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Commander Nikolas
Gallente Arcana Imperii Ltd.
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Posted - 2006.11.02 07:59:00 -
[1]
I was just looking at stats from the test server trying to find something of value with the Hyperion...
In almost everyway it is inferior to the Mega as a blaster platform. So I thought to myself? Well maybe this is like a tier 1 1/2 BS for mineral reqs... that would make sense because of how oviously inferior it is... So I looked up mineral reqs to get an idea of how much it would cost...
Boom... Linkage
Haha, it will cost about 20% more then all the other Tier 3 battleships in game... making it the sub-par megathron you pay twice as much for, lmao.
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Damis Zohar
Pirates of Destruction Union Pirate Coalition
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Posted - 2006.11.02 08:06:00 -
[2]
Originally by: Commander Nikolas I was just looking at stats from the test server trying to find something of value with the Hyperion...
In almost everyway it is inferior to the Mega as a blaster platform. So I thought to myself? Well maybe this is like a tier 1 1/2 BS for mineral reqs... that would make sense because of how oviously inferior it is... So I looked up mineral reqs to get an idea of how much it would cost...
Boom... Linkage
Haha, it will cost about 20% more then all the other Tier 3 battleships in game... making it the sub-par megathron you pay twice as much for, lmao.
I wouldnt worry too much about it mate cause when kali arrives all Gall ships will be useless and everyone will be flying Caldari.
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Commander Nikolas
Gallente Arcana Imperii Ltd.
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Posted - 2006.11.02 08:23:00 -
[3]
The nerf lvl on Gallente isn't even fair... it is just out right malicious. I was honestly shocked with all the changes.
Numerous devs post about Domi/Ishtar PG/HP/Cap issues... justifying them with the fact that their use of ECM balances them out... which was fair
Now... they nerf ECM with no change in those ships stats...
Finally give the Deimos more PG and kill blasters...
Introduce a tier 3 BS that is worse as a blaster boat then the megathron...
Give us another weak drone boat for a tier 3 BC knowning ECM was being nerfed..
seriously the mineral reqs on the Hyperion makes it just retarded... hahaha!
In regards to your comment about everyone flying Caldari... I honestly like the other races new ships/stats. Not just the Caldari ships... Tux just wanted to truly crush Gallente pilots I guess... Seriously just hammer almost every major Gallente ship in game...
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.11.02 08:31:00 -
[4]
It's mmorpg, all you need to do is have a freighter, carrier, hauler & pos with you.
Let me explain: hauler for gallente/amarr cap charges, minmatar ammo pos to rest your alts there carrier to refit drones
It's nice to play Caldari-online. Remove flashes from capital torps.
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Damis Zohar
Pirates of Destruction Union Pirate Coalition
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Posted - 2006.11.02 09:02:00 -
[5]
Originally by: LUKEC It's mmorpg, all you need to do is have a freighter, carrier, hauler & pos with you.
Let me explain: hauler for gallente/amarr cap charges, minmatar ammo pos to rest your alts there carrier to refit drones
It's nice to play Caldari-online.
Dont you mean KALdarI?
Also i belive you would need 2 Haulers- 1 for cap charges and the other for ammo.
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Xori Ruscuv
1911 ftw
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Posted - 2006.11.02 09:05:00 -
[6]
Originally by: LUKEC Let me explain: hauler for gallente/amarr cap charges, minmatar ammo pos to rest your alts there carrier to refit drones
I LOLed!
Quote: It's nice to play Caldari-online.
I cried!   
This IS my main! I just did a portrait swap... |

Jim McGregor
Caldari
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Posted - 2006.11.02 09:08:00 -
[7]
Its ironic that you guys can think the nerfs to gallente are unfair when you at the same time realize that the game is mostly about caldari and gallente. What about the other 2 races?
--- Eve Wiki | Eve Tribune | Eve Pirate |

Xori Ruscuv
1911 ftw
|
Posted - 2006.11.02 09:11:00 -
[8]
Originally by: Jim McGregor
Its ironic that you guys can think the nerfs to gallente are unfair when you at the same time realize that the game is mostly about caldari and gallente. What about the other 2 races?
It doesn't make this insane amount of nerfage "good" or "right", though. Minmatar have problems that should be fixed. Amarr have problems that should be fixed. These should be fixed in ways that don't include buffing Caldari and nerfing blasters.
This IS my main! I just did a portrait swap... |

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2006.11.02 09:12:00 -
[9]
Gallente have one ship that sucks...boohoo.
~Thor Xian, Material Defender |

Xori Ruscuv
1911 ftw
|
Posted - 2006.11.02 09:15:00 -
[10]
Edited by: Xori Ruscuv on 02/11/2006 09:17:07
Originally by: Thor Xian Gallente have one ship that sucks...boohoo.
What are you smoking? Every blaster ship has been nerfed to crap with Kali. NOT just because of the tech 2 ammo nerfs. Amarr is also suffering from the same indirect nerf.
Learn game mechanics, please.
Note, too, that I'm *****ing about blasters, not the Myrmidon. While I think the Myrmidon is a pathetic excuse for a ship (while the Drake = godmode), I'm more of a gun guy... my peeve is the blaster issues.
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2006.11.02 09:22:00 -
[11]
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 02/11/2006 09:17:07
Originally by: Thor Xian Gallente have one ship that sucks...boohoo.
Every blaster ship has been nerfed to crap with Kali. NOT just because of the tech 2 ammo nerfs. Amarr is also suffering from the same indirect nerf.
What nerf is that?
~Thor Xian, Material Defender |

Damis Zohar
Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.02 09:28:00 -
[12]
Originally by: Thor Xian
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 02/11/2006 09:17:07
Originally by: Thor Xian Gallente have one ship that sucks...boohoo.
Every blaster ship has been nerfed to crap with Kali. NOT just because of the tech 2 ammo nerfs. Amarr is also suffering from the same indirect nerf.
What nerf is that?
HP boost and ammo nerf.
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.11.02 09:29:00 -
[13]
Originally by: Damis Zohar
Originally by: Thor Xian
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 02/11/2006 09:17:07
Originally by: Thor Xian Gallente have one ship that sucks...boohoo.
Every blaster ship has been nerfed to crap with Kali. NOT just because of the tech 2 ammo nerfs. Amarr is also suffering from the same indirect nerf.
What nerf is that?
HP boost and ammo nerf.
Who exactly isn't being nerfed by the hp boost?
~Thor Xian, Material Defender |

Xori Ruscuv
1911 ftw
|
Posted - 2006.11.02 09:32:00 -
[14]
Edited by: Xori Ruscuv on 02/11/2006 09:35:14
Originally by: Thor Xian Who exactly isn't being nerfed by the hp boost?
Anyone who: - has passive tank bonuses (Because that allows them to have masses more HP than others, which makes their repping more efficient in terms of cap.) - doesn't use cap to do damage (Since all of that cap can be used for tanking.)
So these two points come down to: - Caldari: missiles don't use cap, and their tank bonuses are passive. FTW!
EDITED to make it shorter
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

Damis Zohar
Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.02 09:32:00 -
[15]
Originally by: Thor Xian
Originally by: Damis Zohar
Originally by: Thor Xian
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 02/11/2006 09:17:07
Originally by: Thor Xian Gallente have one ship that sucks...boohoo.
Every blaster ship has been nerfed to crap with Kali. NOT just because of the tech 2 ammo nerfs. Amarr is also suffering from the same indirect nerf.
What nerf is that?
HP boost and ammo nerf.
Who exactly isn't being nerfed by the hp boost?
Anyone whos weapons dont use cap.
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Xori Ruscuv
1911 ftw
|
Posted - 2006.11.02 09:35:00 -
[16]
Originally by: Damis Zohar
Anyone whos weapons dont use cap.
Posting at the same time ftw \o/
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2006.11.02 09:38:00 -
[17]
So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
~Thor Xian, Material Defender |

Xori Ruscuv
1911 ftw
|
Posted - 2006.11.02 09:39:00 -
[18]
Edited by: Xori Ruscuv on 02/11/2006 09:40:04
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
I think blaster cap reduction (and pulse laser cap reduction) would be a marvelous idea.
Unfortunately, Oveur seems to LIKE the idea of gun ships running out of cap in the middle of fights.
EDIT: to point out that - he said so himself in a recent dev chat!
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

Damis Zohar
Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.02 09:41:00 -
[19]
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
Maybe all blaster ships should get a bonus for blaster fitting and cap useage, as this is not just about one ship.
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.11.02 09:43:00 -
[20]
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 02/11/2006 09:40:04
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
I think blaster cap reduction (and pulse laser cap reduction) would be a marvelous idea.
Unfortunately, Oveur seems to LIKE the idea of gun ships running out of cap in the middle of fights.
EDIT: to point out that - he said so himself in a recent dev chat!
Just don't tell him about my Hurricane and its cap outlasting...well any other gunship in a fight.
~Thor Xian, Material Defender |

Jim McGregor
Caldari
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Posted - 2006.11.02 09:43:00 -
[21]
Edited by: Jim McGregor on 02/11/2006 09:43:42
Originally by: Xori Ruscuv
Anyone who: - has passive tank bonuses (Because that allows them to have masses more HP than others, which makes their repping more efficient in terms of cap.) - doesn't use cap to do damage (Since all of that cap can be used for tanking.)
So these two points come down to: - Caldari: missiles don't use cap, and their tank bonuses are passive. FTW!
EDITED to make it shorter
I dont fly blaster ships, but nobody ever complained about the cap use before the hp boost. Now that ships will have maybe twice the amount of hitpoints, you are saying that you will use all the cap charges and still not manage to kill the opponent? Is this really truthful? Im not saying it isnt, im just asking. Because they still have the same amount of cap. They just have a larger shield/armor buffer.
Besides, its not all golden for the minmatar either since alpha strike now doesnt really mean anything in combat. And I dont think they will boost its damage to previous levels. I think its more likely that artillery becomes like railguns... which is kind of sad. I hope im wrong.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Twilight Moon
Minmatar Malicious Intentions
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Posted - 2006.11.02 09:44:00 -
[22]
Edited by: Twilight Moon on 02/11/2006 09:44:29
Originally by: Damis Zohar
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
Maybe all blaster ships should get a bonus for blaster fitting and cap useage, as this is not just about one ship.
Can we get Cap Booster Charge size also reduced by 50% to go with the HP boost? Or maybe a 50% boost in Cargo Space? (65% boost for Minni, because as it stands, theres barely enough room to swing a cat in there.)
....it's great hi-jacking a meme isn't it?
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.11.02 09:45:00 -
[23]
Originally by: Damis Zohar
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
Maybe all blaster ships should get a bonus for blaster fitting and cap useage, as this is not just about one ship.
Maybe it is a candidate for my Racial Strength idea. Minmatar Velocity, Amarr Laser Cap, Gallente Blaster Cap, and Caldari...something.
~Thor Xian, Material Defender |

Xori Ruscuv
1911 ftw
|
Posted - 2006.11.02 09:48:00 -
[24]
Edited by: Xori Ruscuv on 02/11/2006 09:54:21
Originally by: Jim McGregor
I dont fly blaster ships, but nobody ever complained about the cap use before the hp boost. Now that ships will have maybe twice the amount of hitpoints, you are saying that you will use all the cap charges and still not manage to kill the opponent? Is this really truthful?
Yes, absolutely. Especially when fighting a passive bonus-ed ship [, and/or in small fleet fights]. Anyway, people definitely complained about it - they just made do with their stack of cap boosters and got used to having to restock a whole lot. The power was good enough to server as a trade off for having to deal with it. Now, bringing a blaster ship into a small fleet battle might spell disaster.
Quote: Im not saying it isnt, im just asking. Because they still have the same amount of cap. They just have a larger shield/armor buffer.
They are lasting longer, which means that your guns are running for longer and you have to tank longer. Because tanking AND using blasters (in the case that I'm whining about here) takes so much cap, the high cap use continues throughout the fight.
Quote: Besides, its not all golden for the minmatar either since alpha strike now doesnt really mean anything in combat. And I dont think they will boost its damage to previous levels. I think its more likely that artillery becomes like railguns... which is kind of sad. I hope im wrong.
I hope you are wrong as well - my whines are REALLY short-range biased, however. I haven't even begun to think about long range, since the whole definition of "long range" is changing anyway, it seems :|
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

Jim McGregor
Caldari
|
Posted - 2006.11.02 09:51:00 -
[25]
Originally by: Thor Xian
Originally by: Damis Zohar
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
Maybe all blaster ships should get a bonus for blaster fitting and cap useage, as this is not just about one ship.
Maybe it is a candidate for my Racial Strength idea. Minmatar Velocity, Amarr Laser Cap, Gallente Blaster Cap, and Caldari...something.
The problem with that idea is that sometimes the speed advantage of minnie ships doesnt mean anything, unless you want to turn the ship into some circus horse with no armor and just orbit at 3k /sec like with the nanophoon.
Unless you do that, going at 150 m/s or 130 m/s hardly makes a difference, unless you can stay out of the opponents range and bombard him from there, without him warping away. Currently thats mostly something that happens with Rupture/Thorax, but hardly ever with Tempest/Megathron because of the game mechanics.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Damis Zohar
Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.02 09:54:00 -
[26]
Originally by: Jim McGregor Edited by: Jim McGregor on 02/11/2006 09:43:42
Originally by: Xori Ruscuv
Anyone who: - has passive tank bonuses (Because that allows them to have masses more HP than others, which makes their repping more efficient in terms of cap.) - doesn't use cap to do damage (Since all of that cap can be used for tanking.)
So these two points come down to: - Caldari: missiles don't use cap, and their tank bonuses are passive. FTW!
EDITED to make it shorter
I dont fly blaster ships, but nobody ever complained about the cap use before the hp boost. Now that ships will have maybe twice the amount of hitpoints, you are saying that you will use all the cap charges and still not manage to kill the opponent? Is this really truthful? Im not saying it isnt, im just asking. Because they still have the same amount of cap. They just have a larger shield/armor buffer.
Besides, its not all golden for the minmatar either since alpha strike now doesnt really mean anything in combat. And I dont think they will boost its damage to previous levels. I think its more likely that artillery becomes like railguns... which is kind of sad. I hope im wrong.
I have read on another blaster post that it does continualy runs outa cap charges and then cap b4 fight is over even with a large secure can handy.
And yes I do realise that other races will suffer though mainly Amarr and Gallente and to a lesser extent Minmatar but as i am a Gall pilot it will be the one I comment on.
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Xori Ruscuv
1911 ftw
|
Posted - 2006.11.02 09:55:00 -
[27]
Originally by: Damis Zohar I have read on another blaster post that it does continualy runs outa cap charges and then cap b4 fight is over even with a large secure can handy.
And yes I do realise that other races will suffer though mainly Amarr and Gallente and to a lesser extent Minmatar but as i am a Gall pilot it will be the one I comment on.
Yeah, it was Murder One that pointed that out.
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2006.11.02 10:03:00 -
[28]
Originally by: Jim McGregor
Originally by: Thor Xian
Originally by: Damis Zohar
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
Maybe all blaster ships should get a bonus for blaster fitting and cap useage, as this is not just about one ship.
Maybe it is a candidate for my Racial Strength idea. Minmatar Velocity, Amarr Laser Cap, Gallente Blaster Cap, and Caldari...something.
The problem with that idea is that sometimes the speed advantage of minnie ships doesnt mean anything, unless you want to turn the ship into some circus horse with no armor and just orbit at 3k /sec like with the nanophoon.
Unless you do that, going at 150 m/s or 130 m/s hardly makes a difference, unless you can stay out of the opponents range and bombard him from there, without him warping away. Currently thats mostly something that happens with Rupture/Thorax, but hardly ever with Tempest/Megathron because of the game mechanics.
The advantage may or may not win a fight...it may even be the factor that decides if there is even a fight at all. Try not to look at only one aspect of it. The Vagabond is awesomely popular, might it be less so if it wasnt alone with a velocity bonus?
For the sake of argument, a Tempest after my idea, having BS 5 and Nav 5, would go 218.75 m/s (with nothing fitted), 234.375 for the Typhoon, 257.8125 for the Hurricane, and 500 for the Rifter. The Fenrir would get 125 .
~Thor Xian, Material Defender |

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2006.11.02 10:04:00 -
[29]
Originally by: Susa Ou And when all else fails, you still have the Domi.
I hear ECM and Nos are both getting 'normalized'.
~Thor Xian, Material Defender |

SharG
|
Posted - 2006.11.02 10:05:00 -
[30]
Edited by: SharG on 02/11/2006 10:05:07 lol, after 3 years finally not gallente but Caldari race gets smth and what we get - gallente cryyy babies all over the forums.
and yeah, Isthar really needed a boost its such a weak ship 
|

Xori Ruscuv
1911 ftw
|
Posted - 2006.11.02 10:06:00 -
[31]
Edited by: Xori Ruscuv on 02/11/2006 10:06:55
Originally by: SharG Edited by: SharG on 02/11/2006 10:05:07 lol, after 3 years finally not gallente but Caldari race gets smth and what we get - gallente cryyy babies all over the forums.
and yeah, Isthar really needed a boost its such a weak ship 
WTH is wrong with you people? We're quite obviously talking about ***BLASTERS*** here. Not ******* drone boats.
Originally by: LUKEC Personally, i'd settle for 20% cap reduction / lvl for armageddon (yes i'm training amarr since it provides great investment in future forum whining)


It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

LUKEC
Destructive Influence Band of Brothers
|
Posted - 2006.11.02 10:06:00 -
[32]
Personally, i'd settle for 20% cap reduction / lvl for armageddon
(yes i'm training amarr since it provides great investment in future forum whining)

Remove flashes from capital torps.
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Jim McGregor
Caldari
|
Posted - 2006.11.02 10:07:00 -
[33]
Originally by: Thor Xian
Originally by: Jim McGregor
Originally by: Thor Xian
Originally by: Damis Zohar
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
Maybe all blaster ships should get a bonus for blaster fitting and cap useage, as this is not just about one ship.
Maybe it is a candidate for my Racial Strength idea. Minmatar Velocity, Amarr Laser Cap, Gallente Blaster Cap, and Caldari...something.
The problem with that idea is that sometimes the speed advantage of minnie ships doesnt mean anything, unless you want to turn the ship into some circus horse with no armor and just orbit at 3k /sec like with the nanophoon.
Unless you do that, going at 150 m/s or 130 m/s hardly makes a difference, unless you can stay out of the opponents range and bombard him from there, without him warping away. Currently thats mostly something that happens with Rupture/Thorax, but hardly ever with Tempest/Megathron because of the game mechanics.
The advantage may or may not win a fight...it may even be the factor that decides if there is even a fight at all. Try not to look at only one aspect of it. The Vagabond is awesomely popular, might it be less so if it wasnt alone with a velocity bonus?
For the sake of argument, a Tempest after my idea, having BS 5 and Nav 5, would go 218.75 m/s (with nothing fitted), 234.375 for the Typhoon, 257.8125 for the Hurricane, and 500 for the Rifter. The Fenrir would get 125 .
Yes, I meant its a valuable bonus on some ships (specially combined with low mass like with the Vagabond), but the problem is that its not that useful on the battleship level. You get 25% more speed, but that doesnt translate into more than what a single nanofiber can do. If you would get 25% damage instead, its something like 3 damage mods (ok, without the rof bonus).
--- Eve Wiki | Eve Tribune | Eve Pirate |

LUKEC
Destructive Influence Band of Brothers
|
Posted - 2006.11.02 10:10:00 -
[34]
Originally by: SharG Edited by: SharG on 02/11/2006 10:05:07 lol, after 3 years finally not gallente but Caldari race gets smth and what we get - gallente cryyy babies all over the forums.
and yeah, Isthar really needed a boost its such a weak ship 
Um... ugh... caldari race gets something? Caldari race was best ever since game started... Let me refresh history since i remember it: dual mwd ravens pop jamming torps full damage @ anything - missile changes - caldari suck for a month or 2 t2 ammo is introduced, RMR changes setups completely: caldari gets boosted(precision, javelins) -kali- caldari remains only race standing
Remove flashes from capital torps.
|

Damis Zohar
Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.02 10:10:00 -
[35]
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 02/11/2006 10:06:55
Originally by: SharG Edited by: SharG on 02/11/2006 10:05:07 lol, after 3 years finally not gallente but Caldari race gets smth and what we get - gallente cryyy babies all over the forums.
and yeah, Isthar really needed a boost its such a weak ship 
WTH is wrong with you people? We're quite obviously talking about ***BLASTERS*** here. Not ******* drone boats.
I guess some people dont read their killmails and just assume all Gall are droneboats.
|

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2006.11.02 10:12:00 -
[36]
Originally by: Jim McGregor
Originally by: Thor Xian
Originally by: Jim McGregor
Originally by: Thor Xian
Originally by: Damis Zohar
Originally by: Thor Xian So Blaster cap use should be lowered. Maybe the Great Hype should get a blaster cap reduction bonus.
Maybe all blaster ships should get a bonus for blaster fitting and cap useage, as this is not just about one ship.
Maybe it is a candidate for my Racial Strength idea. Minmatar Velocity, Amarr Laser Cap, Gallente Blaster Cap, and Caldari...something.
The problem with that idea is that sometimes the speed advantage of minnie ships doesnt mean anything, unless you want to turn the ship into some circus horse with no armor and just orbit at 3k /sec like with the nanophoon.
Unless you do that, going at 150 m/s or 130 m/s hardly makes a difference, unless you can stay out of the opponents range and bombard him from there, without him warping away. Currently thats mostly something that happens with Rupture/Thorax, but hardly ever with Tempest/Megathron because of the game mechanics.
The advantage may or may not win a fight...it may even be the factor that decides if there is even a fight at all. Try not to look at only one aspect of it. The Vagabond is awesomely popular, might it be less so if it wasnt alone with a velocity bonus?
For the sake of argument, a Tempest after my idea, having BS 5 and Nav 5, would go 218.75 m/s (with nothing fitted), 234.375 for the Typhoon, 257.8125 for the Hurricane, and 500 for the Rifter. The Fenrir would get 125 .
Yes, I meant its a valuable bonus on some ships (specially combined with low mass like with the Vagabond), but the problem is that its not that useful on the battleship level. You get 25% more speed, but that doesnt translate into more than what a single nanofiber can do. If you would get 25% damage instead, its something like 3 damage mods (ok, without the rof bonus).
It is true that the speed difference is not as useful on the BS and beyond level. But that I think has more to do with the way ship speeds are. I think mwds should be removed from the game, and the slowest ship in the game should go at least 500 m/s. Work up from there. Granted, weapons will have to be reworked a bit to compensate.
~Thor Xian, Material Defender |

JoCool
Caldari Cataclysm Enterprises
|
Posted - 2006.11.02 10:17:00 -
[37]
Tier 3 BS are not intended to be superior to the tier 1 and 2. The Hyperion by performance is roughly the same as the Mega with blasters. So if you want it to be *the* blasterboat - let's increase the Megathron's mass. _______________________________________________________________________ Trey Azagthoth > Youre my idol Jocool. I wanna be like Jocool jr. or Jocool the sequel! Oveur > ohnoes jocool |

Susa Ou
|
Posted - 2006.11.02 10:22:00 -
[38]
Originally by: Xori Ruscuv
Originally by: Susa Ou To be honest, the Gallente needed a little nerf, but its still not nurfing the right places.
Do tell: WHICH parts need nerfing? NOS+ECM Domi? Already done.
Quote: Sure, I think the Gellente should get a blaster cap use reduction - take away one of your bonus' on the mega or whatever ship you want changed, and change the bonus to 'reduces cap use for <fill in wepon system here> by X% per level' - then you can join the Amarr in crying.
Right, that makes a lot of sense. "Fix" the problem using a method that is known not to work. 
Quote: And when all else fails, you still have the Domi.
That's not the point now, is it? What if there are people who don't want to fly drone boats? What if they trained Gallente for short range combat? Yes, Gallente is supposed to be specialized in short range combat.
Anyway, troll elsewhere.
Nos + ECM was bad, but its the combination of blasters and drones which really hurt. So you have a heavy hitting ship with swarms of uncontrollable bees around it. ECM/tracking disruptors will stop the blasters but the drones will keep eating at you. This concept is proven to work (Typhoon, Geddon come to mind). So have a capless damage in the form of drones, and if you want to have less cap use on your guns, then you need to give something up. . .either ROF or 15% damage. The reality of the situation is, if the Gallente (who are already very powerful, if then the most powerful solo PvP race atm - and there are reasons for that) are in a position to use all their cap for tanking, and still use blasters, that is mighty mean to the Amarr aye? That race who fits projectile wepons to manage a tank and effectivly throw away their bonus'?
I agree with a lot of the things being said here, but the solutions are only designed to make the Gallente even more powerful.
|

DarK
STK Scientific
|
Posted - 2006.11.02 10:26:00 -
[39]
The whole "end is nigh" dramatic language used on this board is amusing.
|

Damis Zohar
Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.02 10:26:00 -
[40]
Originally by: Susa Ou
Originally by: Xori Ruscuv
Originally by: Susa Ou To be honest, the Gallente needed a little nerf, but its still not nurfing the right places.
Do tell: WHICH parts need nerfing? NOS+ECM Domi? Already done.
Quote: Sure, I think the Gellente should get a blaster cap use reduction - take away one of your bonus' on the mega or whatever ship you want changed, and change the bonus to 'reduces cap use for <fill in wepon system here> by X% per level' - then you can join the Amarr in crying.
Right, that makes a lot of sense. "Fix" the problem using a method that is known not to work. 
Quote: And when all else fails, you still have the Domi.
That's not the point now, is it? What if there are people who don't want to fly drone boats? What if they trained Gallente for short range combat? Yes, Gallente is supposed to be specialized in short range combat.
Anyway, troll elsewhere.
Nos + ECM was bad, but its the combination of blasters and drones which really hurt. So you have a heavy hitting ship with swarms of uncontrollable bees around it. ECM/tracking disruptors will stop the blasters but the drones will keep eating at you. This concept is proven to work (Typhoon, Geddon come to mind). So have a capless damage in the form of drones, and if you want to have less cap use on your guns, then you need to give something up. . .either ROF or 15% damage. The reality of the situation is, if the Gallente (who are already very powerful, if then the most powerful solo PvP race atm - and there are reasons for that) are in a position to use all their cap for tanking, and still use blasters, that is mighty mean to the Amarr aye? That race who fits projectile wepons to manage a tank and effectivly throw away their bonus'?
I agree with a lot of the things being said here, but the solutions are only designed to make the Gallente even more powerful.
The main (or at least was) argument was the HP boost and if we get rid of that i fail to see how that makes Gallente more powerfull.
|

Aurora Tagan
Amarr Havoc Inc
|
Posted - 2006.11.02 10:42:00 -
[41]
Edited by: Aurora Tagan on 02/11/2006 10:43:05 hahahahahahahahahahahahahhahahahahahahah ahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahahhahahahahahahahahahahahahhahahahahahah ahahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhaha hahahahahahahahahahahhahahahahahahahahahahahahhahahahahaha hahahahahahahhahahahahahahahahahahahahhahahahaha hahahahahahahahhahahahahahahahahahahahahhaha hahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahaha hahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahahahahah ahahahhahahahahahahahahahahahahhahahahahahahahahahahahahha hahahahahahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahahhahahahahahahahahahahahahhahahahahahahah ahahahahahhahahahahahahahahahahahahhahahahahahahahahahah ahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahaha hahahahahahahahahhahahahahahahahahahahahahhahahahahahah ahahahahahahhahahahahahahahahahahahahhahahahahahahahaha hahahahhahahahahahahahahahahahahhahahahahahahahahahahah ahhahahahahahahahahahahahahhahahahahahahahahahahahahha hahahahahahahahahahahahhahahahahahahahahahahahahhahaha hahahahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahah
It's great being amarr aint it 
Your time has come rofl!
Piwate? OMG! |

Nicholai Pestot
Gallente Havoc Inc
|
Posted - 2006.11.02 10:46:00 -
[42]
Originally by: Aurora Tagan Edited by: Aurora Tagan on 02/11/2006 10:43:05 hahahahahahahahahahahahahhahahahahahahah ahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahahhahahahahahahahahahahahahhahahahahahah ahahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhaha hahahahahahahahahahahhahahahahahahahahahahahahhahahahahaha hahahahahahahhahahahahahahahahahahahahhahahahaha hahahahahahahahhahahahahahahahahahahahahhaha hahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahaha hahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahahahahah ahahahhahahahahahahahahahahahahhahahahahahahahahahahahahha hahahahahahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahahhahahahahahahahahahahahahhahahahahahahah ahahahahahhahahahahahahahahahahahahhahahahahahahahahahah ahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahaha hahahahahahahahahhahahahahahahahahahahahahhahahahahahah ahahahahahahhahahahahahahahahahahahahhahahahahahahahaha hahahahhahahahahahahahahahahahahhahahahahahahahahahahah ahhahahahahahahahahahahahahhahahahahahahahahahahahahha hahahahahahahahahahahahhahahahahahahahahahahahahhahaha hahahahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahah
It's great being amarr aint it 
Your time has come rofl!
n00b
Nerf Amarr tbh  ________________ What you do is you store up the rage, let it fester while you gain strength, then use it to gank those weaker than you... and so the circle of life is complete |

Noriath
|
Posted - 2006.11.02 10:46:00 -
[43]
The funniest thing is that they say that the Megathron will be a long range ship once the Hype is out... Yea right, a long range ship with a tracking bonus and a large dronebay... 
|

Susa Ou
|
Posted - 2006.11.02 10:46:00 -
[44]
Edited by: Susa Ou on 02/11/2006 10:54:19 I was under the impression that: HP boost + Cap usage = bad. On this we all agree (you don't have to convince an Amarr of that fact belive you me!). My issue is with the T2 Ammo 'nurf' and most of all the vaunted 'useless' bonus on the Hyp. In the case of Ammo, why bother complaining, T2 ammo is broken, has been broken will be broken for a long time. It can't be a game breaking mechanic, but it needs to add versitility - thats a tall order for the gods of 'balance'. I suspect T2 Ammo will be busted for a long time to come. The complaining about the Hyp in relation to the Mega is totaly idiotic. The Hyp does more damage (I belive I saw some numbers somewhere) and reps more for the same cap - so its already about equal to the mega in terms of survivability. I simply cannot understand how people can argue for a flat cap reduction to blasters (which are very powerful) when the Amarr have the same issue and use a bonus just to break even with the guns fireing. That is why I said, if people want cap reduction, then they have to give up some damage. You can't have both - except on a Domi due to its drone based damage. Thats all I was saying.
|

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
|
Posted - 2006.11.02 10:50:00 -
[45]
Originally by: Jim McGregor I dont fly blaster ships, but nobody ever complained about the cap use before the hp boost. Now that ships will have maybe twice the amount of hitpoints, you are saying that you will use all the cap charges and still not manage to kill the opponent? Is this really truthful? Im not saying it isnt, im just asking. Because they still have the same amount of cap. They just have a larger shield/armor buffer.
Yes it is, in a 1 vs 1 fight with a mega vs something else i usually end up with 1 or 2 charges to spare in almoast equal matches. After Kali cap boosters are gonna be a huge ass problem.
Tux of course thinks running out charges during a fight would somehow make the fight "more interesting"... right... guess we all know what race he plays... -----
[Coreli Corporation Mainframe] |

Damis Zohar
Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.02 10:52:00 -
[46]
Originally by: Aurora Tagan Edited by: Aurora Tagan on 02/11/2006 10:43:05 hahahahahahahahahahahahahhahahahahahahah ahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahahhahahahahahahahahahahahahhahahahahahah ahahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhaha hahahahahahahahahahahhahahahahahahahahahahahahhahahahahaha hahahahahahahhahahahahahahahahahahahahhahahahaha hahahahahahahahhahahahahahahahahahahahahhaha hahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahaha hahahahahahhahahahahahahahahahahahahhahahahahahahahahaha hahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahahahah ahahahahahahahhahahahahahahahahahahahahhahahahahahahahahah ahahahhahahahahahahahahahahahahhahahahahahahahahahahahahha hahahahahahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahahhahahahahahahahahahahahahhahahahahahahah ahahahahahhahahahahahahahahahahahahhahahahahahahahahahah ahahhahahahahahahahahahahahahhahahahahahahahahahahahahhah ahahahahahahahahahahahhahahahahahahahahahahahahhahahaha hahahahahahahahahhahahahahahahahahahahahahhahahahahahah ahahahahahahhahahahahahahahahahahahahhahahahahahahahaha hahahahhahahahahahahahahahahahahhahahahahahahahahahahah ahhahahahahahahahahahahahahhahahahahahahahahahahahahha hahahahahahahahahahahahhahahahahahahahahahahahahhahaha hahahahahahahahahahhahahahahahahahahahahahahhahahahah ahahahahahahahah
It's great being amarr aint it 
Your time has come rofl!
Are you taking something for that? You are a NOOB for sure if you cant see the HP is going to affect Amarr just as bad as Gallente so while you are gunning for Gall to be nerfed beyond use keep in mind Amarr will be worse of too.
|

Lucian Corvinus
Gallente Expert Systems
|
Posted - 2006.11.02 10:53:00 -
[47]
Originally by: Nicholai Pestot
n00b
Nerf Amarr tbh 
QFT, nerf amarr, such a bunch of pansies 
oh and nice to see that the gallente ships ain't the I-win button after kali Now we just need to boost some of the minmatar and caldari boats, and we are on the right path again
|

Ithildin
Gallente The Corporation The Corporation Alliance
|
Posted - 2006.11.02 10:55:00 -
[48]
Originally by: SharG Edited by: SharG on 02/11/2006 10:05:07 lol, after 3 years finally not gallente but Caldari race gets smth and what we get - gallente cryyy babies all over the forums.
and yeah, Isthar really needed a boost its such a weak ship 
You've been around for 2 years and 5 months, and in addition to that your memory is ****e.
Want me to give you the race-of-the-month for the past 3 years, in PvP? Caldari - Minmatar - Amarr - Caldari - Gallente
Let's start with Caldari 1: Their tanks were unbreakable, even in fleet. Minmatar: Tanking was brought in line, projectiles were used on ALL ships because missiles took insane space. Amarr: Turret tracking was nerfed, laser damage boosted, laser cap use bonus changed to 10% from 5%. Caldari 2: Missile size and cost reduced. Missiles OMGWTFPWNing anything smaller than a well tanked battleship. Gallente: Suddenly drones are usable. In addition to this, ECM got boosted. Also, around the Amarr boost, they fixed nosferatus so they actually suck cap.
There you have it. Don't do the silly and make generalizations on long term based on short term memory. And it should be noted that all the while blaster ships have been fairly balanced, with perhaps a twist for the better a few months ago when they reduced cap charge size.
Stay on topic, comment on topic, don't be an arse Three simple rules. (Why does firefox want to change arse to arose?) - What am I listening to? |

James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
|
Posted - 2006.11.02 11:01:00 -
[49]
Originally by: Damis Zohar
Are you taking something for that? You are a NOOB for sure if you cant see the HP is going to affect Amarr just as bad as Gallente so while you are gunning for Gall to be nerfed beyond use keep in mind Amarr will be worse of too.
No, HP boosting is a sekrit Amarr boost. You see, everyone else will run out of ammo!
|

Aurora Tagan
Amarr Havoc Inc
|
Posted - 2006.11.02 11:15:00 -
[50]

Exactly.
And yes fyi I am taking something for that 
Piwate? OMG! |

Benco97
Gallente Fedo Appreciation Group
|
Posted - 2006.11.02 11:16:00 -
[51]
My future guesses!
Amarr will change to the flavour of the update (that will be scary). Minmatar will get a useful bonus across the board. Caldari will learn that they should suck, feel really bad that they are awesome and always have been the best and possibly put themselves up for biomass reprocessing as a last ditch attempt to redeem their souls and validate their lives. Gallente will be happy.
That is how it will happen.
Head of the Fedo Appreciation Group (FAG) and Registered Fedo breeder (Sig kindly supplied by Zurtur) |

Kojiami
|
Posted - 2006.11.02 11:21:00 -
[52]
We just need to boost amarr..
|

Samirol
Ore Mongers
|
Posted - 2006.11.02 11:38:00 -
[53]
this is bull****, tux ftl
This corp is recruiting.
Billboard Project |

Ryoka
Infinite Opportunities Inc.
|
Posted - 2006.11.02 11:41:00 -
[54]
the hyperion isnt as bad as many people think, its actaully the first bs really capable of being a decent blaster boat (low mass + intertia stabs changes), however its needs a boost indeed.
either give it another low slot or another 25% damage bonus (yes im serious)
because as it stands now, the hyperion is really great at getting in range, but lacks both the damage and the tank to actually finish its target.
Now, we certainly dont want to give it both (i know most of us do, but hell, do gallente really need another domi-like pwn boat?...)
so, seing as speed isnt an issue with it, we either need more damage or more tank,
since its a gallente boat i would really prefer damage, so up its damage by 25% (drop the useless repper bonus for it if you like) and tada, it would be a working blaster boat.
now for those of you screaming more damage on a blaster boat?! youre insane....
some nice figures to show you why the hyperion actually needs a boost...:
Abbaddon max skills, max everything, mega pulse, 2x HSII ~40k armor:
]b]993.6 DPS (effective range up to 60km)
Hyperion max everythzing, bla.., 3x MFS II under 20k armor (with by FAR worse resists):
1260.4 DPS [/b] (effective range up to 25km..)
so, the hyperion has: less than half the HP, way lower resists, WAY lower range for like 25% more damage and the trully magnificient speed (which is totally mandatory) to get into range to actually be able to utilise the 25% more damage over the abaddon...
figure it out for yourselves... (boost hyperion damage by atleast 25%)
 |

Damis Zohar
Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.11.02 11:59:00 -
[55]
Originally by: Kojiami We just need to boost amarr..
Boosting Amarr wont make Caldari the Gods of eve like Im sure the Dev's are trying to achieve.
|

welsh wizard
Celestial Apocalypse Insurgency
|
Posted - 2006.11.02 12:46:00 -
[56]
Not entirely sure why you're moaning about missiles not needing cap to fire. The torp Raven is a poor ship with the Javelin nerf now anyway.
The Drake looks pretty 'ard though.
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
|

John MacCoy
Amarr Arcana Imperii Ltd.
|
Posted - 2006.11.02 12:49:00 -
[57]
What happened here was that the Devs took a good long look a gallente, picked up the famous nerf-bat and just started swinging away. T2 blaster ammo, *SMACK* now as useful as snowballs. Hell, the Tier 3 battleship was build with splinters off the nerf-bat at its core to make sure it couldnt ammount to anything. The tier 2 battlecruiser is pathetic compared to all the other tier 2 BCs. Mix that with all the hp increases to all the ships and blasterthron doesnt even has enough cap to kill another BS and tank even with injectors. This is the death of gallente and we have yets to hear a **** reason why.
So far the other races have not been as heavily nerfed at gallente. Hell minmitar have got a nice boost with thier new BS and BC aswel as other changes.
Tux, come on. At least tell us why you decided to give gallente the nerf-bat to the teeth.
|

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
|
Posted - 2006.11.02 13:06:00 -
[58]
Originally by: John MacCoy Tux, come on. At least tell us why you decided to give gallente the nerf-bat to the teeth.
Quote: tuxford: Personally I like the idea of the possibility of running out of charges in a fight. Cap boosters have come something of a must have module and its come up to the point that the one with bigger cargo hold wins. Well ok not quite but still you should see my point. Ammo is a different story its well possible that we'd reduce the volume of those
Tbh im not really sure to make out of this message, either he has absolutely no clue as to why blaster ships use cap boosters or he simply wants to nerf blasters into a point where theres no point in fitting them. -----
[Coreli Corporation Mainframe] |

Bazman
Caldari Shinra Lotka Volterra
|
Posted - 2006.11.02 14:19:00 -
[59]
I have got to say, its the first time I'm going to get seriously nerfed, and i honestly feel like I won't be bothered undocking my main after Kali hits. Scream all you want about how you think Gallente was overpowered, but the true fact of the matter is that Gallente only really excel at damage. Tank, Cap Endurance, HP, Fitting abilities all took a back seat to being able to deal out extreme damage at short range.
Kali simply destroys any ship and setup that has to rely on pure damage to win fights. Gallente cruisers cannot compete with any other races cruisers as it simply cannot fit a plate and medium guns without maxed out fitting skills (And even then, you will only manage an 800 Plate on a Rax with Electrons, Rupture can manage a 1,600 with D180 Auto's)
Interceptors also become obscenely overpowered, after Kali will have thousands of effective hitpoints. Good luck killing those ceptors before a gank squad lands on top of you.
Meh. Apathy has set in, enjoy Kali. -----
Hi TUXFORD! Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks.
I am a Gallente Whiner. Minmatar Whining is currently in training. |

Fuglife
Celestial Apocalypse Insurgency
|
Posted - 2006.11.02 14:27:00 -
[60]
GJ Tux  ---
Lodhi ftg |

Audri Fisher
Caldari The Keep THE R0CK
|
Posted - 2006.11.02 14:27:00 -
[61]
Originally by: Ryoka the hyperion isnt as bad as many people think, its actaully the first bs really capable of being a decent blaster boat (low mass + intertia stabs changes), however its needs a boost indeed.
either give it another low slot or another 25% damage bonus (yes im serious)
because as it stands now, the hyperion is really great at getting in range, but lacks both the damage and the tank to actually finish its target.
Now, we certainly dont want to give it both (i know most of us do, but hell, do gallente really need another domi-like pwn boat?...)
so, seing as speed isnt an issue with it, we either need more damage or more tank,
since its a gallente boat i would really prefer damage, so up its damage by 25% (drop the useless repper bonus for it if you like) and tada, it would be a working blaster boat.
now for those of you screaming more damage on a blaster boat?! youre insane....
some nice figures to show you why the hyperion actually needs a boost...:
Abbaddon max skills, max everything, mega pulse, 2x HSII ~40k armor:
]b]993.6 DPS (effective range up to 60km)
Hyperion max everythzing, bla.., 3x MFS II under 20k armor (with by FAR worse resists):
1260.4 DPS [/b] (effective range up to 25km..)
so, the hyperion has: less than half the HP, way lower resists, WAY lower range for like 25% more damage and the trully magnificient speed (which is totally mandatory) to get into range to actually be able to utilise the 25% more damage over the abaddon...
figure it out for yourselves... (boost hyperion damage by atleast 25%)
Is it just me, or is the idea that a blaster ship having to tank once it gets into it's range ludicrouse on the fact of it? I can't remember the last time I hit a blaster ship once it got under 15km in range, unless I was in a frigate.
|

Segmentor
Hunters Agency Firmus Ixion
|
Posted - 2006.11.02 14:59:00 -
[62]
Why Tux, its TomB who does all the nerfing. 
I remember someone had a nice percentage sheet that showed how many % of of the playerbase flew mostly amarr, gall, minnie or caldari ships. Like 50% percent of it was Caldari, then came Gallente, Amarr and Minnmatar. I dont wanna see that percentage after Kali comes out... ---
 |

Nyxus
GALAXIAN Rule of Three
|
Posted - 2006.11.02 15:15:00 -
[63]
Ever notice how the Hyperion looks like Backdoor Bandit's favorite Saturday night gift for a date? Ever noticed that the Abaddon bears a striking resemblance to jar of Vaseline?
Can you guess who will be biting pillows come Kali release?
The only thing that brings joy to my cold, dark Amarrian soul is the fact that except for the Hurricane, Testy will be right there beside me crying into his pillow.
Nyxus
It's great being Amarr, ain't it?Ö
Originally by: Tuxford I love how you guys can take stats from a test server that is few months out of date and then panic over them.
Gee, wonder why..
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Twilight Moon
Minmatar Malicious Intentions
|
Posted - 2006.11.02 15:17:00 -
[64]
Originally by: Nyxus Ever notice how the Hyperion looks like Backdoor Bandit's favorite Saturday night gift for a date? Ever noticed that the Abaddon bears a striking resemblance to jar of Vaseline?
 
....it's great hi-jacking a meme isn't it?
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Ithildin
Gallente The Corporation The Corporation Alliance
|
Posted - 2006.11.02 15:18:00 -
[65]
Originally by: Segmentor Why Tux, its TomB who does all the nerfing. 
I remember someone had a nice percentage sheet that showed how many % of of the playerbase flew mostly amarr, gall, minnie or caldari ships. Like 50% percent of it was Caldari, then came Gallente, Amarr and Minnmatar. I dont wanna see that percentage after Kali comes out...
Oveur is the one with all the percentages.
Roughly 30% are Caldari, 26% are Gallente, 24% are Amarr, and 20% are Minmatar.
Raven is the most flown battleship at around 40%, iirc. After that it's Scorpion, Apocalypse, Megathron, Armageddon, Dominix, Tempest, and Typhoon. If I recall correctly, I can't find the blog. It's pretty even between the Amarr and Gallente + Scorpion. The Minmatar ships stand out in that they are the least flown and together they can barely match the numbers of one of the middling battleships. It's as if more than half of the Minmatar populace are flying Ravens.
Sidetracked? Yeah, a bit. Ask Oveur politely for RMR statistics and you might get a blog on it \o/ - Am I in the coolest alliance or what? |

Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.02 15:39:00 -
[66]
Edited by: Phrixus Zephyr on 02/11/2006 15:39:15 Meh. Thanks, Tux.
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mishkof
Caldari Emerald Empire
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Posted - 2006.11.02 16:18:00 -
[67]
*Sniffle *Sniffle... I just shed a tear for the Gallente all around the world.
I seriously feel bad. So Gallente might have to actually not fit a whole rack of ECM mids, and Nos in the highs of their Domis.
1 V 1 Gallente have been overpowered for a while. they have had so many options at Least in the time I have been playing.
In terms of Caldari, Gallente blaster boats will probably have enough time to recharge their cap by the time the nerfed javs even make it through your shields...so dont worry.
The only thing that sucks is I just recently bought a Gallente alt and I will only get a small tease-like chance of seeing their absolute domination in current small gang warfare.
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webkert
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.11.02 16:35:00 -
[68]
Edited by: webkert on 02/11/2006 16:39:00
Originally by: Ryoka the hyperion isnt as bad as many people think, its actaully the first bs really capable of being a decent blaster boat (low mass + intertia stabs changes), however its needs a boost indeed.
either give it another low slot or another 25% damage bonus (yes im serious)
because as it stands now, the hyperion is really great at getting in range, but lacks both the damage and the tank to actually finish its target.
Now, we certainly dont want to give it both (i know most of us do, but hell, do gallente really need another domi-like pwn boat?...)
so, seing as speed isnt an issue with it, we either need more damage or more tank,
since its a gallente boat i would really prefer damage, so up its damage by 25% (drop the useless repper bonus for it if you like) and tada, it would be a working blaster boat.
now for those of you screaming more damage on a blaster boat?! youre insane....
some nice figures to show you why the hyperion actually needs a boost...:
Abbaddon max skills, max everything, mega pulse, 2x HSII ~40k armor:
993.6 DPS (effective range up to 60km)
Hyperion max everythzing, bla.., 3x MFS II under 20k armor (with by FAR worse resists):
1260.4 DPS (effective range up to 25km..)
so, the hyperion has: less than half the HP, way lower resists, WAY lower range for like 25% more damage and the trully magnificient speed (which is totally mandatory) to get into range to actually be able to utilise the 25% more damage over the abaddon...
figure it out for yourselves... (boost hyperion damage by atleast 25%)
Not every amarr ship have a rof bonus. There is a reason why no t1 gallente ship have a double damage bonus to hybrids.
t2 neutron blaster: 4,2x1,5=6,3 6,3/7,88=0,799
t2 mega pulse: 3,6/7,88=0,456
0,799/0,456=1,75
Ouch, 75% more dps on the neutron blaster.
Also 2 more lows wont give you 20k armor, assuming no slaves or akemon is used. Not sure if you've flown the abaddon or not, its a nice ship in short engagements. But not like you describe it, cap consumption is extremely high and it wont have room for more then 17 charges.
Pretty much every new ship except the drake is a turret ship, and with the upcoming nerf to javelins a tracking disruptor fits nicely in the hypes fifth mid.
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Moostang
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.11.02 16:36:00 -
[69]
I dont quite get what's so big and bad about the domi. I fly one and have great drone skills but the are far from invincible. Really their only strength is the fact that they can focus on tanking since they rely on drones for damage. But drones are easily taken out with a smartbomb or two and you can only hold so many of them. Plus, Domi's are very ineffective at long range. So, so long as you dont get within say 30km of a domi or so long as you pack smart bombs, a single domi is useless.
[CLS] Moostang Celestial Horizon "G" Spot Division Ascendant Frontier |

Hein
Gallente
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Posted - 2006.11.02 16:53:00 -
[70]
Edited by: Hein on 02/11/2006 16:55:10 We'r ******.... But still, I'll keep flying gall ship cuz: 1 - They are THA GOOD looking ships (excluding hyperion); 2 - They fit my style; 3 - They just look to **** good, cant find a best reason .
Maybe some day, TUX will hears us out and make all the changes we'r askin to...
Now serious, how much time we got till the KALI OF DOOM comes? 1/2 moths? So there are good possibilities that the wrong things will go right, right? -------------------------------------------------- By LUKEC: It's good to play Caldari Online, isn't it? -------------------------------------------------- WTF!!!! |

Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.11.02 17:41:00 -
[71]
I've been thinking of changing from Gallantean to Caldari for about 6 months now. If the changes in Kali are, what they are supposed to be, that might just be the case... ___ P.S. Post with your main. Mind control and tin hats |

Commander Nikolas
Gallente Arcana Imperii Ltd.
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Posted - 2006.11.02 18:29:00 -
[72]
wow... this is funny. I start this thread and everyone is sitting here debating which will be slightly better as a blaster boat... Megathron of Hyperion...
Look at the mineral reqs on the Hyperion. The Mega costs 100mil vs the Hyperions 200mil...
All the other Tier 3 BS are a massive improvment over thier Tier 2... and will be well worth the cost.
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.11.02 18:44:00 -
[73]
Originally by: Commander Nikolas wow... this is funny. I start this thread and everyone is sitting here debating which will be slightly better as a blaster boat... Megathron of Hyperion...
Look at the mineral reqs on the Hyperion. The Mega costs 100mil vs the Hyperions 200mil...
All the other Tier 3 BS are a massive improvment over thier Tier 2... and will be well worth the cost.
Well that's not entirely true as it is. Domi was better blasterboat than megathron quite long(cough blaster cpu cough). Anyway, discussion about mega vs hype is moot, since one does 95% of work...
Still, blasters will be obsolete since there will be no reason to go around alone. Remove flashes from capital torps.
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00tricky
Reikoku Band of Brothers
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Posted - 2006.11.02 20:03:00 -
[74]
Thank God we're all going to PotBS 
EvE on easy, just got easier.
btw, the Hyperion will be about as loved as the Ares is. Ares is just a couple steps above the shuttle... Hyperion will be a ship people buy by accident, cause it looks cool (remains to be seen)or looks different, and regret the purchace while earning isk to buy a Mega.
FIX IT ELROD!!!!!!!
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Oiri Yusko
Forum Moderator Interstellar Services Department

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Posted - 2006.11.02 20:20:00 -
[75]
Please post constructively. 
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Commander Nikolas
Gallente Arcana Imperii Ltd.
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Posted - 2006.11.03 06:09:00 -
[76]
Edited by: Commander Nikolas on 03/11/2006 06:11:18
Originally by: Oiri Yusko Please post constructively. 
No offense but this should be pretty clear and hopefully constructive...
1 != 2
Creating a tier 3 BS that is less than or equal too a tier 2 BS should equal the mineral cost of a tier 2 BS. The Hyperion is nothing special, not really better as a blaster boat then a mega... It is in no way, shape, or form a tier 3 blaster platform.
All the other races got a true tier 3 BS, designed to fit the large class weapons in their respective role and a full tank. The devs apparently don't want Gallente to have a tier 3 BS... that is their choice and we all have to deal with it... However there is logical reason that the Hyperion is the MOST expensive tier 3 BS in game by a large margin.
The devs created the Hyperion to:
Hyperion = Blasterthron
So:
Hyperion Min Cost = Megathron Min Cost
Not:
Hyperion Min Cost = Rhok + 20% Min Cost
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