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Orri Sarikusa
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Posted - 2006.10.03 16:46:00 -
[31]
They should list these threads next to the I can't get a fight threads. That way you coudl qucikly war dec all the trolls and get a decent scrap from all these uber pvpers :)
Most people PVE for isk for direct PVP. I think most activities are the same. So probably wouldn't work. I think the way forward for EVE is make all mods free and max out all skills. That will stop the ebayers and scammers. *-*-*-* How to avoid a ban.
The Manuel approach - 'I know nothing I'm from Barcelona' |

Rells
Caldari Agony Unleashed
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Posted - 2006.10.03 16:48:00 -
[32]
Eve's economic model is sustained by PvP. Without PvP demand for goods would drop to probably less than 5% of what it is now. Thousands of times more grar gets blown up in pvp than in pve
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Rod Blaine
Evolution Band of Brothers
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Posted - 2006.10.03 16:50:00 -
[33]
>> I have three accounts, that means 9 characters are under my direction in this galaxy.
Of those 9, as many as 5 are in npc corps and have been in them for between 3 months and 3 years. 2 are in my main player corp, and 2 are in alt player corps situated in empire space for logistical or other purposes. <<
The above describes a fairly typical multi-account pvper's situation.
Besides that, why would a majority of exclusively pve players that want to be exclusively occupied with a no-competition environment (assuming there is one, which I very much doubt in all honesty), automatically mean that a pve-only shard would be better then a mixed server ?
Since when is getting what you want, easily, and exclusively in the way you want it without much in the way of challenge other then grinding something to strive for in an MMO ? Even *if* there'd be a market for it (which there isn't I think, that market is already covered too well by games doing those aspects alot better then Eve), why would CCP aspire to cater to that market ? They are after all quite idealistic aren't they ?
And lastly, a 'no player-agression shard' (assuming you don't mean to shut down the player driven market when talking about a pve shard) would take a secondary deelopment strategy, different form the mixed one. That means alot more resources, which makes it exceedingly unlikely to ever happen.
Old blog |

Android Mindslave
Gallente Aliastra
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Posted - 2006.10.03 16:52:00 -
[34]
Originally by: Andrue Edited by: Andrue on 03/10/2006 16:30:36
Originally by: Infinity Ziona In the last few weeks I have clicked infoed the local bios of probably 20,000 people in EvE
What a curious statement.
<sarcasm warning> If we assume that you wrote 'few weeks' because it was less than a month then we could assume no more than 30 days (probably less). That's 690 hours of game time. That implies that assuming you didn't sleep you were checking 29 bios every hour. That's one every two minutes. If we assume you slept for 30% of the time then it's 43 an hour or one every minute twenty seconds.
You are either prone to exageration or your idea of what constitutes normal game play is badly skewed.
Either way it seems safe to assume you are wrong.

Right, I think a lot of this has to do with the fact that Infinity Ziona is the CEO of Privateers. Privateers is a corp that exists to wardeclare big alliances and clip their haulers in empire. Most of which involves sitting in the major hubs like Jita and looking at bios to find war targets.
So basically, well played nooblet.
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Infinity Ziona
Privateers
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Posted - 2006.10.03 16:52:00 -
[35]
Edited by: Infinity Ziona on 03/10/2006 16:52:52
Originally by: Isyel
Originally by: Infinity Ziona
Originally by: Andrue Edited by: Andrue on 03/10/2006 16:30:36
Originally by: Infinity Ziona In the last few weeks I have clicked infoed the local bios of probably 20,000 people in EvE
What a curious statement.
<sarcasm warning> If we assume that you wrote 'few weeks' because it was less than a month then we could assume no more than 30 days (probably less). That's 690 hours of game time. That implies that assuming you didn't sleep you were checking 29 bios every hour. That's one every two minutes. If we assume you slept for 30% of the time then it's 43 an hour or one every minute twenty seconds.
You are either prone to exageration or your idea of what constitutes normal game play is badly skewed.
Either way it seems safe to assume you are wrong.

Curiosity got the better of me and I got a watch and timed in 1 minute how many I could check. 12 per min. Thats 2400% better then your guesstimate 
Oh really, and tell me.. can you ~find~ the people to check 12 ~unique~ bios every minute? Didn't think so.. 
World of Warcraft! So much hostility. Heres a pic to stfu too: Click Me
Not that it matters. The Privateering Life |

Keta Min
Pre-nerfed Tactics Blood of the Innocents
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Posted - 2006.10.03 16:53:00 -
[36]
right.
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Za Po
Caldari
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Posted - 2006.10.03 16:56:00 -
[37]
If CCP built a PvE shard, everyone who nows plays in an NPC corp in Empire would move to the PvE shard. Okay. Explain me again how this makes CCP more money? Originally by: Complacency's Bane The only way you could possibly hate a PvE shard is if youre a pirat greifer.
Its a win-win situation - you can make a ton of money and you'll never die. I fail to see any reason that would not be endlessly fun.
I can't believe anyone would seriously say this. For my own sanity, I must assume you're joking. 
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.10.03 17:01:00 -
[38]
Originally by: Za Po If CCP built a PvE shard, everyone who nows plays in an NPC corp in Empire would move to the PvE shard. Okay. Explain me again how this makes CCP more money? Originally by: Complacency's Bane The only way you could possibly hate a PvE shard is if youre a pirat greifer.
Its a win-win situation - you can make a ton of money and you'll never die. I fail to see any reason that would not be endlessly fun.
I can't believe anyone would seriously say this. For my own sanity, I must assume you're joking. 
He is joking. Though I've seen much worse said seriously. 
As far as making more money for CCP goes, the question is whether a PvE server would encourage new subscriptions or improve retention rates.
As I said earlier, I think the answer would at least eventually be 'no'. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Cmdr Sy
EUROPEANS
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Posted - 2006.10.03 17:04:00 -
[39]
Originally by: Isyel Oh really, and tell me.. can you ~find~ the people to check 12 ~unique~ bios every minute? Didn't think so.. 
Been there, done that.
War dec vs ISS, patrolling the Empire highways and checking character info in Local. Each system typically had 20-100 people, and the longest op lasted nearly a day. Every couple of days, we had to clear out our Portraits folders, because the number of portraits numbered in the thousands and this was causing serious performance issues on jump-in.
So yes. Checking that many bios in that time is not only feasible, but if you are fighting alliances in the hub systems of Empire, necessary.
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spurious signal
Caldari Brainiacs
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Posted - 2006.10.03 17:05:00 -
[40]
Edited by: spurious signal on 03/10/2006 17:05:57 Sigh @ all the mindless flaming and LOL @ the WoW comments - you lot really need to grow up a bit 
As for a PvE shard, personally I don't think it would work. I think one of the things that keeps EVE going is the equilibrium between pvpers and non-pvpers. For starters there isn't a clear distinction between the two groups, more like a continuum. Some people are pure pvpers, some people are pure "carebears" but there's also a huge group in-between who do a bit of both.
The equilibrium is crucial though. Non-pvpers mine the minerals and make the ships & modules the pvpers blow up. Pvpers blow up and buy replacement stuff from the non-pvpers. Remove either one and the equation breaks.
edit: And never forget what creates drama - tension & conflict. Without them you have boredom 
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Brolly
Caldari The Department of Justice
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Posted - 2006.10.03 17:05:00 -
[41]
if PVE=offline then yey!
If I had ś1 for every intelligent comment posted in general discussion, I'd be hideously in debt |

Tarazed Aquilae
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Posted - 2006.10.03 17:06:00 -
[42]
Originally by: Infinity Ziona Also to the 'Hardcore PvP'rs' like Exiled One who is (apparently) too scared to post with his main why would you want to keep so many 'WoW'rs' on the server when you have (apparently and disturbingly) so much real life ate for them?
DonĘt get me wrong. I donĘt care if there is a PvE server or not. ItĘs just that you would get bored real fast.
You mine to get minerals to make stuff to sell, right? People buy stuff to replace stuff that gets blown up, right? Well, the rats in Eve are never going to kill stuff as fast as it gets made. Losing a ship in PvE is the result of either ignorance, stupidity, or just not paying attention. Maybe a mission throws a challenge at you that you didnĘt expect. Maybe you tried to run a level 4 mission in a frigate. Maybe you went to sleep at the keyboard.
Point is that most player deaths are the result of the game being a PvP game. Remove PvP and you donĘt even need Concord to fly in and kill someone for setting off a smartbomb at a really bad time.
Players donĘt die, stuff donĘt need to be replaced. That means that, eventually, everyone gets a complete set of the top named modulesą Then what? There is no reason to buy anything anymore. There is no marked for modules you find either. So, whatĘs the point?
People get bored and quit. Game Over.
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Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.03 17:10:00 -
[43]
Eve simply wouldn't work PvE. What exactly could you do with it? You would have to force all stations to be NPC sov (obviously: how can player's control them without contention?), and remove all PvP from 0.0. Well, that makes 0.0 into 1.0 except for belt purposes, but who would play that game? All you would be able to do in belts is grind NPCs of various types, as you can now, but with no risk.
The attrition rate of ships and mods (particularly high end) would drop off to miniscule, meaning that the industrial market would collapse. Either that or everything would have to have an NPC buyer (leading to the next problem as well). In turn, with everyone NPCing and no-one buying clones and radically reduced sales of BPOs or POSes (no POS warring destroying lots of POS, market easily saturated with production so BPOs are non-profitable to buy), inflation would get out of hand. Most of the sinks cut out, everyone ratting/missioning creating more ISK. Recipe for disaster.
Meanwhile, our intrepid carebears are... mining. And mission running. And complex running. And ratting NPCs. All of which are extraordinarily repetative. Let's say they run every mission and complex 3 times each. That is what, a month's playtime? Maybe two?
Meanwhile the economy is in the ****ter and there is no real new content forthcoming (not to mention no ability to move servers: imagine all that ISK flowing into TQ).
What's to like?
RAWR!111 Sig Hijackz0r!!11 - Immy |

Mak'shar Karrde
Minmatar UK Corp Lotka Volterra
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Posted - 2006.10.03 17:16:00 -
[44]
The simple fact is that CCP don't want to create a non PvP game (or server). If they did, they would have; I have no doubt at all that they would make a lot more money from it too.
When Ultima Online introduced Trammel (non-PvP instance), most people seemed to flock there, most new people only ever stayed there. Felucca (pro-PvP instance) became relatively abandoned by players (and eventually Devs).
Non-consentual PvP is a relatively niche market, only a fool would make the argument that it's more popular than fully consentual PvP (or no PvP at all). But that is not the game CCP want. That is why I play EVE (and used to play UO).
TomB used to be a murderer in UO, I doubt he wants to work on a Trammy version of EVE.
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Womble God
Gallente Compression Space Transport
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Posted - 2006.10.03 17:40:00 -
[45]
Virtually everything in EVE bar mission running is PvP. Why do so many people have trouble understanding that PvP doesnt just mean fighting? Market trading is PvP, mining is PvP, ratting could even be considered PvP'ing since they could all be considered resources and as such are in demand by all players wether directly or indirectly.
EVE is a Player vs Player environment, combat and PvE are just parts of the whole. Im off to mine now...........
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Warrio
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Posted - 2006.10.03 17:52:00 -
[46]
Originally by: Infinity Ziona Edited by: Infinity Ziona on 03/10/2006 16:26:46
Originally by: Exiled One Boo hoo. Everquest for you. Bloody wower. 
Nothing wrong with WoW.
Also dont make assumptions about the success of a PvE only game based on whether you (as a PvP'r) would play it. Theres many more examples of PvE primary games that have superior subscription numbers then EvE.
And this is not a thread for you go come bash me for wanting to play on a PvE only server since I wouldnt play on it myself.
Relax and take a Ritalin ffs.
More people "subscribe" to ***** than Eve also but that doesn't make a ***** habbit healthy now does it.
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Cipher7
Dark and Light inc.
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Posted - 2006.10.03 17:54:00 -
[47]
I'm all for it.
If 20,000 people suddenly transferred to a pure PVE server, it would be a good thing.
Less lag for me.
I honestly have no problem with PVE players. They wanna play their way, let them.
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Pan Crastus
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Posted - 2006.10.03 18:06:00 -
[48]
Originally by: Darius Shakor You forget that most NPC corp people are likely to be alt scouts.
That certainly isn't true for any other areas than 0.0 ...
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Khemul Zula
Amarr Privateers
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Posted - 2006.10.03 18:06:00 -
[49]
Couldn't you just log in to the test server? Population is low enough where you probably wouldn't be threatened in low-sec/0.0.
But I don't really see a point. One of the main things about low-sec/0.0 ratting is that you know you can be killed if you arn't careful. Without that it will be no different then ratting/mission running in high-sec.
But I can explain the NPC corp thing. A lot of freelancers stay in NPC corps. They give a large pool of people to chat with while you play. I actually saw quite a few PVPers while I was in Imperial Academy. Plus the obvious hauler/freighter alts to shield from wardecs, the spy alts, and the mining alts.
"Everytime you mine Veldspar God kills a kitten." |

Pan Crastus
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Posted - 2006.10.03 18:11:00 -
[50]
Originally by: Infinity Ziona
Whatdayyathunk? Would you go for a PvE only server rather then PvP if there was one available?
While hassle-free PVE would be welcome now and then, the question is - what would you do with all the ISK earned? The current PVE options are very limited and do not provide for long-term interest. Most PVEers on TQ are either ISK sellers or they make ISK to support their PVP operations, or they leave the game after getting bored with their faction-fitted rattlesnake. So what would you do on a PVE-only server?
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Kasak Black
133rd Ghost Wing
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Posted - 2006.10.03 18:22:00 -
[51]
Originally by: Infinity Ziona Whatdayyathunk? Would you go for a PvE only server rather then PvP if there was one available?
I tell you what I think, a PVE shard would be a serious mistake, infact any form of shard would be a serious mistake. One of the main reasons I play EVE is because I play in the same world as everyone else who plays.
The only Shard that is in EVE, and ever should be is SiSi.
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Afonso Henriques
Minmatar Low Grade Ore
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Posted - 2006.10.03 18:28:00 -
[52]
Edited by: Afonso Henriques on 03/10/2006 18:30:17 rofl @ op and this thread
I have nothing really to add to this other than to laugh at you.
over the last 3+ years there have been many threads like this. it isnt going to happen and no amount of your pretty little pve only threads is going change that.
What you are really looking for.
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Athren Soulsteal
Gallente Orion Faction
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Posted - 2006.10.03 18:31:00 -
[53]
Not going to happen, not because it would not be a good investment for them. A PVE EVE especally with battle grounds and only War Dq battles would double the EVE pop.
No it's not going to happen because then CCP would have to acually add content. For now all CCP had to do is give people a club and a sand box and say slug it out. A PVE version and they must add a heck of a lot more because the players will not be distracted while trying not to get back stabbed. EVE-PVE would require 5x to 10x more content.
Heck they have'nt added the content they intended to add at gold you think they would add the content required to be a functional PVE game? 
Quote: Think about the people that did fight you fairly. Think.... that were honorable and helped you out in times of need. Those are the real heroes of EVE.
I wish I could fit all the Quote |

Pan Crastus
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Posted - 2006.10.03 18:36:00 -
[54]
Originally by: Athren Soulsteal For now all CCP had to do is give people a club and a sand box and say slug it out. A PVE version and they must add a heck of a lot more because the players will not be distracted while trying not to get back stabbed. EVE-PVE would require 5x to 10x more content.
So, conversely, do you think that removing missions and even complexes altogether from EVE would not have a significant impact on the player base?
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Xaen
Caldari Science and Trade Institute
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Posted - 2006.10.03 18:43:00 -
[55]
First off, no.
If I get some of my friends to join, I want them on the same server I am, carebear or not. The single server architecture that EVE has is unique and one of it's best features.
Second, I've been in a a newbie corp since I started (almost a year ago, but with a seven month hiatus) and I plan on leaving before the end of the year.
So your presumptions are antecdotal at best, wrong at worst. And your idea is foolish (IMHO of course). ----------------------------------------------------------------- Support fixing EVE's UI here |

Jobie Thickburger
Gallente Intergalactic Mining
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Posted - 2006.10.03 18:48:00 -
[56]
Eve, In the end, Is a game that is not designed to be played without any PVP. In fact, its the Very fiber that holds the game together.
One thing noone's mentioned is that Eve has no progressing story. Don't get me wrong, there's the good large scale story that moves foward RPers (for example, Do the Amarr have an Emperor yet?), but as for a Non PVP progression, there isn't one. You can run a chain of missions, but your not out there to save the galaxy in doing so. You'd have to re-write the entire foundation of the game.
In the end, You'd come out playing freelancer (Not the part with the story, but after you've beaten the game). You'll be ready to pull your hair out after about 2 days.
With no progression not induced by the Players (IE Allaince wars) this game would be Extreamly boring, And I, A Definate Carebear, wouldn't play it.
His Planetship, CEO, IM
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Tyrantus
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Posted - 2006.10.03 18:48:00 -
[57]
Edited by: Tyrantus on 03/10/2006 18:48:48
Originally by: Infinity Ziona Its obvious that these people are never going to or are unlikely to be interested in PvP and like to carebear in safe space and I have zero problem with that at all.
LOL!
I was tooling around low sec and syndicate in a kessie before my first month was up and ain't looked back since.. I only go to empire to go shopping and occasionally a bit of noob miner baiting so keep your blanket statements to yourself.. 
Tyrantus is a proud member of the Imperial Academy for almost a year.. 
edit.. oh yeah.. Just Say NO! to sharding..
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Infinity Ziona
Privateers
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Posted - 2006.10.03 18:53:00 -
[58]
Originally by: Tyrantus Edited by: Tyrantus on 03/10/2006 18:48:48
Originally by: Infinity Ziona Its obvious that these people are never going to or are unlikely to be interested in PvP and like to carebear in safe space and I have zero problem with that at all.
LOL!
I was tooling around low sec and syndicate in a kessie before my first month was up and ain't looked back since.. I only go to empire to go shopping and occasionally a bit of noob miner baiting so keep your blanket statements to yourself.. 
Tyrantus is a proud member of the Imperial Academy for almost a year.. 
edit.. oh yeah.. Just Say NO! to sharding..
Your not one of the ones I was talking about. I can see from your bio that you are engaged in PvP. The Privateering Life |

Letouk Mernel
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Posted - 2006.10.03 18:54:00 -
[59]
CCP would have made a PvE shard already if they thought it was profitable. The "one shard, one server, biggest single-server population" boasts are just publicity.
A PvE shard would require a lot of man hours coding NPC AI, a better mission system, and, more importantly, missions. Let's face it, there are, what, 10 different missions in this game?
They would have to put in the effort to polish the PvE world to the same level of "no bugs, lots of content" that WoW has.
And then, for what? So that half the player base can pay the same monthly fee as before?
They're staying away from PvE and only coding "tools for us" on purpose, because it's the maximum impact with minimum effort / manhours on their part. Let the players "create the content." Can't do that with PvE.
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Athren Soulsteal
Gallente Orion Faction
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Posted - 2006.10.03 19:06:00 -
[60]
Quote: So, conversely, do you think that removing missions and even complexes altogether from EVE would not have a significant impact on the player base?
It would have a major impact. Keep in mind that 90% of EVE's gameplay is NON-fighting PVP/PVE.
What I said was that there is not enough content to create a PVE server and I can not see CCP spending the resources to create one. Heck just look at what them having to use resources for the Dragon server has done.
The problem is that people keep forgetting that PVP is not just fighting. If you rat a belt or mine it dry you just denied another player from doing the same and thatĘs PVP. Now that being said I dropped my second EVE account and reactivated my WOW account for the PVP. WOW is a PVE+PVP game with great PVP, anyone that doesnĘt think so has never been to the battle grounds or played on any of the PVP servers. I think the problem most of the WOW opponents have is not that there is no PVP theirĘs lots, it's that there is no griefing.
Quote: Think about the people that did fight you fairly. Think.... that were honorable and helped you out in times of need. Those are the real heroes of EVE.
I wish I could fit all the Quote |
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