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Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2006.12.02 12:08:00 -
[61]
Edited by: Leandro Salazar on 02/12/2006 12:10:12 It is nice to see some more missions that pose a challenge to faction ships or even make co-op viable. (Used to have only EA 5/5 for that which really is a blast now with two ships and reinforcements spawning depending on kills, not timed...).
But it would be even nicer if the bounties and/or loot would reflect that difficulty. In EA you get at least a decent amount of bounty (in the form of tags too so it can't easily be warp-kill-leave-farmed) and sometimes good loot. But these mercenaries and shadows? A lot of damage of all types (=hard to tank) yet the bounties are total pants. Meaning just another mission to go to the decline-heap.  --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Inspiration
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Posted - 2006.12.02 12:52:00 -
[62]
I had no problem with this mission, could tank everything at once without hassle. Problably because I got good allround resist (lowest = 70%) and full crystal set, capable of tanking 870 DPS on weakest resist. To bad the wrecks did not yield any salvagable stuff.
Other then that, nice to see new content, some new mechanics and for some....obviously....a new challenge. The old missions were just getting so bored I did quit missioning completely at some point. I havent looked at how rewarding missions are now, and if its worth doing salvaging. But for now, I don/t care anyway, its fun to have something new!
Love you for this patch CCP!
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Interstellar Artois
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Posted - 2006.12.02 19:01:00 -
[63]
From Tuesday's patch notes:
Quote: The difficulty for the mission 'Stop The Thief' has been adjusted.
What the heck? One really cool mission (if you get it wrong ) and they're fiddling with it? All they should do is remove some of the 'roids to reduce the painful graphics slowdown and perhaps change the description to mention there's a triggered spawn.
It's obvious it's a tough mission to solo. Isn't that what level 4 missions are supposed to be?
OK so I admit the patch note doesn't say if it's going to be made harder or softer, but I can guess which way it's going to go. Another do-it-in-your-sleep mission.
Please devs, don't do it! Look at this thread - see how many ppl are saying "whoa! I lost my faction-fitted CNR! Cool mission - I'll just have to take more care next time!". We want challenges, you want ISK sinks, win-win.
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Stainless Rat
Gallente Privateers Privateer Alliance
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Posted - 2006.12.12 07:45:00 -
[64]
Had no trouble with this mission in a T1 fitted Dominix. I thought to scout out the mission at 100km when I noticed I had the option. The keys are... 1) Killing the first battleship causes the second spawn. 2) Its not a deadspace, you can warp around.
So the sniper tactics are simple.
1) Warp in at 70 or 100km. They will aggro you and approach. 2) Use long range weapons (sentry drones + drone link augmentors + omnidirectional tracking links for me). 3) Kill the frigates first (they web), cruisers then the battleship last. Repeat for the next spawn. 4) If the enemies get too close and start doing too much damage, warp out. Warp back in at 0km. Now they're far away again. Repeat as necessary switching between 0km and 70km.
Took me about a half hour. --- "Only a stainless steel rat can be at home in this environment." |

Qutsemnie
Caldari Deep Core Mining Inc.
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Posted - 2006.12.12 08:00:00 -
[65]
yeah this one got me. But not in a way that wasnt avoidable or would cause me not to try agian. I think why it gets people is that battleship is fast so you tend to kill it right on yourself. You need to be far away and aligned to warp when you kill that battleship so you can take shadows peeps out on your terms. If you pop it at the 4k it orbits at your looking at a very painful experience. The alternative is two stabs because it seems like from all the stories that shadows wingman have a huge chance to warp scramble (100%?) no databases have this mission as it is that ive seen.
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Spider Jerusalem
Minmatar Arctic Productions
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Posted - 2006.12.12 09:35:00 -
[66]
I just did this in a Sleipnir Command ship, no biggie. Just tank the right damage types and use a target painter for the wingmen 
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Gonada
Gallente Cross Roads
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Posted - 2006.12.12 12:47:00 -
[67]
some missons you can do alone, especially if you are a noob, get a team mate.
lvl 4 missons wernt meant for anyone to solo easily unless they have SP, and brains.
-I don't necessarily agree with everything I say.- -nerf Missles-
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Angelic Resolution
Arcanum Unlimited
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Posted - 2006.12.12 13:45:00 -
[68]
Tank EM, Thermal, a little kinetic + explosive. I can do it solo using T1 gear. Kill cruisers first and make sure you're fitted before you accept the mission.
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Dvaren
Caldari Seven Suns
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Posted - 2006.12.13 00:39:00 -
[69]
Originally by: Fjellu
Originally by: MMXMMX LOL so we need a navy raven with a Gist B-Type XL shield booster to pul this of ?
I wil love to do it :) It sounds like lots of bounty
Hehe. I would say Gist-X. Unfortunately I posted a new thread before turning to page 2 before I saw this one.
If you are too comfy in your own ways and thinking you are uber, you can loose a well fitted Navy Raven. I almost did. But kudos to CCP. I haven't had this kind of adrenaline rush for a really long time. I had my navy raven with full rack of Gist-X midslot mods down to 24% armour before I had killed enough enemies.
This mission is not doable without an uber tanked ship. if not using any real good warp-out, BM, or sumtin tactics.
Next time I will kill off 2nd spawn cruiser first. Think that is only thing I know so far.
I dont have a Navy Raven.
I dont have a full rack of Gist X
I dont bookmark and warp in and out.
I'm less than a year into this game.
My standard issue Raven, with pretty decent modules, eats this mission easily. It requires a little thought when fitting it, and some thought when doign the mission itself.
Try this setup: 1 XL booster, 1 EM active, 1 thermal active, 2 Invulnerable fields, 1 boost amp, 3 PDS, 2 BCU, 2 heavy NoS. Works for me. Hop eit works for others.
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VaderDSL
Caldari
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Posted - 2006.12.13 03:49:00 -
[70]
I did this in a 50/50 tech 1/tech 2 fitted raven with cruise missiles 
6 * mid named cruise 2 * tech 2 75mm rails
tech 2 xl shield booster tech 2 shield boost amp tech 2 active em hardener tech 2 passive em hardener tech 2 kinetic hardener tech 2 thermal hardener
1 pseudoelectron damage control tech 1 bcu 3 * tech 1 pds
warped in at 100, picked off cruisers and frigates dropped bookmarks, warped out and back in at 100 (only did this once) did the same when the shadows spawned, killed them etc.
took hardly any damage and used the booster about half a dozen times, and my drone window was bugged so i had no support from light drones  |

Gudrun Hart
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Posted - 2006.12.13 12:29:00 -
[71]
This mission is so easy, i did not have to use my shield booster. What i have seen is, the second spawn comes out of warp at the place where the "bs" is destroyd. I use a CNR... It takes a lot more time to loot then to kill the npc.
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Brael Wenn
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Posted - 2006.12.13 16:16:00 -
[72]
Let me offer some more advice: Someone already mentioned that the 2nd wave doesn't arrive until you kill the battleship. So first, kill everything else, then rest up, med up (in EQ/WOW terms), whatever you need to do. Be ready when you blow up the battleship. Next step: take out the cruisers first, not the battleships or the frigates. Killing the cruisers cuts the dmg you take by a lot. Same approach you take with 3rd stage of lvl 4 serp extrav, at the warp in. Kill the cruisers and everything else becomes easy.
Had to warp out 3 times the first time I tried this, then realized it was one of those missions where the cruisers do more dmg than anything else. Done the mission several times since, and had no problems tanking in my raven at point blank.
Oh, and while my cruise missiles are taking out the cruisers, my hobgoblins (light drones) are taking out the frigates. People seem to ignore the fact that ravens have drone bays, and that light drones are wonderful for frigates (when you're in a mission that doesn't have drone agro).
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Alitha Maru
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2006.12.13 22:34:00 -
[73]
I flew a Dominix (2xEXP II,1xTHERM II,3xKIN II Active Hardeners - 1xL.A.R. II - Vespa & Wasp drones). Here's what I did:
Warp in to 0, full reverse. Take out wingmen, then cruisers. Don't bother with the Overlord, as you can tank him, until you are 70km from the Beacon then finish him off.
Contiune at full speed as the next spawn appears. Take out wingmen, then cruisers then BS.
End of story. 
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