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Wrangler

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Posted - 2006.11.16 18:06:00 -
[1]
The patch notes has been updated with:
Agents and Missions
- If you decline more than 1 mission every 4 hours you will now take a standing hit to the faction that the agent works for.
We're sorry this didn't make it into the patch notes earlier. 
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads Knowledge Base - Player Guide - Policies - Join ISD - Fan Submissions |
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Agent Li
Galactic Defence Consortium
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Posted - 2006.11.16 18:10:00 -
[2]
Can that take me into negative standings? Because I like trading and hauling, and I stopped doing NPC agent missions almost immediately (I see them as a waste of time).
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Jim McGregor
Caldari
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Posted - 2006.11.16 18:41:00 -
[3]
Hmm, what was the timer before? I remember getting that warning a few times...
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.11.16 18:50:00 -
[4]
Think you only took agent and agent corp standing loss before, no faction standing loss. So no change to the timer.
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Elvarien
Caldari The Night's Watch THE INTERSTELLAR FOUNDRY
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Posted - 2006.11.16 20:01:00 -
[5]
FACTION punishment oh god that hurts. >----
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Ampoliros
Phantom Knights
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Posted - 2006.11.16 20:07:00 -
[6]
Wait a minute. Is that one mission every 4 hours, or one mission per agent every four hours?
That is, do the changes mean that if I get a mission from an agent, decline, move to a different agent, get a mission, decline...that I lose faction standing with my second agent? Or is it just an addon to the corp standing loss from declining more than once in 4hrs? ------------------------------------ Tech2 Superweapon ftw:
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Justrip
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Posted - 2006.11.16 20:17:00 -
[7]
Will it also mean a standing increase to the opposite faction? That could help if you are trying to increase standings with a faction you can not run.
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Kylania
Gallente
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Posted - 2006.11.16 22:25:00 -
[8]
Originally by: Justrip Will it also mean a standing increase to the opposite faction? That could help if you are trying to increase standings with a faction you can not run.
Certainly not. That would be even more exploitable than the original problem. -- Lil Miner Newbie Skills Roadmap | CCG Card Lookup |
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Jiekon

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Posted - 2006.11.16 22:47:00 -
[9]
Edited by: Jiekon on 16/11/2006 22:49:48
Originally by: Ampoliros Wait a minute. Is that one mission every 4 hours, or one mission per agent every four hours?
That is, do the changes mean that if I get a mission from an agent, decline, move to a different agent, get a mission, decline...that I lose faction standing with my second agent? Or is it just an addon to the corp standing loss from declining more than once in 4hrs?
Sorry, that was my fault, i sent the update for the patch notes to Wrangler, i should have been more clear, It's 4 hours per agent, you're free to go find other agents and decline missions for them. I`ll try get this changed asap. ___________________________ ~Jiekon
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Jiekon

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Posted - 2006.11.16 22:48:00 -
[10]
Originally by: Justrip Will it also mean a standing increase to the opposite faction? That could help if you are trying to increase standings with a faction you can not run.
No, it's only a decrease to the faction you are working for, it will not help boost factions you don't like. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Wrangler

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Posted - 2006.11.16 22:59:00 -
[11]
To clarify things we have now updated the Patch Notes:
Agents and Missions
- If you decline more than 1 mission, per agent, every 4 hours you will now take a standing hit to the faction that the agent works for.
And yes, feel free to throw a pie at Jiekon.  
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads Knowledge Base - Player Guide - Policies - Join ISD - Fan Submissions |
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.16 23:15:00 -
[12]
That seems harsh  -----
[Coreli Corporation Mainframe] |
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Jiekon

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Posted - 2006.11.16 23:21:00 -
[13]
Originally by: Joshua Foiritain That seems harsh 
It fixes an exploit where people could decline loads of missions in a row with almost no penalty. Now if you wish to decline loads of missions, you have to wait 4 hours and/or find another agent to run for a little while. Or take the faction hit, of course. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Synapse Archae
Amarr Solarflare Heavy Industries
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Posted - 2006.11.17 00:06:00 -
[14]
Oh I see now. Previously you could talk to an agent based on your faction standing, so it made no difference what happened to your corp standings, since you were talking to the agent based on your faction standings. ~ ~ ~ http://oldforums.eveonline.com/?a=topic&threadID=349194&page=1
Originally by: The Knight True, in fact...I think it was during the battle of the bulge when we firs
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Eve Zlanshard
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Posted - 2006.11.17 01:32:00 -
[15]
Just a newbie question.
I didnt exactly refuse mission. But last week, I did ask for two missions (different agents), find it not to my liking but did not accept it and let it expire. After it expires, my standing took a hit, dropping 0.4 to 0.3.
Is this a result of the said topic?
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Ampoliros
Phantom Knights
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Posted - 2006.11.17 01:57:00 -
[16]
Originally by: Wrangler To clarify things we have now updated the Patch Notes:
Agents and Missions
- If you decline more than 1 mission, per agent, every 4 hours you will now take a standing hit to the faction that the agent works for.
And yes, feel free to throw a pie at Jiekon.  
*throws a pie of Jiekon for causing a moment of mild panic* 
Glad to see it got clarified. Thanks . ------------------------------------ Tech2 Superweapon ftw:
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Luigi Thirty
Caldari Interstellar Alcohol Conglomerate
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Posted - 2006.11.17 02:22:00 -
[17]
Originally by: Jim McGregor
Hmm, what was the timer before? I remember getting that warning a few times...
1 mission per 24 hours per agent. ---- This is a sig. There are many like it, but this one is mine. |

Ikarushka
A.O.U. Corp
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Posted - 2006.11.17 03:42:00 -
[18]
Originally by: Wrangler The patch notes has been updated with:
Agents and Missions
- If you decline more than 1 mission, per agent, every 4 hours you will now take a standing hit to the faction that the agent works for.
We're sorry this didn't make it into the patch notes earlier. 
Is there any way to reimburse the standing that has been lost between the patch and this announcement? I donĘt think declining missions have ever been qualified as an exploit (or at least I havenĘt seen it to be, so point me in the right direction if I am wrong).
I usually read the patch notes and go over things like that. And I lost some standing; not much but still it kinda sucks. And I would be more careful declining missions if that would be posted in the patch notes.
Any way, not intended as a whine or anythingą if the answer is no, then itĘs no
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Skarraza
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Posted - 2006.11.17 03:50:00 -
[19]
Now that declining a 2nd mission is so much more of a pain, can we at least be given back the ability to decline a mission remotely?
I frequently run a few missions for random agents while running courier missions, but all too often they want to send you to low sec --- and it sure isn't worth it when you don't have high standing. For example - paying me 100LP and 70k isk (or so) on an L3?
I used to just decline and take the standing hit. Now I can't afford to do that and I really don't need another time sink chasing back after these agents.
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Scouse 'Alt
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Posted - 2006.11.17 04:47:00 -
[20]
1st post was LOST on forums woot woot - think Evil Gm was behide it .. here goes my second Try ..
These nerfs you keep doin are Time sinks & you know it aswell as everyone else DEVS. I understand you want people to play eve along time more money for CCP yer...
but ya just keep hurtin the missions runners over & over..
U decline mission u lose corp standing you cant use higher agents no longer you must do more agents.. or start a new corp & work ya way up again ... were is the problem with this ? There is Risk still.. you just want to make a bigger Time sink for the mission runners in Eve!!
Since june .
Loot changed level 4 drone mission loot ( alot less loot now ) WC was taken out of empire level 4... cheers... Dreds stopped in missions in low sec.. yer coz the 2billion isk spent already to train / fly a dread they got on ebay yer? erm NO. alot of hard work. Made missions alot longer.. more rats.. missions taken like 1hr longer.. what a joke.. no more encounter missions
These are all just Time Sinks so that ur player base.. keeps on sending Money CCPS way . U know It , I know it .. We all know it..
Balance? piff thats mearly a word to hide behide shrugs! 
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Eskona Runningstar
Eve University Ivy League
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Posted - 2006.11.17 10:27:00 -
[21]
Edited by: Eskona Runningstar on 17/11/2006 10:28:09
Originally by: Scouse 'Alt (...) U decline mission u lose corp standing you cant use higher agents no longer you must do more agents.. or start a new corp & work ya way up again ... were is the problem with this ? There is Risk still.. (...)
If your faction standing was higher than your corp standing, you did not lose access to any agents if you only got punished with a decrease in corp standing for declining a mission. That is the problem that was fixed with this patch.
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MMXMMX
Caldari Resurrection R i s e
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Posted - 2006.11.17 10:40:00 -
[22]
HMMM i like it .
U can leurn 2 books to increase the standings again to .
So this wil give a nice boost to using charisma implants :)
Finaly i wil get someting back for the skil books i have don :)
Good job
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.11.17 10:47:00 -
[23]
one of the real reasons or moreso benefits is that if ppl cant use a level 4 Q20 agent in jita they might have to avoid taking a faction hit move arounda bit ( will lead slightly to movement to those systems and agents that dont get used much) = stealth nerf balance not a bad idea but will storylines come more often to offset missions failed or cancelled or under 4 hours ?
Will CCP also lower jump clone activation to once every 12 hours to allow ppl to low sec but not needing to go thro camps as often to get there.
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.17 10:51:00 -
[24]
Originally by: Jiekon
Originally by: Joshua Foiritain That seems harsh 
It fixes an exploit where people could decline loads of missions in a row with almost no penalty. Now if you wish to decline loads of missions, you have to wait 4 hours and/or find another agent to run for a little while. Or take the faction hit, of course.
Standing hits towards corporations where pretty large tbh so what exactly was the exploit? -----
[Coreli Corporation Mainframe] |

Matthew
Caldari BloodStar Technologies
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Posted - 2006.11.17 12:26:00 -
[25]
Originally by: Joshua Foiritain
Originally by: Jiekon
Originally by: Joshua Foiritain That seems harsh 
It fixes an exploit where people could decline loads of missions in a row with almost no penalty. Now if you wish to decline loads of missions, you have to wait 4 hours and/or find another agent to run for a little while. Or take the faction hit, of course.
Standing hits towards corporations where pretty large tbh so what exactly was the exploit?
If your standing to the agent's faction is above their required standing, then an agent will talk to you regardless of your standing to the agent's corp.
This means that if I have a standing to Caldari State of 8, I can use Level 4 Caldari Navy agents based on that, regardless of what my standing towards Caldari Navy is.
As refusing missions was only reducing your corp standing, it meant that somebody with a high faction standing would never lose access to their agent through refusing too many missions. That was the exploit, and that's what was fixed with this change. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
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Jiekon

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Posted - 2006.11.17 13:37:00 -
[26]
Originally by: Eve Zlanshard Just a newbie question.
I didnt exactly refuse mission. But last week, I did ask for two missions (different agents), find it not to my liking but did not accept it and let it expire. After it expires, my standing took a hit, dropping 0.4 to 0.3.
Is this a result of the said topic?
nope
Originally by: Josh
Standing hits towards corporations where pretty large tbh so what exactly was the exploit?
You could take loads of agent / corp hits, but if your faction standing was high enough, you could always talk to that agent. ___________________________ ~Jiekon
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.11.17 14:32:00 -
[27]
Is that the only change in the recent patch then?
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Shayla Etherodyne
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Posted - 2006.11.17 15:03:00 -
[28]
Just to ask: as there is a metod to regain Security Standing, even when it is at -10, wille EVER you introduce a metod to recover Faction standing when it go to -2 or less (after diplomacy effect)?
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Jet Collins
Dynamic Endeavors
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Posted - 2006.11.17 19:13:00 -
[29]
Originally by: Jiekon
Originally by: Eve Zlanshard Just a newbie question.
I didnt exactly refuse mission. But last week, I did ask for two missions (different agents), find it not to my liking but did not accept it and let it expire. After it expires, my standing took a hit, dropping 0.4 to 0.3.
Is this a result of the said topic?
nope
Originally by: Josh
Standing hits towards corporations where pretty large tbh so what exactly was the exploit?
You could take loads of agent / corp hits, but if your faction standing was high enough, you could always talk to that agent.
I would guess that is also applies to when you let missions expire as said by the person above.
So Key points after this patch. IF you do "NOT" want to lose faction standing: 1) do not decline 2 missions in a row unless they are over 4 hours appart. 2) If you do not want to do a mission make sure you decline the mission(after 4 hours of course) rather than let it run out.
Correct?
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Daniel Jackson
Caldari Black Force
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Posted - 2006.11.17 20:43:00 -
[30]
Originally by: Jet Collins
Originally by: Jiekon
Originally by: Eve Zlanshard Just a newbie question.
I didnt exactly refuse mission. But last week, I did ask for two missions (different agents), find it not to my liking but did not accept it and let it expire. After it expires, my standing took a hit, dropping 0.4 to 0.3.
Is this a result of the said topic?
nope
Originally by: Josh
Standing hits towards corporations where pretty large tbh so what exactly was the exploit?
You could take loads of agent / corp hits, but if your faction standing was high enough, you could always talk to that agent.
I would guess that is also applies to when you let missions expire as said by the person above.
So Key points after this patch. IF you do "NOT" want to lose faction standing: 1) do not decline 2 missions in a row unless they are over 4 hours appart. 2) If you do not want to do a mission make sure you decline the mission(after 4 hours of course) rather than let it run out.
Correct?
decline it before 4 houres is what im understanding, like the old timer ___________________
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