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Gorongo Frostfyr
Shimohi Heavy Industries
97
|
Posted - 2015.02.01 08:55:17 -
[1] - Quote
One thing I loved in the X series was the ability to control NPC and send them around the universe. While this would be maybe too much for EVE, a limited kind of having the possibility to get some assistance in your space acitivies could be fun and useful. Since the game favours multi-boxing/accounting, why not take it to another step? Reasons for the suggestions are: -could be another reason to undock (could also be the opposite) -more *active* population in space -the ability to make some good use of the 2 other character slots per account -give people with weaker computers the possibility to enjoy a little bit of multi-boxing
Of course this feature could never be released in one go, since it needs careful balance, economy and serverwise. Possible restrictions/limitations: -number of wingmen -bound to PLEX (it is a pilot license) like character training -associated skills like "brainlinking" -damage/mining/remote rep/cap output is reduced for wingmen
This idea is meant to be very rough, since I'm not a designing/balance expert. But I would like to hear what other people think about the idea and the possiblities it could offer. |

Rivr Luzade
Coreli Corporation The Kadeshi
1182
|
Posted - 2015.02.01 09:06:10 -
[2] - Quote
No. |

Colette Kassia
Kassia Industrial Supply
28
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Posted - 2015.02.01 09:36:38 -
[3] - Quote
What? Are you serious? |

Gorongo Frostfyr
Shimohi Heavy Industries
97
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Posted - 2015.02.01 09:53:21 -
[4] - Quote
Why?
Colette Kassia wrote:What? Are you serious? I am. |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11599
|
Posted - 2015.02.01 09:58:32 -
[5] - Quote
I don't know how to say no in enough languages.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

FireFrenzy
Satan's Unicorns
189
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Posted - 2015.02.01 10:34:41 -
[6] - Quote
http://www.freelang.net/expressions/no.php |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11599
|
Posted - 2015.02.01 10:41:07 -
[7] - Quote
FireFrenzy wrote:http://www.freelang.net/expressions/no.php
Even that isn't enough. We need to break out the fictional languages.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8720
|
Posted - 2015.02.01 10:57:00 -
[8] - Quote
http://replygif.net/i/1099.gif
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Godfrey Silvarna
Arctic Light Inc. Arctic Light
250
|
Posted - 2015.02.01 11:06:35 -
[9] - Quote
More player interaction, less NPC interaction! |

Arden Elenduil
Unlimited Ripoff Works
278
|
Posted - 2015.02.01 12:49:09 -
[10] - Quote
Kaarous Aldurald wrote:FireFrenzy wrote:http://www.freelang.net/expressions/no.php Even that isn't enough. We need to break out the fictional languages.
Anyone here know how to say "no" in Klingon? |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11607
|
Posted - 2015.02.01 12:51:41 -
[11] - Quote
Arden Elenduil wrote:Kaarous Aldurald wrote:FireFrenzy wrote:http://www.freelang.net/expressions/no.php Even that isn't enough. We need to break out the fictional languages. Anyone here know how to say "no" in Klingon?
Ghobe.
Still need more.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Owen Levanth
Sagittarius Unlimited Exploration
368
|
Posted - 2015.02.01 13:37:14 -
[12] - Quote
The X-series is a single player game, so that ability makes sense there.
EVE is a multiplayer game, so that ability makes absolutely no sense here.
So I'll try to make this short and concise: Your idea is ****, OP. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
221
|
Posted - 2015.02.01 13:52:51 -
[13] - Quote
What the actual ****? God no. |

Danika Princip
GoonWaffe Goonswarm Federation
3181
|
Posted - 2015.02.01 14:23:07 -
[14] - Quote
Every fight would treble in size.
Every single one.
What do you think that'd do to the game? |

Goatman NotMyFault
NorCorp Shipyards
161
|
Posted - 2015.02.01 14:23:15 -
[15] - Quote
While the OP tries to come With a idea, there are no explaining, argumentative or good answers (beside one). I can understand why People dont like the idea, but how they Express it, amazes me.... *shakes head* |

Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
268
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Posted - 2015.02.01 14:45:29 -
[16] - Quote
Only if they have the same NPC AI as the X games. ie crashing into you, or stargates regularly. Costing you lots of money and ships.
Play with some friends :) |

Zimmer Jones
Aliastra Gallente Federation
108
|
Posted - 2015.02.01 16:07:43 -
[17] - Quote
NO
- (insert number of alts you have) Unsupported.
Reasons: they just got made isboxer a bannable offense. This just turns multiboxing into a very watered down version of the same.
Juggle the windows, just like every other multiboxer. If you can't well, the people that legit multibox deserve the leg up for their skill and investment. |

Donnachadh
United Allegiance of Undesirables
116
|
Posted - 2015.02.01 17:24:18 -
[18] - Quote
Goatman NotMyFault wrote:While the OP tries to come With a idea, there are no explaining, argumentative or good answers (beside one). I can understand why People dont like the idea, but how they Express it, amazes me.... *shakes head* OK let's try this. There is a thing called ISBoxer http://isboxer.com/ this allowed one person to control many ships since the commands are linked down from your master ship to every ship you have set up. In other words tell one to shoot a specific target and all of the other ships lock and shoot the same target. This used to be a big thing in some segments of the game until CCP finally wised up and realized that this type of set up is very bad for a game when you are trying to encourage players to work together so CCP wisely banned the use of ISBoxer.
Now along comes the OP and asks for an in game version of ISBoxer and you wonder why we all think it is a bad idea?
If you want to have multiple ships in space and control them then load multiple clients and alt-tab between them, or use multiple monitors.
-1
|

Goatman NotMyFault
NorCorp Shipyards
162
|
Posted - 2015.02.01 17:28:39 -
[19] - Quote
Donnachadh wrote:Goatman NotMyFault wrote:While the OP tries to come With a idea, there are no explaining, argumentative or good answers (beside one). I can understand why People dont like the idea, but how they Express it, amazes me.... *shakes head* OK let's try this. There is a thing called ISBoxer http://isboxer.com/ this allowed one person to control many ships since the commands are linked down from your master ship to every ship you have set up. In other words tell one to shoot a specific target and all of the other ships lock and shoot the same target. This used to be a big thing in some segments of the game until CCP finally wised up and realized that this type of set up is very bad for a game when you are trying to encourage players to work together so CCP wisely banned the use of ISBoxer. Now along comes the OP and asks for an in game version of ISBoxer and you wonder why we all think it is a bad idea? If you want to have multiple ships in space and control them then load multiple clients and alt-tab between them, or use multiple monitors. -1
Well thats a better answer ;) and i do agree on what you said...
Tho, if we twist this idea abit.... lets say you got 1 account and 3 toons, ypu can set NPC to controll those 2 ure not logged into. You can make orders for dem to do mondane jobs like mine or other mindcrippling tasks. |

kardjaval
EVE University Ivy League
21
|
Posted - 2015.02.01 17:29:39 -
[20] - Quote
so...solo command a entire fleet with ai like precision timing, and create your own alpha striking gank fleets.
this is a MMO mate, get freinds. |

Goatman NotMyFault
NorCorp Shipyards
162
|
Posted - 2015.02.01 17:42:17 -
[21] - Quote
Goatman NotMyFault wrote:Donnachadh wrote:Goatman NotMyFault wrote:While the OP tries to come With a idea, there are no explaining, argumentative or good answers (beside one). I can understand why People dont like the idea, but how they Express it, amazes me.... *shakes head* OK let's try this. There is a thing called ISBoxer http://isboxer.com/ this allowed one person to control many ships since the commands are linked down from your master ship to every ship you have set up. In other words tell one to shoot a specific target and all of the other ships lock and shoot the same target. This used to be a big thing in some segments of the game until CCP finally wised up and realized that this type of set up is very bad for a game when you are trying to encourage players to work together so CCP wisely banned the use of ISBoxer. Now along comes the OP and asks for an in game version of ISBoxer and you wonder why we all think it is a bad idea? If you want to have multiple ships in space and control them then load multiple clients and alt-tab between them, or use multiple monitors. -1 Well thats a better answer ;) and i do agree on what you said... Tho, if we twist this idea abit.... lets say you got 1 account and 3 toons, ypu can set NPC to controll those 2 ure not logged into. You can make orders for dem to do mondane jobs like mine or other mindcrippling tasks.
Addition....
When given orders what to do, you cant change their orders unless you logg into thast char and stop them, making them while under command run by NPC and the char ure logged into have no influence over those NPC runned chars.
|

Ix Method
Shadows Legion High-Sec Tomfoolery
398
|
Posted - 2015.02.01 20:03:05 -
[22] - Quote
There is no twist. It's an idea for a different game.
Travelling at the speed of love.
|

Rain6637
GoonWaffe Goonswarm Federation
29649
|
Posted - 2015.02.01 21:55:38 -
[23] - Quote
Yeah, this is identical to an idea I proposed a while back (thread is still open). The basic premise is more client support of alts from CCP, who is willing to sell the subscriptions and allow multiboxing. A proliferation of multiboxing to players who only want to use one screen, to level the playing field against setups like mine (Mk III link in my sig).
Don't let bullheaded replies of "no" get you down. Players are not the authority on these matters, and it's **** posting.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Shin Katsumoto
Tungsten Carbonide Asset Management Tungsten Dominion
4
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Posted - 2015.02.01 23:02:11 -
[24] - Quote
Sounds awesome. I would so much support this idea. It goes a little bit against the MMO spirit but if you limit it to say, 2 AI wingman, per account. It would be pretty awesome. |

Samillian
Angry Mustellid The Periphery
692
|
Posted - 2015.02.01 23:20:28 -
[25] - Quote
If this was ever implemented EvE would stop being a game I would want to play.
Not supported.
NBSI shall be the whole of the Law
|

Rain6637
GoonWaffe Goonswarm Federation
29649
|
Posted - 2015.02.01 23:23:55 -
[26] - Quote
Samillian wrote:If this was ever implemented EvE would stop being a game I would want to play.
Not supported. what's the difference
the skillsheets of the characters pictured: 1 2
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Bob Maths
EVE University Ivy League
24
|
Posted - 2015.02.02 02:44:14 -
[27] - Quote
Samillian wrote:If this was ever implemented EvE would stop being a game I would want to play.
Not supported.
Where were you when using ISBoxer like in the way OP described was permitted?
kardjaval wrote:so...solo command a entire fleet with ai like precision timing, and create your own alpha striking gank fleets.
this is a MMO mate, get freinds.
ISBoxing anyone?
Yeah, there was something called ISBoxing and your idea was essentially what happened. Not going to happen. |

Rain6637
GoonWaffe Goonswarm Federation
29650
|
Posted - 2015.02.02 03:12:16 -
[28] - Quote
There's still enough module delay and automation in the game to control several ships with near-perfect efficiency. This is with groups of ships with mixed roles, rather than the often cited copy paste alpha gangs, which is shortsighted and unimaginative.
Basically, everyone's claims that this is basically ISBoxer, **** you are ignorant.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Gorongo Frostfyr
100
|
Posted - 2015.02.02 05:48:45 -
[29] - Quote
At least there were some constructive replies in this thread. |

Kenrailae
Mind Games. Suddenly Spaceships.
345
|
Posted - 2015.02.02 07:18:56 -
[30] - Quote
*
Answer is easy. Pay to win. How do you lose when you can just buy 15 more guys in incursus to follow you around into every plex, and automatically follow your primaries, rep you, whatev's.
Eve already has mechanics for this: Join a group, become an experienced FC, explore the dark reaches of space with your new wingmen.
Also EDIT: Isboxing is not multi-boxing. Multiboxing you have to watch multiple clients, actively control multiple clients, give each client a command, not just click once and they all do. It's not even about 'timing.' Multi-boxing creates a large split in a players attention, causes him/her to choose which problem is more important to manage, forces him/her to make decisions and errors. ISboxing is all click and done.
*EDITED a quoting errororororor.
The Law is a point of View
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