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Darkon Gatland
Amarr Firefly Industries
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Posted - 2006.11.10 13:07:00 -
[1]
It happened before and the mods have said its just to make testing easier. Do we have to have this discussion every time SiSi has a new patch on?
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.10 13:11:00 -
[2]
Yes because it would be such a wonderful thing if GTG warp to 0km makes it to Tranq.. And the vast positive responce on the forums backs that up.. ( Well.. If less than .05% of the playerbase is condsidered vast.. )
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

Jim McGregor
Caldari
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Posted - 2006.11.10 13:13:00 -
[3]
The devs stated in the dev chat that something needed to be done about bookmarks. I think this change is it. No official comments yet though. But most people seem to like it. However, the ones who dont like it are making the most noise (naturally).
--- Eve Wiki | Eve Tribune | Eve Pirate |

Major Stormer
Caldari Demon Womb
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Posted - 2006.11.10 13:13:00 -
[4]
Originally by: Darkon Gatland It happened before and the mods have said its just to make testing easier. Do we have to have this discussion every time SiSi has a new patch on?
Seems so. I do hope it doesnt make it, but im not gonna whine and **** constantly on the forums about it.
Those that do not adapt become victims of Major Stormer |

Major Stormer
Caldari Demon Womb
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Posted - 2006.11.10 13:15:00 -
[5]
Originally by: Jim McGregor
The devs stated in the dev chat that something needed to be done about bookmarks. I think this change is it. No official comments yet though. But most people seem to like it. However, the ones who dont like it are making the most noise (naturally).
Well, tbh, Ive seen people yelling harder against those that disagree. Several topics so far, which is just insulting and flaming people who dont like it. I perfer not to lower myself to those levels personally. I dislike it, and I will state that, but I wont whine and rant everywhere ^^
Those that do not adapt become victims of Major Stormer |

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.10 13:16:00 -
[6]
Originally by: Darkon Gatland It happened before and the mods have said its just to make testing easier. Do we have to have this discussion every time SiSi has a new patch on?
They didnt disable bookmarks last time.
Personally i hope they remove bookmarks and reduce warp in range to 10km. 0 is just too easy, 0.0 is supposed to be dangerous.  -----
[Coreli Corporation Mainframe] |

Jim McGregor
Caldari
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Posted - 2006.11.10 13:17:00 -
[7]
Originally by: Major Stormer
Originally by: Jim McGregor
The devs stated in the dev chat that something needed to be done about bookmarks. I think this change is it. No official comments yet though. But most people seem to like it. However, the ones who dont like it are making the most noise (naturally).
Well, tbh, Ive seen people yelling harder against those that disagree. Several topics so far, which is just insulting and flaming people who dont like it. I perfer not to lower myself to those levels personally. I dislike it, and I will state that, but I wont whine and rant everywhere ^^
I think its because there are so many new threads popping up about it that people get tired of it and starts to flame eachother. Repeating oneself in 10 threads per day can be very annoying. :)
Anyway, personally, I think the debate has shown that there are both cons and pros to this change. So we'll see.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.10 13:18:00 -
[8]
Never been trapped in a bubble on the jump in in 0.0 eh? 
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |

Jim McGregor
Caldari
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Posted - 2006.11.10 13:20:00 -
[9]
Originally by: Dred'Pirate Jesus Edited by: Dred''Pirate Jesus on 10/11/2006 13:18:34
Originally by: Joshua Foiritain
Originally by: Darkon Gatland It happened before and the mods have said its just to make testing easier. Do we have to have this discussion every time SiSi has a new patch on?
They didnt disable bookmarks last time.
Personally i hope they remove bookmarks and reduce warp in range to 10km. 0 is just too easy, 0.0 is supposed to be dangerous. 
Never been trapped in a bubble on the jump in in 0.0 eh? 
Yeah, its like people conveniently forget about those things when it comes to Warp to 0... 
--- Eve Wiki | Eve Tribune | Eve Pirate |

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.10 13:28:00 -
[10]
Originally by: Dred'Pirate Jesus
Originally by: Joshua Foiritain
Originally by: Darkon Gatland It happened before and the mods have said its just to make testing easier. Do we have to have this discussion every time SiSi has a new patch on?
They didnt disable bookmarks last time.
Personally i hope they remove bookmarks and reduce warp in range to 10km. 0 is just too easy, 0.0 is supposed to be dangerous. 
Never been trapped in a bubble on the jump in in 0.0 eh? 
Plenty of times, though never in anything that i couldnt escape the bubble with. Its called teamwork, industrials cant run around solo in 0.0, they need a scout and some escorts.
0.0 will be a lot safer with the current warp to 0 changes, you can warp to camped gate from any direction to avoid bubble camps. -----
[Coreli Corporation Mainframe] |

Jim McGregor
Caldari
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Posted - 2006.11.10 13:29:00 -
[11]
Edited by: Jim McGregor on 10/11/2006 13:29:58
Originally by: Joshua Foiritain
0.0 will be a lot safer with the current warp to 0 changes, you can warp to camped gate from any direction to avoid bubble camps.
Nope, because campers will adapt. More bubbles. And how are the ones warping in supposed to know exacly what vectors have bubbles? Get a cov op first and scout?
--- Eve Wiki | Eve Tribune | Eve Pirate |

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.10 13:31:00 -
[12]
Edited by: Joshua Foiritain on 10/11/2006 13:32:35
Originally by: Jim McGregor
Originally by: Joshua Foiritain
0.0 will be a lot safer with the current warp to 0 changes, you can warp to camped gate from any direction to avoid bubble camps.
Nope, because campers will adapt. More bubbles. And how are the ones warping in supposed to know exacly what vectors have bubbles? Get a cov op first and scout?
Skillfull scanner usage?
Edit, youre right though, campers will adapt. Smartbombing battleships, killing people before they can even select the gate, 4tw.   -----
[Coreli Corporation Mainframe] |

Dukath
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Posted - 2006.11.10 13:33:00 -
[13]
Originally by: Jim McGregor Edited by: Jim McGregor on 10/11/2006 13:29:58
Originally by: Joshua Foiritain
0.0 will be a lot safer with the current warp to 0 changes, you can warp to camped gate from any direction to avoid bubble camps.
Nope, because campers will adapt. More bubbles. And how are the ones warping in supposed to know exacly what vectors have bubbles? Get a cov op first and scout?
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Varis
Jericho Fraction
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Posted - 2006.11.10 17:27:00 -
[14]
what he said..
Its escalation.
The less time you are vulnerable, the more firepower/manpower the hunters will bring.
with instas, the agressors need more people, more bubbles etc. The sniping will continue just with added bubbles... This will do NOTHING to make the game any safer - its just going to mean even harder life for solo players.
and forget about empire wars - unless you are in a massive alliance and have the manpower to throughly boost looking times. We're going to see interceptors being remote sensor boosted to be able to lock those fast fleeing targets - trying to put out lots of lag again in the hope that they can lock you down before you can click "jump".
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Miz Cenuij
TunDraGon
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Posted - 2006.11.10 17:33:00 -
[15]
After 3 and a half years of EVE, it is sad to see yet another change take us even further down the road towards consent only PvP.
When i started playing EVE it was because it was unique, the ability to WTF murda innocents made EVE stand out from crowd.
Dont worry tho, im sure it is a decision made to protect the majority of EVE's citizens (stinkin lamer carebears). After all who needs to be unique ?
Way to sell yourselves out CCP.
"Men are going to die..
and im going to kill them". |

Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.11.10 17:40:00 -
[16]
Originally by: Jim McGregor I think the debate has shown that there are both cons and pros to this change.
But the problem is that the pros do not even approach the cons in how much they will affect the game.
The cons in this case vastly outweigh any pros.
Granted a lot of shortsighted people think this is a solution to instas, when it isn't. All it is is a copout on an issue CCP seems all too willing to bend on.
~Thor Xian, Material Defender
What is your opinion? |

Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.11.10 17:40:00 -
[17]
Edited by: Thor Xian on 10/11/2006 17:41:26 God this forum runs like ****. Meh.
~Thor Xian, Material Defender
What is your opinion? |

Miya Kurosawa
Caldari White Wolves Defence league The OSS
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Posted - 2006.11.10 17:42:00 -
[18]
I think we can't blame for the less established players to try protect themselves from the years long alliances in .0 or the massive corps that eat them should they trespass their territory.
Look on the brightside though, this would encourage the so called "carebears" to venture out of Empire space. We'll be waiting with our interdictors and bubbles at the other side of the gate then.
Ad Majorem Dei Gloriam Pinoy ako! =) For you Philippine players out there, join us in the Pinoy channel |

Beringe
Caldari Raptus Regaliter
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Posted - 2006.11.10 17:56:00 -
[19]
One way or another, bookmarks have got to go.
All of them. ------------------------------------------- "Sarcasm and irony are not to be used by the uninitiated."
--Daitan Beringe, honorary director in charge of bottles-- |

Odd Bob
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Posted - 2006.11.10 17:58:00 -
[20]
I find it hilareous ready opinions shedding so many tears about not being able to restrict other peoples game content anymore through this retarded idea of what pvp is.
Just about everytime ive tried to go low sec/0.0 ratting ive being blown out of the sky by some 2-3 year old player whose idea of pvp is quite hilareously gate camping one shotting noob corps members/people on trial accounts wanting to see some of that huge map thats Eve.
Now youll have to learn to play, hunt down miners, haulers, ratters as they work the belts, no more watching the paint dry on that warp gate as u wait for next tedious and easy kill :)
Moves like this will help the game grow, its needs growth to survive, the sad fact of the matter is Eve needs to lose a bit of geekishness, that wont hurt anybody.
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Miya Kurosawa
Caldari White Wolves Defence league The OSS
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Posted - 2006.11.10 18:00:00 -
[21]
I agree. If ever this change is implemented, well then let's just adapt. Things should get more interesting from this point forward 
Ad Majorem Dei Gloriam Pinoy ako! =) For you Philippine players out there, join us in the Pinoy channel |

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.10 18:02:00 -
[22]
Originally by: Odd Bob Now youll have to learn to play, hunt down miners, haulers, ratters as they work the belts, no more watching the paint dry on that warp gate as u wait for next tedious and easy kill :)
I think you misunderstood the changes, these will lead to more gate camping. Since its now virtually impossible to catch someone whose in a belt or doing a mission with the insta docking and local channel changes the only way of killing them is sitting next door with a blob waiting for people top jump into the system.
Personally id like to see combat moved away from gates as i utterly hate camping, but if its the only way to kill my enemy, or anyone who happens to walk by then so be it. -----
[Coreli Corporation Mainframe] |

Nev Clavain
Wise Guys Rogue Method Alliance
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Posted - 2006.11.10 18:07:00 -
[23]
I still don't get why people think this is so gamebreaking for PvP.
Travel times - I agree there is an issue, but thats not pvp.
The only issue I can see is that people are going to run for station more efficiently with warp to 0.
However in 0.0, you have the wonderful options of interdictors, and bubbles, to counter the warp to 0 on one side of the gate.
On the other side of the gate you can catch people arriving in a system, with the wonderful lachesis and/or faction disruptors, and a sensor boost setup. Furthermore, with stabs getting seriously nerfed, it might no longer be necessary to get 4 points of scramble to stop someone. IN most cases 1 point is going to be enough, unless your target had the forsight to toally gimp his ship for any other purpose than escaping being scrambled - in which case, fair enough.
Plus camping with the aim of catching people jumping into a system means you get a lovely little gatefire, to let you know when to cycle up your weapons and sensor boosters and prepare to ctrl click your overview. With potential scramble ranges of up to 60km these days, its not rocket science to catch 70% or more of targets coming into a system.
Furthermore people jumping into a system have not the advantage of local to warn them there are 20 hostiles in system, or 20 pirates etc.
For gatecamp PVP I honestly don't think warp to 0 is a 'sky is falling' moment, and warp to 0 is an absolute boost to close range ganking setups working in co-ordination with a covops, because you can land much closer to your targets and engage +2 scrams straight off, without needing to maneuvre your covops into alignment, all giving target time to escape.
So my opinion is the sky is definately not falling for PvP. Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn |

Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.11.10 18:22:00 -
[24]
Travel times are a core element to PvP that isn't gate camping. It is supposed to matter how fast your ship is even when not firing any guns.
PvP is as much planning strategically and tactically as much as it is pressing F1-F*.
~Thor Xian, Material Defender
What is your opinion? |

Nev Clavain
Wise Guys Rogue Method Alliance
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Posted - 2006.11.10 18:30:00 -
[25]
Originally by: Thor Xian Travel times are a core element to PvP that isn't gate camping. It is supposed to matter how fast your ship is even when not firing any guns.
PvP is as much planning strategically and tactically as much as it is pressing F1-F*.
Well a BS still remains alot slower than an inty. It turns/aligns slower, it warps slower, it accelerates slower - and any of these things can be modified to balance the change of warp to 0 if it is necessary. Once again 'sky not falling'. Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn |

Lisento Slaven
Amarr The Drekla Consortium New Eve Order
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Posted - 2006.11.10 18:37:00 -
[26]
I don't see how this would hurt people who are killing people in belts and missions.
People who belt rat and do missions usually already try to warp out (to anything) when someone warps in on them. They will still try to do this. You still have time to scramble them (since now belt ratters can't use full racks of WCS on their ravens).
It's no different from warping to a safespot or warping to a station with an instadock.
I personally want to se more fighting WITHIN systems than at gates where people are travelling.
I would like the warpin at 0km for gates at the very least so that it doesn't take me an hour to move a ship somewhere just to play the game when I don't have instas for that area. Maybe now people will actually start moving away from empire since they don't need instas (if this makes it to tranq). ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.10 18:54:00 -
[27]
Edited by: Ishquar Teh''Sainte on 10/11/2006 19:02:14
Originally by: Miya Kurosawa Look on the brightside though, this would encourage the so called "carebears" to venture out of Empire space. We'll be waiting with our interdictors and bubbles at the other side of the gate then.
don't you're a bit too optimistic??
or can you explain me one reason why a mission runner that can earn lots of money in highsec can't afford a bookmark set (and copying bookmars is only a big annyonance if you copy them on a regular basis ... invest one evening and you can have half of EVE in your P&P folders) ... those "carebears" have allready the possibility to travel with "warp to 0m" between gates (though not in the ultimate form like on SiSi between gates and any given object/safespot) .. and they are still sitting in empire chaining their mission npcs.
so i doubt the warp to 0m will change much in the number of people in lowsec/0.0
btw - most of the people i saw so far in low-sec were newbies .. it seems either they can't stand the heat there and move back to empire to never leave it again after few weeks or month, or they enjoy low-sec and become either pirates and/or join a corp in 0.0
oh and as addition - regarding "restricting of gameplay" ... what is more restricting - if someone only wants to shoot and be shot by NPCs .. so he has to stay in high-sec in a noobcorp ... or removing DESIGNATED areas of non-consentual PvP??
if you want to shoot NPCs all day long and don't worry about being pirated - stay in high-sec and run your missions - if you're in a NPC-corp you won't be even bothered by wardecs as only fooling you with cans/gangmechanics will allow someone else to shoot you (as long you don't carry modules half a billion isk in a paperthin ship through the trade hubs no one will bother to attack you) ...
so stop whining about beeing restricted in gameplay due to PvPers, when in fact the trend is to restrict the gameplay of PvPers
___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.11.10 18:57:00 -
[28]
Originally by: Lisento Slaven It's no different from warping to a safespot or warping to a station with an instadock.
That statement right there irks me since it was never supposed to be possible as a tactic. So why use that argument to validate more of the same?
~Thor Xian, Material Defender
What is your opinion? |

Jet Collins
Dynamic Endeavors
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Posted - 2006.11.10 19:00:00 -
[29]
I say yeah!!!! for warp to 0km .
If they say BM's are taking up that much space in the data base than why not this will totaly fix it and they wouldn't lose a hudge player base because of it.
Only down side to it is that gate camping at 100km away will be pretty much no more. The rare person running Auto pilot though low sec will be rare.
As for people saying 0.0 well be less dangerous because of it.. I don't think so. You still have interdictor bubles and what not to stop people from warping off when they first enter the system, they will still be 15km away from gate no matter what. As far as 0.0 in conserned the only think it will do is make the chases harder and travel faster. But keeping systems/regions locked down you can still do this just as easily as you can now, with proper gate camps.
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.11.10 19:14:00 -
[30]
i have to agree the same ppl complaining about the 0km option also complain about lag - 0km will reduce bookmark lag making the game overall run better. They cant have their cake and eat it to - give us 0km and be done have a possible degree of randomness 3km it is now.
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