to corp hangars, and then maybe players could be granted access to those facilities without immediately granting access to more valuable corporate assets ... probably easier, allow personal hangar array to be input&output location for industry jobs ... and maybe give us the ability to tax 'personal' POS jobs separately from 'corp-owned' pos jobs
That would certainly allow industrial corps to progress more smoothly with newer players incorporation and development, allowing them to be granted use of POS facilities casually and easily without having them mingle their belongings with other players' or corp assets, and also not having to worry so much about whether they have the right titles and roles/accesses.
Control and Use of Shares!
Unless corp shares get removed entirely, allow a corp to reclaim or modify shares in some more ways... for example, I know that some people I've traded shares with have stopped playing EVE and I can't contact them any other way; to my knowledge there's no way for me/my corp to recover the shares distributed to them, so to be fair to all of the 'living' shareholders I have to just not use shares at all and manually pay dividends ... in other words, the shares are now useless, worthless!
Corporate Market Orders and market controls
Myself and friendly industrial/market contacts sometimes talk about how great it would be to have corporate visibility and control of market orders. Especially the many of us who have multiple characters in the same corporation all doing both industry and market works. Of course it makes sense that each character should personally start jobs/create market orders; industry has been taken care of in that anybody with the right roles can deliver industry jobs and view their progress, but with market orders placed on behalf of the corporation it's impossible to see (manage) them on a corp level.
I've often wanted to manage my multitudes of market orders in customized ways, similar to the quick list of the market browser. It would be good for both corps and individuals to have a nice way to see what market orders they have active and recently completed in customized groupings rather than just one or two loooong lists. For example, before a big alliance battle I might prioritize ammo and fuel, and then after the battle I'm more concerned with modules and implants and production materials.
I also think it would be pretty cool/handy to adjust the Quantity value of a market buy order, and also for sale orders to add or remove stock in sale orders ... without having to completely cancel and re-make the market order. The system now is like going to the store and seeing them take ALL of a certain item off the shelves and sending them to the storage area for restock instead of someone coming by with the few they need and adding them to the shelves, madness!
Drones. Drones are a means to an end. An end to the ruthless Caldari 'progress' machines. An end to the barbaric 'redemption' proposed by the Amarr. What they see as chaos shall be my perfect order, merely beyond their comprehension.
|

Alner Greyl
The Scope Gallente Federation
165
|
Posted - 2014.12.22 09:02:08 -
[347] - Quote
1) More letters in bulletins 2) Shares. WTF is this? That's a cool thing for changing CEO but in other ways it's pointless and useless thing. 3) Communication officer role - right now it allows change info in corp and alliance (bulletins and mails) not a bad idea to divide corp and alliance. 4) Change "chosen executor" to "Chosen executor" in alliance window  5) No tips for roles - I still don't understand what each role does without reading wiki. Tips can be cool 6) Setting roles. Everytime when you make new roles you need to test it with all hangars and options because you aren't sure what you just set. Change interface like: This role can access: a, b, c, (yeah we have such thing, but i'm thinking about something more simple) 7) Hangars. Pls add more hangars or give a chance to divide hangars to sections :) In most corps corp hangar is big scrapyard 8) Active button "view more" even you don't have info there. 9) Corp wallets. Allow adding more wallets for automatical bills. Not only Master wallet. Pls. Show bills in calendar. 10) Crazy idea. Add button like "ALT" that can asign title or table with alts. So for example corp has 50 members. One dude has 5 alts. For directors it will be easy to find who is alt and who is main for these toons. Plus this will have positive effect on corp management in general 11) Decorations. As I remember only ceo can manage them. And this is sad when you need to make a decoration and you can't because CEO is lazy. (i'm not sure about roles. really) 12) Market orders. Add table with corp orders.
That what I remembered. Sorry didn't read all pages so my ideas could be repeated in previous posts. |

cpt Niki
Pharmaceutical Development
8
|
Posted - 2014.12.22 09:42:32 -
[348] - Quote
I want something like Active Directory
Make some OUs put there some pilots give them some GPO for default rights
make some security roles and assign them to specific pilots hangars wallets etc.
There are so many things I'll try to get a list later, but my point is that a corp management should be redone from scratch with everything option giving you the freedom to be customized. |

Selest Cayal
Nex Exercitus Northern Coalition.
27
|
Posted - 2014.12.22 09:55:07 -
[349] - Quote
Steve Ronuken wrote:As mentioned in may other places: Corp permissions aren't fine grained enough, and management through titles isn't flexible enough. Ideally you would have the ability to grant permissions to groups, which can have other groups as members (nested) with the permissions flowing down to users. (With both allow and deny privileges. Deny overrides any number of allows) Permissions should be possible down to the structure level, with inheritance from a number of levels. So you can grant privileges to a group, for an individual POS. Or for an individual structure at a POS. Or for every POS in a particular Constellation. or so on. Ideally you'd have a simple privilege model (similar to the current one) and a fine grained one (you can add fuel, but not unanchor) to allow people to manage it appropriately. With this, you'd need a Resultant Set of Privileges tool, so get a privilege list for a user, on a particular thing. (yes, much of this is lifted from the Windows file system/POSIX privilege model) Oh, and APIs to manage it  While it's not an interface thing: new types of group are needed. Cross Corp social groups, which bundle a mailing list, bulletins, possibly a wallet, group management (for privileges on the group resources), fleet invites restricted to the group and a chat channel. With proper searching so people can find them. (handy for RvB Ganked, Spectre Fleet and so on)
I can get behind this post.
role management is really bad and hard to work with as it is now.
|

Shen Curtis
Black Rise Distribution Service
3
|
Posted - 2014.12.22 10:21:03 -
[350] - Quote
Everything mentioned above.
But I would have small ideas aswell:
- the ability to mark corporation orders in market
- the ability to POCO taxes with Corp Cash
- sum the estimated prices in corporation assets - if you hover above something, it is showing the estimated. Why not sum everything in that specific place? It's getting easier to put up courier contracts instead of using evepraisal all day.
Greetings, Shen |
|

Shen Curtis
Black Rise Distribution Service
3
|
Posted - 2014.12.22 10:24:34 -
[351] - Quote
Control and Use of Shares!
Unless corp shares get removed entirely, allow a corp to reclaim or modify shares in some more ways... for example, I know that some people I've traded shares with have stopped playing EVE and I can't contact them any other way; to my knowledge there's no way for me/my corp to recover the shares distributed to them, so to be fair to all of the 'living' shareholders I have to just not use shares at all and manually pay dividends ... in other words, the shares are now useless, worthless!
I am using shares a lot, take a look here. The big problem is, it's always a matter of trust, which it should not be. |

Mar'Dur Taren
The Copernicus Institute
30
|
Posted - 2014.12.22 10:58:01 -
[352] - Quote
Oh I forgot.
Have a notes field on Characters, Corporations and Alliances that can be seen/shared by all directors/CEOs/Diplomats.
Proud to be a Boffin!
|

GeeShizzle MacCloud
507
|
Posted - 2014.12.22 11:15:09 -
[353] - Quote
CCP Punkturis / CCP Sharq...
im concerned such low hanging fruit would be superseded when the role management / corp management is completely overhauled. Is this likely to be the case or is what you plan on tackling based on what people suggest here likely to persist past the overhaul?
ty in advance <3
also...
Mar'Dur Taren wrote: Have a notes field on Characters, Corporations and Alliances that can be seen/shared by all directors/CEOs/Diplomats.
You have no idea how important this would be especially for corp recruitment and recruiters in different timezones. Being able to attach notes on characters that are shared with others (either internally in corp by roles/titles or by corp/alliance or standing lvl would be awesome) would make corp recruitment so much less of a taxing job and would mean less reliance on external tools like blacklists and continually expanding threads on forums. |

qckrnu
ANZAC ALLIANCE Fidelas Constans
3
|
Posted - 2014.12.22 12:26:54 -
[354] - Quote
Defender missiles? WTF are they?
Not that many people field missiles at the moment but can we either get a viable buff or just turf them altogether? |

Super Hippy
Cryptonym Sleepers
0
|
Posted - 2014.12.22 14:53:25 -
[355] - Quote
The ability to easily and confidently assign rights and access for anything and everything in a corp is hard to figure out. The assign roles by title can be confusing.
Just a thought but would it be possible to set up corp management with a road map. Like how ISIS is with ships could the Roles and divisions be broken down in to a road map of sorts with a visual that can be turned on or off *lit up or dimmed*. You could then set up members with rights easily by going down the map, seeing what they are able to do buy the lit up icons, take from station X, View only Station y, Fuel pos z, ect ect
The main thing is just knowing what people can and cannot do and what roles would give them access to what they need to do. KISS method |

Jared Khanar
Economic Services
0
|
Posted - 2014.12.22 15:26:30 -
[356] - Quote
havent read all above so just if this hasnt been mentioned before - maybe also hardening the sociel aspects of corporations :
- Comments in bulletins? have a little, clientintegrated corporation board - Better EVE Voice integration: CorpChannelVoice overview tab like some sort of teamspeakoverviewer with management and administration abilities |

Jack Tronic
borkedLabs
230
|
Posted - 2014.12.22 15:37:49 -
[357] - Quote
Steve Ronuken wrote:Jack Tronic wrote:Remove the default corp divisions you guys literally have hardcoded. Make them add/remove. It can't be that hard to have a database table to store the divisions since you probably associate the divisions as a container ID anyway somewhere. Nope. it's a bitmap flag on the item. so it's just a /wee/ bit more complicated than you think. It makes things far simpler when you want to total up the volume inside a thing (like a pos array) across all the hangars.
Maybe faster(arguable but depends on database engine supporting bitmask operations) but simpler? Doubt it. |

Spookzor 4-Eyes
Silver Guardians Fidelas Constans
1
|
Posted - 2014.12.22 15:52:22 -
[358] - Quote
I would like to be able too see the contents of corporate hangar arrays and ship maintenance arrays in space via the corporation menu. Would be easier to keep track of items and such within them without having to travel to them. Since the corp already owns them I should be able to see what is in them. |

Jake S
Just Another Copy Shop
0
|
Posted - 2014.12.22 15:56:48 -
[359] - Quote
A small thing to fix, the UI for voting.
- Add the subject/description of the vote to the voting screen. - Highlight, bold, or somehow visibly mark the votes that the user has already participated in. - Stop closing out the expanded view with every vote.
I challenge the dev team to lock and unlock 200+ BPOs with the current voting UI. |

Lanayscha
NOVEC. Avaricious Cartel
0
|
Posted - 2014.12.22 16:14:32 -
[360] - Quote
A Wish from my CEO: Detailed Login Statistics for the CEO.
The Idea is to gauge the activity of a member, when was the member on, for what duration. An these statistics for a timeframe of a month would be a great tool for a CEO to really check the activity of members. The current system only shows the last login. Even if the last login was yesterday, if yesterday was another month then you get "Last Online: last month" even though it was one day (e.g. roll over from 31.12. to 01.01.). |
|

J3ST3R
Dark Light Inc Caretakers
1
|
Posted - 2014.12.22 16:16:08 -
[361] - Quote
Gilbaron wrote:BPO lockdown mechanics
oh the horror
multiple lockdowns at once please
multiple votes at once please
kkthxbye
After a bpo is locked ,and a new vote to unlock is voted and scanctioned ,then the old vote to lockdown is still in current |

flaming phantom
T.R.I.A.D Ushra'Khan
62
|
Posted - 2014.12.22 16:41:07 -
[362] - Quote
I keep saying this over and over, i want to "remove" corp bookmarks. I am just a grunt, I can't actually delete bookmarks, but it+äs not often that someone makes a corp bookamrk and then doesn't let me unsee this expired Wormhole bookmark for example.
Please just make it possible so that I can hover over the bookmark and hide it or something so i can clean up my menu when I right click in space. I think some option with an eyeball would work in the bookmarks area of the people and places would work well. Kind of like the layers in most graphic editing programs. So if there was a bookmark that i did hide, i could still unhide it if necessary.
All great men have mustaches
|

GordonO
Brave Newbies Inc.
83
|
Posted - 2014.12.22 18:00:50 -
[363] - Quote
Can we have the ability to "opt out" of corp and alliance mails ? If you have more than one toon in a corp you don't need the mails in all your toons.
.
|

Jared Noan
Harbingers of Chaos Inc Gentlemen's.Club
26
|
Posted - 2014.12.22 18:01:22 -
[364] - Quote
flaming phantom wrote:I keep saying this over and over, i want to "remove" corp bookmarks. I am just a grunt, I can't actually delete bookmarks, but it's not often that someone makes a corp bookamrk and then doesn't let me unsee this expired Wormhole bookmark for example.
Please just make it possible so that I can hover over the bookmark and hide it or something so i can clean up my menu when I right click in space. I think some option with an eyeball would work well in the bookmarks area of the people and places window. Kind of like the layers in most graphic editing programs. So if there was a bookmark that i did hide, i could still unhide it if necessary.
Or posibly some way for minions to mark them no longer valid, and a way for those who can remove corp bookmarks to find those marked invalid and check/remove them. |

Mixu Paatelainen
Eve Refinery
193
|
Posted - 2014.12.22 19:14:32 -
[365] - Quote
- Roles need much more granularity as stated. An Isis style corp display with drag and drop roles and portraits would be very useful, and much less of a strain on the eyes than scanning across multiple rows as you must do now.
- Corp share-able locator agent results would be nice, data could be held against P&P.
- Option to make certain titles not appear against character information.
- Audit history for corp hangars. Same for ships with fleet hangars.
- POS fuel/stront access with a password for blues.
- Read receipts on corp mails.
- View access to Personal Hangar Arrays for directors.
|

Zirrna Khaprani
Khaprani Tribe Rock Paper Lasers
0
|
Posted - 2014.12.22 19:36:57 -
[366] - Quote
Alliance access to POS structures, and their use. There are broken check boxes for this sort of thing. Don't remove them. Fix them. If they worked small alliances (particularly those in wspace) could get a lot more done with a heck of a lot less if we didn't have to be fueling so much redundancy. It detracts from the game and makes working together and sharing more of a pain than it is worth. |

Soldarius
Deadman W0nderland The 99 Percent
970
|
Posted - 2014.12.22 19:50:56 -
[367] - Quote
This. When I moved my corp out of TEST and back into 99% (home, sweet home) It took me 3 hours to figure it out. Literally. 3. Hours. Completely unacceptable.
If you are the CEO, right/double clicking on an alliance should show the option to apply to join.
http://youtu.be/YVkUvmDQ3HY
|

Esmanpir
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
12
|
Posted - 2014.12.23 00:00:24 -
[368] - Quote
Ability to right-click on a member in corporation and enter a note about the character. Depending on ROLE this would be visible to the corp or only yourself. This would allow CEOs to keep track of specifics about a character (such as their alts, what cap ships they could fly, even real life info if needed) without using an external spreadsheet. |

Esmanpir
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
12
|
Posted - 2014.12.23 00:03:13 -
[369] - Quote
Jared Noan wrote:flaming phantom wrote:I keep saying this over and over, i want to "remove" corp bookmarks. I am just a grunt, I can't actually delete bookmarks, but it's not often that someone makes a corp bookamrk and then doesn't let me unsee this expired Wormhole bookmark for example.
Please just make it possible so that I can hover over the bookmark and hide it or something so i can clean up my menu when I right click in space. I think some option with an eyeball would work well in the bookmarks area of the people and places window. Kind of like the layers in most graphic editing programs. So if there was a bookmark that i did hide, i could still unhide it if necessary. Or posibly some way for minions to mark them no longer valid, and a way for those who can remove corp bookmarks to find those marked invalid and check/remove them.
I thought you could remove your own corp bookmarks and someone with Communications Officer roles could remove any corp BMs... |

Esmanpir
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
12
|
Posted - 2014.12.23 00:05:11 -
[370] - Quote
Arronicus wrote:You're asking for 'little things' regarding our biggest pain in the corp interface. Seems kinda like asking to patch a severed artery with a bandaid. There's a lot of BIG things that need overhauling. Many of these revolve around the role system, but more variety in hangars, or the ability to create hangars that could be assigned base on roles would be pretty nice. Same for wallets. Clearer functionality with roles relating to POSes, would be big too.
Well until they can get it to surgery, I'll settle for them to take what little time they do have and put some band-aids, and maybe a tourniquet on it for now.  |
|

Esmanpir
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
12
|
Posted - 2014.12.23 00:07:55 -
[371] - Quote
Rhatar Khurin wrote:I wish you could change NPC corp, mine is Native Freshfood with sounds like some discount frozen food store.
Can I get a price on Salmon, please?  |

Esmanpir
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
12
|
Posted - 2014.12.23 00:10:26 -
[372] - Quote
Allow for the renaming of a Corporation. Limit to once a year, charge a fee. (Hopefully the Corp name is actually tied to a GUID in the database and not an actual character string of the corp name.) |

ChaseTheLasers
Ekchuah's Shrine Comporium
86
|
Posted - 2014.12.23 02:00:12 -
[373] - Quote
Standings towards NPC corps - these really need an overhaul.
From the way they are displayed (compositions), to the calculations done (new member with lower standing nukes corps standing), to the ease of finding the nearest station I can install a jump clone in, to it just being *bugged* in some situations (yes, i've reported it! - for example, high NPC corp standing, yet no members with standing to them...)
They've not been touched for as long as I can remember. Even the interface could do with an update. |

Sean Matthewson
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.23 02:27:43 -
[374] - Quote
1. More corp icons, better to allow customizing.
2. Allow all closed corp name and tickers to use.
3. Better interfacing and roles
Thx. |

Daichi Yamato
Xero Security and Technologies
2069
|
Posted - 2014.12.23 03:59:35 -
[375] - Quote
Steve Ronuken wrote:
Corp 'Lite': For when people want a name to rally behind, but don't need/want anything else which comes from having a player corp. (so no corp offices, POS, POCOs) Maybe give them a wallet. Handy for a group of newbies coming in, who want to play together, but not be smashed into the group by bored vets.
^^^^^^
- corp notes (bulletin board is not ideal for leaving reference sheets for noobs)
- Let me label corp fittings like i can label contacts. It'd be really nice to label several fits under one doctrine and tell the noobs to look under said label for what ships they should bring e.g.
label = Bob's fleet
fits = dps - caracal fast tackle - atron e-war - griffin
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
|

Pickleback
Federal Navy Academy Gallente Federation
2
|
Posted - 2014.12.23 03:59:48 -
[376] - Quote
It has been stated a couple times already, but Corp Roles need a major overhaul. Make them easier to understand and what you're actually giving the member access to. Make it so that the fact that it's thousands of years from now, it's too easy to completely hang yourself with it.
The POS needs quite a bit of work. I have skills trained that allow me to start building stuff or copying/researching blueprints, but I always need someone else to physically move stuff around at that tower. If we had connections much like the PI interface so that it would be automated, the time I spent training "Scientific Networking" or "Supply Chain Management" needs to be more useful. The analogy that immediately comes to mind is the Conveyor in Space Engineers. - Maybe this isn't exactly a Corp thing, but it does affect a lot of corps.
Corp access to PI launches. To "Launch for Self" or "Launch for Corporation" would be handy.
A more useful Corporation Bulletins to use for shared information would be great. Too many times we have to direct a player to out-of-game websites for info that we could gather and present better in-game. Allow for a built-in wiki-like system that could be corp specific.
A cleaner corp/personal fittings manager in-game. An in-game EFT/Pyfa has been asked for for as long as I can remember. It would also help those new player that have to figure out all of the API stuff to make it work.
I could go on and on, however, these are what came to mind right away. I have read through several of the suggestions and there are some very goods ones presented already. Keep them coming folks! |

Maenth
The Thirteen Provinces
15
|
Posted - 2014.12.23 08:54:00 -
[377] - Quote
Shen Curtis wrote:Maenth wrote:Control and Use of Shares!
Unless corp shares get removed entirely, allow a corp to reclaim or modify shares in some more ways... for example, I know that some people I've traded shares with have stopped playing EVE and I can't contact them any other way; to my knowledge there's no way for me/my corp to recover the shares distributed to them, so to be fair to all of the 'living' shareholders I have to just not use shares at all and manually pay dividends ... in other words, the shares are now useless, worthless! I am using shares a lot, take a look here. The big problem is, it's always a matter of trust, which it should not be. That's pretty cool! But my main problem still stands that the way I handled shares before - with people no longer active in the game - is no longer relavent, and I can't see a way to un-distribute shares with those inactives in order to start a clean and meaningful new system.
Outside of that, as you said there is the issue of trust ... and relating to shares, buying and selling them as you are, there isn't a way to directly trade shares for ISK or items.
Idea! Maybe share management should treat shares like item stacks, which thus could be traded in contracts like items.
Drones. Drones are a means to an end. An end to the ruthless Caldari 'progress' machines. An end to the barbaric 'redemption' proposed by the Amarr. What they see as chaos shall be my perfect order, merely beyond their comprehension.
|

Amarisen Gream
The ArK's Hammer ArK Alliance
56
|
Posted - 2014.12.23 09:06:11 -
[378] - Quote
This might not be small - but an option to allow corp mates to view player owned BPO/BPCs so they can run jobs off them. I have a number of BPOs that I would love to make open for my mates to use, but don't wanna risk them getting mixed up or taken by Corp mates if kept in a corp hanger.
xoxo
Amarisen Gream
|

flaming phantom
T.R.I.A.D Ushra'Khan
69
|
Posted - 2014.12.23 09:36:18 -
[379] - Quote
Esmanpir wrote:Jared Noan wrote:flaming phantom wrote:I keep saying this over and over, i want to "remove" corp bookmarks. I am just a grunt, I can't actually delete bookmarks, but it's not often that someone makes a corp bookamrk and then doesn't let me unsee this expired Wormhole bookmark for example.
Please just make it possible so that I can hover over the bookmark and hide it or something so i can clean up my menu when I right click in space. I think some option with an eyeball would work well in the bookmarks area of the people and places window. Kind of like the layers in most graphic editing programs. So if there was a bookmark that i did hide, i could still unhide it if necessary. Or posibly some way for minions to mark them no longer valid, and a way for those who can remove corp bookmarks to find those marked invalid and check/remove them. I thought you could remove your own corp bookmarks and someone with Communications Officer roles could remove any corp BMs...
I can remove my own bookmarks, that's not a problem. I am not a communications officer, so i can't remove corp bookmarks.
I also don't want to have to hunt down an officer to ask him to remove expired bookmarks. And even if i was going to, sometimes there are corp bookmarks that need to remain, like a safe, sniping spot, insta-undock or something. But maybe I would like to have my own, so I don't land on the same grid everyone else in my corp does (in case baddies find and BM that spot) or something like that. I don't necessarily want to remove the bookmark for everyone, I just don't want to see it anymore because it clutters my UI up.
At least a flagging system would be better than nothing, but i still really wish there was just a "Hide Bookmark" option, with the ability to unhide it if i actually went to my bookmarks in the people and places window.
All great men have mustaches
|

TheExtruder
Internet Spaceship Business
42
|
Posted - 2014.12.23 15:23:53 -
[380] - Quote
The main problem is recruitment, everything else is just details. If the game is set up in such a way that it encourages and motivates people to find a corp (and its accessible and easy) only then will you know what is the right course of action for a corp revamp, because as it is now only a few corps truly have "active" people in them, in my opinion the only way to increase "activity" in a corp is through buffing the entire recruitment process for the corp mechanic.
I had previously suggested a matchmaking based on statistics in a thread before, The other alternative is creating a wide range of official chatrooms that are for recruitment purposes (they can even have microphone activated by default since the amount of people in the chatroom will be significantly less), everybody joins a chatroom depending on the answers you have provided on "custom search window". Some of the questions on the "search window" might include: - what region - what timezone - what activities - what comms - what pvp ship - what pve ship - what shiny ships - what careers - what careers you definately dont want - what is your isk capital - in this window type in 130 words what you want (it will appear on the channel): xxxxxxx
|
|

Maco Mirta
South Rapids Trading
9
|
Posted - 2014.12.23 15:42:10 -
[381] - Quote
A list of all former members |

Balder Verdandi
Czerka.
252
|
Posted - 2014.12.23 16:58:00 -
[382] - Quote
POS/Corp roles.
I don't know why you're asking since this has been a major issues for years, but since you want examples .....
If I want to let corpies do research to their own BPO's, the level of access to allow them that isn't grainular enough and it's too high.
Access to corp offices isn't granular enough; if I need someone to access a corp office and not the labs there is no way of doing that .... and vice versa.
Allow BPO research/copying and BPC invention from PHA's to provide access to labs but prevent theft.
Need more options than "Config Starbase Equipment" and "Starbase Fuel Technician".
Long live the failure of "Unified Inventory"!
POS fix dated back to 2006!
|

SaB0TaG3
TYR. Exodus.
0
|
Posted - 2014.12.23 17:46:17 -
[383] - Quote
CCP Punkturis wrote:Hi,
we want to know what are your biggest pain points in the corp interface so please post below with some nice examples
- Corp Roles need more granularity and flexibility. Don't bundle multiple actions into titles like accountant, personnel manager, etc... Let people create their own titles and individually set the permissions for each individual action. If you want to create some default titles for noobs, go ahead but don't limit our ability to administrate our corps effectively by reducing or simplifying functionality.
Ex: Accountant shouldn't allow all access to wallet divisions, insure corporation ships, pay bills, view transaction logs, etc... You should be able to assign just wallet division AND/OR insure corp ships AND/OR pay bills to a title accountant if you so desire.
RL security parallel: Friend "hey man can i spend $10 of your money?" You "Sure, here's my wallet, my bank card, my PIN, my car keys and my house keys." Because of course everyone that spends my money should have access to all that too.
- More than 7 hangar divisions. I would love to assign a corp hangar to many members, plus others to be shared. 7 is too small no matter what size your corp is. How about 25 or 50? I don't want to set security at the can level, I want to set it at the hangar level. I can't administrate cans easily. 7 hangars sucks.
- More than 7 wallet divisions. How about being able to create and destroy dynamically? How about up to 100? You need more ISK sinks? Charge us ISK/ month for more wallets. You can't administrate/audit wallets easily with only 7.
- Get rid of permissions for (based at), (headquarters), and (others) in role management, add the functionality to add stations with offices individually. Have an add all button, but list the stations accessible individually. Increase our power to administrate and decrease the complexity of your system. With the current system, people get a big screw you from role management if they want to give people access to 3 or more stations but not all of them.
- If you don't do away with shares entirely, consider adding non-voting shares. This way a CEO can distribute shares to corp members without worrying about consolidation or overthrow. Maybe as CEO I don't want to always make 51% of the money paid out through dividends?
In Summary:
Give us the power and flexibility to administrate our corporations like you would a systems administrator a network. Don't dumb it down. Allowing us to properly assign roles and permissible actions to people at a small enough granularity will make administration easier and decrease complexity compared to the current system of bundled access roles.
Trust is hard to come by in EVE. Cautious CEOs err on the side of caution when it comes to corp assets, and lose out on potential corp activity by not assigning roles. Reckless CEOs assign roles to allow access to corp assets and increase corp involvement, but also corp theft. These shouldn't be the only 2 options, but under the current roles system they are our only choices.
Thanks for listening. |

Don Peyote
Love Squad Confederation of xXPIZZAXx
0
|
Posted - 2014.12.23 20:13:22 -
[384] - Quote
Thank god finally, I'm so happy you're doing this it's the only thing I wanted for christmas
For me there's quite a lot of niggles with the interface in general, mostly stemming from how archaic a lot of it is, but going into specifics my biggest gripes are mostly related to recruitment.
Firstly, there's currently no in-game tool or interface to audit who accepted/sent out applications/invitations. To find out who let a character in to a corp you currently need to ask everyone with recruit roles and hope you find the right person. In large corps with several recruiters and as many or more directors this is naturally a lot of people to go through to find the person in question, which is a a pain if you just have a minor innocent query to make and I'd imagine even more irritating when trying to work out liability in cases of theft or what have you.
To remedy this at least partially I'd really like a tab in the recruitment page that listed all new recruits for a given (user-defined?) time period, showing who they were let in by and when. A similar list of people who left or were kicked from corp would be handy too but is a little less important in my mind. I'm not sure how practicable this would be but assuming it is it would be of great use.
Secondly, there's no way to copy text directly from an application without rooting through the notifications history to find the application notification. If you're constantly getting spammed with all manner of notifications, even sorting by the Corporation subgroup, it can still be a chore to find the correct applications. Sometimes I've lost notifications (no idea how, maybe this is just me being dumb) and had to copy out API keys by hand. I feel it's also an extra, sometimes time consuming step into an unrelated interface to solve a problem directly related to recruiting.
A way to quickly select the body of the application text internal to the applications tab would be really neat. Even just a function in the right-click menu to copy the entire body of text would be better than what we have now.
Thirdly, I'd like a way to add a reason text for an application rejection. As it is I currently send rejected applicants an eve mail explaining why they were rejected, but I feel it'd be handy to be able to give a reason for rejection that will pop up as a notification in their feed. I think it'd be nice to be able to keep things tied up in the applications system, both for the applicant and the recruiter, for purposes of simplicity.
Away from recruitment it'd also be neat to see more options for corp logos in the future. The narrow dropdown window you get at the moment when selecting colours and logo elements is pretty restrictive, as are the limited colour pallettes. I'm not advocating a huge glut of options, but RGB, transparency and and gradient sliders would be a nice start. That said I do honestly quite like the variety of the current logo elements and there's a surprising amount you can do with three layers and maybe 100 elements.
I'd say the corp interface in general could do with a lick of paint too but that's a bit vague and not exactly helpful, so until I can articulate on it better I'll leave it at that.
Thanks for taking everybody's feedback CCP Punkturis, looking forward to the final result. |

Peiriannydd
University of Caille Gallente Federation
0
|
Posted - 2014.12.23 21:16:02 -
[385] - Quote
Roles Roles Roles
Simply, all it needs is a very simple checkbox system..
make rank, select the things you want that role to be able to do (invite/kick, pos gun, access fuel bay, access hangar 1, 2 3 etc.) |

KrakizBad
Section 8. Fatal Ascension
1417
|
Posted - 2014.12.23 22:32:52 -
[386] - Quote
Other than the obvious roles, perhaps a timer to see when roles have been dropped? More title slots. Bookmark manager and a specific bm only role?
www.minerbumping.com - because your tears are delicious
|

ctx2007
Wychwood and Wells Beer needs you
418
|
Posted - 2014.12.23 23:49:29 -
[387] - Quote
Corp logos as decals on ships 
You only-árealise you life has been a waste of time, when you wake up dead.
|

Scanti Hoe
Fearless Industries Northern Associates.
1
|
Posted - 2014.12.24 00:25:56 -
[388] - Quote
Please make roles and permissions a priority.
But even if you can add a new corp hanger based on title access and add maybe 50 bays to begin with that would be a start.
Also please make cans work in hangers in a pos...
|

Erytnicmcire
Independent Miners Corporation Care Factor
2
|
Posted - 2014.12.24 02:06:50 -
[389] - Quote
Increase the All Alliance Contacts limit from 2600. The current limit is challenging for those using NRDS to manage standings and as a volunteer who changes those standings, I could use the 'breathing space' to play EVE rather than spend my time culling through older contacts to make room for more recent 'Terrible Standing' players. |

Quee Quage
Brave Newbies Inc. Brave Collective
0
|
Posted - 2014.12.24 03:37:29 -
[390] - Quote
some one told me to post this Idea well I was sitting about 60 km off a big blob of drones, cloaked. So I said to myself "SELF" maybe I can get close enough to launch a bomb . So I set coarse at about 356 km.per sec. Bubbles go off below me and so I change coarse to 30 degrees up . I'm closing in. HMMM I'm being targeted trying to warp out TOO LATE POW. A flash of white and I see my corps floating there !! And all of this could have been prevented ONLY if I had an ALARM GO OFF when I decloaked to give me the edge. Well ill just ask my ALT for more isk" Ha! Ha! Ha! I'll be Back!!" didn't have cans on the overview
THXXX, MAX |
|

Julius Lincinius
Ex Coelis The Bantam Menace
3
|
Posted - 2014.12.24 04:06:27 -
[391] - Quote
Fix VOTING!
Have you ever tried to unlock several hundred bpo's? It is painfully mind numbing.
Issues with the system:
There is no way to initiate a mass lock/unlock vote. Every single items needs to be individually clicked on multiple times to get the ball rolling.
Once the vote is finally started, if there are a large number of pending votes, the interface is awful. you are presented with a long list of unknown items. These items do not sort themselves in any understandable fashion.
When you open one of the pending votes, the interface window autoscrolls, so when closes, you lose track of where the hell you were in the giant listing. Because of the autoscrollling, the list in the window hops all over the place due to the fact below.
After voting, the vote drop down autocloses, so you cannot distinguish from items that you have voted on and those you have not.
Because the votes are so hard to distinguish it is easy to mess up and vote the wrong way.
After the shareholders have gone through all this craziness, the CEO then needs to open a very laggy window and push button on every single passed vote.
There is no easy indication of votes that have failed without going several window menus deep.
How to fix: -Enable the option to have a vote that allows the locking/unlocking of more than one blueprint at a time. Much easier to scroll through the list of bpo's within a single voting item, than to open umpteen thousand voting dropdowns and check each one.
-Separate items that have been voted by a character on from those that have not.
-Don't auto close voting dropdowns or fix the auto scrolling function.
-Have a clear indicator of failed and passed votes.
-Make the type of vote clear without having to open up each individual vote drop down by adding a label.
-Allow the votes to be sorted by type, time or item.
-Make it easier for ceo's to enact votes.
-"Party Line" style voting/vote enactment would be great. Aka an option to "Vote yes to all" or "Vote no to all" Same goes for "Enact all" / "Enact none" for the CEO. |

Ukyokounji Tenku
Kyodo-Kai OuterHeaven-SoldiersWithoutBorders
0
|
Posted - 2014.12.24 09:20:11 -
[392] - Quote
The tittles system is fluid and easy, but it should be more easy to use, and probably for those who don't, easier to understand when it comes to POS's. I would REALLY like to see an alliance wallet, hanger, and tax structure, and we just don't see that being talked about because no one can get over how hard it is to deal with roles and tittles. A wallet and tax structure could give executor corporations a convenient and transparent "if they so choose" way of managing alliance funds in way that just doesn't exist right now. Also, an alliance Tax or manageable Bill makes it easier for an executor to collect funds from corporations in a way that is more professional and less archaic. As a leader of an alliance, I like to give back to my members what they put in so this would make collection itself easier. Obviously rights to place alliance structures would be awesome but not necessary at first. I think the way that multiple corporations should be looked at and fixed. It would be more productive if a corporation utilizing another corporations POS veiwed the corporation of origin (the corp that owns the towers) hangers as they are in the owning corp. So in list form it is as follows.
Alliance wallet, hangers and Tax structure
More emphasis on the power of tittles and less on specific roles
Repairs to the ways alliances can utilize towers
Allow us to run BPOS from cans again!!!!! (or alternatively give us a safer system)
Reopen alliance logo submission |

Pestilen Ratte
Artimus Ratte
5
|
Posted - 2014.12.24 09:53:41 -
[393] - Quote
Many of the limitations complained of in this thread are dependent on player behaviours. CCP cannot facilitate personal habits of players, such as punctuality, for example.
One of the themes of the CCP policy vision for the future is to benefit fleet and corp "enablers", being those people with good organisational skills and a charitable sense of their own time.
Rather than trying to change the interface into a million buttons that allow everyone to do everything, it would be better to focus on the bottlenecks that actually occur in corp life, and think about ways and tools for fleet enablers to reduce wasted time for everyone.
This is what CCP are focused on, and it makes a lot of sense. They can build the tools, but players have use them.
Now, I have no idea what bottlenecks exist in null, or even in a moderate sized corp, but from what I have observed so far, a lack of player discipline is a major factor in wasting everyone's precious time.
Discipline is, and should be, a player choice. Even so, there should be a choice for those who seek a disciplined environment, and who are prepared to contract to abide by disciplined rules of conduct.
After all, a corporation is, precisely, a contract binding members to a constitution setting out aims and methods of conduct.
If CCP could perhaps make a set of "template" corporations, with template rules, that cover a scale of discipline from "free chaos" to "military code", then players would have more choice regarding the ultimate value of their own time.
It would also allow players to understand who they are flying with, and choose corporations more closely matched to their own profile or aspirations.
My feeling is that there are many players who would retain the free and easy life as we know it. And that is great. But I also suspect there are a lot of folks who would be glad to join an adult corporation where stupidity is punished with the same indifferent speed as moral outrage.
Template corps. Choice of rules for group conduct.
Do it for the enablers!
|

Bloody2k
SKULL AND B0NES
11
|
Posted - 2014.12.24 11:42:13 -
[394] - Quote
1. It is not possible to manage the rights on a POS effective. For example the ship maintance. You can acces all or you cant acces.
2. The creation of corp-logos are out of date since ten years! Bring a new generator with WoW effect 
3. I think it should be possible to have a button at each module at a POS, where you can primary allow the use. Every single module. For example you have two ship maintance at the POS. One is for all, and the other to use for the directors. You can simply push the button: "superior right" and then put players via drag and drop into the allow list.
4. Also the medals needs a new generator I think. Its unchanged since it was imported. (2008)
5. Give a corp also the possibility to generate rank-insignia via generator. |

Shounray
Aio-Exploration
0
|
Posted - 2014.12.24 13:13:51 -
[395] - Quote
In the roles, It would be nice for manufacturing and research to be able to grant access to POS but not be able to take anything EXCEPT what that actual player put into POS for use or Manufactured.
For example if Buffy put in all the materials to make a module, she should be able to take the module she made; but she would not be able to take Billy's new Module that he made.
This would probably have been a better item for when the POS changes were made, but that didn't happen. |

Cannonball Kinnison
Celestial Darklords The Volition Cult
0
|
Posted - 2014.12.24 13:56:06 -
[396] - Quote
Hi,
One thing I like to see is a date for when someone was last in the corp. The system now saying more then a more don't cut it due to i followed it and when it goes like from March then April everyone goes they not be on a month. Dates would make it easier for corp to get rid of the non-players and in turn saving themselves some isk. This in turn make it so you have more of a true count of players in corp. Making easier to see when someone not be on for long time and easier to set policies on when you remove someone if not playing after a certain time. 
Fly safe and happy hunting |

Pak Narhoo
Splinter Foundation
1562
|
Posted - 2014.12.24 14:07:27 -
[397] - Quote
Mentioned before but I'll never ever lock down a BPO after I had the horrible experience of unlocking several hundreds of them. I rather go mine in an iteron I the rest of my life then ever have to do that again.
So please give us a better way to manage this! |

Soldarius
Deadman W0nderland The 99 Percent
980
|
Posted - 2014.12.24 14:22:30 -
[398] - Quote
Maco Mirta wrote:A list of all former members
http://evewho.com/corp/South+Rapids+Trading/leavehistory
http://youtu.be/YVkUvmDQ3HY
|

Lars Oftedal
Starcall Intergalactic Clearly Confused.
0
|
Posted - 2014.12.24 16:26:32 -
[399] - Quote
I'm going to have to echo the first 20 or so posts I read (I got tired of reading after that) and say roles needs to be improved. It's difficult to give people access to this and that, and sometimes it would really be nice to have like middle management type roles. CEO and directors at the top, some managers that can take care of things in the middle and then all the remaining personnel who do the brunt of the work. Mass awarding of medals would also be great (I read that in someone else's). I find as CEO one of the most rewarding things is to award medals to guys who've done great work for the corp and helps build up the team aspect. Another thing I think would be cool to see would be alliance or cross corp medals. Say you're in a war or something and you have someone in your alliance, or just some outside help who's done something really good to help you and your people, it would be nice to be able to give them a small token of appreciation in return. I'm in the military, I'm kinda big on medals and awards and stuff. We tend to be a bit obsessive compulsive about how we sort things out in our corp. maybe a couple more hangars and wallet divisions would be nice? I'm sure there's a few other things I haven't even attempted to play with yet in running a corp, but as I discover new things I'll make sure to drop the ideas in here :) Thank you CCP for such a intricate and fun test of my management abilities, and happy holidays!
|

Newt BlackCompany
BlackCompany Personal Corp
17
|
Posted - 2014.12.24 18:34:59 -
[400] - Quote
I'd love to be able to own/operate my own pos inside a corp without needing starbase-config roles that effectively allow me to offline any pos the corp owns. It's either a massive security risk or it greatly limits my ability to use my pos.
|
|

Aleksi Aksan
Black Thorne Corporation Black Thorne Alliance
0
|
Posted - 2014.12.24 18:54:02 -
[401] - Quote
Not sure if it's already been mentioned and it's a fairly trivial thing, but the current method for joining an Alliance could do with some refining, being able the straight up apply to an alliance would make it much sleeker. |

Alan Veldspan
The Night Crew The Night Crew Alliance
0
|
Posted - 2014.12.25 07:03:32 -
[402] - Quote
Something small - When you're in the "Members - Title Management / Role Management" screens, give us a pop-up when you hover over the column headings that gives the information listed in "Edit Member". For instance, when I am trying to determine whether or not I want to give a particular title "Config Equipment", it would be nice if I could have a pop-up that says "Can deploy and configure equipment in space".
Something large - redo the entire damn system. Include in that the ability to allow corp members to run gas reactions without giving them access to the entire tower. More customizable roles, easier to grant access to labs / factories at POS's, the ability to allow members to use factories / labs for themselves, etc. Remove the entire reaction / moon mining interface and replace it with something more appropriate, etc.
I know that this is "legacy" code, but this is an issue that has been known about for a long time - someone should have brainstormed a solution by now. If not, try a new focus group. Crowd source, or ask your players for help - we're pretty good at this programming stuff. |

Ren Kavik
Gallente Embassy
10
|
Posted - 2014.12.25 15:18:50 -
[403] - Quote
Kivena wrote:I have a hunch that a general 'fix roles' request is not a little thing.  Anyway, here's some (hopefully little) things from a EVE University director point of view. We have about 2000 members. I'm at work at the moment so I can't check things in game. Roles can be grantable, so that non-directors can grant them, but not titles. Make titles grantable. Some roles need splitting. Just as one example, the Personnel Manager role - as well as deal with corporation applications like you would expect - lets you both award medals AND create medals. This makes no sense. The hangar divisions in the View Member window are not renamed to their actual names, but instead still show Division 1 etc. The same is true of many places where the hangar divisions are listed in the Corporation window. If a division has a specific name, it should have that name everywhere. In the Corp panel, Member tab (Role Management, Task Management, etc) panes, in some views you can double click on a member to Show Info (and right-click to bring up their context menu) and some you can't. Please standardize so that I can always right-click them for the usual menu. You can currently only view a list of corp member/title actions carried out by searching for a specific member, and viewing their personal history. It would be extremely useful to have a History tab so that a CEO can view all recent activity from directors & and members with grantable roles, which should be easily sortable by date/person/etc. Please allow us to delete, and edit the text, on medals. ~~~~ PS: I actually don't have a big problem with the roles/permissions interface & mechanic. It's not intuitive, but then there are a lot of things in EVE that aren't intuitive. There are definitely some small (and big) issues that need ironing out. One thing that would solve many issues is a further permissions layer on each role: let's take Communications Officer as an example. This is admittedly not a little thing.  This should have three layers of permissions, names can be changed:
- Self - allows you to create, edit & delete your own corp calendar events, but not edit or delete anyone else's
- Moderate - allows you to create, edit & delete your own corp calendar events, and edit other people's
- Full Control - allows to full control over all corp calendar events.
This permissions pattern should be extended to things like Factory Manager (you can only start and finish your own corp jobs), Config Starbase Equipment (you can only put up and take down your own POS), and so on.
Yeah thats pretty much 95% of it right there. Id just like to add,in order of importance: * Hangers in ship mantainance array * Ability to create more then 7 hangars * Allow the creation of industrial alliances. (sharing facilities but not wars) * Make it possible to allow alliance members acces to corp hangers including those in npc stations.
|

lexa21
Raging Ducks Goonswarm Federation
10
|
Posted - 2014.12.25 18:57:05 -
[404] - Quote
You guys need to optimize a system part of brackets (donGÇÖt dare to think about color and icon changes i hate your new interface). Brackets work fine in battles 25 vs 25 but we canGÇÖt use them in a large scale battles. 200 vs 200 battles are really hard to play with brackets. Also you should do something with corp usage of mobile warp disruptors. Maybe cancel role using for unanchoring via corp members. Corp expel doesnGÇÖt work fine. We need any abilities to expel player immediately. For example CEO should have a button that expel player immediately and transfer its stuff to a nearest lowsec. And btw we donGÇÖt need to confirm that we want to join a corp.
|

Noriko Mai
1755
|
Posted - 2014.12.25 19:01:33 -
[405] - Quote
And please bring back Dark Opaque theme. It's my only wish for christmas and it is related to corp changes because... ehm... because they look better with a dark opaque theme! |

Ynot Eyob
Nisroc Angels The Obsidian Front
443
|
Posted - 2014.12.26 01:36:13 -
[406] - Quote
Security have not been changed since 2007 when i started playing, and its a pice of **** to be honest.
I like the title management, but its confusing as hell and doesnt make sence for most.
[URL=https://forums.eveonline.com/default.aspx?g=posts&t=17089&find=unread]Nisroc Angels[/URL] - [URL=https://forums.eveonline.com/default.aspx?g=posts&m=3451182&#post3451182]The Obsidian Front[/URL]
Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
|

Hicksimus
Volatile Instability Resonance.
500
|
Posted - 2014.12.26 02:06:37 -
[407] - Quote
Aleksi Aksan wrote:Not sure if it's already been mentioned and it's a fairly trivial thing, but the current method for joining an Alliance could do with some refining, being able the straight up apply to an alliance would make it much sleeker.
You mean to tell me you don't like hidden timers and other ridiculous hurdles?
Recruitment Officer: What type of a pilot are you?
Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.
|

Narook
Lucifer's Hammer A Band Apart.
0
|
Posted - 2014.12.26 16:06:58 -
[408] - Quote
A use case I'm highly interested in: Corporation Production/Selling.
Things to get this done -
1) Allow us to set it up so that corp materials can be used for industrial activities but not stolen (use access but not take access). 2) Ability to use a corporate wallet to plug in jobs for the corp but not actually withdraw from the wallet. 3) Ability to allow characters to sell items on behalf of the corporation. a) Should be able to sell out of the Market Deliveries inventory item but MUST use a corporate wallet. b) If the above isn't possible (or deemed not going to do) then don't allow sellers to change the 'Use X wallet' option in the sell window if selling from a corporate hanger. Things sold from the corporate hanger should automatically and always go into a corporate wallet (unless we're lazy and give the seller the ability to modify this option). c) What wallet to use for sales of corporation stuffs should be definable by leadership and not use the sellers wallet preferences.
The basics that I'm getting at is that we SHOULD be able to work together without opening up ourselves to massive heists from people that are solely looking to get in and get out with all of our stuff. The current system gives us no option to allow new bro's to pitch in without opening ourselves up to a potentially massive heist or makes us juggle so much stuff that we don't find it fun and end up quitting because the system is terrible (ei: monitoring 'public' corporate hangers and keeping things stocked that our producers need).
More titles and more locations. Instead of just having a 'Headquarters', 'Based At' and 'Other' set of permissions, give us the ability to setup even more locations and define permissions for those locations.
More flexible corporate hanger names. All locations don't necessarily perform the same role so having our corporate hangers be named all the same at all of our offices makes little to no sense. Let us edit each of our office locations and what hangers/permissions exist there.
More titles (not infinite but more than we have).
My 0.02 isk. |

Ukyokounji Tenku
Kyodo-Kai OuterHeaven-SoldiersWithoutBorders
0
|
Posted - 2014.12.26 21:42:33 -
[409] - Quote
We milled over our alliance tax or bill structure idea. We feel as though a "billing structure" for corporations would be productive in getting the alliance funds it needs to spend back on the alliance and corporations. Executor corps could create a bill through an alliance wallet and it would be billed to each corporation, paying into the alliances new wallet. This system should be optional for alliances but we feel, that it would work wonderfully for ours, and likely any alliance that deals with territories, or industry. |

Paynus Maiassus
Capital Munitions
197
|
Posted - 2014.12.27 00:29:10 -
[410] - Quote
Not sure if I already posted this: make a separate role requirement to be able to stop or deliver industry jobs. You want to be able to give people view access and the industry roles to be able to start industry jobs very quickly in order to be able to get new members quickly contributing to corp industry. As is now, though, if you give someone the ability to start corp industry jobs they can cancel the Titan you have in build. Therefore corps really protect who they let participate in corp industry.
Also, let industrial jobs be delivered automatically. |
|

Amarisen Gream
The ArK's Hammer ArK Alliance
58
|
Posted - 2014.12.27 04:54:39 -
[411] - Quote
A planetary exchange, which allows us to sell our PI straight from the planet to our corp mates or corp.
xoxo
Amarisen Gream
|

Tau Cabalander
Retirement Retreat Working Stiffs
4488
|
Posted - 2014.12.27 09:41:02 -
[412] - Quote
Maco Mirta wrote:A list of all former members Good one... a sortable corporate history (by member name, join date, or leave date). |

Mechael
Steadfast Holdings
244
|
Posted - 2014.12.27 17:53:42 -
[413] - Quote
Corporation Market Orders - please make these sortable by category, just like the rest of the market? Trying to run a trade corp here, and having hundreds of corporation market orders is currently a real pain to try and sort through.
It'd also be nice to be able to see clearly on the market if any orders are from corpies/allies, so I can buy from them rather than some random stranger. For bonus points, make them highlighted by standings? IE: friendly market orders in blue, enemy market orders in red/orange (so I know who *not* to buy from!)
Whether or not you win the game matters not. -áIt's if you bought it.
|

Mechael
Steadfast Holdings
244
|
Posted - 2014.12.27 18:29:13 -
[414] - Quote
Another thing - currently the only automated source of corp income for most corps is via taxes on bounties/missions. Being able to have a corp sales tax would make life easier for corps who do not focus on PvE. For example, in my trade corp I currently have to give corp members wallet access if I want them to make buy/sell orders on behalf of the corporation. It'd be so much easier to just let them use their own wallets, and have an x% tax on all sold goods. This way a trade/industry corp can still make money without having to bend over backwards around the roles system or ask for donations from members to pay for bills like corp offices.
Couple this with a more flexible corp deliveries hangar, where members can have goods from personal buy orders placed into a delivery hangar so that other corpies can pick up goods for delivery to the local hub.
Whether or not you win the game matters not. -áIt's if you bought it.
|

TheExtruder
Internet Spaceship Business
44
|
Posted - 2014.12.27 18:51:28 -
[415] - Quote
Mechael wrote:Another thing - currently the only automated source of corp income for most corps is via taxes on bounties/missions. Being able to have a corp sales tax would make life easier for corps who do not focus on PvE. For example, in my trade corp I currently have to give corp members wallet access if I want them to make buy/sell orders on behalf of the corporation. It'd be so much easier to just let them use their own wallets, and have an x% tax on all sold goods. This way a trade/industry corp can still make money without having to bend over backwards around the roles system or ask for donations from members to pay for bills like corp offices.
Couple this with a more flexible corp deliveries hangar, where members can have goods from personal buy orders placed into a delivery hangar so that other corpies can pick up goods for delivery to the local hub.
99.9% of corps/capsuleers in the game dont do trading like you. but out of curiousity what exactly do your corp mates get out of paying you % of their already small profits from a tough market |

Mechael
Steadfast Holdings
244
|
Posted - 2014.12.27 19:27:03 -
[416] - Quote
Quote:99.9% of corps/capsuleers in the game dont do trading like you. but out of curiousity what exactly do your corp mates get out of paying you % of their already small profits from a tough market
Small profits from a tough market? You must be very bad at trading.
My corp is in the business of setting up minor hubs in outlying regions. With maxed trade skills, one character will have 305 orders available. That's enough to corner very specific markets, such as small ships, small weapons, and small ammo. But it's not enough to build a hub. Working together, multiple traders can build a hub. Diversification is important, as pretty much every item synergizes with every other item.
In exchange for working together, not only is this synergy established, but we can also utilize corp features such as offices and delivery hangars to support each other. Offices in trade hubs can be expensive, even in outlying regions. We can also put that money to use by anchoring/fueling POSes for all sorts of purposes, POCOs, ship replacement for when you're an idiot and somehow manage to lose a blockade runner, etc etc. The same stuff pretty much everyone else does.
Whether or not you win the game matters not. -áIt's if you bought it.
|

Lienzo
Amanuensis
5
|
Posted - 2014.12.27 22:21:11 -
[417] - Quote
Our corp/alliance needs:
-More wallets with more varied permissions -More shared hangars -Ability for groups of members to operate POS without compromising the security of other POS. -For lots of search windows to use either corp standings or personal standings. -Expansion of the "home" station option into a broader "barracks" option. -Corp features or sharing functions that cannot be controlled by leadership. (power to the line members) -Tie EVE Gate into ingame bio - add friend permissions - more apps for tracking participation, activity, goals and networking. -A visual navigation of corp personnel structure or unique custom roles. -More groupings within corps, perhaps with a shared permission class, wallet, hangar division, etc, with multi-group membership options. |

TheExtruder
Internet Spaceship Business
44
|
Posted - 2014.12.27 22:32:41 -
[418] - Quote
Mechael wrote:Quote:99.9% of corps/capsuleers in the game dont do trading like you. but out of curiousity what exactly do your corp mates get out of paying you % of their already small profits from a tough market Small profits from a tough market? You must be very bad at trading. My corp is in the business of setting up minor hubs in outlying regions. With maxed trade skills, one character will have 305 orders available. That's enough to corner very specific markets, such as small ships, small weapons, and small ammo. But it's not enough to build a hub. Working together, multiple traders can build a hub. Diversification is important, as pretty much every item synergizes with every other item. In exchange for working together, not only is this synergy established, but we can also utilize corp features such as offices and delivery hangars to support each other. Offices in trade hubs can be expensive, even in outlying regions. We can also put that money to use by anchoring/fueling POSes for all sorts of purposes, POCOs, ship replacement for when you're an idiot and somehow manage to lose a blockade runner, etc etc. The same stuff pretty much everyone else does.
trading as a group effort is hard. i gave it a shot but failed miserably. The game is simply not ready yet for organizers to involve others in profiting from trading. The only way i can imagine it happening is if you have some kind of leverage or advantage from the beginning that you can attract people to joining your cause (perhaps if you are a trillionaire or a female eve player), otherwise there is not a chance you can communicate clearly enough to a bunch of strangers your vision for a trading corp or a trading scheme. been there done that, doesnt work unfortunately. the foundation isnt solid enough yet for the corp mechanics (which is why i suggested earlier in this thread that the foundation needs to be changed a little so it can open up opportunities for "other little things" in the future) |

Tigrius Narasen
Imperial Academy Amarr Empire
0
|
Posted - 2014.12.28 00:31:50 -
[419] - Quote
One thing that really has me bugged is the bullitin board... u litterly may end up with a long list of importent messages, randomly displayed (as theyre added in the order they written)
So - what i would like to see is:
Imagine it as a book... (almost).. or a folder view...
U open the cover (of the book), and on the right side, are like post-it notes - each a different category, named.. Clicking on the Post-it note (category), opens the book on the first page of the category - (where as added bonus, all "document titles within the category is listed :
Category: How too: P 1: "How to shoot" P2: "How to run away" P3: etc P4: etc
As u click on the document title, u can read the document. Flipping the page, back or forth, takes u into the next document within the same category - pressing the category thingfy u return to the list, clicking on the "top note" of categories, u go back to first page in the book.
Thats it.. hmm.. sadly im not the best to translate the picture in my head, into text, but i hope u get what i mean.
|

Korwiin
Dracos Dozen Unsettled.
6
|
Posted - 2014.12.28 03:44:35 -
[420] - Quote
Lots of good feedback, I could not read through it all, so if it hasn't been suggested, we need:
Breaking the communications officer roles up so that we can micro manage who can view vs edit bookmarks, apart from the bulletins and motd would be great. Being able to set permissions directly on a per bookmark folder basis would be awesome.
Adding short term (7day?) logs of who deleted bookmarks would have been helpful on multiple occasions. Also adding a long term log (90 day?) of edits to members, titles, roles to see who granted/edited permissions.
Even if these were not accessible in game, and only via API, the utility would be appreciated.
Being able to integrate corp/alliance/custom channels via API with external services like Jabber, Slack.com or custom corp websites/teamspeak etc would be great. The ability to "post" a message into corp/alliance chat from external sources, and/or have live corp/alliance chat posted to an external service... this would help unify communications in and out of game.
|
|

Redout Utama
Research Science Institute
8
|
Posted - 2014.12.28 04:16:48 -
[421] - Quote
I've been waiting a while for "Your corp little things"... cracks knuckles. where to start.
These are thing that bother me daily in game.
Wallets, I want more corp wallets. Corp Budgets Wallets, Like your ATM card, You can only pull so many Iskies out daily
Roles, POS... Sweet Baby Jesus. Seriously, Could you make it any more confusing? Mandarin Chinese is easier to understand
PI, joint ventures for corp and alliance. I drop my Command center, corp mates build and attach from there. PI, expandable windows.
Mobile Tractor Unit, Launch for self, fleet, corp. Got it, go !
Built in calculator, Expandable... Good thing grandpa doesn't play, what font size is that 2?
Mining, fleet ops. who drops what amount of specific ore in the Orca, currently using paper and pen, or notes (In game)
Manu, tracker of who built how many and when. Stated otherwise, who is busting their ass and who is slacking
Inventions, same as manu
Regional market graph, scalable ? And why not Station, system, constellation, region ? Items that sell for 10,000 isk are along the bottom of the scale. I want to see the 6 month history of 1mn afterburner....
POCOs, sovereignty... High Sec, Low Sec. Why are POCOs in High and Low Sec not tied to the factional space, Amarr/ Caldari etc. as to the tax rating? Non contested systems have POCOs why? Simply " Your standing with Caldari State is x.x, your tax rate is x.x" Questions?
** Stargate info, I click on the information of a star gate and I get "It's a star gate in system X".. X being the system im in, I want to know what is on the other side of the star gate. Its one more click, but that one click gets old very fast.
**** New Star Map... Brilliant. Whoever designed that, my hat is off to you!... When can we use the new map as the default map? and junk the old map.
Hull numbers, As a ship builder I think it would be really cool if the ships we (corp ) build had hull numbers, and a database that shows hull has been destroyed or not... Hexadecimal system used for hull numbers.... Don't need to know when, who, where, or by what. Even if it cost a few Iskies to register that hull number in some sort of database. Hull #005Fe is still alive after 6 months.. amazing.
Ship fits, as far as I know, ship fits don't stick to that ship. IE an Interceptor orbiting at 8km, then jumping in to a missile fitted battleship orbiting at 120km is not possible. But should be. The ship should hold the fit. not the UI.
PS I want my jukebox back.... "Below the Asteroids" "But Still We Go On"... Yes sound cloud, in game please.
Thats off the top of my head.... It's like this. Eve Online is a great game, you the developer, need to go through and find all the small things that need polishing.... and polish them.
Edited: "This is Eve" Trailer. Best trailer ever. 5 years I've been playing, and nothing makes me want to log in faster than watching this trailer. |

TheSmokingHertog
TALIBAN EXPRESS
276
|
Posted - 2014.12.28 05:10:50 -
[422] - Quote
Redout Utama wrote:Mining, fleet ops. who drops what amount of specific ore in the Orca, currently using paper and pen, or notes (In game).
Why not use the Fleetlog History? you can CRTL A - CTRL V it. |

Dsparil Mal
Einstein-Rosen Frontier Holdings
35
|
Posted - 2014.12.28 06:36:35 -
[423] - Quote
Small thing. Making POS ownerships transferable.
Erotica 1 for CSM 9!
|

Dirk Morbho
Mindstar Technology Get Off My Lawn
25
|
Posted - 2014.12.28 16:58:59 -
[424] - Quote
How about a summary screen that gives us a job count for industry?
1) # jobs by type
2) # jobs per character
please
|

Sienna Toth
Pulsar Phisics Shipyards
7
|
Posted - 2014.12.28 19:01:57 -
[425] - Quote
Corp access rights needs a complete revamp both front and back ends. Corps have been handicapped in the game because their was no way to operate as a production corporation without significant risk. I haven't tried this in a very long time but at one point you had to grant a member POS fuel and/or anchoring access in order to allow them manufacture/science slot access. Then there is the age old problem that a job must be started and delivered from/to a corp hanger. The issue that corp members can deliver jobs other than their own. Need a way for a Production Manager role to assign locked BPO's and a number of runs to corpmates to be able to develop a corporation mystique. Under a corp production function the manager should be able to see each corp members progress is going so they can not only schedule the delivery of the larger job but also plan on reassigning the locked BPO/BPC. Miners mine, builders build, scientists innovate, warriors blow stuff up. We need to make sure we can accomidate all of these functions within a corp. |

SiKong Ma
House of Nim-Lhach Skeleton Crew.
6
|
Posted - 2014.12.29 06:27:21 -
[426] - Quote
Oh yeah, something else to add on for basic little things:
i) Ability to accept corp contract by using a different corp division. This is useful when the manufacturing division is buying from the mining division and you want use contract to keep a log of the transaction (instead of transferring the isk manually and then type in "for 3000 megacyte, 20000000 tritanium, 35000 pyerite etc etc")
ii) Simplified cash transfer between corp wallets (i.e. just right click on the wallet division you want to transfer to and a drop down menu to choose which wallet you want to transfer from).
iii) Ability to setup buy orders and sell orders for corp and/or alliance only [this might negate the need for the ability to accept corp contracts for corp only as per item (i)]
iv) More corp logos to choose from (i.e. why are there swords but no axes? Why are there circle, squares and no ovals hexagons, heptagons etc?). Is it possible to put some art guys on corp logos since you (CCP) have been doing a great job keeping the rest of eve up to date with modern looks.
Now for more advance corp "little things" which might turn out into "big things" but then again, just putting it up for the record:
i) Corp LP points and LP store.
ii) Corp missions (yup, currently we have our OOG corp mission website and LP point assignment etc but takes up a lot of time to manage OOG, and LP redeeming takes up more time). |

Haege Azizora
Callide Vulpis Curatores Veritatis Alliance
6
|
Posted - 2014.12.29 13:16:31 -
[427] - Quote
Corp's contact list, for NRDS alliance as Providence 
- Add option for choosing page ( Our corp has 500+ bad standing, and I have to click 12 times to go last page ).
- Allow sort by personal/ corp/ alliance/ time.
- Not only show standing of your corp to a contact, but show your alliance standing to that contact as well. It will be huge improvement for us to manage/update contact list. If there is duplicate standing, we can remove it.
Example: A +5 (personal) -5 (corp) -10 (alliance)
|

Soldarius
Deadman W0nderland The 99 Percent
998
|
Posted - 2014.12.29 16:19:27 -
[428] - Quote
Tau Cabalander wrote:Maco Mirta wrote:A list of all former members Good one... a sortable corporate history (by member name, join date, or leave date).
Again... Retirement Retreat
http://youtu.be/YVkUvmDQ3HY
|

Soldarius
Deadman W0nderland The 99 Percent
998
|
Posted - 2014.12.29 16:35:40 -
[429] - Quote
SiKong Ma wrote:Oh yeah, something else to add on for basic little things:
i) Ability to accept corp contract by using a different corp division. This is useful when the manufacturing division is buying from the mining division and you want use contract to keep a log of the transaction (instead of transferring the isk manually and then type in "for 3000 megacyte, 20000000 tritanium, 35000 pyerite etc etc")
ii) Simplified cash transfer between corp wallets (i.e. just right click on the wallet division you want to transfer to and a drop down menu to choose which wallet you want to transfer from).
iii) Ability to setup buy orders and sell orders for corp and/or alliance only [this might negate the need for the ability to accept corp contracts for corp only as per item (i)]
- There is no such thing as a "corp division". There are hanger and wallet divisions if that is what you mean. If you are doing intra-corp sales via trade window or manual isk transfers, you're doing it very wrong. Use market or contracts. Then all that information is available via API.
- This is a good idea.
- Contracts already do this. But, having the ability to set the scope of a buy or sell order to corp, alliance, or public would be useful.
The ability to sell from a corp hanger would be awesome.
http://youtu.be/YVkUvmDQ3HY
|

Equinnox Dethahal
Black Anvil Industries SpaceMonkey's Alliance
10
|
Posted - 2014.12.29 16:41:53 -
[430] - Quote
Make API key's easier to send and manage.
For instance, it would be nice when applying for a corporation the ability on the in game application to submit your API, rather than having to go to the website then create the key, then copy and paste it into their 3rd party website.
If the corp doesn't care about API then just click a button to send no API.
For the recruiters I think it would be a nice feature to see the application then be able to click on their api right there in game as well.
Same could be true for an alliance or coalition. Perhaps an option to send API to corp, alliance, coalition... whatever....
|
|

Axari
4
|
Posted - 2014.12.29 22:14:30 -
[431] - Quote
Overall UI overhaul would be appreciated but here's some specifics -
- locking, unlocking, and voting interfaces. I would like an interface that allows me to do all of these items in bulk. And if the CEO is proposing to lock something down, and they own all the shares, please don't make me vote to lock them down as well. And make it effective immediately once all the votes have come in.
- More options for titles This is the only way to manage roles in bulk. We need more room
- More roles Need separate roles for poses, sov deployables (tcu, sbu, etc), etc.
- Add personal pos roles This should really be a thing. And then give us a corp window for setting standards, like number of personal poses per character, total for the corp, etc. And then allow us to override that number via editing the character directly. Launching a personal pos would essentially give that person star base config for their pos only. This would solve a lot of issues for people who put characters into WH's, etc. And separate corp infrastructure from personal infrastructure.
- Junior Accountant should be able to see journal and transactions You changed this a long time ago, making Junior accountant almost useless. Make it do what the descriptions says. "Can view corporation accountancy info"
- Members > Title Management Zebra stripe this please Add horizontal scroller when window is shorter than columns
- Members > Title Management > Type I would like to see Station/Outpost and POS added to this list so I can better separate roles.
- Members > Title Management > Grantable Expand this to be able to grant titles as well.
- Members > Last Online This is almost useless due to how week/month is done. Replace "Last Week/Month" "More than a month" to just show how many days/hours.
- Members > Dropping Members Members can drop immediately. I should be able to kick immediately as well then.
- Member List improvement Allow me to be able to assign alt characters to a main character for tracking purposes.
- Logs For all hangers, silo's, etc. Doesn't even have to be real time.
- Allow me to remove or edit medals I would understand if you don't want to let us remove them. But allow me to fix the dang description after we butcher it.
- Home > Bulletins Instead of a run on list with a horizontal separator, why not use the title to dynamically create tabs and clicking on them would only display that bulletin? (or something like that. It's awful the way it is now)
- Home > Details > Edit Details More options for corp logos Allow me to tax everything (doubt this can be done easily) Let me expand this window, it's tiny
- Home > Details > Division Names More Wallets More Divisions Fix the stupid 0.001 isk possibility. We're talking money here afterall.
- Implement auto-add channels I would like to setup all my corps to automatically add them to a common channel I would like to auto-add individuals to channel(s) based on role or title And I would like to add other corporations to my primary corp channel
- Support html color for corp titles While we do see them in game, there isn't proper support. If someone does it wrong you can get stuck roles per the GM I spoke to (and who got one of our titles fixed) In short, there's a chance that removing a role doesn't actually remove it from the database. So while it appears to be removed, that title retains the ability of the role.
- Allow corporations to transfer POS ownership
- Corp money transfer should show from what division it was moved from (Or perhaps my corp name is way to long. If it does do it now, perhaps use corp tickers instead of full corp names)
- Feel free to use corp tickers in journals.
- Allow me to lock blueprints inside of a can, that is locked down in a hanger. And then allow people to build off them. We need a way to organize corp blueprints, that allows people to still use them.
- Allow me to remove all existing titles and roles from all members at once This could even go into a queue and take 5 or 10 minutes. Doesn't have to be immediate. (Could be useful for all the potential role changes?)
* I did not read all 22 pages. |

Undeadenemy
The Adakul Initiative
29
|
Posted - 2014.12.30 05:18:15 -
[432] - Quote
Medals
More customizable medal pieces and the ability to give them to anyone (corp, alliance, coalition, friends, whoever).
Obviously there would need to be some kind of accept feature so that your enemies can't give you medals you don't want 
Also, "Ribbons" like are worn on military uniforms (the part of the medal minus the actual metal bit) and the ability to arrange them on a "Ribbon Rack" and display them on your chest. |

SiKong Ma
House of Nim-Lhach Skeleton Crew.
6
|
Posted - 2014.12.30 07:59:13 -
[433] - Quote
Soldarius wrote:SiKong Ma wrote:Oh yeah, something else to add on for basic little things:
i) Ability to accept corp contract by using a different corp division. This is useful when the manufacturing division is buying from the mining division and you want use contract to keep a log of the transaction (instead of transferring the isk manually and then type in "for 3000 megacyte, 20000000 tritanium, 35000 pyerite etc etc")
ii) Simplified cash transfer between corp wallets (i.e. just right click on the wallet division you want to transfer to and a drop down menu to choose which wallet you want to transfer from).
iii) Ability to setup buy orders and sell orders for corp and/or alliance only [this might negate the need for the ability to accept corp contracts for corp only as per item (i)]
- There is no such thing as a "corp division". There are hanger and wallet divisions if that is what you mean. If you are doing intra-corp sales via trade window or manual isk transfers, you're doing it very wrong. Use market or contracts. Then all that information is available via API.
- This is a good idea.
- Contracts already do this. But, having the ability to set the scope of a buy or sell order to corp, alliance, or public would be useful.
The ability to sell from a corp hanger would be awesome.
Let me clarify what I mean by item (i). At the moment, you create a contract to corp to "sell" 10 units of raven. You will not be able to accept the 10 units of ravens as the same corporation even when you have you wallet division set as a different division. For my corp, I have organised my corp as different divisions (i.e. manufacturing and combat) and each division will have their own budget and are supposed to make isk doing what they do. When manufacturing division tries to "sell" things to combat division (at a discounted rate from Jita), using the market will end up selling to other people, whereas using contract, it doesn't work as you cannot accept a sell contract from the same corp. You can only sell to people within the corp but not to the corp itself (i.e. transactions between 1 corp wallet to another corp wallet with an item exchange).
TLDR for the above: Try creating an item contract using your corp as seller and try accepting that contract as the same corp with different wallet division. It cannot be done but I think it should be available for intra-corp transactions.
As for item (iii), if you are a director of manufacturing and you want to "buy" ores from your members only, it does not make sense to setup 10,000 contracts to buy 10,000 units of pyrites or to setup 1 contract to buy 100 mils units of pyerite (which might be impossible for new mining characters to fulfil). By having an corp only market, it lessen the load of that particular directors to set 10,000 contracts as people can just sell any amount they have. Furthermore if t his function is available, there will be no need for a corp to be able to accept a contract from that very same corp as transactions can be through this internal market.
Anyway, thank you for supporting item (ii).
Cheers
|

ShadowWeaver Trensari
Mass HaVoK KAOS Unlimited
0
|
Posted - 2014.12.31 00:41:55 -
[434] - Quote
GÇó Please start accepting Alliance logos again. (I just formed mine and don't want a 5 point star as my identity). Even the basic logo design system that Corporations use would be nice.
GÇó An AFK button for chat windows would be nice (for when my 3 year old is screaming at me to get her various things)
GÇó Expanded Hanger rights. The way they are now pretty much leaves for Steal or Don't steal. I'd love to see a journal of who puts/takes what. Maybe a timer option for people who need to take. A timer that can be set per member. Or even a button, that requests TAKE approval from CEO or assigned corp member that has rights to approve.
GÇó In the title window the ability to organize the titles in order, besides alphabetically. I put numbers on mine so the list properly
GÇó Applications to corp. Once I approve them is it really necessary for them to have another step to accept the approval? lol
GÇó Some kind of way to black mark an AWOXER or someone who has betrayed the corp?
I'm sure I can think of more over time. Thanks
- SW
|

Idgarad
Yulai Guard Yulai Federation
8
|
Posted - 2014.12.31 15:50:27 -
[435] - Quote
Corp-wide logs so directors can review logs without worry of doctoring. Corp-wide logging option on containers in fleet hangar divisions. API export of those logs obviously.
Ability on fleet hangars to have specific audit logs separate from fleet logs.
"Scenario: Orca, Freighter, 10 miners and 4 patrol ships."
Fleet log gets contaminated by Orca to Freighter transfers, ratting loot from the patrols, etc. Just give me the transfers to and from the Orca's fleet hangar." -- Corp-wide log (See above)
New containers for use in Corp hangar divisions called "Authenticated Containers" where any attempt to remove an item requires a defined role to approve the withdrawal. Container itself cannot be moved without proper role.
For corp-wide logs I see a role option like: "See Corporate Logs" coming into existence. |

Torgo Tahn
Cherry-Poppers Upholders
0
|
Posted - 2014.12.31 20:35:32 -
[436] - Quote
Bookmarks being shared with the alliance as compared to only the corporation would be amazing. |

Johnson Stroker
Stroker Corporation Holdings LLC Hybrid-Synergy Authority
0
|
Posted - 2015.01.01 17:20:42 -
[437] - Quote
Roles, find it difficult and tedious to deal with.
Thanks |

Parmenionas
New Eden Times News and Media Agency
1
|
Posted - 2015.01.01 19:31:20 -
[438] - Quote
Hello fellow Capsuleers and CCP
Happy New year
While it is nice to be able to see the recent, or not, acticity of corp members it can be very hard to see how and if some contribute to the corp and in what way.
It would be great to be able to see who brought in more isk and how. This should/could be done preselected buttons or graphs.
What would also be great is a statistic of how long does a member do a specific activity and what ship he flies most etc.
i dont wish to expand this to other topics but it is somehow related. It would be grand to be able to log pve/pvp and other activities and set achievements so people got a firm set goal on their gamestyles. Those could/should be determinable by the CEO and Directors.
Goals like: Combat Most NPC/Capsuleers shot. Most Bounty harvested. 1st NPC/Capsuleer combat success. 100th 1000th etc
Industry Most inventions Most hours in research Most manufactured items Total manufactured tonnage for ships.
Mining Total of ORE mined/types Total of asteroids melted to zero. Total of ORE refined.
All that not only project the kind of activity each individual has but it can give a constant drive to members to overcome that next achievement or fellow player in corp.
What i would also love to see is a statistic of npc shot down for own and corp use as well. I feel this as part of my own knowledge but for my mission runners in corp would be a great addition.
Also i feel that corporational meetings and various settings would be better done in person in offices via WIS. I strongly feel that WIS has a place in EVE and that this might be a good opportunity to give it via the Corporation organization the role it should have.
Allow me to thank you all for making this game what it is and wish you again a Happy New Year for you and your families.
Bows out
|

5IBORG
WOLIMAZO INC Northern Associates.
0
|
Posted - 2015.01.02 00:06:47 -
[439] - Quote
New things needed -
Corp monitoring tools.
Alliance Fleet log / tracker for 30 days - the fleet, who joined and how long for.
Options to post corp 'CEO' notifications to Directors while afk or permanent co-CEO's. |

Leannor
Central Builders Incorporated Northern Associates.
40
|
Posted - 2015.01.02 09:50:10 -
[440] - Quote
Not being able to switch corp wallet while mid-selling. So annoying.
Ok, technically not corp tab, but, deffinitly corp interface generally. The only option is to yes/no to corp, a drop down to select the specific wallet (like the drop down in the manufacturing window - nice touch btw).
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|
|

Leannor
Central Builders Incorporated Northern Associates.
41
|
Posted - 2015.01.02 10:13:33 -
[441] - Quote
But, actually, the biggest issue for me corp wise is the 'ommission' of any corp interaction on the Planetary stuff. Especially seeing as the corp owns the orbiting thing.
Seems logical it should be charged to corp like industry, and accessible like corp. Instead of individual users 'having' to use their own wallets and getting refunded via the corp. Should be open to both.
(Also, pl;ease can you fix the borked UI on the PI round things? So often they go beserk and become unreadable and blinky, shouwing full, or just nothing, or solid colours). Would be good to fix basic issues before adding new features.
:)
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Sunstar Jonni
Leviathan Rising Affirmative.
0
|
Posted - 2015.01.02 13:02:42 -
[442] - Quote
Its important so Ill say it again ROLES!!!! Tool tips are also crazy lacking. I have to go to 3rd party websites to get answers to what does what. Then I build titles to hand out. Wind up handing out the same roles manually because using the Title system just does not work at all. Currently the corp screen is the reason for grey hair and my alliance leader has so many I dread the thought of having to deal with that love you GG |

MrBowers
PH0ENIX COMPANY HOLDINGS Phoenix Company Alliance
6
|
Posted - 2015.01.02 15:39:00 -
[443] - Quote
Whats the point in making your own corp? When you can hire someone to do it for free! I think it's time we change this idea in order too host members needed you need skills in order to retain them.
Cap on corp and alliance members.
Corps should be 500 members max.
Alliances 5000 members max. |

Moneta Curran
Lunar Industries Ltd
303
|
Posted - 2015.01.02 15:44:33 -
[444] - Quote
I'll sneak this in here.
Please copy the ID of signature into the default name given to a bookmark, would save me the hassle of adding it manually so I can match them with my map... Small, 100% feasible change that would improve the quality of life for anyone using/sharing bookmarks..
|

Sara Seraph
FaintHeart Industries
19
|
Posted - 2015.01.02 18:33:39 -
[445] - Quote
Roles, obviously.
But, also plus one to the existing comments. |

Garrus Ongrard
The Cult of Personality DARKNESS.
40
|
Posted - 2015.01.02 23:21:38 -
[446] - Quote
Gempei wrote:no small things, big things, new corp management please :)
PLEASE PLEASE also would love to be able to retire or strip someone of a medal |

Tasha Hinaka
Zan Industries Natural Selection Initiative
0
|
Posted - 2015.01.03 01:53:53 -
[447] - Quote
Each structure has separate division control. Can be done in separate window from right clicking on specific character.
This design would mimic the Market Window but in a simpler form and could be applied to many of the other corporation roles, titles, etc.
Allow the ability to label each division in each structure.
But for now I will lay out the Structure division control.
Left Pane of Window:
- POS Tower>"name"
- Subsection of selected POS Tower
- Structure>"name" >Check boxes to select multiple structures at one time.
Right Pane:
- List of Division Names of selected structures
Check boxes on right side of right pane with boxes to select "Access" " Deny Access" "Query"
this is my small thing that I would like to suggest and this type of structure could be applied to Corporation roles in a tab or some other nature "in the future".
This is a general idea and just something I thought about and wanted to suggest. I help fuel a corporate POS on my other character and in doing so have my own corporate hangar for storage of minerals, loot, etc. If I accidentally drop it in to the wrong division I then have to wait for someone to access it. That could take a day or two. This would free up divisions in specific areas and allow people to have their own division in a hangar array or specific station. As it is now each division name is across every structure.
Again this is a way to think about the roles and titles in the future when they get to messing with that part.
Left Pane of Window:
Character>"name" Check boxes to select multiple Characters at one time.
Right Pane: Have it tabbed like the market window for Roles, Titles, Etc.
Have appropriate check boxes for allow and to not allow.
|

Mida Akhiko
The Flying Pandas
0
|
Posted - 2015.01.03 11:21:17 -
[448] - Quote
What I think would be a solid addition to corp management is that if you right click anything corp related you get an option to either Grant Access to, and Revoke Access To. Upon clicking it, it would populate a list of all applicable members. I think this would be very beneficial to new players that are just starting up their own corp, because its kind of silly that new members have to use a guide to learn how to do something as simple as allowing one of their friends take something from a hanger.
I personally found the labeling slightly confusing at first.
Also, I think a huge addition would be to make it so ship ownership could be set contractually on a time basis. For example, I set a 7 day timer on a ship. During that time frame, the pilot I assigned it to can fly and do whatever they want with the ship, except for selling and reprocessing it. After that time frame, upon next dock, the pilot is ejected from the ship and it is stripped, repackaged, and then placed in market deliveries AT THAT STATION. This would in turn make it so that corporations have the burden of picking up their assets.
Also, Graphs. The corporation management screen needs graphs to show activity of members, tax amounts, losses, etc.
One final thing, it would also be awesome if any loot/minerals/ore also gets a flag when placed/created/mined that allows corps to see WHO actually did that. For example, if I place a Miner II in a hanger, it would list me under "depositor." The reason why this would be of benefit is for inventory purposes. Its great that corps can monitor and track financial contributions to the corporation, but it leaves people that contribute in other manners in a null void. |

Tasha Hinaka
Zan Industries Natural Selection Initiative
1
|
Posted - 2015.01.03 18:53:49 -
[449] - Quote
Mida Akhiko wrote:Also, Graphs. The corporation management screen needs graphs to show activity of members, tax amounts, losses, etc.
One final thing, it would also be awesome if any loot/minerals/ore also gets a flag when placed/created/mined that allows corps to see WHO actually did that. For example, if I place a Miner II in a hanger, it would list me under "depositor." The reason why this would be of benefit is for inventory purposes. Its great that corps can monitor and track financial contributions to the corporation, but it leaves people that contribute in other manners in a null void.
This is an AWESOME idea!!! Something I would add to it is to Give the CEO/Directors The ability to choose to monitor each division. Our Directors and CEO share some of the Divisions for various reasons and then we have a Corp Donations Division. If they could choose to manage those (so they don't get spam from shared divisions) like an Audit Log it would benefit us lower on the totem poll to help show what we are doing and how we are helping the Corporation. We also have a Corp shared Hangar for sharing multiple items and the ability tfor leaders to see who takes items in and out compared to what they put it would be a huge plus.
As myself and I am sure some others do. I have personal use of a Corporation Hangar Array and am constantly moving stuff in and out. I would also have the ability to check would structures to Log and which to not or just make it for station divisions.
|

Xe'Cara'eos
A Big Enough Lever
225
|
Posted - 2015.01.03 21:16:55 -
[450] - Quote
POS access management roles ability to see if members are subscribed....
For posting an idea into F&I:
come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it.....
If your idea can be abused, it [u]WILL[/u] be.
|
|

Razefummel
Unknown Dimension Alpha Volley Union
941
|
Posted - 2015.01.04 05:06:14 -
[451] - Quote
tl;dr
First of all:
Role and Title Management ---> Redo it plz.
Second one:
Lockingvotes:
Why is it impossible to Lockdown ALL BPO-¦s/Assets with ONE Vote?
Thats an Pain in the Ass if you want to relocate 2000 BPO-¦s for example...
POS Management and Acess ... --> Redo it plz.
Alliance Bookmarks would be nice, in the same Way like Temporary Bookmarks for Fleets... that would make the Job for the Scouts much easyer. It would be nice if you could Copy Bookmarks into an Temporarily Fleet folder wich will be automaticly erased completly if the Fleet has no Members left in it.
21 Tage Trial:
Buddyinvite
Difficile est saturam non scribere.
|

Parmenionas
New Eden Times News and Media Agency
3
|
Posted - 2015.01.04 16:06:41 -
[452] - Quote
Was thinking.....
We can design more or less our own corp logo witch i personaly find to be cool but...... ......why shouldn't we get for example have the option to have a, by us, predetermined color/font/style theme for our corp window and chat? It would, also be good to have individual squads, wings collored with different colors too in fleet window.
Also there is one more little thing we should have since day one. A button where we assign e.g a bookmark to it. So instead of right clicking in space work through the options and select what we want to warp out (immensely dubious once aggroed from NPC or other). I personaly would call it the WTFOB. One click to alling to the bookmark, two to warp there.
The letters in the acronym stand for......
W=Warp T=The B=Button O=Out F= (you figure it out)
Also the mouse cursor could be more then just point and click, it could have a perma mini UI with info on it that are task depentant. e.g
- In combat it could have a faint graphic depiction of our shields/armor/hull/cap situation. Once hovered over an enemy ship it could display info like its status, transversal and activity.
- While mining with a perma active ore scanner it could display the ammount of ore of an asteroid it hovers over.
- In market it could give out info like who is buing or selling smt we hover over it.
Macro commands assigned to tabs. It would be great to have the possibility to write simple macro commands (scripts) and assign them to specific buttons supplementary to the UI where we could-would have shortcuts for various predetermined actions.
Fly safe all. |

Saidin Thor
The Odin Conspiracy
39
|
Posted - 2015.01.04 18:45:38 -
[453] - Quote
Not sure if this qualifies, but it seems related: in addition to alliance bookmarks, the ability to add bookmarks to non-corp/alliance groups (ie, if I want to share bookmarks with a buddy of mine) through some formal or informal "group" interface would be really neat (and useful!)--perhaps allowing them to be shared via chat links would be an elegant solution? |

Balder Verdandi
Czerka.
253
|
Posted - 2015.01.04 18:59:54 -
[454] - Quote
Saidin Thor wrote:Not sure if this qualifies, but it seems related: in addition to alliance bookmarks, the ability to add bookmarks to non-corp/alliance groups (ie, if I want to share bookmarks with a buddy of mine) through some formal or informal "group" interface would be really neat (and useful!)--perhaps allowing them to be shared via chat links would be an elegant solution?
^This.
There's no reason why we should need to give someone a bookmark in a jet-can, or need to trade/contract it in a station.
Long live the failure of "Unified Inventory"!
POS fix dated back to 2006!
|

Suede
Caldari Provisions Caldari State
19
|
Posted - 2015.01.04 21:23:58 -
[455] - Quote
Razefummel wrote:tl;dr
First of all:
Role and Title Management ---> Redo it plz.
Second one:
Lockingvotes:
Why is it impossible to Lockdown ALL BPO-¦s/Assets with ONE Vote?
Thats an Pain in the Ass if you want to relocate 2000 BPO-¦s for example...
POS Management and Acess ... --> Redo it plz.
Alliance Bookmarks would be nice, in the same Way like Temporary Bookmarks for Fleets... that would make the Job for the Scouts much easyer. It would be nice if you could Copy Bookmarks into an Temporarily Fleet folder wich will be automaticly erased completly if the Fleet has no Members left in it.
Power to be able to give your self a Title, like you can in other mmo games not just lock it to corp only,
Place it all the corp stuff in 1 big window place the bills in as well
Fix the corp Roles,
Walking in Stations |

Kaldi Tsukaya
Deveron Shipyards and Technology
33
|
Posted - 2015.01.04 21:46:53 -
[456] - Quote
What about the corp shares mechanics?
A few suggestions:
Allow corp shares to be traded via contracts. This would enable secure share trading without resorting to 3rd party escrow.
Possible to allow voting vs/ non voting shares?
Changing the overall corp share quantity does not update correctly in corp attributes display.
+1 to thread. |

saranhealer
Caldari Provisions Caldari State
7
|
Posted - 2015.01.04 21:56:43 -
[457] - Quote
Kaldi Tsukaya wrote:What about the corp shares mechanics?
A few suggestions:
Allow corp shares to be traded via contracts. This would enable secure share trading without resorting to 3rd party escrow.
Possible to allow voting vs/ non voting shares?
Changing the overall corp share quantity does not update correctly in corp attributes display.
+1 to thread.
Also the Character Sheet could do with a revamp
stop wasting time on the New Eden Store
|

Principal en Thielles
EveCorpTools.net
0
|
Posted - 2015.01.04 22:19:01 -
[458] - Quote
CCP Punkturis wrote:Hi, we want to know what are your biggest pain points in the corp interface so please post below with some nice examples
In no particular order -
- When you have three recruitment adverts, you are unable to edit any of the adverts as it says you have reached your maximum limit; more of a really annoying bug than anything.
- Full formatting in recruitment adverts and corp descriptions - links, colours, etc.
- Word count on adverts and corp descriptions
- Add pages to the Corporation Search bar when to be able to scroll through all results instead of limiting results
- "Search for Corporation" text box should be to search applications than a specific corp; e.g., search by keyword in title and body of the advert
- Under "Applications for Corp", there should be a shared Notes functionality for applicants that anybody with recruitment permissions can edit and leave notes for, e.g., "Contacted this person for API on 04/01/2014" or "Pending interview", etc.
- Under "Applications for Corp", right clicking on the applicatant should include at least, START CONVERSATION, SEND MESSAGE and INVITE TO options
- Auto Removal? What's this even for?
- Edit multiple members for titles and base location OR auto-assign titles when a player joins the corp
- List of alliances - need a search/filter option
- Corp boards - works similar to bulletins, but with the ability for threaded conversations and basic mod tools (sticky/delete/etc)
- Find Member in Role needs to be made easier to create queries; also the ability to save queries.
|

kingduckling
Merchants Trade Consortium The Last Chancers.
1
|
Posted - 2015.01.05 01:54:45 -
[459] - Quote
alliance bookmarks please or a easier way to transfer bookmarks. |

Leonn Trotsky
BOVRIL bOREers Mining CO-OP Brave Collective
3
|
Posted - 2015.01.05 14:50:45 -
[460] - Quote
Currently, the tab 'Applications' has a list of applicants and, I think, some problems.
1. The interface makes it far too easy to mis click and reject/invite someone without meaning to. The same header that allows you to expand the application text also has buttons to invite and reject. These buttons would be better placed inside the dropdown, or have any kind of notification/double check to see if you want to invite/reject.
2. Currently, I have no way of telling if I invited/rejected someone (by accident or intentionally). The screen simply tells me outstanding applications, not the status of any of the others or a way to undo the status. I would like the 'Applications' screen to have all the applicants status' as well as a log screen of what has been done and by whom, and a way to undo things we've done.
3. The text area in the Applications screen is not text. It doesn't act like text. There is no copy pasting. I can't even click on the applicant name from that screen to find out more about them (I have to either search manually or sift through thousands of notifications to find them). |
|

Random McNally
The Vendunari End of Life
91189
|
Posted - 2015.01.05 16:58:47 -
[461] - Quote
Wow, so many pages...
Well, I'm going to throw into the mix and say "ROLES". More granularity and clearer explanations as to what each does. I had originally thought about roles in an organic way (sort of like the root system of a plant) that would allow you to click and string together roles for a person but that may be long. I did read earlier about an idea for a can that you could drag and drop roles into and think that would be cool as well.
A more clear way to link a series of roles into a title to save CEO's from having to do the same assigning over and over.
The ability to strip roles immediately.....that would be nice.
A clear interface to allow someone to rent/use a lab or manufacturing array and permissions that accompany it.
Ability to mass produce corp medals for members.
Ideally, I would love to see a tab that would be restricted to CEO's and Directors only. Items could be stored in a corp hangar/ corp hangar array that would only be seen by CEO's and directors.
Co-Host of the High Drag Podcast. http://highdrag.wordpress.com/
Check out the space music at http://minddivided.com
In Game Channel HighDragChat
|

Raizeon Omaristos
Tres Primos Enterprise
0
|
Posted - 2015.01.05 17:53:38 -
[462] - Quote
It would also be nice to be able to label corporation storage individually instead of making them division based. and also set local access to them
I.E. on 1 pos i have 2 corporate storages, but I have to give access to them in pares of 7. with 2 hangars i would like to be able to give 14 people each their own division, and lock them from the other players. and force a maximum space.
how i'd like to see this is like this
Right click the hangar => manage => chose (corp access, role access, individual access) and with individual access i can just drag and drop corp members to the tab they should have access to.
Also with pos fuel. id would be nice if there was an option where people can add fuel, but not take it......
|

TheExtruder
Internet Spaceship Business
49
|
Posted - 2015.01.05 19:30:49 -
[463] - Quote
i did some theorycrafting, dont know if its any good https://forums.eveonline.com/default.aspx?g=posts&t=396289&find=unread |

D'Kelle
Federal Navy Academy Gallente Federation
85
|
Posted - 2015.01.05 19:37:30 -
[464] - Quote
If you ever get around to sorting out POS structures and permissions perhaps this might be considered (if its not thought to be to much of a niche concept). A special permission which can be granted to any Alliance member who can be granted access to POS weapons systems. dependant upon the following. 1. They have the required skill. 2. Time limited permission. (Time limit granted by CEO or appropriate Director). 3. This must be an instant grant (not one with the ditzy 24hr. delay). 4. Instantly revocable at any point by the POS corps CEO or appropriate director however this would incur a "cool down" penalty 5. Easy interface i.e. drag and drop pilot icon into suitable window, apply selected time limit from 1 to 24hrs max. at any one time. 6. Any pilot undergoing the 24hr. clearance prior to leaving a corporation in the Alliance or a member of a corporation which is preparing to leave an alliance would be unable to be granted permissions.
Game play enhanced by enabling alliance corps members to assist each other more directly.
Risk vs. Reward also allows for the infiltrators to gain trusted status. and affect directly the potential out come of a battle by shooting the wrong side and or not shooting at all. It would be difficult to kill this person from within the shield as they have alliance permissions to be inside the bubble especially as you cannot target anyone from inside it.
However the forced instant revoke of permission would stop the "traitorous" pilot from accessing any of the system(s) balanced by the instant revoke of permission which would result in create a short cool down period before those system(s) previously controlled by the now established "traitor" be taken up by another. |

FireFrenzy
Satan's Unicorns
148
|
Posted - 2015.01.05 21:25:44 -
[465] - Quote
Some way to grant roles or remove roles to big blocks of names easily would be ideal.
As would some kind of CEO+director level feature for things like PI alts... My corp used to live in wormholes which means that A) we all had a stack of them B) noone knew if PI SLAVE X-Z belonged to one player or if his were the PI CLONEs or what, which was ofcourse made worse by the whole "11 toons in corp on 7 players with stacks of alts each, and then 2 guys leave... Now who do we need to kick to stop the intel leak???" |

Myrrax
Apotheosis of Caledvwich Dirt Nap Squad.
5
|
Posted - 2015.01.05 22:54:23 -
[466] - Quote
Alliance Contracts!
Either let us create buy / sell orders on the market that only alliance m8's can see --
OR (easier way / interim)
make it so alliance contracts last longer than 2 weeks!
Did I also mention moving stuff from a corp hanger to a trade window should be allowed? why do I have to move it to my ship or personal inventory to put in a trade window? I can contract it out of the corp hanger, why not trade out of it? |

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
978
|
Posted - 2015.01.05 23:21:12 -
[467] - Quote
Just ran into this little gem. Apparently there is no role to accept corp contracts, which means that everyone can accept them. Please at least give us a role for this.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|

Tau Cabalander
Retirement Retreat Working Stiffs
4506
|
Posted - 2015.01.05 23:46:59 -
[468] - Quote
TigerXtrm wrote:Just ran into this little gem. Apparently there is no role to accept corp contracts, which means that everyone can accept them. Please at least give us a role for this. Only Contract Managers can accept on behalf of a corp, i.e. potentially spend corp ISK.
What you want is to limit visibility to certain people / groups. |

Tau Cabalander
Retirement Retreat Working Stiffs
4506
|
Posted - 2015.01.05 23:51:40 -
[469] - Quote
FireFrenzy wrote:Some way to grant roles or remove roles to big blocks of names easily would be ideal.
As would some kind of CEO+director level feature for things like PI alts... My corp used to live in wormholes which means that A) we all had a stack of them B) noone knew if PI SLAVE X-Z belonged to one player or if his were the PI CLONEs or what, which was ofcourse made worse by the whole "11 toons in corp on 7 players with stacks of alts each, and then 2 guys leave... Now who do we need to kick to stop the intel leak???" Well, you should be using titiles, but aside from that it sounds like you really want to be able to put people into a hierarchy, and be able to move their sub-tree around, or prune it.
[Note that this sort of thing has been requested earlier in this thread by many people, and sadly is outside the scope of this UI Improvement thread.] |

Bloody2k
SKULL AND B0NES
13
|
Posted - 2015.01.06 14:23:56 -
[470] - Quote
allow "safety guidelines"
for example:
It should be possible to set a limit roles for withdraw ISK from corp-account. (max per day/week) To repeal limits (CEO set conditions) 2 or 3 player with a special role have to confirm exceptions.
Actually it is especially at POS not possible to set reasonable access rights, that are able on one side to protect assets for theft on the other side to be able to act. What I mean is. You just have the chance, to make the player able to act at the cost of safety. (Why cant player protect (with acess code) theyr ship in ship maintanance?).
Logs in hangar/assets are also very important for the integrity in every larger corp.
Make it possible to transfer LP/points to a LP-corp wallet.
special corp-purchases
The corp should be able to set corp-purchases.
for example:
A director set "buy tritanium for 3,50 ISK, on behalf of the corp, at station-xyz from all corpmates"
|
|

Bloemkoolsaus
Viperfleet Inc. Disavowed.
179
|
Posted - 2015.01.06 14:44:14 -
[471] - Quote
Transferring isk from corp wallet to another corp wallet is troublesome. Why not add a right mouse option to transfer corp isk, just as we transfer corp isk to characters. |

saranhealer
Caldari Provisions Caldari State
8
|
Posted - 2015.01.06 15:18:40 -
[472] - Quote
Bloemkoolsaus wrote:Transferring isk from corp wallet to another corp wallet is troublesome. Why not add a right mouse option to transfer corp isk, just as we transfer corp isk to characters.
i was thinking about that today
Silly for the corp to have it own wallet divisions why not give the own toon more wallet divisions. Even a Allinace wallet would be nice
Most stuff in eve need fixing
Character Sheet needs a update Corp stuff needs it
|

Leannor
Central Builders Incorporated Northern Associates.
45
|
Posted - 2015.01.06 15:32:52 -
[473] - Quote
saranhealer wrote:Bloemkoolsaus wrote:Transferring isk from corp wallet to another corp wallet is troublesome. Why not add a right mouse option to transfer corp isk, just as we transfer corp isk to characters. i was thinking about that today Silly for the corp to have it own wallet divisions why not give the own toon more wallet divisions. Even a Allinace wallet would be nice Most stuff in eve need fixing Character Sheet needs a update Corp stuff needs it
no .... corp divisions are crucial for businesses that run varying programmes.
However, changing between wallets 'only' when in the wallet is freeking annyoing. Should have access to choose any wallett anytime,.
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Leannor
Central Builders Incorporated Northern Associates.
47
|
Posted - 2015.01.06 16:03:59 -
[474] - Quote
Also, think it got touched on before ... but another vote in favour in actually making corp shares 'useable' in a business manner.
Currently the 'number' of shares is a pointless feature in relation to how they should work, as share's can't be traded in anyway. They are solely there to dilute the payout or voting. (and that, only because you can't transfer shares around. So, for every change, you have to increase ad infinitum.
make shares tradable, on the market even. Copy the share structure of real corporates. Include both voting shares, and non-voting shares.
Leave it to the corp to publish their won accounts - the proof of pudding will be in the Share payouts each period (be that weekly, daily, or otherwise. And enable auto or manual share premiums.
I'm just one of many accountantys who play the game who would probably happily help setup a simple version of true corporate shares that could be implmented into the game. Not all at once, ... patch by patch.
The first step would be to be able to transfer shares between toons (maybe even restrict it within a corp initially, with the sole exception of returning shares once you've left a corp. Also, the option to grab back shares (at a set fee, maybe original price) after a character is out of game for a set period (maybe 6 or 12 months with no subscription) as an option.
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Solecist Project
All Glory to the HypnoBoobs
12673
|
Posted - 2015.01.06 16:15:01 -
[475] - Quote
More Layers! More Logos! More Colors!
I need a color that looks like flesh!
Skin!
Thanks!
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
|

Grendell
Technologies Unlimited Superior Eve Engineering
946
|
Posted - 2015.01.06 16:34:09 -
[476] - Quote
I forgot to mention allowing corps to transfer POS's ownership to another corp!
[center]Gùä[GÖÑ]Gû¦3rd Party Service Gùä[GÖÑ]Gû¦
GÖÑ Securing Peace of mind GÖÑ[/center]
|

saranhealer
Caldari Provisions Caldari State
8
|
Posted - 2015.01.06 23:18:09 -
[477] - Quote
Leannor wrote:saranhealer wrote:Bloemkoolsaus wrote:Transferring isk from corp wallet to another corp wallet is troublesome. Why not add a right mouse option to transfer corp isk, just as we transfer corp isk to characters. i was thinking about that today Silly for the corp to have it own wallet divisions why not give the own toon more wallet divisions. Even a Allinace wallet would be nice Most stuff in eve need fixing Character Sheet needs a update Corp stuff needs it no .... corp divisions are crucial for businesses that run varying programmes. However, changing between wallets 'only' when in the wallet is freeking annyoing. Should have access to choose any wallett anytime,.
your own toon should have wallet divisions 6 same corp as 6 wallet divisions would be nice be nice for the allinace to have it own 6 of wallet divisions
|

Suede
Caldari Provisions Caldari State
22
|
Posted - 2015.01.06 23:21:17 -
[478] - Quote
Grendell wrote:I forgot to mention allowing corps to transfer POS's ownership to another corp!
Dockable POS, be able to dock at your own pos with limted dock slots, push the boat out walking about your own pos
Also i would like to see in eve is shield effects and views looking out of the station to see ships coming in and docking in real time that you would see if your undocked
|

Mar'Dur Taren
The Copernicus Institute
37
|
Posted - 2015.01.07 03:20:19 -
[479] - Quote
I have seen a little on the forums and on the rumour mill that suggests that CCP are looking at changing the "corpmates may shoot eachother" mechanic to counter AWOXers. The apparent belief is that all corps will change to the same mechanic as the NPC corps. That is, in high sec you are a criminal for shooting at a corpmate. Much as I hate AWOXing, this mechanic doesn't work for me. At the moment you cannot force someone out of corp without them docking. Killing their pod is the only real way to force someone to dock. Thus if people can't shoot corp mates then there will be no way to force people out of corp if they prove to be a problem. This is totally separate to the issue of not being able to do training or tournaments or special events.
Fortunately there is an easy solution for this. It shouldn't require much extra code either. Make the ability to attack other corp mates a role you can assign to members or to titles. This allows for corp enforcers, games/training/events and for even AWOXers to continue operating. AWOXers would just have to work harder for their prizes. At the moment there is absolutely no way to stop an AWOXer even with tight screening methods. A clean API is to easy to set up and all they have to do is be accepted. At the moment you cannot even offer to help move a new member to your base since they could gank your transport.
AWOXing is making corps too paranoid to take new people which means new pilots are out in the cold. This is bad because we don't end up keeping them.
Proud to be a Boffin!
|

Trii Seo
700
|
Posted - 2015.01.07 06:54:21 -
[480] - Quote
Not 100% a corp mechanic, but:
Allow boosters/ships with boosters in cargo in contracts.
Is it Hotdrop O'Clock yet?
|
|

McChicken Combo HalfMayo
The Happy Meal
242
|
Posted - 2015.01.07 07:40:38 -
[481] - Quote
The notification that alerts you that you've been accepted into a corporation does not provide you with a link to the window where you accept the invitation. When I was a new player I actually had to Google search how to accept the darn thing. Adding a link to that notification might be helpful to newbros.
~ Bookmarks in overview
~ Fleet improvements
|

Cervix Thumper
School of Applied Knowledge Caldari State
34
|
Posted - 2015.01.07 11:13:18 -
[482] - Quote
just a few requests here: to be able to have the corp home station highlighted in the overview to be able to have all stations with corp hangers highlighted in the overview the ability to change the name of the hangers based on the station or location OR adding more hangers.
Cheers!
|

Leannor
Central Builders Incorporated Northern Associates.
51
|
Posted - 2015.01.07 12:00:22 -
[483] - Quote
Cervix Thumper wrote:just a few requests here: to be able to have the corp home station highlighted in the overview to be able to have all stations with corp hangers highlighted in the overview the ability to change the name of the hangers based on the station or location OR adding more hangers. Cheers!
this!!!!! Big Time Votes!!!
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Alruan Shadowborn
InterSun Freelance SONS of BANE
26
|
Posted - 2015.01.08 02:28:08 -
[484] - Quote
not sure if it has been mentioned or not, but the ability to manipulate many members at once. ie I have 30 people I wish to kick for inactivity, currently I have to select them one by one, and go expel member, then confirm, which is a pain. Not to mention I had to 24 hours before remove their roles through the same mechanic, although at least that dialog box is suppressable.
Best outcome would be the ability to select a group of users and have an option "Remove roles and Expel" this would then remove all roles and expel them automatically after 24 hours, or using the existing kick queue the next DT after 24 hrs. Likewise the ability to promote users as a group |

Exe Om
The Grand Assembly
0
|
Posted - 2015.01.08 05:37:22 -
[485] - Quote
The interface is too micro managing. Must be easier.
+
Roles. I want to have my own hangar, but I can not have a director and a private hangar at the same time. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1465
|
Posted - 2015.01.08 11:12:10 -
[486] - Quote
Allow Alliance holding Corporation to award Decorations to pilots of member Corporations of the same Alliance.
Roles, roles. Oh I see that has been mentioned more than once :)
TBH, I think the entire interface needs a workover.
o7
COO - Bene Gesserit Chapterhouse
CEO - Sanctuary Pact Alliance
|

Matarella
Cyclone Research
33
|
Posted - 2015.01.08 11:18:46 -
[487] - Quote
Ammzi wrote:More bookmarks pls
Yes this. as a small WH corp I have to keep deleting bookmarks I realy like to keep. |

Nakal OXIS
Ganking Jita Guard
0
|
Posted - 2015.01.08 16:03:14 -
[488] - Quote
Corporation Notes! |

ikisol
HUN Corp. HUN Reloaded
0
|
Posted - 2015.01.09 12:01:59 -
[489] - Quote
a way to separate, maybe even by the corp member, alts from main character in corps..... to be abel to see how many alts and mains are there for mangment, easier setup for roles after ......
alike was implemented in other games like Anarchyonline chatbot system |

TheExtruder
Internet Spaceship Business
50
|
Posted - 2015.01.09 18:03:32 -
[490] - Quote
Nakal OXIS wrote:Corporation Notes!
great idea. quality communication is the way to go. |
|

Deornoth Drake
Perkone Caldari State
53
|
Posted - 2015.01.09 19:41:15 -
[491] - Quote
WE WANT ABAC (Attribute Based Access Control)
sorry, couldn't resist |

Zara Arran
Aperture Harmonics No Holes Barred
136
|
Posted - 2015.01.10 02:46:51 -
[492] - Quote
A few (small) things: - that directors also get the notification of someone leaving corporation (and not just the CEO) - when changing standings for a corp or alliance, the ability to click a box that sends notifications to the other party's leadership (for instance, I am a diplomat, and sometimes I want those corporations to know the standings have been reset/changed, but not always) - ability to monitor all POSes from corp menu (fuel, stront, modules, who lives there, assets, etc per location) - obviously we want alliance roles (and bookmarks) - Roles, Titles, Grantable roles etc need to be redone.. it is a mess... - having tabs in SMAs like we have in CHAs - ability to attach a note to a hanger/tabs/modules/ships in stead of using bookmarks - transferrable POSes (just like Poco's are) - ability to give roles with a timer.. for instance: giving someone config starbase for 2 hours and it automatically is removed after 2 hours - give someone a role only at a specific location - ability to link characters, so that alts are grouped, and can be handled simultaneously when giving/removing roles, etc - have a history of events that happened in the POS that saves info on the API key..
Some general stuff: - BCC (and perhaps CC) in emails.. this is such a basic thing and would really help - make email inox searchable - ability to save broadcast settings, and perhaps even link the settings to ships (dps, vs logi) - when you align, let it say above your capacitor whereto it aligns - when you warp, show above capacitor that you warped at 0 or at whatever distance - please please please fix the chat channels.. i have 25+ channels easily and it covers too much of my damn monitor, and i can only read the first few letters of the tab. - a button for million or billion when transferring money (the counting 0's is annoying) - ability to see fittings from assets and SMAs as a normal fitting window - ability to change fittings in the fitting window, or add stuff to cargohold.. - include worth of modules of a ship in the SMA
|

Fegarri Vyvorant
Ardene TAC
0
|
Posted - 2015.01.10 02:52:49 -
[493] - Quote
Corporate aggression balance: Why does Concord abdicate involvement in Corporate aggression if Corporation "A" declares war on Corporation "B" and Corporation "B" has no interest in fighting Corporation "A". This is tantamount to Concord taking a bribe from Corporation "A" to stay out of the fray. Maybe this is what CCP intended by charging the War declaration fee, but where the mechanism fails is not allowing Corporation "B" to make it's own bribe to get Concord to come to it's defense again if that corporation is not interested in a fight.
This situation is particularly egregious when Corporation "A" is composed of seasoned and veteran players and Corporation "B" is simply young or new players trying to learn the game. This situation is ripe for "extortion" schemes where veteran players prey on less skilled players. Of course this is a non issue in null sec and beyond where Concord does not go, but in high sec where new players learn the game this is a problem.
I think there are a number of ways to fix this, but I'll leave the solutions up to the capable hands of the CCP developers. I just wanted to point out what I consider a pain point being a relative new player. |

Maria Bellafemme
Zacharia Explorations Group
2
|
Posted - 2015.01.10 07:39:24 -
[494] - Quote
As others have said, roles and corp management! Please!
Out side of that four things. Truth be told, I'm not sure these are little things or not, but here we go~
1. Ability to Sell to Corp using Corp only market ordering. Yes, yes, yes. You can sell to your corp using contracts. But the contract system isn't very robust, flexible, or agile. For example, if I put up a contract for 10,000 units of Veldspar at X price, I either get 10000...or nothing. Never mind if one corpie has 9999. It's 10,000 or nothing.
And what if I want to buy it at Jita prices (or whatever), but then that price spikes up and I need to adjust the price? That means I have to cancel the contract, and make a new one. Ugh. Blegh. 
2. Project Tracking Let's say we want to build T2 Orcas (yes, I know they don't exist. Work with me here). Corpies supply me with material in return for a percentage of the returns. It would be nice if there was a in-game way of seeing how much was contributed by whom, to make payments easier. Right now, I would have to do that by hand, which may not be too feasible if they are submitting materials to corp hangars. But...isn't that what computers are for? So that we don't have to do *everything* by hand?
3. Easier to Rent-out Corporate Services/Assets it'd be nice if non-corpmates could rent slots in our manufacturing/invention/research slots. Even space inna POS
4. Ability to give and and receive lines of credit from other players. Hopefully self-explanatory.
-Maria. |

Cervix Thumper
School of Applied Knowledge Caldari State
38
|
Posted - 2015.01.10 23:07:16 -
[495] - Quote
Maria Bellafemme wrote: 2. Project Tracking Let's say we want to build T2 Orcas (yes, I know they don't exist. Work with me here). Corpies supply me with material in return for a percentage of the returns. It would be nice if there was a in-game way of seeing how much was contributed by whom, to make payments easier. Right now, I would have to do that by hand, which may not be too feasible if they are submitting materials to corp hangars. But...isn't that what computers are for? So that we don't have to do *everything* by hand?
To add to that, a way of tracking who mined what while mining in a fleet. There is a history section but that doesn't say that person actually deposited that amount into the hauler. Canning is even worse having to copy and paste for each individual to get a player total.
It should read
Player XYZ veldspar xxx units (total) Est value scordite xxx units (total) Est value
Player ABC ... etc down the line. That would be golden |

Maenth
The Thirteen Provinces
15
|
Posted - 2015.01.12 05:30:39 -
[496] - Quote
Here's something that is actually a LITTLE thing: in the industry panel, can the FACILITIES list be organized alphabetically instead of just being unorganized please?
We a fair number of manufacturing/research structures in use, and doing anything means picking the right one. Right now that list doesn't seem to have a usable/visible ordering scheme so finding/picking a facility from the list can be a bit more annoying than it needs to be.
Drones. Drones are a means to an end. An end to the ruthless Caldari 'progress' machines. An end to the barbaric 'redemption' proposed by the Amarr. What they see as chaos shall be my perfect order, merely beyond their comprehension.
|

Lanctharus Onzo
Alea Iacta Est Universal Brave Collective
81
|
Posted - 2015.01.12 09:23:42 -
[497] - Quote
The ability to export the corp wallet record (compete or by separate division) into a CSV or Excel format that doesn't require the need to try and configure or access the corp API key or a third party solution.
Writer, Co-host of the Cap Stable Podcast
Twitter: @Lanctharus
|

SiKong Ma
House of Nim-Lhach Skeleton Crew.
6
|
Posted - 2015.01.12 09:25:40 -
[498] - Quote
Lanctharus Onzo wrote:The ability to export the corp wallet record (compete or by separate division) into a CSV or Excel format that doesn't require the need to try and configure or access the corp API key or a third party solution.
+1 to this too :D |

Major Trant
Future Corps Sleeper Social Club
1283
|
Posted - 2015.01.12 12:53:47 -
[499] - Quote
As a former personnel manager, I used to find it a PITA to assign basic hanger roles to a new member. These roles were embedded in a title. However, whenever I went into the role management dialog the thing would default to 10 people with the roles combo selected. Thus I always had to change the number of people drop down combo to 500, wait an age for the interface to refresh. Then changes the roles combo to 'Titles' and again wait for an age for the interface to refresh. Then I had quite a few titles and the latest set that were in most use were off the screen to the right and there was no horizontal scroll. Thus I had to drag the width of the corp interface to full screen, sometimes having to move half the window off the edge of the screen in order to drag it wide enough. Then of course I had to reposition the dialog to be able to find and click on the person's name and highlight the row. Then have to move the dialog to the left to be able to reach the role and click a tick box at the end.
And then of course I would exit and lose it, because there was no dialog saying did I want to save the changes. |

Lugh Crow-Slave
462
|
Posted - 2015.01.12 14:11:32 -
[500] - Quote
Roles both the interface with giving them as well as how the work when it comes to a POS
also being limited to only 10 titles
It would be great if we could make a few more titles and give access to parts of a POS based on title rather than one of three rather risky roles |
|

elitatwo
Eve Minions Poopstain Removal Team
533
|
Posted - 2015.01.12 14:59:01 -
[501] - Quote
I am apoligizing in advance for not reading everyone elses opinions as I usually do but I am in a hurry. So that might have been said before.
Groupes and roles remind to alot of file and order permission on Linux and Unix (yes mac os is unix, not mac, well parts of it anyway..).
The current roles, groups and permissions are the way that MicrosoftGäó is doing it and Linux and Unix is the way it should be - simple and intuitive.
My I present UGO and the bits of fortune 
Unless someone pays me 50 billion, I will not educate you in Linux file permissions but I'll give parts of it out for free, though I accept donations.
Now, who is UGO?
It stands for
U(ser) G(roup) O(ther)
Everything in Unix and Linux is a file, even a folder is a file - though a special one. And you can give all files (assume the simplest case - a textfile) permissions.
I will stay on Linux, since I am more familiar. On Linux you create a file and give the file attributes but to keep them simple, there are only three, read, write and execute (which I we will not need).
Imagine a fileorder where you put your files in or a corporation office in empire space and you want to give someone basic roles and permissions.
With a Linux kind of way it would go like this:
New (trial) member docks at the station and wants to take a peak into the 'modules' division. The CEO or someone with director role can give the 'new guy' the 'permission' to 'look' (Linux - read) inside but not take (Linux - write/change/delete) by just ticking a box with the two permissions on them.
The next thing would be the 'roles' (Linux group or user group).
The first 'role' would be 'basic member' - can 'read' (or look inside or even take if you want to) in x-office in x-station or not - you decide. Then we can get to which 'role' (or group) may or may not decide what your responsibilites are (hangar devisions).
So an admin group may give out permission to a 'industry group' to put stuff inside hangar x so 'advanced industry group' has stuff to make stuff and so on.
Just keep it simple and 'dragable' as in 'drag' (user) member xyz into abc group or out.
It may sound more complicated as it is.
signature
|

Easthir Ravin
Easy Co. Fatal Ascension
118
|
Posted - 2015.01.12 15:42:46 -
[502] - Quote
CEO's and Directores should be able to contract and trade and sell items directly from Deliveries or Hangers. As a corporate officer I should never get a message that something does't belong to me while dealing with items in corp hangers. Also the role Trader should be able to assign access to all / some or none of corp hangers as well.
IN THE IMORTAL WORDS OF SOCRATES: -á" I drank WHAT?!"
|

Aischa Montagne
Blut-Klauen-Clan
8
|
Posted - 2015.01.12 23:59:34 -
[503] - Quote
elitatwo wrote:I am apoligizing in advance for not reading everyone elses opinions as I usually do but I am in a hurry. So that might have been said before. Groupes and roles remind to alot of file and order permission on Linux and Unix (yes mac os is unix, not mac, well parts of it anyway..). The current roles, groups and permissions are the way that MicrosoftGäó is doing it and Linux and Unix is the way it should be - simple and intuitive. My I present UGO and the bits of fortune  Unless someone pays me 50 billion, I will not educate you in Linux file permissions but I'll give parts of it out for free, though I accept donations. Now, who is UGO? It stands for U(ser) G(roup) O(ther) Just keep it simple and 'dragable' as in 'drag' (user) member xyz into abc group or out. It may sound more complicated as it is. You do not need a complicated UGO - System. Especially because the User Level is completely not needed. And Other is completely redundant. you loose track of your user rights quickly. And the Linux system depends on dropping and picking up user rights quickly. (su root or stuff like that)
The Role -> Function allowance Modell as implemented is okay, however it has some nasty Limitations. Like the POS user rights are set at a POS. But only a combination out of POS Settings and Corp settings provide the right mix of things to do. POS user rights are not detailed enough. At a POS you already have Roles predefined. However I would like to distribute Roles differently.
The system should be simplyfied in a way that you can define a Role and add allowances to the role. A Member can have a number of roles. All are defined in one place. Each allowance is granular and intendant. This technique is used by various Databases, by various Operating systems. And completly sufficent.
In Eve it needs a cleanup & Claryfication. Better Error System that says, you need the Allowance X to use this feature, is needed.
And please, be able to define "Allowances" for a POS on granular Level in Corp management Area. Tooltips would be great.
I.E. Role: Producer Allowances: +Access Hangar Production +Take Hangar Production + POS production + Wallet access Alpha
Role: Public Allowances: + Access Hangar Public + Take Hangar Public
Role: Combat Pilot Allowances: + POS Turret Control + Corp Fitting add
Member Trustworthy: Roles -> Producer, Public, Combat Pilot Member noob -> Public
Tooltip: Access Hangar Production -> A Member may take something from Hangar "Public" ...
Simple clear and understand able.
If CCP like the challenge for Free defined Hangars, I suggest to have the user rightssystem attached to containers, and add a hangar Container. Of Course you need to add the feature that a Container can nest another container then. The advantage would be imho greater simplification in the code base with greater flexibility in its usage. And for the first time you could lock those damn containers, but grand access to the content.
I bet that would make a lot of code changes to the existing code. I do not think we will get such a feature. But a dream remains a dream. |

Terraj Oknatis
Deep Hole Penetration
9
|
Posted - 2015.01.13 14:05:45 -
[504] - Quote
You asked everyone what they thought of corp management and they told you to fix roles. Then you say well we are not fixing roles. There is no little fix for corp management it is a mess.
If you want a little thing how about both personal and corp SMA bays so you can keep the big ships locked out from the general public.
Please take the time to fix the roles right like you did with industry. I know you can do it I beli-eve in you. |

Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
838
|
Posted - 2015.01.13 18:34:09 -
[505] - Quote
I would very much like to be able to set specific access to specific stations. Perhaps a way to have different Grades or Corp Station Offices?
Either that or more hangar divisions.
Sabriz for CSMX!
A vote for Tora is a Vote for a HS Theme Park.
|

Cagali Yoll
Infinity Engine Sleeping Dragons
1
|
Posted - 2015.01.13 20:17:34 -
[506] - Quote
1) Directors should be able to rename Wallet Divisions, and Hanger Divisions.
2) Titles should be in a fixed order shared amongst all windows.
3) There should be a distinction between "Grantable Titles" (rolls) and "Given Title" (Member Window)
4) Market deliveries directly into Corporate Hangers (If office in station). |

Tasha Hinaka
Zan Industries Natural Selection Initiative
1
|
Posted - 2015.01.13 22:01:50 -
[507] - Quote
Mar'Dur Taren wrote:I have seen a little on the forums and on the rumour mill that suggests that CCP are looking at changing the "corpmates may shoot eachother" mechanic to counter AWOXers. The apparent belief is that all corps will change to the same mechanic as the NPC corps. That is, in high sec you are a criminal for shooting at a corpmate. Much as I hate AWOXing, this mechanic doesn't work for me. At the moment you cannot force someone out of corp without them docking. Killing their pod is the only real way to force someone to dock. Thus if people can't shoot corp mates then there will be no way to force people out of corp if they prove to be a problem. This is totally separate to the issue of not being able to do training or tournaments or special events.
Fortunately there is an easy solution for this. It shouldn't require much extra code either. Make the ability to attack other corp mates a role you can assign to members or to titles. This allows for corp enforcers, games/training/events and for even AWOXers to continue operating. AWOXers would just have to work harder for their prizes. At the moment there is absolutely no way to stop an AWOXer even with tight screening methods. A clean API is to easy to set up and all they have to do is be accepted. At the moment you cannot even offer to help move a new member to your base since they could gank your transport.
AWOXing is making corps too paranoid to take new people which means new pilots are out in the cold. This is bad because we don't end up keeping them.
Corporations and Alliances
When attempting to remove a character from a corporation whilst he is logged on and in space the character cannot be removed, but will now be marked for later automatic removal. During the next downtime, all pending removals will be automatically processed. A list of pending removals is visible in the Corp Management window to corp members with suitable roles.
Was posted in the Phoebe 1.0 patch notes. |

Easthir Ravin
Easy Co. Fatal Ascension
120
|
Posted - 2015.01.14 13:22:59 -
[508] - Quote
Ships cargo bays accessible from any hanger. This way you don't have to move it to your hanger look inside then move it back, if its in a corp hanger.
IN THE IMORTAL WORDS OF SOCRATES: -á" I drank WHAT?!"
|

Orion X04
Corus Industries Ltd Corus Conglomerate
29
|
Posted - 2015.01.14 14:46:07 -
[509] - Quote
Small things:
- Please allow the ability to hide irrelevant hanger divisions for each POS module.
EXAMPLE: I have a corp hanger array which doesn't need to have a general hanger, a corp vault, an industry hanger, a pvp hanger etc. I only need it to show one or two hanger divisions depending what it's used for. (Makes it easier to keep track of things)
- Allow a function to assign corp diplos, recruiters and other important positions so they show up in tabs on the corp info panel instead of having to be linked in the description. (Tabs are customizable)
EXAMPLE: I can set separate tabs for 'Corp Description', ' Diplomatic Contacts', 'Recruitment', 'Standings Officers' etc.
- More title slots
- Some roles will only be applied when 2 or more titles are awarded.
EXAMPLE: Pilots with the 'Industry' title can view industry hangers but pilots with 'Industry' AND 'Officer' titles can access the hanger.
- Corp certificates! Can be auto awarded when certain skills are trained?
EXAMPLE: I want pilots to train certain skills before moving to nullsec. Once they have the skills, they are awarded a cert that displays they have met the requirements.
Bigger things:
- Allow POS permissions to be set per tower.
EXAMPLE: I may wish to limit access to corp facilities and give each tower a manager who can fuel and maintain it. Splitting the responsibility and allowing the manager to focus on his/her own tower and not get notifications regarding other corp POS's.
This could also let me set one tower with low security settings for new members to use without compromising security of other structures.
- Allow the creation of Divisions/Squadrons/Tribes within a corp. That will allow me to set roles per division OR for the entire corp.
EXAMPLE: Division-level Officers and Directors control of assets/roles within that division allowing them to do their job but not tamper with things in other parts of the corp. Corp-level Officers and Directors would have access to all divisions.
NOTE: This is directly aimed at creating more flexible organisations instead of using Alliances with separate corps acting as divisions!
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

Voltaire Leriel
BIG
1
|
Posted - 2015.01.14 15:15:48 -
[510] - Quote
I for one would like the roles to be more granular. Most of the roles give access to multiple things, some of them overlap, and it isn't always clear what role will give access to what.
I remember many years ago suddenly learning that anyone with build access could cancel any job - after putting a supercarrier into production. I had to revoke build rights for everyone in the corp until it was done to prevent anyone from accidentally or purposefully cancelling the build job and thus losing all the materials. I would like the ability to only allow certain people to cancel a corp job in progress. But that's only the beginning, there are many security holes like this.
The only way I've been able to decipher what each role does is by assigning them one at a time to an alt and then seeing what I could do, and recording the results. To be honest I should post my notes on the Evelopedia page...
The audit log isn't very good either. It only tells you what roles have been granted/revoked and does not tell you about titles at all. You also aren't able to search records based on a hangar. For instance, who granted take rights to who for hangar division 7 between 2010 and 2013? There's no way to know that without searching on every single member in the corp.
The Director role is terrible. It is necessary to give this role for far too many things, and it is a dangerous role that allows for all sorts of shenanigans. Only a director can unrent an office, only a director can assign titles, assigning titles also means you can change titles, and so on.
All arbitrary limits on the number of titles, divisions, hangars, everything should be removed. Some corps will get messy and have 100 unused titles floating around, that is not your problem!
The limit of 7 is completely arbitrary and very limiting. There is no ability to re-order the hangars without having the CEO log on, rename hangars and then change the titles/roles accordingly.
The names of the roles should be changed to reflect what they actually do. Every time I look at the list of roles it reminds me of modules whose names are so convoluted and wordy that I have no idea what they do.
For instance, instead of "Accountant" it should be split into 11 different roles, with some being granular down to single wallets. -View wallet division # -View bills -View wallet journal division # -View transactions division # -Corp Asset Search -Corp Asset Move -Insure ships to corp -View deliveries hangar -Take deliveries hangar -View/search deliveries hangar remotely -Take/move items in deliveries hangar remotely
Currently if I give someone Accountant, they can see the balance of every corp wallet, not just the ones they have access to. There's no reason for this.
Don't name the role "Deliveries Manager" That doesn't tell you anything about what the role does! Don't name a role "Accounts Payable" name it "Can Pay Bills"!!!!!!
We are a corp that shares all assets, so we use the roles and titles much more than most corps that rely more on personal assets. My entire corp lives every day out of the corp hangars and the corp wallets, and it is a full time job to keep security in check when granting a single role gives access to things A, B, C, D, E and maybe even Z because you don't know what the role does until someone exploits it!
Honestly I could go on but I'm just going to stop here, there's so many flaws in the current system that it is maddening, and this comes from someone who has 12 years of experience managing roles - I fully understand how they work and I still hate them. I can't imagine what it's like to not even know how everything works already, and trying to manage a corp's roles. |
|

Voltaire Leriel
BIG
1
|
Posted - 2015.01.14 16:41:58 -
[511] - Quote
Little things... hmmm..
Remove the arbitrary limits on the number of hangar divisions, wallet divisions and titles.
Remove the entire grantable roles system and replace it with the ability to allow non-directors to assign certain titles.
Allow us to re-order corporation hangars without having to rename them and then change the titles accordingly.
Allow the audit log to show titles granted and revoked, as well as a log for all changes made to all members and not just changes per character. Would also be nice to filter the results for changes made to specific titles. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2750
|
Posted - 2015.01.14 19:49:36 -
[512] - Quote
Corp Roles: At the expense of sounding like a broken record:
Overall, the click the dots thing doesn't work for me, and the names (without descriptions / indications of what the access will be and will not be) doesn't help either.
The design should allow alliance connected corporations to "import" or at least talk to each other, allowing cross-corporation access of hangers if set up to do so. Assigning individualized hanger access has always been a pain for a single corp, if simplified enough and the roles across alliance corps allowed interfacing with each other, that would be epic. This current "I can dump into hangers but not really do anything else with other corp hangers" problem has to end.
Corp UI interface: Can we expand the Alliance interfaces to at least have the same level of detail and panels / options as a corporate interface before we decide on the paint?
Bigger cosmetic notions: I have a captains quarters for myself. Can we get something for a corp / alliance? Open my door, the power of my curiosity and lust for a side arm that would enable station killmails to be generated compels me.
Corp ship hanger / Alliance ship hangers: The though of seeing my corp/alliance mates docked with me next to my ship in a livelier hanger. The 3rd decade maybe?
Wallet divisions: I'd like to be able to set which division my corp tax (allow me to select a stream of corp tax. i.e. tax from ratting) flows into. Thus i figure our corp wallet options / freedoms could use some attention.
Speaking of which wallet freedoms... Dust & Eve isk transfers: Can we haz that now or did I miss a memo when I stopped playing it last year? Legion maybe?
Corporate fleet trackers: Can we have a corp service that could track fleets on the star map (dots or info panels listing fleet comps across the stars) that could be granted access to by roles? I could have fun with something like that.
Corporation transfer history: Members who enter the corp by date; members who leave the corp by date from the corps side.
Remote POS management screens: Remote controls man. In space. For serious. - Allow the options of self refuel in hi-sec / low-sec space at a cost from NPC factions via corporate contracts. Contracts will spawn NPC haulers at POS location at refuel date and they do a slow auto warp to pre-determined / randomized locations locations. Buy fuel and fly back. NPC haulers will be gankable and drop all items. Cost of contracts reduced with greater standings to the NPC factions.
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|

Asuka Solo
Stark Fujikawa Stark Enterprises
2750
|
Posted - 2015.01.14 19:55:51 -
[513] - Quote
my bad... double post.
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|

Hunter Anubis
The Black Hand Fleet
1
|
Posted - 2015.01.14 20:15:21 -
[514] - Quote
corp needs to have internal PVP on and off button so you prevent corp friendly kills by spyes.
Shooting someone in high sec should create same response from concord regardles of you shooting a corpie or neutral |

Alruan Shadowborn
InterSun Freelance SONS of BANE
26
|
Posted - 2015.01.15 02:10:59 -
[515] - Quote
Terraj Oknatis wrote:You asked everyone what they thought of corp management and they told you to fix roles. Then you say well we are not fixing roles. There is no little fix for corp management it is a mess.
If you want a little thing how about both personal and corp SMA bays so you can keep the big ships locked out from the general public.
Please take the time to fix the roles right like you did with industry. I know you can do it I beli-eve in you.
Launch a second SMA, set it's permissions accordingly so only a select few can access it. Each structure in a POS can be individually permissioned |

Easthir Ravin
Easy Co. Fatal Ascension
120
|
Posted - 2015.01.15 12:21:26 -
[516] - Quote
A little thing for you,
Continuity in interface. In a chat channel I hit the people icon to edit compact list. In station guests tab I find this command in the gear icon. Maybe keep similar functionality within the same edit groups. i.e. Things that edit how a channel functions under the gear, things that edit character info or how displayed under the people icon.
IN THE IMORTAL WORDS OF SOCRATES: -á" I drank WHAT?!"
|

Slykar
Weltenschmiede
5
|
Posted - 2015.01.15 15:10:10 -
[517] - Quote
At first i would like to have an option to see which people were online between 5 and 8 o clock. The list needs options too to edit it and at the end i want to be able to make a payment to everyone at once from a corporation wallet. 
Why? Mining Event and so on
empty
|

Kynric
Sky Fighters
246
|
Posted - 2015.01.16 00:32:18 -
[518] - Quote
CEO, director, member, corporation; the words we use are rooted in industry but that is not the nature of my organization. It would be nice if we identify our nature and based on that have more appropriate words associated with our places in the organization. Warlord, chief, prince, mayor, admiral, captain, chancellor, leader, principle, chairman, governor, president or elder might all do the same task but the word creates a different set of expectations. |

R Kelly
Tackled In Belt xXPlease Pandemic Citizens Reloaded Alliance.Xx
0
|
Posted - 2015.01.16 05:45:49 -
[519] - Quote
One idea I think would be a great quality of life addition would be the ability to set flight paths using an in-game link instead of using only [Set Destination] and [Add Waypoint].
This would allow corporations to preset waypoints and destinations along a route without having to link each individual waypoint. Would be great for groups that do a lot of roaming, logistic routes, or simply wanted to have their corpmates avoid certain systems. No need to change the current interface, just create a right clickable item with the context "Set Flight Path" or something to the effect. |

Hunter Anubis
The Black Hand Fleet
2
|
Posted - 2015.01.16 15:44:43 -
[520] - Quote
Better POS roles and easier managment 1) personal hangars per structure (no one likes thiefs in his perasonal stuf) - POS overseer role (has acces to everything in POS in case that you need to take a lab down and something is in it) 2) Log on who took that is built in to the structure
3) add remove person that can use given structure and who can give roles. Something like whitelisting in channel window |
|

Arkumord Churhee
Bavarian Unstressed Mining Mob Synergy of Steel
24
|
Posted - 2015.01.16 19:02:58 -
[521] - Quote
Has anyone mentioned Roles and Titles yet? 
Apart from that. the corp management interface is really messy and not very intuitive to work with.
Finding and using stuff in POSes is a mess, too. How about having something like a "virtual" single storage for Corp Storage? E.g. a Corp Hangar adds 1.4M m-¦ of corp hangar space, Component Assembly Array adds 1M m-¦ of corp hangar space, but you only have one "Storage" Item in the menu where everything is located. Same for SMA's and PHA's. That would help a great deal for people running manufacturing POSes... Stuff gets lost easily and searching for it takes ages.
Also, please fix Roles and Titles.
|

Chilly83 Tissant
Latter Day Saints Dark Taboo
1
|
Posted - 2015.01.16 19:36:03 -
[522] - Quote
I would like to see a change to the corporation bookmarks, right now if you are in a corp you can view and copy all its bookmark locations.
perhaps add a new role that allows you to view corp bookmarks, without this role you simply cant see them. perhaps allow players to bind bookmark folders to specific roles. |

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
537
|
Posted - 2015.01.19 00:16:18 -
[523] - Quote
Allow "Titles" to be assigned to non-directors as a grantable role.
Overhaul Dscan!
|

Balder Verdandi
Czerka.
253
|
Posted - 2015.01.19 15:10:41 -
[524] - Quote
A month in on this thread, and not much from the dev's.
Makes me wonder if this is going to turn into the "POS love" thread that's now on it's 2 year anniversary that seems to have been forgotten about.
Long live the failure of "Unified Inventory"!
POS fix dated back to 2006!
|

Rivr Luzade
Coreli Corporation The Kadeshi
1134
|
Posted - 2015.01.19 18:41:12 -
[525] - Quote
It's probably already been suggested but I do it again: Numbers and Latin Letters for the corp logo creation. |

X Gallentius
Justified Chaos Spaceship Bebop
2760
|
Posted - 2015.01.19 19:11:48 -
[526] - Quote
I just want two things: 1. A rationally designed Corp Interface. Right now it's a "Frankenstein" interface with multiple tabs kind of doing similar types of things. 2. Import/Export ability to Excel/text file. |

ShadowWeaver Trensari
Mass HaVoK KAOS Unlimited
1
|
Posted - 2015.01.19 20:05:07 -
[527] - Quote
AFK button in corp chat would be great. |

Freelancer117
So you want to be a Hero
246
|
Posted - 2015.01.20 18:15:08 -
[528] - Quote
Since Alliances can not be linked into a chat channel like you can with capsuleers or corporations, when I need to find a certain alliance's "show info tab"
I would like a Search Option under the tab Corporation -> Alliances -> Ranking 
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
|

Tex Raynor
Guardians of Asceticism Carebear Abortion Clinic
9
|
Posted - 2015.01.21 18:01:42 -
[529] - Quote
- Help us replicate roles between titles (this becomes an issue when two titles are similar or when giving division access between HQ, based at and other)
- Provide a tooltip when mousing over a role to clearly list what this role allows. (e.g. member will be able to open a container but not drag the container out)
- Adjust roles so it is possible to give a member total control of a localized structure system (control tower, hangar access, anchoring etc.) without having to give him access to everything in other ones. In w-space for instance, a member cannot online his own POS without being able to offline all other POSes.
- Maybe allow us to enable/disable corp divisions on structures?
- make. onlining. QUEABLE. AAAAAAAAAAAAAAAAARGH |

Scorpio DK
FireStar Inc Evictus.
3
|
Posted - 2015.01.21 22:52:18 -
[530] - Quote
Not sure if it's been mentioned already or how easy hard it is but a import and export for Corp / alliance standings |
|

Silvonus
Future Corps Sleeper Social Club
76
|
Posted - 2015.01.24 01:17:15 -
[531] - Quote
Receive notifications, mail, or some list of when a member leaves corporation. |

The Man Slave
Vindictus Nomads
0
|
Posted - 2015.01.26 17:38:58 -
[532] - Quote
Silvonus wrote:Receive notifications, mail, or some list of when a member leaves corporation.
I'm very sure you get this already ( but not very in your face ) |

Mangala Solaris
Red Federation RvB - RED Federation
1203
|
Posted - 2015.01.26 19:38:21 -
[533] - Quote
Silvonus wrote:Receive notifications, mail, or some list of when a member leaves corporation.
CEO's get those in their notifications. As I found recently to my horror!
RvB Ganked: EVE's Number One Weekly Public Roam
|

Krahazik Dragon
Black Crown Munitions
0
|
Posted - 2015.01.28 04:08:42 -
[534] - Quote
A little tweak for ships where a player has the option to display their corp logo on the hull their ship in appropriate locations. Similar to how the ship's design faction logo is displayed on the ship. For example, Gallente ships have the Gellente logo printed on the hull in a couple of places. Same with Amarr, Caldari and Minmitar ships. I think it would be cool if there was a place on the ship where the corp's logo could be displayed.
Manufacturing Director
Manufacturing all the amunition you need as well as other supplies and equipment.
|

Orion X04
Corus Industries Ltd Corus Conglomerate
33
|
Posted - 2015.01.28 09:31:51 -
[535] - Quote
Some more things:
- A visual corporation organisation tree which can be viewed by anyone, much like the ISIS window. (This could potentially develop as UI for setting titles/roles.)
- Bookmarks to have expiration timers (I saw it in another post and thought it was a great idea so here it is again)
- I would love a nice UI to display all my corp towers, where they were located and other info like fuel levels in each. This could also be used to assign a manager per tower?
- When you open the corp window, it should default to a bulletin board or 'Corp News' page. I find a lot of people wont bother looking at the current bulletins tab. Less reliance on MOTD's etc.
- Better logo creation - Increase number of layers, add simple geometric shapes that can be sized and rotated in addition to the funky shapes we have at the moment.
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

X Gallentius
Justified Chaos Spaceship Bebop
2772
|
Posted - 2015.01.28 09:47:19 -
[536] - Quote
Orion X04 wrote:
Better logo creation - Increase number of layers, add simple geometric shapes that can be sized and rotated in addition to the funky shapes we have at the moment.
I WANT GREEN.
JUSTK is recruiting.
|

Greygal
Redemption Road Affirmative.
313
|
Posted - 2015.01.28 19:55:38 -
[537] - Quote
Corporation Window -> Home -> Details
Really, this should be
Corporation Window -> Home -> Corporation Settings
Every time I need to make a change to my corp, I swear I stare at the window thinking, "Where is the corp settings page again? Oh ya, that's right, details"
Irksome little thing :)
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|

Astecus
Astral Sanctuary - 14th Division
72
|
Posted - 2015.01.29 17:46:04 -
[538] - Quote
When I try to invite someone to corp that has roles in their existing corp, I get an error saying that they need to drop roles and wait 24 hours, etc. This message should be displayed to the applicant instead, when they try to accept my invite, for several reasons:
- The message lists all their existing roles, something that is really private information and not something I should see.
- I have to inform them about this manually.
- I have to wait for them to drop roles and then wait 24 hours before it works to invite them.
I guess it is a bug really, but it has been around for quite a while. |

Hopelesshobo
Tactical Nuclear Penguin's
406
|
Posted - 2015.01.30 19:48:34 -
[539] - Quote
I'm sure corp roles isn't exactly a little thing, however it would be nice change to be able to set someone's base as multiple locations, including POSes. From there add in the Starbase Fuel Tech and other roles to be under the based at only role as well.
Add more titles based off the current corporation running skills of the CEO.
Lowering the average to make you look better since 2012.
|

Alan Artemisa
Krieger Industries Inc. Phoebe Freeport Republic
12
|
Posted - 2015.01.30 21:59:45 -
[540] - Quote
I've been reworking titles in my current and previous corporations and it's quite a pain to "reset" a title. Can we get a reset option that completely removes all roles and grantable roles from a title? |
|

Amanda Compton
PIXEL Corp Nothing2Lose.
2
|
Posted - 2015.01.31 10:58:42 -
[541] - Quote
dont know if this has been sugested but logs shows who invited or accepted a person in the corp |

Naija Rimu
Wolves Den Mining
2
|
Posted - 2015.01.31 14:36:25 -
[542] - Quote
When you view applications to the corp, and there are none, you get a blank window. You also get a blank window when lag as resulted in nothing being loaded. It would be nice to be able to tell the difference. How about a "None found" notice if there are no applications? |

Struan Cunicularius
Interstellar Gallente Industrial Group
0
|
Posted - 2015.01.31 16:08:58 -
[543] - Quote
AFK button would be good with some marking beside your name in corp chat. |

Goatman NotMyFault
NorCorp Shipyards
161
|
Posted - 2015.02.01 14:01:19 -
[544] - Quote
what i miss is the options to Direct differnt Income like tax from ratting, donations, Income from orders ect ect to different wallets, so i can have a better overview. And none the least, the roles... jeez louise |

Easthir Ravin
Easy Co. Fatal Ascension
121
|
Posted - 2015.02.01 22:26:07 -
[545] - Quote
Goatman NotMyFault wrote:what i miss is the options to Direct differnt Income like tax from ratting, donations, Income from orders ect ect to different wallets, so i can have a better overview. And none the least, the roles... jeez louise
+1
IN THE IMORTAL WORDS OF SOCRATES: -á" I drank WHAT?!"
|

Mournful Conciousness
Embers Children TOHA Conglomerate
828
|
Posted - 2015.02.04 10:29:59 -
[546] - Quote
Allow roles to extend to entering an individual ship while it's in a corp hangar or SMA. I mean, ships have security teams, right?
By all means add a per-day isk charge for this service.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Erika Mizune
The Soul Society DeepSpace.
1014
|
Posted - 2015.02.06 03:17:15 -
[547] - Quote
I didn't see it suggested but:
Adding "apply to join" for alliance information windows instead of having to wait for the full list and having to scroll through them all.
See this link: http://eve.icefaerie.org/wp-content/uploads/2015/02/alliancesearch.png
DJ Yumene of Eve Radio | Erika Mizune/Yumene for CSM X | Eve Radio | MMO Parody Music
|

Yroc Jannseen
Enlightened Industries Goonswarm Federation
67
|
Posted - 2015.02.07 15:12:13 -
[548] - Quote
I think industrialists, reactors and people who do ship fittings would find a Divide Stack Function incredibly useful.
I'm picturing divide stack by x number or divide stack into groups of x.
|

Tyranis Marcus
Bloody Heathens
1391
|
Posted - 2015.02.08 00:19:59 -
[549] - Quote
How about a way to adjust the number of times a medal has been awarded?
Right now, if a player is accidentally awarded a medal twice, then they trash them both so it can be awarded again to correct the error, when the new medal appears it shows as "number of times awarded: 3", both in the corp window and in the individual's character sheet. It doesn't start over at 1, it includes the previously trashed medals in the count.
Do not run. We are your friends.
|

Ncc 1709
Fusion Enterprises Ltd Shadow of xXDEATHXx
108
|
Posted - 2015.02.09 15:33:28 -
[550] - Quote
The ability to give access to corp facilities without them being able to deliver other peoples jobs |
|

Stormseige Adraelia
Libri di Guerra
0
|
Posted - 2015.02.09 19:20:04 -
[551] - Quote
As a veteran CEO I have to agree with nearly everything brought up here in this thread. My top complaints are the fact that I can not control who delivers the research or manufacturing processes from the industry tab, but this is a minor inconvenience compared to rights and setting title roles and worrying who can and cannot give out rights and roles in my corp I have spent months working on this to make sure no one has access to corp specific items and even now I still find glitches inside the system itself where two pilots same title same exact roles but one can open the containers the other cannot.
If a Title is set to allow certain roles to pilots then all pilots in that Title should be exactly the same I have tested this time and time again on my own accounts with my own alts and I still find this issue once in a while.
Secondly and foremost: I understand Directors have all the same rights as a CEO so in retrospect this part seems to function as stated and have never had an issue with this I am just super careful with who I give Directorship out to. Though personally I would like to be able to restrict Directors to their specific area's of control and not have them running around the whole corp a Director should have access to View all folders unless I specify no such as the CEO folder but yet they should be able to view all other folders and have access to their specified role folders and wallets. Also wallet to role crossover gets bugged once in a while also I had a pilot complain to me they had rights but could not take money from the wallet nor could they put money in but they could purchase gear from the wallet then still pick up the items purchased.
I have spent hours learning how this system works testing it on my own figuring out exactly what does and does not work to keep my BPO's and certain other corp assets safe from potential thieves and spies. I have figured out the best method to this but if you update or change this sytem again I will do the same and don't get me wrong its needs improvement my suggestion is if you want someone to help you test all this out ask some of us CEO's who have taken the hours to learn how to test Titles and roles. Also in answer to someone previously yes you can set groups as you asked its called Title's Management roles are simply singular access set to the pilot a Title sets a group of Roles to it so you can hand it out to a group of pilots and not worry about sabotage such as I have a Title called Recruit very obvious and possible the easiest Title to control they have access to nothing. Then I have advancing Titles based on specific area's of corp operations and relevance such as Scientist etc..... so yes you can create Groups in a way just be careful exactly what you give those Titles.
I will admit though the preview of the new system I was just reading would be nice were all the roles for each hangar would make life easier to set up the Titles in my opinion the preview is http://cdn1.eveonline.com/www/newssystem/media/66883/1/roles.png
or you can catch it on the original thread http://community.eveonline.com/news/dev-blogs/corp-little-things-friendly-fire-control/
In either case the system for corp roles and titles does need to be cleaned up and fixed and update has been long over due I have put in a number of tickets over many issues and minor fixes have been sent out but this has been a sore subject for every CEO I have ever talked to in the past.
Thank You all Storm |

Brutus Voss
Covert Reconnaissance Inc.
0
|
Posted - 2015.02.09 21:21:22 -
[552] - Quote
Hey.
I don't know if it was asked alredy, but why didn't you just connect all this friendly fire topic to the corp roles? Like if somebody joins my corp he would be excluded from beeing attacked and attack other people in the corp, some kind of testing state. After some time or what ever the person in charge decides is sufficient you would get a member role and everything is like it is today.
Or to go even further, you could choose to have friendly fire deactivated for all roles besides some kind of corp internal police force, who would be the only ones to attack corp members. This always leaves the opportunity, to have some training with other corp members without waiting 24h to change my friendly fire setting just to turn it back afterwards. And it would still be possible to get there with bad intentions, but it would be the same as corp theft. You would have to gain the corps trust to be among the privileged to whom fighting is allowed.
I have a corp myself and I like the friendly fire mechanic like it is now. I initially started EVE with two buddies from school and not even a week in the game I lost the destroyer you get from your advanced military tutorial because I hit a friend with a smartbomb and got concorded. So i searched a way to solve this and a player corp was the optimal solution. All of this wouldn't have been possible with the new mechanics.
On the other hand, I experienced the other side of the medal when I invited some guy who seemed to be nice to my corp and not even a day later lost our corp orca. But as much this bothered me at the time it still added to the EVE experience as the whole corp afterwards went on making the guys life miserable in every corp he went. And we became a lot more cautious who we would invite.
Having a system like i tried to describe in the first two paragraphs would allow players to go on with all the nice and evil things we all love in EVE like they have always been, and still allow players to join player corps without the imminent risk of either beeing killed by your new corpmates or on the other side by some new guy who happened to be an a**hole.
TLDR conclusion: - chain friendly fire mechanics to corp roles - allow corps to set a trial role for new members in which they can't attack and can't be attacked by corp members - allow the corp to give a group of players the possibility to attack corp members while excluding others from it |

Wren Apollo
Apollo Industries
0
|
Posted - 2015.02.09 21:21:45 -
[553] - Quote
Personally, I would love to see more control over naming different corp office hangars and POS hangars so we don't have to stare at an unused manufacturing hangar in mission offices or research POSs and vice versa. Perhaps keeping the current system as default and just putting a "rightclick / set name" option on specific station hangars for directors/CEOs like there is on ships and containers for the minions.
Also, a way to set different levels of corp industry access and who can deliver which jobs would be nice. |

Orion X04
Corus Industries Ltd Corus Conglomerate
34
|
Posted - 2015.02.09 21:35:22 -
[554] - Quote
Stormseige Adraelia wrote: Though personally I would like to be able to restrict Directors to their specific area's of control and not have them running around the whole corp a Director should have access to View all folders unless I specify no such as the CEO folder but yet they should be able to view all other folders and have access to their specified role folders and wallets.
This is exactly what CEO's need to maintain both superior control and security. The ability to set directors to a 'Division' or 'Department', wherein they have full control but cant affect other areas of the corp.
Encouraging corps to get larger with divisions for recruitment, manufacturing, starbase management, etc instead of having to use the alliance mechanic with numerous alts running several corps.
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

Svarii
Acclimatization
64
|
Posted - 2015.02.09 23:25:57 -
[555] - Quote
(I stopped reading 10 pages into this post)
Better Hierarchical Command -Grantable Titles -Grant the ability to grant grantable roles (and grantable titles). -Increase Max allowed titles
Disassociate Wallet Division from Hangers
Roles -Need to be more granular.
Custom Roles(titles) If I take away director role from a member, and give him the title of director with every option set. Some things do not work. They can no longer see the detailed members list. They can no longer right click and edit member. (This is just what I have noticed so far.)
Show outstanding invitations to the corp and a retract option.
Tool tips on roles.
Medals -Mass Award Medals -Delete Medals -Edit Medals -Remove the ability to create medals from the personel manager role and do not let them award a medal without access to a wallet division. -Mass Award Medal
Factory Manager Role WHY? Why does one need to hand out this role just to let someone use a design or research lab??? How about an allow list such as used for chat as to who can access the labs/factories. Or even a proper nongranular role that lets a member use (and nothing else) the facilities. Oh, and an option to set a corp tax on the use of these.
Corporation Contacts Notes A notes box when adding/editing corp contacts so information as to who they are and why they have that standing can be displayed to all corp members.
Configure Equipment and Audit Log containers If I set a station warehouse with no general password, secure with a configuration password and set so that anything goes into the box is locked and the only thing that requires a password is to view the log, then WHY, WHY do I need to hand out configure equipment for a corp member to access the container? Additionally, if I do put a password on the general configuration, even with the password they can not gain access to the container, and with the configure equipement roles it allows them to not enter the password, making the lock useless.
Shares - Delete them or start a thread like this one dedicated to their discussion and how to get them properly implimented into the game. My idea, allow shares to be sold on the market, thus giving shares a real value. With that, the owning of only 5% of the shares allowing a corp take over needs to be changed. 51% should be the required amount a shares a pilot or pilot(s) needs to take over the corp
Other Access - Rather than having an other access option. A list of other places with an interface similar to corp chat allow/block to let people in / keep them out.
Groups? - Allow people who are in different corps (or the same corp) to form groups. (CEO/Director will have option whether to allow anyone to form or group or if an officer must form the groups.)
POCOs - Ability to transfer ownership of POCOs (and other assets) during wartime between attacker and defender or vice versa. And make them transferable remotely.
I use titles to set up ranks in my corp. A hierarchal command tree officers could make for members to view would be nice.
Set password for ships: You should be able to password protect your ships and leave them in the corp hangers. Only a person with the password can take it from the hanger. Why would a spaceship in the future where the crime rate is astronomical not have some sort of lock?
Taxes Why can only bounties from rats and mission rewards be taxed? I would like a whole new tab where taxes for just about anything can be configured.
Drag and drop link to medals ONE-MAN WOLF-PACK: "an award/medal browser for the corp - members can easily see what awards are out there"
Doomheim: "Just like you can turn on an option to highlight your own text, there should be an option to highlight your corps directors and ceo chat text. I different color of course."
Just tried the BPO lockdown option. Won't be using it again. When I am the only one that can vote on it. The votes are stupid. I'll just be handing out copies.
POS specific roles? Nah, set a password on the shield.
Ingame Corporation Handbook -Maybe use some of the same code that makes those corp ad windows and let us build a corporation handbook ingame with that. Cost ISK to publish of course.
Can we get a log (and api log) of what goes in and out of the corporation hangers (similar to an audit log)? Please.
|

Madhero
Forsaken Forge
1
|
Posted - 2015.02.10 01:47:37 -
[556] - Quote
Tora Bushido wrote:* Order wars by date started. * Fix the bug where alliance contacts added as -10, show up as neutral in local chat (yes, bug report send long time ago) * When you edit corp details, let me resize window size. * Let me add colors/url's to the corp detail window. * The politics tab needs a seriousssss update. It's illogical. * Create an import/export function for (alliance) contacts.
Alliance contacts labels..... AWESOME !
please fix the political tab especially for locking and I am locking blueprints it is extremely annoying to open tabs and when you vote it closes automatically. |

Goatman NotMyFault
Lubrication Industries Fortis Et Certus
170
|
Posted - 2015.02.10 08:16:21 -
[557] - Quote
hte ability to change corpname when merging corp's... or for other reasons like name is to similar to other corp. But With a limit, cant be change more than 1 year or 3 in a lifetime |

Derec Avery
Center for Advanced Studies Gallente Federation
0
|
Posted - 2015.02.10 13:32:57 -
[558] - Quote
Can we get some sort of a design lay-out of what is in the pipeline for corp mgt?
|

Orion X04
Corus Industries Ltd Corus Conglomerate
34
|
Posted - 2015.02.10 16:17:14 -
[559] - Quote
- A 'Lockdown' option to immediately disable a members access to all corp hangers/SMAs/POS forcefields (even those open to alliance use) in the event a corp thief/awoxer is discovered. (Reduces the amount of damage such a member can cause during corporate stasis.)
- Remove corporate stasis.
- SMA access to be based on titles as well as the blanket settings of 'Corp' and 'Alliance'.
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

Scooter King
The Fated E.Y
0
|
Posted - 2015.02.10 22:26:38 -
[560] - Quote
BPO lockdown management:
being able to select all BPOs and propose a lock/unlock vote - instead of individually clicking each BPO being able to select all pending lock requests and cast your vote lock/unlock accordingly
doing them individually is a pita and requires an industrial mouse to perform
Someone mentioned Roles? |
|

Nythia Runner
Qunari Syndicate Brothers of Tangra
0
|
Posted - 2015.02.11 01:48:10 -
[561] - Quote
please please please update the stupid roles! Also, specifically make it so that one title can hand out another title but not all of them! |

Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
11
|
Posted - 2015.02.11 04:46:28 -
[562] - Quote
nowIm not sure if this is still open.....but here are some thoughts:
1) remove roles entirely. The system is archaic and confusing. In place of roles, instead put a check box for each of the things roles can do currently.
For example - fuel pos, anchor structure for corp, edit corp bookmarks, send corp mails, etc. This way it's not only easier to know what each one does (since they're separated), but you also have more flexibility in terms of setting what corp members can do. For example - you might allow someone to edit corp bookmarks but not send corp mails (currently roles force you to give both, rather than one or the other, since several different corp abilities are all bungled into one role).
Hmm...guess I only have one thought on this \o/ |

Asuka Solo
Stark Fujikawa Stark Enterprises
2757
|
Posted - 2015.02.11 19:10:51 -
[563] - Quote
Tora Bushido wrote:* Order wars by date started. * Fix the bug where alliance contacts added as -10, show up as neutral in local chat (yes, bug report send long time ago) * When you edit corp details, let me resize window size. * Let me add colors/url's to the corp detail window. * The politics tab needs a seriousssss update. It's illogical. * Create an import/export function for (alliance) contacts.
Alliance contacts labels..... AWESOME !
Something Tora missed....
Can we please get a search function for corps with more than 10 wars... scrolling down a list of 150 wars looking for a specific 1 makes my head hurt....
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|

Violent Uprising
Brutor Tribe Minmatar Republic
6
|
Posted - 2015.02.11 19:56:16 -
[564] - Quote
Vyl Vit wrote:The corp panel is one of the most convoluted items I've encountered not only in my gaming career, but since I first began using software in 1977. When I first saw it, I was flabbergasted. It's so clumsy I use it as little as possible. I even try to pretend it's not there.
When I have to use it, I'm overcome by a sense of dread and doom. I know I'll eventually get it to do what I want. However, I also know it'll take so much clicking and flipping and deciphering/translating terminology, that I'll feel like I just had to "climb to the summit of Death Valley."
Changing what you have in place won't do. The thing would have to be scrapped and rethought. My only suggestion would be to let someone who's never seen the present panel give you some design input.
Roles...unfortunate choice of words there. Wallet divisions....same same.
It's so bad, given the chance (if it were possible) to attend a Corporate Panel Bonfire, you'd get more attendees than at Fanfest.
Pretty much everything he said (changing computer experience to "since 1982")..... But also, don't forget the roles. Finer grained control of role (X) in location (Y), easier understanding of what roles I'm granting, etc.
Anyway, I also wanted to mention, at the least please work on the roles.
And I'm up for a Corp panel bonfire, just tell me when and where. |

Struan Cunicularius
Interstellar Gallente Industrial Group
3
|
Posted - 2015.02.11 20:20:18 -
[565] - Quote
The ability to pay for the corp ad as Personnel Manager without access to the corps master wallet. Even though I have access to other wallets within the corp. |

Veine Miromme
Center for Advanced Studies Gallente Federation
9
|
Posted - 2015.02.11 20:49:03 -
[566] - Quote
Where are the Shares gone? I know I moved them somewhere so that no one else could get them without proper authorization.
I think to know the CEO has them, but he's inactive at this time and I can't verify. |

O2 jayjay
Tit-EE Sprinkles Stratagem.
19
|
Posted - 2015.02.12 07:01:36 -
[567] - Quote
My 2 cents,
"The disable friendly fire in corp"
I personally don't like the fact this feature is being added. I feel its too safe as it stands. This game is different from other MMO due to the simple fact that PVP can never be avoided. I do understand that newer player need a little room to breath and grow but there should be more stipulation on this feature. I think With the "Friendly fire in corp" feature enable something like this would be better suited for eve.
1.0 - 0.9 Concord will intervene and the aggressor will go criminal. (same effect as ganking) This will keep newer players safe and restricted to certain areas where they can learn and slowly expand.
0.8 - 0.7 Faction police will intervene, Kill right are still generated, but the aggressor still have a chance to fight off the police to get away. Only one faction police will spawn. In order for the aggressor to pull this gank off, it will require an expensive and well skilled ship for the aggressor to use. The faction police has the same difficulty as Sansha's Nation Commander with Pure (resist doesn't matter) damage being applied like light missles on a Garmur and the tank of a Intaki Colliculus. Aggressor also turns suspect. This make it possible but very difficult for the aggressor to pull this off and he would have to put a lot on the line to kill his/her corp mate. Also any logi that trys to assist the aggressor spawns listed faction police of its own. This will detour anyone to mass logi in order to aid the aggressor. Idea is to has very high risk for the aggressor and to keep outside help from intervening, Make it possible to AWOX but very unlikely to succeed.
0.6 - 0.5 These areas are more rewarding thus more risk for the corp should be acceptable. Aggressor becomes suspect with no help from faction police or concord. Kill right are still generated.
I think it is very important not to drive AWOXING completely out of the game but to make use of the security system in which the AWOX is being applied to. Corp member would operate as a corp to conduct operation in 0.6 - 0.5 to mitigate chances of falling prey to AWOXERS.
Just my two cents instead of the complete change in game mechanics which is about to happen.
|

Arden Elenduil
Snuggle Society Snuggle Society.
285
|
Posted - 2015.02.12 15:58:43 -
[568] - Quote
As an additional way of making the calendar a bit more useful, perhaps it could be possible to show the start and end dates of wardecs, and when certain bills have to be paid? |

Leannor
Central Builders Incorporated Northern Associates.
111
|
Posted - 2015.02.12 16:10:51 -
[569] - Quote
Arden Elenduil wrote:As an additional way of making the calendar a bit more useful, perhaps it could be possible to show the start and end dates of wardecs, and when certain bills have to be paid?
there's a calendar? 
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Svarii
Acclimatization
65
|
Posted - 2015.02.12 17:31:37 -
[570] - Quote
O2 jayjay wrote:My 2 cents,
"The disable friendly fire in corp"
I personally don't like the fact this feature is being added. I feel its too safe as it stands."
You can always move to low, null or wh space if you want more danger. The original plan was to not have the friendly fire option and apply it to all corps. Glad they gave us an option box. As the CEO of my corp, nothing will change. Why would anyone want a player controlled NPC corp? You can't trust none of those people if you can't trust them to not shoot at each other.
O2 jayjay wrote:My 2 cents, 1.0 - 0.9 Concord will intervene and the aggressor will go criminal. (same effect as ganking) This will keep newer players safe and restricted to certain areas where they can learn and slowly expand.
0.8 - 0.7 Faction police will intervene, Kill right are still generated, but the aggressor still have a chance to fight off the police to get away. Only one faction police will spawn. In order for the aggressor to pull this gank off, it will require an expensive and well skilled ship for the aggressor to use. The faction police has the same difficulty as Sansha's Nation Commander with Pure (resist doesn't matter) damage being applied like light missles on a Garmur and the tank of a Intaki Colliculus. Aggressor also turns suspect. This make it possible but very difficult for the aggressor to pull this off and he would have to put a lot on the line to kill his/her corp mate. Also any logi that trys to assist the aggressor spawns listed faction police of its own. This will detour anyone to mass logi in order to aid the aggressor. Idea is to has very high risk for the aggressor and to keep outside help from intervening, Make it possible to AWOX but very unlikely to succeed.
0.6 - 0.5 These areas are more rewarding thus more risk for the corp should be acceptable. Aggressor becomes suspect with no help from faction police or concord. Kill right are still generated.
No, just no.
O2 jayjay wrote: I think it is very important not to drive AWOXING completely out of the game but to make use of the security system in which the AWOX is being applied to. Corp member would operate as a corp to conduct operation in 0.6 - 0.5 to mitigate chances of falling prey to AWOXERS.
Anyone who uses this option is obviously unable to properly vet applicants or is doing something else wrong. If your members are shooting each other down and the only way for you to stop is to enable this option, that corp has some pretty big internal problems. AWOXING is not going away, if you think it has, then you have some very poor AWOXING skills.
Corp little things. Seriously, notes. Note viewable by corp members that can be used to explain why someone is set at a certain standing. |
|

Tyranis Marcus
Bloody Heathens
1393
|
Posted - 2015.02.13 02:17:05 -
[571] - Quote
Scooter King wrote:BPO lockdown management:
being able to select all BPOs and propose a lock/unlock vote - instead of individually clicking each BPO being able to select all pending lock requests and cast your vote lock/unlock accordingly
doing them individually is a pita and requires an industrial mouse to perform
Cans in corp hangers:
Allow people to lock cans/items in the hangers so they cannot be moved (would be nice to apply to ship cargo as well - im sick of moving mission tags and ammo back into my hold) the user then can select all and move without having to deselect items they dont want relocated Allow cans to NOT be repackaged (set by flag) - so they can select all and repackage without emptying can contents by mistake
Someone mentioned Roles?
Really nice.
Do not run. We are your friends.
|

Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
1944
|
Posted - 2015.02.13 12:08:54 -
[572] - Quote
How about some new icons we can use for the corp and alliance logo's ? Maybe some animals like ponies and more colors like purple. 
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - ADAPT OR DIE - DELETE THE WEAK
|

DarkMoth
Xoth Inc Usurper.
8
|
Posted - 2015.02.17 03:43:27 -
[573] - Quote
One thought i'm not sure if it was mentioned at all or what but why are we limited to just the 7 hanger divisions in my long history in eve since 2004, options to open up more hangers perhaps is a thought im sure would make much use for larger corp or corp's with multiple project between its members for expansion for something of that nature since that has clearly never changed and sure is very odd since eve grew ten fold since the olden days.
DarkMoth |

Loridia Jade
Ghost Operations Tactical Unit
6
|
Posted - 2015.02.17 04:17:32 -
[574] - Quote
How about putting some common sense into Filtering A) Mail (By Date received or by Opened/unopened... right now it just gets jumbled into God only knows what order); B) War History Filters by again, DATE OF WAR ENDING or Beginning... because it would make going through the list that much easier; C) Allow the exporting/importing of Corp/Alliances at War, Blued contacts, etc. Then allow importing of those and enabling an easy feature to set import as Red, Blue... Etc. D) Allow more Contact "Colors" E) Surrender "Terms" are kinda missing... Options for different kinds of Surrender would be cool. F) War Shielding, er I mean Costs per member still pretty broken.
The rest everyone else has hammered.
Thanks
~~~~~~~~~~~~ Show with the Hand, Deliver with the Mouth, Steal with the Eyes; Tempt fate not, for therein lay a dark surprise.
|

Moza Khesanh
EVE University Ivy League
0
|
Posted - 2015.02.17 22:53:14 -
[575] - Quote
RE: Mail Expiry Date!
Hopefully I'm not too late on this forum. But an expiration date for in-game mail would be awesome!
For example, I send out an email reminder to corp regarding a group activity thisevening. If I could set that to "expire" after the event has finished (Ie: mail is deleted from everyone's emails after that date), then people logging on tomorrow won't have to manually go and read the email.
It would be a huge help for people who only log on once a week or less. I log on after a month or so, and have to wade through dozens and dozens and dozens of emails regarding events that happened weeks ago. Allowing the sender to set an expiry date would be awesome and save me lots of valuable in-game time when I actually get a chance to play.
Thanks devs! |

Bolur Freir
Rubella Solaris Test Alliance Please Ignore
15
|
Posted - 2015.02.19 16:37:22 -
[576] - Quote
It would be really nice to be able to output refined materials into a corp hangar. We used to be able to do this before Crius but can't now. |

Stormseige Adraelia
Libri di Guerra
1
|
Posted - 2015.02.23 02:32:15 -
[577] - Quote
Scooter King wrote:BPO lockdown management:
being able to select all BPOs and propose a lock/unlock vote - instead of individually clicking each BPO being able to select all pending lock requests and cast your vote lock/unlock accordingly
doing them individually is a pita and requires an industrial mouse to perform
Cans in corp hangers:
Allow people to lock cans/items in the hangers so they cannot be moved (would be nice to apply to ship cargo as well - im sick of moving mission tags and ammo back into my hold) the user then can select all and move without having to deselect items they dont want relocated Allow cans to NOT be repackaged (set by flag) - so they can select all and repackage without emptying can contents by mistake
Someone mentioned Roles?
I am glad someone else caught this but I agree that its stupid you have to lock down each BPO individually or even unlock them individually its a major pain when your moving your corp operations area and you need to move all your BPO's. Further I would like the power to lock down BPO's inside can's and lock down can's in corp hangars as mentioned above this is an excellent idea.
Thank You Scooter King for pointing this out. |

Alenn G'kar
Black VooDoo Asassins The Kadeshi
14
|
Posted - 2015.02.23 19:01:23 -
[578] - Quote
Gû¦ Auto stack option POS/Player assets |

eMerchant
eMerchant Family
0
|
Posted - 2015.02.24 13:50:01 -
[579] - Quote
Receivables not working in the corp wallet. its not functioning. I'd like to use it to submit it for payments due. |

Saor Rykker
Black Star Rising
0
|
Posted - 2015.02.24 17:51:16 -
[580] - Quote
The entirety of corp management including roles; hangers access & pos access need massively redone. On a much smaller scale Id like the decoration interface changed so that obsolete medals can be "hid," or at least revoked by Director/CEO.
|
|

Derec Avery
Center for Advanced Studies Gallente Federation
0
|
Posted - 2015.02.25 08:58:25 -
[581] - Quote
Right some propositions from me ... I did not read the other posts to see if they were mentionned.
The main issue is that a corp structure needs to be easily adaptable to the environment you are living in.
For me there is a clear distinction between K-space and WH-space corps. In K-space, you mainly use stations/outposts for interactions with members and hangars. In WH-space, it is mainly a POS for interactions with members and hangars.
The key problem is setting up titles/roles for HQ, based at and other thingies.
My proposition is quite simple:
Eliminate the skills like corp management, empire control, megacorp management, sovereignity. They only allow you to recruit more and more toons from different races, nothing else. Why not change it into other skills for actually managing a corp.
These new skills would be:
wallet management hangar management Kspace hangar management WHspace ...
There are lots more of skills that can be added ... there is just a certain logic to it that needs to be unraffled.
|

h4kun4
Heeresversuchsanstalt The Bastion
19
|
Posted - 2015.02.25 23:58:27 -
[582] - Quote
Some things which annoyed me as a CEO and still annoy me as a director and some other things which i think might be a nice idea:
- different Roles Management (moar roles) - not enough wallet/hangar divions - unlocking blueprints, a ceo should be able to just do it - pos rights, hangar rights (role for hangar rights + add hangar) and also rescritable to very certain hangars, for example just a special station/POS/office
ideas: - corpmail by role/title - some more options for corp logos (patterns, colors etc.) - ability to "rent" a ship from a corphangar, pay a collateral, take the ship, pay a preset amount of isk for the rent, if it dies or isnt returned in time, iskies go to the corpwallet, otherwise you get your collateral returned on returning the ship to the corp hangar. (or some kind of rent contract, working like a courier contract) |

Chance Ravinne
WiNGSPAN Delivery Services
110
|
Posted - 2015.02.26 19:03:24 -
[583] - Quote
Is there any way we could set requirements for an application that reduce the need for all this API back and forth?
For instance you can require certain SP, or character age, or skills trained, or whatever. People that do not meet the requirements cannot apply and instead get a popup telling them what they need to do to meet the requirements.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
|

Capqu
Love Squad Confederation of xXPIZZAXx
998
|
Posted - 2015.02.27 11:29:44 -
[584] - Quote
doubling the number of corp bookmarks would be amazing btw, if that's something you guys can do
my corp frequently has to delete useful bookmarks to make room for new ones
https://www.youtube.com/watch?v=QPntjTPWgKE
|

Andre Vauban
Quantum Cats Syndicate
371
|
Posted - 2015.02.27 16:30:37 -
[585] - Quote
My biggest issue is with the roles system. It is old, poorly documented, and many of the roles are overloaded to enable multiple things. This creates granularity problems. There are also several things that only a director can do which are annoying. For example, "Personnel Manager" can invite people to the corp, but cannot remove them. This is a giant can of worms, which I am sure you are aware.
My next biggest gripe is in terms of access control and auditing. I don't mind the nature of Eve where somebody can steal your stuff if you incorrectly trust them. However, there is a lack of ability to audit (ie find out who stole things) and the lack of the ability to compartmentalize assets. Let me give you an example. I'm in FW and we have large cache's of ships (not all that expensive, but lots and lots of fitted hulls), that require a lot of logistical work to get into place. We need to give members access to the ships, but in such a way that they will always be available, any thefts can be audited, and a way to ensure no single member can take ALL of them. Everything could technically be done except the auditing via granting different members access to different hangars. However, the number of hangars just doesn't scale.
In order to fix these issues, I would suggest adding (or altering an existing) station container type that has audit logs and is big enough to fit multiple unpackaged (ie fully fit) capital ships. If this is done, we, as users, have a way to define a way to securely lock (via password) and securely unlock (via password). We can now have as many "hangars" as we want via this new container type. We can control access to who can take (unlock) items from the can on a per user basis (via a common password) and we can audit who takes (or unlocks, which if there isn't a corresponding lock is equiv to lock) what. Although an explict log for taking an item/item stack would be nice too.
After this is done, the only outstanding issue would be to identify all the things that a director can do that cannot be done via any existing role and make sure to add a role for that. This way, we won't be forced to give director status to person X who needs to do Y, but there is no role for Y and we really don't want to give person X full rights for everything, just Y.
QCATS is recruiting:-á
https://forums.eveonline.com/default.aspx?g=posts&m=3896299
|

Jessye Nexus
OrFireForFunOrDie Ursus Arctos.
28
|
Posted - 2015.02.28 19:22:53 -
[586] - Quote
I'm sorry guys, but my English is bad and I used a translator. Original in Russian here In light of the fact that the sweet heart CCP Punkturis reached Corp. interface, immediately decided to jot down a few ideas and suggestions.
1) Corp. orders. Everyone knows that to put anything on the sale or purchase on behalf of the corporation, just put an extra tick. But it's great if you're assigned only one account. If you are the director, chief accountant or CEO and can choose the expense of need, you can easily buy something "wrong" Adding an additional drop-down list and an additional plus in karma developer. 2) Divisions. Their 7. Always and everywhere, amen. 7 Why not 3, not 5 or 10, that's kind of like people tend, divided into a number of pieces by default. Where did it seven? Is it possible from the developer to add the ability to specify the number of CEO purses and divisions in hangars or it can not be realized for some reason? I would be very happy if he could remove the extra 4 purse, but the divisions in the corp hangar at POS in front add to the growth of population under the field. It is clear that it will hit the corp thieves as on the side of the gameplay, but the city once the hangar, which will have the resources sticks, for the sake of one extra pilot, too, not really. P.S. I think you should not say why no one likes to use "personal hangars"? Because even the director can not learn it, and if the host is not in the game, and the need to rapidly remove the POS - the stuff inside does not get it all, only to destroy. Yes, and 50,000 rounds of ammunition and modules to complete, and the ore is not suitable in any way. 3) Re-divisions. The game has an opportunity to give their names and other divisions of hangars warehouses, sounds great, but renamed in general everything and everywhere. suppose we forgetful pilot, and always confused in the laboratory cells. Decided to call one battalion "super secret development" click OK, and now even the pilot Bob sees the 7th Division in the hangar under the same name. Joking aside, but engage in beech-shamanism sometimes boring. Rename structure at POS without problems, it would be great and divisions in these structures rename, only in them, and nowhere else. 4) Roles. At this point in the game that would start using laboratories \ lines on the POS need 2 roles. On line rental and factory manager. First in itself allows you to run a corporation work at the station, and does not give the same to the POS. The second need to work on POS, but gives all to see all running projects in the corporation by someone. Cancel director except, thank God, no one can, but I want to use the bonus lines \ labs, but I do not want that someone other than me (and those who should) know that I will explore BPO on a barge or a battleship. The simplest - the role of the lease gives the POS use services without restrictions, to whom it was issued. However, do not give the opportunity to see the work, running is not the pilot. The role of the manager in charge, deliver and cancel running projects on behalf of those people who have been granted. At this until that's all. Thank you for your attention |

Les Routiers
Proudly Snoring
5
|
Posted - 2015.03.01 14:09:50 -
[587] - Quote
1. Roles descriptions.
Since I understand that roles are not a little thing, how about at least having a clear and accurate description of what each role does?
2. Remote asset management.
As others wrote, make it possible to stack corporate deliveries, distribute them, and generally speaking remotely interact with them the same way (or even better - remote stacking, please?) as if they were in a regular hangar.
3. BPO lockdown.
How about the possibility for a member to drop a BPO in a corp hangar in a "read only" mode? People can build from the BPO or copy it, but they can't take the BPO away. If hangar access is removed for that member, the BPO returns to his own personal hangar. - No, I can't think of a way to make it work in POSes (though that would be cool) - Yes, I know one way of abusing it is to have an alt use the BPO and never deliver the job - the BPO remains in limbo. Needs fixing, too.
This is likely not a little thing, but it would go a long way toward making cooperative manufacturing possible. |

El Geo
Running with Dogs Nerfed Alliance Go Away
218
|
Posted - 2015.03.04 06:19:47 -
[588] - Quote
My personal list (I'll be brief)
Tradeable or at least contractable shares
Joint market orders
More Titles and roles (divide some roles up ie comms officer)
Joint CEO option
More options for asset management and searches.
For now thats all I have :P
path-+find-+er (pthfndr, p+ñth-)n. 1. One that discovers a new course or way, especially through or into unexplored regions.
http://www.youtube.com/user/EvEPathfinders/videos?view=0
|

Thomasina
Zebra Corp The Bastion
1
|
Posted - 2015.03.04 09:42:25 -
[589] - Quote
When assembling a ship, don't include the pilot's name in the ship name, i.e. "Rifter" rather than "Thomasina's Rifter".
When fitting a ship from a saved fitting, include the option to rename the ship to that of the saved fitting (or have a text field for the new name). |

Leannor
Central Builders Incorporated Northern Associates.
122
|
Posted - 2015.03.04 13:54:31 -
[590] - Quote
move the 'use' BPO and 'recycle' BPO further apart so they're not next to each other? With lag it can be a bit irritating ...
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|
|

Jessye Nexus
OrFireForFunOrDie Ursus Arctos.
36
|
Posted - 2015.03.04 14:47:34 -
[591] - Quote
Update my post upper from google translate to normal english |

Metal-Beard
Rockstar federation
2
|
Posted - 2015.03.05 15:31:18 -
[592] - Quote
im new to the corp stuff so still learning everything atm, but when I made my corp, the only thing that bothered me was finding a ticker that I liked, that wasn't used or looked good, an extra letter or 2 for the tickers and possibly the use of $$ -ú-ú -- / ect nothing else I can think of except maybe the prevention of people starting wars on corps with less then 5 or 10 players. |

Lodochkin
DeLait Kelts Alliance
16
|
Posted - 2015.03.06 10:12:29 -
[593] - Quote
It would be really nice if CCP change corp managment, but i think we also need to change interface of alliance control: probably like:
also, it will be good if members can move items from corp hangar to trade window with other character(right now we get message "this item is not yours" and u need to move item to own hangar, then put in trade window.
I understand that i'm naive, but i wanna see logs of corp hangar moves... |

Jerome en Bauldry
The Legendary Journey of the Honorable Trader
0
|
Posted - 2015.03.07 11:16:29 -
[594] - Quote
Allow fast switch of corporate wallets from the buy/sell window : Currently you must manually select the active division first from the corporation wallet, making the process of buying/selling stuff related with different divisions a needlessly complex process, and a nightmare when you want to keep a proper corporate structure. |

Belinda HwaFang
Coreli Corporation The Kadeshi
44
|
Posted - 2015.03.08 09:32:38 -
[595] - Quote
The Junior Accountant role allows (among other things like viewing wallets) a pilot to see and access what is in market deliveries but ONLY if they are at the station in question.
The Accountant role is needed to give a pilot access to the assets tab in order for them to see remotely that something is in market deliveries remotely (and hence needs picking up / handling) but it also implies other permissions which I feel are unnecessary such as the ability to disable the auto-pay feature on office rents, and remotely view and search all hangars regardless of their hangar roles.
In a typical use case for me, I have pilots that have roles that allow them to work with items in only one hangar, but that need access/knowledge of the state of remote market deliveries hangars (itself a slightly ugly solution, but that's for another time) in order to move materials from this hangar into those hangars and then run industry jobs.
The current system forces me to give them all Accountant roles and as such breaks the principle of least privilege.
The Market Deliveries hangar is its own can of worms that I won't open here 8)
-- Fang |

Chaibat
Amarr Cosa Nostra
8
|
Posted - 2015.03.09 16:54:20 -
[596] - Quote
Since it's accessed from the same panel, could I include a request to be able to configure an alliance as a dictatorship alliance (the option existed but never worked)? |

Orion X04
Corus Industries Ltd Corus Conglomerate
37
|
Posted - 2015.03.11 13:59:56 -
[597] - Quote
Please make the calendar a much more powerful tool when it comes to organising corp/alliance ops and events.
- Larger, more visible icon
- When events are created, allow an option to notify corp/alliance members at specified times leading up to the event. (Option to send out a notification at 30 mins, 15 mins and 5 mins before event start)
- Send reminders to members who have not responded to an event invite.
- Add the ability to send mails to everyone who has 'accepted' an event invite.
- Add a 'Corp Calendar' to the corp management window so when members open the window, they can immediately see all upcoming corp events.
- Add a dynamic newsfeed to the corp management window to display recent standings changes, upcoming events, recently accepted members etc. Anything to give the average member an insight into the day-to-day happenings of the corp and give a feeling of community.
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

Orion X04
Corus Industries Ltd Corus Conglomerate
37
|
Posted - 2015.03.11 15:02:51 -
[598] - Quote
As a primarily industrial Corporation, I want to reward my members who carry out manufacturing jobs on behalf of the corporation. Producing ships and modules the corp can then sell. The current mechanics don't really allow for this and making modules for the corp is more of a chore.
A possible solution could be:
- A role/title so members can 'use' a corp blueprint but not take it from the hanger or move it about.
- They can choose to use materials from corp stores. Again, no ability to take anything from the hanger, it's all done through the interface.
- Once a job has been set-up, a member with roles can then approve the job to start. Upon approval, the member who set up the job is then paid. This could be a set amount for ammunition type, small turrets or specified to the module/ship so only approved items will be paid for.
- The job then needs a member with roles to deliver.
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

Stormseige Adraelia
Libri di Guerra
1
|
Posted - 2015.03.13 18:42:25 -
[599] - Quote
Jerome en Bauldry wrote:Allow fast switch of corporate wallets from the buy/sell window : Currently you must manually select the active division first from the corporation wallet, making the process of buying/selling stuff related with different divisions a needlessly complex process, and a nightmare when you want to keep a proper corporate structure.
I agree with the ability to change wallets in the market window should exist this should also be applied to the industry/research window as well because it is tedious to open the wallet change divisions then go back to manufacture or research to begin the job. Any jobs or market concerns should have a drop down option to change wallets provided the title you possess has access to those divisions of the wallet.
I also believe this will cut down on confusion for corp members when working in market or industry tabs as the titles will restrict access to specific wallets and greatly reduce CEO headaches as to who is doing what with corporate monies. |

Zyrus Corporation
Ryvious Enterprises United Forces Coalition
0
|
Posted - 2015.03.13 21:17:43 -
[600] - Quote
The biggest pain point for me is alts (in other corps) that lack access rights in my own corp. I mean there are a lot of reasons why you do not have all your alts in your main corp. But its incredible hard to play them outside of the corp.
For example at a POS the alts cannot produce or access anything, same at offices and wallet. The solution would be quite easy: allow virtual corp member ships. So being in a second or third... corp without showing it in the alts corp info or employment history. Inside corp they are treated the same way as everyone else, they can get roles and rights etc.
Another pain point is that you cannot share/offer your corp POS services to the public. I mean, I have some labs that I do not fully need all the time, so why not rent it to others!? Same for production facilities...
|
|

Arya Regnar
Darwins Right Hand
684
|
Posted - 2015.03.14 01:38:49 -
[601] - Quote
Now that highsec awoxing is dead ban all the infiltrating and make it impossible to steal anything.
And then remove nonconsensual pvp.
Eve needs to be mpre friendly for everyone so we can get more players and have fun.
/sarcasm
EvE-Mail me if you need anything.
|

Julius Foederatus
Spiritus Draconis Spaceship Bebop
253
|
Posted - 2015.03.14 16:53:09 -
[602] - Quote
I don't know if it's been said already, but it would be awesome if we could add notes to corp contacts. It's a huge PITA to try and sort contacts and not have anyway of identifying why you set someone red/orange/whatever in the first place. |

Fool Nalelmir
Homicidal Ideations
3
|
Posted - 2015.03.17 07:19:37 -
[603] - Quote
Chribba wrote:The ability to hand out Medals to pilots in other corporations - with the ability of recipient to of course accept/decline the medal to prevent **** medals left and right (obviously the cost is still paid by the issuer regardless if the pilot accepts it or not).
/c
This would be pretty cool |

Fool Nalelmir
Homicidal Ideations
3
|
Posted - 2015.03.17 07:31:14 -
[604] - Quote
1) Roles I know been said a lot.
2) How about hanger logs so you can see when people have put items into and out of a corp hanger. Would be a nice feature.
3) Taxes, you should be able to tax just about anything, more than just pve, building for indy, trading and so on. And it should be modular so that a corp can model it's tax income for it's needs.
4) Share, shares would be a really neat thing if they were more like the real thing with a stock market or what ever, I assume that's a big thing but a buddy mentioned it and i thought hey wouldn't that be an interesting new content possibility.
5) Linkable awards, would be nice to link an award type in chat and such.
6) Corp BMs in overview
7) Just plain more options to make a corp work for what ever task/culture your making, the whole corp system needs love. |

Harry Saq
Blueprint Haus Get Off My Lawn
71
|
Posted - 2015.03.17 18:12:14 -
[605] - Quote
How about basic accounting tools, like reports, profit and loss statements, assets and liabilities etc etc
A ton of this game is player driven economics, yet we have no internal tools to handle it, instead we use API data to do 3rd party crap. This would help corporation transparency and financial management immensely.
Harry Saq for CSM X
|

Katherine Raven
ALTA Industries Intergalactic Conservation Movement
163
|
Posted - 2015.03.17 19:47:25 -
[606] - Quote
Hey Punkturis!
I would absolutely love to one day be able to let my corp members build in my POS without the risk of them walking off with the whole thing.
I know roles is a bigger thing than a 'little thing' and I'm sure this has been mentioned. But still.... think of the new bros!
|

Balder Verdandi
Czerka.
257
|
Posted - 2015.03.18 02:01:55 -
[607] - Quote
Katherine Raven wrote:Hey Punkturis!
I would absolutely love to one day be able to let my corp members build in my POS without the risk of them walking off with the whole thing.
I know roles is a bigger thing than a 'little thing' and I'm sure this has been mentioned. But still.... think of the new bros!
^This.
On so many levels it isn't funny.
Long live the failure of "Unified Inventory"!
POS fix dated back to 2006!
|

Katherine Raven
ALTA Industries Intergalactic Conservation Movement
164
|
Posted - 2015.03.18 16:29:56 -
[608] - Quote
The worst part is under the current system having role access to POS modules is pointless from an industrial standpoint, in order to be able to build from the module you need to also be able to offline it, unanchor it, take it back to station, repackage it and see what pops out. Because of this restricting access to blueprints in a POS is only an illusion. They can easily walk off with them regardless. |

Henry Plantgenet
Center for Advanced Studies Gallente Federation
22
|
Posted - 2015.03.19 11:50:32 -
[609] - Quote
I WANT TO BE ABLE TO AUTO REJECT ALL THE CORPORATION INVITES BECAUSE YOU LET THEM INVITE WHOMEVER THEY SAW IN LOCAL. It's annoying because 1 little misclick and i'm no longer in CAS and then i'd petition to have that corp history removed and back in CAS but then the response would probably be along the lines of: "NEIN NEIN NEIN GEZETZ IST GEZETS!!!" and i'd be miserable in the scope. |

SoulLess Zealot
IceBox Inc. Lasers Are Magic
9
|
Posted - 2015.03.25 16:27:29 -
[610] - Quote
Not sure if it was mentioned or not as theres alot of posts about roles. But i want to see changes to book marks.
1) can we make alliance book marks a thing?
2) can we have more bookmarks per corp/alliance/member
3). AND THIS IS THE BIGGEST ONE can we make corp /alliance book marks a grantable role .. Im really getting sick of deleting our new bros book marks esspecily since i didnt want them to make a corporation book mark to begin with.
I dont like to see corp bookmarks labled safe bringing people to zero on the sun...theres other such examples =ƒÿ¡ |
|

Leannor
Caldari Provisions Caldari State
143
|
Posted - 2015.03.26 16:02:16 -
[611] - Quote
Harry Saq wrote:How about basic accounting tools, like reports, profit and loss statements, assets and liabilities etc etc
A ton of this game is player driven economics, yet we have no internal tools to handle it, instead we use API data to do 3rd party crap. This would help corporation transparency and financial management immensely.
this, and exporting market transactions data, by division. (or can we do this already - if so, please let me know how!)
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Soldarius
Kosher Nostra The 99 Percent
1197
|
Posted - 2015.03.26 19:29:30 -
[612] - Quote
Leannor wrote:Harry Saq wrote:How about basic accounting tools, like reports, profit and loss statements, assets and liabilities etc etc
A ton of this game is player driven economics, yet we have no internal tools to handle it, instead we use API data to do 3rd party crap. This would help corporation transparency and financial management immensely. this, and exporting market transactions data, by division. (or can we do this already - if so, please let me know how!)
Pretty sure the API gives that information. You can import it directly into a google sheet or other XML-import-capable spreadsheet program.
http://youtu.be/YVkUvmDQ3HY
|

3mi
Imperial Academy Amarr Empire
0
|
Posted - 2015.03.27 00:46:39 -
[613] - Quote
i would be very happy if i have option to use, drop and pick structures by other members, is frustrating when one member from corp lunch depo and to use depo i must go for some distance and lauch my own, or if someone leave tractor beam and go to station and/or log of, is sad that other person can grab this. i think it will be very nice to see option to lauch mobile deapot, mobile tractor beam for; 1. corporation / and/or 2 allaience and/or 3. fleet |

Rodric O'Connor
Latter Day Saints Dark Taboo
4
|
Posted - 2015.03.27 02:01:16 -
[614] - Quote
corp and alliance shared bookmarks & fittings
put roles to limit bookmarks in space (there somethings others don't need to know) aka tactical safe spots and location that has structures that the corp or Alliance has
fitting limiting (some fits your corp may not need but you alliance may need) |

Leannor
Caldari Provisions Caldari State
143
|
Posted - 2015.03.27 08:49:49 -
[615] - Quote
Soldarius wrote:Leannor wrote:Harry Saq wrote:How about basic accounting tools, like reports, profit and loss statements, assets and liabilities etc etc
A ton of this game is player driven economics, yet we have no internal tools to handle it, instead we use API data to do 3rd party crap. This would help corporation transparency and financial management immensely. this, and exporting market transactions data, by division. (or can we do this already - if so, please let me know how!) Pretty sure the API gives that information. You can import it directly into a google sheet or other XML-import-capable spreadsheet program.
but how, and where, been all over API recently, can't see any options to export ... you know of a link?
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Leannor
Caldari Provisions Caldari State
146
|
Posted - 2015.03.30 08:50:56 -
[616] - Quote
lol, guessing that's a big fat no then lol
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

WeAreOneForever
Interstellar Expeditionary Group
0
|
Posted - 2015.03.30 15:03:25 -
[617] - Quote
Roles. What EVE Online needs is a complete overhaul of the role management system.
CCP could learn a thing or two from the way Second Life handles Group Management. It has Roles and Abilities. The CEO of a corp can create new roles (e.g. Valet) and assign abilities to those roles (e.g. remove ships from a specific SMA, or all the corp's SMAs). Those roles can then be assigned to corp members, and there is no limit to how many roles a corp member can have. Likewise, there is no limit to how many members can have any specific role.
Some more examples of abilities could include:
- Creating new roles
- Removing roles from members
- Refueling specified starbases
- Giving roles to members
- Banning members from the corp
- Managing corp fittings
- Viewing and accepting/rejecting applications
- Accessing specified corp wallet divisions
- Managing corp bookmarks
TL;DR: Take a look at the current list of roles and what members with these roles can do. Each of those things is an ability. Now imagine, as a CEO, being able to create your own roles, assigning abilities to those roles, and giving those roles your corp's members. |

Thanatos Marathon
Black Fox Marauders Spaceship Bebop
437
|
Posted - 2015.03.31 17:20:18 -
[618] - Quote
It would be great if you could double the number of corp hangars. |

Strockhov
The Shire
11
|
Posted - 2015.04.02 17:01:47 -
[619] - Quote
Provide a role, that allows using the guns without having to give the gunner too much access. Right we canGÇÖt give people access to the POS guns without risking everything. |

Alyxportur
From Our Cold Dead Hands The Kadeshi
95
|
Posted - 2015.04.03 22:13:20 -
[620] - Quote
Skill books can be dragged directly into a character's training queue from the corporate hangar in a POS but not a corporate hangar in a station. Please fix this so that it is possible in a station as well. |
|

Desiderya
Pyre Falcon Defence and Security Multicultural F1 Brigade
951
|
Posted - 2015.04.04 01:05:58 -
[621] - Quote
Corp Notes
Ruthlessness is the kindness of the wise.
|

calaretu
Honestly We didnt know Unsettled.
285
|
Posted - 2015.04.06 11:05:28 -
[622] - Quote
Make "Based at " attribute apply to structures like POS and new hangars and not only Corp Offices
~Bringer of happiness
http://collapsedbehind.blogspot.no/
.ORLY is recruiting
|

eMerchant
eMerchant Family
0
|
Posted - 2015.04.08 12:13:31 -
[623] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=417520&find=unread
(POS Security on the Video Surveillance level) |

Alyxportur
From Our Cold Dead Hands The Kadeshi
95
|
Posted - 2015.04.11 18:13:15 -
[624] - Quote
Add 'Allowed' and 'Blocked' channel configuration tab options for access based on corporate or alliance standings. |

oohthey ioh
Republic University Minmatar Republic
29
|
Posted - 2015.04.14 19:20:55 -
[625] - Quote
Alyxportur wrote:Add 'Allowed' and 'Blocked' channel configuration tab options for access based on corporate or alliance standings. YES, YES, YES, YES, YES |

Eryn Velasquez
99
|
Posted - 2015.04.15 17:59:58 -
[626] - Quote
Fleets:
Allow the creation of a standard fleet setup, which can be linked in the corp or alliance-chat motd.
Add a role/title "fleet-manager", only members having this role can change the setup during the session, while the role "fleet-commander" can change the setup permanently.
Annoying:
Click "Form fleet" set yourself to fleet commander position delete Wing 1 load stored setup go to fleetfinder create an advert drag advert to chat
Better: click on link in motd, standard fleet is created and advertised
provide an error handling, if someone clicks the link again:
Standard fleet is already online"
_GÇ£A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.GÇ¥-áGÇò Jean-Jacques Rousseau-á_
|

Stormseige Adraelia
Libri di Guerra
3
|
Posted - 2015.04.17 02:38:55 -
[627] - Quote
Eryn Velasquez wrote:Fleets:
Allow the creation of a standard fleet setup, which can be linked in the corp or alliance-chat motd.
Add a role/title "fleet-manager", only members having this role can change the setup during the session, while the role "fleet-commander" can change the setup permanently.
Annoying:
Click "Form fleet" set yourself to fleet commander position delete Wing 1 load stored setup go to fleetfinder create an advert drag advert to chat
Better: click on link in motd, standard fleet is created and advertised
provide an error handling, if someone clicks the link again:
"Standard fleet is already online"
And, what i forgot: Add an option that allows us to set "free move" up to wing command.
A very valid point of operations but I am not sure this belongs under corporate management and roles discussion though I do believe this is a major issue to be worked on for forming up fleets not just combat but also mining operations. |

Madeleine Lemmont
Divide et Impera DE
18
|
Posted - 2015.04.17 13:53:14 -
[628] - Quote
hidable corp bookmarks or corp non-public ones
roles to view, add, to edit, to share and to delete folders.
A corp-member with the right to create corp-bookmark folders should be allowed to regulate access to them for members who are not directors or bookmark folder creators.
The wide range of rights for a "communications officers" are hard to handle to me. Corp rights management must become much more granular as told here before several times.
Makro-Management should stay possible for small corps or leaders who need no granular management at all.
|

Smegatron Achasse
FREEEEEEEEEEEEEEEEDOOOOOOOOM Silent Requiem
21
|
Posted - 2015.04.17 15:40:44 -
[629] - Quote
Corp Little Things he says 
A bend or a tweak here and there wont fix corp management. Why ask for half assed fixes and tweaks when its obvious to everyone the entire corp management format needs to be reworked.
Its a project that would be well worth the effort and greatly appreciated.
|

Allan 'Gopher' Green
Science and Trade Institute Caldari State
0
|
Posted - 2015.04.21 08:36:46 -
[630] - Quote
I would like to see a Corp market place (possibly as a tab on the regional market) so I can sell ships, modules,ammo etc, to my corp members at lower than market prices, and can buy ores, minerals, modules etc from corp members, the same way as the current market works, so I can place 25 frigates (for example) for sale to only corp members at 50% of the current market price or place ore purchase orders at a corp only price. I like to look after my members. and it is good to keep profits within the corp rather than using the market.
Sorry if this has been mentioned previously, I had a quick look through but I'm not searching 32 pages...lol |
|

Orion X04
Corus Industries Ltd Corus Conglomerate
42
|
Posted - 2015.04.21 12:06:02 -
[631] - Quote
Allan 'Gopher' Green wrote:I would like to see a Corp market place (possibly as a tab on the regional market) so I can sell ships, modules,ammo etc, to my corp members at lower than market prices, and can buy ores, minerals, modules etc from corp members, the same way as the current market works, so I can place 25 frigates (for example) for sale to only corp members at 50% of the current market price or place ore purchase orders at a corp only price. I like to look after my members. and it is good to keep profits within the corp rather than using the market.
Sorry if this has been mentioned previously, I had a quick look through but I'm not searching 32 pages...lol
This could also allow corps/alliances to set up buy orders for ores and other such items, removing the need for 3rd party software for any ore buy-back schemes.
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

ShadowWeaver Trensari
Mass HaVoK KAOS Unlimited
3
|
Posted - 2015.04.21 18:13:35 -
[632] - Quote
AFK notification please
And the entire corp role setting system needs to be defined better.
Thanks |

Loki Feiht
Feiht Family Clan
207
|
Posted - 2015.04.22 08:47:14 -
[633] - Quote
Walking in stations corporate offices, so we can at least open the door and walk around other players...
More NPC - Randomly Generated Modular Content-áthread
https://forums.eveonline.com/default.aspx?g=posts&t=220858
|

Elistea
BLUE Regiment. SYNDICATED
252
|
Posted - 2015.04.23 08:25:51 -
[634] - Quote
With comming Corp Role management improvements i'd like to ask if there will be detailed in-game breakdown of the roles. with all the necessary info on how to set up roles, divisions and connection between them.
Thnx
Eli |

Orion X04
Corus Industries Ltd Corus Conglomerate
42
|
Posted - 2015.04.23 13:21:15 -
[635] - Quote
Make the corp window the focal point for all corp news and updates to encourage better use from all members. Add an interactive 'news feed' similar to many social networks for directors and CEO's to post announcements, fleets and events. This could also display things like killmails, standings changes and new members.
Link it to the calendar so the corp window can auto-display upcoming events.
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

Saffear Stormrage
sleep Deprivation INC. LLC Phoenix Company Alliance
5
|
Posted - 2015.04.28 09:21:46 -
[636] - Quote
just a few ideas I have,
1.Corp / Alliance bulletins - say would it not be nice to be able to drag a link to a corp or alliance bulletin to help assist new members
2. Be able to drag and drop Calendar events in Mails and chats - link will bring up calendar event and work as an invitation to the event, or notification depending on type.
3. I agree with many statements about refining the granularity of Roles and titles - I urge care to make it simple. one of the biggest headaches is that roles are overly complex and too many ways to leave roles that need to be removed. there should be an officer Remove all roles button on the front of the edit member pop up
Thats all I have corp/alliance related I have more for Alliance little things that would be good but will find the thread on that
|

Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2410
|
Posted - 2015.04.28 10:31:19 -
[637] - Quote
Would be nice to add corp/alliance to the mailing list overview page (plenty of room). This way its easier for us to see who should or shouldnt be allowed in the list anymore. Multiple select and remove would make that even more easier. We use the mailing list, to avoid being on Eveskunk. So when someone leaves alliance, I need to see it.
Or create some auto remove for all not authorized for the mailing list. Only alliance is auth., you leave alliance, auto kick mailing list. Same would be great for (intel)channels.
This would save me a LOT of admin work and gives me more Eve time 
YOU EITHER LOVE US OR WE HATE YOU - DELETE THE WEAK , ADAPT OR DIE !
|

Mynxee
Signal Cartel EvE-Scout Enclave
128
|
Posted - 2015.04.28 15:13:33 -
[638] - Quote
We have a "corp job" that is responsible for handling a weekly third-party courier contract to get members' purchased goods to one of our offices and then disbursing the delivered goods to those members. It would be so nice if Market Deliveries (and Member Hangar?) access was assignable in the same ways as Corp Hangar access can be given, rather than being tied to specific roles (like Accountant) that I might not necessarily want to give to a member just to perform this job.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|

Cleanse Serce
Lonesome Capsuleer
29
|
Posted - 2015.04.28 18:19:35 -
[639] - Quote
I know that's completly out of topic.
But i was wondering, ...
... can we CCPlease have more customisable features for corporations ?
New Icones New Colors New Patterns
The top of the top would be to have our own designed LOGOs for Corporations just like Alliances. But i guess it would be a lot of work for CCP guys to review those tons of demands.
So just more icones, more colors, more customizable things for corporation logos.
Please GÖÑGÖÑGÖÑ
 |

bruce Iee
Syndicate Society Drop the Hammer
3
|
Posted - 2015.04.28 23:52:45 -
[640] - Quote
Is there a way we can revert the removal of Titles being viewed publicly?
I find it a step-back in use because for example: at this stage of the game, Corp. directors could name titles interesting names that wouldn't give away anything. And if in any case, a good option toggle them as view-able to public or to Corp. members only can suffice.
This change was thrown in after the patch. I wished that there should have been a discussion about this.
There has also been similar complaints, and now I know I'm not the only one who found this removal in a negative way: https://forums.eveonline.com/default.aspx?g=posts&m=5705821#post5705821
|
|

Sykaotic
Brutor Tribe Minmatar Republic
35
|
Posted - 2015.04.29 05:51:35 -
[641] - Quote
I know I am wasting my time even posting about "Corps"..... but I try.
You need to either:
A: Completely rework the entire Corp foundation.
or
B: Get rid of having "Corps" in the game at all.
Reason?
You have everyone and his brother creating corps and the majority of them are dead corps within a short time.
Hell.... even corps that are allegedly "Extremely active" with 200 + members, one often is lucky to have 1 or 2 drunk guys loged into corp at any given time.
THIS is a huge reason why so many people stay in NPC corps. It's not the only reason, but.... this issue of so many corps and 200+ member corps having *maybe* 2 guys logged in at any given time makes most corps in Eve almost completely useless.
Eve some of the biggest alliance corps.... your lucky to see the "leader" logged in more than 5 minutes in 30 days time.
tldr: The entrie Eve corp foundation needs a rework.
bla bla bla... deaf ears.
/tried
|

Mynxee
Signal Cartel EvE-Scout Enclave
129
|
Posted - 2015.04.29 12:08:34 -
[642] - Quote
Sykaotic wrote: You need to either:
A: Completely rework the entire Corp foundation.
or
B: Get rid of having "Corps" in the game at all.
Reason?
You have everyone and his brother creating corps and the majority of them are dead corps within a short time.
Hell.... even corps that are allegedly "Extremely active" with 200 + members, one often is lucky to have 1 or 2 drunk guys loged into corp at any given time.
THIS is a huge reason why so many people stay in NPC corps. It's not the only reason, but.... this issue of so many corps and 200+ member corps having *maybe* 2 guys logged in at any given time makes most corps in Eve almost completely useless.
Eve some of the biggest alliance corps.... your lucky to see the "leader" logged in more than 5 minutes in 30 days time.
That might be your experience but it sure ain't mine, not in any corp I've been in over the years regardless of size. Maybe you and others with the kind of experience you describe just haven't chosen well regarding player corps. The corp concept works perfectly fine when the people involved have the "right stuff" to make it happen--and plenty do. No game mechanics in the world will ever be able to address a lack of that. But game mechanics can make everyone's life easier so that more energy can be poured into creating content.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|

Marius Labo
Licence To Kill Mercenary Coalition
89
|
Posted - 2015.04.29 14:48:18 -
[643] - Quote
bruce Iee wrote:Is there a way we can revert the removal of Titles being viewed publicly?
I find it a step-back in use because for example: at this stage of the game, Corp. directors could name titles interesting names that wouldn't give away anything. And if in any case, a good option toggle them as view-able to public or to Corp. members only can suffice. This change was thrown in after the patch. I wished that there should have been a discussion about this. There has also been similar complaints, and now I know I'm not the only one who found this removal in a negative way: https://forums.eveonline.com/default.aspx?g=posts&m=5705821#post5705821 There were already viable ways in which roles for a pilot could be kept hidden from public. The title doesn't necessarily give anything away, and this didn't seem to be an issue.
It appears to be an arbitrary change that in general was not wanted and serves no real purpose.
Making the visibility of a title linked to roles a toggle feature is a much better way of managing this if there was need for a change. Most organizations rely on the quick visibility from "Show Info" rather than having to make several clicks to see these titles.
It appears this wasn't well thought out or implemented, especially with the comment in the patch notes for MOSAIC:
Quote:(Added April 28) Titles are no longer publicly displayed in the "Show Info" window of a character, allowing corps to use them without leaking sensitive data.
Recruiter
Mercenary Coalition Forums
E-UNI Wiki
|

Cleanse Serce
Lonesome Capsuleer
30
|
Posted - 2015.04.29 18:02:00 -
[644] - Quote
Would be awsome to be able to put rights on Station containers in Corporation Hangar. I mean for each signle Station Container > right click > give access to > grab and drop a toon nickname > bingo ! Since the rights are managed upstream anyway (via Roles on Corp Hangars). This would also help alot in POS, if only it was possible to assemble them in POS actually -y_x
I'm completly out topic there right ?
Yeah... nvm. Sry |

Pidgeon Saissore
Dark Neutron Star Metatron Inc. Alliance
41
|
Posted - 2015.05.02 04:41:50 -
[645] - Quote
Fully custom everything, dont worry lots of details here
a default setting for all hangers set in corp window possibility for multiple defaults to set specific hangars quickly specific hangars are managed further and ignore the default if altered
any number of roles all player named and specific access granted any number of tabs in hangars any number of wallet divisions
look/use/take as set by specific roles to specific hangars use/add/delete as separate roles for corp bookmarks
possibility of personal structures that allow the specific character to assign access
role interface would simply be a grid with all the roles on one axis and the hangar tabs / communication powers on the other. This means each one does exactly what it says and there is no overlap or double requirements that the current system has.
Example highly oversimplified role management grid:
Trial Full Director ammo x x x module see x x x module take x x ship see x x ship take x set standings x use bm x x x add bm x x delete bm x on/offline x x unanchor x
Lots of refining to do there: look / use / take would be in all hangar tabs this is a default setting, each hangar as it is deployed would have the option of editing its own settings
for assigning roles to members the same kind of grid.
this may not look like much of a change except that it removes all the 2 different role requirements for access to each structure and each hangar.
|

jonmuis
Maraque Enterprises SpaceMonkey's Alliance
1
|
Posted - 2015.05.02 16:18:18 -
[646] - Quote
how about titles being displayed again? with color!
stop removing things people use just because no reason.
|

SiKong Ma
Raging Tapirs Illuminati Confirmed.
12
|
Posted - 2015.05.07 06:41:17 -
[647] - Quote
Big thank you to CCP for summarizing the multitudes of pages into 5 page for setting roles for individual characters. Now, can we also do the same for title management?
Thanks again. |

Exe Om
The Grand Assembly
1
|
Posted - 2015.05.12 09:34:12 -
[648] - Quote
I want my own Hangar as a CEO, but don't want to share it with a director.
It is not enough that I succeed, all other must fail
|

Cyber God
Raytheon Intergalactic Research Gentlemen's.Club
1
|
Posted - 2015.05.12 18:11:21 -
[649] - Quote
All,
When you join a new alliance, and go to the appropriate menu it shows "application accepted" but does not specify a time that it was accepted so that a corp might know for logistics purposes when to be ready.
Thank you in advance for your consideration,
Cyber
|

Johny Tyler
Omega Tactical Group Reckoning Star Alliance
16
|
Posted - 2015.05.13 19:24:21 -
[650] - Quote
Didn't read 30 pages so don't know if it has been said...
Ships put in SMA (or future community parking) need to have individual access profiles. Let there be options for the ship to be accessible by everyone, or only limited list of pilots, or by role/title, or by password. Obviously corp CEO and some given roles can override locks.
Ships can be assigned access profile by whoever is parking it. They can have a few saved access profiles or default access profile types. Ships retain access profile until updated by someone with the roles to do so.
Having access choices limited to everything in the SMA or nothing in the SMA causes headache when living/working out of POS. |
|

Justin Cody
Tri-gun
269
|
Posted - 2015.05.14 01:01:30 -
[651] - Quote
I'm going to take a wait and see approach. New structures might solve a lot |

Andi Onthatop
Snowlodoto
2
|
Posted - 2015.05.21 07:44:52 -
[652] - Quote
A way to force a refresh of my corporation bookmarks.
Its extremely annoying to be sitting in space for over a minute waiting for a corporation bookmark that my alt made to appear in my main's bookmark folder.
I understand you may not want to sync them very often for performance reasons, but a button a player could manually press would solve my issue without much adverse performance affect. |

Discomanco
We pooped on your lawn Resonance.
129
|
Posted - 2015.05.21 23:18:50 -
[653] - Quote
POS Mechanics, still corp'ish related?
Quite a lot of people have been asking for a way for members to gain full access to only certain towers, without giving them access to all. A simple solution (or at least sounds simple in my head, but legacy code I guess) is in the Online/Offline/Anchor/Unanchor section of the POS settings, there's only 2 selectable roles, Config Starbase Equipment and Starbase Fuel Technician. How about a third option in this, simple called: "Select Title..."
That way, you can assign characters to a title, and a POS to a title, which should give them full access to that specific tower, and there's no need to go through of adding "Additional Control Tower Owner" addition of code |

Berluth Luthian
Hoplite Brigade
203
|
Posted - 2015.05.29 15:19:04 -
[654] - Quote
The ability to request a BPC on a contract. This makes coordinated trade between Corp members offline a lot easier! |

Discomanco
We pooped on your lawn Resonance.
131
|
Posted - 2015.05.29 20:08:39 -
[655] - Quote
[Corp Creation] Add a "Check Availability" on tickers. Currently the only way check if the corp ticker is taken or not is to press "Create Corporation" or search through tons of corps in People and Places that happens to have those 2-3 ticker letters you want |

Bill Lane
Strategic Insanity FUBAR.
94
|
Posted - 2015.06.02 09:01:24 -
[656] - Quote
So....nothing new with corp management in this patch. Anything new here CCP? A little disappointed as I thought this crap was finally taking some priority with the changes last patch. This isn't anywhere close to being fixed and you have a LOT of suggestions on how to fix it.
While we're on the subject, have two things:
Titles: I want more available. Like 30 would be nice. I use them to do more than just actually grant roles.
Personal hangars in a corp POS: I, as CEO, should be able to view who has items inside of it so that when I want to take down a POS I can either take it down right away or contact the guys with stuff to get their stuff out.
CEOs really are extremely limited in functionality. This is probably my biggest grip with Eve is CEO functionality and corp management. Please for the love of god put some work into it and don't push it to the side as has normally been the usual.
Edit: Also, alliance warehouse. Kind of corp related. Please and thank you
http://www.militarygamers.com/
|

IcyMidnight
Valkyries of Night Of Sound Mind
8
|
Posted - 2015.06.04 23:13:26 -
[657] - Quote
Tags: Corporation Market Orders
I've recently started doing some market stocking with some alliance mates in an alt corp. Tracking the orders is painful. So! I'd like to propose some corporation orders little things.
- Tag corporation orders in the market window.
I can tag my orders on market blue - see http://i.imgur.com/6gQ6TIw.png this should be on by default , BTW! - please let me also tag corporation orders on market In my wallet transactions corporation orders are marked using light blue text on the date - see http://i.imgur.com/TUY1pNm.png
Please tag orders that are for my corporation with the same blue text (maybe on the time remaining?)
That way if it's an order by one of my corp mates for corp, it'll have a light blue date; if it's an order for me a blue background; and if it's a corp order by me it'll have a blue background and light blue date.
Make this apply on the Details, My Orders & Corporation Orders tabs. (No blue background on My Orders, not light blue date on Corporation Orders)
Right now I end up accidentally competing with my corp mates.
- Allow me to filter My Orders.
If I have orders up for corp they appear in both "My Orders" and "Corporation Orders" tabs.
Please allow me to filter the My Orders tab to be only personal orders, only corp orders, or both.
This should also update the stats about the total ISK for buy and sell orders. It'd also be nice to have a stats show how many orders of each kind there are.
Right now I'm not sure how much personal ISK I have on market without going to an out of game tool.
- Add stats to the Corporation Orders tab
At the bottom of the My Orders tab there are a bunch of stats about my orders. Add the appropriate ones to the Corporation Orders tabs as well.
Total Sell ISK, Total Buy ISK, Number of Sell Orders, Number of Buy Orders
|

Silent Striker
Hedion University Amarr Empire
0
|
Posted - 2015.06.05 17:43:39 -
[658] - Quote
I understand that CCP will not allow players to recycle skillpoints in non-used skills. But could we have the option to hide skills on the skill sheet.
Add a right-click option to individuals skills with the option to hide the skill. Add an option at the top of the skill sheet to un-hide all skills so that it can be undone as required.
Would be similar to the hide All Level 5 skills |

Trinkets friend
Sudden Buggery Prolapse.
2408
|
Posted - 2015.06.09 00:00:52 -
[659] - Quote
When delivering market orders for corp, can the list of corp members have a search box?
Doctor Prince Field Marshall of Prolapse. Alliance and Grand Sasquatch of Bob
We take Batphones. Contact us at Hola Batmanuel - Free call 1800-UR-MOMMA
~~ Localectomy Blog ~~
|

Callisto Helix
Adhocracy Incorporated Adhocracy
21
|
Posted - 2015.06.10 20:52:14 -
[660] - Quote
Would really love to see grantable titles. We handle all of our roles via titles, and as a result, only Directors and the CEO are able to hand out any type of permissions is more than a little frustrating. |
|

Kenrailae
Fallen Reich
361
|
Posted - 2015.06.12 00:01:21 -
[661] - Quote
Make my corp bookmarks a warpable site that I can warp my corp members/fleet to....
The Law is a point of View
|

Mephiztopheleze
Republic University Minmatar Republic
63
|
Posted - 2015.06.14 23:58:06 -
[662] - Quote
radically expand the allowable number of Corp Bookmarks.
c'mon, 500 really isn't anywhere near enough.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
|

Orion X04
Corus Industries Ltd Corus Conglomerate
45
|
Posted - 2015.06.15 15:59:39 -
[663] - Quote
Now that the new logos are up and running, is it possible for a corp to use the alliance logo as it's primary image? Or even the option to replace the corp logo entirely?
Corus Conglomerate
"Building A Better Tomorrow, Today"
|

Ayara Itris
Iron.Guard Iron Armada
3
|
Posted - 2015.06.23 00:28:04 -
[664] - Quote
So has the corp aggression toggle significantly helped new player retention in highsec like it was supposed to? |

Cybourg Achasse
Off Constantly.
0
|
Posted - 2015.06.25 19:32:10 -
[665] - Quote
Be able to set access to structures on a per structure basis. So for instance, I want people with role "A" to be able to access this SMA "A", but not SMA "B" or "C"
I know that structures are being pretty much completely redone with the new citadels, if there are going to be structures left, I'd like to see that. |

Thanatos Marathon
Black Fox Marauders Spaceship Bebop
479
|
Posted - 2015.06.29 17:19:08 -
[666] - Quote
While not in the corp interface, the low length of contracts to Corp can be massively annoying.
Spending hours putting contracts back up all the time is very tedious and mind numbing. |

Lim Hiaret
Hiaret Family
8
|
Posted - 2015.06.30 12:06:56 -
[667] - Quote
Don't know if anyone mentioned this already corp logos could do with some love. More options, a bit more modern shiny, and (of course) put it on the ships |

Miss Teri
Open University of Celestial Hardship
54
|
Posted - 2015.06.30 14:42:05 -
[668] - Quote
More wallet divisions would be nice. |

Alyxportur
From Our Cold Dead Hands
96
|
Posted - 2015.06.30 17:51:06 -
[669] - Quote
Thanatos Marathon wrote:While not in the corp interface, the low length of contracts to Corp can be massively annoying.
Spending hours putting contracts back up all the time is very tedious and mind numbing.
Would be nice to make the max length 30 days.
Additionally, would be nice if the starting number of contracts was 5 and the skills to increase this were not trainable by trial accounts. |

Soldari Orion
Wildly Inappropriate Goonswarm Federation
36
|
Posted - 2015.07.03 02:43:37 -
[670] - Quote
A checkbox on the "Member List" to enable an precise "last online" Month/Date/Time/Year. |
|

Mynxee
Signal Cartel EvE-Scout Enclave
144
|
Posted - 2015.07.09 13:38:50 -
[671] - Quote
Would be nice if "Left Corp" notifications went to Directors and Personnel Managers instead of just CEOs. Failing that, make it so that notifications can be forwarded like emails.
Let me kick pilots in space in a ship immediately instead of queueing them for DT. Or at least let CEO/Directors impose a corp/alliance block that prevents a pilot from talking in those chats or sending corp emails.
Let access to corp contracts require a role or title or be restrictable to specific stations where we have offices so that risk from griefers/thieves can be managed better.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|

Amarisen Gream
Divine Demise
89
|
Posted - 2015.07.17 09:01:25 -
[672] - Quote
Didn't read the full 30+ pages. Not sure if it was already posted nor how much it will mater in coming years with structure change.
--Corporate Office Ship Hamger(s) [would like maybe 2-5 hangers] Just like my single character ship hanger, these would store corp ships for people who have access to them. To counter some of the possible theft - if a player ships in a ship and goes to a station with no office and boards another ship, that corp ship would be delivered like a corp market delivery.
---I am trying to establish a small group, open door corp, and do what I can to help any members who join to get on their feet. But, the best and worst thing about EVE is the people - can you trust the guy next to you not to steal everything if given the chance. So if to protect people in corps from being hard burned by others some restrictions on the ships and how the hangers work would need t be in place. But it should be so secure that people can't stab each other in the back.
TL:DR Give corps 1-5 ship hangers in their Offices. Allow roles to access. Have basic anti-theft features.
xoxo
Amarisen Gream
|

Mynxee
Signal Cartel EvE-Scout Enclave
152
|
Posted - 2015.07.17 13:41:32 -
[673] - Quote
Please in the name of Bob add a search field to the Deliver to Member dialog. It is really painful to scroll through 500+ members to find the one I want to drop stuff to. It is something done frequently to deliver newbie exploration frigs to our newbros...because we limit what's on corp contract for free.
Why do we do that? Because with no way to control rights of who can accept corp contracts, the free stuff we'd like to give our newbros easy access to via corp contracts is subject to being taken by any thief on their first day in corp. Would love to see a role that controls access to corp contracts. Maybe the settings could be None, Limited, and Full. None means you can't accept any corp contracts; Limited means you can't accept corp contracts unless they require some amount of payment, Full means you can accept any corp contract. This would allow corp contract access to be rolled into titles we've set up that give people various levels of access to our corp hangars and would provide a lot of flexibility for managing access to corp contracts. It would be a big help in mitigating risk from opportunistic thieves (which is a thing for corps like ours with open recruitment that is intended to provide a low barrier of entry for new players).
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|

Mynxee
Signal Cartel EvE-Scout Enclave
152
|
Posted - 2015.07.21 15:13:15 -
[674] - Quote
It's very easy to make a typo in decoration descriptions given :wine: and the font's visual characteristics (yes, even with the "new" font). Any chance that the ability to edit decoration descriptions could be added (even if only prior to the decoration having been awarded to anyone)? Would help me look less like an illiterate idiot, however close to the truth that may be. 
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|

Dirk Morbho
Mindstar Technology Get Off My Lawn
58
|
Posted - 2015.07.21 18:56:38 -
[675] - Quote
Grant Roles per tower, not globally.
|

Peronec
Black Core Federation Black Core Alliance
5
|
Posted - 2015.08.03 10:14:21 -
[676] - Quote
Corp recruitment advert time extension requiring access to master wallet... >,> kind of silly for recruiters. maybe change this to have the option of coming out of personal wallet? |

Samuel Pennors
Covert Ore Reclamation
0
|
Posted - 2015.08.04 02:45:19 -
[677] - Quote
I'm a new auditore in my corp, and a grievance I have to pose about the auditing interface is that there is no "ALL" filter to see what is happening to the status of everyone in the corporation. I find having to select every single members of my corporation to be able to check their status one by one is tedious and slow. It would be nice to have the ability to see every changes for everyone in a chronological order. |

Mr Shady
Vaults of Valhalla
0
|
Posted - 2015.08.05 21:10:29 -
[678] - Quote
- Corporation Missions -
We want tools to setup monthly or weekly goals/missions inside corps, the bulletins are kinda dead. we need a flashy orange CCPis bar that shows the members that its something going on in corp and that they can join in on it.
also a way (HUD) with a goal/mission percentage bar or amounts left. the ability to read who, where and when.
example :
Lets say the CEO wants to setup a mission for the production leader.
100,000,000 Tritanium in 7 days.
Then there would be a "join OP" button at the hud next to the mission.
The member then gets logged and rewarded when the mission is done.
any member can view who has mined the most, what fit he used, where, wich belts, and what he got in reward.
The rewards that players get could be put in the setup or randomly from a hangar with items, ships, implants and such.
What do you think? |

Daichi Yamato
Xero Security and Technologies
2631
|
Posted - 2015.08.10 07:42:29 -
[679] - Quote
Would it be possible to add Corp and Fleet journals?
Have a toggle button to broadcast your mission into Corp and/or fleet so that when you accept a mission from an agent everyone in Corp/fleet gets the mission description and the relevant bookmarks.
Fleet bookmarks might have to be a thing.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
|

Mac Chicovski
Capts Deranged Cavaliers Gentlemen's.Club
6
|
Posted - 2015.08.11 04:54:34 -
[680] - Quote
Not sure it's sufficiently little to qualify: https://forums.eveonline.com/default.aspx?g=posts&m=5959058#post5959058
For silos attached to moon mining POSes, can we get a notification and/or a calendar entry similar to starbase refuel one. When a silo is brought online, it deletes the existing calendar entry, creates one or two new ones based on 1) if a moon harvesting array is being sent to a silo, calculate the m3 incoming to full, make a calendar entry 2) If the silo contents are being sent to a reaction array, calculate the m3 outgoing to empty, make a calendar entry 3) If both things are happening, subtract the #2 from #1 and put out a full or empty notification #1 is the important one for me, #2 should be useful to industrialists, #3 might be unnecessary. |
|

Jaded One
Air The Initiative.
38
|
Posted - 2015.08.12 16:10:30 -
[681] - Quote
Ran out of Corp Titles...
I give titles based on members time, kills and participation levels over the months/years + the need for role specific titles means ive really had to limit the amount in each group.
Getting around this my issuing medals in a large corp is stupidly expensive in the long run.
An extra handful of titles would make all the difference, from the current 16 to 20 would be very helpful. |

Chance Ravinne
WiNGSPAN Delivery Services
447
|
Posted - 2015.08.14 17:16:04 -
[682] - Quote
Please increase the corp bookmark limit by as much as physically possible.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
|

h4kun4
Heeresversuchsanstalt The Bastion
30
|
Posted - 2015.08.15 01:24:02 -
[683] - Quote
New corp internal role: Tutor
Characters can be assigned to a Tutor, he can put items in their hangar and see the contents of it. The assigned character has to accept the assignment Also the characters under the tutor can put items in his hangar The Tutor can send special group mails only to the characters assigned to him The tutor can see skills, skill in training and skillqueue of his assigned chars ingame
Use: Better ingame management over alts and new players who need help without giving the tutor global roles/rights, he doesn't need tro have (security officer for example) |

Riela Tanal
Repercussus Goonswarm Federation
59
|
Posted - 2015.08.17 17:59:02 -
[684] - Quote
So this is a small thing. I was going to make some Medals for corp members in Repercussus who helped out with Theomachy this year only to discover that only Director/CEO role has access to what should be something very simple. Is it possible to make this not tied down to a Director or CEO role?
I would also like the ability to give medals to people outside of corp, obviously to prevent trolls it could be added that the player that receives it would have to accept it before it will show up. |

Mynxee
Signal Cartel EvE-Scout Enclave
162
|
Posted - 2015.08.17 23:56:41 -
[685] - Quote
MEDALS:
Please allow multiple corp members to be selected to be awarded the same medal at one time. When you're handing out a medal to several or a dozen or more people at the same time, it's super tedious to have repeat the award process for every single member.
Please lower the price of medals.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|

Killer deGroot
The Dutch East India Company Fidelas Constans
1
|
Posted - 2015.08.18 16:54:08 -
[686] - Quote
Today i was toying with roles, and found something odd.
Factory manager : every builder that builds for the corp MUST have it. that is odd not every employee in a factory is a manager right...
it becomes more of a pain when you have a titan build... EVERY builder then can cancel this build as has Factory manager ( or can not build for the corp )
it is not needed for every corpbuilder to see every item that is being build or researched.. seeing his own is enough.
A corp builder manager who needs the overview yes he should have it.
rent a factory / research slot is enough to build out of your own hanger. but in eve we have corp's to build stuff toghter with corp bp's locked down in a corp hanger. a corpbuilder should be able to build from a bpo when he has read access to it and without the ablilty to cancel others jobs.
This must change as it is dangerous.... you can not work in a team this way, in a game where trust is the most rare commodity...
yes i trust my builders but a new recruite able/willing to build for the corp should be able to do so without giving him/her rights to all buildprojects already in progress.
Cheers Killer. |

Dersen Lowery
Scanners Live in Vain
1729
|
Posted - 2015.08.18 16:57:09 -
[687] - Quote
If it's just too taxing to have more than 500 bookmarks at once, please allow us to save and load them in named sets of up to 500.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
|

Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2705
|
Posted - 2015.09.08 07:00:23 -
[688] - Quote
Would be nice if the alliance ceo could kick a player from an alliance corps. Sometimes you need to do it quickly and you dont always have the (co)ceo of the corp on-line. Mid-size to smaller alliance issue.
DELETE THE WEAK, ADAPT OR DIE !
|

Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2705
|
Posted - 2015.09.08 07:05:59 -
[689] - Quote
Update the whole share and voting system. So many people who have no idea how to use it.
DELETE THE WEAK, ADAPT OR DIE !
|

Knitram Relik
Atomic Amish
1
|
Posted - 2015.09.08 07:29:42 -
[690] - Quote
Been said a thousand time but I'll add to it:
Make rolls easier to customize. A few more options such as view/hide corp (that someone else is running) jobs at the POS and member access to the Design and Research Labs without giving them Config Starbase Equipment Roll. |
|

Safoi
Crazy Bird Inc. Templis CALSF
0
|
Posted - 2015.09.08 20:52:02 -
[691] - Quote
A faster way to re list (or extend the time limit on) corp contracts. Its painful to have to go through and individually delete expired contracts, find the items and make a new contract from scratch, only to have to do it again 2 weeks later. the more contracts you have the more of a pain it is. |

Killer deGroot
The Dutch East India Company Fidelas Constans
3
|
Posted - 2015.09.10 21:24:53 -
[692] - Quote
Knitram Relik wrote:Been said a thousand time but I'll add to it:
Make rolls easier to customize. A few more options such as view/hide corp (that someone else is running) jobs at the POS and member access to the Design and Research Labs without giving them Config Starbase Equipment Roll.
go to the acces in your tower and lower it to corp. take note of my post earlier in here need factory manager role to research outside an outpost (in a pos) that opens op a bigger issue as you can read in my post ...
Cheers.
|

Killer deGroot
The Dutch East India Company Fidelas Constans
3
|
Posted - 2015.09.10 21:26:09 -
[693] - Quote
Tora Bushido wrote:Would be nice if the alliance ceo could kick a player from an alliance corps. Sometimes you need to do it quickly and you dont always have the (co)ceo of the corp on-line. Mid-size to smaller alliance issue.
this could take away the corp autonomy... would you as CEO like it if someone else kicks your members? i do not.
Cheers
|

Jerome en Bauldry
The Legendary Journey of the Honorable Trader
4
|
Posted - 2015.09.11 19:23:20 -
[694] - Quote
Make the default quantity when giving shares "0", as to avoid giving ALL shares to a character accidentally. |

Rose Chanlin
EVE University Ivy League
2
|
Posted - 2015.09.12 05:46:38 -
[695] - Quote
Removing people from corp is a real painful thing right now. You have to remove the titles/roles one by one and then remove them from corp one by one.
In a perfect eve experience you could select multiple people from the member list and just with one click expel them from corp and it would remove all roles and titles and put them in the auto kick list.
I would also be very happy with checkboxes so at least we can select multiple people at once and remove their roles/titles and or remove the selected people from corp.
Director of Special Projects for EVE University
|

Tohkat Sinawi
Black Sword Is Back
1
|
Posted - 2015.09.13 21:56:49 -
[696] - Quote
Allow us to set corp hangar tab names and permissions on an office-by-office, POS-by-POS basis (if we want to).
Let us create a default for the corp in general, though. |

Kronos
Mine 'N' Refine Yulai Federation
7
|
Posted - 2015.09.14 11:10:40 -
[697] - Quote
Hanger permissions with seperate passwords for each character/player so they cannot share the passwords.
or
It also would be good if we could lock down cargo cans so only directors could take or release them from the corporation hangers. Others have to use password to get into them. Also logs of what has been taken and by whom.
Ship hanger where players can have access to ships but they are locked down so only those with the right password can access/take that ship. This would be handy when in a corporation sharing ships or having ships for emergancy replacement use. But also could have lots of ships of the same type diffrent config. Again fully logged hanger. |

Jaded One
Air The Initiative.
40
|
Posted - 2015.09.16 15:09:32 -
[698] - Quote
Giving our corp shares to other individuals.... when choosing to transfer corp shares, the default amount is set to ALL THE SHARES.. can this be changed to 1 share as default? The amount of times ive nearly given someone every single corp share I have is just not funny anymore.. thank you.
Edit: Just noticed that someone else posted this point right above me
Jerome en Bauldry wrote:Make the default quantity when giving shares "0", as to avoid giving ALL shares to a character accidentally.
PLEASE MAKE IT SO! |

Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2735
|
Posted - 2015.09.20 11:39:19 -
[699] - Quote
Can the edit alliance details, be the same kind of window as the edit corp details ? I can scale it, use colors, size, etc.
DELETE THE WEAK, ADAPT OR DIE !
|

Mynxee
Signal Cartel EvE-Scout Enclave
185
|
Posted - 2015.09.20 13:41:24 -
[700] - Quote
Rose Chanlin wrote:Removing people from corp is a real painful thing right now. You have to remove the titles/roles one by one and then remove them from corp one by one.
In a perfect eve experience you could select multiple people from the member list and just with one click expel them from corp and it would remove all roles and titles and put them in the auto kick list.
I would also be very happy with checkboxes so at least we can select multiple people at once and remove their roles/titles and or remove the selected people from corp.
Agree. Also please consider quality of life changes that allow leadership to select multiple members for an action wherever it makes sense. There are lots of actions for which this would be a welcome change for bigger corps: awarding medals, kicking, sending invites or declining apps, assigning home base, etc. A popup window sorta like the contract creation window might be useful.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|
|

Mynxee
Signal Cartel EvE-Scout Enclave
190
|
Posted - 2015.09.22 22:49:19 -
[701] - Quote
Please make it possible to specify which division various categories of things (like Player Donations or Bounty Prizes--or any type of tax income) should go in when they hit the corp wallet.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|

Amarisen Gream
Divine Demise Apocalypse Now.
131
|
Posted - 2015.09.27 06:56:48 -
[702] - Quote
The big little thing!!!
Alliance/Corp hierarchy
1: Head Alliance Corp A... Corp in alliance B... Corp in alliance
Allow alliance roles across corps. Helps with management Rework/add Corporation Station Containers - they have a updated role management system. Thus allowing any number of Station containers in a Corp hanger, and have them set up with different access besides "take" for all.
Instead of adding more Corp BMs, have a system that keeps a list of all Corp assets in space. This would be automatically added as they are, so no need to use a Corp BM on them.
xoxo
Amarisen Gream
|

00tricky
Reikoku Pandemic Legion
4
|
Posted - 2015.09.28 22:16:28 -
[703] - Quote
Not sure the little things can get out from under the shadow of the big things.
Is there a plan to tackle
Roles Shares Voting Better Alliance Integration Etc?
You guys mentioned that the corp tab was going to get love, months ago now? No details were ever given out, that I saw. Maybe I missed something.
It's been 10 months since this thread was started, and people obviously want bigger changes, will there be an answer soonGäó? |

Mynxee
Signal Cartel EvE-Scout Enclave
202
|
Posted - 2015.10.04 21:10:58 -
[704] - Quote
We get a remarkable number of recruits via our in-game ad so it's an important tool for us.
Sure would love it if the in-game ad remained active as long as I paid a monthly or quarterly subscription fee for it. Similar to auto-pay of rents for our offices, it'd be so great if we could set the fee for ad to auto-pay as well.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
|

Gneeznow
Chemically Unbalanced
116
|
Posted - 2015.10.08 19:44:52 -
[705] - Quote
A very hand feature for the in-game recruitment tool would be for corps to be able to specify the region they're in, and for you to be able to search for a corp by region, ie:
High Sec: Amarr Space Minny Space Gal Space Cal Space
Low Sec: Amarr Space Minny Space Gal Space Cal Space
Null Sec: North South East West |

Grorious Reader
Mongorian Horde
38
|
Posted - 2015.10.16 04:04:41 -
[706] - Quote
Would be nice if you could view the fitting of a ship in a corp ship hangar without having to get in the ship. It's annoying when you get in a ship and some of your modules are off (which is easy to not notice when you're in a hurry to get in a fight) because somebody was looking at the ship's fit and didn't have requisite skills for the module. |

Esnaelc Sin'led
AdAstra. Beach Club
36
|
Posted - 2015.10.19 20:06:27 -
[707] - Quote
Would be nice if we could set grantable Titles.
As a director and diplomate of my corporation, i don't have time to manage recrutments and such. My corporation staff formed a recrutment team, to which we'd like to grant the capacity to give to new members a specific Title with which they have access to a "Free For All" corporation hangar along with other rights.
Today, i have to check everytime who has been accepted in my corporation and grant them one by ine the "Newcommers" Title. Very annoying.
Please please please CCP, start working on stuff FULLY, and stop doing things bit by bit. Or promissing stuff coming months after they've been annouced.
PLEASE. |

Styphon the Black
Forced Euthanasia Soviet-Union
43
|
Posted - 2015.10.22 20:27:41 -
[708] - Quote
My biggest issue is with trying to allow corp members to anchor and setup their own personal POSs without having to give them the roles to effect all other corp POS and assists.
I really would like to see the ability to allow individual POS ownership and roles that will only effect their personal structure. |

Styphon the Black
Forced Euthanasia Soviet-Union
43
|
Posted - 2015.10.22 20:31:12 -
[709] - Quote
Chance Ravinne wrote:Please increase the corp bookmark limit by as much as physically possible.
Oh God YES please!! I can't tell you how much of a pain this is being limited to 500 bookmarks.  Please do this first. |

Rallymonkey
The Dutch East India Company Fidelas Constans
0
|
Posted - 2015.10.27 20:42:51 -
[710] - Quote
Styphon the Black wrote:My biggest issue is with trying to allow corp members to anchor and setup their own personal POSs without having to give them the roles to effect all other corp POS and assists.
I really would like to see the ability to allow individual POS ownership and roles that will only effect their personal structure.
YES, in the initial presentation for structures a few months ago this was still a proposition. However in the latest dev blog and eve vegas presentation this does not seem to be possible anymore. please make personal structures (small, medium and large atleast) possible !!! |
|

Ralf Ghasha
Celestial Mining Corporation The Methodical Alliance
1
|
Posted - 2015.11.03 15:39:23 -
[711] - Quote
The ability to audit the corp hangers and see what gets put in what gets taken out would be a very nice.
|

oodell
Thunderwaffe Goonswarm Federation
35
|
Posted - 2015.11.03 19:25:40 -
[712] - Quote
I keep trying to copy-paste from the production window but it doesn't work :(
http://i.imgur.com/WPRgeH3.png |

Cordo Draken
ABOS Industrial Enterprises The Marmite Collective
105
|
Posted - 2015.11.04 04:31:37 -
[713] - Quote
An actual Filter system for Mail, by date recieved. A Filter system for Wars! Toggle for Date started, Date ended. Would be excellent if there was an Overall War History Filter : By Corp, By Alliance, so we can click on that Alliance/Corp and just see our Wars with said Alliance/Corp... Would also be nice to have Overall stats for all the Wars combined.
Would be great to be able to Multi-select all/certain active War entities of said Corp/Alliance to either Export as a Contacts List, then Import Contact list to assign standings. Or, simply allow multi select war entities to assign as contact or standings. Please add many more Color tags for Standings... 5 is too limited.
CEO and Director Roles are good, but, as those before said, would be nice if there were Position Roles with allowances that made sense for said Role. Pre-set allowances for that role, with the ability for CEO or Director to modify that role as needed. This would allow newer corps to get an idea behind it, yet allow flexibility for vets to more define it.
Thank you!
eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà
|

Harvey James
The Sengoku Legacy
1238
|
Posted - 2015.11.05 15:19:37 -
[714] - Quote
banning non corp members (logi+OFB) from having any effect in a war would be a start, then capping the amount of wars and then adding the merc marketplace place CCP promised would help make high sec wars better.
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
|

Somal Thunder
V0LTA WE FORM V0LTA
27
|
Posted - 2015.11.11 16:37:45 -
[715] - Quote
When I'm spying on my corpmates, I want to right-click their line in the Member List and get a Location > submenu like in the market, so that I can set my destination to where they are or inspect the security status of the solar system or whatever. |

iwannadig
Impersonal Department Special Operations RUST415
13
|
Posted - 2015.11.12 10:22:56 -
[716] - Quote
I want big button "Leave corp". Searching for myself in corp member list and right-clicking to exit is unintuitive. This also allies for corp leaving an alliance. |

Denver White
Fusion Enterprises Ltd Phoenix Company Alliance
5
|
Posted - 2015.11.12 13:31:57 -
[717] - Quote
Mr Shady wrote:- Corporation Missions -
We want tools to setup monthly or weekly goals/missions inside corps, the bulletins are kinda dead. we need a flashy orange CCPis bar that shows the members that its something going on in corp and that they can join in on it.
also a way (HUD) with a goal/mission percentage bar or amounts left. the ability to read who, where and when.
example :
Lets say the CEO wants to setup a mission for the production leader.
100,000,000 Tritanium in 7 days.
Then there would be a "join OP" button at the hud next to the mission.
The member then gets logged and rewarded when the mission is done.
any member can view who has mined the most, what fit he used, where, wich belts, and what he got in reward.
The rewards that players get could be put in the setup or randomly from a hangar with items, ships, implants and such.
What do you think?
This I want this.
This would be an epic tool to have and would make corp members feel more involved especially with a visual representation of how much has been completed.
Come live in null sec! Join ingame channel PUBLICFUSEN today!
|

iwannadig
Impersonal Department Special Operations RUST415
14
|
Posted - 2015.11.12 13:38:17 -
[718] - Quote
Denver White wrote:Mr Shady wrote:- Corporation Missions -
We want tools to setup monthly or weekly goals/missions inside corps, the bulletins are kinda dead. we need a flashy orange CCPis bar that shows the members that its something going on in corp and that they can join in on it.
also a way (HUD) with a goal/mission percentage bar or amounts left. the ability to read who, where and when.
example :
Lets say the CEO wants to setup a mission for the production leader.
100,000,000 Tritanium in 7 days.
Then there would be a "join OP" button at the hud next to the mission.
The member then gets logged and rewarded when the mission is done.
any member can view who has mined the most, what fit he used, where, wich belts, and what he got in reward.
The rewards that players get could be put in the setup or randomly from a hangar with items, ships, implants and such.
What do you think? This I want this. This would be an epic tool to have and would make corp members feel more involved especially with a visual representation of how much has been completed. It not a little thing, but yes, I want it so badly too. Let it be Corp missions. I think of it like Industry fleets, that should replace failed Crius work teams. |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
524
|
Posted - 2015.11.13 02:58:12 -
[719] - Quote
thread started a year ago. whens the changes to corp management coming?
Amarr Militia Representative - A jar of nitro
|

oohthey ioh
Republic University Minmatar Republic
30
|
Posted - 2015.11.16 22:38:10 -
[720] - Quote
Harvey James wrote:banning non corp members (logi+OFB) from having any effect in a war would be a start, then capping the amount of wars and then adding the merc marketplace place CCP promised would help make high sec wars better.
The ogb yes, but that dosnt mean you cant have one your self, logi, well they become killable by everybody, so no. No point capping wars, people would use sister corps, and alot of people have multiple works to keep the action going on due to most people hide when they get deced, infact the more was they have the safer it is for you, thwy are busy at the trade hubs while i happy mine, or lile most people go to low or null sec, much safer, depending if you know what to do. And if there was a cap on works people would make alt corps and dec them selfs so they cant be deced. |
|

Matthew Dust
Valklear Legionnaires
42
|
Posted - 2015.11.18 11:24:52 -
[721] - Quote
I know it's a bit of an awkward request, but a fit all tool would be nice.
As a CEO providing a free SRP, the multi-buy came in super handy, but if I could honestly fit 50 ships at once it would be nice.
Change corp icon setup, BF4 has more options for corp logos than EVE :/ which I find is sad, they haven't been updated in forever. Three Fish logos? come on...
Everything else is pretty decent for the most part |

Rek Seven
Hidden Agenda Deep Space Engineering
2109
|
Posted - 2015.11.18 12:13:21 -
[722] - Quote
Remove the zoom/look at 100km range range restriction. If a ship/structure is on grid, we should be able to get a closer look, no matter what.
The wishlist is pretty much complete...
|

Karash Amerius
Sutoka
215
|
Posted - 2015.11.18 21:09:32 -
[723] - Quote
Not going to read every post but:
Locking and Unlocking Blueprints by corp vote has got to be the worst thing in Eve. If you have any sizable blueprint stable, and want to keep it safe, there is just no way to spare the agony of locking them down.
Lord help you if you want to move production facilities.
Karash Amerius
Operative, Sutoka
|

Primarch Apocalypse
The Merchant Marine's Test Alliance Please Ignore
7
|
Posted - 2015.11.26 22:03:27 -
[724] - Quote
#1 The ability to remotely manage the renting/unrenting of offices
#2 The ability to remotely release impounded items
#3 The ability to remotely manage POCO
#4 The ability to remotely monitor fuel & stront levels for POSes
#5 The ability to create and remove divisions - minimum of 1 maximum of 20 or as many as you DB programmers dare to do. Given that we're in 2015 I'd say up to 50 maybe ?
#6 Having upper , middle and lower management (executives , directors and officers)
#7 The ability to give members permissions to interact with the assets in just a singe constellation and / or region.
#8 The ability to see how many times members were logged on in the past 30 days and for how long.
#9 Please consult a UI designer - trust me it will make everyone extremely happy. |

iwannadig
Mining is prohibited
19
|
Posted - 2015.11.28 15:13:22 -
[725] - Quote
UI: when corporation joins an alliance there is no notification about this event in CEO-s notification feed. Also, there is no info, that corp will be effective member of an alliance only 24 hour later. This is very confusing. |

Trinkets friend
Sudden Buggery
2944
|
Posted - 2015.11.29 03:46:01 -
[726] - Quote
Can we get a buttan to browse fittings without having to open up your ship fitting and then browse to corp/personal saved fits from there? TIA.
~~ Localectomy Blog ~~
|

Taram Caldar
Royal Black Watch Highlanders DARKNESS.
93
|
Posted - 2015.11.30 20:09:40 -
[727] - Quote
Sooo... for... years.... over a decade.... since... well... BETA... we've asked... and asked.... and asked.... to have Corp logos (or Alliance Logos for corps in alliances) added to ships. This request has been put off or flat ignored time and again for no real reason. The logos already exist. They are already in everyone's database. There's really no reason why it can't be done that has ever been really explained.
Rust and Kill marks, of all things, are being added to ships. Please add corp logos to ships. Ideally have Corp logo on 1 side and Alliance logo on the other if a pilot is in an alliance. Corp on both if the corp they are in isn't in one. Just replace the existing manufacturer logos with them if you can't figure out a place to put them.
No military unit in the history of... ever... leaves the manufacturer logo on their gear. They re-paint it with their standard set-up and their flag/logo.
"No bastard ever won a war by dying for his country.-á He won it by making the other poor dumb bastard die for his country."
|

Rayven Kaundur
Darkwing Deepspace Industries PLUR.
0
|
Posted - 2015.12.01 19:12:12 -
[728] - Quote
It's very easy to make a typo in decoration descriptions given :wine: and the font's visual characteristics (yes, even with the "new" font). Any chance that the ability to edit decoration descriptions could be added (even if only prior to the decoration having been awarded to anyone)? Would help me look less like an illiterate idiot, however close to the truth that may be.
Anything more than a Double 'D' is a waste of space
|

Thomas Thule
Big Diggers Get Off My Lawn
3
|
Posted - 2015.12.02 09:29:50 -
[729] - Quote
I'm not sure if this is the correct thread or area to post this, but for me the biggest bug bare atm, is not enough slots to create more titles, more wallet divisions and hanger divisions would be nice, maybe introduce some new skills for CEO's that would increase the number of title's that could be created, wallets etc etc.
Also better descriptions of what each role actually grants access to, and allow titles to be grantable by those selected to do so.
TY |

Cerulean Ice
EVE University Ivy League
50
|
Posted - 2015.12.05 09:28:53 -
[730] - Quote
I'd really like to have the option to make the corp hangar remember if it was expanded when I dock, rather than always starting collapsed and having to wait for it to open. A checkbox or button to control this would be awesome, like how ship fleet hangars have buttons to control fleet and corp access.
Cerulean Ice, Professor, E-UNI
|
|

Somal Thunder
V0LTA WE FORM V0LTA
28
|
Posted - 2015.12.12 23:49:14 -
[731] - Quote
iwannadig wrote:I want big button "Leave corp". Searching for myself in corp member list and right-clicking to exit is unintuitive. This also applies for corp leaving an alliance.
You can just right-click your name in any chat window and quit corp. |

Paul Pohl
blue media poetry
49
|
Posted - 2015.12.13 03:12:49 -
[732] - Quote
A stock market would be nice - with the ability for corps to issue non-voting shares, and perhaps an accompanying mechanic to make it difficult to shut down a corp that has issued such shares - plus an obligation to pay a dividend on profits |

Stormseige Adraelia
Libri di Guerra
3
|
Posted - 2015.12.18 19:15:24 -
[733] - Quote
Karash Amerius wrote:Not going to read every post but:
Locking and Unlocking Blueprints by corp vote has got to be the worst thing in Eve. If you have any sizable blueprint stable, and want to keep it safe, there is just no way to spare the agony of locking them down.
Lord help you if you want to move production facilities.
Been there done this twice and goddess I know how much of a pain in the ass this is I have requested this option multiple times in the past but to no avail yet please Dev's listen to this request at least. I have moved my HQ twice now and this has got to be the most anooying time taking issue as a CEO where I can not allow my members to have access to the originals cause of theft. I have in the past lost a few BPO's due to this problem and how long it takes to lock down everything sad part is you go through and think its all locked and voted only to find you missed one or two I have about 500+ BPO's now back then it was only about 100-200 maybe 250 and it would take me nearly two days to get this process all done then. I dread to move my corp again matter of fact I refuse to move my corp again simply because of this major issue, not being able to select all and cast a vote to lock down or eve u lock BPO's is a reason most corps do not move around and even if they do their primary research facility stays in the same place cause of this problem never mind all the suicide bombers and gankers out there.
I must protest and agree with Karash on this single important issue for BPO lock/unlock voting |

Stormseige Adraelia
Libri di Guerra
3
|
Posted - 2015.12.18 19:27:54 -
[734] - Quote
Mynxee wrote:Rose Chanlin wrote:Removing people from corp is a real painful thing right now. You have to remove the titles/roles one by one and then remove them from corp one by one.
In a perfect eve experience you could select multiple people from the member list and just with one click expel them from corp and it would remove all roles and titles and put them in the auto kick list.
I would also be very happy with checkboxes so at least we can select multiple people at once and remove their roles/titles and or remove the selected people from corp. Agree. Also please consider quality of life changes that allow leadership to select multiple members for an action wherever it makes sense. There are lots of actions for which this would be a welcome change for bigger corps: awarding medals, kicking, sending invites or declining apps, assigning home base, etc. A popup window sorta like the contract creation window might be useful.
Truthfully I think we should just be able to design and designate our own roles and or titles for each person we wish to assign to a section. I do agree this is a teadeous issue when it comes to getting rid of people. However I would like to point out that if it is a title you do not have to remove each role only the title and it removes all the roles associated with it, that being said there are titles I will never give anyone in my corp cause of the fact they allopw too much access to my corp facilitities such as director of anything. Manager's will have to be extremely trusted people as well because of the title system you can't just hand out a title without thinking of the consequences of what a person gets access to.
Thus I agree that individual roles is still a major part of this game but if we could make our own titles and as many as we needed then this would be less of an issue and a more manageable corp structure for CEO's and even Directors as I stated some post back. I WANT THE POWER TO set the roles a Director has and not have them default to being able to do everything a CEO can minus deletion of the corp and or stealing me blind. I have played closed beta and have been active since the first day of release of this game I have watched it grow and I see its potential I love Eve. For the love of the Goddess listen to your CEO's CCP and evolve with us also cause I plan to play Eve until I die. |

Jerome en Bauldry
The Legendary Journey of the Honorable Trader
9
|
Posted - 2015.12.19 12:18:05 -
[735] - Quote
Somal Thunder wrote:iwannadig wrote:I want big button "Leave corp". Searching for myself in corp member list and right-clicking to exit is unintuitive. This also applies for corp leaving an alliance. You can just right-click your name in any chat window and quit corp.
...which is unintuitive, as he said. |

Goatman NotMyFault
Lubrication Industries Fortis Et Certus
217
|
Posted - 2015.12.19 20:02:19 -
[736] - Quote
members access to hangars in diff stations... make it easier to give people permissions.... when editing 20-30 members, it sucks. Make a button give member all access to all in station/all stations. Or be able to copy access give to one mmeber to apply to toher members.
|

William Husker Adama
Kimotoro Company The Volition Cult
26
|
Posted - 2015.12.22 00:09:20 -
[737] - Quote
More corporation logo options.
More icons, colors, patterns etc. for generic corp logos.
Custom corporation logos.
These probably have to be moderated by CCP to ensure they are not inappropriate, don't infringe copyrights and meet other criteria. So CCP could require payment for custom logos, maybe AUR or PLEX. Some appropriate compensation would not be unreasonable considering the additional costs. |

ShadowWeaver Trensari
Mass HaVoK KAOS Unlimited
4
|
Posted - 2016.01.08 17:35:28 -
[738] - Quote
Letting corp or alliance members play poker or a variety of games in first person view in Corp HQs or stations. (Great for when being station camped) lol |
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 25 :: [one page] |