| Author |
Thread Statistics | Show CCP posts - 6 post(s) |

RubyPorto
Profoundly Disturbed RED.Legion
71
|
Posted - 2011.12.04 07:18:00 -
[1] - Quote
Adrenalinemax wrote:CCP Konflikt wrote:Crash dumps are the cornerstone of how crashes are resolved, without them it's simply not possible to fix the issue, luckily our new crashes tool helps a little but in some cases we need to see the crashes you are experiencing and are most important to you.
For the people who can't find the crash dump normally in the root of the P_Drive, please can you try a simple step to see if there are any dumps created.
1) Open Terminal from Spotlight 2) type "cd ~/Library/Application\ Support/EVE\ Online/p_drive/ 3) next type "ls -R | grep .dmp"
If there are any dump files listed after step 3, take a look here too: ~/Library/Application\ Support/EVE\ Online/p_drive/Local\ Settings/Application\ Data/CCP/Eve
Again if you find a crash dump after crashing on TQ, ever, make a bug report call it "For Konflikt : Mac Crash" and I will do my best to crush all mac bugs, especially crashes :) I understand where crash dumps are, but the way the client is freezing, doesn't write anything to that file. It just goes "Poof" I know that doesn't help you, but it also doesn't help us :) I also know how to run the client with logging turn on, but i haven't run the game in that manner in a while (Feb 17 to be exact.) I will try and run it like that from now on to hopefully get something for you. BTW: Do you know how to run multiples from the cider trace log instructions? I typically run up to 10 clients and can never get anything more than 1 to open using cider trace log thing. Or is that not really an option anymore with the built in logging?
This is the exact behavior I've been experiencing. Windowed mode, Docked, no CQ, yes spinnable ships, all gfx settings at lowest possible.
OS 10.6.8 |

RubyPorto
Profoundly Disturbed RED.Legion
76
|
Posted - 2011.12.06 04:45:00 -
[2] - Quote
CCP Konflikt wrote:I did get a crash just now infact, this crash presents the debug option as described.
It's pointing to 0x00000000 which is not so healthy.
Do you all get a memory reference like this or different?
This one will be fixed very soon.
I used to get memory refs like that in a different sort of crash that popped up when I adjusted graphics settings. I reported it and was told my card was only barely within supported specs (which I guess means it's not actually supported or something). I just use the workaround of never adjusting my graphics settings to fix that one. |

RubyPorto
Profoundly Disturbed RED.Legion
150
|
Posted - 2011.12.17 14:12:00 -
[3] - Quote
Lumirinne wrote:eh..?
I cannot believe CCP did nothing about this? All the while official web page has a downloadable MAC Client
I want a statement that CCP keeps supporting MAC and I want it before the coming seasonal holidays
Or what?
CCP Devs should all be on a well earned vacation right about now, so good luck getting it.
Hopefully it gets fixed soon, or I'll be crying at trying to get Wine working again. |

RubyPorto
Profoundly Disturbed RED.Legion
150
|
Posted - 2011.12.17 18:13:00 -
[4] - Quote
Lumirinne wrote:Yeah. Leave. Theres so many great new games out there.
Btw what do you mean well earned when I cannot even play the hole thing?
Patch came out. Few weeks ago. Maybe you heard? For months before that, the Devs had been taking the brunt of the heat for Hillmar's decisions. So they could probably use a break about now.
Back on topic. Oddly enough, the client I run for my empire toon has yet to have *any* problems. Only the one I use for my main has frozen. |

RubyPorto
Profoundly Disturbed RED.Legion
153
|
Posted - 2011.12.18 10:06:00 -
[5] - Quote
Lumirinne wrote:RubyPorto wrote: For months before that, the Devs had been taking the brunt of the heat for Hillmar's decisions. So they could probably use a break about now.
[...] the client I run for my empire toon [...] Only the one I use for my main has frozen. You got that right. What do you mean by Empire Toon Client?
I run multiple accounts on multiple clients. I find it easiest to keep each account tied to a separate cloned client. |

RubyPorto
Profoundly Disturbed RED.Legion
212
|
Posted - 2011.12.27 17:40:00 -
[6] - Quote
Blaze InfernoArc wrote:
I can forgive this. Of course I can. But really guys, there IS a clock here, and what happens when the second month goes by, and someone decides that hey, we had an agreement involving what I could play this on. At this point, a month on, the bridge crew needs to get involved and the red shirts need to start piling into the transporter room.
I went and installed boot camp. Forcing me to do this to play the game has cost CCP a *LOT* of goodwill, since I don't have a functional superdrive so installing windows requires a Royal PITA set of workarounds (including copying a virtual harddrive [20gig] ~4 times). And finding that Eve requires 18gigs of space to install what's supposed to be a 6gig client (really 11) So I spend about 2 days not playing Eve at all, while I configure Windows. Then when I start playing Eve in Windows I find an extraordinarily better playing experience (and windows can only see 3gigs of my 4gigs ram), which implies that very little optimization work has actually been done on the Mac client.
We Mac users have set an exceedingly low bar for the Mac Eve client. We want it stable, we're not concerned about running with a high frame rate or being able to touch the graphics settings (I've had to reinstall more than once because I wanted to look at shiney). The Mac client currently fails to clear the bar that you expect late Alpha, early Beta software to have figured out. And without communication, all we can assume is that CCP's plan for dealing with this is to go "LALALALALALALALALALA" with their fingers in their ears until all the Mac users unsub.
Mind, I don't blame the Mac Devs. I'm sure they're as frustrated as we are. I blame management for not allocating any resources to making the client playable. |

RubyPorto
Profoundly Disturbed RED.Legion
1033
|
Posted - 2011.12.31 04:32:00 -
[7] - Quote
Bottle ofMilk wrote:Strat Vox wrote:I understand problems. I don't understand ignoring a customer. Not empty quoting.
Totally Fully Floating. |

RubyPorto
Profoundly Disturbed RED.Legion
1168
|
Posted - 2012.01.11 00:52:00 -
[8] - Quote
Blaze InfernoArc wrote:day 41. Really?
Is this a FW thread now?
It's pretty clear that the Mac Devs are on vacation. The wisdom of that isn't something I want to argue (and I want to be clear that I see that as Management's fault, not that of the Mac Devs), but at this point bumping the thread only serves to cement the vitriol in the hearts of Mac players....
...Actually keep bumping. Maybe CCP will learn to assign enough Devs to be able to cycle vacation times in order to be able to cover issues like these. |

RubyPorto
Profoundly Disturbed RED.Legion
1237
|
Posted - 2012.01.19 14:29:00 -
[9] - Quote
Blaze InfernoArc wrote:Hello, and welcome to day 50 of the mac service outage.
To recap: There has been confirmation of work being done on the problem by that Konflikt guy, but so far nothing has been mentioned about recouping the time lost during the outage. Personally, I would be satisfied with having the lost time appended to the end of my subscription.
Perhaps I should open a petition?
You're not gonna get free time for this. Asking it makes you sound like an ass.
That CCP Konflikt has made some updates is great news though. Wish he'd make them in this thread. dAWwww, here he goes. -áPoastin' Drunk agin. |
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