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Toaster Oven
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Posted - 2006.11.29 07:52:00 -
[1]
Edited by: Toaster Oven on 29/11/2006 07:54:40 Lvl4 Stop The Thief. My Gist B-Type XL tanked Raven warped in. Dropped down to 66% shield in about 30 seconds. Dropped down to 50% shield as I warped out. My shield booster on auto-repeat the whole time. Holy **** wtfbbqage 
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Toaster Oven
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Posted - 2006.11.29 08:33:00 -
[2]
http://dl.eve-files.com/media/0611/Stop_The_Thief_Lvl4.PNG
Tack on one Mercenary Overlord I killed before I took that screenshot. FYI, on initial warp in you have 2 groups of Mercenaries about 70km away. No big deal it seems. Then about a minute later the Shadow group spawned on top of me and opened up a big ole can of whoop ass 
Finished the mission with logisitics support 
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Shinshi Casoyako
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Posted - 2006.11.29 09:08:00 -
[3]
These are mercenairies. Mercenairies do all kinds of damage. I dont see how big the shadow group is but it seems to me that you need to kill the caracals asap since they do EM damage. . Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |

Toaster Oven
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Posted - 2006.11.29 09:24:00 -
[4]
Originally by: Shinshi Casoyako These are mercenairies. Mercenairies do all kinds of damage. I dont see how big the shadow group is but it seems to me that you need to kill the caracals asap since they do EM damage.
Would you mind sharing your setup that can tank this mission? Everything in that screenie auto aggros you.
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Shinshi Casoyako
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Posted - 2006.11.29 10:12:00 -
[5]
I cant play yet so I dont know if its doable or not. especially with the instant agro of all the spawns and not just the once that are jumped on top of you.
My setup prior to revelations: 6x cruise t2, 2 tractorbeams 1 large t2, 2 amp t2, 3 hardners t2 (would say 1 em, 1 kin, 1 therm on this one, though a 1 em 1 therm and 1 invulnerability works decend aswell) 2 pdu t2, 3 BCU t2
Again I dont know how this mission plays out. But I would say do the following: Warp in. Can spot, allign for warp out. Wait for spawn to appear warp out. Warp into can 60 KM (so that the other spawns are more than 100km from you) shoot caracals, shoot wingman, shoot BS's.
If its deadspace, warp in, fly away from spawns, shoot caracals as they appear and keep alligned for warp.
BTW I solo silence the informant lvl 4 with above setup but I dont like said mission ;)
. Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |

NeoGeist
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Posted - 2006.11.29 10:15:00 -
[6]
Yeah, this was a retarded mission. Lost my Domi to it.
Now what really ****es me off about this mission is that it's retardedly hard for a really low reward mission, what's up with that. I mean, if it had more reward, i would've know more, but man, the reward is so no worth your trouble for this mission. |

Brutus Anazazi
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Posted - 2006.11.29 10:42:00 -
[7]
Actually this is true for us non-billionnaires as well. I just got shot up in a Lvl2 Mission. In A Cruiser! Reward: 31 Grand. HELLO?!?!?
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Iudex
Caldari CaIdari Navy
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Posted - 2006.11.29 10:43:00 -
[8]
Hehe this mission is nice  Just did it, looked easy at beginning, but that shadow was quite a surprise - my cap went down to 20% when major forces were killed, this usually does not happen that often in any mission to my carebear-ship .
So if that shadow's mercenarys do warpscramble (don't know it, did't try to warpout) i guess a lot of people will lose ships there.
Maybe it will be easier when warping in at a distance, so that shadow does not appear right next to one ...
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Draconia Blackheart
Disciples of the Underverse
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Posted - 2006.11.29 10:57:00 -
[9]
Edited by: Draconia Blackheart on 29/11/2006 10:58:57
Thats about the same as the mission I tried, "The Blockade" (also in a Raven) And this is a LEVEL 2 Mission, within about 2 mins there are about 100 ships around. Shield gone and armour damaged before warped out (With Large Shield Booster on and Invulerabilty Shield on) CAP could keep up with the drain but not the damage (I'm Resistances -25% EM, -70% Explos, -%55 Ken and -40% TM with boasts on)
Reward? 36K and 31K Bonus...NO WORTH IT!!!
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Iudex
Caldari CaIdari Navy
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Posted - 2006.11.29 11:04:00 -
[10]
Originally by: Draconia Blackheart Edited by: Draconia Blackheart on 29/11/2006 10:58:57
Thats about the same as the mission I tried, "The Blockade" (also in a Raven) And this is a LEVEL 2 Mission, within about 2 mins there are about 100 ships around. Shield gone and armour damaged before warped out (With Large Shield Booster on and Invulerabilty Shield on) CAP could keep up with the drain but not the damage (I'm Resistances -25% EM, -70% Explos, -%55 Ken and -40% TM with boasts on)
Reward? 36K and 31K Bonus...NO WORTH IT!!!
Don't be disappointed by rewards, they will grow in the next days, they are always that low at beginning when the mission is new. All in all i think it's quite a good thing, at least some challenge for missionrunners now And those who can't do it allone can bring some friends with them - doing missions in groups is more funny i heard 
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MMXMMX
Caldari Resurrection R i s e
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Posted - 2006.11.29 11:13:00 -
[11]
LOL so we need a navy raven with a Gist B-Type XL shield booster to pul this of ?
I wil love to do it :) It sounds like lots of bounty
500 - Internal Error The server was unable to process your request.
Support personel has been notified, no further action is needed.
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Tachy
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Posted - 2006.11.29 11:35:00 -
[12]
Half the ships are within smartbombing range.
But the damage output is a bit on the nasty side, especially with those caracals in their optimal range. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Lubomir Penev
Gallente Dark Nexxus
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Posted - 2006.11.29 11:41:00 -
[13]
Originally by: Draconia Blackheart Edited by: Draconia Blackheart on 29/11/2006 10:58:57
Thats about the same as the mission I tried, "The Blockade" (also in a Raven) And this is a LEVEL 2 Mission, within about 2 mins there are about 100 ships around. Shield gone and armour damaged before warped out (With Large Shield Booster on and Invulerabilty Shield on) CAP could keep up with the drain but not the damage (I'm Resistances -25% EM, -70% Explos, -%55 Ken and -40% TM with boasts on)
Reward? 36K and 31K Bonus...NO WORTH IT!!!
A Raven is about the worst ship for a level 2 one can get. It locks small stuff awfully slowly and its intended weapon system is about as efficient as a noob gun at killing anything smaller than cruiser. And if you use heavy or assault missiles the ship bonus don't apply and it gets outdamaged by a Caracal.
And frankly, your resists are very bad on it too.
Just use the right ship for the right job, for level 2 missions caracal with a mix of assault and heavy launchers will be much better than a Raven.
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Bermag
Point-Zero Ratel Alliance
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Posted - 2006.11.29 11:42:00 -
[14]
is this mission changed in revelation?
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Shinshi Casoyako
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Posted - 2006.11.29 11:57:00 -
[15]
Originally by: Draconia Blackheart Edited by: Draconia Blackheart on 29/11/2006 10:58:57
Thats about the same as the mission I tried, "The Blockade" (also in a Raven) And this is a LEVEL 2 Mission, within about 2 mins there are about 100 ships around. Shield gone and armour damaged before warped out (With Large Shield Booster on and Invulerabilty Shield on) CAP could keep up with the drain but not the damage (I'm Resistances -25% EM, -70% Explos, -%55 Ken and -40% TM with boasts on)
Reward? 36K and 31K Bonus...NO WORTH IT!!!
you sir are an idiot sir. As said before what were you thinking of trying to kill 100 frigates in a raven? A caracal or a ferox is the maximum you should use. . Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |

Miss Overlord
Gallente Ferrum Pugnus
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Posted - 2006.11.29 12:11:00 -
[16]
bring on the enyo for the gallente version nothing like rails or blasters doing what they do
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Blooner
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Posted - 2006.11.29 12:17:00 -
[17]
I just lost my Raven in this mission. Seemed really easy and especially for this reward. I did level 4 missions before, that were doable (Silence the Informant), so I didn't have any thought, that this could turn out the hard way.
But it turned out too hard, my Raven was down in about 15 seconds. What the ... ? This missions is way too heavy compared to the other lvl 4's.
Lost again 200Mio ISK, after loosing hundreds of Mio. in the last months
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Hotice
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Posted - 2006.11.29 14:42:00 -
[18]
Originally by: Kaptein Trefot
Originally by: Hotice pfft, I did this mission right after server came up. Lost connect twice while doing it. Something to do with their new D3D code and Duo Core cpu. Anyway, I did it in an Absolution. Kind of surprised when my armor drop below 30% after those Shadow ships spawn. However, I quickly killed those shadow ships and that was it. Armor recovered back to 81%. I don't see how raven could have problem unless you didn't have EM hardeners. Mercs cruisers do Kintic, EM and Therm. Merc ceptors do explosive but they are weak. I poped them all before they even got under 30km from 52km away as I warped in. Merc battleships do all kinds of damage it seems. I know if you just kill the main named ship and get the document, you can finish the mission without killing everything. However, that is not the point of doing missions. We want to kill all the ships! Just remember to tank EM next time and you should be fine.
If you don't want the shadow ships to spawn, just don't kill off all the cruisers from the two groups you seen as you warped in. Leave one cruiser and you will be ok.
I did indeed EM tank and I started warping out as soon as the second group spawned. I had 2 invunls, a therm and a em hardeners all teck II and a gisti B booster and the ship popped in about 20-30 seconds. I couldnt warp as I was scrambled (the ship didnt warp at least).
And alltho its a bit hard to remember right now I dont think I killed more than 1 ship before the respawn and it suddenly got very very bad.
Well, that is the problem with raven. You must kill those ceptors asap or you will be in trouble if you need to warp out. This is why I don't use battleships anymore. Killing the ceptors is the most important thing. Merc ceptors can put out some nasty dps if you let a lot of them get close. Those merc battleships also got pretty high dps as well. It is very rare to see a mission that could make my absolution drop below 30% armor. Not even lvl 4 Angel extravaganza bonus lvl could match that. One thing for sure, the total dps output after the 3rd group spawn is very very high due to massive amount of heavy/light missiles and em/therm damage.
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Trotski II
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Posted - 2006.11.29 14:48:00 -
[19]
Originally by: Max Teranous Edited by: Max Teranous on 29/11/2006 14:07:41 This is why you should never run missions until a few days after a major patch. Read the forum and find out where and why everybody else went boom first 
Wouldn¦t it be fun if everyone did the same?
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2006.11.29 14:56:00 -
[20]
Edited by: Kaptein Trefot on 29/11/2006 14:57:32
Originally by: Hotice Well, that is the problem with raven. You must kill those ceptors asap or you will be in trouble if you need to warp out. This is why I don't use battleships anymore. Killing the ceptors is the most important thing. Merc ceptors can put out some nasty dps if you let a lot of them get close. Those merc battleships also got pretty high dps as well. It is very rare to see a mission that could make my absolution drop below 30% armor. Not even lvl 4 Angel extravaganza bonus lvl could match that. One thing for sure, the total dps output after the 3rd group spawn is very very high due to massive amount of heavy/light missiles and em/therm damage.
Yeah the damage was insane. I’ve been looking forward to revelation for weeks and now I just feel like quitting.
I’ve lost ships before but that has been to my own stupidity. I’m a very careful player, and always do whats necessary to move as safely as possible in low sec/0.0 and try to not make any stupid mistakes. Nothing is more annoying than losing a ship to your own stupidity and I have no problem admitting when that’s the case. Right now, however, I just feel cheated.
I’m fairly new to doing level IVs but I have done most of the hardest missions. And up until this point there has always been great correlation between reward and difficulty and I assumed that would be the case after revelation as well.
What really ****es me off is that the DEV team sit on information they know will be vital to new players after revelation and its not given in one of the news update posts. A simple addition to the news announcements and all would be good.
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NeoGeist
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Posted - 2006.11.29 14:57:00 -
[21]
Well, after doing this mission again, w/ the hints albeit, from process of elimination, i believe that you need to keep 1 enemy from each pack of enemies(the frigs, the cruisers and bs) alive to not trigger the shadow spawn. I know for a fact taht if you kill all the Mercenary webbers, you'll get the 2nd spawn, which isn't good. However i'm not too sure on the cruisers or bs's.
Also, if any1 could help me in determining the damage types that the shadow guys deal, i'll be most grateful. I guess it's time to try to figure this mission out and move on. |

Hotice
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Posted - 2006.11.29 15:16:00 -
[22]
Originally by: Kaptein Trefot Edited by: Kaptein Trefot on 29/11/2006 14:57:32
Originally by: Hotice Well, that is the problem with raven. You must kill those ceptors asap or you will be in trouble if you need to warp out. This is why I don't use battleships anymore. Killing the ceptors is the most important thing. Merc ceptors can put out some nasty dps if you let a lot of them get close. Those merc battleships also got pretty high dps as well. It is very rare to see a mission that could make my absolution drop below 30% armor. Not even lvl 4 Angel extravaganza bonus lvl could match that. One thing for sure, the total dps output after the 3rd group spawn is very very high due to massive amount of heavy/light missiles and em/therm damage.
Yeah the damage was insane. IÆve been looking forward to revelation for weeks and now I just feel like quitting.
IÆve lost ships before but that has been to my own stupidity. IÆm a very careful player, and always do whats necessary to move as safely as possible in low sec/0.0 and try to not make any stupid mistakes. Nothing is more annoying than losing a ship to your own stupidity and I have no problem admitting when thatÆs the case. Right now, however, I just feel cheated.
IÆm fairly new to doing level IVs but I have done most of the hardest missions. And up until this point there has always been great correlation between reward and difficulty and I assumed that would be the case after revelation as well.
What really ****es me off is that the DEV team sit on information they know will be vital to new players after revelation and its not given in one of the news update posts. A simple addition to the news announcements and all would be good.
Hmm... To discover new mission design and find tricks to them is part of the fun though. What gets me is this. Level 4 Stop the thief mission used to be a really really easy mission. I used to do it in Enyo. hehe Anyway, this new one is very different from the missions that I've done in the past. So as soon as I saw it and the reward is set so low, I knew it must be a totally new mission. Thus I took the steps to make sure I don't dive in blindly to get killed.
This is from the experience that I've learned through many mission changes. Losing a ship is part of the learning process and shouldn't be end of the world. It hurts but make sure you've learned how to deal with such situations. This is the difference between those are good at doing missions and those who just doing them. The good ones make a lot of money very safely, the other ones are not. Same goes for pvp. A good mission runner most likely can deal with pvp situation very well. Because they know how to learn from the mistakes and willing to find solution to the problem.
So don't get discouraged. Reading mission walkthrough indeed help you to do missions safer and faster. However, it also make you less able to deal with new missions. It is better to learn mission your own way instead of go with walkthrough. Like I said, to discover new missions and learn new tricks is part of the fun. ISK is just a by product that fund your discovery cost. 
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ArchenTheGreat
Caldari Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.29 15:57:00 -
[23]
Originally by: Zrakor I can't edit the rewards myself, there is a system in place that decides the rewards and part of the formula is how long the average player takes on completing them. This unfortunately means that when new missions are released they have very shoddy rewards, wait a few days and the system will correct that.
There should of course be a way for us to configure the starting rewards 'until' the system has found a stable number, but quite frankly there are about 2 hundred other feature requests that I would like to see implemented first .
As you reminded me about this system I thought about one small problem. If this mission is doable in "easy" mode by not killing every NPC than people will do it and this mission will be permanently low rewarded one. If someone will decide to choose harder path and will kill all rats he will get tough mission with low reward. I think you should add some amount of ISK to those spawned rats bounty.
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ScreamingLord Sutch
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Posted - 2006.11.29 16:00:00 -
[24]
Originally by: Kaptein Trefot
What really ****es me off is that the DEV team sit on information they know will be vital to new players after revelation and its not given in one of the news update posts. A simple addition to the news announcements and all would be good.
The information is out there, this is well documented. The trouble is EvE has grown so large and complicated how can dev's tell what you do and do not know and what info is critical to you and when?
Theres hundreds of nuggets of information out there that may be critical to different people, depending on their circumstances, they can't make each one of those pieces of info a news update.
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2006.11.29 16:01:00 -
[25]
Edited by: Kaptein Trefot on 29/11/2006 16:03:37
Originally by: ScreamingLord Sutch
Originally by: Kaptein Trefot
What really ****es me off is that the DEV team sit on information they know will be vital to new players after revelation and its not given in one of the news update posts. A simple addition to the news announcements and all would be good.
The information is out there, this is well documented. The trouble is EvE has grown so large and complicated how can dev's tell what you do and do not know and what info is critical to you and when?
Theres hundreds of nuggets of information out there that may be critical to different people, depending on their circumstances, they can't make each one of those pieces of info a news update.
Can you show me a link to this info?
And besides shouldnt it be obvious that new players would need to know that new missions has no reward - difficulty correlation?
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Sumayyah
Minmatar Dynamic Endeavors
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Posted - 2006.11.29 16:54:00 -
[26]
I love hearing about people die on the new missions after patch. Missions are supppost to be unpredicable. That what makes the risk vs rewards equal out . Other wise its all reward.
yes I'm a mission runner. I'm also a builder so I love ot hear when people lose ships. That mean even more isk in my pocket  I'm an ! I will always be an ! that is all I have to say |

Perseus D'Solos
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Posted - 2006.11.29 17:20:00 -
[27]
Edited by: Perseus D''Solos on 29/11/2006 17:21:07 Logged on, got Stop the Thief, though "whoppie! Old mission revisited!!!". Warped in, and I began with popping an overlord, and the subsequent reinforcements just ripped through t2 fitted Domi. I warped out and fetched my faction fittings (Centus X-Type LAR etc). It was still a hard tank I must say.
I'm not going to pop the overlords first next time 
Are all mission more difficult now? If so, is it because of the HP Bonus which says nothing of the tankability of a ship? (Atleast the armortanked ones) And are the rewards as crappy? I mean, the dps on this one was nearly equal to the second room on Mordus Headhunters before the patch, and all I got was a lousy 2.5m or so and... 779LP...
That's just awfull.
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Vexed
Amarr Defence Initiative
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Posted - 2006.11.29 17:31:00 -
[28]
Just don't kill any of the battleships it seems. Kill all the interceptors and the cruisers and then brace yourself when you kill the first battleship. When that evil spawn does appear, again kill the interceptors as fast as you can. Missions are only dangerous if you can't escape.
I did it no problem first go, and I'm an idiot. Hard missions is what we need. The only complaint is that the LPs and rewards are gonna be pathetic until the dynamic thingymajig updates it. Right now it's taking me an age to do The Blockade for 1k LPs and about 15 minutes to do infiltrated outposts for 10k LP's. The horror.
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Mini Mizer
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Posted - 2006.11.29 20:01:00 -
[29]
Zrakor, if you have to hint herein the forums then perhaps that hinting would be done better in the additional details of the mission itself?
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Interstellar Artois
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Posted - 2006.11.29 20:24:00 -
[30]
Edited by: Interstellar Artois on 29/11/2006 20:36:50 Edited by: Interstellar Artois on 29/11/2006 20:27:30 I loved this mission! First time I've actually started to worry I might have to warp :)
I don't fly anything fancy, just a tech2 fitted raven (arbie launchers). 5x hardeners, 1 shield booster and a domi flying next to me just dishing out one shield transfer mod (rest of the highs on it are used for tractors) and I was ok. *just* went into armour.
Reward was pants but heck it was fun :)
If you're careless to lose a faction fitted raven over it on new patch day, you deserve to have to go back to ebay :D
EDIT: Oh yes, in case a dev reads this, please please please cut down some of the environment with this mission. All those 'roids really hurt my framerate, which ain't what you want on a tricky mission!
ANOTHER EDIT: Looking at my journal I don't seem to have gotten any ISK for the Shadow lot, although it looks like a bug as I have the cash for 6x overlords.
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