Pages: [1] 2 |
1. Announcement:Galatea - General feedback - in EVE Information Portal [original thread]
Aareya wrote: Exception during UpdaterModule.Update Traceback (most recent call last): File "lib\update.pyo", line 116, in run File "lib\update.pyo", line 380, in _Update File "lib\update.pyo", line 266, in ApplyPatch File "lib\steps\applyH...
- by Aareya - at 2015.08.25 13:27:11
|
2. Announcement:Galatea - General feedback - in EVE Information Portal [original thread]
Exception during UpdaterModule.Update Traceback (most recent call last): File "lib\update.pyo", line 116, in run File "lib\update.pyo", line 380, in _Update File "lib\update.pyo", line 266, in ApplyPatch File "lib\steps\applyHttpPatch.pyo", li...
- by Aareya - at 2015.08.25 13:14:06
|
3. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
CCP Explorer retweeted B+íra / CCP karkur @CCP_karkur hey #tweetfleet, check out this thread and tell us what you'd like to see :) forums.eveonline.com/default.aspx?gGǪ Darn you CCP Explorer. Always being so useful :) Suggestion: Improved rel...
- by Aareya - at 2015.01.06 00:29:06
|
4. We want your corp little things! - in EVE General Discussion [original thread]
1. Some of the roles do not actually do what they state (surrounding manufacturing in a POS). 2. The ability to grant more roles to non-directors. For example, director is currently needed to transfer Player Owned Customs Offices. It cannot be d...
- by Aareya - at 2014.12.16 12:15:54
|
5. The Null Deal: A Statement from Sovereign Nullsec - in EVE General Discussion [original thread]
Rivr Luzade wrote: Aareya wrote: Rivr Luzade wrote: So, in essence it is just going to be more safe havens for the Sov 00 holders where they can evacuate their assets to. Because low sec can't be used for this purpose already while pro...
- by Aareya - at 2014.09.29 14:07:00
|
6. The Null Deal: A Statement from Sovereign Nullsec - in EVE General Discussion [original thread]
Rivr Luzade wrote: So, in essence it is just going to be more safe havens for the Sov 00 holders where they can evacuate their assets to. Because low sec can't be used for this purpose already while providing better range by low sec midpoints?
- by Aareya - at 2014.09.29 12:16:00
|
7. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: We feel that in general it's an interesting and positive part of drone design that they aren't fixed to ship sizes nearly as strictly as other weapon types. We just need to find ways to have balanced ships as well. What happe...
- by Aareya - at 2014.07.29 17:14:00
|
8. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Ishtar - really want to emphasize how we would rather take smaller steps more often than big ones more rarely. After some more feedback here we will definitely revisit and make sure we are happy with this change for this release...
- by Aareya - at 2014.07.29 16:30:00
|
9. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Phoenix Jones wrote: The sentries have to go on the Ishtar. Its sad to say but it gives the Ishtar way too much range and flexibility. Rebalance it to not be a sentry boat. I've suggested it before and I'll suggest it ag...
- by Aareya - at 2014.07.29 14:54:00
|
10. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
I know it's easier to tweak numbers than consider a role change. However, have you thought about moving the Ishtar to be closer inline with other HAC's. Most HAC's use medium weapon systems with bonuses that allow them to punch above their weight ...
- by Aareya - at 2014.07.29 14:50:00
|
11. Improvements to Corporation Recruitment: Matching Rules - in Player Features and Ideas Discussion [original thread]
Played with the recruitment tool again tonight, selected Playtime of 22:00-04:00 EVE (US timezone). The tool returned with German and and Russian corps (with ads in their respective languages) in top results. Also got a French corp ad.
- by Aareya - at 2014.06.11 04:35:00
|
12. Why my friends didn't started to play EVE - in Player Features and Ideas Discussion [original thread]
Quote: Maybe thatGÇÖs why at Eve Fanfest 2014 they revealed the fact that 50% of new players just quit, 40% level their Raven and mission and 10% move on to more interesting things in Eve Online. When new players come to EVE, they often fin...
- by Aareya - at 2014.06.08 13:02:00
|
13. Improvements to Corporation Recruitment: Matching Rules - in Player Features and Ideas Discussion [original thread]
Some common complaints by new players: 1. It's hard to find a corporation that is active when I am. 2. It's hard to find a corporation that has active membership. The recruitment in-game tool allows players to enter criteria for a desired corpor...
- by Aareya - at 2014.06.06 00:04:00
|
14. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Expand upon the Mobile Cynosural Inhibitor and provide a lower cost, weaker version for small groups. Stats of Current Module EHP: 170,000 Estimated Cost: 40-50 million ISK Disruption Range: 100 km Placement Restriction: No closer than 200km Lif...
- by Aareya - at 2014.06.02 14:19:00
|
15. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Cue Who wrote: The only thing this change does is make it easier to PvE. EVE has always maintained a balance between risk and reward, with WHs being the best ISK in the game, why are you decreasing risk? As it stands, it's too safe in W-Space a...
- by Aareya - at 2014.05.06 17:27:00
|
16. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Stimulate the isotope (and therefore ice) market to help cushion any drop in demand from players using smaller starbases after the science and industry slot changes. It is often a dream of high sec corporations to place a ...
- by Aareya - at 2014.04.29 14:44:00
|
17. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
CCP Greyscale wrote: Weaselior wrote: Quote: For each previously-slot-improving outpost research upgrade, you'll similarly get a 0.9x multiplier to research job prices. For each previously slot-improving manufacturing-related Outpost Im...
- by Aareya - at 2014.04.29 13:04:00
|
18. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP Fozzie wrote: penifSMASH wrote: How will cost scaling affect industry in conquerable stations? Will there be unlimited manufacturing/research/etc slots like in npc stations? If so will the station owner still be able to set costs of runn...
- by Aareya - at 2014.04.15 16:06:00
|
19. Soooo this is really one of the end games for nulsec??? - in EVE General Discussion [original thread]
The videos do not capture the intricacies in a large fleet battle. In these heavily TiDi situations, pilots are presented with a host of unique problems. Under heavy TiDi, a few seconds of delay easily becomes minutes of delay. Each mistake you ma...
- by Aareya - at 2013.01.28 01:24:00
|
20. Guess what? Solo players ARE the majority in EVE. - in EVE General Discussion [original thread]
Ishtanchuk Fazmarai wrote: I have been re-reading the CSM minutes and just came across an interesting line, this: Quote: Unifex reminded the CSM once again that this group, the lurking single players who are already subscribed, are the majo...
- by Aareya - at 2013.01.20 15:24:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |