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Thread Statistics | Show CCP posts - 2 post(s) |
Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.25 22:26:00 -
[241]
Originally by: Drutort so are you telling me that they did not fix the minmatar carrier bonus at all? and all the carriers still have the same half implemented bonuses without much consideration or thought since they came out?
how hard could it be to have tested it throughout all of this time since they came out? and with soooo much user input about what options to put for the minmatar carrier bonus and others
this is quite pathetic if they couldnÆt change the bonuses yetà very sad
Yah, the carrier thing bugs me too. But atleast Tux has now said this. I'd kill for that kind of recognition for the drone problems -----------------------------------------------
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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.11.26 00:52:00 -
[242]
Edited by: FawKa on 26/11/2006 00:55:29
It wont ever be possible to let a carrier into a fleet fight unless you make a carrier siegde mode module. One thing thats for sure is that HP boost wont help the carrier at all.
If they should be in the first line there are some req.s that everyone has said should have been a basic feature since the first carrier was build!!:
Toggle mode for fighters if they should warp after target or not! That is just the basic!
More HP to fighters - as they are all too easy to kill or: - make skills for fighters, more HP, more tracking, more speed etc. and so on.. theres lots of threads..
And anyways.. We keep getting ideas but we all know that the devs got all too much to do with all their lovely turrets and missiles
edit: clicked enter a few times, lookd boring :)
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Lai Nah
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Posted - 2006.11.26 07:36:00 -
[243]
I would really want to se an uppgrade on the drones info when having them onboard the ship as any other gun when placeing diffrent types of amo. For example when having drone uppgrade modules, drone riggs or higher skills than what the drone requieres. Range, tracking, speed, HP and so on....
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MrRx7
Amarr Quantum Industries Prime Orbital Systems
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Posted - 2006.11.26 09:27:00 -
[244]
Anyone else having this issuse where the fighters wont MWD back to the carrier?
I dislike having to wait 10min for them to fly back 80km at 500m/s
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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.11.26 15:01:00 -
[245]
Originally by: MrRx7 Anyone else having this issuse where the fighters wont MWD back to the carrier?
I dislike having to wait 10min for them to fly back 80km at 500m/s
Yeah, it ment to be fixed in 2 days.. but I would like to see it before I get happy tbh..
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Celestos Marxii
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Posted - 2006.11.27 14:42:00 -
[246]
People that think the recal/redeploy with full shields tactic is viable are drone-noobs and need to be shot.
*drones return slowly with a 0 transversal and the sig of a barn w/ mwd.
*Only their shields are repaired, which are as thin as my hair.
*Recalling them takes them out of battle... so we aren't doing damage to our enemy for as long as it takes to recall/redeploy. Have you ever recalled heavy drones 30km you flippin' noob? Oh yeah, like not doing damage for over a minute isn't a disadvantage.
Get a clue.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.27 15:39:00 -
[247]
Originally by: Celestos Marxii People that think the recal/redeploy with full shields tactic is viable are drone-noobs and need to be shot.
*drones return slowly with a 0 transversal and the sig of a barn w/ mwd.
*Only their shields are repaired, which are as thin as my hair.
*Recalling them takes them out of battle... so we aren't doing damage to our enemy for as long as it takes to recall/redeploy. Have you ever recalled heavy drones 30km you flippin' noob? Oh yeah, like not doing damage for over a minute isn't a disadvantage.
Get a clue.
Hell, if people really think its that big a problem, then just stop shields insta-recharging in drone bay. Its not like anyone actually uses that tactic, so if its really a huge balancing problem, just stop it happening. -----------------------------------------------
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hitech redneck
Digital Mind Crimes
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Posted - 2006.11.27 19:26:00 -
[248]
Did they increase the hp of fighter to match the increase of on ships. If not my carrier my get perm docked or only used a high priced hauler till it gets resolved.
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Simon Jax
Gallente Freelancing Corp
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Posted - 2006.11.27 21:35:00 -
[249]
I definitely saw less in the patch notes relating to drones as I thought I would, but at least itÆs not a direct nerf. I only read a couple of pages, so I may be repeating someone.
Ok, so theyÆve made it so ships donÆt go *pop* quite as quickly anymore. Ok, cool beans. But in large group PvP, will drones (not fighters per se) be of any more use than they are now? As I understand it, between the lag and time-to-target they tend to be more trouble than they are worth.
So are we just talking about small scale PvP or solo PvP where drone hitpoints are of major concern? I guess itÆs then just a question of whether or not your opponent is set up with anti-drone measures. Even if you give drones the same 25% base armor increase as the ships are getting à will it really take *that* much longer to take æem down if your ship is equipped to do so?
The people whining about the insta-shield regen need to stop. Drone shields are very weak sauce to begin with. Why would Drones keep their shields on while docked anyway? It doesnÆt make sense to slowly regenerate something that isnÆt being generated at the time.
--Wherever you go, there you are. |
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Wrangler
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Posted - 2006.11.29 16:18:00 -
[250]
Test
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads Knowledge Base - Player Guide - Policies - Join ISD - Fan Submissions |
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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.11.29 19:18:00 -
[251]
So where is our sticky?
Why did we not get any HP boost to drones or fighters? Why did we not get any improvements to drones? Why is there no repond to all our drone-dmgmod ideas? Why cant we rep a drone A with drone B? smart? Why do you allways improve turret and missile launchers so much in every patch when drones has been needing a overhaul for 2 years? Dont you like drones?
- or dont you guys know how to fix it?
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Koum Lesaintier
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Posted - 2006.11.29 20:48:00 -
[252]
bassicaly, droens and fighters are prety much nerfed now after the ship hp increase. it;s obvious that they should get at LEAST the same treatment as ships as now they;ll be ridiculously easy to get rid off.
but for the sake of the god( s) you believe, one would think that you could sit donw and fix known bugs that plague drones since 2 years ago ( thats when i started playing..). Having new and ultra neat stuff is nice, but CCP I would be glad for one if you didnt do half finished jobs and moved on.
And drones are a prety big part of the game to be half finished 3 uears after it was launched. barf
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.30 01:10:00 -
[253]
What bugs me is that not only were there no drone fixes in this patch, and drones have still been left behind on HP counts BUT they've even recieved a minor nerf. Now Drones can't rep each other, or be used to attack your own cans / property.
Just what we needed, no boosts, more nerf................ -----------------------------------------------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.30 01:18:00 -
[254]
Edited by: Patch86 on 30/11/2006 01:18:16 By the by, this thread has also cropped up with a new drone bug. -----------------------------------------------
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Rogerano
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Posted - 2006.11.30 02:36:00 -
[255]
Lol... This thread is rubbish. Only some fights are going to last a LITTLE bit longer, not heaps. For a cruiser v cruiser what was a 30 second fight is going to last 37.5 seconds now (+25%). Good work if you can target and destroy all of the other guy's drones in 7.5 seconds.
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Pinpisa Jormao
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Posted - 2006.11.30 07:09:00 -
[256]
Keep drones as they are (So smartbombs still do the "trick").
But Please make drone armor repair themselves (atleast slowly if not anything else) when inside your ship.
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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.11.30 16:13:00 -
[257]
Edited by: FawKa on 30/11/2006 16:14:49 btw, I am the only one that has to reengage my drones to NPC targets over and over again as some drones (mostly just one) picks a whole other target I havent even locked?
Looks like some fool were in the script and just deleted the single % AI our drones had before patch?
unless this only happens on my account - but that would be rather wierd.
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Bartholomeus Crane
Gallente Center for Advanced Studies
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Posted - 2006.11.30 18:14:00 -
[258]
Yep, it seems like drones got even worse after Revelations. *Sigh* -- Drone users unite! Support drone whinage |
Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.30 18:30:00 -
[259]
Originally by: Pinpisa Jormao Keep drones as they are (So smartbombs still do the "trick").
But Please make drone armor repair themselves (atleast slowly if not anything else) when inside your ship.
Its even worse now- you can't even order repair drones to target other drones, now. So the days of being able to reapir your drones between battles have come to an abrupt end.......... -----------------------------------------------
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FawKa
Gallente
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Posted - 2006.12.01 15:04:00 -
[260]
So looks like we are screwed here.. Drones attacks ships that arent locked on mission, how freaking great..
Could you devs please try and be a Gallentean dronespecd guy for a sec? just place the raven in your hangar and fit out a domi please. kay, thanks.
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Aphotic Raven
Gallente Spectral Armada Eternal Empire
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Posted - 2006.12.01 19:57:00 -
[261]
I for one am sick of caldari online, missions are a no no with drones, they just get you killed, like in most situations... ive been training hybrid guns for a few weeks because drones are a god damn liability.
You cant run missions so no profit in high sec... You can mine but rats call primary on mining drones (Smort?) You can rat in 0.0 but you need to aggro the whole spawn so that the last one doesnt *****your friggin drones (time taken about 20 seconds per spawn. time taken in a Raven 0 seconds) You have to pull in your drones to warp if people show up, since drones are ****** (slowboating back to ship... attacking random ****.... flying around random places... ignoring commands... lagging... sucking at everything...) it not only disrupts your slow ratting but puts you at a lot of risk since you spend so long trying to get them back. You cant really tell the drones what you want unless its something really simple... even then they wont do it. Your drones lag to launch, need to fly to target, need to engage and then need to start pouring on pretty ****house DPS in PVP.... its hard enough to get people to fight you in revelations (unless its 6 v 1....) without drones and their embarassing alpha abilitys... Plus the fact you need to recall them to warp (unless you wanna leave them and nerf yourself) The ai randomly attacks friendly/neutral **** STILL. CONCORD > DRONE USERS
As much as i love drones as a weapons system they are thouroughly unusable in their present state.
Can you imagine what would happen if such random defective **** happened to missles? the carebear hordes would descend on this forum like a million emo banshees and the server would be taken down to fix the problems.... Tis time for a REAL drone upgrade...
The sadest thing of all is people talking about A) cycling drones (it doesnt work very well... ) and B) Gallente being overpowered because of NOS + Drones
We already lost ECM. If NOS gets a nerf too the dominix/myr/vexor are all dead ducks.
ECM works on a dominix because its PG is already nerfed to hell... leaving lots of CPU and no PG for fun stuff.
I fear that the whining will continue until a nos nerf, and inevitably a full blown domi nerf are forthcoming.
Its great playing caldari online, isnt it?
Quote: Melicien Tetro: I tried to fight a shark with a pistol underwater once, and I'll be ****ed if he didn't laugh at me and eat me. Sharks need a ******* nerf. True story
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.02 13:24:00 -
[262]
What really depresses me about all this, more than all the bugs, more than the stealth nerfs, more than the lack of functionality, is this:
We STILL havn't got a decent dev aknowledgement.
All I'd like to keep me happy would be "Hi! I work in [insert department here] and I'd like to assure you all we are aware of the problems with drones, and we are working on it! So hang in there!". If I had that, I could stop stalking this thread every other day in the hopes that something interesting has happened.............. -----------------------------------------------
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FawKa
Gallente
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Posted - 2006.12.05 12:45:00 -
[263]
Originally by: Patch86 What really depresses me about all this, more than all the bugs, more than the stealth nerfs, more than the lack of functionality, is this:
We STILL havn't got a decent dev aknowledgement.
All I'd like to keep me happy would be "Hi! I work in [insert department here] and I'd like to assure you all we are aware of the problems with drones, and we are working on it! So hang in there!". If I had that, I could stop stalking this thread every other day in the hopes that something interesting has happened..............
We got the exact same points here.. If only someone told us that they've wrote everything down and will give it all a try. I more or less want them to say they favor turret and launchers. But thats not going to happen - but lots of truth is hidden for us.
and bumb to the top as we dont have a respond here. Tuxiiie?
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Rico Daclaw
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Posted - 2006.12.05 14:38:00 -
[264]
It's not that drones are being ignored, they are being made worse and worse with every passing patch. At the rate they are going they are usless in the next few months, I for one am going to scrap my months of training in Gallante and move to minmaar.
Drones appear to be a waste of time, they're just going to nerf them more and not improve them. |
R0ze
Hounds of Basgerin
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Posted - 2006.12.05 14:55:00 -
[265]
The prepatch topic has been locked will try here..
Can somebody give me a more clear answer to this (okay could test after the patch but still): "New programming has been added to drones. They will no longer attempt to become self-aware and will not pick random targets on their own."
Does this mean drones wont attack anything on their own and in case primary (issued) target destroyed will they idle? Does this mean if I'm attacked and loose a lock (jammed) they won't fire back?
In my opinion the preffered way (I hope it will be like this) would be that drones dont switch target untill its destroyed but afterwards if no new target is given they choose themselves..
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DriveCrash
The Graduates Interstellar Starbase Syndicate
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Posted - 2006.12.05 15:27:00 -
[266]
Originally by: Teylas Did CCP fixed drones? I mean that bug when you send drones at target 40+km away from you and those stupid buggers started returning or changing target after flying 70% way???
no. in fact, try takeing a domi out for a spin with 6 drone links up high. You can even fit 4 drone nav computers if you want. (you'll need a sensor booster for target range)
Send some heavys out at your newfound 174km drone control range!! YAY! UBER! OMG! wait.. after 30 seconds of flight they go idle and get stupid. they start slowboating back to you. You have to tell them to engage target again. God help you if you dont have drone nav computers fitted, it takes 4 times of telling the drones to engage to get them to target. I know 174km drone range is silly, i'm just proving a point that drones DO NOT listen, and go dumb all the time. of course once your drones go idle, they get a mind of thier own, thus changeing targets.
I'm still annoyed that drones dont attack things like cans, wrecks..
but more than anything else. why in gods almighty name are repair drones considered HOSTILE???? nothing makes me happy more than getting my rep drones blasted by my gangmates FoF's. -DCO
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R0ze
Hounds of Basgerin
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Posted - 2006.12.05 15:36:00 -
[267]
Originally by: DriveCrash
I'm still annoyed that drones dont attack things like cans, wrecks..
It was pretty spectacular (back in time) drones attacked also structures on their own.. Throwing out 8 heavys from a rax and letting blow up them some 30 structure units.. I'd say a Doomdevice effect in Castor (or when was it) :)
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DriveCrash
The Graduates Interstellar Starbase Syndicate
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Posted - 2006.12.05 15:53:00 -
[268]
Edited by: DriveCrash on 05/12/2006 15:53:35
Originally by: R0ze
Originally by: DriveCrash
I'm still annoyed that drones dont attack things like cans, wrecks..
It was pretty spectacular (back in time) drones attacked also structures on their own.. Throwing out 8 heavys from a rax and letting blow up them some 30 structure units.. I'd say a Doomdevice effect in Castor (or when was it) :)
i remember that. i got wtf pwnd cause my drones ran off and were beating on a abandoned stargate. i couldn't figure out what was wrong and why the damage i was takeing wasn't dropping. mmm good days those were. but even then drones would not attack Giant Secure Cans. To my knowledge they never have. I have a laser toteing geddon just for that reason, GSC killing, because my stupid *** drones wont attack them. -DCO
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Chencherra
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Posted - 2006.12.05 22:20:00 -
[269]
Edited by: Chencherra on 05/12/2006 22:22:56
Originally by: R0ze The prepatch topic has been locked will try here..
Can somebody give me a more clear answer to this (okay could test after the patch but still): "New programming has been added to drones. They will no longer attempt to become self-aware and will not pick random targets on their own."
Does this mean drones wont attack anything on their own and in case primary (issued) target destroyed will they idle? Does this mean if I'm attacked and loose a lock (jammed) they won't fire back?
CCP fixed Drone A.I. ! Thats what i thought as i read the patch notes. but they became even more stupid. Before patch they attacked different targets but one klick on "engage" made them run to your target and blow it up. But now they attack your target for like a minute and after that they stop shooting . Hell i use them to kill frigs in missions but after some seconds they go for battleships, but not all at the same BS, each drone attacks a different ship .
why dont they kill the myrmidon and give gallente a Battlecruiser with Drone-A.I.-bonus ? why do drones get nerfed with every patch? and when will they fix missions, where drones get full stage aggroed? how should i kill the small frigs in Worlds Collide 4 in my megathron without drones? as soon as i launch em they get shot and whole stage starts shooting at me. fit 4 webbers and hope rails will hit em ? fit assault missiles instead of cruise??? use freaky blasters for missions with paperthin tank ?
maybe they should build a missile-bs for gallente, just like the rokh for caldari, so gallente get caldari weapons and can do missions the easy way too . well nobody needs that blasterhyperion anyway...but a ship that can do missions without stupid drones .
why dont they nerf missiles, so each missile attacks another enemy ?
we dont need lower damage with t2 ammo, we need to get the annoying things fixed first. we dont need new bs, when we get blown up by a full stage of serpentis just because we launched our "primary" weapon .
...
btw. attacking someone in low sec with an ishkur, launching your drones and watching them how they attack NPC-rats instead of your primary target...
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Aftenbar
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Posted - 2006.12.06 02:20:00 -
[270]
Is it time to call up CCP customer service and say Hi drones are horrid can you please swap all my useless skills so that I can use a Raven which never seems to be nerfed.......
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