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Thread Statistics | Show CCP posts - 29 post(s) |
Destoya
Sniggerdly Pandemic Legion
362
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Posted - 2015.01.20 22:29:32 -
[1] - Quote
Will there continue to be a differentiation between skinned and unskinned ships on the overview/on killmails? A huge part of buying these things in the first place is to show off; if someone has to zoom in on my Rattlesnake Victory Edition to determine that it is indeed a victory edition and there exists no record of flying it into battle it kind of defeats the whole purpose of the skin. (I get that the victory editions and the other super-rare skins will probably be left as they are to preserve their collectability, but the point holds true for all ships/skins)
A few words of warning too: don't get too crazy with the RMT store pricing. Just because the skins are now permanent is no excuse to go on the 5000 dollar jeans tangent again. Even a whole race of ships should never approach the value of a plex unless it's some special edition skin (fanfest,etc). Rare NPC drops should continue to be a thing too (officer drops maybe?). Don't just tie the whole thing to the dollar and sign off on it. |
Destoya
Sniggerdly Pandemic Legion
363
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Posted - 2015.01.21 16:38:06 -
[2] - Quote
Crazy Vania wrote: This might not be at the top of your list of problems, but I'd like to point out this seems extremely immersion breaking.
Not really, I'm sure it's not too out of the question to do a quick animation to show the skin "reacting" (think cloaking effect). Definitely less immersion breaking than your pod teleporting from 5km away instantly to the helm of the ship that you are boarding in space. |
Destoya
Sniggerdly Pandemic Legion
363
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Posted - 2015.01.22 17:43:01 -
[3] - Quote
Jade Blackwind wrote:Sounds like World of Tanks camo system before it started to affect actual visibility of the vehicle. Temporary paint for "silver", permanent paint for "gold".
*sigh*
Oh well, bring it on anyway, I still want to paint my flying wrecks in pretty colors.
One thing I always liked about world of tanks was the ability to use custom skins in the game engine by just placing them into the game folder. Still have a few gigabytes of custom skins (mostly historical unit camouflage) laying around. Not really something that would work with eve though |
Destoya
Sniggerdly Pandemic Legion
363
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Posted - 2015.01.26 00:14:25 -
[4] - Quote
Hopefully the somer blink magnate/ishukone scorp fiasco taught you guys something too, let's not have a repeat of that on a grander scale in the NES store |
Destoya
Sniggerdly Pandemic Legion
363
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Posted - 2015.01.30 18:47:56 -
[5] - Quote
Here's some further thoughts about time limited ship skins:
Personally, my (PVP) fleet is quite massive in terms of sheer ship numbers. I'm limited by SMA space since my group has to pack up and move every couple months or so, which makes me imagine that other more static groups could have even more extensive ship collections, and I am sitting over 50 different ships in the staging system. Coupled with the fact that ship losses are a fairly rare occurrence for me, this means that ultimately I'm fairly unlikely to fly a given ship more than once or twice in a month.
Therefore, I don't foresee myself ever using some sort of time limited ship skin. I dont like feeling obligated to fly any particular ship since I enjoy flying the exact right ship for the task at hand. I feel the pressure to use a ship before a skin timer times out is even worse design than making the skins permanent, especially since these skins would be paid for (even if indirectly) with real money.
I definitely enjoy skinning ships, but if prices are the way I suspect they will be I think wont use the feature much for most of the "minor" ships in my hangar. For example, I'm not going to pay 50m to skin a rifter, even permanently, and I'm certainly not going to pay 5m to maybe use the ship once and then just have the skin expire. The old "use it until you lose it" system is certainly superior for my (and many others if my experience is accurate) usage traits. I'd like to see you guys at least offer "1-use" skins as an option in the shops in addition to permanent and time limited ones.
I'd also like to reiterate my support for a robust ship editing suite to use in-game, a la Forza or GRID, as countless player (and CCP) made mockups have shown. You could sell corp colors/textures in the shop to ensure that the color schemes stay relatively within the game universe. Premade shapes/stripes to use in the skins and a strict policy on racist/vulgar imagery should keep the worst of it away. I realize that this is far more technically in depth than just selling preexisting schemes in the store but I honestly think it's worth it. Ship customization is probably the number one most requested feature of eve over the years is and a dedicated dev effort across multiple teams to make it possible is certainly worth it. |
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