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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Escobar Slim III
YOLOSWAGHASHTAGDOLLARBILLZSWIMMINGPOOLICECREAMS
124
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Posted - 2014.12.19 20:02:44 -
[241] - Quote
when I open the corp roles tab and that pos access stuff on that page with all the boxes to tick that go across. you know the one I mean right? corp tab or something. well have you ever seen those dudes who fix those telephone junction boxes at the side of the roads and they have all the wires in like ten million wires all different colours and the man at the side of the road is stood there with one hand scratching the back of his head and it is Friday 3pm and all he is thinking is why can't it be 5pm. well when I look at that corp roles tab all I see is those damned wires and I ain't no gottam engineer, no what I'm sayin bro? |
Agent Known
Night Theifs DamnedNation
21
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Posted - 2014.12.19 20:12:33 -
[242] - Quote
Amernia Osbourne wrote:Sharing corp bookmarks with alliance. [showerthoughts]
This one was actually mentioned in the dev blog on the January release ...whether it'll make it on that release or be released SoonGäó is another story, though. |
Bobby Thellere
Mining Bay inc SpaceMonkey's Alliance
3
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Posted - 2014.12.19 20:13:34 -
[243] - Quote
I would like to see all directors get a notification when a player leaves corp not just the CEO. |
Crimson Draufgange
Extreme Overkill Inc. The Bastard Cartel
339
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Posted - 2014.12.19 20:21:18 -
[244] - Quote
I wish my corp mates could use the voting system without having to own shares.
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Ibn Khatab
Brave Wormholers New Signature
1
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Posted - 2014.12.19 20:31:25 -
[245] - Quote
Applying to an alliance is unnecessarily painful.
On a related note, having some alliance level permissions to allow other CEOs to change Alliance MOTD & Standings would be quite nice. |
Bearcastle
Bionesis Technologies
13
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Posted - 2014.12.19 20:54:50 -
[246] - Quote
Role management need a complete overhaul its a real pain to manage it and it's really time consuming.
The share, not sure it really have the use intended, maybe a system of automatic buyback for people who are not playing anymore could be apply and people who leave the corp. Or some share that have a perimeter, works only withing the corp, if you live, it goes back to the corp.
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Phoenix Jones
Isogen 5
986
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Posted - 2014.12.19 20:56:04 -
[247] - Quote
Honestly, it should be drag and drop. Currently the interface is based off of text instead of what it should be based off of, and that's players. Corporations deal with three primary issues, issuing roles, knowing what roles actually do, assigning roles and keeping track of alts.
Reverse the process. Instead of lists upon list, segment the roles process into six areas.
Ceo, directors, fleet commanders, diplomats, line members, trials.
Under each heading, have photos and names of the people in that role. So for instance, assuming I and three others are directors, you click on "director", and my name, screenshot and the other 3 also show up. If you click on me, you get my name, my assigned alts and Alias's (which can only be seen by directors and the ceo, the alts don't get assigned a director role, but you know who they are). If I need another role added or remove, click the "add role" button, have a scroll menu of roles, or just type the actual role, click, hold, drag it over my portrait, done. Want to remove, click the role, click the x next to it. Done.
You remove all lists and assign it on a person by person basis.
The reason for all of this is that actual explanations of what one role does is confusing, titles get screwed up, the loading of 200 people is lagging, it's difficult to scroll to the right to find more roles (lose track).
In addition, update the titles setup so that they themselves can be simply assigned. Drag, drop, done.
In other words, when looking at roles, if you cannot do the following process "drag, drop, done", then you are making it too complicated.
Tldr, drag, drop, done.
Yaay!!!!
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commander aze
Sub--Zero The Serenity Initiative
60
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Posted - 2014.12.19 21:03:25 -
[248] - Quote
Roles. 15 menus and I still cant find what roll a player had 3 months ago that I cant kick them from corp because of.
make it simple and straight forward. |
Wolfslaysinthenight
1st Force Reconnaissance Company Drunken Misfits
0
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Posted - 2014.12.19 21:13:39 -
[249] - Quote
Let us upload our own graphic to represent our corps - I am really weary of the same old method of layering "canned" symbols that are meaningless to what my corp represents, and what we're about, not to mention seeing the same symbol on 20 other corps.
I would like to see it made simple and WAYYY less "politic" for any new Alliance to upload an image icon at the time of it's creation - keep the approval need in place if you absolutely must, but let us at least upload the damn thing, straight away. |
Nithrolayoon
FreightJack Inc.
0
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Posted - 2014.12.19 21:17:05 -
[250] - Quote
the biggest issue with the corp interface is the interface on the corp window. |
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Centurax
Dracos Dozen Unsettled.
55
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Posted - 2014.12.19 21:34:37 -
[251] - Quote
Would be good to see improvements to:
Role Management System:, it would be good to have all the information on a single page and set out to make it easier to see and some clarification on what everything does. Also more felexabilty on setting based at locations to include starbases.
Title Management: Also needs to have the set-up on a single screen and a larger number of slots to assign titles.
Member Profiles: It would be useful to have a more detailed member profile, showing roles, recent kills and activity.
Recruitment Checker: I know there are many third party apps to do this but could be useful to have information available from the API in game if it is provided in a corp application. |
Hakan MacTrew
MUTED VOID Takahashi Alliance
877
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Posted - 2014.12.19 21:41:04 -
[252] - Quote
I haven't read the rest of the thread yet, but:
Granting role and priviledges in general. I actually left a corp and formed my own because it was easier to be a CEO/Director than to get the accesses I wanted.
END THAT RIDICULOUS LEVEL OF OVER COMPLICATION!!! PLEASE!!!!
Friends
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Jamail Kamali
Yumping Amok Circle-Of-Two
3
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Posted - 2014.12.19 21:47:34 -
[253] - Quote
Tool to tag pilots as alts of another account.
Why: Have to manage this outside the game now to ensure no alts get left behind when someone gets kicked or roles changed.
How: Something simple like one more column on the members tab for "Main" that is initially set to the same character as the row is for or can be changed to any other character. Editable with Personnel Manager role. Viewable: Personnel Manager, Diplo, Director, CEO
Bonus Points: Readable with appropriate corp API key info. |
Jamail Kamali
Yumping Amok Circle-Of-Two
3
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Posted - 2014.12.19 21:51:48 -
[254] - Quote
Corporate Wallet Tab in Corp window under assets.
Why: Small but annoying to have to go somewhere else for corp info
How: Duplicate the Corp Wallets Tab in this window.
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Temenus Alexander
Alexander Enterprises
7
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Posted - 2014.12.19 21:52:02 -
[255] - Quote
It would be nice if all corporate sales orders could be viewed in one place (like personal sales orders are in the personal wallet) by select individuals rather than having to switch between alts to determine what's up for sale where. I realize this could quickly become an overwhelmingly large list with larger corps, but could be really helpful to us small fish. |
Soldarius
Deadman W0nderland The 99 Percent
955
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Posted - 2014.12.19 21:52:50 -
[256] - Quote
There is nothing little about digging into POS and corp role management. They are inextricably interlinked and cannot be taken apart easily. If it were up to me, I would scrap the entire system and start over with a new back-end. Seriously, this isn't just a UI issue. I'm sure any UI that you put together, CCP Punkturis, will very intuitive and functional. But corp and POS roles need a complete overhaul.
One thing about them that I do like is the ability to pick and choose specific roles and assign them to titles, which can then be handed out to individuals as needed. I would like to see titles available for assignment to POS modules, rather than just fuel manager, starbase manager, corp, and alliance.
The one thing I dislike most is that all that content is locked behind an incredibly complex and convoluted system that is easily abused misunderstood and abused. One needs only to peruse the old Crime and Punishment forums to read about some of the most infamous heists in Eve history. Guiding Hand Social Club and "I stole Majesta Empire" are the first two that came to mind.
A simple though perhaps not easy thing might be allowing us to designate a hanger division as public (out of corp) access. Then remove the role requirement of Factory/Research Manager to use assembly arrays and labs. This would enable corps to rent out arrays and bring in income. Currently, this is not possible because the interfaces are all hidden behind pointless corp roles and hanger access limitations.
TBQH, I would rather we could designate any and all hangers as public access. This would ofc mean anything in the hanger could be stolen. But so long as one doesn't leave their stuff sitting there, it would be fine.
http://youtu.be/YVkUvmDQ3HY
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Rain6637
GoonWaffe Goonswarm Federation
27806
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Posted - 2014.12.19 21:56:18 -
[257] - Quote
I totally forgot what it was like with two corporations sharing a wormhole.
One way to eliminate the confusion of POSes and POS modules in a management table is allowing access to be configured by right clicking on the POS or POS module in space.
The same thing for allowing any character access, not just someone in corp, would fix a lot of password security issues.
also, if someone is assigned access to a CHA, it probably means they should get access to the POS automagically.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Pike Chargrim
Carebear Empire
2
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Posted - 2014.12.19 21:58:04 -
[258] - Quote
Feyd Rautha Harkonnen wrote:Pike Chargrim wrote:In no specific order: 5) Remove corp aggression 6) War decs ... 12) Allow for risk-free shared use of resources. For example, corp owns a series of BPOs and wants to let all members be able to use them without risk of theft 13) Logging for hangars, towers, corp assets, etc
5. Huh? 6. 'War decs' what exactly? Buff them so pansies can't shed wars by dropping corp? Cool! 12. No. This is EvE. Theft should be possible. 13. Sure, log who steals stuff, but don't prevent it from happening (EvE remember?). F
5) With the addition of duels/limited engagements, I can't find a single valid use case for being able to freely shoot someone in your own corp that does not involve ganking/awoxing/etc. What does this mechanic add to the game? 6) War decs are completely ineffective right now, they need to be fixed. I'm not going to list out specific examples, I'm sure they are well documented elsewhere on these forums. 12) Trust in EVE is currently all or nothing. You either don't trust someone at all, OR you give them the keys to your house. Some more granularity would be nice.
Consider alt corps. They exist because it is easier to create your own corp to manage industry/towers/etc than deal with the headaches/risks/etc that come with doing the same as part of your actual corp. To me, this is an indication of the broken state of corporations. The mechanics should encourage gameplay in a single corp, rather than distributed through a network of small alt-corps.
I should be able to do everything I can now by having an alt corp, with the same risk levels, without needing to be in an actual alt corp. Being in a corp should open more possibilities, not introduce unnecessary risks or limit potential. |
Jamail Kamali
Yumping Amok Circle-Of-Two
4
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Posted - 2014.12.19 22:13:07 -
[259] - Quote
Pike Chargrim wrote: 5) With the addition of duels/limited engagements, I can't find a single valid use case for being able to freely shoot someone in your own corp that does not involve ganking/awoxing/etc. What does this mechanic add to the game?
5) Webbing capitals, corp noob ship FFA fun, killing that spai you just found, ensuring every member has a CEO corpse to hang on the wall.... the list goes on.
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Zumochi
Honestly We didnt know Unsettled.
1
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Posted - 2014.12.19 22:14:25 -
[260] - Quote
It would be nice to be able to "hide" titles from out-of-corp players so you can actually give them sensible names without giving outsiders easy intel about members' access rights. |
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Rammix
TheMurk
315
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Posted - 2014.12.19 22:33:07 -
[261] - Quote
Didn't read the whole thread. But if nobody mentioned custom corporation certificates usable for recruiting people, I will.
Corporation certificates usable for recruiting.
OpenSUSE 13.2, wine 1.7.32
Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread
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Sir HyperChrist
Persnickety Pilots
58
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Posted - 2014.12.19 22:35:53 -
[262] - Quote
Keep current options for corp allowed and disallowed hangar and container access. Maybe hide the lesser used 75% to an advanced level, but don't remove any of the current options please.
One piece of additional info I'd like is a breakdown of uncovered escrow isks for market orders due to margin trading, for each corp wallet division separately, separate again from personal uncovered escrow isks. Right now I can't see if buyorders in one wallet are covered enough. |
Mattpat139 Sukarala
Black Fox Marauders Spaceship Bebop
9
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Posted - 2014.12.19 22:40:49 -
[263] - Quote
It would be nice if instead of having to give 1 member 5 roles to do industry in a pos you could do it all with a little industry check-box next to that persons head on a menu. just, simplify the roles system please.
EDIT: spelling |
Basil Pupkin
Why So Platypus
91
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Posted - 2014.12.19 22:45:43 -
[264] - Quote
1) Roles.
2) I almost died trying before I finally found how to rename corp hangars.
3) Ability to give out permissions per structure or temporary permissions would be great.
A crap ton equals 1000 crap loads in metric, and roughly 91 shit loads 12 bull shits and 1 puppy's unforeseen disaster in imperial.
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Myopic Thyne
Shattered Paradigm Eon.Apocalypse
33
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Posted - 2014.12.19 23:09:14 -
[265] - Quote
While we're discussing corps, how about ways to tax more than just bounties? Ways to bill members, including on a recurring pattern, non-voting shares and temporary/timed shares so that we can distribute things easily. Far more granular, cascading roles, including the ability for members to request roles when they're denied access.
Corp / alliance only buy and sell orders would be nice as well.
Give us an anchorable structure that takes X% of ore mined by corp members, takable from the bay by anyone who has permissions, but relatively fragile so as to be destructible.
Let us tax LP gains.
It is very difficult to gather corporate income as it stands currently especially if your activity isn't killing little red crosses which seems like a very odd restriction on being profitable. |
Aisa Anistan
GAZNOROCK Inc. GANOR INC.
0
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Posted - 2014.12.19 23:24:15 -
[266] - Quote
My personal wishlist for the corp management:
*) Please give us the option to adjust the number of divisions, both for the corp wallet and the hangar. a small corp may only need the existing 7, but a large corp might diversify their assets, plus it would give us greater freedom in pos-management (private pos for corp-members is my personal keyword here)
*) Same goes for roles and titles! We need more =)
*) The member list needs more filters, maybe I want to check how many recruits we currently have, or find only inactive toons (not online for 1 month+), instead of having the seperate "search for member"-tab
*) I never used the "accounting"-tab in the member-window. what is it for? I honestly don't know, so either remove it or fix it !?
*) Rework the whole "politics"-window! the vote-system is broken, more than 15-20 outstanding votes and the client'll crash; the votes can't be ordered. Votes should end when all shareholders actually voted OR after a fixed time.
*) the corp-asset-window should be accessable like the personal assets (allow us to check through containers)
*) move the corp-details somewhere we can see them =)
*) when safety is green, i don't want to shoot one of my corpmates... flying incursions with corp-mates sucks like hell when you capchain and fire at a friend at the same time =P at least give us the option to somehow turn off friendly fire
*) placeholder for another great idea
Aisa Anistan CoCEO of GNIC
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Mathias Raholan
Lezaruss Industrial Systems Northern Associates.
3
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Posted - 2014.12.19 23:24:56 -
[267] - Quote
I know 100 people have already said it buy Jaysus fix the roles menu.
And fix shares while are at it. |
Bones Outten
Council of Economic Advisors Liga Hanseatica
8
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Posted - 2014.12.19 23:44:55 -
[268] - Quote
I find it funny that you can organise your contacts folder by headers so easily multiple groups per individual, corp, alliance etc, but even the most basic corp permission is restrictive & counter-intuitive. Even fleets are easier to sort & manage. Get the Corp management software routines (and divisional level) & just Burn them.
Then start with a mix of the coding for fleet wing/squad management (dragging/dropping etc.) Then allow a tag/header like for contacts to be applied to any individual/group/corp/alliance/Non corp individuals/Groups ofr each function, multiple can be assigned for each group & people/organizations can be part of any other group, the right click & select header for a very fine grained function/multi function for any or all or multiple groups.
ie drag my alliance, corp, a few friends in NPC corps, buddy's into a group like a fleet. the for instance. select tag POS>Personal-Storage>allowed select tag POS>Fuel/Stront>can fuel UP (not down should be different permission) select tag POS>Industry>Manufacturing>Personal/Corp/Alliance)>queues allow 1 to infinity.
Region>access/deny Region>constallation>access/deny Region>constallation>system>access/deny Region>constallation>system>named-group-structure (like contacts/player drag/drop groups)access/deny Region>constallation>system>named-structure>access/deny
Wallet could also use this to define wallets for every single group etc. Wallet->(flexible tag)>assign to group
For more specific groups ie. this single person select tag POS>Industry>Manufacturing>Personal/Corp/Alliance)>queues allow 0 As this is more specific than grouped one above would allow group allowing and barring.
Even a tag header for each group/individual as follows: (ALL or sub)-> Allows override Denys (ALL or sub)-> Denys override Allows
Just my tuppence worth.
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Suzuka A1
Multiplex Gaming The Bastion
44
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Posted - 2014.12.20 00:24:02 -
[269] - Quote
(Not interface related.)
Reworking contracts would be great for us doctrine ship suppliers and thus good for all of high (RvB), low (FW and all them LS pirates), and null sec (welp fleet best fleet).
Please implement the ideas in the contracts feedback thread you made awhile back, thanks. o7
Never forget the battle of Z9PP-H-á
What actually happened: http://www.youtube.com/watch?v=UgcUwTmHY74
Battle Report: http://www.kugutsumen.com/showthread.php?42836-They-Might-Be-Giants-The-Southwest&p=497626&viewfull=1#post497626
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Taylor May
2nd Suns
1
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Posted - 2014.12.20 00:28:51 -
[270] - Quote
Corp wallets Need looking at. Like trading on behalf of corp You cant tell the differance between a corp buy order or a personal one. (The clever use of colour highlights might do the trick) |
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