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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 07:31:00 -
[1]
[Mission Running]
Description, Running missions for an NPC agent, While possible to work in a team largely solo work in an entirely NPC enviroment.
Pro's for the game
#1 - Mission running allows newer players to make some isk in the game while learning some valuable knowledge of ships and fittings.
2# - Running missions puts more faction ships into the game, Also Implants.
3# - Missions can be taken at any time, so quite usefull to players who cannot play for long stretches of time.
Negatives to the game
1# - Mission runners add a massive load to the server with high volumes of entities being spawned allmost constantly every day.
On top of this Mission runners themselves lag out entire systems and nodes with masses of agent runners all crammed into single highsec systems containing good agents, where they are allmost risk free.
2# - Systems with a lot of good level 4 agents soon became major hubs after the highway changes to try and crash yulai. Again, Massive lag created in these systems both by amount of entity spawns from missions and indeed the 300 players sat in local.
3# - Unbalanced Risk Vs Reward is clearly noticeable when looking at possible isk per hour when comparing highsec to 0.0 space when factoring in risks, Of which highsec has none.
Conclusion's
== Reward ==
I think I stand for a lot of people when I say Missions are extremely unbalanced. Its possible for players to make billions upon billions of isk sat in allmost complete safety in highsec with Level 4 agents. Take for example Tiller who has gone from pirate to mission runner and is now making billions of isk by grinding missions in an expensively fitted Rattlesnake. Some missions being completed in 15-30 minutes... some as ridiculously as 70seconds. With rewards that are entirely comparable to that of someone operating in lawless space.
==Mission Benefits==
One of the reasons as it stands missions will never be left alone in the masses is the fact that they are source of Faction ships. Should they be ? I dont think they should. Eve is primarily a PvP game, and this has been quoted by the devs in the past. So why is a portion of player content only available through NPC grinding ?
NPC's should not have a hold over any large portion of the game, If people want to grind let them play WoW. But I think a new system of releasing faction ships is needed.
My Proposals
#Remove faction navy ships from agent offers, and include 1run BPC's into the loot table drops for all faction spawns.
#Reduce Level 4 mission earnings in highsec to around the rate of 5mill per hour factoring in both ISK and LP rewards.
#Make missions spawn less, but more challenging ships. 20 cruisers and 20 frigs are not really needed... Just make the ones that you do keep in the mission a LOT tougher.
**The Counterwhine**
This will get flamed, and I can allready forsee some of the responses.
"I'm a casual gamer, I dont have the time to play in lowsec or in an alliance. Why do you want to nerf what I find fun"
If your one of these people that enjoy Level 4 missions, Then what difference does lowered rewards mean to you ? You still get your fun right. If your lieing and the real reason you like Level 4's is because they pay very good isk for allmost no risk at all then prehaps its time to embrace this game for what it really is. Not WoW in space 
"Why should I be forced to play your way"
Your not, CCP want you to move into lowsec and 0.0 , They failed at theyre exodus though. largely due to large quantities of easy isk being available in highsec. They need to try harder, no ones forcing you to play their way. You can quit any time you want, there will be 3 nubs to take your place.
Alliaanna DNC Treasure Hunt !!
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 07:37:00 -
[2]
And as to "How will highsec folk make enough isk without level 4's noob!"
Urr you do realise they wheren't allways there right ? if your a casual gamer do you really need that faction fitted CNR...... No didn't think so.
Alliaanna DNC Treasure Hunt !!
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.19 07:42:00 -
[3]
bored PVPers wanting more targets or just casual gamers helping CCP with funds even if they do mission run thats why eve is good as it has many play styles
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 07:44:00 -
[4]
Originally by: Miss Overlord bored PVPers wanting more targets or just casual gamers helping CCP with funds even if they do mission run thats why eve is good as it has many play styles
A solo single player playstyle does not belong in an MMO. And I have plenty of targets thanks.
Alliaanna DNC Treasure Hunt !!
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Dekiri
Useless Inc.
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Posted - 2006.09.19 07:48:00 -
[5]
A good idea would be to increase lowsec rewards! It is more dangerous then mission running and should also yield more money or at least as much. -------------- My dad can beat up your dad!
Support lowsec! |

Hydrian Alante
The Loot Company
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Posted - 2006.09.19 07:49:00 -
[6]
This has been discused several times in the apst months with no good achievement or any dev response. Another dicusion wonŠt change that.
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Mallikanth
Minmatar
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Posted - 2006.09.19 07:50:00 -
[7]
Originally by: Alliaanna Dalaii
A solo single player playstyle does not belong in an MMO.
WTF   Glad to know you're running the Eve Community all by yourself. Nice.
One of the many great aspects of Eve is that you can play (albeit to a limited degree) as a solo player.
The difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong, it usually turns out to be impossible |

Nervar
Exotic Dancers Club
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Posted - 2006.09.19 07:50:00 -
[8]
Let ppl play the game like they want. risk vs reward in this game is one of the reason not everyone wants to live in low sec and 0,0. and not everyone likes pvp either even if this is a pvp game.
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D'Mur Pilru
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Posted - 2006.09.19 07:51:00 -
[9]
So first the 0.0 folks complained al the BM's caused to much lag for them to play. So they fixed that.
Now, missions cause to much lag for them to play...and they should fix that.
Why don't we just make this game counterstrike in space, a 3rd person space shooter, with no other options. No mining, no production, nothing but endless duels in space?
Thanks for the suggestions, but no thanks.
In the words of Elmer Fudd, go pway and be a nice liwle piwate, owkay
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 07:52:00 -
[10]
Originally by: Mallikanth
Originally by: Alliaanna Dalaii
A solo single player playstyle does not belong in an MMO.
WTF   Glad to know you're running the Eve Community all by yourself. Nice.
One of the many great aspects of Eve is that you can play (albeit to a limited degree) as a solo player.
I play largely as a solo pirate, However blowing the hell out of some unfortunate sod could well be seen as interacting with another player   
As to the guys above with a sensible response, I did a post on boosting lowsec not long ago which went down fairly well. But no dev response, and tbh I dont expect one lol.
Alliaanna DNC Treasure Hunt !!
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Sebmagic
Caldari In Articulo Mortis
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Posted - 2006.09.19 07:53:00 -
[11]
I do level 4s in group and I find them really interesting....
I play with a casual group of RL friends and it's one of the only activities we have the time to do when we meet.
Yes, I like the reward when I complete a mission, but I can do more isk mining in 0.4 in my covetor (9M per hour or so).
If you want to reduce the reward to 5M per hour, you better have so pretty solid reasons to do so... Battleships are not "smaller" in Empire Space... if you want to go that way, you would have to do some levels 4s in Empire with smaller spawn than in lower security status.... reflective the impossibilities of such big ships in high sec space....
Nerfing is not the only way to go, and bringing people to low sec and 0.0 is also a matter of choices...
And yes, I did PvP a little bit in the past, but time constraint do not permit me to play with my corpmates in a tense combat situation.
Have a good low sec with plenty of target Alliaanna and stop pushing your games on others.
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 07:54:00 -
[12]
Originally by: D'Mur Pilru Why don't we just make this game counterstrike in space, a 3rd person space shooter, with no other options.
Because i'd kill you all 
*CPL*
Alliaanna DNC Treasure Hunt !!
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Maximillian Pele
Caldari Jewel Enterprises Amen Anera
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Posted - 2006.09.19 07:56:00 -
[13]
Originally by: Alliaanna Dalaii
Originally by: Miss Overlord bored PVPers wanting more targets or just casual gamers helping CCP with funds even if they do mission run thats why eve is good as it has many play styles
A solo single player playstyle does not belong in an MMO. And I have plenty of targets thanks.
Alliaanna
Sorry Alliaanna, but you are wrong.
CCP themself have programmed missions into the game, and mission rewards themself play an important role.
Ignoring ISK and LP.
Missions provide Faction and Corporate Standing.
Missions provide Research Points that were important to the T2 BPO lottery, and will be important as part of Invention.
Corporate standing in turn effects refining taxes, and also the ability that gain access to Jump Clones.
Missions are also one of the ISK taps available to CCP to adjust the flow of money into EvE. NPC ratting and Insurance are the other big inflows.
So - regardless of what a small segment of the player base may feel - missions perform a definite role in EvE. CCP programmed them in, so obviously CCP accepts that missions - along with NPC rats - play a role in the EvE economy.
This doesn't mean that CCP can't change missions - in fact they have continuously tweaked mission rewards and loot tables - but unless someone from CCP states otherwise, missions are an acceptable way of playing EvE.
In times of doubt I ask myself "What would BoB do?", and then do the opposite. |

Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 07:58:00 -
[14]
Originally by: Maximillian Pele
Originally by: Alliaanna Dalaii
Originally by: Miss Overlord bored PVPers wanting more targets or just casual gamers helping CCP with funds even if they do mission run thats why eve is good as it has many play styles
A solo single player playstyle does not belong in an MMO. And I have plenty of targets thanks.
Alliaanna
Sorry Alliaanna, but you are wrong.
CCP themself have programmed missions into the game, and mission rewards themself play an important role.
Ignoring ISK and LP.
Missions provide Faction and Corporate Standing.
Missions provide Research Points that were important to the T2 BPO lottery, and will be important as part of Invention.
Corporate standing in turn effects refining taxes, and also the ability that gain access to Jump Clones.
Missions are also one of the ISK taps available to CCP to adjust the flow of money into EvE. NPC ratting and Insurance are the other big inflows.
So - regardless of what a small segment of the player base may feel - missions perform a definite role in EvE. CCP programmed them in, so obviously CCP accepts that missions - along with NPC rats - play a role in the EvE economy.
This doesn't mean that CCP can't change missions - in fact they have continuously tweaked mission rewards and loot tables - but unless someone from CCP states otherwise, missions are an acceptable way of playing EvE.
Re-read my post.
I said Level 4 missions should be...
#Moved to lowsec #Spawns made smaller but tougher #highsec agents to be smashed in the face with a shovel (nerfed)
Alliaanna DNC Treasure Hunt !!
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Nervar
Exotic Dancers Club
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Posted - 2006.09.19 07:59:00 -
[15]
 Originally by: Alliaanna Dalaii
Because i'd kill you all 
*CPL*
Alliaanna
drop by pf or fd and ill give a chance to prove it
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 08:00:00 -
[16]
Originally by: Nervar
 Originally by: Alliaanna Dalaii
Because i'd kill you all 
*CPL*
Alliaanna
drop by pf or fd and ill give a chance to prove it
Why would I need to come all the way to Pf to beat you at counterstrike 
Alliaanna DNC Treasure Hunt !!
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Stephar
The High Priest
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Posted - 2006.09.19 08:03:00 -
[17]
This post is especially entertaining considering the OP has never run a level 4 mission.
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Maximillian Pele
Caldari Jewel Enterprises Amen Anera
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Posted - 2006.09.19 08:07:00 -
[18]
Originally by: Alliaanna Dalaii Re-read my post.
I said Level 4 missions should be...
#Moved to lowsec #Spawns made smaller but tougher #highsec agents to be smashed in the face with a shovel (nerfed)
Alliaanna
And when that doesn't work? Move level threes to low sec? Level twos? Already the reward of doing missions is lower than mining in high sec. People won't PvP without the resources to sustain losses.
If anything CCP should spread the agents out. No station should have multiple agents, and no system should have a concentration of good agents.
Unless you are a high SP character in a T2 ship - mission running is not a pot of gold. Tiller may be able to run the hardest LvL 4 in 15 minutes, but then Tiller is hardly the average high sec player.
In times of doubt I ask myself "What would BoB do?", and then do the opposite. |

Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 08:11:00 -
[19]
Originally by: Stephar This post is especially entertaining considering the OP has never run a level 4 mission.
Maybe the Op has more than one account 
And maybe this isn't even his main    

Alliaanna DNC Treasure Hunt !!
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Stephar
The High Priest
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Posted - 2006.09.19 08:13:00 -
[20]
Originally by: Alliaanna Dalaii Maybe the Op has more than one account 
And maybe this isn't even his main    

Alliaanna
Ah yeah, this is an alt. Who is your main, Typherin Laidai? Oh snap, Typherin doesn't have the standings to access a single level 4 agent either.
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Nervar
Exotic Dancers Club
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Posted - 2006.09.19 08:13:00 -
[21]
I gotta agree on some points in the OP. At least the best lev 4 agents should be moved to low sec, but they should give out about twice or tripple the reward compared to the lower quality agents in high sec then. ppl in eve are greedy and will mostly follow the cash flow if the reward is to good to pass out on
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Ryas Nia
Minmatar Stormriders
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Posted - 2006.09.19 08:14:00 -
[22]
there is one major flaw in this whole argument.... Tiller does his missioning in low sec. I see him all the time in .3-.1 systems doing his missions... if you think there is no risk in low sec come on buy im sure some of the local pirates like Veto, TNUC, DASS would love to show you how much risk there really is.
Also some players can make lots and lots of isk doing missions i have found that chaning spawns in 0.0 uninterupted can make far more isk than missions, least if your not maxing out LP's, something thats hard to do till you have high social skills. AFAIK Tiller also does not do the missions for ISK alone its for the sec. with 80% of pilots in high sec its hard for pirates to make an honest living so now they are forced to be high sec pirates :(
If you think lvl4's are too easy stop turning down the hard ones and just wait.. not much longer and CCP will unlock the lvl5's its comming we just dont know when yet.
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Shadowsword
Gallente COLSUP Tau Ceti Federation
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Posted - 2006.09.19 08:16:00 -
[23]
Originally by: Alliaanna Dalaii
Negatives to the game
1# - Mission runners add a massive load to the server with high volumes of entities being spawned allmost constantly every day.
On top of this Mission runners themselves lag out entire systems and nodes with masses of agent runners all crammed into single highsec systems containing good agents, where they are allmost risk free.
2# - Systems with a lot of good level 4 agents soon became major hubs after the highway changes to try and crash yulai. Again, Massive lag created in these systems both by amount of entity spawns from missions and indeed the 300 players sat in local.
3# - Unbalanced Risk Vs Reward is clearly noticeable when looking at possible isk per hour when comparing highsec to 0.0 space when factoring in risks, Of which highsec has none.
1# Nothing proves that, say, 3000 peeps running missions have a signifiant impact on the server, compared to those same 3000 peeps using the market, ratting in a belt or doing pvp. Sure, they lag out single systems, but that's more a case of inadequate agent repartition than anything else. Until CCP come up with hard numbers, I won't hold missions runners for responsibles if I lag out in a 0.0 system.
2# Market hubs tend to appear, that's a natural trend, and you'll find a lot of people in them, doing things related to the market, being afk or something else. Sure, the lag would be eased if they were no agent in it, but you'd still lag.
3# I don't do missions in high-sec, so I don't have a really precise idea of what the reward is exactly, but it's not nearly as profitble as 0.0 rating or 0.0 mission running. The risk vs reward sure could use a tweaking, but I doubt they do more than 10 millions/hour. Espescially now that the market for +3 implants is getting saturated. (average sell price falling from 30+ millions to barely 20)
Quote:
Conclusion's
== Reward ==
I think I stand for a lot of people when I say Missions are extremely unbalanced. Its possible for players to make billions upon billions of isk sat in allmost complete safety in highsec with Level 4 agents. Take for example Tiller who has gone from pirate to mission runner and is now making billions of isk by grinding missions in an expensively fitted Rattlesnake. Some missions being completed in 15-30 minutes... some as ridiculously as 70seconds. With rewards that are entirely comparable to that of someone operating in lawless space.
==Mission Benefits==
One of the reasons as it stands missions will never be left alone in the masses is the fact that they are source of Faction ships. Should they be ? I dont think they should. Eve is primarily a PvP game, and this has been quoted by the devs in the past. So why is a portion of player content only available through NPC grinding ?
Most of those ships end up sold in the market, you're not forced to grind if you want one.
Originally by: Alliaanna Dalaii
NPC's should not have a hold over any large portion of the game, If people want to grind let them play WoW. But I think a new system of releasing faction ships is needed.
My Proposals
#Remove faction navy ships from agent offers, and include 1run BPC's into the loot table drops for all faction spawns.
#Reduce Level 4 mission earnings in highsec to around the rate of 5mill per hour factoring in both ISK and LP rewards.
# Why would you remove faction ships from implant offers, instead of just adding the chance of BPC on faction spawns?
# Not needed, their reward is already fairly low. They just need to be better informed about how better it is to do missions in low-sec or 0.0.
However, to ease the problem of large populations of mission runners lagging out single systems, I would be favorable to moving every high-quality lv4 agent to low-sec space.
------------------------------------------ Nuhwall: Why are some Amarr ships warping backward? Shadowsword: whatever happen, if they need to flee they can honestly say the faced the enemy. |

Valan
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Posted - 2006.09.19 08:21:00 -
[24]
Edited by: Valan on 19/09/2006 08:22:50 You can earn 10 mill an hour mining in empire and that is the ulitmate risk free venture. So blance with that in mind.
Also I'm not sure how missions will factor into faction warfare. My impression was that it was going to be mission based from the EON article. So making any changes now may be a bad idea.
You missed a PRO. Draws other players to the game who pay subs and may not want to PvP on a regular basis.
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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Pantheon Lea
Farmer Boyz
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Posted - 2006.09.19 08:23:00 -
[25]
Originally by: Alliaanna Dalaii A solo single player playstyle does not belong in an MMO. And I have plenty of targets thanks.
I play this game mostly in high sys, where i run missions in groups, mine in groups, duel with friends and enemies, and fight an odd war or two.
Mining and missioning makes the isk i spend doing other stuff.
Originally by: Alliaanna Dalaii I play largely as a solo pirate, However blowing the hell out of some unfortunate sod could well be seen as interacting with another player.
Being ganked in low sys by a solo pirate griefer who refuses to do a decent and fun duel does not entertain me at all.
Being CEO for a 40 man PvP corp in the V alliance for 6 month almost cost me my RL wife and job, it simply demand way to many hours to kick ass out there, even though we were 5 CEO doing split management, it was super fun, but way way to demanding.
Only thing i do alone is trading on the market for new spiffy gear, everything else is done i groups, now why do you want to dictate where we are based ?
Pantheon Lea
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 08:35:00 -
[26]
Originally by: Stephar
Originally by: Alliaanna Dalaii Maybe the Op has more than one account 
And maybe this isn't even his main    

Alliaanna
Ah yeah, this is an alt. Who is your main, Typherin Laidai? Oh snap, Typherin doesn't have the standings to access a single level 4 agent either.
Thats not my main, Honest (Why am I still here?)
And actually he does, or he did ? Haven't run any missions in about a year.
Alliaanna DNC Treasure Hunt !!
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Elena Lanfear
Crafty Productions
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Posted - 2006.09.19 08:37:00 -
[27]
Sorry, but we are not all like Tiller ;-). I am really impressed how fast he is through a Level 4 Mission btw.
For me, the average easy mission takes between half an hour and an hour, the more difficult missions takes around 2 hours, and my first Extravaganza took 6 hours.
Dont think that i will become rich overnight, i have other ways to do this...
But wait, why not nerf trading too? No risk (if you know what you do, or at least very little risk) and massive amounts of money. And all in high-sec... 
Greetings Elena
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.09.19 08:41:00 -
[28]
Originally by: Elena Lanfear Sorry, but we are not all like Tiller ;-). I am really impressed how fast he is through a Level 4 Mission btw.
For me, the average easy mission takes between half an hour and an hour, the more difficult missions takes around 2 hours, and my first Extravaganza took 6 hours.
Dont think that i will become rich overnight, i have other ways to do this...
But wait, why not nerf trading too? No risk (if you know what you do, or at least very little risk) and massive amounts of money. And all in high-sec... 
Greetings Elena
On the trading front I kind of agree/disagree with you lol.
If players where forced from NPC corps things would be fine, that and Frieghters need to drop loot 
Alliaanna DNC Treasure Hunt !!
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Stephar
The High Priest
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Posted - 2006.09.19 08:42:00 -
[29]
Originally by: Alliaanna Dalaii Haven't run any missions in about a year.
Didn't think so.
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spurious signal
Caldari Brainiacs
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Posted - 2006.09.19 08:42:00 -
[30]
Originally by: Alliaanna Dalaii A solo single player playstyle does not belong in an MMO.
Why not?
Any MMO dev that tries to limit playstyles will end up limiting nothing except their income.
Over and over again on these forums I see PvP players putting forward arguments as to why only their playstyle should be supported and that all "carebears" should move out to 0.0, engage in regular PvP or "go back to wow".
The thing is that this game (and any other game) is a richer place because of the variety of playstyles it allows. The "sandbox" nature of EVE is what makes it stand out from the plethora of other MMORPGs currently out there and that means encouraging and rewarding diversity, not uniformity.
People solo for many, many different reasons. Personally I have a family and a house and commitments outside of EVE. I've been in corps before and I've pvp'd and taken part in corp ops of various kinds but the demands placed on me by Real Life mean that I am unable to devote 3 hours at a time to EVE. I get 20 minutes here and there. I get called away at short notice to deal with more important things - and yes, my kids are a lot more important than this game - and this means that I cannot ask anyone else to rely on me in-game, it's just not fair on them.
If you start trying to force players into specific playstyles and behavioural patterns then do you know what you end up with? You get WoW. That's what Blizzard do - they force WoW players into linear playstyles with restricted goals and options and it makes WoW a vastly inferior game to EVE. However the strong support for solo, PvE, structured gameplay is why WoW has 6.5 million subscribers and EVE has 120k, but that's a different discussion 
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