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Thread Statistics | Show CCP posts - 8 post(s) |

Butter Dog
The Dead Miners Society
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Posted - 2006.09.27 20:44:00 -
[61]
Originally by: Galk Heh more screwed than you know....
A whole year geared to nothing but capitals... skills.. about 40 billion isk invested..
But whatever, im off back into high sec to play now... its been 3 years since i last pitched a tent in highsec.. with no reasons (higher reward) to risk being in low sec... ccp's great wisdom has finaly pushed me back to highsec... a 0.9 system... not quite the 1.0 i started out in.. but close
Skills for carrier: 900m Carrier: 1bn Faction fittin/fighters: 1bn
Total: 2.9bn
What did you spend the other 37bn on? -------- On vacation from ISSN |

Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.09.27 20:47:00 -
[62]
Can I also suggest that the Mission designer relooks at low sec cosmos? I have heard of faction fitted lvl4 afk solo Battleships, that actually get killed in 1 or 2 volleys in these uber mission! --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Uglyone
Hunter Killers
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Posted - 2006.09.27 20:48:00 -
[63]
Originally by: Sharkbait the change to complexes was not done because of the titan. capital ships were never meant to go into complex's and therefore was going to be stopped. the fix was done about 2 weeks back, maybe 3 but we just needed to wait til we can patch both server and client to deploy the fix.
afaik there is no way to get a capital ship into deadspace complexes
can you stop the ore/mineral hauling done by carriers and dreads also? it makes hauling through 0.0 a total no risk operation. you have more risk hauling anything in empire then they do in their haulers.
bring back the risk in getting their ore to market, force them to guard convoys if they want safety.
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Micia
Minmatar N.A.S.A.
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Posted - 2006.09.27 20:52:00 -
[64]
Originally by: Death Kill
lol, if you trained for carrier only to do lv4 missions then......wel I dont know what to say really.
QFT  _______
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Hellraiza666
Reikoku Band of Brothers
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Posted - 2006.09.27 20:59:00 -
[65]
Originally by: aeti
Originally by: Sharkbait afaik there is no way to get a capital ship into deadspace complexes
slowboat it \:D/

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Detavi Kade
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Posted - 2006.09.27 21:01:00 -
[66]
Originally by: Butter Dog
Skills for carrier: 900m Carrier: 1bn Faction fittin/fighters: 1bn
Total: 2.9bn
What did you spend the other 37bn on?
Exotic Dancers! \o/
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Inspiration
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Posted - 2006.09.27 21:18:00 -
[67]
Originally by: Malthros Zenobia
Originally by: Inspiration
Originally by: Sharkbait the change to complexes was not done because of the titan. capital ships were never meant to go into complex's and therefore was going to be stopped. the fix was done about 2 weeks back, maybe 3 but we just needed to wait til we can patch both server and client to deploy the fix.
afaik there is no way to get a capital ship into deadspace complexes
Not complexes no, but missions, yes! Simply be at a bookmark in system where the mission will respawn....then....do a 'fake' warp to the start of the mission. Abort warp and see the mission get instantated around you. Now press that doomsday weapon and loot!
Unless there have been changes to this game mechanic to, individual mission levels are still farmable! People can be so resourcefull!
What are you talking about? If you warp to a plex-style mission it'll send you to the entrance. If you're doing something to prevent it from sending you to the entrance, that's called bug abuse.
Warp to a location inside the mission, make a BM, after DT, warp to that location, then let the mission instantiate by means of that fake warp. Thats how you get a capital ship or any other for that matter in a spot it normaly would not get. This trick aloows you fo continue your mission after DT or a crash (if you make frequent bookmarks), so its useful. Yet it can be used for this kind of thing to! Not that its useful to bring a capital in mission IMHO, a good BS does the job far faster!
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Jiekon

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Posted - 2006.09.27 21:37:00 -
[68]
Originally by: Inspiration==
Warp to a location inside the mission, make a BM, after DT, warp to that location, then let the mission instantiate by means of that fake warp. Thats how you get a capital ship or any other for that matter in a spot it normaly would not get. This trick aloows you fo continue your mission after DT or a crash (if you make frequent bookmarks), so its useful. Yet it can be used for this kind of thing to! Not that its useful to bring a capital in mission IMHO, a good BS does the job far faster!
i`m pretty sure this will not work, however, i will be looking at it tomorrow and if it does work, it will get fixed thank's for bringing it to our attention. ___________________________ ~Jiekon
Known Issues Bug Reporting
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DukDodgerz
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Posted - 2006.09.27 21:41:00 -
[69]
Originally by: Eldo Davip
Originally by: Kusariqqu Who said capitals shouldnt be used for missions? who made that crap up?
CCP, the people who make the game decided it. Unfortunately they forgot to code it in. They were never intended to do mission/complexes.
People shouldn't whine because something got taken away which wasn't theirs to begin with.
ahhhh words of wisdom only a fool would argue over. nice one!
FRODO HAS FAILED; BUSH HAS THE RING!!!
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Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.27 21:54:00 -
[70]
Originally by: Jiekon
Originally by: Inspiration==
Warp to a location inside the mission, make a BM, after DT, warp to that location, then let the mission instantiate by means of that fake warp. Thats how you get a capital ship or any other for that matter in a spot it normaly would not get. This trick aloows you fo continue your mission after DT or a crash (if you make frequent bookmarks), so its useful. Yet it can be used for this kind of thing to! Not that its useful to bring a capital in mission IMHO, a good BS does the job far faster!
i`m pretty sure this will not work, however, i will be looking at it tomorrow and if it does work, it will get fixed thank's for bringing it to our attention.
FkN pwnT.
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The Slayer
Caldari The Black Rabbits
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Posted - 2006.09.27 22:17:00 -
[71]
Originally by: Jiekon
i`m pretty sure this will not work, however, i will be looking at it tomorrow and if it does work, it will get fixed thank's for bringing it to our attention.
Its nice to know people are stupid enough to post "here is the bug I use to break the rules" posts in a thread that mods are speaking in. Darwin at work ITT. __________________________________
Your Dual 250mm Prototype I Gauss Gun perfectly strikes Estamel Tharchon, wrecking for 187.6 damage.
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marioman
Caldari Eye of God Axiom Empire
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Posted - 2006.09.27 22:21:00 -
[72]
Hmm Im not too familiar with cap ships myself, but what prevents some1 from gettin inside a complex (static or mission) with a capital ship if the pilot gets some1 in a ship with a cyno field generator equiped to setup a cyno inside the complex stage and then the capital ship jumps in? Capitals dont even need accel gates and jumping isnt warp so it isnt prevented from the natural warping phenominon.
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Jiekon

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Posted - 2006.09.27 22:22:00 -
[73]
you cannot deploy a cyno field in deadspace ___________________________ ~Jiekon
Known Issues Bug Reporting
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Exiled One
Amarr Imperial Shipment
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Posted - 2006.09.27 22:24:00 -
[74]
Edited by: Exiled One on 27/09/2006 22:24:33
Originally by: Jiekon you cannot deploy a cyno field in deadspace
Jiekon 4tw and ISD 4tw 
BBQdoubleSAUCE
HOLY CAPSLOCK BATMAN WE'LL HAVE TO...GROUP WITH OTHER PLAYERS TO RUN OUR MISSIONS?!?!? OH NOES --~~ CAPSLOCK BATMAN.
 
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Ms Achura
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Posted - 2006.09.27 22:26:00 -
[75]
What about figthers themselves? Can they be assigned to another ship and taken into deadspace that way?
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Jiekon

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Posted - 2006.09.27 22:27:00 -
[76]
Originally by: Ms Achura What about figthers themselves? Can they be assigned to another ship and taken into deadspace that way?
nope, fighters will not follow you thru deadspace gates either. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Ms Achura
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Posted - 2006.09.27 22:29:00 -
[77]
Originally by: Jiekon
Originally by: Ms Achura What about figthers themselves? Can they be assigned to another ship and taken into deadspace that way?
nope, fighters will not follow you thru deadspace gates either.
Ah, very good
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Exiled One
Amarr Imperial Shipment
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Posted - 2006.09.27 22:33:00 -
[78]
Originally by: Ms Achura
Originally by: Jiekon
Originally by: Ms Achura What about figthers themselves? Can they be assigned to another ship and taken into deadspace that way?
nope, fighters will not follow you thru deadspace gates either.
Ah, very good
Yes Feel the whines, feel the agony, carebears won't be able to solo lvl5s when they come out  
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Ms Achura
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Posted - 2006.09.27 22:38:00 -
[79]
Originally by: Exiled One
Originally by: Ms Achura
Originally by: Jiekon
Originally by: Ms Achura What about figthers themselves? Can they be assigned to another ship and taken into deadspace that way?
nope, fighters will not follow you thru deadspace gates either.
Ah, very good
Yes Feel the whines, feel the agony, carebears won't be able to solo lvl5s when they come out  
It's like a million voices cried out...
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Gonada
Gallente Cross Roads
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Posted - 2006.09.27 22:51:00 -
[80]
So capitals get nerfed from missions and complexes --------------
they wernt supposed to anyways, besides, how frikin lame can ya get.
-I don't necessarily agree with everything I say.-
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Abrah
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Posted - 2006.09.27 23:06:00 -
[81]
offtopic: for the ppl that have something against ppl that run plexes in carriers and other:
You know guys there is not a right or a wrong way to play a game... why do people have to say that it is wrong to mine in a bs dread or whatever , make plex with a carrier etc ?
EACH INDIVIDUAL DECIDES THE WAY HE PLAYS THE GAME , it is a freking game and each guy plays it in his own style he plays it how he whants ! _________________________________________
on topic :
Basicly ccp whants us not to have isk. i meen if you have a carrier and run 8/10 plexes it is clear that you play eve for a looong time...
i see nothing wrong in doing plexes with a carrier and ill say why ? its because the demn t2 blueprints ... havy asssault cruisers go for over 200 mil ... that is insane .... but ok ppl can put prices how they whant .. then again ccp shuts down all isk making oportunites, basicly this game is just what it use to be .... battleships will always rule... hacs are to expensive , carriers are jsut for ppl who buy isk off ebay... get the picture ? |

Galk
Gallente Autumn Tactics
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Posted - 2006.09.27 23:19:00 -
[82]
Edited by: Galk on 27/09/2006 23:22:36
Originally by: Butter Dog
What did you spend the other 37bn on?
Ohh me..
Well i bought all the capital construction prints... own a few dread prints, a couple of the carrier prints, and a couple of the freighter prints.
Bought my first dread for 2.5, built another.... Both were lost running missions.
Skilling up for me and the alt...
Currently in service i have 3 carrier and 3 dreads... obviously all modded and such...
Around about 40 billion that lot
Why.... well i have my alt in a corp i build capital ships for, at mineral cost..... i did the lot as much to serve them, as myself....
Nice huh... name another person in the game that would throw that sort of personal investment and hard graft not to turn a profit ______
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prathe
Minmatar Omega Enterprises Dusk and Dawn
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Posted - 2006.09.27 23:29:00 -
[83]
Edited by: prathe on 27/09/2006 23:28:48 well first i agree with " if people want to use carriers in plexes they should be alowed to " the exploit was certain people were just running plexes over and over and over again raking in ridiculous isk and items .
a more reasonable approach would be to limit the amount of times someone can run a plex within a period of time say once evry 48hrs
but hey ... that just me
BTW i bought my carrier the old fashioned way i npc'd for the isk
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Infinity Ziona
Privateers
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Posted - 2006.09.27 23:32:00 -
[84]
Finally a positive change for missions. Does that mean these complexes that were being farmed were full of capitals too?
And it makes a little bit of fun of the people who were saying high sec missioning was risk free when the low seccers were using capitals to farm them.
And Galk, how the hell do you lose 2 dreadnoughts to missions? My Gist B fitted standard Raven can tank the entire WC guristas spawn and I think that would be the most DPS from a mission spawn in the game, with a dreadnought even if you crashed theres so much hp you should easily be able to survive.
Are Alliances Pushing You Around?
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BobFromMarketing
Amarr Hadean Drive Yards
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Posted - 2006.09.27 23:35:00 -
[85]
Originally by: Jiekon
Originally by: Inspiration==
Warp to a location inside the mission, make a BM, after DT, warp to that location, then let the mission instantiate by means of that fake warp. Thats how you get a capital ship or any other for that matter in a spot it normaly would not get. This trick aloows you fo continue your mission after DT or a crash (if you make frequent bookmarks), so its useful. Yet it can be used for this kind of thing to! Not that its useful to bring a capital in mission IMHO, a good BS does the job far faster!
i`m pretty sure this will not work, however, i will be looking at it tomorrow and if it does work, it will get fixed thank's for bringing it to our attention.
See this right here is why I freakin <3 CCP/ISD. They may not always be the most diplomatic but they handle their stuff. I think that's a lot more important. And I totally agree with carriers not being able to go into lvl 4's. But I also support limiting other ships kind of like complexes except for the fact it requires a person to outfit a totally different ship. But thats a very minor downside.
You could just do it in a fashion where the mission detected the ship you did it in and adjusted the reward based off ship size + intended difficulty would give a + or - to the reward. So even if someone did manage to get into a lvl 4 with a carrier they'd make liek 200k ISK.
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Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2006.09.27 23:40:00 -
[86]
This boils down to
1: People tend to only hear what they want to hear. 2: People tend to ignore things that they don't want to hear.
Long before cap ships were in game the issue of whether they could jump through gates of any type was discussed over and over again. CCP has never waivered in their stance regarding this issue. That they could do so was due to a game bug, nothing more, nothing less.
If you wasted time and isk for this purpose, you have only yourself to blame.
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ElweSingollo
Starlancers
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Posted - 2006.09.27 23:42:00 -
[87]
Ok I have done in the past a lot of missions I will do so in the future I am sure the level that these mission are at cannot possibly justify anyone saying they should be allowed to be done in a carrier.
With only 20mil sp's (generalised not specc'd) I can do most lvl 4's that come my way and those I can't I shout for a mate to or two to help me with, why I would want to use a carrier to do this is beyond my reckoning.
I plan to train for carrier after I do Command Ships and Large Weapons Spec... I would not use this for running lvl 4 missions it will be used as was intended PvP and Corp Logistics.
As was said by a Dev/GM in another thread you Carriers should not be solo pwnmobiles.
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Abrah
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Posted - 2006.09.27 23:57:00 -
[88]
ElweSingollo - it's not about the lvl 4's really but about the plexes in 0.0 and the insane quantaty of isk made,
still i think a carrier pilot deservs to make that kind of isk... i meen he did invest and train tonse of isk 'n skills
anyway.... as a solution i would see apropiate would not be...ban the ship coz ccp own the codes but ... whell lets say ElweSingollo has a carrier and runs a plex ... some one from the rival alliance can easyly discover that bring a fleet of bs and kill him...and there you go problem solved lol.... someting like that anyway... i just think that banning ships is wrong.
now , don't get me wrong but ok carriers are out of plexes we can live with that no prob.... but hey CCP do some plexes for for capital ships eh ? we who play since years are bored of ratting mineing and plex running in bs. since aggges ! or something we old players do need to make money somehow escpecialy with all the prices.....200+ mil a hac ...demn.....base price should be like 70-100 mil lol
OR ... how about a way to make money from PvP eh ? wouldent that make eve a much funner place to be ? |

Brother Todd
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Posted - 2006.09.28 00:06:00 -
[89]
Originally by: Abrah ElweSingollo - it's not about the lvl 4's really but about the plexes in 0.0 and the insane quantaty of isk made,
still i think a carrier pilot deservs to make that kind of isk... i meen he did invest and train tonse of isk 'n skills
anyway.... as a solution i would see apropiate would not be...ban the ship coz ccp own the codes but ... whell lets say ElweSingollo has a carrier and runs a plex ... some one from the rival alliance can easyly discover that bring a fleet of bs and kill him...and there you go problem solved lol.... someting like that anyway... i just think that banning ships is wrong.
now , don't get me wrong but ok carriers are out of plexes we can live with that no prob.... but hey CCP do some plexes for for capital ships eh ? we who play since years are bored of ratting mineing and plex running in bs. since aggges ! or something we old players do need to make money somehow escpecialy with all the prices.....200+ mil a hac ...demn.....base price should be like 70-100 mil lol
OR ... how about a way to make money from PvP eh ? wouldent that make eve a much funner place to be ?
You are an idiot, I'd advise you to go play wow.
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Patch86
Di-Tron Heavy Industries Knights Of the Southerncross
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Posted - 2006.09.28 00:11:00 -
[90]
Originally by: Abrah
*snip*
OR ... how about a way to make money from PvP eh ? wouldent that make eve a much funner place to be ?
Two words- Fix Bounties. Please? Purty please? With Interceptors on top?
/me looks forward to the *possible* fix incoming on the Contract horizon......
Anyhow, on topic- When you try to go into a 1/10 complex in a cruiser, you get told "This Gate is not congigured for a ship of your size. You must use a frigate." or something to that tune. Each different complex has a max ship size. So it's not exatly a big change that Cap Ships can't fit in, is it?
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