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Sheerborn
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Posted - 2006.10.05 21:26:00 -
[1]
If you had to guess, how long before we are able to walk around stations/ships/etc? In a recent interview I've read one of the developers stating on what is being added to the game. A quote from the interview:
"Moving on to what exactly our friends at CCP have planned for the game's future, Richardsson gave me a long list of things that they are working on or thinking about:
-Faction warfare -Exploration -Combat boosters -Upgrading the graphics engine û starting with ships and moving from there -Increasing the interaction within the game -Involving the avatars more but creating planet and space station environments to move around in."
I'm sure this has already been the center of conversation, flamed, argued about, forgotten about, remembered and talked about some more. I'm new to the game, though. What's the current rumor? If there is one?
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Cammulos
Gallente Magnetar Ltd
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Posted - 2006.10.05 21:29:00 -
[2]
CCP needs to start making use of all those damn Strip Clubs I see whilst flyin around. They're freakin everywhere and not a single one actually works. I want some Matari b33tchez strip for isk!! 
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Jinx Barker
Gallente Federal Bank
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Posted - 2006.10.05 21:29:00 -
[3]
No rumors, my guess would be at least 2 years till we see that.
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Jinx Barker
Gallente Federal Bank
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Posted - 2006.10.05 21:31:00 -
[4]
Edited by: Jinx Barker on 05/10/2006 21:32:28
Originally by: Cammulos CCP needs to start making use of all those damn Strip Clubs I see whilst flyin around. They're freakin everywhere and not a single one actually works. I want some Matari b33tchez strip for isk!! 
too bad EVE is 'PG' rated game! Otherwise a new ISk Sink, Strippers!!!!
Edit: Personally, I want to open a bagel Shop. And I will sell bagels to people, I want to be a Space bagel proprietor.
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Ithildin
Gallente The Corporation
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Posted - 2006.10.05 21:35:00 -
[5]
They have stated that the current, or future, graphics engines will most likely not support in-station enivronements. If they did that, they'd need nearly a separate engine for those environments. But the question is, why?
Why would we need such environments? Battles will surely not be fought in the bar, will they? Considering what my Gallente/Gallente alt is wearing*, will the game move to a higher rating? Hopefully, there won't be any CS-like abilities on planets or in stations.
* See-trough dresses are more suggesting than revealing. Naturally they are more opaque in certain areas. - Three years old |
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kieron

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Posted - 2006.10.05 21:42:00 -
[6]
Planetary flight is tentatively scheduled to be in the expansion after all three parts of Revelations, I would guess an 'out of pod' environment expansion to be after that. However, this is subject to change. At the current rate, I would estimate 2 years before deployment, if at all.
For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament. Both are currently in the planning stages and have a ways to go yet. I am looking forward to both projects, the teams involved are very positive on 'getting things right', and ensuring they compliment the back story, nor re-write it.
kieron Community Manager, EVE Online |
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Sin Caiten
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Posted - 2006.10.05 21:46:00 -
[7]
Originally by: kieron Planetary flight is tentatively scheduled to be in the expansion after all three parts of Revelations, I would guess an 'out of pod' environment expansion to be after that. However, this is subject to change. At the current rate, I would estimate 2 years before deployment, if at all.
For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament. Both are currently in the planning stages and have a ways to go yet. I am looking forward to both projects, the teams involved are very positive on 'getting things right', and ensuring they compliment the back story, nor re-write it.
Names for the lazy? Or is nothing online yet ?
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Torquemanda Corteaz
Gallente Infinite Improbability Inc Dusk and Dawn
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Posted - 2006.10.05 21:49:00 -
[8]
Why would a pod pilot go for a space walk? sure a walk in a station, but eject from ship AND eject from pod?
that's just crazy talk
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Jack Brimstone
Gallente The Scope
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Posted - 2006.10.05 22:10:00 -
[9]
Originally by: kieron
For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament.
I salivate at the thought of dropping a 'redeemer' on players from a rival eve corp/alliance  |

Sosus Red
Caldari Thunderbolts The Cyrene Initiative
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Posted - 2006.10.05 22:28:00 -
[10]
Originally by: Ithildin They have stated that the current, or future, graphics engines will most likely not support in-station enivronements. If they did that, they'd need nearly a separate engine for those environments. But the question is, why?
Why would we need such environments? Battles will surely not be fought in the bar, will they? Considering what my Gallente/Gallente alt is wearing*, will the game move to a higher rating? Hopefully, there won't be any CS-like abilities on planets or in stations.
* See-trough dresses are more suggesting than revealing. Naturally they are more opaque in certain areas.
Well I would like such an environment just for the social aspect of it all. I remember in SWG the cantinas were very popular. Players would just go hang out in there for a while and chat. Also I, and many of my guildmates had homes that we could decorate and personalize. I always liked to go hang out in others homes and talk and check out thier decor. We had guild halls where we would have gukld meetings so everyone would know what was happening.
I think it wojld also add a more personal touch to the game. You would not merely be a ship, or a picture. You would be a real character.
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Quin Tal
Expeto Libertas
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Posted - 2006.10.05 22:33:00 -
[11]
Walking around and exploring planets inside of your ship would be too hardcore for me to even think about.
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Tamerayo
Caldari Caldari Provisions
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Posted - 2006.10.06 00:10:00 -
[12]
"-Involving the avatars more but creating planet and space station environments to move around in."
This is what brought me back to the game!
Having the ability to move around in station, would be great the i think the eve world would be complete! "i will trade a rcket launcher for a mining laser1" |

Phrixus Zephyr
Singularity.
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Posted - 2006.10.06 00:12:00 -
[13]
SoonÖ
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Jinx Barker
Gallente Federal Bank
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Posted - 2006.10.06 00:20:00 -
[14]
Originally by: kieron ... At the current rate, I would estimate 2 years before deployment, if at all...
I am offcially applying for a 'Prophet Of The Day' job!
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evistin
Multiverse Corporation
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Posted - 2006.10.06 00:29:00 -
[15]
Hmm if I had a planet, I would run a Strip Club/P*rn Training Academy. I am sure it will be good business. -----------
Management and Leadership û The Eve-online Guide |

Darksaber64x
Ecchi co.
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Posted - 2006.10.06 00:40:00 -
[16]
I would be all for this! But if/when they impliment it, I really hope they'd let us change things about our characters... I mean, some peoples pictures must have REALLY stiff necks and very flexible eyeballs to look like that...
Plus I'd want to make my char actually look good, instead of messing with the portrait creation without really thinking...
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Xasz
Caldari Unemployment Office
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Posted - 2006.10.06 00:58:00 -
[17]
Anyone ever play Earth & Beyond? Deja vu.
Unemployment Office [NOJOB], now firing. Contact Jaguar Warrior for details. |

evistin
Multiverse Corporation
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Posted - 2006.10.06 01:05:00 -
[18]
I have, and while I did like the game overall, it was very class base, and very unforgiving. I personally found the station interaction to be worthless, all eye candy no real added value.
If you add something like that, there has to be something to make it a rewarding experience, not for the sake of adding it. -----------
Management and Leadership û The Eve-online Guide |

Benglada
Finite Horizon
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Posted - 2006.10.06 01:09:00 -
[19]
i want a built in fraps esque utility that i can record my actions in game, put it on a holoreel, and sell it to the eve community
whooo aa ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
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Maria Ravenwind
Gallente Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2006.10.06 01:21:00 -
[20]
Originally by: kieron Planetary flight is tentatively scheduled to be in the expansion after all three parts of Revelations, I would guess an 'out of pod' environment expansion to be after that. However, this is subject to change. At the current rate, I would estimate 2 years before deployment, if at all.
For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament. Both are currently in the planning stages and have a ways to go yet. I am looking forward to both projects, the teams involved are very positive on 'getting things right', and ensuring they compliment the back story, nor re-write it.
That is freakin incredible to hear! I love both those games, mods based on them with and EVE story/enviorment might be the best thing since Jell-O!
I hate my Exclamation mark! I Am No Alt. |

Karoth Tyu
FATAL REVELATIONS
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Posted - 2006.10.06 01:27:00 -
[21]
I just hope planetary flight serves a purpose besides being yet another area people can safespot in 
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Complacency's Bane
Caldari
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Posted - 2006.10.06 01:35:00 -
[22]
Originally by: Ithildin Why would we need such environments? Battles will surely not be fought in the bar, will they? Considering what my Gallente/Gallente alt is wearing*, will the game move to a higher rating? Hopefully, there won't be any CS-like abilities on planets or in stations.
If I cant pull out my blaster and fire first, then the entire excercise is a useless waste of time.
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Quin Tal
Expeto Libertas
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Posted - 2006.10.06 01:47:00 -
[23]
Originally by: Phrixus Zephyr SoonÖ
   
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Keta Min
Pre-nerfed Tactics Blood of the Innocents
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Posted - 2006.10.06 01:52:00 -
[24]
outpost capturing must include players storming it as space marines, fps style.
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Karoth Tyu
FATAL REVELATIONS
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Posted - 2006.10.06 01:56:00 -
[25]
I'd settle just for hearing the occasional "M-M-M-MONSTER KILL!!!" during fleet ops
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Dragooh Tentraver
Caldari Silver Griffin Freelancers
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Posted - 2006.10.06 02:00:00 -
[26]
Dang .. just wanted to type that. :) Would be nice to have some sort of APC's, whit some hardcore spacemarines in it .. to capture an Outpost or maybe a POS. You would need a fleet ofcourse to protect the transport(s) with all those people in it .. while they dock with the station .. owww .. the possibilities. :)
Ahwell .. would change the whole game .. no more POS nuking .. just have a ***** FPS team and own the place. :)
I agree with the fact it didn't add alot to E&B, mostly eye-candy, but was fun to fool around with emotes and stuff, and actually SEE the person you were talking to, not some picture with text behind it in the chat.
Safe flight! === CEO of The Silver Griffin Freelancers |

Greystar
Caldari Original Black Plague Blood of the Innocents
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Posted - 2006.10.06 02:02:00 -
[27]
Ha! That would be brilliant! I hate people who hide in stations, would be awesome to just dock, find and kill them. Your implants are mine!!! Muahahahahhhaaaa
(Well actually they're not since i spilt beer all over my computer and it wont turn on, but as soon as i get another one and can log in again, then your implants will be mine! Muahahahahaaa!) Im usually rather drunk when i post. So if what i say doesnt make very much sense, ignore it. |

Tareen Kashaar
eXin Alliance
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Posted - 2006.10.06 02:23:00 -
[28]
Edited by: Tareen Kashaar on 06/10/2006 02:24:52
Originally by: Torquemanda Corteaz Why would a pod pilot go for a space walk? sure a walk in a station, but eject from ship AND eject from pod?
that's just crazy talk
Yeah, seriously... That's like people suggesting that there's actually a life out there, or a day and night cycle. Science fiction, all of it!
EDIT: Oh, and as far as planets go - why not just make some planets "dockable"? = serving the same purpose and offering the same services as stations, but with a different, planetary backdrop. That would do a lot for me already :) --- WTS: Forum Signatures, 30mil a piece. Evemail me!
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DefJam101
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Posted - 2006.10.06 02:27:00 -
[29]
Edited by: DefJam101 on 06/10/2006 02:27:56
Originally by: Jack Brimstone
Originally by: kieron
For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament.
I salivate at the thought of dropping a 'redeemer' on players from a rival eve corp/alliance 
MOMOMOMONSTER KILLL!!!!!! HEADSHOT HEADSHOT HEADSHOT HEADSHOT HEEEADD HUNTERRRRR HOLY ****!!!!(echo)
edit: Trying to cut down on the sugar...
|

Slash Harnet
Minmatar Industrial Services INC
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Posted - 2006.10.06 03:00:00 -
[30]
Originally by: Tareen Kashaar Oh, and as far as planets go - why not just make some planets "dockable"? = serving the same purpose and offering the same services as stations, but with a different, planetary backdrop. That would do a lot for me already :)
Docking on a planet would be sweet. I'm most excited to see how atmospheric flight works though.
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Helen Baque
Gallente Baque Industries
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Posted - 2006.10.06 03:42:00 -
[31]
Originally by: kieron Planetary flight is tentatively scheduled to be in the expansion after all three parts of Revelations, I would guess an 'out of pod' environment expansion to be after that.
I'm emotionally erect.
-- I already have a girlfriend. Her name is EVE. ;-) |

Erotic Irony
Sturm und Drang
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Posted - 2006.10.06 04:54:00 -
[32]
Will coincide with Duke Nukem Forever release.
Avon: For the love of all the is holy, do as the man says CCP. |

Rod Blaine
Evolution Band of Brothers
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Posted - 2006.10.06 06:49:00 -
[33]
CCP can post whatever they like here, but I'm going to place my isk on it not going to happen, ever.
Hell, planetary flight "in a release somewhere after the last revelation expansion". That last revelation (oh what a good name to dig a deep hole with for yourself CCP, good going on that choice), is slated for about a year from now, ergo, not to be expected earlier then q2 2008, ergo, planetary flight not before 2009.
Let's do the subject again then ok ? My trust in CCP's long term planning hasn't exactly been raised in the last three years, let alone that I've got much belief in their planning for the future three.
Old blog |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
|
Posted - 2006.10.06 07:43:00 -
[34]
Originally by: Double TaP Whats Revelations?
Revelations = public name for Kali.
EXODUS' internal name was Shiva.
What I do the rest of the time - Vote for a Jita bypass! |

Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.06 07:45:00 -
[35]
Originally by: Erotic Irony Will coincide with Duke Nukem Forever release.
lol, hopefully not! 
Forsch Defender of the empire
More love for side factions! |

Wild Rho
Amarr PIE Inc.
|
Posted - 2006.10.06 07:46:00 -
[36]
Any oppertunity for me to run about with no pants on is a good thing quite frankly \o/
I have the body of a supermodel. I just can't remember where I left it.
|

Victor Valka
Caldari Terra Incognita
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Posted - 2006.10.06 07:47:00 -
[37]
Originally by: DefJam101 Edited by: DefJam101 on 06/10/2006 02:27:56
Originally by: Jack Brimstone
Originally by: kieron
For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament.
I salivate at the thought of dropping a 'redeemer' on players from a rival eve corp/alliance 
MOMOMOMONSTER KILLL!!!!!! HEADSHOT HEADSHOT HEADSHOT HEADSHOT HEEEADD HUNTERRRRR HOLY ****!!!!(echo)
edit: Trying to cut down on the sugar...
I think there is "MAD MONKEY!" after that. 
|

Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
|
Posted - 2006.10.06 07:54:00 -
[38]
Originally by: Karoth Tyu I'd settle just for hearing the occasional "M-M-M-MONSTER KILL!!!" during fleet ops
And 'HEADSHOT' for the sniper BSes. ----------
Nerf Caldaro! |

Sheerborn
|
Posted - 2006.10.06 12:48:00 -
[39]
Originally by: Rod Blaine CCP can post whatever they like here, but I'm going to place my isk on it not going to happen, ever.
Hell, planetary flight "in a release somewhere after the last revelation expansion". That last revelation (oh what a good name to dig a deep hole with for yourself CCP, good going on that choice), is slated for about a year from now, ergo, not to be expected earlier then q2 2008, ergo, planetary flight not before 2009.
Let's do the subject again then ok ? My trust in CCP's long term planning hasn't exactly been raised in the last three years, let alone that I've got much belief in their planning for the future three.
What have they done to you?
|

Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.10.06 12:50:00 -
[40]
Outside the ship?
It would seem that after faction warfare, the next big revision will be planetary colonization (doubt planetary flight any time soon) and walking around a station.
That's my 2cents. ---------------------------------------- Friends Forever
|

Roxors
Caldari Solar Wind Distant Star Alliance
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Posted - 2006.10.06 13:59:00 -
[41]
Originally by: kieron Planetary flight is tentatively scheduled to be in the expansion after all three parts of Revelations, I would guess an 'out of pod' environment expansion to be after that. However, this is subject to change. At the current rate, I would estimate 2 years before deployment, if at all.
For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament. Both are currently in the planning stages and have a ways to go yet. I am looking forward to both projects, the teams involved are very positive on 'getting things right', and ensuring they compliment the back story, nor re-write it.
or check out vendetta-online?
thats where i go when i just want to jump in a ship and pvp without skill points and gear playing the primary role in deciding the outcome.. there its all about who is better behind the stick.. -----------
Originally by: jellybelly2 My alt has seen 9 titans.
|

Sheerborn
|
Posted - 2006.10.06 14:46:00 -
[42]
Plantary flight would be great as well. How it would be done though is beyond me.
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Glyn Davish
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Posted - 2006.10.06 14:55:00 -
[43]
The ability to move around outside of your ship and pod would increase the depth of gameplay possibilities by about a zillion fold.
I want to run a seedy ring of casinos and high-end gentlemen's clubs while bounty hunting in far-flung bars at the edge of the universe. Then, when the local residents forget to pay their protection fees, I might accidentally blow up some orphans with a Thorax.
I think I have to change my pants now.
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Sheerborn
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Posted - 2006.10.06 14:58:00 -
[44]
Originally by: Glyn Davish The ability to move around outside of your ship and pod would increase the depth of gameplay possibilities by about a zillion fold.
I want to run a seedy ring of casinos and high-end gentlemen's clubs while bounty hunting in far-flung bars at the edge of the universe. Then, when the local residents forget to pay their protection fees, I might accidentally blow up some orphans with a Thorax.
I think I have to change my pants now.
Genious.
|

Oriella Trikassi
Trikassi Enterprises
|
Posted - 2006.10.06 16:34:00 -
[45]
Originally by: Xasz Anyone ever play Earth & Beyond? Deja vu.
The disco with the secret entrance on Paren station? Yep. Being able to stretch your legs, buy a new hairdo and clothes, custom paint your ship, ogle the Terran navy pilots... Ok, it was all chrome and the interaction could have been done on computer screens from your ship, but it was fun.
Would it fit into Eve? Sure. Our far off objective after all is to be living in a complete space opera universe.
Would I give it priority? No. Eve is already at the bleeding edge with single shard, big space battles, the player run economy and other stuff, I'd rather the Devs kept improving those rather than spend time retrofitting things we already know are possible.
--- Trikassi Enterprises, oiling the jumpgates of commerce since 2004 |

R3aliti
|
Posted - 2006.10.06 17:56:00 -
[46]
OK, here goes my lead balloon. Save all the work in the avatars. Make it a planet side MECH. Flyers, Miners, Fighters, Bases, Refineries, Freighters full of minerals heading to space stations to feed the factories. Build your Mechs (whole new skills set/modules) on stations load them into freighters for planetary use. Take and hold the planet while your corporation mines all of the rare minerals from the planet, then move on. You want conflict? Imagine the coordinated space and planet side battle for position of a planet loaded with trillions in minerals. I am just scratching the surface of this idea. You keep the basic game as it is, but you add new uses for your spacecraft and a whole new mess of planet side vehicles/modules/skills.
No one has every really done MECH right. If anyone could pull it off, I have faith that CCP could do it as it has never been done before.
R3
|

Tanyi Thomas
|
Posted - 2006.10.06 18:41:00 -
[47]
I for one would really love to be able exit my ship and walk around in a Starbase or land on a Planet and go exploring.
Something also I would like to see someday is a way to change the appearance of our ships. ( allow for different Paint jobs and Corp Ensigns on our ship)
Dreams
|

Cipher7
Sebiestor tribe
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Posted - 2006.10.06 19:51:00 -
[48]
That's all we need.
WoW in space.
/dance
Ooh look at my lightsaber, isn't it shiny? It dropped off a Sansha officer spawn.
Pff
/lame idea
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Sheerborn
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Posted - 2006.10.06 20:21:00 -
[49]
Edited by: Sheerborn on 06/10/2006 20:21:48 Walking around a space station to sit in a bar and have some real interaction would be nice. No need for combat. RPing and just socializing in these places would add a lot of depth, even if it's weak in design.
Same thing with planets. Make a pilot depot/bar of some sorts ON the planet. So you just walk around and do the same thing. Maybe include a few minigames, make them customizable like a house? Would add some cool features, nothing to change the actual game itself. Would create immersion in my humble, exaggerated, bored at work, hungry, tired and horny little mind.
EDIT: Not horny anymore.
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DefJam101
|
Posted - 2006.10.06 20:52:00 -
[50]
Originally by: Victor Valka
Originally by: DefJam101 Edited by: DefJam101 on 06/10/2006 02:27:56
Originally by: Jack Brimstone
Originally by: kieron
For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament.
I salivate at the thought of dropping a 'redeemer' on players from a rival eve corp/alliance 
MOMOMOMONSTER KILLL!!!!!! HEADSHOT HEADSHOT HEADSHOT HEADSHOT HEEEADD HUNTERRRRR HOLY ****!!!!(echo)
edit: Trying to cut down on the sugar...
I think there is "MAD MONKEY!" after that. 
Godlike!!!
|

Sanka Cofie
Amarr Ministry of Silly Walks
|
Posted - 2006.10.06 21:29:00 -
[51]
There is no point to being able to walk around stations... unless you can kill people in them.
Then all these small arms I have might be useful.
Speaking of which... why isn't there a USE option when you right click on corpses???
|

Sevarus James
Minmatar Meridian Dynamics
|
Posted - 2006.10.06 22:11:00 -
[52]
If we are to blue sky what is to come, and this thread appears to be doing that, we should remember Moore's Law as well as what a "VR universe" can be.
1. Moore's law is boiled down to this simple statement:
"Every two years processing power will roughly DOUBLE."
In the last few years there were some concerns that we were/are approaching the time when this will hit a brick wall...then new technologies and methodologies arrived and this law appears to be valid for another 20-30 years, barring yet more new and innovative ways of making computer processors in the future.
This means that the evolution of EVE doesn't have to be limited to JUST the pod and ships.
2. VR Universe An alternate reality to go/visit/live/play/work in. Gibson (novelist) envisioned this with his cyberpunk novels many years ago, and now there are the beginnings of what he was describing in a few places around the net. There and 2nd Life come to mind. (not perfect or complete, but the goal is one 'place' rather than shards.)
EVE-Online is probably one of the BEST examples of this as CCP is striving for one world as opposed to meaningless shards.
As EVE evolves and grows (assuming that CCP realizes the potential), the addition of the 'walking around' component would eventually become a part of the universe.
The pod pilot would become one PIECE of this VR "place" rather than just a fleet/economic/alliance simulator.
Imagine down the line that EVE grows and becomes one of those Gibsonian worlds. Interaction on a personal level in station or say on the capital city of Amarr/Rens/Jita or a fleet action around an alliance station would be just one part of the "world".
Think of the scenes in starwars (movie not game) on Correscant where there there is a living breathing throng of buildings/people/places and interaction.
The EVE universe could BE like that in look and feel down the line.
I'm daydreaming here, being at the beginnings of VR rather than downline IN a VR place, but we should NEVER limit our thinking to what is. We should hope and strive for what could BE.
Finally we should remember (and some of us who were here at the beginning do) that EVE was never given a shot in HELL of lasting six months...yet here we are three years on playing/living/working/fighting here and happily discussing its future with membership still on a beautiful UN- MMOG curve upward.
Who KNOWS what the future holds? I'll bet even CCP doesn't, but if they're smart, and they're listening, I'm willing to bet that they would want something like this.
A living breathing universe.
my 2 cents. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Takahashi Arran
Havoc Inc
|
Posted - 2006.10.06 22:15:00 -
[53]
planetery fighlt was originally planned for RMR i belive .. if you look on youtube there is an awsome video of ccp showing off a prototype using a crow.....looked brilliant but i woudn't get my hopes up for it to be ingame anytime s0on
|

0lly
Minmatar Wheel Of Time Ltd
|
Posted - 2006.10.07 00:01:00 -
[54]
Originally by: kieron ...snip.. For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament. Both are currently in the planning stages and have a ways to go yet. I am looking forward to both projects, the teams involved are very positive on 'getting things right', and ensuring they compliment the back story, nor re-write it.
The hypocratic ramifications regarding this statement are unbelievable.
1- The devs freely accept changes to other peoples programs to incorporate "the eve world"
2 - Yet you change the font ingame to aid your style of game play - and they then try their best to "hide the said font" and make distibution of modifications very problematical due to the compression size of the res.stuff file.( Yes I can change the font)
Is it possible to defend the devs / ccp in this issue? - Imho No.
I am glad that when my time runs out ill be gone. You have shown your true nature. and to look upon it, isnt a nice feeling.
With no more respect.
0lly
If you were me , You'd want to be somebody else as well . |

Constantine Arcanum
Gallente IMPERIAL SENATE Pure.
|
Posted - 2006.10.07 00:28:00 -
[55]
Originally by: Sanka Cofie
Speaking of which... why isn't there a USE option when you right click on corpses???
 I helped - Cortes What a shiny and lovely place here - Eshtir Well lets make it a party atleast :D -Xorus RAWWWR!11!!1!2 SIG HIJACK!!11!1 I found it first, get orrrfff moiiii laaannnd - Cortes |

Twilight Moon
Minmatar Malicious Intentions
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Posted - 2006.10.07 01:31:00 -
[56]
If you do introduce walking around in stations, can you make it legal to poison war-targets drinks, drop large cargo crates on their heads and shove them off particularly high ledges?
---------------- ...on the other hand using a banana might be a viable alternative. Anyone Recruiting? 8m SP PvP Character looking for a new home, for a life as a pirate. Contact Via EVE-Mail. |

Suze'Rain
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Posted - 2006.10.07 02:29:00 -
[57]
Edited by: Suze''Rain on 07/10/2006 02:32:49 Edited by: Suze''Rain on 07/10/2006 02:30:59
Quote: For those wishing to have a FPS environment in an EVE setting, I know of at least 2 mods being worked on, one for Half-life, the other for Unreal Tournament
Since Keiron's mentioned it, I might as well admit guilt: I'm one of the ones plotting one of those mods, along with a team of cherrypicked members from the modding scene and games industry. It's in very, very early stages, singleplayer design, I prefer the term FPE to FPS, since I'd like it to not just be shooting. Eve deserves something a bit more original than a on-rails doom clone. (my opinion is also that a multiplayer game will always fall down in comparision to eve itself, so we set on the idea of looking at one person passing through the Eve world(s) instead - I'm really glad someone's doing a UT mod though - definately going to look forward to that if that succeeds too... I just hope we don't come up with the same ideas)
It's very, very, early days, and we're keeping a low profile to avoid any pressure or build any hype. Plus, to be perfectly honest, there's the "little" difficulty of working out what storyline to use... Eve is too damn big - we could have 100 themes, and only scratch the surface of what could be done. So, we're still looking at storyboards with our scriptwriter, getting pipeline and asset managements sorted in advance, seeing what voice actors we can get, possibly getting them into a recording studio for auditions, looking at what mocap we'd need, and trying to decide what processes are best before we ramp into actual production. and of course, trying to work out how many more members we'll need to start getting onboard to produce the mod in a reasonable timeframe. (yes, we are masochists, yes my scriptwriter will scream when she reads this, because we'll have horrible flashbacks of projects we worked on where others hyped it to death before any assets were ever made... )
As for "walk around" in eve itself, I rather expect that could be a long time coming. if Kali pt2/3 brings a new trinity engine along with directx10, I can't imagine that engine will be really designed for a FPE game... so it's possibly an engine after that? even assuming a procedurally generated environment (ref Avalanche Studios tech demos) that's a massive undertaking to go from a ship to on foot. 3 years? perhaps 5? only time will tell....
Till then, we'll see what we can do to sate the appetites :)
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Dane Hur
Caldari DaHOOD Communication
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Posted - 2006.10.07 04:17:00 -
[58]
Originally by: Xasz Anyone ever play Earth & Beyond? Deja vu.
Yeah, kinda, havent spend a dime on EA products since.
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Darksaber64x
Ecchi co.
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Posted - 2006.10.07 07:37:00 -
[59]
Originally by: Dane Hur
Originally by: Xasz Anyone ever play Earth & Beyond? Deja vu.
Yeah, kinda, havent spend a dime on EA products since.
Back then I didn't know EA was evil... but same for me, havn't spent anything on EA since then.
I would love to have the ability to walk around the station. Sure in EnB it was technically worthless, but it was fun. I'd rather walk up to my agent then just open their "window" :/
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Lygos
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.07 08:02:00 -
[60]
I don't care if there are guns, but there better be grenades.
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Slash Harnet
Minmatar Industrial Services INC
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Posted - 2006.10.07 14:17:00 -
[61]
On a related note, if corps could buy land on planets to make their own base/HQ that would be flippn' sweet. It's not like that would mean colonization, god knows I've stopped countless biological attacks in time, just a POS on Terra Firma.
Not really sure how that could fit it's self into the grand scheme of things, but just the thought is fun.
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Betonela
Caldari School of Applied Knowledge
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Posted - 2006.10.08 08:57:00 -
[62]
the HL mods is eternal silence 
join on New Movement of Market Traders |

Suze'Rain
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Posted - 2006.10.08 14:43:00 -
[63]
Originally by: Betonela the HL mods is eternal silence 
Who? Us? No, we've deliberately not got any web presence whatsoever (we really don't want the hassle while working out design documentation), and from what I saw there, there's nothing remotely similar to our ideas. :)
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Sheerborn
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Posted - 2006.10.09 12:42:00 -
[64]
Originally by: Slash Harnet On a related note, if corps could buy land on planets to make their own base/HQ that would be flippn' sweet. It's not like that would mean colonization, god knows I've stopped countless biological attacks in time, just a POS on Terra Firma.
Not really sure how that could fit it's self into the grand scheme of things, but just the thought is fun.
Yeah... the game would be so massive and uncontrollably open-ended if more areas to build HQ's and such were opened up. Planets, moons, etc.. Also, the ability to just able to WALK around a space station is crazy and would add a lot of immersion to EVE in my opinion.
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