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Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.10.27 07:48:00 -
[1]
I think it's time this boat also got inline with the other battleships. At the moment this battleship is the only one getting bonus to both frig, cruiser and battleship sized weapon via its drones.
Make the Dominix only have bonus to heavy drones, like all the other battleships only have bonus to their weapon sizes respectively. It would really be about time though we stopped this gallente win-button crusade
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Sandra Tseng
THE MISPHIT'S
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Posted - 2006.10.27 07:51:00 -
[2]
if they did change this, 45% of the EvE-Subscribers would whine their a$$ off and then quit. Left would be the 45% flying their ravens an the 10% that uses the other ships.. ;]
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.10.27 07:51:00 -
[3]
Sure, so long as it gets more grid (it can't fit the smallest class of Large blasters without an RCU II) to compensate.
Actually no, it's fine as is, the 'win' button (ECM/Nos Dominix) got its justly deserved 'kick in ze balls'  ----------
- Office Linebacker -
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Inanara
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Posted - 2006.10.27 07:55:00 -
[4]
Your crusade style is weak.
It won't matter if they make the bonus only apply to large drones. Put enough Omni tracking links (2) on your mids and Wham bam thank you maam you don't need small or med drones anymore, the larges eat up frigates like its going out of style often on the first volley
They already nerfed Drone Usage to the great beyond to reduce server side lag.. and took away the ability of the Domi to fly 10 drones at once.. what more do you need?  
Nerf cry originality 1.
Logic usage -2.
Amusement at your expense 5
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Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.10.27 07:55:00 -
[5]
Originally by: Sandra Tseng if they did change this, 45% of the EvE-Subscribers would whine their a$$ off and then quit. Left would be the 45% flying their ravens an the 10% that uses the other ships.. ;] _
Heh, with the coming raven nerf I think those 45% ravens will become 20% drakes and 25% rokhs
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Ephemeron
Crimson Crusaders Knights Of the Southerncross
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Posted - 2006.10.27 07:56:00 -
[6]
Dominix is very powerful when used correctly. It's only tier 1 ship, but it may aswell be tier 3 because it's so good.
I think if dominix lost 1 high slot, 1 med slot, 1 low slot, it would still be very powerful, but more in line with other tier 1 battleships. Of course no one would ever agree to take away slots.
Nerfing the drone damage bonus so it only applies to Heavy drones would only help a little, frigs would still die pretty fast to 5 light drones.
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Risien Drogonne
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Posted - 2006.10.27 07:57:00 -
[7]
Edited by: Risien Drogonne on 27/10/2006 07:57:50 Right after you make the dominix's drones invulnerable like every other battleship's primary weapons. Cause you want to be fair, right?
The ECM nerf will do enough damage to the dominix. Leave it alone.
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Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.10.27 08:02:00 -
[8]
Originally by: Inanara Your crusade style is weak.
It won't matter if they make the bonus only apply to large drones. Put enough Omni tracking links (2) on your mids and Wham bam thank you maam you don't need small or med drones anymore, the larges eat up frigates like its going out of style often on the first volley
They already nerfed Drone Usage to the great beyond to reduce server side lag.. and took away the ability of the Domi to fly 10 drones at once.. what more do you need?  
Nerf cry originality 1.
Logic usage -2.
Amusement at your expense 5
No, your smack is weak
But I can understand that you think that the dominix would still be overpowered against frigs, so it should be nerfed in another way, what do you suggest to get it inline then.
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Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.10.27 08:03:00 -
[9]
Originally by: Risien Drogonne Edited by: Risien Drogonne on 27/10/2006 07:57:50 Right after you make the dominix's drones invulnerable like every other battleship's primary weapons. Cause you want to be fair, right?
The ECM nerf will do enough damage to the dominix. Leave it alone.
Well actually missiles can be killed by smartbombs and defenders, and just scoop the drones that are getting damage, and that way your drones will be good as new
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Jim McGregor
Caldari
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Posted - 2006.10.27 08:05:00 -
[10]
Lets just wait and see how the changes affects the Dominix. It will no longer be a total pwnmobile.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Inanara
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Posted - 2006.10.27 08:26:00 -
[11]
Originally by: Lucian Corvinus
Originally by: Inanara Your crusade style is weak.
It won't matter if they make the bonus only apply to large drones. Put enough Omni tracking links (2) on your mids and Wham bam thank you maam you don't need small or med drones anymore, the larges eat up frigates like its going out of style often on the first volley
They already nerfed Drone Usage to the great beyond to reduce server side lag.. and took away the ability of the Domi to fly 10 drones at once.. what more do you need?  
Nerf cry originality 1.
Logic usage -2.
Amusement at your expense 5
No, your smack is weak
But I can understand that you think that the dominix would still be overpowered against frigs, so it should be nerfed in another way, what do you suggest to get it inline then.
Yar! My smack was fine. Its a drone boat. Those that understand it and fit it properly will still eat things up like nobodies business..
In PvP now with the ECM changes now the ECM/NOS dominix fliers will need to adapt to people that can Almost fight back..
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.10.27 08:28:00 -
[12]
I wonder how iwin will it be after ecm gets more in line...
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Risien Drogonne
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Posted - 2006.10.27 09:07:00 -
[13]
Originally by: Lucian Corvinus
Originally by: Risien Drogonne Edited by: Risien Drogonne on 27/10/2006 07:57:50 Right after you make the dominix's drones invulnerable like every other battleship's primary weapons. Cause you want to be fair, right?
The ECM nerf will do enough damage to the dominix. Leave it alone.
Well actually missiles can be killed by smartbombs and defenders, and just scoop the drones that are getting damage, and that way your drones will be good as new
If it's really that simple and easy, then you shouldn't mind just making them invulnerable.
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Talen Kross
Dragon's Rage
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Posted - 2006.10.27 10:37:00 -
[14]
Originally by: Lucian Corvinus Heh, with the coming raven nerf I think those 45% ravens will become 20% drakes and 25% rokhs
Raven nerf! What raven nerf? -------------------------
Tuxford: "Besides I've got the nerfbat now, tremble in fear"
Eviltwin I: "...or keep em scrambled in a belt while you goto dinner for 15min"
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Twilight Moon
Minmatar Malicious Intentions
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Posted - 2006.10.27 10:45:00 -
[15]
Originally by: Talen Kross
Originally by: Lucian Corvinus Heh, with the coming raven nerf I think those 45% ravens will become 20% drakes and 25% rokhs
Raven nerf! What raven nerf?
They're making it an armour tanker.
...on the other hand using a banana might be a viable alternative.
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Butter Dog
The Dead Miners Society
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Posted - 2006.10.27 11:55:00 -
[16]
The best drones to kill small ships with ARE heavy drones.
Orges will often close to one-volley small ships on the approach.
Any small ship orbiting a domi is dead - if they are not using AB/MWD to orbit, you don't even have to web them. Just watch the ogres follow and pop them.
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Zixxa
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Posted - 2006.10.27 12:33:00 -
[17]
Originally by: Talen Kross Raven nerf! What raven nerf?
T2 torpedo are useless now. So less PvP ability for Raven.
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Sir Drake
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Posted - 2006.10.27 12:43:00 -
[18]
Domi is atm a bit overpowered. Im using it myself for PvP and once i start nosing/jamming/scrambling i just have to wait for my drones ripping the target to pieces (which doesnt take long).
The ECM nerf will be more than enough to level the playfield once more, so you can assume the "domi-fix" is allready in place and just waiting to happen.
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Angus Torg
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Posted - 2006.10.27 13:03:00 -
[19]
I wonder if it was a starting if we would increase the signature resolution of drones. Usually "Large" weapons have a signature resolution of 400m, and not 125m - what is the signature resolution of medium sized weapons.
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Patch86
Di-Tron Heavy Industries
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Posted - 2006.10.27 13:43:00 -
[20]
This is another "all weapons should act the same" thread, isn't it? Drones get the advantage of not having fitting costs, and being able to fit drones for all occasions. They get teh disadvantage of being destroyable (something that will hurt after the HP boost, look at Myrmidon threads; anyhow, when you're flying hammerhead IIs at 2million a go, you'll be feeling the pain too), not reloadable in space like the other guns (aside from the domi, no other drone ship really has room for many spares), are slow (turrets hit instantly, with drones you have to wait for them to get there) etc. This SHOULD be amply balanced (and if its not, tweak some of these factors until they are). 'Tis meant to be the pay off we drone users have to make.
Domis have been overpowered recently because of ECM- with the coming ECM nerf (andd I hear rumours of a much deserving Nos nerf, too) Domis should be back on par with other ships. No need for *yet more* nerfs. -----------------------------------------------
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Azerrad InExile
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Posted - 2006.10.27 13:57:00 -
[21]
What makes small drones frigate sized weapons, medium drones cruiser sized weapons and large drones battleship sized weapons exactly?
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Fogy
Caldari Euphoria Released Euphoria Unleashed
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Posted - 2006.10.27 14:04:00 -
[22]
Originally by: Inanara Your crusade style is weak.
It won't matter if they make the bonus only apply to large drones. Put enough Omni tracking links (2) on your mids and Wham bam thank you maam you don't need small or med drones anymore, the larges eat up frigates like its going out of style often on the first volley
They already nerfed Drone Usage to the great beyond to reduce server side lag.. and took away the ability of the Domi to fly 10 drones at once.. what more do you need?  
Nerf cry originality 1.
Logic usage -2.
Amusement at your expense 5
WRONG. the domi could use 15 drones.. (drone interfasing 5, galente bs 5, = 5 drones from interfasing + 5 drones from galente bs 5 + 5 drones from drones 5)
BUT they were weak to smartbombs.. as they had crappy HP compared to the HP of drones after domi, drone int and drone dura skills now.. you cant blow them up as fast.. on the other hand.. you can shoot them down cinda faster.. as you dont have 15 drones to go through.. + now you can put out 3 waves of 5 heavt drones.. you couldnt do that befor eighter..
so the drone "nerf" actually boosted the drones in the end. try again...
Cheers! Fogy "From my rotting boddy flowers shall grow and I am in them, and that is eternity"
New Direction New Area New Victims |

Amarr knight
LoneStar Industries Veritas Immortalis
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Posted - 2006.10.27 14:16:00 -
[23]
Originally by: Fogy
Originally by: Inanara Your crusade style is weak.
It won't matter if they make the bonus only apply to large drones. Put enough Omni tracking links (2) on your mids and Wham bam thank you maam you don't need small or med drones anymore, the larges eat up frigates like its going out of style often on the first volley
They already nerfed Drone Usage to the great beyond to reduce server side lag.. and took away the ability of the Domi to fly 10 drones at once.. what more do you need?  
Nerf cry originality 1.
Logic usage -2.
Amusement at your expense 5
WRONG. the domi could use 15 drones.. (drone interfasing 5, galente bs 5, = 5 drones from interfasing + 5 drones from galente bs 5 + 5 drones from drones 5)
BUT they were weak to smartbombs.. as they had crappy HP compared to the HP of drones after domi, drone int and drone dura skills now.. you cant blow them up as fast.. on the other hand.. you can shoot them down cinda faster.. as you dont have 15 drones to go through.. + now you can put out 3 waves of 5 heavt drones.. you couldnt do that befor eighter..
so the drone "nerf" actually boosted the drones in the end. try again...
Cheers! Fogy
Quoting Fogy cause he mentioned most of my point.
Drone nerf? Domi drones does exactly the same dps as it used to do before the drone "nerf". Then they "nerfed" drones more by adding t2 and sentry drones, boosting their hp, giving domi the ability to carry back up drones, adding drone mods and skill to boost tracking, hp and damage.
Oh the poor state of drones brings tears to my eyes.
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Death Kill
Caldari direkte
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Posted - 2006.10.27 14:22:00 -
[24]
Edited by: Death Kill on 27/10/2006 14:22:58
Originally by: Gabriel Karade Sure, so long as it gets more grid (it can't fit the smallest class of Large blasters without an RCU II) to compensate.
Its a drone boat, not a blaster boat.
Dont blame the game just because you are ignorant.
N=R* x fp x ne x fl x Fi x fc x L |

Father Weebles
Panzershrek Blood Raiders Alliance
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Posted - 2006.10.27 15:22:00 -
[25]
Originally by: Death Kill Edited by: Death Kill on 27/10/2006 14:22:58
Originally by: Gabriel Karade Sure, so long as it gets more grid (it can't fit the smallest class of Large blasters without an RCU II) to compensate.
Its a drone boat, not a blaster boat.
Dont blame the game just because you are ignorant.
Special Ability: 5% bonus to Large Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.
"Welcome to EVE, where inflation is out of control." |

Tapin Tegellan
Shadow Militia Veritas Immortalis
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Posted - 2006.10.27 15:33:00 -
[26]
Originally by: Father Weebles
Originally by: Death Kill Edited by: Death Kill on 27/10/2006 14:22:58
Originally by: Gabriel Karade Sure, so long as it gets more grid (it can't fit the smallest class of Large blasters without an RCU II) to compensate.
Its a drone boat, not a blaster boat.
Dont blame the game just because you are ignorant.
Special Ability: 5% bonus to Large Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.
Most gal t1 ships have a similar bonus to the hybrid of there size ie crusier medium, frig small etc
I think its the 10% one thats more important...
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MECTO
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Posted - 2006.10.27 15:34:00 -
[27]
Originally by: Death Kill Edited by: Death Kill on 27/10/2006 14:22:58
Originally by: Gabriel Karade Sure, so long as it gets more grid (it can't fit the smallest class of Large blasters without an RCU II) to compensate.
Its a drone boat, not a blaster boat.
Dont blame the game just because you are ignorant.
wts clue to brainless ravens 
It's Great Being Carebear in Kali - aint it?
Originally by: Tuxford In this picture you might think that Gallente totally pwn. Well they're alright
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Riddick06
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Posted - 2006.10.27 16:20:00 -
[28]
Originally by: LUKEC I wonder how iwin will it be after ecm gets more in line...
Originally by: LUKEC I wonder how iwin will it be after ecm gets more in line...
ECM will still be chance based, i think multispecs have 30% chance of a successful jam atm(read it sumwhere) it only needs to get 3 jam cycles off and thats 60 seconds, most fights iv been in sometimes dont even last that long. So even if its 15% as long as a ship has enough midslots to increase the chance your still back to stage one again.
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Gabriel Karade
Office linebackers
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Posted - 2006.10.29 08:27:00 -
[29]
Originally by: Death Kill Edited by: Death Kill on 27/10/2006 14:22:58
Originally by: Gabriel Karade Sure, so long as it gets more grid (it can't fit the smallest class of Large blasters without an RCU II) to compensate.
Its a drone boat, not a blaster boat.
Dont blame the game just because you are ignorant.
600 dps from Electron Blaster II's, 475 dps from Ogre II's.
Tell me, who is ignorant?
----------
- Office Linebacker -
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.10.29 08:35:00 -
[30]
Originally by: Gabriel Karade
Originally by: Death Kill Edited by: Death Kill on 27/10/2006 14:22:58
Originally by: Gabriel Karade Sure, so long as it gets more grid (it can't fit the smallest class of Large blasters without an RCU II) to compensate.
Its a drone boat, not a blaster boat.
Dont blame the game just because you are ignorant.
600 dps from Electron Blaster II's, 475 dps from Ogre II's.
Tell me, who is ignorant?
After they changed blaster cpu, it's not so hot anymore. Plus i doubt there are many pilots in eve that do 475dps with ogres :P
Remove citadel torpedo flashes! |

Gabriel Karade
Office linebackers
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Posted - 2006.10.29 08:43:00 -
[31]
Edited by: Gabriel Karade on 29/10/2006 08:48:01
Originally by: LUKEC Edited by: LUKEC on 29/10/2006 08:35:53
Originally by: Gabriel Karade
Originally by: Death Kill Edited by: Death Kill on 27/10/2006 14:22:58
Originally by: Gabriel Karade Sure, so long as it gets more grid (it can't fit the smallest class of Large blasters without an RCU II) to compensate.
Its a drone boat, not a blaster boat.
Dont blame the game just because you are ignorant.
600 dps from Electron Blaster II's, 475 dps from Ogre II's.
Tell me, who is ignorant?
After they changed blaster cpu, it's not so hot anymore. Plus i doubt there are many pilots in eve that do 475dps with ogres :P Also those 600dps require quite some dmg mods, not really easy with tank of any kind on domi.
You only need one damage module to get that kind of Dps (ok fair point about the Ogre II's). Sure it's not as hot as a Megathron, but ignoring the 7.5x turrets on it and claiming it to be a drone boat at the expense of everything else is kind of stupid .
----------
- Office Linebacker -
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Kaeten
Hybrid Syndicate
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Posted - 2006.10.29 10:19:00 -
[32]
Originally by: Lucian Corvinus I think it's time this boat also got inline with the other battleships. At the moment this battleship is the only one getting bonus to both frig, cruiser and battleship sized weapon via its drones.
Make the Dominix only have bonus to heavy drones, like all the other battleships only have bonus to their weapon sizes respectively. It would really be about time though we stopped this gallente win-button crusade
win-button my ass, go back to your corner you little muffin.
Euro 0.0 Gang PvP Recruitment |

Old Geeza
The Retirement Home
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Posted - 2006.10.29 10:25:00 -
[33]
Or, just give Heavy drones a sig resolution of 400 like large turrets as opposed to 125 which is the same as cruiser weapons.
_______________________________________ Sign the petition against jump queues! |

Aakron
Hybrid Syndicate
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Posted - 2006.10.29 10:37:00 -
[34]
They are drones, not turrets, they dont need turret signature resolution unless you are going to up the damage to compare to a neutron blaster
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Nahia Senne
Fortunis Novum
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Posted - 2006.10.29 11:11:00 -
[35]
Originally by: Aakron They are drones, not turrets, they dont need turret signature resolution unless you are going to up the damage to compare to a neutron blaster
this idea appeals to me! /signed
Make ECCM viable! Give it 25% to scanning resolution! |

Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.29 11:49:00 -
[36]
Edited by: Laboratus on 29/10/2006 11:52:01 And make drones immune to Damage
PS learn to play PPS The domi drone damage bonus is very small dps wise compared to, oh say the rof boni in a raven. Or Geddon. Or damage bonus on a mega. etc etc etc. PPPS Still learn to play if you feel the need to whine about the Domi Mind control and tin hats |

Berrik Radhok
GoonFleet GoonSwarm
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Posted - 2006.10.29 12:02:00 -
[37]
Change the Dominix's turret bonus to an RSD bonus. Sig removed, inappropriate content - Cortes |

Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.10.29 12:05:00 -
[38]
Originally by: Laboratus Edited by: Laboratus on 29/10/2006 11:52:01 And make drones immune to Damage
PS learn to play PPS The domi drone damage bonus is very small dps wise compared to, oh say the rof boni in a raven. Or Geddon. Or damage bonus on a mega. etc etc etc. PPPS Still learn to play if you feel the need to whine about the Domi
Thou are tah master of argument And how is the damage compared to a scorp?
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Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.29 12:06:00 -
[39]
Originally by: Berrik Radhok Change the Dominix's turret bonus to an RSD bonus.
Would be great, but some ppl would think it overpowered. Mind control and tin hats |

Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.29 12:10:00 -
[40]
Originally by: Lucian Corvinus
Originally by: Laboratus Edited by: Laboratus on 29/10/2006 11:52:01 And make drones immune to Damage
PS learn to play PPS The domi drone damage bonus is very small dps wise compared to, oh say the rof boni in a raven. Or Geddon. Or damage bonus on a mega. etc etc etc. PPPS Still learn to play if you feel the need to whine about the Domi
Thou are tah master of argument And how is the damage compared to a scorp?
Thank you.
Scorp has a different role in combat. The domi is an ultra short range anti support platform, where the scorp can jam up to sniper ranges. Have to choose the right tool for every job etc.
Just a wee bit tired to the same old arguments given over and over again. Most of the peeps haven't really gotten what the domi bonus is all about. it's a +1 drone bonus, predating rmr, but for some reason... Ppl don't get it. Mind control and tin hats |

errorist
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Posted - 2006.10.29 12:16:00 -
[41]
Edited by: errorist on 29/10/2006 12:19:41 Yes plz kick the dominix while its laying down.
The drone bonus.. which now is a damage bonus, was changed from the +1 drone control bonus to reduce, then plz give us the +1 drone controle back.. but make it only for heavy drones.. how does that sound ? bad? , yes the dominix would be able to camp gates solo with the lag it would cause at the gate.
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Yarek Balear
The Initiative
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Posted - 2006.10.29 12:21:00 -
[42]
Everyone talks about how a NOS-domi is overpowered but I just don't get it... I have virtually maxed drone skills and still I only fly the domi in a very limited set of circumstances...
All of these posts originate with the premise that if you fought against a certain ship 1v1 then you'd lose. This ignores the reality that the vast majority of fights are not 1v1 encounters. If the Domi was king of 1v1 AND one of the best gang ships then I'd agree with the OP, however its simply not true. In gangs of a certain size I don't rate the Domi at all, it simply doesn't deal enough immediate damage. This is a good thing imo - it has a role that it fits and it does its job well. Lets compare this with the other Tier1 BSs...
The Scorp - master of the EW and there's a reason it's always called primary in gangs - not because of its damage but because if used effectively and left unharmed it could cause a smaller group to beat a much larger force. The Domi can't achieve this.
The Geddon - master of the instant damage. Its bite isn't as bad as it used to be, but it still deals great instant damage and is generally fitted with a half decent tank these days too.
The Typhoon - i know very little about this and can only assume it still has a few deficiencies because of the mixed slot layout and not quite being able to tank or deal damage - can be used effectively as an MWD'ing NOS-phoon I've heard though.
It would be nice if people could widen their view when considering their argument but unfortunately they appear to be fuelled by recent losses... Oh well 
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Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.10.29 12:30:00 -
[43]
Originally by: Yarek Balear
It would be nice if people could widen their view when considering their argument but unfortunately they appear to be fuelled by recent losses... Oh well 
lol, well this is not due to a loss, but merely to start a debate about it.
But rather than people coming with arguments like yours which I fell is a very good one, like "I think this would be a bad idea because... bla, bla, bla" people think "OMG, someone is talking about changing my ship rabble rabble, you are a retard.. rabble".
But what I've tried in 1 vs. 1, I'm normally terrorfied at running into a domi, but this might just be cause of the ecm and nos which really made the domi a pure "I-win" button in my eyes.
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.10.29 13:06:00 -
[44]
Originally by: Lucian Corvinus I think it's time this boat also got inline with the other battleships. At the moment this battleship is the only one getting bonus to both frig, cruiser and battleship sized weapon via its drones.
Make the Dominix only have bonus to heavy drones, like all the other battleships only have bonus to their weapon sizes respectively. It would really be about time though we stopped this gallente win-button crusade
Shut, up. ---------------------------------------- Friends Forever
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DARKKK
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Posted - 2006.10.29 13:21:00 -
[45]
Originally by: Lucian Corvinus
Originally by: Yarek Balear
It would be nice if people could widen their view when considering their argument but unfortunately they appear to be fuelled by recent losses... Oh well 
lol, well this is not due to a loss, but merely to start a debate about it.
But rather than people coming with arguments like yours which I fell is a very good one, like "I think this would be a bad idea because... bla, bla, bla" people think "OMG, someone is talking about changing my ship rabble rabble, you are a retard.. rabble".
But what I've tried in 1 vs. 1, I'm normally terrorfied at running into a domi, but this might just be cause of the ecm and nos which really made the domi a pure "I-win" button in my eyes.
domi & 1vs1 is funny coz ppl mostly don't want ew to be used. If it's non consensual 1vs1, you are far more likely to die in 10 vs 1 (aka get ganked)
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Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.10.29 13:31:00 -
[46]
Edited by: Lucian Corvinus on 29/10/2006 13:34:57
Originally by: Haniblecter Teg
Shut, up.
Post with your main, nub
And stop crying, ECM will be nerfed on the domi
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Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.10.29 14:03:00 -
[47]
"Or, just give Heavy drones a sig resolution of 400 like large turrets as opposed to 125 which is the same as cruiser weapons." Drones should not act like turrets they should not have the same drawbacks. 400sig on drones is unfair and doesnt make sence. Drones should find targets easy to hit compared to turrets.
Passive shield tanking guide click here |

raVn666
0utbreak
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Posted - 2006.10.29 14:48:00 -
[48]
Leave the Dominatrix alone , dont you dare to nerf my ship !
Serious , the dominix already have its limits when it comes to combat ,damage and powergrid, not to mention that its damn slow , and you need really good droneskills to use the Dominix effective. Like on other ships you must choose how you wanna use it. If you go for a tanker you cant fit a full rank of heavy-nos or large hybrid weapon. And its not a good choice of ship for fleetcombats, neighter using it under sentryfire cause the drones get killed. I belive what ppl find most annoying with the dominix is that the nos and drones effective prevents frigs and cruisers to come to close.And that even though its jammed the drones still seek theyr targets, but I will say the same goes for caldari and f.o.f missiles.
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Yarek Balear
The Initiative
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Posted - 2006.10.29 14:48:00 -
[49]
To close off my argument, one failing that people who cry nerf domi don't appear to take into consideration that in a gang fight your drones can be killed - whereas no other weapon type can realistically be disabled during the fight (assuming that people don't really fit defenders these days as they're so ineffective).
In fact, boost the domi Only joking, but do leave it as it is 
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Ebedar
Gallente Primary Intelligence
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Posted - 2006.10.29 16:07:00 -
[50]
The two major strengths the Nos Dominix has are its ability to use ECM in conjunction with a tank and its ability to use Nosferatu while maintaining a viable offense. There were a notable lack of Domnixies in the last two alliance tournaments, where ECM wasn't allowed.
I suspect we'll see a marked drop in the popularity of the Dominix in Kali with the nerf in ECM, a change which will probably see it brought "inline" with other BS. Combined with a long-expected change to Nos, it could actually mean that people call for the Dominix to be boosted in certain respects (e.g. increased grid), though that's a matter of opinion.
Incidentally, calling for the Domi's bonus to apply to heavy drones only is going to come back and bite many people in the arse if the bonus is then changed to apply to any heavy drone. ~
Balls > WCS |

Old Geeza
The Retirement Home
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Posted - 2006.10.29 16:47:00 -
[51]
Originally by: Pottsey "Or, just give Heavy drones a sig resolution of 400 like large turrets as opposed to 125 which is the same as cruiser weapons." Drones should not act like turrets they should not have the same drawbacks. 400sig on drones is unfair and doesnt make sence. Drones should find targets easy to hit compared to turrets.
So please tell me what the draw backs of drones are on a dedicated drone ship, besides the fact that you might have to occasionally leave them behind and they take a couple of seconds to reach their target when they then output a high stream of DPS. The whole point of introducing the sig resolution to drones was to bring them in line with turrets and missiles. Drones are not some special case that should be allowed to break convention and balance.
And regarding the people who still think the Dominix lost DPS with the drone count changes: shut the **** up you morons and learn some basic maths instead of spreading bull**** and lies.
_______________________________________ Sign the petition against jump queues! |

Tasty Burger
|
Posted - 2006.10.29 17:01:00 -
[52]
Originally by: Old Geeza
Originally by: Pottsey "Or, just give Heavy drones a sig resolution of 400 like large turrets as opposed to 125 which is the same as cruiser weapons." Drones should not act like turrets they should not have the same drawbacks. 400sig on drones is unfair and doesnt make sence. Drones should find targets easy to hit compared to turrets.
So please tell me what the draw backs of drones are on a dedicated drone ship, besides the fact that you might have to occasionally leave them behind and they take a couple of seconds to reach their target when they then output a high stream of DPS. The whole point of introducing the sig resolution to drones was to bring them in line with turrets and missiles. Drones are not some special case that should be allowed to break convention and balance.
And regarding the people who still think the Dominix lost DPS with the drone count changes: shut the **** up you morons and learn some basic maths instead of spreading bull**** and lies.
QFT.
Drone ships atm especially the dominix are insanely overpowered even without ECM. - It's great being Minmatar, ain't it? |

LUKEC
Destructive Influence Band of Brothers
|
Posted - 2006.10.29 17:03:00 -
[53]
Originally by: Old Geeza
Originally by: Pottsey "Or, just give Heavy drones a sig resolution of 400 like large turrets as opposed to 125 which is the same as cruiser weapons." Drones should not act like turrets they should not have the same drawbacks. 400sig on drones is unfair and doesnt make sence. Drones should find targets easy to hit compared to turrets.
So please tell me what the draw backs of drones are on a dedicated drone ship, besides the fact that you might have to occasionally leave them behind and they take a couple of seconds to reach their target when they then output a high stream of DPS. The whole point of introducing the sig resolution to drones was to bring them in line with turrets and missiles. Drones are not some special case that should be allowed to break convention and balance.
And regarding the people who still think the Dominix lost DPS with the drone count changes: shut the **** up you morons and learn some basic maths instead of spreading bull**** and lies.
/emote looks at t1/precision cruises.
Drones are pain to use and they can be killed. The drawback of drones is mostly inabilty to f1-fwhatever targets.
Dps didn't change, but even with more hp, it's way easier to kill 5 drones than 15(apart from smartbombing them).
Remove citadel torpedo flashes! |

Tasty Burger
|
Posted - 2006.10.29 17:07:00 -
[54]
Originally by: LUKEC
/emote looks at t1/precision cruises.
Drones are pain to use and they can be killed. The drawback of drones is mostly inabilty to f1-fwhatever targets.
Dps didn't change, but even with more hp, it's way easier to kill 5 drones than 15(apart from smartbombing them).
They cant be killed when up close, all you have to do is recall the ones being shot, that:
a. repairs its shield b. wastes the enemies time because he spent time and ammo and cap shooting a drone c. breaks the lock, he needs to relock it
Recalling drones is one of the biggest jokes in EVE. - It's great being Minmatar, ain't it? |

LUKEC
Destructive Influence Band of Brothers
|
Posted - 2006.10.29 17:16:00 -
[55]
Originally by: Tasty Burger
Originally by: LUKEC
/emote looks at t1/precision cruises.
Drones are pain to use and they can be killed. The drawback of drones is mostly inabilty to f1-fwhatever targets.
Dps didn't change, but even with more hp, it's way easier to kill 5 drones than 15(apart from smartbombing them).
They cant be killed when up close, all you have to do is recall the ones being shot, that:
a. repairs its shield b. wastes the enemies time because he spent time and ammo and cap shooting a drone c. breaks the lock, he needs to relock it
Recalling drones is one of the biggest jokes in EVE.
Recalling is joke, so is replacing drones.
Remove citadel torpedo flashes! |

Old Geeza
The Retirement Home
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Posted - 2006.10.29 17:35:00 -
[56]
The only way killing 5 drones instead of 15 drones is easier is because you only have to lock 5 drones now as opposed to 15 before. However, you could easily have the next drone locked before you finished shooting the current drone under the old system anyway so that isn't really much of a point.
Now, the disadvantages:
1. It takes 3 times the amount of time it did before to lower a drone boat's DPS when shooting down the drones. Granted, after that amount of time it loses the damage of 3 drones, but until that one drone is popped it's doing full damage. Also, because heavy drones are now so hard to kill it is very easy to recall one before it has popped and then relaunch it with full shields.
2. Smartbombs are even more useless. What took 4 volleys before now takes 8-15.
3. A skillbook was added to give drones even more hitpoints.
4. Drones are completely immune to ewar so you can't even reduce their damage output by ewaring them.
5. T2 drones were added, which IIRC have increased hitpoints and damage.
And so on.
_______________________________________ Sign the petition against jump queues! |

Pottsey
Gallente Acme Shipping Inc
|
Posted - 2006.10.29 19:13:00 -
[57]
Edited by: Pottsey on 29/10/2006 19:13:58 ôSo please tell me what the draw backs of drones are on a dedicated drone ship, besides the fact that you might have to occasionally leave them behind and they take a couple of seconds to reach their target when they then output a high stream of DPS. The whole point of introducing the sig resolution to drones was to bring them in line with turrets and missiles..ö Introducing a sig resolution will not bring drones back in line with turrets it will make drones extremely weak compared to turrets. Drones do what 450dps ish with maxed skills and turrets easily do 700dps if not a lot more. The main point of drones are to engage targets that turrets cannot hit. Drones should do less DPS then turrets but hit far better and thatÆs just how they are now.
Your exaggerating as well, drones donÆt take a couple of seconds to reach there target and you cannot often bring back drone to your bay in seconds.
Drones have lots of draw backs your turrets donÆt aggros rats that your not shooting, drone do. Your turrets donÆt change targets after you tell them what to do, drones do. You donÆt lose millions from turrets blowing up. Yours turrets donÆt cause every single rat to target you in an area just because you have them. Drone often aggro everything just be being launched and orbiting your ship. There are lots of other drawbacks as well.
ôDrones are not some special case that should be allowed to break convention and balanceö Drones are a special case. They are not fixed turrets on your ship so they shouldnÆt act like turrets. A lot of people on this forum need to learn balance does not mean everything has to act the same. Drones should work differently from turrets.
ôThey cant be killed when up close, all you have to do is recall the ones being shot, that:ö Just how do you recall your drones from 50km away in seconds? How do you recall drones when they are webbed by the enemy thatÆs blowing them up?
Passive shield tanking guide click here |

Bazman
Caldari Shinra Lotka Volterra
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Posted - 2006.10.29 19:24:00 -
[58]
Originally by: Old Geeza The only way killing 5 drones instead of 15 drones is easier is because you only have to lock 5 drones now as opposed to 15 before. However, you could easily have the next drone locked before you finished shooting the current drone under the old system anyway so that isn't really much of a point.
Now, the disadvantages:
1. It takes 3 times the amount of time it did before to lower a drone boat's DPS when shooting down the drones. Granted, after that amount of time it loses the damage of 3 drones, but until that one drone is popped it's doing full damage. Also, because heavy drones are now so hard to kill it is very easy to recall one before it has popped and then relaunch it with full shields.
2. Smartbombs are even more useless. What took 4 volleys before now takes 8-15.
3. A skillbook was added to give drones even more hitpoints.
4. Drones are completely immune to ewar so you can't even reduce their damage output by ewaring them.
5. T2 drones were added, which IIRC have increased hitpoints and damage.
And so on.
afaik, Drones can be ECMed, infact, assign 1 ewar drone to each of a Dominix's heavy drones and you've completely eliminated its firepower because it will always jam them (I will need to test this, this is second hand info i've read elsewhere on these forums)
This topic is also beating a dead horse. The Dominix isn't overpowered, the fact that you can Nos, ECM and tank effectively is. If you take a Dominix and plonk D250 Rails or Electrons on it, you will find it can barely fit them and you can forget about a decent active armour tank. When ECM is nerfed, you will find a Gun Dommie to be on par with the other Teir 1 BS' if not slightly clumsy and difficult to use. I barely ever fly the dominix despite having loads of SP in drones, they are simply too clumsy for my style of fighting. -----
Hi TUXFORD! Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks.
I am a Gallente Whiner. Minmatar Whining is currently in training. |

OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
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Posted - 2006.10.29 19:38:00 -
[59]
OMG give domi target painter bonus like minnie becuz its ubar!
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Elvarien
Caldari The Night's Watch THE INTERSTELLAR FOUNDRY
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Posted - 2006.10.29 20:33:00 -
[60]
the domi could use a boost actualy since if you actualy fly it you realise its equal/weaker then the average other bs and anything but a ZOMG PWN IWIN boat I would also like to point and laugh at people taking the stats of a domi with every skill trained at L5 to use that as the arguments for its pwnage. The ibis will pwn if you train long enough >.>
[The ibis of doom ftw] >----
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Old Geeza
The Retirement Home
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Posted - 2006.10.29 20:43:00 -
[61]
"Introducing a sig resolution will not bring drones back in line with turrets it will make drones extremely weak compared to turrets."
Will you stop with the "introducing" please - drones already have a sig resolution. Not only that, but they also have tracking, range, etc. They are basically mini ships with a single gun fitted that follows the rules of turrets.
If you want to hit smaller targets, use smaller drones. The Dominix and Ishtar have more than enough room to pack 2 waves of heavies, 2 waves of mediums and a wave of lights (I think that adds up to 375m3).
"Drones do what 450dps ish with maxed skills and turrets easily do 700dps if not a lot more. The main point of drones are to engage targets that turrets cannot hit. Drones should do less DPS then turrets but hit far better and thatÆs just how they are now."
And you don't see me disputing that nor wanting it to change. What I want is for drone pilots to have to use their brains and not just send heavies after everything.
"Your exaggerating as well, drones donÆt take a couple of seconds to reach there target and you cannot often bring back drone to your bay in seconds."
"Cannot often", so you can sometimes?
"Drones have lots of draw backs your turrets donÆt aggros rats that your not shooting, drone do. Your turrets donÆt change targets after you tell them what to do, drones do. You donÆt lose millions from turrets blowing up. Yours turrets donÆt cause every single rat to target you in an area just because you have them. Drone often aggro everything just be being launched and orbiting your ship. There are lots of other drawbacks as well."
This game never has, and never will, be balanced around PVE, so don't bring it into a PVP discussion. I couldn't give a crap about what issues the Dominix has in regards to PVE and neither do most people.
"Drones are a special case. They are not fixed turrets on your ship so they shouldnÆt act like turrets. A lot of people on this forum need to learn balance does not mean everything has to act the same. Drones should work differently from turrets."
Another one of your favourite responces. We don't want everything to act the same, but that's not an excuse to have things that completely break the game. Weapons in this game are designed around the concepts of speed, target radius and weapon resolution. Drones are NOT the exception. They already follow this pattern. Is it that hard to understand?
"Just how do you recall your drones from 50km away in seconds? How do you recall drones when they are webbed by the enemy thatÆs blowing them up?"
I'm not sure how much you PVP, but Dominixes don't fight at 50km. 25km is generally the maximum range (as that is the maximum nos range) and if you don't have a faction scrambler you need to bring it into 20km. Combine that with 4+ heavy nos and most targets don't have the cap for a web. ECM means they can't web them (multispecs will still be good enough) so that means... oh yes, they can be recalled easily.
"afaik, Drones can be ECMed, infact, assign 1 ewar drone to each of a Dominix's heavy drones and you've completely eliminated its firepower because it will always jam them"
I thought this too, but I keep on seeing that drones are now immune to ECM so I assumed it was true.
"The Dominix isn't overpowered, the fact that you can Nos, ECM and tank effectively is. If you take a Dominix and plonk D250 Rails or Electrons on it, you will find it can barely fit them and you can forget about a decent active armour tank. When ECM is nerfed, you will find a Gun Dommie to be on par with the other Teir 1 BS' if not slightly clumsy and difficult to use. I barely ever fly the dominix despite having loads of SP in drones, they are simply too clumsy for my style of fighting."
When ECM is nerfed, you will simply find Domis fitting racials instead of Multispecs. The stab nerf means 1 20km scrambler will be enough for most situations, leaving you room for a Minmatar, Gallente and Amarr jammer.
_______________________________________ Sign the petition against jump queues! |

Tasty Burger
|
Posted - 2006.10.29 21:40:00 -
[62]
Edited by: Tasty Burger on 29/10/2006 21:43:49
Originally by: Pottsey
Just how do you recall your drones from 50km away in seconds? How do you recall drones when they are webbed by the enemy thatÆs blowing them up?
Don't you realize how ridiculous you sound?
The very fact that drones CAN hit that far out is ludicrous. They do high damage at both short and long range, meaning you dont need to choose a different setup. Besides, only an idiot would use a short-range ship at long range. If you want to use a dominix at 50km thats your problem.
Also, MORE IMPORTANTLY, you are ignoring the fact that yes, while a full bay of drones does a bit less damage than a full rack of missiles/turrets... YOU HAVENT USED ANY HIGHSLOTS, POWER, CPU, OR CAPACITOR.
Is it that hard to comprehend?
Drones do high damage, track far better than turrets (using battleship drones against frigates is ridiculous, so is using them with vexors and ishtars). They dont use any slots or power or cpu or cap or ammo. So you get a crapload of damage that usually hits pretty hard, without any sacrifices at all. You have all your highslots remaining.
Drone ships are unbalanced because of the nature of drones, and the fact that drones require absolutely no fitting sacrifices. Also, t2 is just as easy to use as t1 in terms of space.
Finally, complaining that your drones die is ridiculous. You can easily call them in and repair their shields instantly which completely screws over your enemy. - It's great being Minmatar, ain't it? |

goodby4u
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Posted - 2006.10.29 21:40:00 -
[63]
the"iwin"button will be taken off in the future anyways,no more ecm means the only thing the domi has going for it is drone damage and tank and ofcourse their also suppose to nerf nos too in the future making it useless against smaller ships....So those turd pilots will have to switch to caldari like everybody else
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Tasty Burger
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Posted - 2006.10.29 21:41:00 -
[64]
Originally by: goodby4u the"iwin"button will be taken off in the future anyways,no more ecm means the only thing the domi has going for it is drone damage and tank and ofcourse their also suppose to nerf nos too in the future making it useless against smaller ships....So those turd pilots will have to switch to caldari like everybody else
Heavy drones will still bbq a frigate. - It's great being Minmatar, ain't it? |

Laboratus
Gallente BGG Freelancer Alliance
|
Posted - 2006.10.29 21:46:00 -
[65]
Originally by: Tasty Burger Edited by: Tasty Burger on 29/10/2006 21:43:49
Originally by: Pottsey
Just how do you recall your drones from 50km away in seconds? How do you recall drones when they are webbed by the enemy that’s blowing them up?
Don't you realize how ridiculous you sound?
The very fact that drones CAN hit that far out is ludicrous. They do high damage at both short and long range, meaning you dont need to choose a different setup. Besides, only an idiot would use a short-range ship at long range. If you want to use a dominix at 50km thats your problem.
Also, MORE IMPORTANTLY, you are ignoring the fact that yes, while a full bay of drones does a bit less damage than a full rack of missiles/turrets... YOU HAVENT USED ANY HIGHSLOTS, POWER, CPU, OR CAPACITOR.
Is it that hard to comprehend?
Drones do high damage, track far better than turrets (using battleship drones against frigates is ridiculous, so is using them with vexors and ishtars). They dont use any slots or power or cpu or cap or ammo. So you get a crapload of damage that usually hits pretty hard, without any sacrifices at all. You have all your highslots remaining.
Drone ships are unbalanced because of the nature of drones, and the fact that drones require absolutely no fitting sacrifices. Also, t2 is just as easy to use as t1 in terms of space.
Finally, complaining that your drones die is ridiculous. You can easily call them in and repair their shields instantly which completely screws over your enemy.
And you seem to be conveniently ignoring the fact that the domi has less grid and slots than any other BS... Not to forget the fact that a SB fitted ship can vapourise your arsenal in just a few secsss... SB apoc 4tw! Mind control and tin hats |

Tazerz2
Gallente Dots and Dashes
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Posted - 2006.10.29 21:47:00 -
[66]
Originally by: Tasty Burger
Originally by: Pottsey
Just how do you recall your drones from 50km away in seconds? How do you recall drones when they are webbed by the enemy thatÆs blowing them up?
Don't you realize how ridiculous you sound?
The very fact that drones CAN hit that far out is ludicrous. They do high damage at both short and long range, meaning you dont need to choose a different setup. Besides, only an idiot would use a short-range ship at long range. If you want to use a dominix at 50km thats your problem.
Also, MORE IMPORTANTLY, you are ignoring the fact that yes, while a full bay of drones does a bit less damage than a full rack of missiles/turrets... YOU HAVENT USED ANY HIGHSLOTS, POWER, CPU, OR CAPACITOR.
Is it that hard to comprehend?
Drones do high damage, track far better than turrets (using battleship drones against frigates is ridiculous, so is using them with vexors and ishtars). They dont use any slots or power or cpu or cap or ammo. So you get a crapload of damage that usually hits pretty hard, without any sacrifices at all. You have all your highslots remaining.
Drone ships are unbalanced because of the nature of drones, and the fact that drones require absolutely no fitting sacrifices. Also, t2 is just as easy to use as t1 in terms of space.
Yeah, sure. But the Domi - as well as Vexor - is totally weak without its drones. If you manage to kill a Domi's drones, then the only offensive it typically has left is NOS. Apart from that you may have to beat down a tough armor tank. But that's it .
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Tasty Burger
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Posted - 2006.10.29 21:51:00 -
[67]
Originally by: Laboratus And you seem to be conveniently ignoring the fact that the domi has less grid and slots than any other BS... Not to forget the fact that a SB fitted ship can vapourise your arsenal in just a few secsss... SB apoc 4tw!
Get a clue?
Dominix has 7 lows and 5 mids... 12 'utility' slots, all others besides the scorp have 11. Sure it only has 6 highs but those 6 highs potentially do more damage than an apoc's 8.
Also, lol at smartbombs. Smartbombs are useless in empire, do crap damage even against drones... and seriously, of course a setup DESIGNED to kill drones will do it... but why should a ship have to specifically fit to kill your drones? Remember that a smartbomb ship will also not kill your ship, nor will it run with all the nos you'll have. - It's great being Minmatar, ain't it? |

Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.29 22:01:00 -
[68]
Originally by: Tasty Burger
Originally by: Laboratus And you seem to be conveniently ignoring the fact that the domi has less grid and slots than any other BS... Not to forget the fact that a SB fitted ship can vapourise your arsenal in just a few secsss... SB apoc 4tw!
Get a clue?
Dominix has 7 lows and 5 mids... 12 'utility' slots, all others besides the scorp have 11. Sure it only has 6 highs but those 6 highs potentially do more damage than an apoc's 8.
Also, lol at smartbombs. Smartbombs are useless in empire, do crap damage even against drones... and seriously, of course a setup DESIGNED to kill drones will do it... but why should a ship have to specifically fit to kill your drones? Remember that a smartbomb ship will also not kill your ship, nor will it run with all the nos you'll have.
/me gets out the clue bat and starts helping the slower ones Are you arguing that high slots are not as useful as mid or low slots? Guns anyone? Or Launchers? Ever heard of em? Fit em, and you will find you can actually win some fights. First of all, if you are SBing someone, you will have a capasitor booster fitted. Rendering any possible NOSing/neuting quite irrelevant, as you hit the mod between nos/neut cyckles. Second. It doesn't matter if the guy is nossing you if _He Can't deal any damage to you_ As you wiped all his weapons down the drain! Third, you still have your own drones to wipe the floor with after wiping his, since you don't need to deploy them. And SBs destroy missiles as a bonus.
PS Post with your main. ___ P.S. Post with your main. Mind control and tin hats |

Zosimos Sabina
Amarr Loot
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Posted - 2006.10.29 22:30:00 -
[69]
I agree with Tasty Burger. Drones are somewhat borked in that the large ones are practically substitutable for the mediums, and mediums for lights.
OP is /signed.

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Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.10.29 22:34:00 -
[70]
ôWill you stop with the "introducing" please - drones already have a sig resolution. Not only that, but they also have tracking, range, etc. They are basically mini ships with a single gun fitted that follows the rules of turrets.ö ThatÆs real funny. You talk about introducing a 400 sig to drones. I quote your comment on it and you ask me to stop using the word ôintroducingö. YouÆre the one you started it and I quote from your post ôThe whole point of introducing the sig resolution to drones was to bring them in line with turrets and missiles.ö in reference to changing the sig to 400.
ôDon't you realize how ridiculous you sound? The very fact that drones CAN hit that far out is ludicrous. They do high damage at both short and long range, meaning you dont need to choose a different setup.ö Clearly your never used drones and have little idea how they work. Drones do not hit that far out. Unless its Sentry drones then you donÆt hit close up. You do not get the best of both worlds. Unless you have some magic Tech5 drone that can hit just as well at 1km as it can at 50km.
What is wrong with drones spending 30+ seconds travailing out 50km and hitting the target? So you want it so drones cannot move and hit targets that are far away?
Let me guess youÆre not happy until drones cannot move as they are fixed to your ship. Need lower tracking and a sig resolution of 400 you also want them to take up CPU, PG and cap. Wait a second we already have a weapon like that its called a turret. Drones are not turrets, they should not act like turrets stop trying to say they should. Why do you think drones should be like turrets? You just want to simplify the game and make it boring by making everything act the same.
ôYOU HAVENT USED ANY HIGHSLOTS, POWER, CPU, OR CAPACITOR. Is it that hard to comprehend?ö In a manner of speaking you use Powergrid highslots and capacitor for drones. The thing is you cannot choose to not use it on drones as itÆs stripped from your ship.
Perhaps youÆre not aware but the drone ships have less high slots, less cap, Powergrid e.c.t then normal. Sure drones donÆt take up any fitting but the drone ships have less fittings to make up for that. There is a reason drones ships have up to 6500 less PG then the none drone battleships among everything else they lose.
Due to the fittings taken off drone ships itÆs like drones take up over 6500PG, 2 high slots and everything else drone ships lose.
Put it another way none drone ships get 6500+PG to spend on turrets or what every they like. Drone ships get 6500PG striped from there ship which they can never used even if they donÆt use drones.
ôDrones do high damage, track far better than turrets (using battleship drones against frigates is ridiculous, so is using them with vexors and ishtars).ö ThatÆs the main point of drones. Drones are like small ships that get close to there target and track better then turrets. Drones are not turrets. ItÆs not ridiculous that drones can hit both battleships and frigates thatÆs what they are made for. ItÆs ridiculous to think drones should act like turrets and hit only 1 size of ship. The draw back is drones do less damage then turrets and you risk losing the drones among the other draw backs. Less damage and the other draw backs are the reason why they are permitted to hit most targets. Take that away and they become useless. The primary use of drones are to hit what turrets cannot hit. You want drones only hit what turrets can hit which is taking away what drones are made for. Why can you not understand doesnÆt are meant to hit everything. Drones are not meant to have the same disadvantage at turrets.
Passive shield tanking guide click here |

Pottsey
Gallente Acme Shipping Inc
|
Posted - 2006.10.29 22:38:00 -
[71]
ôSure it only has 6 highs but those 6 highs potentially do more damage than an apoc's 8.ö Have you ever tried to fit a Dominix. You cannot fit 6 Neutron blasters T1 let alone T2 and thatÆs without a tank fitted. Fit a tank and the turret fitting is even worse. You seem to be under the false impression a Domi can fit max turrets, tank and use high DPS drones. The drones are not even high DPS.
Passive shield tanking guide click here |

Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.29 22:43:00 -
[72]
And even non-drone Battle Ships can fly a full flight of heavy drones (Geddon, Typhoon, Mega). ___ P.S. Post with your main. Mind control and tin hats |

Zosimos Sabina
Amarr Loot
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Posted - 2006.10.29 23:03:00 -
[73]
Edited by: Zosimos Sabina on 29/10/2006 23:05:30 Pottsey, you are flawed in your base assumption that drones are meant to have good tracking and not be like turrets in that heavy drones should be able to do well vs smaller ships.
You are wrong: see Drones post #5 from a CCP Bughunter.
Thus, complaining that larger drones are too effective against smaller things is a legitimate whine.
Now, if you believe making a change to drones to actually effect this makes the Dominix an underpowered ship, by all means post about that. But that should not be the determining factor in drone functionality and balance.

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White Ronin
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Posted - 2006.10.29 23:34:00 -
[74]
Originally by: Zosimos Sabina Edited by: Zosimos Sabina on 29/10/2006 23:05:30 Pottsey, you are flawed in your base assumption that drones are meant to have good tracking and not be like turrets in that heavy drones should be able to do well vs smaller ships.
You are wrong: see Drones post #5 from a CCP Bughunter.
Thus, complaining that larger drones are too effective against smaller things is a legitimate whine.
Now, if you believe making a change to drones to actually effect this makes the Dominix an underpowered ship, by all means post about that. But that should not be the determining factor in drone functionality and balance.

Well about that...
Originally by: BH Runner Getum, wasp drone tracking was bugged and was 100* what it should have been. Heavy drones, even tech2 variants should have a most difficult time targetting and shooting down frigates and interceptors. You are meant to utilize the small drone types for this effect. Its how things are currently balanced, and seems well balanced to me currently.
It would seem that not only was it just an instance of one drone but the issue was fixed and is "currently balanced" to their liking.
You should see drones when the owner has the drone tracking mod installed, now that is good damage.
But then again, larger guns could hit smaller ships if they too fitted tracking mods couldnt they?
As someone who is flying only drone boats and almost exclusively Domi, please skill up and see how "uber" these are before you say they are too powerful.
Also to so that you should not have to fit your ship to fight drones is like saying you should not have to fit your ship to fight ecm, ewar, close combat vs long range combat or any other instance where a differant fighting approach is present. Going with that thought you are not allowed to fit armor resists against my damage type as I should not have to 'fit' to fight your ship but instead should be equally effective vs all ships regardless of their fittings. Also, I should not have to fit webbers and a ab to get within range and slow you down so my guns work... they should work against you all the time.
Anyway, please skill up and fly this ship and you will see they are not all that powerful BUT if you are fitted to take down BS then hitting drones will be hard. If you are fitted to fight using Ewar then it wont really do good against drones. But if you fitted to fight small fast opponents then you will probably do well against a Domi as you will slaughter its drones and it will warp out or die.
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.10.30 00:43:00 -
[75]
Originally by: Pottsey ôSure it only has 6 highs but those 6 highs potentially do more damage than an apoc's 8.ö Have you ever tried to fit a Dominix. You cannot fit 6 Neutron blasters T1 let alone T2 and thatÆs without a tank fitted. Fit a tank and the turret fitting is even worse. You seem to be under the false impression a Domi can fit max turrets, tank and use high DPS drones. The drones are not even high DPS.
You will not be able to fit a full rack of 425 mm's on a rohk either when it comes out.
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Zosimos Sabina
Amarr Loot
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Posted - 2006.10.30 00:49:00 -
[76]
Edited by: Zosimos Sabina on 30/10/2006 00:50:15 Ronin it would be nice if the Domi was so easily countered, but that's a lie.
Domi can fit a metric buttload of ECM. Even with ECM nerf in Kali, a switch to damps will really make it trivial to just recall/send out drones, what with it taking 10 minutes to target one. Or it could use tracking disruptors to make them immune to turrets.
Not to mention its capless and sucks other ships dry. This NOS+ECM combo is really, really strong.
It's a 1v1 nightmare - and possibly the nastiest battleship to fight under 20km. Are we supposed to just let all the other close range battleships suck it up?
I don't have to fly a Dominix to say it's awesome, no more than I have to drive a McLaren F1 to say it's a fast car. :/
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Ansuru Starlancer
The Phoenix Rising Chimaera Pact
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Posted - 2006.10.30 01:32:00 -
[77]
Originally by: Ebedar The two major strengths the Nos Dominix has are its ability to use ECM in conjunction with a tank and its ability to use Nosferatu while maintaining a viable offense. There were a notable lack of Domnixies in the last two alliance tournaments, where ECM wasn't allowed.
I suspect we'll see a marked drop in the popularity of the Dominix in Kali with the nerf in ECM, a change which will probably see it brought "inline" with other BS. Combined with a long-expected change to Nos, it could actually mean that people call for the Dominix to be boosted in certain respects (e.g. increased grid), though that's a matter of opinion.
Incidentally, calling for the Domi's bonus to apply to heavy drones only is going to come back and bite many people in the arse if the bonus is then changed to apply to any heavy drone.
Um...explain what you mean? Doesn't it already apply to any heavy drone? In addition to the lighter classes? I don't understand how it could come back to bite people...
Originally by: Zosimos Sabina Edited by: Zosimos Sabina on 30/10/2006 00:50:15 Ronin it would be nice if the Domi was so easily countered, but that's a lie.
Domi can fit a metric buttload of ECM. Even with ECM nerf in Kali, a switch to damps will really make it trivial to just recall/send out drones, what with it taking 10 minutes to target one. Or it could use tracking disruptors to make them immune to turrets.
Not to mention its capless and sucks other ships dry. This NOS+ECM combo is really, really strong.
It's a 1v1 nightmare - and possibly the nastiest battleship to fight under 20km. Are we supposed to just let all the other close range battleships suck it up?
I don't have to fly a Dominix to say it's awesome, no more than I have to drive a McLaren F1 to say it's a fast car. :/
And the Rokh is going to be the nastiest ship to fight at 300km. What's your point? Different ships have different strengths; the domi happens to be king of the close range. SO WHAT? Nerf it, and the second-best close range ship becomes "king" and the nerf whines begin AGAIN. That kind of thinking winds up with everyone flying battleships as weak as newbie frigates, when carried to its logical conclusion. You can beat a domi EASILY...just not when you fight the battle on its terms. What is so hard to understand about this?
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Tasty Burger
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Posted - 2006.10.30 02:15:00 -
[78]
Originally by: Ansuru Starlancer
And the Rokh is going to be the nastiest ship to fight at 300km. What's your point? Different ships have different strengths; the domi happens to be king of the close range. SO WHAT? Nerf it, and the second-best close range ship becomes "king" and the nerf whines begin AGAIN. That kind of thinking winds up with everyone flying battleships as weak as newbie frigates, when carried to its logical conclusion. You can beat a domi EASILY...just not when you fight the battle on its terms. What is so hard to understand about this?
Ok Mr. Patton. How do you intend to, while solo, kill a dominix? Lets say it has damps or tracking disruptors. And by kill I mean KILL, not chase it off.
Dominix is insanely difficult to defeat solo and its completely unfair. If not ECM, it'll use tracking disruptors or damps. - It's great being Minmatar, ain't it? |

Azerrad InExile
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Posted - 2006.10.30 02:49:00 -
[79]
Originally by: Tasty Burger Ok Mr. Patton. How do you intend to, while solo, kill a dominix? Lets say it has damps or tracking disruptors. And by kill I mean KILL, not chase it off.
Dominix is insanely difficult to defeat solo and its completely unfair. If not ECM, it'll use tracking disruptors or damps.
Raven.
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OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
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Posted - 2006.10.30 03:14:00 -
[80]
Originally by: Ansuru Starlancer Different ships have different strengths; the domi happens to be king of the close range. SO WHAT? Nerf it, and the second-best close range ship becomes "king" and the nerf whines begin AGAIN. That kind of thinking winds up with everyone flying battleships as weak as newbie frigates, when carried to its logical conclusion.
Actually other than the domi the other bs's are fairly well balanced and fill their niche, so nurf the domi and there really is no "second best" to become "king," rather you just achieve balance. Balance.
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Tribunal
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.30 03:36:00 -
[81]
Originally by: OrangeAfroMan
Originally by: Ansuru Starlancer Different ships have different strengths; the domi happens to be king of the close range. SO WHAT? Nerf it, and the second-best close range ship becomes "king" and the nerf whines begin AGAIN. That kind of thinking winds up with everyone flying battleships as weak as newbie frigates, when carried to its logical conclusion.
Actually other than the domi the other bs's are fairly well balanced and fill their niche, so nurf the domi and there really is no "second best" to become "king," rather you just achieve balance. Balance.
Domi is the king I assume? This thread *****s me up.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |

Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.30 08:31:00 -
[82]
Originally by: Tasty Burger
Ok Mr. Patton. How do you intend to, while solo, kill a dominix? Lets say it has damps or tracking disruptors. And by kill I mean KILL, not chase it off.
Dominix is insanely difficult to defeat solo and its completely unfair. If not ECM, it'll use tracking disruptors or damps.
You don't fight anything solo, unless you like 10vs1 where you are in the reciving end. This is not a single player game. It is not supposed to be balanced accodring to 1vs1 but rather 10vs10 or so. And speculating in the least propable form of pvp (1vs1) is just dumb. And, if you still insist doing that, do as I said a few post above. Fit stuff that don't require you to lock. Area effect weapons and FOFs. And yawn as drone ships lose all offensive capabilities. ___ P.S. Post with your main. Mind control and tin hats |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.10.30 08:48:00 -
[83]
Originally by: Tasty Burger
Originally by: goodby4u the"iwin"button will be taken off in the future anyways,no more ecm means the only thing the domi has going for it is drone damage and tank and ofcourse their also suppose to nerf nos too in the future making it useless against smaller ships....So those turd pilots will have to switch to caldari like everybody else
Heavy drones will still bbq a frigate.
So will any missiles apart from rage torps.
Remove citadel torpedo flashes! |

Ebedar
Gallente Primary Intelligence
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Posted - 2006.10.30 08:59:00 -
[84]
Originally by: Ansuru Starlancer
Originally by: Ebedar ...
Incidentally, calling for the Domi's bonus to apply to heavy drones only is going to come back and bite many people in the arse if the bonus is then changed to apply to any heavy drone.
Um...explain what you mean? Doesn't it already apply to any heavy drone? In addition to the lighter classes? I don't understand how it could come back to bite people...
I meant if it was changed from a damage bonus (as it stands) to a bonus for all heavy drones, e.g. it would increase the repair/shield transfer amounts of the heavy repair drones, increase the web amount on Berserker SW-900s etc. Essentially, if the bonus was adapted so it was viable for logistics, EW and utility drones as well. ~
Balls > WCS |

Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.30 09:35:00 -
[85]
Think about what the role of a Domi is?
The Domi is supposed to be a drone carrier. Hence before RMR it used to have a +1 drone control bonus. The +10% armour and damage is this bonus converted to a less lag causing enviroment. No-one had a problem with the +1 drone bonus. As it is and was percieved as a balanced if almost sub par bonus. This changed when it was changed to the current form. Appearances can be deciving. The +10% bonus looks threatening. As most boni are +5%. It looks like a double bonus, and thus causes a perception of imbalance. Where it really is a +1 drone control bonus.
The purpose of a Domi is to carry drones to defend a BS fleet from support vessels. As such, the idea of changing it's boni to prevent it from performing this role, is a counterproductive one, unless a new role is created for it. Such as a RSD/heavy boni domi. However, this would be a worse developement in small gangs. While taking the ship away from the role it is meant to do.
___ P.S. Post with your main. Mind control and tin hats |

Earthan
Gallente GREY COUNCIL
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Posted - 2006.10.30 10:04:00 -
[86]
Edited by: Earthan on 30/10/2006 10:05:25 Edited by: Earthan on 30/10/2006 10:04:51
Originally by: Patch86 This is another "all weapons should act the same" thread, isn't it? Drones get the advantage of not having fitting costs, and being able to fit drones for all occasions. They get teh disadvantage of being destroyable (something that will hurt after the HP boost, look at Myrmidon threads; anyhow, when you're flying hammerhead IIs at 2million a go, you'll be feeling the pain too), not reloadable in space like the other guns (aside from the domi, no other drone ship really has room for many spares), are slow (turrets hit instantly, with drones you have to wait for them to get there) etc. This SHOULD be amply balanced (and if its not, tweak some of these factors until they are). 'Tis meant to be the pay off we drone users have to make.
Domis have been overpowered recently because of ECM- with the coming ECM nerf (andd I hear rumours of a much deserving Nos nerf, too) Domis should be back on par with other ships. No need for *yet more* nerfs.
so right, agree tottaly.
Poeple get real dont compare one side of a weapon to an other not taking into account other aspects.
One more thing: Domi might be great for small egagements, in bigger fleet-sniper fleets it just cant do antyhing while armougeddon another tier 1 bs or scorp can do great.
Its pretty balanced as it is imho, specially with ecm nerf. - A knight in space,war veteran,Grey Council military officer. Grey Council webpage
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Susa Ou
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Posted - 2006.10.30 10:16:00 -
[87]
If anything changes on the Domi, it is going to be a nurf. The ship is an absolute monster close range and everyone and their sister seems to fly one if they want to guarnantee a win in any small encounter. We will have to see how NoS and ECM changes will affect its power, but as it stands, the damned ship is a tad bit too powerful (or we are all a tad bit too weak). In naycase, either keep it as is, or nurf. . .and the last thing it needs is a useful bonus!!
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Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.10.30 12:57:00 -
[88]
Edited by: Pottsey on 30/10/2006 12:59:57 ôYou just lost what credibility you had left with that statement. Go back to running missions, you have no idea about PVP.ö Look at a Vulture or Eos they are both far tougher to beat solo then any Domi and other ships are as well. 1v1 no ship can even kill a passive tanked Vulture or Eos so what I said it true. If you think the Domi is the best solo ship you dont know ships very well.
I know enough about PvP to do well in tournaments. I never said the Domi is easy to beat 1v1, I said its easy compared to other ships 1v1 so its not overpowered.
Passive shield tanking guide click here |

twit brent
Dark Centuri Inc. Firmus Ixion
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Posted - 2006.10.30 13:18:00 -
[89]
ECM was the number one reason why dominix was overpowered. I think everyone should calm down and see what the patch does to the dominix before they start screaming nerf.
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Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.10.30 13:20:00 -
[90]
Originally by: Pottsey
Look at a Vulture or Eos they are both far tougher to beat solo then any Domi and other ships are as well. 1v1 no ship can even kill a passive tanked Vulture or Eos so what I said it true. If you think the Domi is the best solo ship you dont know ships very well.
I don't really feel you can compare a command ship with a T1 battleship. Besides, the vulture is unable to even scratch the paint on any ship, while the Dominix is able to tank and gank at the same time. Feeding nos in the highslots, that ship can just keep on tanking, and make it impossible to keep a tank going on the targetted ship. and since this is a ship for closerange, you sit right in the face og your opponent, and scoop drones if they get targetted, and redeploy when not.
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Earthan
Gallente GREY COUNCIL
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Posted - 2006.10.30 13:26:00 -
[91]
All of you dominix nerf fans you still fail to adress my argument:
the domiinx is good only at close range , while 2 others tier1 bs can both do great at med to long range too ( armougeddon and scorpion).Also dornes take a lot of time to reach.
So dominix is very good at its sepcialized role while having nearly no otehr role.Imho its balanced .
PS Laboratus 1-1 is a very exsciting pvp in Eve,tough specific, and i fail to see why you compare it with npcs. - A knight in space,war veteran,Grey Council military officer. Grey Council webpage
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Mila Prestoc
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Posted - 2006.10.30 13:27:00 -
[92]
Originally by: Pottsey Edited by: Pottsey on 30/10/2006 12:59:57 ôYou just lost what credibility you had left with that statement. Go back to running missions, you have no idea about PVP.ö Look at a Vulture or Eos they are both far tougher to beat solo then any Domi and other ships are as well. 1v1 no ship can even kill a passive tanked Vulture or Eos so what I said it true. If you think the Domi is the best solo ship you dont know ships very well.
I know enough about PvP to do well in tournaments. I never said the Domi is easy to beat 1v1, I said its easy compared to other ships 1v1 so its not overpowered.
What ships? I'd question the Domi's setup/pilot if he gets beat easy compared to other ships.
I think people just got to used to the I-WIN setup and lost all creativity/thinking power cos its now more in line with other TIER 1 ships, so lets just go whine on forums that we might now lose... -------------------------
Originally by: "Lord Violent" EvE is slowly becoming a game for the stupid, catered to by devs as they lack ability to kill/survive anything.
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Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.30 13:32:00 -
[93]
9 times out of 10 a 1vs 1 pvp situation changes to a N vs 1. Either by some friends showing up, or some enemies showing up. In the little bit over a year I've played, I have never encountered a true 1vs1. Well, if I don't count dueling with corp mates or tournaments. But never in a "real" situation. It just doesn't happen.
Ok, maybe hauler VS interceptor. Those are a bit more common. Or Hauler VS gank squad, where 1 HAC stays to shoot the hauler while the rest of the squad moves on, but those really don't compare to any kind of "fair" 1 vs 1s.
___ P.S. Post with your main. Mind control and tin hats |

Earthan
Gallente GREY COUNCIL
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Posted - 2006.10.30 13:38:00 -
[94]
weird
In my 3 years i had plenty of 1-1 fights, often with bs.
And inites 1-1 are daily. - A knight in space,war veteran,Grey Council military officer. Grey Council webpage
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Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.30 13:42:00 -
[95]
Edited by: Laboratus on 30/10/2006 13:42:57 Where do you fly? I wanna go there:D ___ P.S. Post with your main. Mind control and tin hats |

Earthan
Gallente GREY COUNCIL
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Posted - 2006.10.30 13:54:00 -
[96]
Edited by: Earthan on 30/10/2006 13:55:41 Edited by: Earthan on 30/10/2006 13:54:46 Well i will be honest I was speaking abit of past exp as i dont fly so much alone these days.
Last bs 1-1 i had was in OR 4c-b7x some time ago ( half a year i think?)
In times i used to go on pvp alone alot i usually fought around pf-346 fd-mlj.Sure it was some time ago.
I admit time have changed and 1-1 has become even rarer but it does happen .I was abit taken aback by your near flaming remeark concerning 1-1 pvp.When we were in allaince i heard often storeis by other poeple 1-1, so it still ahppens, prolly you are better looking for those out of alliance poplated places.
But enough of this thread hijacking yes?:)
Edit remmberd another cruiser 1-1 in 4c not so long ago this time - A knight in space,war veteran,Grey Council military officer. Grey Council webpage
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Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.10.30 17:06:00 -
[97]
ôWhat ships? I'd question the Domi's setup/pilot if he gets beat easy compared to other ships.ö Well I fly a Eos and I know 1 Domi couldnÆt even dint me so it would either end up a draw or I win 1v1.
ôI don't really feel you can compare a command ship with a T1 battleship.ö Why not? The cost isnÆt that much difference its only 40 to 50mill more for my command ship over a Domi. So why are people not complaining about Command ships its even a drone Command ship I fly. Passive shield tanking guide click here |

Mila Prestoc
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Posted - 2006.10.30 18:26:00 -
[98]
Originally by: Pottsey ôWhat ships? I'd question the Domi's setup/pilot if he gets beat easy compared to other ships.ö Well I fly a Eos and I know 1 Domi couldnÆt even dint me so it would either end up a draw or I win 1v1.
ôI don't really feel you can compare a command ship with a T1 battleship.ö Why not? The cost isnÆt that much difference its only 40 to 50mill more for my command ship over a Domi. So why are people not complaining about Command ships its even a drone Command ship I fly.
Eos has Kin 83.75% and Therm 67.5% resists, so blasters will have a very reduced damage, being a smaller ship it will probably make turrets miss a bit to.
So no doubt you have a t2/faction hardener to fill the explosive hole anything will struggle to "dent" you on there own... For domi to get same level of resistances it would take 3x active hardeners + EANM t2 + damage control where Eos could get nice resistances from just a EXP hardener and damage control.
Thats one situation and doesn't reflect the overall ship balance. Its like complaining that a Muninn can tank my Apoc's lasers, its just one situation. -------------------------
Originally by: "Lord Violent" EvE is slowly becoming a game for the stupid, catered to by devs as they lack ability to kill/survive anything.
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xenodia
Gallente RONA Corporation
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Posted - 2006.10.30 18:32:00 -
[99]
Originally by: Lucian Corvinus I think it's time this boat also got inline with the other battleships. At the moment this battleship is the only one getting bonus to both frig, cruiser and battleship sized weapon via its drones.
Make the Dominix only have bonus to heavy drones, like all the other battleships only have bonus to their weapon sizes respectively. It would really be about time though we stopped this gallente win-button crusade
Domi with only drones also has less total firepower than other battleships. And try fitting decent guns on a domi while still maintaining the tank. Also, to make a domi a solopwnmobile as you describe also takes more skillpoints invested than for any other battleship.
And its not the Domi itself thats been the problem. Its the combination of drone ship + tank + ecm. The domi and Ishtar are just the most visible examples of this. Well, the ECM part is getting nerfed in Kali, so drone ships will lose some of their effectiveness 1 on 1. This signature space for rent |

Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.10.30 19:17:00 -
[100]
öEos has Kin 83.75% and Therm 67.5% resists, so blasters will have a very reduced damage, being a smaller ship it will probably make turrets miss a bit to.ö ôThats one situation and doesn't reflect the overall ship balance. Its like complaining that a Muninn can tank my Apoc's lasers, its just one situation.ö Actually I shield tank my Eos so itÆs more like 91% Kinetic, 77% Thermal, even more when in a gang due to gang assist & mindlink. Command ships can pretty much tank any BS 1v1 all with 1 setup. Not just my command ship but most if not all Field command ships are able to. They are deadly ships.
Passive shield tanking guide click here |

Dracu1a
Gallente
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Posted - 2006.10.30 20:08:00 -
[101]
Leave it alone plz. Its already getting hit hard enough from the ECM nerf. It will be fine after kali.
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OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
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Posted - 2006.10.30 21:24:00 -
[102]
Originally by: Old Geeza
Originally by: Pottsey Yet compared to other ships its extremely easy to beat solo.
You just lost what credibility you had left with that statement. Go back to running missions, you have no idea about PVP.
No he's right, he's just talking about when the Domi is solo and he has his gang.
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LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.10.30 21:32:00 -
[103]
Originally by: Old Geeza
Originally by: Pottsey Yet compared to other ships its extremely easy to beat solo.
You just lost what credibility you had left with that statement. Go back to running missions, you have no idea about PVP.

<3  |

Nahia Senne
Fortunis Novum
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Posted - 2006.10.30 21:58:00 -
[104]
Originally by: Old Geeza
Originally by: Pottsey Yet compared to other ships its extremely easy to beat solo.
You just lost what credibility you had left with that statement. Go back to running missions, you have no idea about PVP.

Make ECCM viable! Give it 25% to scanning resolution! |

Megadon
Caldari Templars of Light
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Posted - 2006.10.30 22:23:00 -
[105]
Meh,
Another one of 'those' threads. How about getting your skills up to par and trying to wrap your brain around how to defeat drone ships and just leave things alone?
Why can't people adapt to things in the game instead of whining about how the game mechanics need to adapt to their inadequacies?
Seems like everyone wants different types of weapon systems to have more of the same characteristics. NO thank you. It adds variety and challenge.
The domi is not the only ship that make extensive use of drones either. Every race uses drones. Leave them be. Get some skillz.
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Frank Horrigan
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Posted - 2006.10.30 23:14:00 -
[106]
The dominix is completely fine as it is.
Me and my friends were going around hunting for prey one night.
we had a bad feeling about a dominix sitting in a belt for 5 mins but.. hey I was in a zealot, they were in bc's and ect. there was four of us.
we warped in. a command ship and a assult frig wapred in.
Im the only survivor becuase they basically ignored me.
the dom tanked my rediclous dps like it was nothing, even with my gang mates. and we ended up losing everything but me, only beucase they wern't even jamming or shooting at me. just tanking me till everyone else died.
The dominix is FINE.
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Ansuru Starlancer
The Phoenix Rising Chimaera Pact
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Posted - 2006.11.01 03:53:00 -
[107]
Originally by: Ebedar
Originally by: Ansuru Starlancer
Originally by: Ebedar ...
Incidentally, calling for the Domi's bonus to apply to heavy drones only is going to come back and bite many people in the arse if the bonus is then changed to apply to any heavy drone.
Um...explain what you mean? Doesn't it already apply to any heavy drone? In addition to the lighter classes? I don't understand how it could come back to bite people...
I meant if it was changed from a damage bonus (as it stands) to a bonus for all heavy drones, e.g. it would increase the repair/shield transfer amounts of the heavy repair drones, increase the web amount on Berserker SW-900s etc. Essentially, if the bonus was adapted so it was viable for logistics, EW and utility drones as well.
Oh! I see now. EW Drones and blasters, anyone? *twisted grin*
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Sir Bart
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Posted - 2006.11.01 05:40:00 -
[108]
Edited by: Sir Bart on 01/11/2006 05:41:38
Originally by: Pottsey A lot of people on this forum need to learn balance does not mean everything has to act the same.
I agree 100%.
P.S: have I killed you recently? That name sure sounds familiar.
-Bart
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Godar Marak
Amarr Return Of Red Dawn
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Posted - 2006.11.01 09:45:00 -
[109]
Originally by: Sandra Tseng if they did change this, 45% of the EvE-Subscribers would whine their a$$ off and then quit.
_
You make that sound like a bad thing. -------------------- \0/\0/\0/\0/\0/ Cant we all just get along? Wheres EVE heading? |

Yeihon
Eye of the Abyss
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Posted - 2006.11.01 22:48:00 -
[110]
This is simply an awesome thread. Why exactly do people want to destroy the capabilities of this ship? Seems like alot of newbies dont like advanced pilots wrecking their ships, and the Dominix obviously does its role in a way that is disliked.
I fly the Dominix all the time, and I have about 8 million in Drone skills. I will also admit, I have lost quite a few Dominix. Not in one vs one engagements mind you, because that is simply not something that ever happens to me. No, I usually lose a Dominix to 5 Pilgrims or a gate camp of a Prophecy, Armageddon and a Tempest that is far outside range. Did I lose these fights on purpose because from what I'm gathering from this thread, people are so threatened by a Dominix it makes them quiver in their little boots. I never see this ship engage me or do I see it in camps.
I guarantee this ship will not be nerfed in any way aside from fitting penalties that are affixed to modules that are the "supposed" favorites of legendary Dominix PvP pilots.
I use drones exclusively. Exclusively. Thats right, I have no gun skills. Why should my weapon, that is often hung out like laundry, for an enemy to destroy, unlike any other ship weapon, which has an inbound flight time far in excess of any other weapon, even torpedoes....why should this be nerfed? I just don't quite get it.
Heres an idea, why not NOT nerf everything that is simply disliked on the merits of whether or not it can defeat you. Not every Dominix that flies around is fitted for some 1 on 1 PVP, and taking this into account should be part of the equation. Otherwise, hell, I think we should be able to dodge missiles and deflect bullets, because, I don't like getting hit with those either.
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Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.11.02 07:24:00 -
[111]
öI agree 100%. P.S: have I killed you recently? That name sure sounds familiar.ö No you havenÆt killed me. You most likely heard someone else use my name in game or another thread. I get bought up a lot for various reasons or you might know me from the old E&B days.
Also there is a old TV show with a character with my name. Happy days I think itÆs called.
Passive shield tanking guide click here |

Lord Ghyros
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Posted - 2006.11.02 07:32:00 -
[112]
Originally by: Earthan All of you dominix nerf fans you still fail to adress my argument:
the domiinx is good only at close range , while 2 others tier1 bs can both do great at med to long range too ( armougeddon and scorpion).Also dornes take a lot of time to reach.
So dominix is very good at its sepcialized role while having nearly no otehr role.Imho its balanced .
PS Laboratus 1-1 is a very exsciting pvp in Eve,tough specific, and i fail to see why you compare it with npcs.
Amen to that! It takes about 90 days before you can command 10 drones, so you have to put a lot of effort in this ship before its usefull. in 90 days you can fly any other tier 1 BS pretty effectivly (not as good as a 3 year old pilot, I know^^). But with the domi you only have your drones after 90 days..... so think twice before you scream 'Nerf'
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Twilight Moon
Minmatar Malicious Intentions
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Posted - 2006.11.02 09:34:00 -
[113]
I'd rather see what Kali does to the current balance of ships, before screaming nerf on any ship.
It certainly looks like the Domi wont be suvh a "1vs1 Solopwnmobile" anymore. The ECM nerf will hit some Domi polots in particular rather hard. With the extra 50% HP on Tech 1 ships, it'll become easier to kill off a Dominix's drones while they nibble away at your tank, you get longer to do it. Wipe out its drones and you either 1/2 its DPS, or nullify it.
The high slots....NOS will likely stay on a lot of Domi setups.....simply due to the fact that Blasters are so **** hard to fit on this ship, combined with the Dominix somewhat resembling a large space-brick when it comes to agility.
Erm...I think I'm starting to ramble.
....it's great hi-jacking a meme isn't it?
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jamesw
Omniscient Order
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Posted - 2006.11.02 10:54:00 -
[114]
Domi whining ftl...
just dont take away meh hybrid bonuses y'hear!? --
NEW Vid: Domi For the Win! |

Blighter
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Posted - 2006.11.02 11:08:00 -
[115]
Originally by: Jim McGregor
Lets just wait and see how the changes affects the Dominix. It will no longer be a total pwnmobile.
Um, with the Hp boost, cap will be more important than ever, and drones don't suck cap to work. Suck your opponent's cap, and you win.
Now, 4 Neut drones and a Webber drone, and you can cap out your opponent while your extra HP keeps you alive, no NOS needed.
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Gonada
Gallente Cross Roads
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Posted - 2006.11.02 13:11:00 -
[116]
the Domonix is fine the way it is.
what really needs a nerf is the raven, any idiot with 3m sp can do lvl 4 missons.
and that, imho is pure BS, try armor tanking with 3M sp, lol
-I don't necessarily agree with everything I say.-
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Aquae
Gallente Die Trying Kith of Venal
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Posted - 2006.11.02 14:54:00 -
[117]
Originally by: Gonada the Domonix is fine the way it is.
what really needs a nerf is the raven, any idiot with 3m sp can do lvl 4 missons.
and that, imho is pure BS, try armor tanking with 3M sp, lol
Thank you!!!!!!!!!!! That's exactly my point , leave the Domi alone !!!!!
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