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Grey Area
Caldari
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Posted - 2006.11.15 20:19:00 -
[31]
Pirates work hard for their kills? yeah, sure...
I don't BLAME you guys for not being able to see my point of view. I mean your whole playing style is based on forcing what YOU want upon someone else who DOESN'T want it. EVE used to cater a little bit (more than any other game) for those who DIDN'T want it, but now they are reversing that...CCP have become the gate gankers, forcing their idea of playstyle on everyone else. I just hope they have thought it through is all. --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

Mal Hondo
THeOThErs Freelancer Alliance
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Posted - 2006.11.15 20:20:00 -
[32]
Originally by: Mal Hondo
Originally by: Grey Area
Originally by: Mal Hondo no offense mate, but your opinion of stabs is not the majorities.
Just 'cos they shout louderst doesn't make them the majority. I accept they were abused. I'm not asking to go back to how things were. ONE stab, without a penalty. Hell, for all I care ONE stab, and then the SECOND stab gives a 100% penalty to range and lock time.
I know you poor pirates have had it SO hard for a long time...but these new rules on WCS are going to allow you to go on a gankfest an you know it...plus the new scanning will allow you to find mission runners in a fraction of the time...and then when you get there, unless they are VERY dumb they won't have a WCS fitted (I don't think ANY of you appreciate what a 50% increase in lock time woudl DO to the average mission), so your one scrambler will be enough to guarantee you the easy kill you crave.
The suggestion I'm making isn't exactly groundbreaking. you should be supporting it as it will irritate the 12 year old who just goes out ganking...those of you who count yourself "professional" are hardly going to struggle to overcome ONE warp scrambler...or are you REALLY that pathetic?
i am no pirate mate.
Hate something. Change something. Hate something, change something - make something better! Da doo be doo bi doo bi doo bi dooooooo!
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Mal Hondo
THeOThErs Freelancer Alliance
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Posted - 2006.11.15 20:21:00 -
[33]
Originally by: Grey Area Pirates work hard for their kills? yeah, sure...
I don't BLAME you guys for not being able to see my point of view. I mean your whole playing style is based on forcing what YOU want upon someone else who DOESN'T want it. EVE used to cater a little bit (more than any other game) for those who DIDN'T want it, but now they are reversing that...CCP have become the gate gankers, forcing their idea of playstyle on everyone else. I just hope they have thought it through is all.
lol - tux - plz read this.
Hate something. Change something. Hate something, change something - make something better! Da doo be doo bi doo bi doo bi dooooooo!
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Phenom Fighter
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.15 20:22:00 -
[34]
Originally by: Grey Area Pirates work hard for their kills? yeah, sure...
I don't BLAME you guys for not being able to see my point of view. I mean your whole playing style is based on forcing what YOU want upon someone else who DOESN'T want it. EVE used to cater a little bit (more than any other game) for those who DIDN'T want it, but now they are reversing that...CCP have become the gate gankers, forcing their idea of playstyle on everyone else. I just hope they have thought it through is all.
Lol dont patronise me carebear. Im trying to help out like every1 else in this thread. Petition to CCP with your problem before crying to eve's members -----------------------------
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Grey Area
Caldari
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Posted - 2006.11.15 20:28:00 -
[35]
Attitude above kind of proves my point. And just 'cos I'm a carebear in EVE, don't go thinking I'm quaking in my boots at your strong words. This is an open forum for carebears and psycho's alike. I'll post where the hell I want. --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

Phenom Fighter
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.15 20:31:00 -
[36]
Sure thing, just dont expect anybody to help you now, this is flame-bait -----------------------------
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Grey Area
Caldari
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Posted - 2006.11.15 20:32:00 -
[37]
LOL. Sorry I must have glossed over all the offers of help and support that were in the START of this thread... --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

BlackMoon Thrawn
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.11.15 20:34:00 -
[38]
Originally by: Grey Area Pirates work hard for their kills? yeah, sure...
I don't BLAME you guys for not being able to see my point of view. I mean your whole playing style is based on forcing what YOU want upon someone else who DOESN'T want it. EVE used to cater a little bit (more than any other game) for those who DIDN'T want it, but now they are reversing that...CCP have become the gate gankers, forcing their idea of playstyle on everyone else. I just hope they have thought it through is all.
Quit saying "you", like everyone here is a pirate. It's you who cant see anyone elses point of view besides yours and pirates. I have never pirated a day in my eve life, but I want wcs nerfed because you shouldnt have to get 5 points on someone to keep them from warping off when things get to hot. Hell you shouldnt have to put 2 points on them. 7.5k scrams are useless on just about anything but an inty or dedicated tackleing frig.
You say that missions dont pay enough to take others along? Perhaps your asumptions are based on how much you can make on level 4's in highsec and the risk for doing them in lowsec. The high sec missions are what are out of balance but thats another thread.
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Grey Area
Caldari
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Posted - 2006.11.15 20:36:00 -
[39]
Blackmoon...WHERE did I suggest allowing FIVE WCS on a ship again? ONE. that's all I'm asking. Why is that so hard? --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

MyOwnSling
Gallente RONA Corporation
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Posted - 2006.11.15 20:37:00 -
[40]
Edited by: MyOwnSling on 15/11/2006 20:36:51
Originally by: BlackMoon Thrawn
Originally by: Grey Area Pirates work hard for their kills? yeah, sure...
I don't BLAME you guys for not being able to see my point of view. I mean your whole playing style is based on forcing what YOU want upon someone else who DOESN'T want it. EVE used to cater a little bit (more than any other game) for those who DIDN'T want it, but now they are reversing that...CCP have become the gate gankers, forcing their idea of playstyle on everyone else. I just hope they have thought it through is all.
Quit saying "you", like everyone here is a pirate. It's you who cant see anyone elses point of view besides yours and pirates. I have never pirated a day in my eve life, but I want wcs nerfed because you shouldnt have to get 5 points on someone to keep them from warping off when things get to hot. Hell you shouldnt have to put 2 points on them. 7.5k scrams are useless on just about anything but an inty or dedicated tackleing frig.
You say that missions dont pay enough to take others along? Perhaps your asumptions are based on how much you can make on level 4's in highsec and the risk for doing them in lowsec. The high sec missions are what are out of balance but thats another thread.
I have to agree here. I am also not a pirate and I think the stab nerf is a good idea. I do run missions in low sec, all you have to do is pay a little attention and keep on your toes and you will be fine. ------------- Stop whining. |

Grey Area
Caldari
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Posted - 2006.11.15 20:38:00 -
[41]
OK...let it die...even before I posted here I knew this would be the reaction. Enjoy yourself at your gatecamps, those of you who ARE pirates (and apologies to those who I may have unintentionally maligned). I just think you might find things are a bit quieter after the patch. --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

The Armin
Shiva Morsus Mihi
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Posted - 2006.11.15 20:46:00 -
[42]
Edited by: The Armin on 15/11/2006 20:52:55 Better ideas:
- Move all lvl3 and lvl4 missions to lowsec - Increase mish payment (0.0 mish too pls) risk vs reward y'know - Release Single Player Eve for ppl like the OP. (Means less server lag for us who actually play, 10 000 carebears spawning 60 ships every 2 minutes probably hurts poor TQ.)
This would mean that mission runners actually would have to gang up together and start fighting evil pirates, and other mission corps for the better mission agents. :D
Or they could play singleplayer, no loss :)
Oh 'n here's another suggestion for you:
Usually it's just the gates to empire and chokepoints that gets camped. Get Raven, fit 6 stabs, or 6 of the new nano stabs, all good, warp to 0, warp to 0, warp to 0. Pirate campers ain't gonna follow you and can't catch you on the other side. Now find Station, buy Interceptor, haul mods, do mish as a perfectly happy carebear untill someone decide to spoil your fun.
All it required was 2 min of thinkin' 
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BlackMoon Thrawn
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.11.15 20:56:00 -
[43]
Originally by: Grey Area Blackmoon...WHERE did I suggest allowing FIVE WCS on a ship again? ONE. that's all I'm asking. Why is that so hard?
You would need 5 pionts of scram to hold someone with 4 wcs. Thats part of the issue you need one more point than stab and in amar, alotof minmitar and even caldari ships that gets hard to achieve real fast. on a ship with 3 mids or less the setup will be severely gimped fitting a couple scrams. EVE is not a solo game one needs other people for things but, a dedicated tackling ship should not be a neccesity every time you want to pvp.
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Anaalys Fluuterby
Caldari
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Posted - 2006.11.15 20:57:00 -
[44]
Originally by: BlackMoon Thrawn
Originally by: Grey Area Hell you shouldnt have to put 2 points on them. 7.5k scrams are useless on just about anything but an inty or dedicated tackleing frig.
Simple question:
Why SHOULDN'T scramblers be worthless on all be dedicated ships?
In almost every Sci-Fi genre that even has scramblers they are always mounted on dedicated ships that are specialized to do precisely that; scramble other ships. Here we have another imbalance in that all ships can mount a scrambler but no ship that even wants to defend itself can counter it.
Put heavy penalties on those ships that mount WCS, but also make it so that only dedicated scrambling ships (anyone ever here of an interdictor?) are required to actually scram. Then have counter-modules that your opponents' ECCM ships can use to counter the effects of your scramblers.
This way your gate camps are functional, your ability to "protect" your turf is unharmed but a single pirate has to fight for his prey and work at it just like those he is attacking. And a prey that does get scrambed also has an option; take out the ECM ship before its friends take out you. And while you are at it, make any scram considered hostile so that the agression timer is working.
As it is with the new rules its a win-win for those that are ganking.... --------------------------------------------------- MMORPG == Massively Moronic Online Raw Powergaming Grief fests.... Play something different: EvE
LowSec != NoSec
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BlackMoon Thrawn
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.11.15 21:00:00 -
[45]
Quote: - Release Single Player Eve for ppl like the OP.
No, eve is a pvp game in just about every facet. It wouldnt be eve if there was no risk.
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BlackMoon Thrawn
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.11.15 21:04:00 -
[46]
Quote: Put heavy penalties on those ships that mount WCS, but also make it so that only dedicated scrambling ships (anyone ever here of an interdictor?) are required to actually scram. Then have counter-modules that your opponents' ECCM ships can use to counter the effects of your scramblers.
so you want interdictors in lowsec AND wcs to be as effective as eccm?
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Alowishus
Shadow Company Alektorophobia
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Posted - 2006.11.15 21:06:00 -
[47]
Oh goodness. The original poster, and people like him, make me want to drink bleach.
There are more than just "pirates" and "non-pirates." There are other types of combat and the WCS nerf is going to help there too.
Also, this WCS nerf is a nerf for pirates more than anyone. It's a nerf to low sec gate snipers who snipe all day long with impunity because nobody can ever catch them.
Lastly, I'm sorry, but involuntary PvP is not a bug, it's a part of the game. Live with it or play something else. The moderators here are excellent at policing signatures. |

Grey Area
Caldari
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Posted - 2006.11.15 21:07:00 -
[48]
Originally by: BlackMoon Thrawn
Originally by: Grey Area Blackmoon...WHERE did I suggest allowing FIVE WCS on a ship again? ONE. that's all I'm asking. Why is that so hard?
You would need 5 pionts of scram to hold someone with 4 wcs. Thats part of the issue you need one more point than stab and in amar, alotof minmitar and even caldari ships that gets hard to achieve real fast. on a ship with 3 mids or less the setup will be severely gimped fitting a couple scrams. EVE is not a solo game one needs other people for things but, a dedicated tackling ship should not be a neccesity every time you want to pvp.
I detect a little flaw here...you shouldn't need a friend every time you want to PVP...but you MUST take a friend if you want to mission in low sec.
I say again...a single point of warp core stab to be allowed on a ship without a penalty. Still giving up a module to fit it, and, as I have suggested, gimp the second and above WCS even harder if you must. Anything else makes it too easy for pirates. And whilst there are hardened low sec mission runners with balls of steel who fart fireballs and don't use WCS because they are for GIRLS, there is a whole load of namby pamby carebears who occasionally get a mission just over the border in a 0.4, who might want to try and do it. Without the (probably false) security of a single WCS, I think they will stop coming. I think that's the opposite of what the pirates would want. I may be wrong, only time will tell. --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

Anaalys Fluuterby
Caldari
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Posted - 2006.11.15 21:08:00 -
[49]
Originally by: BlackMoon Thrawn
Quote: Put heavy penalties on those ships that mount WCS, but also make it so that only dedicated scrambling ships (anyone ever here of an interdictor?) are required to actually scram. Then have counter-modules that your opponents' ECCM ships can use to counter the effects of your scramblers.
so you want interdictors in lowsec AND wcs to be as effective as eccm?
No, I want interdictors to do their job, stopping ships from warping. Leave the heavy penalties for ships that mount WCS like the new rules provide and impose heavy penalties for ships that mount scramblers that aren't designed to be Interdictors.
Then provide for anti-interdictor equipement that can be mounted on ECCM ships (and ONLY ECCM ships) to counter the Interdictors for fleet warfare.
As it is right now almost any ships is an Interdictor with adding one module. Make them use the ships designed for it. --------------------------------------------------- MMORPG == Massively Moronic Online Raw Powergaming Grief fests.... Play something different: EvE
LowSec != NoSec |

Cold Gorilla
Perkone
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Posted - 2006.11.15 21:10:00 -
[50]
I would change penalty from lock range to damage, same percentage, that way any one who fits them, wont be able to do much damage, yet u ll still be able to use em on EW ships, since they are dead coffins any ways.
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Grey Area
Caldari
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Posted - 2006.11.15 21:11:00 -
[51]
Originally by: Alowishus Oh goodness. The original poster, and people like him, make me want to drink bleach.
I was going to type something here, but it's probably against forum rules. Fill in the blanks yourself.
Originally by: Alowishus There are more than just "pirates" and "non-pirates." There are other types of combat and the WCS nerf is going to help there too.
AGAIN, not asking to UNDO the nerf, just to modify it...I don't see ONE WCS being the end of the world for ANY sort of combat team to overcome.
Originally by: Alowishus Also, this WCS nerf is a nerf for pirates more than anyone. It's a nerf to low sec gate snipers who snipe all day long with impunity because nobody can ever catch them.
Again...ONE WCS without penalty wouldn't exactly make them bullet proof.
Originally by: Alowishus Lastly, I'm sorry, but involuntary PvP is not a bug, it's a part of the game. Live with it or play something else.
If all the people who did NOT want involuntary PVP took your last three words of advice...how many subscribers do you think would be left? --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.15 21:14:00 -
[52]
Just my experience, but the extra rewards in low sec do not justify having to run and hide every 2 missions becuase of pirates. Why I confine myself to empire or 0.0
Pirates in Low sec get first srtike capabilities. Can I kill the pirate if he was in 0.0? usually yes, becuase I can dictate the engagement terms, use my faster lock time, ect. can I kill him with gate guns on me? no. Basicaly a pirate has first shot advantage, which in a Battleship vs anything smaller is is almost I win. Yea, It's fun starting out a fight with 1/3 your cap in a cruiser. 
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madaluap
Gallente Mercenary Forces Exquisite Malevolance
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Posted - 2006.11.15 21:23:00 -
[53]
I dont get you, why dont you fit one stab than
93 km lockingrange on raven, fit a named stab and you end up with 50ish range...doesnt seem like a big deal... _________________________________________________
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Arte
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Posted - 2006.11.15 21:24:00 -
[54]
I see your point Grey Area, but I do think that even fitting one stab should be 'punishable'- Just not perhaps so harshly. Mission running is as viable a form of game play as PvP in any guise and I can see how a 50% penalty would totally gimp NPC setups.
Perhaps as a modification of your idea, the penalties for the first WCS should still be in place but just not be as harsh... say 25-30% and rising for every other stab added thereafter? Tangible difference but workable...
Just a thought.
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Grey Area
Caldari
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Posted - 2006.11.15 21:26:00 -
[55]
madaluap...it's not the range so much, it's the lock time...50% penalty to that AS WELL
arte...well at least someone's THINKING about it...that idea is worth discussing at least (hope you brought flameproof underwear though...you may not get as roasted as me, but I'd expect you to get a little charred at least) --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

BlackMoon Thrawn
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.11.15 21:31:00 -
[56]
Quote:
I detect a little flaw here...you shouldn't need a friend every time you want to PVP...but you MUST take a friend if you want to mission in low sec.
No, you only have to take a friend if you want the safety numbers provide. If they are all mission fit that safety is debateable anyway.
If ccp allows 1 wcs on every ship with no penalty then one would need 2 points on every ship unless he had a dedicated tackler and generally those ships are fairly weak anyway. The point is haveing to carry 2 scramblers unnesecerly gimps alot of ships. While you may enjoy the pve side of the game it is designed as a pvp game and ballanced as such. Level 3 missions in highsec are about the best money someone should make without pvp risk coming into play. By pvp I mean in the market and combat.
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Tammarr
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Posted - 2006.11.15 21:37:00 -
[57]
Due to the HUGE nerf to wcs I'am a bit sad. I was hoping for a 20-15% ish nerf to range/speed with named giving less ofc.
Now with this HUGE nerf I simply said when it was annoucend and have begun the following: No more ganksquads in big alliance spaces, except blobs which you'll have ample warning about. =No risk in big alliances space for rating, mission running, mining. No need to constantly watch local for enemies because, they wont make it without wcs, with the risk of losing at the third jump, and possibly no way(in real 0.0 space compared to to empire 0.0 with free for all stations) to unfit them on their way in. Mind you I'am talking big alliances here mostly because its the easiest way. So, due to this and mining being quite profitable I started a new account and is going directly up to covetor going for nice mining skills, then I'll join with a bob or ascn corp and be happily making a wee bit of money without risking anything, sure 0.0 rats *laugh* Sure I dont like mining but I can sure go mine when theres no added hazzle of watching local all the time.
I'am sad for the huge nerf because I feel it will eliminate any small gangs going in on hit & run(Means not losing ship and the ability to run away if chosing to)
I'am however quite sure CCP likes me, I've got another account just for this after all =)
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Anaalys Fluuterby
Caldari
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Posted - 2006.11.15 21:41:00 -
[58]
Originally by: BlackMoon Thrawn
Quote: Put heavy penalties on those ships that mount WCS, but also make it so that only dedicated scrambling ships (anyone ever here of an interdictor?) are required to actually scram. Then have counter-modules that your opponents' ECCM ships can use to counter the effects of your scramblers.
so you want interdictors in lowsec AND wcs to be as effective as eccm?
I put the full idea in this thread since it is a suggestion:
http://oldforums.eveonline.com/?a=topic&threadID=426616 --------------------------------------------------- MMORPG == Massively Moronic Online Raw Powergaming Grief fests.... Play something different: EvE
LowSec != NoSec |

DiuxDium
Black Omega Security The OSS
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Posted - 2006.11.15 21:42:00 -
[59]
Wahh, I don't want to have to look at local. Is all I see honestly.
1) Remove Lvl 4 agents from Hi-Sec 2) Nerf WCS
In my time in 0.0 and lowsec, i've never died a death where I couldn't say "****, i'm an idiot", I should have X'd when Y occured. If you're unwilling to watch local, I honestly don't believe you should be able to farm billions of isk doing missions afk.
I've ran lvl 4's in hisec in my raven, there not enough of a challenge to be worth the millions I made. Dirty money I say.
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.11.15 21:54:00 -
[60]
I just wonder if mr. grey area is actually realizing that fitting 2 wcs migth bring raven to blasterthron combat ranges .
See you in low security systems  ----------------------------------------------- KALdarI WILL SAVE US ALL...
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