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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.09 23:06:00 -
[1]
This thread is to voice your opinion about the changes coming in Kali and what you would Change or hope will be changed before it hits TQ. NOT might I clarify to argue about NOS ECM 50% hp bonus and how much the other guy is a noob. Ill start.
First off things I like in Kali. The new contracts are really good just a little bit buggy right now but shows a ton of promise. Only thing I would change for contracts would be to remove the skill need to use it.
Invention I haven't been able to test this much but so far it seems to me like its what the t2 market needs atm.
50% hp bonus, Tbh I don't think this was need or necessary at all I hope its remove 100%.
T2 ammo rebalance, I like it for the most part t2 arty ammo still needs a range boost imho because Minmatar are suppose to be the long range guys.
ECM, ecm while really annoying a virtual I win button has always made me mad but now with the talks of nerfing it I kind don't know how to feel, some people still say ECM is over powered others thing it hasn't been nerfed at all just made a Caldari exclusive only item now.
Warp to 0km, I think this is great While it hasn't been announced for kali and I don't think it will actually make it, I pray it does. Id love to delete all my BMS if they implemented the current system. Really I think its a win win even for pirates. More people in low sec = more targets. Plus a jaguar with a shield extender can more than likely move through low sec now uninhibited by sentry guns with out hoping you don't run out of instas.
Gang mods/gang structure stuff. This really bugs me some features I love others I don't. Mainly the way gang bonuses are getting nerfed so they no longer effect the entire gang. CCP floped big time here imho. The broad cast features are great the help I need cap etc is good. The things I would do to fix it. Remove the skill requirements for fleets I think its silly to force someone to train skills to lead a fleet in combat, something that depends more on player skill than SP. Allow free form fleets. Allow The FC to choose the people that should give people in the gang bonuses, if its to much for for the server to figure it out (from what I under stand it is). Someone said some times people are the answer to your programing woes. I dont think he could of been more right. ID also like to see the FC be able to Give someone "roles" with in a gang IE allow him to warp the entire gang just not his wing squad etc. The main thing is make gang bonuses apply to everyone in the gang people trained the long skills rank 14 etc to help their gang member and now your telling them that it wont help everyone and if they want it to help everyone they have to be a FC. I think its just a bit silly and a cop out to some bad programing that took place when the game was created. Booster, I really really like these Low Sp requirement for some new content, its a refreshing Change. Ive extensively tested them all (the ones that dont require a skill that isn't seeded that is) and I think I'll be taking the X-instinct on often when it hits TQ.
New ships, These are great the BC are extremely cool. The battleships are ok though some don't seem to do anything better than their tier 2 counter parts. (I'll let the ship experts run all the numbers etc about whats effective and not)
Salvaging, This has bugged me for a while the way cans pop out of destroyed ships and the ship left no wreckage. I'm glad CCP has finally done something about it. It also seems like a good ISK maker once rigs get on TQ.
Rigs, These are implants for your ships. They allow your true creativity when your setting up your ship something I really like. Though the shield rigs seem way better than the armor rigs atm.
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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.09 23:06:00 -
[2]
Edited by: Mr Ninjaface on 09/11/2006 23:09:14 The seamless map, While this is cool I think it really really needs to debugged (I'm sure it will be) Having it change to system map in the middle of combat isn't cool. Id also like a feature to disable it and use the old version because hey choice is good. CCP should also post a guide explaining all this hidden nifty features.
New probes and SS busting tools. These are really Wicked Finally being able to get people at safe spots before they notice is a very nice feature and maybe those mission runners wont be so invincible now.
All in all I like most of Kali's content though its going to cause some issues at first I have Faith that ccp will listen to their player base and Make the needed changes as things Develop.
--Ninja
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Kristoffer
Amarr Blackguard Brigade
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Posted - 2006.11.10 01:02:00 -
[3]
My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
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Sir Drake
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Posted - 2006.11.10 01:52:00 -
[4]
Originally by: Kristoffer My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
1. Doesnt really make me cry to get rid of some pvpers (and some Quakekiddies), so thumbs up for Kali on that point.
2. Longer battles with more importance to cap, sounds good to me, guess that will bring the PvE and PvP setups another step closer together (on some ships).
3. Rigs, sounds awesome, lets see how that plays out on tranq.
4. New BS/BC AWESOME!!!! cant wait to get them 
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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.10 01:57:00 -
[5]
Originally by: Kristoffer My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
I know where your coming from its the main reason I'm against the 50% hp increase. I just wouldn't say it absolutely makes pvp suck it certainly makes it less interesting for me. Luckily Ive finally got a industry alt trained up maybe i'll start a t2 empire. 
PS can I have your stuff  MY thoughts on Kali |

Kristoffer
Amarr Blackguard Brigade
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Posted - 2006.11.10 02:06:00 -
[6]
Edited by: Kristoffer on 10/11/2006 02:08:12
Originally by: Sir Drake
Originally by: Kristoffer My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
1. Doesnt really make me cry to get rid of some pvpers (and some Quakekiddies), so thumbs up for Kali on that point.
2. Longer battles with more importance to cap, sounds good to me, guess that will bring the PvE and PvP setups another step closer together (on some ships).
You make me sad. I don't think you know what pvp is, nor have ever experienced any good pvp fights. Twenty to thirty minutes is not fun. There is NOTHING exciting or fun about it. The 50% HP buff is the problem.
Quake kiddies? How about any competent pvper.
Please get a clue. Thanks.
But I agree that the new ships and rigs are pretty awesome.
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Sir Drake
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Posted - 2006.11.10 02:16:00 -
[7]
Oh i know a bit and than some on PvP, its just that i dont really like it.  What i like is that with kali there is a nice chance for getting reinforcement to the poor hunters that get bothered by pirat squads.
PS: I miss the times when we had only 3k players maximum online.
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.11.10 02:24:00 -
[8]
I'm slightly concerned on the availability of exploration locations in empire. But on the other topics:
50% HP increase: hell, I don't know, you tell me, I'll reserve judgement till it's full impact can be judged holistically in eve in the tranq. version.
T2 Ammo changes: not all that effected, so no opinion.
ECM, with the combat changes and more HP and all maybe it's a good idea to nerf ECM somewhat, but still, what about nos? or amarr for that matter.
Warp to 0: Heck yes, this is an incentive to have people actually playing while traveling (because you need to be here to warp to 0 to gates and what not). Also this is a massive boost to freighters.
Gang: It looks pretty fancy to me, but I can see it being used very well.
salvaging: looks good to me so long as it doesn't give missions unbearable lag.
New Ships: looks good to me, more or less, although I'm sure things will be tweaked before it hits tranq.
Invention: As long as the exploration sites are available in empire it's cool, otherwise it is only benefiting people who don't need the isk.
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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.10 02:29:00 -
[9]
Originally by: Gamer4liff I'm slightly concerned on the availability of exploration locations in empire.
This is something i've not gotten the chance to test as I lack the skills. If they are what I think they are. Something you scan down with a scan probe and investigate or are they just the new name of added cosmos complex thingies? MY thoughts on Kali |

Zxepa
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Posted - 2006.11.10 03:03:00 -
[10]
we're all doomed on a very large scale. No one is safe, RmR atleast limited 70% of their content strictly for seasoned veterans and 0.0 mongers. Kali is introducing 100% of their content to the absolute mass ...god help us....god help us all!
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Johnny Twoshoe
Rage of Angels Morsus Mihi
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Posted - 2006.11.10 04:35:00 -
[11]
My thoughts on Kali...
Well, let's begin with the new ships. I haven't done a whole lot of testing, but it seems that the tier 3 battleships aren't a whole lot different than their tier 2 or 1 counterparts; major exception being the Rokh, which I think will be a great fleet combat platform.
The new battlecruisers, especially the Drake, may need some balancing. The Drake can field a fairly heavy tank while at the same time dishing out very healthy quantities of damage. The Myrmidon has some very powerful drones and is a solid all-around ship. I haven't tested the Hurricane a whole lot, so I'll save my judgement, but the Harbinger seems to have been totally shafted. It's Amarr, thus it uses lasers, thus it's a cap hog. With the 50% HP increase, battles are lasting longer. Reports of one on ones lasting over 15 minutes are not uncommon on Sisi. Some people have said that even three on ones can last five minutes.
Personally, with this increase in HP and thus longer battles, I think that all ships should also receive a 50% increase in capacitor capacity, recharge rate, or a mix of both. Better yet, the 50% HP increase can be scrapped altogether. Even though I do like the longer battles, some ships have been totally screwed over.
Rigs seem to be working fine. They're a great way to add some spice to a setup; that personal touch. I still haven't done a terrible lot of testing here, but I like what I've seen so far. The rigs just need some new icons ;)
Wrecks have been a long-time coming, and personally they're a welcome addition. Wrecks make it seem like a battle has truly taken place, as opposed to the pristine, spotless jet can we've had to deal with for 3+ years now. My only complaint is that the wrecks bear little resemblence to the ships that they are made of; for instance, "Caldari Battleship Wreck" looks in no way like a Rokh, a Raven, or a Scorpion. But that's just me being picky.
Invention is a step in the right direction as far as 'controlling' the tech 2 market, but I feel that it's not enough. The small numbers of tech 2 items that will be generated by invention can simply be gobbled up by multi-billionaire tech 2 producers and resold at still-insane profit margins. But, as I said, a step in the right direction. As far as the process itself goes, I haven't done any testing.
The contracts system is looking sharp. A little more refinement and it'll be set to go. My one gripe is that in the auction contract, there is no setting for a minimum bid increment. Again, me being picky.
ECM changes. I haven't really taken a hard look at any of these, so once again I'm going to hold my judgement.
In the end, I do believe that EVE is in for some hard times ahead. Not every change is going to fly with all players; there's always going to be that minority (or sometimes, majority) that thinks this change or that utterly sucks. I give credit to CCP for its dedication and hard work, though.
Keep it up, guys.
~~~
Like a blind hammer... That destroys what it can't see... |

Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.10 04:44:00 -
[12]
Originally by: Johnny Twoshoe thoughts on Kali
I couldn't agree more with the wreaks it makes the game feel much more realistic. Also a few things I would like to see on contracts is a sniper rule and a minimum bid (like you suggested) I would also like to see ships have more battle damage rather than just the flames shooting out once you hit structure. Not sure how you could make some ships have more battle damage though. The typhoon comes into mind here  MY thoughts on Kali |

Unity Love
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Posted - 2006.11.10 05:01:00 -
[13]
Edited by: Unity Love on 10/11/2006 05:03:43
Originally by: Mr Ninjaface
Originally by: Johnny Twoshoe thoughts on Kali
I couldn't agree more with the wreaks it makes the game feel much more realistic. Also a few things I would like to see on contracts is a sniper rule and a minimum bid (like you suggested) I would also like to see ships have more battle damage rather than just the flames shooting out once you hit structure. Not sure how you could make some ships have more battle damage though. The typhoon comes into mind here 
The Apocalypse as well :) No one ever things of Amarr... they are like what i do... the bastard child but still very much needed.\
P.S. - never put "Barbie Girl" on repeat to try and annoy someone, your only hurting yourself. "Guns for show, knives for a pro." |

Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.10 05:04:00 -
[14]
Edited by: Mr Ninjaface on 10/11/2006 05:04:13
Originally by: Unity Love
The Apocalypse as well :) No one ever things of Amarr... they are like what i do... the bastard child but still very much needed.
Im not a racist I fly minmatar so I comment on what I know Though amarr are gimped atm. I might train amarr cruiser 5 for the pilgrim/curse. MY thoughts on Kali |

IHaveTenFingers
Caldari ADVANCED Combat and Engineering Combined Planetary Union
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Posted - 2006.11.10 05:11:00 -
[15]
Originally by: Kristoffer My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
Battleship fights are supposed to last a long time.
------------------------------------ My Opinions in no way reflect those of other members of ADVANCED Combat and Engineering.
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Kristoffer
Amarr Blackguard Brigade
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Posted - 2006.11.10 05:17:00 -
[16]
Originally by: IHaveTenFingers
Originally by: Kristoffer My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
Battleship fights are supposed to last a long time.
I've been in over 20 battleship 1v1s on the test server in the last day and a half. Against incompetent pilots and pilots with low sp fights would last around 10 minutes. Against pilots who have a clue about what Kali is about, they'd last twenty minutes or more. The longest of my fights went 27 minutes, Hyperion vs Rokh.
That is not fun, nor is it exciting. That is just stupid.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.10 05:19:00 -
[17]
As a solo player with multiple accounts I'm loving the kali changes so far.. It nerfs solo piracy.. That has been needed for quite a while and yes I'm one of those occasional solo pirates so I'm getting a massive hit.. But its badly needed.. Daamn near anyone in a T2 equiped T1 cruiser can pwn 4 to 6 ship gangs of n00bs left and right and thats simply not fair.. So much so that even the mentaly challenged carebear players know better than to even try to make a living in low sec.. I like killing at will but as noone ever goes to low sec anymore unless they are a Vet its just boring as hell.. Sure I can make loads of isk mining Hemorphite and soloing the mostly empty 5/10 plexs in blow sec but I NEED TARGETS!! To all those who are saying OMG my playstyle has been nerfed to hell and back I say have a bit of patience.. We need to do everything we can to get people out of high sec and populating the blow sec and 0.0 regions.. Kali should address those issues as most of the timid are going to be like.. "Whoa! I get a 50% increase to my HP!!! Heehehe.. now maybe I can finally go to low sec and not be killed on the first jump in.." Now stop and think.. Maybe all the kali changes wont really let carebears have a free ride in low sec but thats not really the point.. Its a psychological change.. If they feel safer then they will be more inclined to venture forth and try to make their fortune in blow sec.. This is a good thing as it will hopefully bring a much higher number of docile players to the place we need them.. And to all the players who have had the opportunity to have a full disconnect/lag free run on SISI plz take this into consideration before you say that the Kali changes are killing eve pvp.. We need new blood to hunt and the sad fact is that aggresive players are a rare lot.. As much as it hurts your pride you need to let them into the game or your just going to be fruitlessly chasing vets who know better and the frustration factor is going to kill yor enjoyment of the game.. Hmmm.. I think I'm going to make a new topic about this need to curb the rampant gankage of the new players.. 
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

Goca
Minmatar Steel Frontier
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Posted - 2006.11.10 05:45:00 -
[18]
Personally I hope they implement maybe 5% of ALL the changes talked about.. Most in my humble opinion are game breakers.
I just wish they would concentrate ALL their time on making **** sure this game is free of lag and jump queues then worry about doing all this other crap.
If you just need to fix lag on a gang chat, the fix it, don't micromanage it til no one can even figure out wtf is going on.. just one example of many...
and jesus.. all I can see is ... christ get off the "give everyone a chance crap... This isn't Carebears the video game ffs I is Goca |

DarK
STK Scientific
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Posted - 2006.11.10 05:51:00 -
[19]
Originally by: Kristoffer
Originally by: IHaveTenFingers
Originally by: Kristoffer My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
Battleship fights are supposed to last a long time.
I've been in over 20 battleship 1v1s on the test server in the last day and a half. Against incompetent pilots and pilots with low sp fights would last around 10 minutes. Against pilots who have a clue about what Kali is about, they'd last twenty minutes or more. The longest of my fights went 27 minutes, Hyperion vs Rokh.
That is not fun, nor is it exciting. That is just stupid.
20 - 30 minutes does seem like a long time, but I would attribute that to it being a 1 vs 1 fight on kali, where setups are tailored specifically for that purpose.
Also, I think that the HP increase was aimed at small gang warfare rather than 1 vs 1 battles and blob combat. While overal ship balance in a 1 vs 1 is important, combat duration balance is of less importance.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.10 06:08:00 -
[20]
Unfortunately it is Goca.. Target selection is diminishing daily.. The killers are too effective.. Do you want to see the current state of affairs indefinately? How fun is it to hunt people who will just use their experience and SP to evade you all the time? Timid players have no incentive to venture forth.. And when they do they get pwnd in short order by the minority of leet players and return to high sec until they get 20 mil sp themselves.. I have in the past pwnd entier groups of new players by myself in blow sec.. This simply has to stop or eve as a game will degenerate into a game of high sec macro mining and untouchable high sec faction fitted mission runners and 0.0 alliance blobs killing pos.. Yeah thats what we need.. 0.0 is fine as is provided the lag/pos issues for fleet battle are solved.. Plenty of players populating that section of space.. Blow sec is a wasteland though as current game mechanics let even 1 skilled player rule an entier system.. That needs to change or blow sec might as well be deleted from the map.. Can you guys not see the need to give the less skilled a fighting chance? Otherwise they will just stay in high sec until they get lots of sp and then you wont be able to do a friggin thing to them as they will just kill you or evade you.. Mmmm fun.. 
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.11.10 06:17:00 -
[21]
Originally by: Sir Drake
Originally by: Kristoffer My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
1. Doesnt really make me cry to get rid of some pvpers (and some Quakekiddies), so thumbs up for Kali on that point.
Clearly people quitting is the best thing ever. Yay for the HP changes, Inertia Stabs and new ECM. Huzzah.
In all seriousness, my actual thoughts on Kali are just OH GOD THIS CAN'T BE TRUE. It's just so incredibly imbalanced in the ways that matter it's not funny. That every change on SiSi so far has only addressed some idiotic racial squabbling isn't exactly helping my confidence in those matters.
At least the actual feature additions (map/regions/new scanning system/contracts) are mostly really decent, nothing to cancel my subs over.
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Nate D
Priory of Saints
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Posted - 2006.11.10 06:29:00 -
[22]
Originally by: Kristoffer My personal thoughts on Kali will be canceling my account.
PVP totally sucks now. I was on Kali for a while today, the majority of my 1v1 BS fights lasted 20 to thirty minutes. I brushed my teeth, went to the bathroom, and got changed while my hyperion was fighting a rokh. Its not fun or exciting at all.
As the world changes those who can adapt will survive. Those who can not adapt to change will leave or die.
To make such long combat a little more exciting CCP has the idea of overheating and whatnot... But on the other hand you could always become a better BS pilot and kill people faster... :-P
-NateÖ --- Still waiting for CCP to hire me...! They don't have a Dev named Nate yet... Their hire button must have lagged out... Don't worry... SoonÖ |

grizouh
Tri Optimum Dusk and Dawn
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Posted - 2006.11.10 09:56:00 -
[23]
if they apply the new gangsystem as it is right now on sisi i will prolly be leaving eve as ccp does not give any respeccs when ruining a complete skilltree. 20 mill sp all build around flying gangassist as good as possible on my main char and after the patch i can not even used it anymore before i train even more "very useful skills for myself" another couple of weeks?
all the other funky new stuff does not bother me in this case.
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Ishana
Minmatar The Black Rabbits
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Posted - 2006.11.10 10:09:00 -
[24]
If things turn out like i think they will, i will probably leave eve after 1-2 months after kali hits. To bad really cause i used to love this game so much... _________________________________________________________
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.10 10:26:00 -
[25]

I'm just loving all the secular responces so far.. OMG your nerfing my particular style of play!!! WAA WAAA WAAA!!! This is almost exactly like the debate in my county over restricting hunting rights in the ever diminishing lands that have deer bears and other things you shoot.. They absolutely hate the idea they cant kill at will but groan and groan over the lack of prey.. So the county imposes restrictions on hunting so the prey can make a rebound and actually be numerous enough to give all the hunters a fair chance of bagging a kill.. But now the crys of OMG WTF ARE YOU DOING RESTRICTING MY RIGHTS TO KILL ANY ANIMAL I CHOOSE IN ANY QUANTITY I DESIRE are just as rampant.. LOLZ.. If I was CCP I'd just close the forums and be done with it..
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

grizouh
Tri Optimum Dusk and Dawn
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Posted - 2006.11.10 10:31:00 -
[26]
real life comparisons are bad, mkay?
the topic is about the personal opinions about the changes in kali and this is my personla opinion, if you like it or not.
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Queen Hades
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Posted - 2006.11.10 10:51:00 -
[27]
I hate the hp boost, everything else is (with a few adjustments, especially to the rigs - because some of them appear to be massively overpowered and the wrecks for cluttering your overview or stealing your time to salvage) to my liking.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.10 11:16:00 -
[28]
Edited by: Dred''Pirate Jesus on 10/11/2006 11:22:36 Edited by: Dred''Pirate Jesus on 10/11/2006 11:20:25
Originally by: grizouh real life comparisons are bad, mkay?
the topic is about the personal opinions about the changes in kali and this is my personla opinion, if you like it or not.
But you hate the fact everyone is staying in Empire less? You guys are inconsistant.. 
Example: I have no targets! CCP fix this NOW!!!!! CCP proposes changes to give you more targets.. WTF HOW DARE YOU CHANGE MY PLAYSTYLE!!!! I WANT YOU TO FORCE UNWILLING PEOPLE INTO MY GUNSIGHTS SO I CAN KILL EM ALL NOT HAVE TO WORK FOR IT!!! WFT RABBLE RABBLE RABBLE WHINE WHINE WHINE!!!!
Deny it.. I dare you..
And thats my personal thoughts.. 
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

Rin Eyre
Minmatar Escarina
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Posted - 2006.11.10 11:28:00 -
[29]
After some little tinkering on first test patch, I said "screw it". There will be so many changes, so it's effectively usless to build your opinion around what we can see on test server now. Bugs will be there, whine will be there, balance... will be unachievable as always. And so on so on.
I think many people who voiced their opinon against it fear that they become more in line with noobs not getting anything to add for what they have now. It's very difficlt to accept that patch changes don't give you any real advantages.
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grizouh
Tri Optimum Dusk and Dawn
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Posted - 2006.11.10 12:03:00 -
[30]
Originally by: Dred'Pirate Jesus Edited by: Dred''Pirate Jesus on 10/11/2006 11:22:36 Edited by: Dred''Pirate Jesus on 10/11/2006 11:20:25
Originally by: grizouh real life comparisons are bad, mkay?
the topic is about the personal opinions about the changes in kali and this is my personla opinion, if you like it or not.
But you hate the fact everyone is staying in Empire less? You guys are inconsistant.. 
Example: I have no targets! CCP fix this NOW!!!!! CCP proposes changes to give you more targets.. WTF HOW DARE YOU CHANGE MY PLAYSTYLE!!!! I WANT YOU TO FORCE UNWILLING PEOPLE INTO MY GUNSIGHTS SO I CAN KILL EM ALL NOT HAVE TO WORK FOR IT!!! WFT RABBLE RABBLE RABBLE WHINE WHINE WHINE!!!!
Deny it.. I dare you..
And thats my personal thoughts.. 
Honestly i have no clue what you are blaming me for. i am talking about changes in gang assist and not pew pew at all.
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