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Tissa
Minmatar Perpetua Umbra Brotherhood Of Steel
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Posted - 2006.09.19 14:07:00 -
[1]
I would like to gently point out what someone on another thread said about downtime's timing being annoying for us European players (me especially because I mostly play during the day when my children are at school).
I know the US has twice as many people (my stats may be wrong it's a rough guess) on at their midday but using that as an argument just don't tally because in that case have two weeks dt during our day and one week for them.
Or...do as the op suggested (forgive me I forget where I read it.) and have it at 6am eve time. I do think it unfair that we get every patch happen during our day while the rest of the world is sleeping.
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Izo Azlion
Veto.
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Posted - 2006.09.19 14:09:00 -
[2]
An then the aussies have it at around their evening?
I aint even Austrailian and I dont see it as fair.
Its fine how it is, tbh. It has to be in the middle of the day because thats when the people in london and Iceland are awake and comfortably available to work on the servers.
Izo Azlion.
---
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.09.19 14:10:00 -
[3]
Originally by: Izo Azlion It has to be in the middle of the day because thats when the people in london and Iceland are awake and comfortably available to work on the servers.
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Nerf Caldaro! |

Cymru2000
Lords of Maelstrom The Confederation
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Posted - 2006.09.19 14:11:00 -
[4]
I think it's done this way so that CCP employees are actually in the office and fully awake, afterall i'd hate to have to make major changes to the systems where I work at 5am  |

Jade Grimpkin
Trader's Academy Daikoku Trade Syndicate
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Posted - 2006.09.19 14:28:00 -
[5]
7pm in the evening here, gives you time to make a nutritous and delightful snack before logging back in.
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Sharkbait

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Posted - 2006.09.19 15:22:00 -
[6]
it wouldn't make any sence to have it in the middle of the night when everyone is sleeping. during the day there is a full team on hand incase of any problems.
Spank You later |
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digital0verdose
Caldari Megathorn Minning And Industry
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Posted - 2006.09.19 15:26:00 -
[7]
Originally by: Sharkbait it wouldn't make any sence to have it in the middle of the night when everyone is sleeping. during the day there is a full team on hand incase of any problems.
Most companies would appeal to their larger base and have employees come in at night to take care of the issues.
Just a decision each company makes. Fortunately the EVE downtime is only about an hour or two a day instead of a half day once a week.
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Contralto
Gallente Rhane's Research and Development Labs.
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Posted - 2006.09.19 15:36:00 -
[8]
Originally by: Jade Grimpkin 7pm in the evening here, gives you time to make a nutritous and delightful snack before logging back in.
Yes the time is perfect for me... 6pm to 7pm, (Thailand) time for evening meal and a few chores around the house.
from the numbers online graph at http://eve.coldfront.net/ DT comes right at the time of lowest numbers online and gets the servers cleaned up for the rush hour 5 hours later.
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Contralto
Gallente Rhane's Research and Development Labs.
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Posted - 2006.09.19 15:36:00 -
[9]
Originally by: Jade Grimpkin 7pm in the evening here, gives you time to make a nutritous and delightful snack before logging back in.
Yes the time is perfect for me... 6pm to 7pm, (Thailand) time for evening meal and a few chores around the house.
from the numbers online graph at http://eve.coldfront.net/ DT comes right at the time of lowest numbers online and gets the servers cleaned up for the rush hour 5 hours later.
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Baldour Ngarr
Artemis Rising
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Posted - 2006.09.19 15:51:00 -
[10]
Originally by: digital0verdose
Originally by: Sharkbait it wouldn't make any sence to have it in the middle of the night when everyone is sleeping. during the day there is a full team on hand incase of any problems.
Most companies would appeal to their larger base and have employees come in at night to take care of the issues.
Wrong. Only a tiny minority of companies can even afford to *consider* doing that sort of thing. The vast and overwhelming majority of companies do not; having less than ten employees total, there's no way on earth that they could afford to hire people on night-shift rates. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2006.09.19 15:56:00 -
[11]
Devs have posted in the past that it's for several reasons:
1) The user count is relatively low 2) It's at a time when both the devs in Iceland, and the server guys in London, are all about 3) Moving it to any other part of the day will inevatibly annoy somebody
What I do the rest of the time - Vote for a Jita bypass! |

Helplessandlost
Minmatar Convergent Firmus Ixion
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Posted - 2006.09.19 17:26:00 -
[12]
Originally by: digital0verdose
Originally by: Sharkbait it wouldn't make any sence to have it in the middle of the night when everyone is sleeping. during the day there is a full team on hand incase of any problems.
Most companies would appeal to their larger base and have employees come in at night to take care of the issues.
Just a decision each company makes. Fortunately the EVE downtime is only about an hour or two a day instead of a half day once a week.
But it would seem they already are based on the user numbers shown throughout the day...
"Don't take life too seriously, nobody gets out alive!"
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Rutoo
Gallente Interstellar eXodus R0ADKILL
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Posted - 2006.09.19 17:34:00 -
[13]
Whats done is done, Downtime is not gonna move just becuase some people can't find something else to do for a hour.
People come to expect downtime at a certain time, What happens if you change it? you **** More people off then you would making the few people who complained Happy.
It's been this way for 3 years and it's not gonna change _________________________________________________________ My First EvE Video Club Seals Not Sandwichs |

digital0verdose
Caldari Megathorn Minning And Industry
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Posted - 2006.09.19 17:40:00 -
[14]
Originally by: Baldour Ngarr
Originally by: digital0verdose
Originally by: Sharkbait it wouldn't make any sence to have it in the middle of the night when everyone is sleeping. during the day there is a full team on hand incase of any problems.
Most companies would appeal to their larger base and have employees come in at night to take care of the issues.
Wrong. Only a tiny minority of companies can even afford to *consider* doing that sort of thing. The vast and overwhelming majority of companies do not; having less than ten employees total, there's no way on earth that they could afford to hire people on night-shift rates.
WTF planet are you living on. Almost all the main stream MMOS that are out currently start maintenance cycles early early morning and attempt to have them finished by mid day.
And I am not faulting CCP on this as their maintenance fits perfectly with me, however, that is because they are in a completely different time zone than I am (-4 GMT). EUR has a different opinion im sure.
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Emperor D'Hoffryn
No Quarter. Axiom Empire
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Posted - 2006.09.19 18:44:00 -
[15]
Having DT in the middle of the night, as I do, may sound nice on paper...
But by the time I get online, even on the weekends when I dont have to go to work first, all the good belts are already stripped and all the complexes are run by corp and alliance mates. I wouldnt mind having DT being in middle of the day US time, then on weekends I can get access to freshly spawned content.
*This forum post is a hint.
Originally by: Tuxford Yes we don't play on our main accounts simply because you would lose all respect for us 
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Estel Arador
Minmatar AFK
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Posted - 2006.09.19 19:03:00 -
[16]
I'm confused by all this talk about 'morning', 'mid day' and 'nighttime'. It doens't make a lot of sense to me, considering the global nature of the internet and the round nature of the globe...
Any time will be inconvenient for someone - even in the same timezone some people might think it a convenient time and others an inconvenient time.
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digital0verdose
Caldari Megathorn Minning And Industry
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Posted - 2006.09.19 19:30:00 -
[17]
Originally by: Estel Arador I'm confused by all this talk about 'morning', 'mid day' and 'nighttime'. It doesn't make a lot of sense to me, considering the global nature of the internet and the round nature of the globe...
Any time will be inconvenient for someone - even in the same timezone some people might think it a convenient time and others an inconvenient time.
I seriously doubt you will find anyone to argue with you on your point, however, a company would, in most cases, be more protective over their biggest regional income if they have the ability to.
I'm not entirely sure where CCP's largest income is, though if it is the US, it is obvious they aren't catering to us as they already stated they do their maintenance during their normal work day. I'm sure if there was ever a server split where the US had a server by its self, we would experience the inconvenience too.
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Estelle Matsuko
Caldari The Beiatch Corp Inc
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Posted - 2006.09.19 19:36:00 -
[18]
Why 11 to 12 gmt?
So the server guys in london can be the first ones in the queue at the Bar.
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flummox
Circle of Jerks
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Posted - 2006.09.19 19:47:00 -
[19]
sick of this 'debate'...
look, i constantly run into downtime effecting gameplay. my downtime comes around 6am in the morning. and, yes, it has come to bite me in the ass. when i first started playing the game 3 years ago i would play until 6am (or 5am if you count stupid daylight wasting time) and then have to stop.
not all players in the world work traditional 9-5 shifts. not all players will be affected by the things you are affected by. so quit trying to change things so they suit you.
... bring me my cheese... |

Ombey
Eve Defence Force Ascendant Frontier
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Posted - 2006.09.19 19:56:00 -
[20]
I don't see the problem. According the graph here, CCP have timed DT to coincide with no players being logged in at all- a stroke of genius!   --
ombeve |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.09.19 19:59:00 -
[21]
DT coincides with the few hours of the day at which player population is lowest... makes sense to me.
--[23] Member--
Originally by: DB Preacher The only time BoB's backs are to the wall is when Backdoor Bandit is in local.
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MysticNZ
Solstice Systems Development Concourse
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Posted - 2006.09.19 20:12:00 -
[22]
In New Zealand it hits at 11pm... normally in weekends I cannot be bothered waiting to come back on. It is a real pain. Day light savings comes in soon and it will be 10pm, that's even worse ;( -=====- Xorus is teh nub :D I heard that *beats player with big stick* now be a good carebear and mine me some veldspar - Xorus |

Roxors
Caldari Solar Wind Distant Star Alliance
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Posted - 2006.09.19 20:26:00 -
[23]
i live in gmt -4 time and i generally dont run into downtime at all as it happens durring my morning work commute.. but.. i too run into DT issues as far as by the time i get home to play the rest of the server population has had 9 hours to clean the belts and plexes.. it really can be a pain.. ----------- Website
Your signature is too large. Please see the Forum Rules for the limits - Serathu ([email protected])
Originally by: jellybelly2 My alt has seen 9 titans.
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.19 20:29:00 -
[24]
I tend to be asleep during DT, as is most of America, with the exception of the nightowls.
And TBH, if it bugs you that ou can't stay up late to play EVE, goto bed early and wakeup early and play it then.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |

Sir Erighan
The Syndicate Inc Ascendant Frontier
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Posted - 2006.09.19 20:32:00 -
[25]
Originally by: Roxors i live in gmt -4 time and i generally dont run into downtime at all as it happens durring my morning work commute.. but.. i too run into DT issues as far as by the time i get home to play the rest of the server population has had 9 hours to clean the belts and plexes.. it really can be a pain..
Exactly. We don't get DT during the evening in the US, but we do get everyone's "sloppy seconds" when it comes to mining.
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Rumbaar
Solitary Forsaken
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Posted - 2006.09.20 03:52:00 -
[26]
Edited by: Rumbaar on 20/09/2006 03:54:39 For an Australian I currently get it between 9pm-10pm, now the biggest issue is that often in recent times the DT has taken far longer than the 1 hour, now I'm trying to plan and change my training so I can get to bed.
2-3 hour shift to 1-2EVE time would be perfect. Mid pacific people would be annoyed then. It will only get worse for use during Daylight saving.
Also announcing 20 minutes after DT that hotfixes might cause longer delays is bit ... weak!
Also I don't know of any MMO that requires a server restart each and everyday!! ___________________
Custom banner? Click above or EVEmail |

Ben Derindar
Dirty Deeds Corp. Axiom Empire
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Posted - 2006.09.20 05:17:00 -
[27]
Originally by: MysticNZ In New Zealand it hits at 11pm [...] Day light savings comes in soon and it will be 10pm, that's even worse ;(
Actually, it'll be midnight. Spring forward, fall back, etc. 
/Ben
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Franky B
Mentally Unstable Enterprises
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Posted - 2006.09.20 05:20:00 -
[28]
yes, aussies get it bad since it cuts right into our prime playtime or cuts it off right at the edge
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Brock McF
Black Lance Dusk and Dawn
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Posted - 2006.09.20 05:21:00 -
[29]
Originally by: Emperor D'Hoffryn Having DT in the middle of the night, as I do, may sound nice on paper...
But by the time I get online, even on the weekends when I dont have to go to work first, all the good belts are already stripped and all the complexes are run by corp and alliance mates. I wouldnt mind having DT being in middle of the day US time, then on weekends I can get access to freshly spawned content.
*This forum post is a hint.
AMEN brother. I have to get up at 5am to run a complex, weeee. I wish I had a DT at 12pm NA timezone : ).
HINT HINT CCP take a look at DT spawning.
Brock
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.20 05:49:00 -
[30]
Originally by: Franky B yes, aussies get it bad since it cuts right into our prime playtime or cuts it off right at the edge
us aussies just goto bed
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Colonel Ripper
The Older Gamers Ascendant Frontier
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Posted - 2006.09.20 06:04:00 -
[31]
On the one hand it does cut aussie prime time (or PacNW prime if ur a shift worker like me :) ), but on the other, you do get better access to the juicy npc/roid spawns, so that aint so bad :)
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Tachy
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Posted - 2006.09.20 06:08:00 -
[32]
Imagine something goes wrong and you need a dev or hardware replacement.
Do you think they'll be happy being woken up in the middle of the night? Do you think IBM keeps a full team ready, including replacement hardware, to be ready for the case when their assistance should become nessessary? How much money are you ready to pay for your subscription per month?
Iceland has pretty restrictive rules about worktime and overtime. I have no idea how much emergency reaction time can be sqeezed out though.  --*=*=*--
No Thread with this ID This thread does not exist. Go back One page | Go back to forums |

franny
Phoenix Knights
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Posted - 2006.09.20 06:35:00 -
[33]
Originally by: Tachy Imagine something goes wrong and you need a dev or hardware replacement.
Do you think they'll be happy being woken up in the middle of the night? Do you think IBM keeps a full team ready, including replacement hardware, to be ready for the case when their assistance should become nessessary?
as a 3rd shifter for an IBM datacenter(US EST timezone) hardware support, HAHAHAHAHAHAHAHAHA, IBM Serv(CE/SE/FE whatever you want to call them) have a 1 hr call back time, then depending on the customer they either have 24/7 onsite or ON-CALL support, it's not uncommon for some hardware problems to go 12+hrs, between waiting for the CE, then the parts(if not onsite and most of the contracts only have limited high failure items as spares), then the CE again(if not 24/7 onsite)
as for the support people that depends, some are WAY to cheery at 3am(hell, we had one call us because he noticed a lot of people on SameTime at 4am and was curious), others you can't get to answer a page or call no matter what 
but 2am changes are fun , espically when you've got half the world on a conf call
back to the downtime 11:00 GMT = 07:00 EDT, I get out of work at 07:30, about 20 minutes to drive home fine by me(and before you think i'm complex whoring, I drive my son to the school bus stop about 08:20), it just means I am not sitting around watching a clock
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RaTTuS
BIG
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Posted - 2006.09.20 10:51:00 -
[34]
Right at lunch for me :-(
I have suggest in the past that it should 22hr on and 1 hr off [or 24h on and 1 off] that way it would affect all zones evenly... However that has it's problems
1) the servers are in GMT Timezone and it is handy to have the staff round when they are patched / rebooted / etc.
2) it is handy to know when the DT is e.g. if you leave for a few days ... then you are not going to get caught out unexpectly
... probably other reasons also -- BIG Lottery, Deal & Sales | Skills Showroom
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.20 10:54:00 -
[35]
allowe 2-3 hours for downtimes in the next 2 weeks
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Trevor McDonald
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Posted - 2006.09.20 11:17:00 -
[36]
Edited by: Trevor McDonald on 20/09/2006 11:18:14 I'm moving to Aus next year (from london) & it looks like that will be the end of my time with EVE . I am just a normal working 9-5 guy with wife & young children so the only time I get to play is from about 8pm - 11pm so if DT is starting around 9/10pm at night it would make it unplayable for me. I am sure they are other players with a similar life style to myself that are in the same situation.
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Kraschla
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Posted - 2006.09.20 11:18:00 -
[37]
Everyone complains about DT, but the Aussies have it worse, my mate is in Western australia, and DT is at 7pm-8pm, with the recent long DT's, he can't back on untill 11pm some nights... DT is fine where it is, just make sure it's only going for an hour, that way us Aussies can get SOME time in, hmmm? (I'm Eastern aus, DT is 10-11pm, means I know to sleep then )
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Ediz Daxx
FinFleet Lotka Volterra
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Posted - 2006.09.20 11:19:00 -
[38]
I want 40 hours of downtime every week! I need to study!
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Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2006.09.20 11:23:00 -
[39]
When playing UO, back in 1997, downtime was at 06:00 Paris time. It was pretty much the first MMORPG (Meridian was hardly one) and we could understand back then that downtime was necessary for backup and whatnot.
Then came Asheron's Call and... it had no downtime at all! It was also a seamless world with no transitions anywhere on a quite gigantic map, only dungeons had portals. I've never seen since then a game with such an outstanding technical implementation btw.
Then Anarchy Online which has no downtime neither, AFAIK.
So, why a downtime in EVE? Because it's a gigantic database? Not sure banks, with quite nice databases too, have any downtime, have they?
____________________ Darko1107 > does anything in ascn space have tech II fittings? Quillan Rage > Iron ships |

Bishman82
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Posted - 2006.09.20 11:23:00 -
[40]
It may be inconvenient for some people in the UK but for most people, DT will be going on while they are working. By about 4-5pm any extended downtime will be over (sometimes). For me 12-1pm is perfect unless i'm on holiday like today But then i've got loads of other stuff to be doing.
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Diomorph
Reikoku Band of Brothers
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Posted - 2006.09.20 11:28:00 -
[41]
Its easy only charge anyone paying in euros 23/24 of the subscription fee.
As a 3 1/4 year player ive technically lost 50 days playing time due to the 1 hour DT alone over a USA player and this doesnt take into account extended DT's due to patches which inveriably happen during EU time zone.
Now if CCP kindly send me a 90 day Time code key well call it even...
Dio
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McTaggart
Gallente
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Posted - 2006.09.20 12:14:00 -
[42]
Originally by: Jade Grimpkin 7pm in the evening here, gives you time to make a nutritous and delightful snack before logging back in.
QFT, downtime = dinnertime.
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Unfamed II
FinFleet Lotka Volterra
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Posted - 2006.09.20 12:15:00 -
[43]
How about 4 DTs/day? Everyone is happy. 
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Zakgram
Apocalyptic Raiders Maelstrom Alliance
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Posted - 2006.09.20 12:15:00 -
[44]
Does anybody have a good explanation of what goes on during DT? Applying patches to the server - sure, ok... but every single day?
Restocking the market? Can be done while the markets are up and running normally - just like other objects respawn in eve?
What else?
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.09.20 12:16:00 -
[45]
They really should just bite the bullet and change it from 1 hour to an hour and 30 minutes, I mean, maybe if they lowered the standard maybe people wouldn't be so angry at a 10-20 minute delay every day.
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D'onryu Shoqui
Gallente Vengeance of the Fallen Imperium Alliance
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Posted - 2006.09.20 12:20:00 -
[46]
i remember when ccp claimed daily downtime wouldnt be a permanent feature 
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Zakgram
Apocalyptic Raiders Maelstrom Alliance
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Posted - 2006.09.20 12:20:00 -
[47]
Originally by: Gamer4liff They really should just bite the bullet and change it from 1 hour to an hour and 30 minutes, I mean, maybe if they lowered the standard maybe people wouldn't be so angry at a 10-20 minute delay every day.
I don't see the reason behind downtime though. What is difficult about keeping something up 24x7 except in exceptional circumstances?
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Khalian Shar
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Posted - 2006.09.20 12:21:00 -
[48]
The only other MMORPG I have come across that needed a reboot every day was EQ2 when it was first released. I only played for the first few months and I have no idea if they still need it. When a game is brand new I can see there may be a need for a daily service. I cannot see why a game running for this long still needs one.
I concede that the whole system of client - server interaction they have here is so archaic that it is obscene. Every single action requires server confirmation before it is allowed client side and must be putting a vast strain on resources. By far the most primitive system of any MMORPG I have ever encountered. 23 hours uptime is probably all the servers can take before they start falling over from exhaustion.
Most people blame fleet combat lag on their graphics cards.... Sorry but you are wrong. I have no doubt some cards have issues and are so weak that they struggle with large loads. The problem is that the client graphics freeze when it has no idea what to do. High server load from fleet combat results in less frequent updates from the server to you and in this time of no data it freezes. Why ? You don't believe me ? What happens when you open up the market window? What happens when you open it up in browse ? What happens when you open it up in search ? Browse = a large freeze while all the data is coming to you. Search = a much smaller pause while you recieve much less information.(Maybe accessing different servers/databases and other such things too) Generally speaking the game freezes for a length of time. Why ? Do you really think your graphics card is having issues rendering the market window ? Pah. Complete joke. Fleet combat. Try staring at open space while in combat and suffering lag. Does it improve things ? Is your graphics card rendering anything ? Still freezing ? Sudden improvement ?
The lack of ghosting and rubberbanding is also indicative of a total reliance on server authentication for every action. I am unsure as to why they do this. Hackers? Macro miners? I assume there are reasons for it. Doesn't impress me though.
Ever had your active items buttons flash for much longer than they should. Your client cannot even think for itself enough to deactivate that. It is waiting for the server to tell it to stop and a lag induced lack of instruction is why it does not.
The client is completely dumb. Until they give the client the ability to authorize legal actions without server approval and implement some method of synchronization the servers will be doing far more work than they need to be doing. All the extra traffic this current method needs has got to be hurting things.
Yeah I know some of you will flame me. I do not understand the technical side of any part of these games and I do not pretend to. There may indeed be valid reasons for these things I see as issues. Doesn't alter the fact that lots of other games do it a lot better. Problem is that the other games are not EVE...
Anyway. The above comments are why I can safely say that their setup is anything but state of the art and I am not surprised at all that it can only manage to run a day at a time.
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Chequrself
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Posted - 2006.09.20 12:29:00 -
[49]
I think that alot of people are being rather selfish in this area of debate with the mindset that so long as it doesnt bother me it isnt a problem, well that is just bullshet.
There is a false arguement dotted throughout this thread that seeks to justify why dt is only done during that hour, that arguement being that that is when ccp is there, as if they arent there any other time. Yes they are there at that time but it is not the only time they are there. Surely a floating roster of dt timings, that are within the ccp working day, could be implemented so that it isnt conistantly the same group of people that is disadvantaged.
Another person also argued that this is the way that it has always been done, to you my friend, I introduce the notion of progress. Things change. Once upon a time everyone thought the world was flat ... you get my point.
It is easy to sit and say okay shut up whiner, when you are not seriously affected by the timing of dt. And it could be easy for me to say well everyone should cop it put it on a 23 or 25 hour rolling roster without considering other points .. but that is not going to provide an equitable solution that does not severely inconveniance those at ccp.
Oh btw it is now 22:30 and tranquility is still not up ffs ... this is the Aussies and those on or around +10 gmt prime playing time yet we cant play because dt is always scheduled to be on at this time.
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Zakgram
Apocalyptic Raiders Maelstrom Alliance
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Posted - 2006.09.20 12:38:00 -
[50]
I also wonder why some basic techniques aren't being used to improve the ability to roll things back.
(disclaimer... I work for a storage vendor)
There are 2 main components here. The servers and the data. You can improve things by having the servers all boot from a SAN and by keeping a single image of the servers on the SAN you only have a single thing to restore.
Restoring. That brings me onto snapshot / cloning technologies. Almost all storage vendors have techniques for taking backups of 100's of TB in seconds either by a snapshot or by cloning disks efficiently.
Combine the two. Before applying a change take a snapshot / clone of all the servers and databases. Fiddle... decide the fiddling broke something. Roll everything back in a few seconds. Reboot servers as if downtime hasn't happened.
None of this is new. Can you imagine if google search / mail was down for an hour every day? Or yahoo mail? or your (online) bank?
They all have vast arrays of servers and vast arrays of arrays. They must be doing something to avoid going down all the time...
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Lars Gasp
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Posted - 2006.09.20 12:41:00 -
[51]
I'm an Aussie I'd like to see DT rotate a bit so we all get screwed evenly not just some of us, every dam day. I must say I love all the comments by peeps who are completely unaffected by DT who say leave it alone, lol.
As for it being the time when there are the least amount of players online, well golly gee the server is about to come down it's not like it takes a mental genius to expect low population at a time like that. Shift DT to another time and wow there might be a low pop around that time almost every day as well, hehe.
DT every day is another pain in the ass that I say its ok to complain about, if this could be removed or extended to weekly it would see ALL of us benefit. A good thing surely?
Until you have lived with DT in the middle of your main play time, you don't know what you are talking about.
Don't get me started on extended DT, guys really just stop poking it ok, LOL, let it alone so we can play huh? Feel free to fix it in the middle of US prime play time though, take as long as you need by all means.
Us Aussies have to suck it up every day, on the odd occasion it wouldn't hurt for others to do the same.
If it HAS to be daily cause the hamster died or whatever, move it an hour each day so DT is spread around, there is a 7hour window asssuming the UBER day staff are needed on site every time, make use of it.
Wasn't there a recent article from E3 about how high end the EVE tech is? I thought kewl stuff but umm maybe go buy some old stuff that can run more then 24hrs strait? yea I know its not that easy just so sad that such a great game as EVE is so badly handicaped like this.
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Chequrself
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Posted - 2006.09.20 13:02:00 -
[52]
Onya Lars dude, let the Aussie dt resistance begin 
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2006.09.20 14:00:00 -
[53]
Look at the alternative... would you opt for 1hr/day DT, or 7h on a Saturday?
What I do the rest of the time - Vote for a Jita bypass! |

ArcticShadow
Gallente Rome SMASH Alliance
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Posted - 2006.09.20 14:53:00 -
[54]
Originally by: Franky B yes, aussies get it bad since it cuts right into our prime playtime or cuts it off right at the edge
Are you kidding!? I would love to have it in my prime time. That way I could accually do a complex and not have the aussie players get them all. I could mine good ore, I could be online when everything is fresh and not many others are on. I would love to have the downtime 7pm instead of like 7am here. --- ArcticWolf, member of Eve since February, 2003.
My Story |

James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.09.20 15:44:00 -
[55]
Always figured it was nice of them to hold D/T on the one hour of the day there's no one logged in.
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.09.20 17:08:00 -
[56]
Originally by: Ediz Daxx I want 40 hours of downtime every week! I need to study!
QFT 
if they double your suggested amount of hours to 80 we could sleep AND study  ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Malibu Stacey
Gallente
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Posted - 2006.09.20 17:47:00 -
[57]
Edited by: Malibu Stacey on 20/09/2006 17:50:25 Edited by: Malibu Stacey on 20/09/2006 17:49:35
Originally by: Khalian Shar I concede that the whole system of client - server interaction they have here is so archaic that it is obscene. Every single action requires server confirmation before it is allowed client side and must be putting a vast strain on resources. By far the most primitive system of any MMORPG I have ever encountered. 23 hours uptime is probably all the servers can take before they start falling over from exhaustion.
The lack of ghosting and rubberbanding is also indicative of a total reliance on server authentication for every action. I am unsure as to why they do this. Hackers? Macro miners? I assume there are reasons for it. Doesn't impress me though.
Ever had your active items buttons flash for much longer than they should. Your client cannot even think for itself enough to deactivate that. It is waiting for the server to tell it to stop and a lag induced lack of instruction is why it does not.
The client is completely dumb. Until they give the client the ability to authorize legal actions without server approval and implement some method of synchronization the servers will be doing far more work than they need to be doing. All the extra traffic this current method needs has got to be hurting things.
Yeah I know some of you will flame me. I do not understand the technical side of any part of these games and I do not pretend to. There may indeed be valid reasons for these things I see as issues. Doesn't alter the fact that lots of other games do it a lot better. Problem is that the other games are not EVE...
Anyway. The above comments are why I can safely say that their setup is anything but state of the art and I am not surprised at all that it can only manage to run a day at a time.
Firstly if you "do not understand the technical side of any part of these games and I do not pretend to" why are you trying to lecture on the client-server interaction model? Why are you being so bold as to proclaim "their setup is anything but state of the art".
"I concede that the whole system of client - server interaction they have here is so archaic that it is obscene. Every single action requires server confirmation before it is allowed client side and must be putting a vast strain on resources. By far the most primitive system of any MMORPG I have ever encountered."
Archaic you say? The same client-server model which is used in practically every multiplayer game (FPS & RTS included not just MMO's) and in a huge number of business applications too (banking being the most common one) is according to you archaic. If you can design, develop & implement a better one then by all means go ahead. I expect CCP & every other software developer would pay you very large sums of money if you did.
"The client is completely dumb. Until they give the client the ability to authorize legal actions without server approval and implement some method of synchronization the servers will be doing far more work than they need to be doing."
There is client side prediction (the most common cause of "rubberbanding"), again if you can devise a better system go forth & make your bank balance multiply. I'd love a client with "the ability to authorize legal actions without server approval" especially if they added a basic scripting console a la the Quake engine & derivatives there of. As would the macro software writers. A macro, also known as "bots" in other games, don't just have to mine you know as there's a whole galaxy out there to automate.
"Yeah I know some of you will flame me."
The sky is blue, water is wet, space is cold....
Try posting with your main next time.
FYI I code in C++ for my day job & I work on multiplayer game mods (Source Engine mostly) in between my Eve time so I might just have some idea of this whole concept. --- Nobody expects the Spanish Inquisition! |

Betonela
Caldari School of Applied Knowledge
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Posted - 2006.09.20 17:56:00 -
[58]
Originally by: digital0verdose
Originally by: Sharkbait it wouldn't make any sence to have it in the middle of the night when everyone is sleeping. during the day there is a full team on hand incase of any problems.
Most companies would appeal to their larger base and have employees come in at night to take care of the issues.
if i my job tell me to come at nigth i will leave that job and i can say anyone make that doo u ganna leave your woman on nigth couse is some problems there  no way man no way

join on New Movement of Market Traders |

MrTripps
Gallente
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Posted - 2006.09.20 18:52:00 -
[59]
Quote: Does anybody have a good explanation of what goes on during DT?
Its like that episode of the Twilight Zone. All the little space elves come out and make new roids to mine.
Most people would sooner die than think; in fact, they do so. - Bertrand Russell |

Caedicus
Minmatar InterSec
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Posted - 2006.09.20 19:34:00 -
[60]
Originally by: Malibu Stacey Edited by: Malibu Stacey on 20/09/2006 17:50:25 Edited by: Malibu Stacey on 20/09/2006 17:49:35
Originally by: Khalian Shar Whining about the client-server model
Defense of client-server model
I think there is a point that is to be made about the sluggishness of the EVE client. I can't help but think that every time I move a few items from a [generic container] to [generic container], I feel the client waiting for those SQL statements to finish processing on the server. I don't think it's as much as the client-server "model" as much as the EVE client does a poor job (read as: not as good as other MMO's) at HIDING the fact that there is all this data transferring/processing going on in the background. As to why it this is so, I have no idea. But it does kind of kill the immersion if you start thinking about it too much.
However, CCP is always trying to optimize things. If this is something that can be improved, I'm sure CCP will address it. But it might be one of those things that can't be improved unless an unreasonable amount of resources were spent on the issue. I hope it's not 
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