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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.04 11:28:00 -
[121]
Originally by: Sean Dillon I totaly agree with murder one, CCP is acting completely retarted lately implenting things without thinking of the consequenses.
Yes.. I'm sure they have a Big Wheel of Random Nerfs(tm) they spin every now and then to figure out what to impliment in a patch/expansion or not.. 
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

Kye Kenshin
Jericho Fraction The Star Fraction
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Posted - 2006.11.04 11:29:00 -
[122]
This will actually help populate low-sec as more pilots will feel safer with the warp to 0km option, which means more targets for pirates!
You can still easily catch people on the jump-in.
As for bubbles in low sec...
That would completely kill low sec.
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xtreamer
Rampage Eternal Ka-Tet
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Posted - 2006.11.04 11:32:00 -
[123]
sorry man you will just heft have an apsolution with faction sb to catch even t1 frigs on the gate while you snipe and it can tank senterys for ever  _____________________________________
What made bob cross the rode? they had 3 to 1 ods :D
Sig removed, pleasse keep it within the 400x120 pixel and 24,000 byte limits, email [email protected] if you have any questions - Xorus |

Miss Overlord
Gallente EUROPEANS
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Posted - 2006.11.04 11:34:00 -
[124]
tank sentries forever u not should do - support is a must it is - increase sentry damage in 0.4 CCP must lower sentry damage in 0.1 CCP must
Approve of this message i do
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Chip Flux
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Posted - 2006.11.04 11:48:00 -
[125]
just dont make space any safer plz ccp I not know all the facts to judge on this but I do know that space is already too safe no danger - no exitement
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Darineah Charach
Minmatar The Splinter Syndicate SMASH Alliance
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Posted - 2006.11.04 11:55:00 -
[126]
Originally by: Sean Dillon I totaly agree with murder one, CCP is acting completely retarted lately implenting things without thinking of the consequenses.
Yeah, they got lucky on this one. Picked the change out of the hat and got:
More people willing to go to low sec AND more targers for pirates AND less people in Hi Sec AND less server lag AND a balancing answer to the stab nerf AND a way to improve the profitability of trade leading to balancing of item prices...amongst other things.
Unfortunately they also got people like you and the op who refuse to see the forest for the trees, and insult them to boot. One negative thing out of ALL the benefits a change like this would bring...unbelievable.
Because instas are already in massive use, the best bet was always the exit gate. Also, if you found a guy in a belt and he warps, he got away cos you didn't scram quick enough NOT because of 'warp to 0'. This will be no different in the future to what it is now.
-------
Boxing Kangaroo
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WarRocket Ajax
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Posted - 2006.11.04 11:59:00 -
[127]
It will now be obvious who is AFK and who is manually piloting...think about the benefits of this from a war or piracy perspective.
Imagine a ship warping to a gate with a big banner "I'M AFK"
:) thanks CCP
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Tobias Sjodin
Caldari Ore Mongers Pirate Coalition
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Posted - 2006.11.04 12:02:00 -
[128]
I think people underestimate the causality of the stabnerf.
If anything, I believe this balances that out somewhat.
[ore mongers, recruiting] |

Benco97
Gallente Fedo Appreciation Group
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Posted - 2006.11.04 12:14:00 -
[129]
The way I see it, if this is implemented then it will actually bring more combat to unsafe space, more people will be willing to enter dangerous space for the added gain because they will feel safer, at least.. that is my opinion. However, please people, if there are people who want to sit at gates and protect their space like that then there is nothing wrong with it, you people who sit at gates to shoot people who enter? you'll just have to move a system deeper if you get what I mean, it'll all still work. The gate gank (for lack of a better term) that I was worried about was the one after i'd used the gate and was about to uncloak, not the one as I warping towards the gate. Anyway, as i've said, that's just the way I see the matter.
Head of the Fedo Appreciation Group (FAG) and Registered Fedo breeder (Sig kindly supplied by Zurtur) |

Fto Cruise
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Posted - 2006.11.04 12:17:00 -
[130]
Being a 'true' pirate is about having a negative security status, it's about letting other people know you have attacked and killed before. It's about getting that bounty on your head that puts fear into others. It's about making people run at the very sight of you in local. It's about the challenge of defeating the victim's and sentry's firepower, or of breaking their tank before they can escape. 0.0 space is not right for pirates. It just allows people to kill while looking like angels with their positive security status. Lowsec rewards are tiny compared to highsec and 0.0. With a couple of accounts, a single player can earn half a Billion! running a top end complex, twice a day, everyday. High sec mission runners know the ai of NPCs and risk is not therefore present. In a 0.4 system, the highest bounty you can get from a NPC is just over 500k. That being a faction cruiser that very rarely spawns. Most of the time all you get are frigates. Of course there will still be idiots who get caught napping whilst mining the jaspet, but in my opinion lowsec needs to be 'improved' in the opposite direction. Time will tell as always.
Boost the lowsec challenge!
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Peppy LePew
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Posted - 2006.11.04 12:25:00 -
[131]
The "bubbles in low-sec" idea is terrible.
The most it would accomplish is to further congest high-sec as even more people hole up there for the safety. As low sec bubble camps become the norm they will strike fear into people just as they do in 0.0 now.
As it is, the relative safety of low-sec is the ONLY REASON it's so densely populated, and you and I both know it isn't populated enough. The sentries at stations and gates is the compromise for the utter absence of CONCORD, and there need not be more ways for pirates to evade them. They will already get a boost to sentry tanking with the kali HP buffs.
So please, stop shooting crazy ideas out your arse.
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Trahern Twrgadarn
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Posted - 2006.11.04 12:26:00 -
[132]
Meh, I hate this warp okm or bm's kill piracy crap, just goes to show the heard mentality when it comes to 'Piracy'.
I'm not a pirate, but even I could think of ways of killing/capturing people, ffs, learn a little or at least try something new out.
I can see a possible way piracy can go which will get on my ****, but hey, I accept that as part of the game without having to whinge about it.
Piracy is not soley dependant on gates, people need to move from that mentality. There are also asteroid belts in systems, you ship has a scanner, go figure.
Warp to 0km and the wcs nerf are the best things to have happened to eve in a long time imho.
Quote: Creana > u`r momma is so fat , that BOB mistaken her for a region and claimed her
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Ghitza
Backup Squad
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Posted - 2006.11.04 12:26:00 -
[133]
Originally by: MeLoveYouLoooongTime Edited by: MeLoveYouLoooongTime on 04/11/2006 04:45:41 True PVP is not waiting at a gate with 15 ships waiting to take on the lone ship... its cowardly and borders on griefing. Warp to 0 shouldn't affect anyone who partakes in true and honorable PVP.
What he said... Im very happy that there are such ppl like you in this game, not only lamers who think that killing 1 BS with 10 BSes is PvP.
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Dendrin Koljn
Minmatar Elite United Corp
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Posted - 2006.11.04 12:32:00 -
[134]
Not once have i been pirated, by my standards, properly. Even in 0.0 if your gonna get attacked, its usually at a gate, gate camping is everywhere. If this moves 'camps' away from gates and forces groups to use bubbles properly (in open space - grabbing ships outta warp) then thats a good thing. At the moment if you manage to warp away from the gate (because you filled up with stabs etc) you know your safe.. If you know you could be grabbed outta warp anywhere along your flight line, and there's nothing you can do about it. Hopefully the pirates will finally take advantage of the real scope the EVE gives for this profession, and stop complaining about things that might at first look be bad, but are infact trying to improve the experience.
Piracy around gates would be 'nerfed' even more if i had control.
Pirates should operate outside of the law..not right next to security sentries.
I think CCP are trying to engage more PvP by this option, as it makes solo piracy even harder - which should be almost impossible anyway (not completely impossible, got to leave a gap for the clever to get thru).
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Ginger Magician
Minmatar OctoberSnow Corp
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Posted - 2006.11.04 12:32:00 -
[135]
Edited by: Ginger Magician on 04/11/2006 12:35:01 These changes are extremely worrying for the future of EVE imo. Warp to 0km will undoubtedly make piracy far harder and together with the stabs changes these are massive and unnecessary changes to game mechanics. Most casual players dont have the time or the inclination to jump through 20 hoops just to get a fight.Making it so easy for targets to dock or jump out to get away from pvp will just lead to continual frustation and boredom. Many new MMO's are scheduled for release in 2007.Let us all hope that these changes dont signal the beginning of the end for EVE.
Less pvp=less fun and less subscribers. The pathetic npc content is no match for the pvp side and Eve will not survive without it.
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Pesadel0
Vagabundos
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Posted - 2006.11.04 12:40:00 -
[136]
What the hell ,you seem like carebears whining ....
The 0 warp option is needed because:
-Everyone and his mother/dog/cat has BM's so that doesn't change a S****,in eve warfare.
-When in autopilot it warps in 15Km ,yup you guess it right ,the stupid will die in the same fashion .
-Ever tried to camp on the other side off the gate?
-But the most franking improvement IS THE FREAKING LAG ....
But i do agree that warp to 0Km to a station is a stupid thing but hey ;).
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2006.11.04 12:48:00 -
[137]
Originally by: murder one (...) You can't use bubbles and dictors in low sec. You can't use them in empire in empire wars.
Loooooooool... A rat is whining    Hey, please just consider that : you whine 1 time here (for nothing) and you made whine a lot of people before so you'll be laugh at, sorry.
Learn how to use bubble. Dictors and bubbles are still usefull. If only you had the guts to fly in 0.0, you'd be ganked at campgates even if you had the bms.
But bubbles suk you know... 
Originally by: murder one I make my ISK by killing other players since ratting simply takes too much time for too little reward isk/hour wise (and yes, I rat in -1.0 true security systems. It's still crap ISK/hour).
The majority of players I end up killing are at gates or stations. No, I don't gate/station camp. It's just that the players FLEE to the gates/stations hoping beyond hope that the guns will save them from me. They never do.
Warp to 0km will completely negate any chance of me being able to kill these players successfully in Kali. They will *always* be able to escape. Every time. Without fail.
Warp scrambles aren't made for dog... The game propose allready all the arsenal for the camper, why are you whining ? I can't understand.
Originally by: murder one In one simple stroke CCP has completely destroyed the way I play Eve. I'm sure most people who are pirates and PVPers won't think the change is too extreme or will be too critical of it, until it starts to sink in over the next few months once Kali goes live and they keep having kill after kill after kill escape from them, just like they do now when players use tons of stabs.
If this change goes live it will cripple solo PVP as we know it, the other changes like HP etc. not withstanding. (Which is also a mistake IMO, but that's for another thread.)
A big NO to "warp to 0km".
A big lol at you. 1- changes aren't allready in the game. 2- learn how to use scramblers webifiers, dictors or else efficiently, you'll get some results. 3- low-risk pk won't never have my respect.
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Kyozoku
Loot
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Posted - 2006.11.04 12:51:00 -
[138]
I rather like warping into belts at 0km.
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hattifnatt
Gallente The Movement
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Posted - 2006.11.04 12:52:00 -
[139]
Edited by: hattifnatt on 04/11/2006 12:52:49 The diffrence betwen instas and warp to 0km when using instas theres always the human factor such as warping to the wrong insta ect ect... Edit: I dont approve of warp to 0km. 400x120@24000 Bytes Maximum please. -Capsicum ___ /o.0\ \___/ <-- This is Jigglypuff!! [ |

Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.04 12:55:00 -
[140]
I take it you never choose the wrong warp in distance? Your in a hurry or aggroed and you pick warp to 15 instead of warp to 0..
Oops.. 
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

Peppy LePew
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Posted - 2006.11.04 12:56:00 -
[141]
Originally by: Pesadel0 What the hell ,you seem like carebears whining ....
The 0 warp option is needed because:
-Everyone and his mother/dog/cat has BM's so that doesn't change a S****,in eve warfare.
-When in autopilot it warps in 15Km ,yup you guess it right ,the stupid will die in the same fashion .
-Ever tried to camp on the other side off the gate?
-But the most franking improvement IS THE FREAKING LAG ....
But i do agree that warp to 0Km to a station is a stupid thing but hey ;).
Yet, you contradict yourself. Station instas are not only used just as much as gate instas, but are a hell of a lot easier to create. And because of this, 0km to stations results in very little (if any) actual change as well.
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Damien Smith
Turbulent
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Posted - 2006.11.04 12:58:00 -
[142]
I'm an 'ebil piwat' but if a reduction in gatecamping abilities means that we can get rid of these lag inducing instas then I'm all for it. It really reduces the ability to chase down a target when they run which is a pain, yeah but like always, we will adapt.
You have to remember though, apparently they did this when testing the RMR patch so it may very well just be a lag reducing action for the test server, and as far as I know hasn't been confirmed as being in the final build. ----------- Join channel 'Turby' or die! (bring pie) Mission running carebears drop good loot. Probe one out today! I <3 carebears on toast ^^ - Xorus I'll trade you some carebears for some sheep -Tirg
+ =♥ - Immy |

Neesa Corrinne
Ordo Adeptus Astartes Novus Ordos Seclorum
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Posted - 2006.11.04 13:01:00 -
[143]
Imagine being the guy who owned a carburetor factory when fuel injection was invented.
He either whined and *****ed and moaned like a 12 year old kid and went out of business, or he adapted to the changing times.
You are the whiney kid.
I will adapt.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.04 13:04:00 -
[144]
Edited by: Dred''Pirate Jesus on 04/11/2006 13:04:16
Originally by: Damien Smith I'm an 'ebil piwat' but if a reduction in gatecamping abilities means that we can get rid of these lag inducing instas then I'm all for it. It really reduces the ability to chase down a target when they run which is a pain, yeah but like always, we will adapt.
You have to remember though, apparently they did this when testing the RMR patch so it may very well just be a lag reducing action for the test server, and as far as I know hasn't been confirmed as being in the final build.
Yeah and the lack of Dev responce makes me think they are following it closely to see the mood.. and so far I'd say that the vast majority of posters in the various threads think its a great idea.. Except for a few pirates but it seems even they have broken ranks over this one.. 
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

DefJam101
Gallente Praxiteles Inc. E N I G M A
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Posted - 2006.11.04 13:37:00 -
[145]
Any pirate who says this ruins EVE is an idiot. Gatecamping/stationcamping is boring and, yah, very boring. Makes money, yes, boring, yes.
If all you do is gatecamp your not a pirate....
***
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thundachronic
Caldari
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Posted - 2006.11.04 15:13:00 -
[146]
TBH, despite camping gates in lowsec myself, I think it's a move in the right direction. As already mentioned most people have insta's anyway so a warp to 0km isn't going to affect that, and AFK travellers are still fair game. As for snipers, well you guys still get a chance to pop pilots who have just jumped in.
I think it will also encourage more people to travel through lowsec as they don't need to make or buy BM's. The total number of escapee's may be higher, but if 3x as many pilots venture into 0.4 or below thinking they will make their journey safely, then we'll have 3x as many people to try and catch, so the final tally of victims should be about the same (with any luck).
Plus, I also use insta's and they are a pita to make/copy etc. If the need for them gets removed I can go on tour, see the sights and hunt people in systems I could never be assed to travel to before as I won't need them.
I only hope that BM's aren't removed totally though so I still keep my tacticals. I'd still be very glad to delete a shedload of instas. Like always, after every change that affects the way you have always done things, you just have to adapt and think of a new way of doing it. |

Venkul Mul
Gallente
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Posted - 2006.11.04 15:57:00 -
[147]
Originally by: Merciless1
Lol, "better pilot" please tell me how skill factors into knowing to stay off the center of the belt or spamming a scanner. Prior to waroing into the belt there is little I can do, other than to use a recon, to determine your position in a belt. As for the scanner I am reasonably certain there is nothing I can do to stop anyone from using it. This helps prove my point, the defender can take simple steps to make themslef resonably safer. The attacker however cannot determine your position in a belt or prevent you from using th scanner, instaing to the station, or logging off the second I appear in local.
As we are discussing a Kali feature, with the new scanning sistem you can pinpont a ship in a belt. Look the whole picture, not only a corner.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.04 16:06:00 -
[148]
Agree 110% with op...
For those that argue true pvp is not at gates, where in the hell do you do yours ?, I mean LMFAO!!!
...and don't say BELTS.
Click me for Pirate Coalition Website of Gankage |

Amp Run
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Posted - 2006.11.04 16:16:00 -
[149]
I'm not a pirate. I am a casual player. I helped beta test eve,left came back, left, back again.
Their is a logic to warp to 0km - why can't your ship be able to do that BUT....its a very bad move.
This will remove and ruin a major aspect of the game - traveling and the 'sense' of distance. You need to plan and know your routes. You need make bookmarks (or buy them) - it adds a maybe tedious but thrilling and important aspect to this game. Take EQ2 - you can transport yourself almost anyplace in that 'world' buy buying a ticket or fly using a mount (like buying a ticket) - it ruined the game (not that it was great to begin with).
I bet CCP is looking at the options - 0km warp will bring more people to low-sec space and remove the problem of BM copying
DONT DO IT, please. You will ruin a major game mechanic. This is not about pirates (I am not one).
I can see the balance in stacking penalities with wcs so you might not fit them as often.
Anyone do the Fade to EC / Torr run without BM's - in particuler when you have something you dont want to loose- that will be gone in part.
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Scoundrelus
Finite Horizon The Red Skull
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Posted - 2006.11.04 16:28:00 -
[150]
Originally by: tiller Agree 110% with op...
For those that argue true pvp is not at gates, where in the hell do you do yours ?, I mean LMFAO!!!
...and don't say BELTS.
0.0 and low sec. Why not say belts? Can you not PvP in belts? I PvP at belts and planets. Thats where 99% of my kills are. I've never once sat at a gate waiting for people to jump through, I've chased people to gates and killed them before yeah, and now I won't be able to do that, but you know what? I've lost more kills to stabs. Gatecamping with like 20 BS is indeed PvP, but frankly in my opinion its as lame as stabs. =============================================== We are Watching You. |
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