Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Seraph IX Basarab
Hades Effect
513
|
Posted - 2015.01.15 21:22:55 -
[1] - Quote
Would be great to have a module that scan pos fuel reserves, stront, ammo, and hanger arrays etc.
Hades Effect
|

Elenahina
Agony Unleashed Agony Empire
16
|
Posted - 2015.01.15 21:29:12 -
[2] - Quote
It would also be great to have a scanner that tells me which assembly arrays have the baby titans in them.
I don't think we're going to get either one. |

Seraph IX Basarab
Hades Effect
513
|
Posted - 2015.01.15 21:32:03 -
[3] - Quote
It would add such an interesting new tactical level to intel gathering.
Hades Effect
|

Alundil
Isogen 5
838
|
Posted - 2015.01.15 21:43:00 -
[4] - Quote
Seraph IX Basarab wrote:Would be great to have a module that scan pos fuel reserves, stront, ammo, and hanger arrays etc. Sure - make it an active module that has a 15 minute cycle time. Can't resolve results while cloaked. Has a maximum scan range of 70km.
People who can't be bothered to setup POS defenses (or properly) are going to have a bad time. For everyone else, well tank the tower or RIP your POS scanning ship
I'm right behind you
|

Seraph IX Basarab
Hades Effect
513
|
Posted - 2015.01.15 21:57:33 -
[5] - Quote
Anyone that doesn't own a pos want to chime in?
Hades Effect
|

Gizznitt Malikite
Agony Unleashed Agony Empire
4194
|
Posted - 2015.01.15 22:04:47 -
[6] - Quote
What happens if you scan a Lab or Corp Hangar with a cargo scanner ?
Obviously, you need the shields down to target these modules, but I've never even tried to scan them, and am curious if we can.
A module that shows tower fuel remaining and perhaps stront level would be reasonable and potentially useful (assuming you live long enough to target and scan the POS in question). I would be against a module showing Lab or Array contents, unless you can actually target the array (i.e. the POS lacks it's shield). |

Seraph IX Basarab
Hades Effect
513
|
Posted - 2015.01.15 22:22:48 -
[7] - Quote
Perhaps there can be modules to defend against such a scan and in reverse modules that you can use to "hack into" and scan the system that way.
Hades Effect
|

Anhenka
The Cult of Personality DARKNESS.
892
|
Posted - 2015.01.16 01:08:51 -
[8] - Quote
Seraph IX Basarab wrote:Anyone that doesn't own a pos want to chime in?
Why would anyone who doesn't own a POS be qualified to make judgements about them?
And if you get a ship mod that can scan, I want a POS mod that blocks scans, and for it to be as small, easy, and simple to fit as the ship mod.
I'm ok with it being hackable. But only if I get to choose the mods placement like any other POS mod, so that it's within the shell of my other defenses. |

Seraph IX Basarab
Hades Effect
513
|
Posted - 2015.01.16 01:18:44 -
[9] - Quote
Anhenka wrote:Seraph IX Basarab wrote:Anyone that doesn't own a pos want to chime in? Why would anyone who doesn't own a POS be qualified to make judgements about them? And if you get a ship mod that can scan, I want a POS mod that blocks scans, and for it to be as small, easy, and simple to fit as the ship mod. I'm ok with it being hackable. But only if I get to choose the mods placement like any other POS mod, so that it's within the shell of my other defenses.
Because of course pos owners are going to be naturally defensive against such ideas because they have their own self interest in the matter.
I think a hacking option is probably the best middle ground.
Hades Effect
|

Anhenka
The Cult of Personality DARKNESS.
892
|
Posted - 2015.01.16 01:27:35 -
[10] - Quote
Seraph IX Basarab wrote: Because of course pos owners are going to be naturally defensive against such ideas because they have their own self interest in the matter. I think a hacking option is probably the best middle ground.
And the opinion of someone who does not have any investment in POS's is any better a judge of proposed POS mechanics (especially one proposed by himself) than someone who runs a POS?
Sounds gloriously self serving.
"I don't use POS's, so lets make them easy to scan to make sure I only ever bash the loot pinata's and so that stront timers are ever in my favor."
Pshhh....
As I said, I'm totally fine with hacking to check the contents of a POS, assuming you have to do it at close range to the POS while under fire from all the POS defenses. |
|

Seraph IX Basarab
Hades Effect
514
|
Posted - 2015.01.16 01:39:42 -
[11] - Quote
Assuming I don't own poses...
But alright I like that hacking idea. Have ships that get a bonus to their sig radius/hacking capability. Modules can be used to beef up the defensive systems.
Hades Effect
|

Donnachadh
United Allegiance of Undesirables
90
|
Posted - 2015.01.16 02:04:03 -
[12] - Quote
No
Why?
You cannot have a lazy mans way to determine if bashing a particular POS is worth the effort.
|

Vector Symian
0 Fear
21
|
Posted - 2015.01.16 04:11:30 -
[13] - Quote
like the idea plus one from me
Though a station module to counter scanning could be a useful addition
* to add we currently have 5 stations and yet still ok with the idea
I might want to eat other stations |

Seraph IX Basarab
Hades Effect
516
|
Posted - 2015.01.16 04:22:30 -
[14] - Quote
Donnachadh wrote:No
Why?
You cannot have a lazy mans way to determine if bashing a particular POS is worth the effort.
Lazy mans way as opposed to...? Oh there is no other way really. We can guess and that's about it.
Hades Effect
|

Anhenka
The Cult of Personality DARKNESS.
892
|
Posted - 2015.01.16 04:34:56 -
[15] - Quote
Vector Symian wrote: I might want to eat other stations
Like you do crayons?
Sorry, I couldn't resist.
To be clear: I consider scanning a hostile act. You wouldn't be able to just run around highsec scanning everything until you find a target worth wardeccing to tear down. This is under the assumption that A: scanning is a hostile act, and B, it would take a period of time to hack the records out, longer than the concord response time in a 0.5
If you want to scan POS's, you would need to either wardec the POS owner first, then hack the POS while under fire from whatever defenses exist, or go to low/null/WH and do the same without the wardec part. |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
207
|
Posted - 2015.01.16 05:01:15 -
[16] - Quote
My take as someone who owns a POS and someone who takes an interest in what other people are doing with theirs:
1 - I like the idea of being able to scan the POS. 2 - Like Cargo/Ship Scanners it should not return 100% of the result. 3 - Like Cargo/Ship Scanners it should not trigger aggression. 4 - Unlike Cargo/Ship Scanners it should take longer to run a scan - personally, I think scanners should all be time based determined by the mass of the ship. The more massive the ship/POS the longer it takes to scan.
I've always liked the idea of hacking POSes - POSes that have been offlined, in order to "reclaim" the moon without going through the process of blowing the tower up (High Sec POS bashing is numbing). Hacking the POS for info might be an interesting take.... should ship/cargo scanners also require hacking? |

Anhenka
The Cult of Personality DARKNESS.
892
|
Posted - 2015.01.16 05:22:10 -
[17] - Quote
Petrified wrote:My take as someone who owns a POS and someone who takes an interest in what other people are doing with theirs:
1 - I like the idea of being able to scan the POS. 2 - Like Cargo/Ship Scanners it should not return 100% of the result. 3 - Like Cargo/Ship Scanners it should not trigger aggression. 4 - Unlike Cargo/Ship Scanners it should take longer to run a scan - personally, I think scanners should all be time based determined by the mass of the ship. The more massive the ship/POS the longer it takes to scan.
I've always liked the idea of hacking POSes - POSes that have been offlined, in order to "reclaim" the moon without going through the process of blowing the tower up (High Sec POS bashing is numbing). Hacking the POS for info might be an interesting take.... should ship/cargo scanners also require hacking?
I would say no to the ship scanner, and yes to the POS scanner.
A ship is kind of just out there, floating around or w/e. Sure it has some armor, and some weakish shields, but that's not really too much of deterrent to a specialized ship scanner module.
POS's on the other hand have shields thousands of times the strength of most ships. Attempting to scan them should require a fairly difficult hack attempt to succeed, since you are not just "scanning" through millions or tens of million of shield points, you are attempting to force the POS to give you the information about what it has stored.
It's my opinion that at the very least, a hack should be considered an act that turns you suspect and triggers aggression towards the POS so that any defenses it has will attempt to engage you. And that this would occur at the start of the hacking so you are force to stay near the tower while attempting to hack it.
Being able to run around safe from attack while scanning everyone's POS's in highsec would be bad, unless the act of fitting a scan jammer to your POS would render it perfectly safe from scanning while the module is online. |

Seraph IX Basarab
Hades Effect
516
|
Posted - 2015.01.16 06:20:15 -
[18] - Quote
I see hacking attempts go as such:
Buzzards, Anathemas, Cheetahs, Imicusi(SP?) are not targeted by the pos no matter how it is set. You attempt to hack the pos. If you fail, the pos blaps you either instantly or in short order (maybe giving you a chance or two to get away with each successive failure giving the hacker less time to get away.) I'd say that only these ships (perhaps Astero/Stratios as well as recons) can fit the modules to scan poses.
Hades Effect
|

Donnachadh
United Allegiance of Undesirables
92
|
Posted - 2015.01.17 03:37:14 -
[19] - Quote
Seraph IX Basarab wrote:Donnachadh wrote:No
Why?
You cannot have a lazy mans way to determine if bashing a particular POS is worth the effort.
Lazy mans way as opposed to...? Oh there is no other way really. We can guess and that's about it. Yes lazy mans way. The current method in case you are not able to figure it out is to bash the damn thing and see what pops out. With your proposal you simply scan the damn thing and then decide if the bash is worth the time effort, in other words the lazy mans way and you cannot have it. |

Seraph IX Basarab
Hades Effect
518
|
Posted - 2015.01.17 04:33:22 -
[20] - Quote
Wrong. People just won't do it unless they know fairly sure that it's worth the time. This way people have a way of knowing that they aren't wasting their time so they are more likely to hit the tower.
More player interaction = good mechanics.
Hades Effect
|
|

Anhenka
The Cult of Personality DARKNESS.
899
|
Posted - 2015.01.17 05:51:01 -
[21] - Quote
Seraph IX Basarab wrote:Wrong. People just won't do it unless they know fairly sure that it's worth the time. This way people have a way of knowing that they aren't wasting their time so they are more likely to hit the tower.
More player interaction = good mechanics.
What a convenient blanket reason for all sorts of things. Like the agressing side getting to cherry pick their fights and only ever have to wardec corps they know have extremely valuable towers up. That they were too lazy to infiltrate with spies. Because they wandered by and scanned them without the POS owner being able to prevent them.
Let's see if I can manage to find a bad idea that can be psuedo justified by the same excuse.
I propose you should be able to go into stations and kick people out of them, also instantly forcing a duel on the undock. After all, people in stations are not interacting with others in space, and as everyone knows...
More player interaction = good mechanics. |

Seraph IX Basarab
Hades Effect
518
|
Posted - 2015.01.17 06:02:41 -
[22] - Quote
Anhenka wrote:Seraph IX Basarab wrote:Wrong. People just won't do it unless they know fairly sure that it's worth the time. This way people have a way of knowing that they aren't wasting their time so they are more likely to hit the tower.
More player interaction = good mechanics. What a convenient blanket reason for all sorts of things. Like the agressing side getting to cherry pick their fights and only ever have to wardec corps they know have extremely valuable towers up. That they were too lazy to infiltrate with spies. Because they wandered by and scanned them without the POS owner being able to prevent them. Let's see if I can manage to find a bad idea that can be psuedo justified by the same excuse. I propose you should be able to go into stations and kick people out of them, also instantly forcing a duel on the undock. After all, people in stations are not interacting with others in space, and as everyone knows... More player interaction = good mechanics.
For you to find the tower, hack it and survive is a little bit different than your strawman idea.
Hades Effect
|

Anhenka
The Cult of Personality DARKNESS.
899
|
Posted - 2015.01.17 06:09:34 -
[23] - Quote
Seraph IX Basarab wrote:
For you to find the tower, hack it and survive is a little bit different than your strawman idea.
Seraph IX Basarab wrote:I see hacking attempts go as such:
Buzzards, Anathemas, Cheetahs, Imicusi(SP?) are not targeted by the pos no matter how it is set. You attempt to hack the pos. If you fail, the pos blaps you either instantly or in short order (maybe giving you a chance or two to get away with each successive failure giving the hacker less time to get away.) I'd say that only these ships (perhaps Astero/Stratios as well as recons) can fit the modules to scan poses.
Right, because given a threat only on failure, immunity to being attacked by the tower while hacking it, and even if you fail, the opportunity to warp off before it attacks you, there just soooooo much threat.
Hell, There's even a chance to lose a 30 mil isk frigate if say I hack, fail, and then sit there for a excessive period of time while the tower locks me and agresses me with whatever mods it may have. And if I forgot to fit WCS, and if the tower can actually hit me with the weapons it has, and it fit a point, and I can't just MWD away. Or cloak before it finishes locking me.
So scary, I'm just shaking in my metaphorical boots.
Then again, people also manage to lose pods in lowsec after fights, so I assume there will be a few people stupid enough to die to towers, but anyone with half a brain could game the system for near total immunity.
And let's not pretend that finding POS's is difficult. It's not like they can run away when they see you on d-scan. |

Seraph IX Basarab
Hades Effect
518
|
Posted - 2015.01.17 20:50:08 -
[24] - Quote
Then have it so you can only hack once in X amount of time. Or there's a 30 second window for you to hack before you are targeted and each failure lowers the amount of time you have. There's plenty of ways to balance it but the bottom line is letting people be able to scan what's inside some of the pos hangers/modules will provide more content and more recon play.
Hades Effect
|

Donnachadh
United Allegiance of Undesirables
94
|
Posted - 2015.01.18 04:12:22 -
[25] - Quote
Seraph IX Basarab wrote:Then have it so you can only hack once in X amount of time. Or there's a 30 second window for you to hack before you are targeted and each failure lowers the amount of time you have. There's plenty of ways to balance it but the bottom line is letting people be able to scan what's inside some of the pos hangers/modules will provide more content and more recon play.
No Why? No scanner No hacking POS Both really bad ideas.
If you want the moon a POS occupies, or you want to know what is in it file the war dec and as they say have a go at it. Not knowing what you will get if anything is all part of the "risks" you take when you WD a corp because of their POS. SInce this scanner by your own admission removes that "risk" it gets a no way from me and many others. |

Seraph IX Basarab
Hades Effect
519
|
Posted - 2015.01.18 04:40:24 -
[26] - Quote
Donnachadh wrote:Seraph IX Basarab wrote:Then have it so you can only hack once in X amount of time. Or there's a 30 second window for you to hack before you are targeted and each failure lowers the amount of time you have. There's plenty of ways to balance it but the bottom line is letting people be able to scan what's inside some of the pos hangers/modules will provide more content and more recon play. No Why? No scanner No hacking POS Both really bad ideas. If you want the moon a POS occupies, or you want to know what is in it file the war dec and as they say have a go at it. Not knowing what you will get if anything is all part of the "risks" you take when you WD a corp because of their POS. SInce this scanner by your own admission removes that "risk" it gets a no way from me and many others.
The risk is actually fighting and engaging it.
Hades Effect
|

Anhenka
The Cult of Personality DARKNESS.
904
|
Posted - 2015.01.18 04:45:37 -
[27] - Quote
Seraph IX Basarab wrote:Donnachadh wrote:Seraph IX Basarab wrote:Then have it so you can only hack once in X amount of time. Or there's a 30 second window for you to hack before you are targeted and each failure lowers the amount of time you have. There's plenty of ways to balance it but the bottom line is letting people be able to scan what's inside some of the pos hangers/modules will provide more content and more recon play. No Why? No scanner No hacking POS Both really bad ideas. If you want the moon a POS occupies, or you want to know what is in it file the war dec and as they say have a go at it. Not knowing what you will get if anything is all part of the "risks" you take when you WD a corp because of their POS. SInce this scanner by your own admission removes that "risk" it gets a no way from me and many others. The risk is actually fighting and engaging it.
Risk on your own terms, at a time of your own choosing, after gathering as much intel as you choose to before pouncing, with as many friends as you choose to bring along.
How amazingly risky. In the same way that suicide ganking is "risky" because some random person flying by in a BB might jam you out before you kill a target.
Since you apparently have no plans on including any sort of countermeasures for a person to prevent you from scanning their tower other than relying on the scanners gross incompetence and stupidity, I'm going to have to change my opinion from "moderate support with caveats" to "No to another self pandering thread of entitlement" |

Seraph IX Basarab
Hades Effect
519
|
Posted - 2015.01.18 05:59:47 -
[28] - Quote
You could make the same argument about having timers on your pos. "Risk on your own terms, at the time of your choosing...etc"
Hades Effect
|

Anhenka
The Cult of Personality DARKNESS.
904
|
Posted - 2015.01.18 06:05:06 -
[29] - Quote
Seraph IX Basarab wrote:You could make the same argument about having timers on your pos. "Risk on your own terms, at the time of your choosing...etc"
You mean except for the part where the person attacking can choose to do so at a time that will push the timer into a preferred time for his own group?
And that's a timer where both sides know when to show up to defend the far more important reinforcement exit.
Not at all similar to being able to sidle up to a POS and hack it without it attacking, without needing to wardec the target in highsec, without the defenders ability to prevent you from doing so, and the only penalty for failure a timeout before the aggro resets on the tower.
Your idea had some potential, but in it's current incarnation it's all me me me self entitlement, with no opportunity for reasonable counterplay or countermeasures on the POS owners part until such time as you locate a convenient pinata and wardec the owning corp. |

Seraph IX Basarab
Hades Effect
519
|
Posted - 2015.01.18 06:26:01 -
[30] - Quote
Anhenka wrote:Seraph IX Basarab wrote:You could make the same argument about having timers on your pos. "Risk on your own terms, at the time of your choosing...etc" You mean except for the part where the person attacking can choose to do so at a time that will push the timer into a preferred time for his own group? And that's a timer where both sides know when to show up to defend the far more important reinforcement exit. Not at all similar to being able to sidle up to a POS and hack it without it attacking, without needing to wardec the target in highsec, without the defenders ability to prevent you from doing so, and the only penalty for failure a timeout before the aggro resets on the tower. Your idea had some potential, but in it's current incarnation it's all me me me self entitlement, with no opportunity for reasonable counterplay or countermeasures on the POS owners part until such time as you locate a convenient pinata and wardec the owning corp.
It really just sounds like you just own some bear assets and this just scares you.
Hades Effect
|
|

Anhenka
The Cult of Personality DARKNESS.
905
|
Posted - 2015.01.18 06:27:50 -
[31] - Quote
Seraph IX Basarab wrote: It really just sounds like you just own some bear assets and this just scares you.
I wouldn't live in highsec if you paid me 3 bil a month. |

Seraph IX Basarab
Hades Effect
519
|
Posted - 2015.01.18 06:29:47 -
[32] - Quote
Don't have to live in hs to have hs assets.
Hades Effect
|

Anhenka
The Cult of Personality DARKNESS.
905
|
Posted - 2015.01.18 06:33:30 -
[33] - Quote
Seraph IX Basarab wrote:Don't have to live in hs to have hs assets.
I neither live in highsec, nor have alts active in highsec, nor own a POS in highsec. I do not have anything to lose by your proposal because all of my corps assets are in low and null sec, and will open fire on any would be hacker.
I merely think you are trying to push an idea that rewards your style of gameplay, with no countermeasures, no ability to prevent it, and with no regard to if it's a healthy addition to the game.
Some full on Reaver Glitterstim levels of "I want it, and thus it must be good" levels of posting. |

Seraph IX Basarab
Hades Effect
522
|
Posted - 2015.01.18 08:40:57 -
[34] - Quote
Well the counter is the pos shoots at you. Not sure what the problem is.
Hades Effect
|

Lugh Crow-Slave
525
|
Posted - 2015.01.18 09:01:37 -
[35] - Quote
so you basically want to remove as much risk as you can when attacking a multi billion isk installation?
-1
you want to know more about that tower join the corp that put it up and do the leg work
or just start bashing and let the candy fall
Fuel block colors
|

Iain Cariaba
913
|
Posted - 2015.01.18 09:18:44 -
[36] - Quote
Seraph IX Basarab wrote:Well the counter is the pos shoots at you. Not sure what the problem is. Do you understand how long it takes a pos module to lock onto ships? Hell, out in null I can decloak a blockade runner, empty my mobile syphon unit, and calmly warp away before the pos even realizes I'm there. A frigate? The pos doesn't have a chance to lock unless the pilot is a complete and total moron.
Also, as to any arbitrary number you feel like throwing out as to a supposed "timer" before I can rescan it, I introduce to a concept called "alts."
Now, if you want to know what's inside that pos, do it the right way. Burn it with fire.
EvE is hard. It's harder if you're stupid.
|

Seraph IX Basarab
Hades Effect
523
|
Posted - 2015.01.18 23:44:51 -
[37] - Quote
Here's the issue I see right now. People won't attack poses a lot of the time because grinding sucks and it's boring. So an interaction right there is missed out on. If people have a way to scan for poses that are worth shooting, they will be more likely to attempt to do it. Counters can be put in place so that's not an issue and that portion can be debated.
Really what it sounds like is that some of you have some loot pinatas and you're afraid on losing all your stash.
BTW It takes about 7 seconds for small guns to lock onto a frigate.
Hades Effect
|

Chaotix Morwen
Ugly Duckling Inc
23
|
Posted - 2015.01.19 10:20:08 -
[38] - Quote
I have wardecced and bashed my fair share of posses, and being able to prescan them would be legendary. Currently the only way to determine a posses contents before aggression is to get a spy into a leadership role of the target corp, what glorious content. A simple module with a 1-2 minute cycle would do the job, in low/null youll need to tank the POS to get your results, i feel there should be no flagging/penalty for doing the scanning in hisec, if youve setup a POS where it cant be openly attacked without 24 hr warning you shouldnt be able to selectively target threats to it. If you truly are worried about peeps finding your loot pinata just setup in low. |

Major Trant
Future Corps Sleeper Social Club
1291
|
Posted - 2015.01.19 14:51:48 -
[39] - Quote
Just try to think how this would be abused.
You couldn't possible afford to put anything valuable in a POS in highsec, because you would be wardecced the next day and have it taken down.
You couldn't possibly afford to put anything valuable in a POS in lowsec because the likes of PL would be scanning for loot pinatas constantly and would dread bomb any they find.
You couldn't possibly afford to put anything valuable in a POS in a Wormhole, because you would guarantee a siege.
Knowing how much stront was in a tower, would totally reverse the intended use of it and instead enable an attacker to decide which TZ the second stage bash would occur in.
This would actually reduce conflict, because attackers would only attack valuable towers they were certain of being able to finish off during the second stage. Meanwhile defenders... there wouldn't be any.
This will particularly hurt the small entity trying to grow. The big boys will be queuing up to take their sweets off them. It will be like walking around a dodgy neighborhood with a sign stating how much cash you have on you. |

Chaotix Morwen
Ugly Duckling Inc
23
|
Posted - 2015.01.19 23:44:24 -
[40] - Quote
Major Trant wrote:Just try to think how this would be abused.
You couldn't possible afford to put anything valuable in a POS in highsec, because you would be wardecced the next day and have it taken down.
You couldn't possibly afford to put anything valuable in a POS in lowsec because the likes of PL would be scanning for loot pinatas constantly and would dread bomb any they find.
You couldn't possibly afford to put anything valuable in a POS in a Wormhole, because you would guarantee a siege.
Knowing how much stront was in a tower, would totally reverse the intended use of it and instead enable an attacker to decide which TZ the second stage bash would occur in.
This would actually reduce conflict, because attackers would only attack valuable towers they were certain of being able to finish off during the second stage. Meanwhile defenders... there wouldn't be any.
This will particularly hurt the small entity trying to grow. The big boys will be queuing up to take their sweets off them. It will be like walking around a dodgy neighborhood with a sign stating how much cash you have on you.
How is any of this abuse? If you have expensive assets out in space you should expect to have to defend it. Right now production POS are very rarely attacked due to the suckiness of grinds and the 1% chance you get anything of value out of it. If we could scan POS we can attack those groups that can afford to defend themselves.
You complain you wont be able to have a POS in hisec due to this scanner, because if you have value you will be wardecced, well if your POS is valuable enough to bash, its valuable enough to hire mercs to defend it (wardec takes 24 hours, allies only take 4 hours to join). I wouldnt bash a medium for any less than 3 bil worth of loots, if you have that much in it you should defend it.
The only reason youd have anything of value in a lowsec POS is capital manufacture, everything else you can do in hisec. Im pretty sure we can work out if your cooking a cap in a POS without a scanner :P SO in my opinion nothing would change in regards to low.
Are you seriously saying people siege POS in wormholes for loots? C1-4 bashes are plain hell and you only want to do them to either **** peeps off, or get them out of your (newly acquired) hole.
This would in fact help small entities, if your small you wont have a valuable POS, and now the pew pewers will know you have no real value, thus your property is safe whilst the big guys POS will be popped for the loot.
I would appreciate if you give this idea another think, im seeing a lot of people scared that the "big guys" will come along and attack every single small corps pos, i dont see any reason why being able to scan POS would cause this. The groups that would be doing this already do, and those with the power to rofl stomp every stick in existance are too busy playing blobs and ladders. |
|

Juan Mileghere
Incident Command Southern Star Dominion
2
|
Posted - 2015.01.20 02:08:33 -
[41] - Quote
Only if it can only be put on JFs then it might be doable... Otherwise that's a terrible idea allowing people to gain intel lazily. |

Seraph IX Basarab
Hades Effect
524
|
Posted - 2015.01.20 02:15:39 -
[42] - Quote
what is lazy about scouting out a pos? You assume there's a directory to all of them somewhere.
Hades Effect
|

Annette Nolen
Red Frog Freight Red-Frog
44
|
Posted - 2015.01.20 02:23:38 -
[43] - Quote
It should be a deployable, like the moon siphons, that takes a long time to run (24hrs+) and then sends you a report on the contents. Further, like MTU's, blowing one up should trigger a suspect flag only.
Basically if you are getting free intel on POS', the POS owner should also have the opportunity to identify that someone is setting them up the bomb, and active POS owners should be able to stop the free intel gathering process outright. |

Donnachadh
United Allegiance of Undesirables
96
|
Posted - 2015.01.20 02:25:03 -
[44] - Quote
Seraph IX Basarab wrote:what is lazy about scouting out a pos? You assume there's a directory to all of them somewhere. POS are easy to find. If your talking about a POS that belongs to a specific corp it is still not hard, it just takes awhile.
I still say no to this scanner as proposed in the OP.
Make it a Concordable offense to use it in high sec unless you WD the corp that owns the POS and I might reconsider this.
|

Chaotix Morwen
Ugly Duckling Inc
23
|
Posted - 2015.01.20 06:21:56 -
[45] - Quote
Donnachadh wrote:Seraph IX Basarab wrote:what is lazy about scouting out a pos? You assume there's a directory to all of them somewhere. POS are easy to find. If your talking about a POS that belongs to a specific corp it is still not hard, it just takes awhile. I still say no to this scanner as proposed in the OP. Make it a Concordable offense to use it in high sec unless you WD the corp that owns the POS and I might reconsider this.
I would agree that the scanner should only be usable in war if POS could not be pulled down during the 24 hours before war is active. |
|
|
|
Pages: 1 2 :: [one page] |