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Butter Dog
The Dead Miners Society
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Posted - 2006.11.02 17:00:00 -
[1]
Just leave the stats as they are, and walk away calmly from the PC. No-one will get hurt.

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Citizen X
Rage of Angels Morsus Mihi
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Posted - 2006.11.02 17:08:00 -
[2]
Stop you god **** whining. You used use anti matter andyou will again.
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Butter Dog
The Dead Miners Society
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Posted - 2006.11.02 17:10:00 -
[3]
lol, yeah
which makes t2 blaster ammo kinda... pointless?
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LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.11.02 17:11:00 -
[4]
/signed

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Flaming sambuka
Trinity Nova
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Posted - 2006.11.02 17:23:00 -
[5]
/signed with my 1000 arms
Trinity Nova Mercenary Services |

Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.02 17:28:00 -
[6]
Originally by: Citizen X Stop you god **** whining. You used use anti matter andyou will again.
So you get to use Barrage while we get Null nerfed to the stoneage? Oh thats balenced for sure.
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wierchas noobhunter
Caldari Hybrid Syndicate
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Posted - 2006.11.02 17:31:00 -
[7]
/signed
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Flaming sambuka
Trinity Nova
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Posted - 2006.11.02 17:33:00 -
[8]
Null = long range blaster ammo, tracking hit means pointless at long range so... why???
Trinity Nova Mercenary Services |

Friedrick Psitalon
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2006.11.02 17:34:00 -
[9]
I'm going to start a thread for the folks tired of the ranting and whining, who are looking to adjust and evolve with new ship layouts and new ideas.
Are there changes that will throw the current system awry? Absolutely. Do we have better things to do than complain about it? I certainly hope so.
Yes, t2 ammo is getting thumped. Yes, ammo-using folks are getting thumped. Yes, capacitor-hungry setups are going to suffer. Yes, God hates Gallentes. Or doesn't. It's irrelevant. Yes, Caldaris are going to enjoy the benefits of these changes more than others.
Great. We've got that settled. The world isn't fair.
Can we move on, please? Join in on one of the already-existing complaint threads instead of lobbing up another.
The Dead Parrot Shoppe: always hiring the intelligent/mature, ubernoob or vet. Experience we can give you; brains, we can't. |

LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.11.02 17:35:00 -
[10]
Originally by: Flaming sambuka Null = long range blaster ammo, tracking hit means pointless at long range so... why???

What exactly is long range, when you say it like that?..
25km is absolut maximum in most situations, and thats in absolut falloff..
IT DOES MATTER... ffs
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Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.11.02 17:35:00 -
[11]
Edited by: Laboratus on 02/11/2006 17:34:58 Can't find the thread. What are they doing to T2 Blaster ammo? Since atm it isn't really that speacial... At least compared to AM. ___ P.S. Post with your main. Mind control and tin hats |

Butter Dog
The Dead Miners Society
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Posted - 2006.11.02 17:35:00 -
[12]
Edited by: Butter Dog on 02/11/2006 17:35:25
Originally by: Flaming sambuka Null = long range blaster ammo, tracking hit means pointless at long range so... why???
What is worse, is that this is only half the story.
On small ships like the Taranis and Thorax which often rely on transversal to stay alive, Null will be completely useless. No-one in their right mind would use it.
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Wolverine PL
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.11.02 17:35:00 -
[13]
Leave all t2 close range ammo as it is. Change long range, and I will be happy:P
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LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.11.02 17:36:00 -
[14]
Originally by: Citizen X Stop you god **** whining. You used use anti matter andyou will again.
Dude.. its a forum, for discussion.
Balance is essential for a game like this, to go on.
Should we just sit back and wait for the bang, and see what we trained for, go down the drain?
go back to antimatter?.. meh, yeah, if t2 was removed all together, silly boy.
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Butter Dog
The Dead Miners Society
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Posted - 2006.11.02 17:37:00 -
[15]
Originally by: Laboratus Edited by: Laboratus on 02/11/2006 17:34:58 Can't find the thread. What are they doing to T2 Blaster ammo? Since atm it isn't really that speacial... At least compared to AM.
Damage, Falloff reduction to Void.
Damage, 50% tracking reduction to Null (yes you did read that correctly, they are killing Null dead).
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LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.11.02 17:39:00 -
[16]
50... friggin ... percent..
/me tells his mate to sell his large null bpo

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Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.02 17:40:00 -
[17]
Originally by: Laboratus Edited by: Laboratus on 02/11/2006 17:34:58 Can't find the thread. What are they doing to T2 Blaster ammo? Since atm it isn't really that speacial... At least compared to AM.
They're nerfing the tracking of Null. Which mean's noone will ever use it.
We used Null because all the blaster ship's could use a little extra range at the expence of damage, that what T2 ammo is for, barrage gets the same thing yet it stays unchanged.
No we sacrifice damage AND tracking... so wtf is the point of using it? In ANY situation? and why does barrage not get the same nerf?
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Wolverine PL
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.11.02 17:41:00 -
[18]
Originally by: LWMaverick
Originally by: Flaming sambuka Null = long range blaster ammo, tracking hit means pointless at long range so... why???

What exactly is long range, when you say it like that?..
25km is absolut maximum in most situations, and thats in absolut falloff..
Null isnt only for long range, null is also againts cruiser/frig size ship (if its NULL L), if its NULL M then againts frigs.
IT DOES MATTER... ffs
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Krulla
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2006.11.02 17:44:00 -
[19]
Originally by: Wolverine PL
Originally by: LWMaverick
Originally by: Flaming sambuka Null = long range blaster ammo, tracking hit means pointless at long range so... why???

What exactly is long range, when you say it like that?..
25km is absolut maximum in most situations, and thats in absolut falloff..
Null isnt only for long range, null is also againts cruiser/frig size ship (if its NULL L), if its NULL M then againts frigs.
IT DOES MATTER... ffs
Exactly!
I find this nerf very odd, I never found Null very overpowered (or Barrage, for that matter)... but what strikes me the most is that while Barrage and Null had basically identical stats, Barrage gives a bigger bonus, because autocannons have way bigger faloff than blasters. Null isn't overpowered, why nerf it?
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Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.11.02 17:47:00 -
[20]
Originally by: Butter Dog
Damage, Falloff reduction to Void.
Damage, 50% tracking reduction to Null (yes you did read that correctly, they are killing Null dead).
Why would anyone ever use Null after that again?
Well, I guess I'll just try to buy the BPOs, since they will be cheap and sit on them till uptune or something... ___ P.S. Post with your main. Mind control and tin hats |
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Flaming sambuka
Trinity Nova
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Posted - 2006.11.02 17:47:00 -
[21]
To LWMaverick, you pretty much answered your own question.
Trinity Nova Mercenary Services |

Hellraiza666
Reikoku Band of Brothers
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Posted - 2006.11.02 17:51:00 -
[22]
SIGNED. Plz CCP dont be ****ers, dont nerf null!
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Azerrad InExile
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Posted - 2006.11.02 17:52:00 -
[23]
Null made AC boats completely obsolete. It could use a nerf imho.
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Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.11.02 17:54:00 -
[24]
Edited by: Laboratus on 02/11/2006 17:54:26
Originally by: Azerrad InExile Null made AC boats completely obsolete. It could use a nerf imho.
Perhaps, but not a nerf to oblivion. Can you perhaps run numbers for us for, dps in 15km or 20km, ACpest and Bthron? ___ P.S. Post with your main. Mind control and tin hats |

Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.02 17:58:00 -
[25]
Edited by: Phrixus Zephyr on 02/11/2006 18:00:00
Originally by: Azerrad InExile Null made AC boats completely obsolete. It could use a nerf imho.
Hardly obselete.
Thats like saying the 'geddon is obselete because rails with javlin stamped on their territory.
A claw with barrage is only in its optimal when im stretching the limit of hits/falloff in my ranis with null.
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LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.11.02 18:00:00 -
[26]
Originally by: Laboratus Edited by: Laboratus on 02/11/2006 17:54:26
Originally by: Azerrad InExile Null made AC boats completely obsolete. It could use a nerf imho.
Perhaps, but not a nerf to oblivion. Can you perhaps run numbers for us for, dps in 15km or 20km, ACpest and Bthron?
Yes please.
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Kaeten
Hybrid Syndicate
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Posted - 2006.11.02 18:02:00 -
[27]
Originally by: Azerrad InExile Null made AC boats completely obsolete. It could use a nerf imho.
utter bull****
Euro Empire/0.0 Gang PvP Recruitment |

xeom
Veto.
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Posted - 2006.11.02 18:03:00 -
[28]
omg blaster pilots are gana have to get in close to do good damage!?!?! and they won't be able to out DPS the tempest at 17-19km.THE OUTRAGE!!!!!!!!
---
"Those nuclear missiles are for domestic heating." - Scagga
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LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.11.02 18:03:00 -
[29]
Originally by: Azerrad InExile Null made AC boats completely obsolete. It could use a nerf imho.
Then why not give it a falloff reduction, or lower the optimal a bit... seriously, 50% tracking is ftl, bigtime.
Imagine a hyperion, with null ammo (37.5% lower tracking speed, compared to the megathron at lvl 5)
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LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.11.02 18:05:00 -
[30]
Originally by: xeom omg blaster pilots are gana have to get in close to do good damage!?!?! and they won't be able to out DPS the tempest at 17-19km.THE OUTRAGE!!!!!!!!
Why would they nerf the tracking then, and not the range?...

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