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Vila eNorvic
61
|
Posted - 2015.07.10 02:47:24 -
[91] - Quote
Thanks for adjusting the Aliastra Incursus SKIN - looks good now. |

Elsa Hayes
Science and Trade Institute Caldari State
96
|
Posted - 2015.07.10 08:40:19 -
[92] - Quote
Alexis Nightwish wrote:Natya Mebelle wrote:I didn't know that (or forgot that). But I will not judge CCP Hellmar, because there are no reasons given as to why he let someone else write the article. There could be good or bad reasons, and all is speculation then, so I will not go there. However, the other thing you said is making me a lot more worried. Larrikin? Wasn't he a rather new addition to the company or did he go by a different name before? Anyway, someone like him who wants to remove the Orbiting, Keep-distance and Approach commands and wants to force players to navigate manually, seems to be heftily out of touch with the game and the way it is played. This is a tactical simulation or something, not a dogfight game. Or, let me put it into Eve words: The action packed dogfight game will be Valkyrie. No reason to make Eve such a thing. Who was t20 again? I think my mind drew another blank :c To me, when the head of a company has the fiction department write his 'apology' that tells me he is dishonest to the furthest degree possible. Larrikin is Dark Razer of Pandemic Legion. Also, Fozzie is Raivi of Pandemic Legion. And who proposed quite possibly the worst change in the history of EVE: the removal of fleet warp? Manfred Sideous of Pandemic Legion. I'm expecting the words "tin foil" to follow this post, but I don't care. t20 was a dev from the early days of EVE who abused his power to spawn T2 BPOs for his alliance (BoB). This is the culture and legacy of CCP.
Yes because Fozzie, Larrikin and Sideous have everything in common with the mistake t20 made, they are also totally nobodies, clueless and have never done anything significant in game am I right? /sarcasm in case of people not getting the hint
Today's culture of eve posters is at an all time low, whether it is feed back or discussion subforum, the entire forums have become a cesspit of ship toasting mouth breathers and THAT is why the devs seemingly ignore a lot of player suggestions, because most of them can-Št even be taken serious. |

Natya Mebelle
Center for Advanced Studies Gallente Federation
285
|
Posted - 2015.07.10 08:57:59 -
[93] - Quote
Elsa Hayes wrote:Yes because Fozzie, Larrikin and Sideous have everything in common with the mistake t20 made, they are also totally nobodies, clueless and have never done anything significant in game am I right? /sarcasm in case of people not getting the hint
Today's culture of eve posters is at an all time low, whether it is feed back or discussion subforum, the entire forums have become a cesspit of ship toasting mouth breathers and THAT is why the devs seemingly ignore a lot of player suggestions, because most of them can-Št even be taken serious. I would like to politely ask you to stop with your generalizations, since they are wrong c: What you are saying would include me and many other very calmly writing and objective people who point out issues and problems without resorting to baseless accusations, insults, hate-trains and general aggressive ramble. None of my posts have been removed from a forum moderator. That can't be said for any poster. I have also not agreed with Alexis' opinion about the named persons or other things, especially because that is horribly offtopic and my opinions also veer in a different direction.
So I'd like to ask you, next time before you make a generalization, think again who you really want to call out. And then name them. Because you are definitely not helping either with your insults and accusations. Alright? c: |

Vol Arm'OOO
Bagel and Lox
666
|
Posted - 2015.07.10 13:13:19 -
[94] - Quote
Elsa Hayes wrote:Alexis Nightwish wrote:Natya Mebelle wrote:I didn't know that (or forgot that). But I will not judge CCP Hellmar, because there are no reasons given as to why he let someone else write the article. There could be good or bad reasons, and all is speculation then, so I will not go there. However, the other thing you said is making me a lot more worried. Larrikin? Wasn't he a rather new addition to the company or did he go by a different name before? Anyway, someone like him who wants to remove the Orbiting, Keep-distance and Approach commands and wants to force players to navigate manually, seems to be heftily out of touch with the game and the way it is played. This is a tactical simulation or something, not a dogfight game. Or, let me put it into Eve words: The action packed dogfight game will be Valkyrie. No reason to make Eve such a thing. Who was t20 again? I think my mind drew another blank :c To me, when the head of a company has the fiction department write his 'apology' that tells me he is dishonest to the furthest degree possible. Larrikin is Dark Razer of Pandemic Legion. Also, Fozzie is Raivi of Pandemic Legion. And who proposed quite possibly the worst change in the history of EVE: the removal of fleet warp? Manfred Sideous of Pandemic Legion. I'm expecting the words "tin foil" to follow this post, but I don't care. t20 was a dev from the early days of EVE who abused his power to spawn T2 BPOs for his alliance (BoB). This is the culture and legacy of CCP. Yes because Fozzie, Larrikin and Sideous have everything in common with the mistake t20 made, they are also totally nobodies, clueless and have never done anything significant in game am I right? /sarcasm in case of people not getting the hint Today's culture of eve posters is at an all time low, whether it is feed back or discussion subforum, the entire forums have become a cesspit of ship toasting mouth breathers and THAT is why the devs seemingly ignore a lot of player suggestions, because most of them can-Št even be taken serious.
The company creating the product is responsible for the atmosphere that surrounds the product. It the atmosphere between the players and CCP has become toxic its because CCP has lost the ability to communicate effectively with its customers. Forum posters are usually the most dedicated, invested players in a game. If there is a wedge being driven between the players and CCP, it most certainly has its roots in CCP's communication skills and its perceived responsiveness to its player base.
I don't play, I just fourm warrior.
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Vic Vorlon
Aideron Robotics
30
|
Posted - 2015.07.10 13:24:36 -
[95] - Quote
I like the new wreck icons - it's very easy to tell at a glance which wrecks contain loot. Disclaimer: I liked the new icons pretty much from the start anyway. |

Alexis Nightwish
310
|
Posted - 2015.07.10 17:20:23 -
[96] - Quote
Elsa Hayes wrote:Alexis Nightwish wrote:Natya Mebelle wrote:I didn't know that (or forgot that). But I will not judge CCP Hellmar, because there are no reasons given as to why he let someone else write the article. There could be good or bad reasons, and all is speculation then, so I will not go there. However, the other thing you said is making me a lot more worried. Larrikin? Wasn't he a rather new addition to the company or did he go by a different name before? Anyway, someone like him who wants to remove the Orbiting, Keep-distance and Approach commands and wants to force players to navigate manually, seems to be heftily out of touch with the game and the way it is played. This is a tactical simulation or something, not a dogfight game. Or, let me put it into Eve words: The action packed dogfight game will be Valkyrie. No reason to make Eve such a thing. Who was t20 again? I think my mind drew another blank :c To me, when the head of a company has the fiction department write his 'apology' that tells me he is dishonest to the furthest degree possible. Larrikin is Dark Razer of Pandemic Legion. Also, Fozzie is Raivi of Pandemic Legion. And who proposed quite possibly the worst change in the history of EVE: the removal of fleet warp? Manfred Sideous of Pandemic Legion. I'm expecting the words "tin foil" to follow this post, but I don't care. t20 was a dev from the early days of EVE who abused his power to spawn T2 BPOs for his alliance (BoB). This is the culture and legacy of CCP. Yes because Fozzie, Larrikin and Sideous have everything in common with the mistake t20 made, they are also totally nobodies, clueless and have never done anything significant in game am I right? /sarcasm in case of people not getting the hint No, directly cheating by doing something similar to t20 would force CCP's higher ups to get rid of them, but changing game mechanics to benefit them and theirs? They're already doing it.
Elsa Hayes wrote:Today's culture of eve posters is at an all time low, whether it is feed back or discussion subforum, the entire forums have become a cesspit of ship toasting mouth breathers and THAT is why the devs seemingly ignore a lot of player suggestions, because most of them can-Št even be taken serious. Do you know why there's such hostility towards CCP? It's because they've earned it. They repeatedly ignore the valid concerns of the playerbase because in their hubris they can do no wrong. They "ask for feedback" and ignore it. Again, and again, and again, and again.
You know what they do instead? One of two things:
1) They see tons of legitimate feedback regarding stuff that's broken, and has been broken for a long time. But rather than actually addressing the problem, they make tiny, ineffectual tweaks and hide behind the release cadence to justify the change's ineffectiveness. This is the nudge.
2) They decide internally on a big change they're going to make. They know most everyone will hate it so they make it a little bit worse and put it out there. 100 pages of feedback about how it shouldn't be done and how terrible it is later, they take it back a notch to their original, and then claim they are listening to our feedback and compromising. This is the cludge.
The last time I saw them take player feedback seriously was with the freighter change back in Kronos. The proposed idea of rigs was bad, so they changed them to the much better system of low slots based on player feedback. That was just over a year ago.
The reason why I and many who post regularly have become hostile or toxic is because we are passionate about the game. The whole game, not just one aspect of it. And when the powers that be ignore us, dismiss our concerns, or outright lie to us, we are completely justified in our attitudes.
CCP approaches problems in one of two ways: nudge or cludge
EVE Online's "I win!" Button
Fixing bombs, not the bombers
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Dersen Lowery
Scanners Live in Vain
1697
|
Posted - 2015.07.10 18:02:09 -
[97] - Quote
Alexis Nightwish wrote:The reason why I and many who post regularly have become hostile or toxic is because we are passionate about the game. The whole game, not just one aspect of it. And when the powers that be ignore us, dismiss our concerns, or outright lie to us, we are completely justified in our attitudes.
On the other hand, anyone who's worked in a customer-facing job has run into That One, who sets out with great zeal to make the loss of their custom seem like a fair price for not having to put up with their crap.
You don't want to be That One, no matter how justified you may feel.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Freelancer117
so you want to be a Hero
299
|
Posted - 2015.07.10 19:42:23 -
[98] - Quote
When is hisec getting some love ?
Regards, a Freelancer
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
The heart is deceitful above all things and beyond cure. Who can understand it?
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Ishtanchuk Fazmarai
3803
|
Posted - 2015.07.10 20:16:04 -
[99] - Quote
Freelancer117 wrote:When is hisec getting some love ?
Regards, a Freelancer
Hisec is doing fine, thank you.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|

Hakaari Inkuran
State War Academy Caldari State
321
|
Posted - 2015.07.11 14:06:32 -
[100] - Quote
Dersen Lowery wrote:Alexis Nightwish wrote:The reason why I and many who post regularly have become hostile or toxic is because we are passionate about the game. The whole game, not just one aspect of it. And when the powers that be ignore us, dismiss our concerns, or outright lie to us, we are completely justified in our attitudes. On the other hand, anyone who's worked in a customer-facing job has run into That One, who sets out with great zeal to make the loss of their custom seem like a fair price for not having to put up with their crap. You don't want to be That One, no matter how justified you may feel. Sure, one person. Right. |
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Freelancer117
so you want to be a Hero
302
|
Posted - 2015.07.11 19:34:18 -
[101] - Quote
Ishtanchuk Fazmarai wrote:
Funny
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
The heart is deceitful above all things and beyond cure. Who can understand it?
|

Vic Jefferson
The Greater Goon Clockwork Pineapple
485
|
Posted - 2015.07.12 04:25:43 -
[102] - Quote
I'd like to say I can tell the difference between Aegis and Carnyx feedback threads, but the feedback about the icons, much like the new icons themselves, make it really hard to tell them apart from each other.
It's still a terrible change, it is still an issue, and by far the BEST change in this patch to me is the drone icons being restored to a revamped version of what they used to be. Now if only the rest of the icons could follow suit, we could have as playable of a game as we had 12 weeks ago.
It's easy to tell drones from ships now. Now if only we could have a reliable way to tell NPC ships from player ships, we could have enough information on hand to play the game. Colour, which is variably perceived by many in the population, is insufficient to differentiate player from NPC ships. Previously, shape differentiated player from NPC ships, while shade and colour differentiated NPC types from each other. The highest level distinction that is the most important, player vs NPC, was handled by shape, which is what basically needs to happen now again. Colour and shade should be used within a category of items, if at all; the previous icon set didn't even need colour at all - everything was clearly defined by shade and shape alone.
I can attempt to fathom why it is incredibly neat and tidy from a design perspective to have every ship type of a chosen class share an icon. It just doesn't make sense at all from the game play angle; NPCs and players act entirely different - they should be as visually distinct as they are in behavior.
Vote Vic Jefferson for CSM X
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Natya Mebelle
Center for Advanced Studies Gallente Federation
294
|
Posted - 2015.07.13 14:20:20 -
[103] - Quote
Alexis Nightwish wrote:The reason why I and many who post regularly have become hostile or toxic is because we are passionate about the game. The whole game, not just one aspect of it. And when the powers that be ignore us, dismiss our concerns, or outright lie to us, we are completely justified in our attitudes. It is difficult for me to draw the line between Elsa's bad generalization and this here what you just wrote. While this is a reason to become toxic, I don't think it qualifies as excuse and neither does it entitle anyone to be insulting, toxic and resort to bad behaviour in general.
There has to be a difference. I'm seeing a good number of people who bring their opinions reasonable and their feedback is solid. The most toxic/trolling people I see usually don't give much feedback at all other than "I hate these changes, CCP is incompetent and should rollback." This is not feedback. This is an opinion.
Being toxic, hateful, aggressive and whatnot is a choice. Everyone always has this choice, and everyone can always choose to NOT be like that too. No matter how justified that would be, but this is simply bad behaviour. I'd much rather see CCP's communication skills take a few steps up, and maybe even go so far to invite the people who have been giving heaps of great feedback and ideas over the years a different area in the forum or something to talk about. Because it often happens once a topic gets split apart by the hateful bile that others bring, people are much more likely to fight each other instead of trying to make the problems apparent. And reading this stuff is sometimes not a nice to stomach. Maybe we need to either expand the CSM instance, or split it up into two separate groups that have more specialization going on. If there are players are that good and reasonable with their feedback and ideas, and I'm sure there are many out there, then the least that could be done is reward this. They're giving away their free time to try improving a game they already pay for. The least CCP should do about this is being more appreciative of this. Because if they are, they're not showing it.
Now of course, we're at the point where it seems that feedback is not being taken into consideration any more or way too late, response times are super slow and all that good stuff. Recently, I had an interesting evemail exchange with someone who brought up an interesting point: Valkyrie seems to get all the hype now. Is Eve being cut short from their better developers because they're moving over to Valkyrie for the time being? This could explain why things are so rotten at the moment, including the fast paced patch schedule.
I wouldn't wonder if the CSM members on their own are disgruntled as well because they're affected by the fast changes and lack of communication as well but need to keep their opinions about this widely locked up.
In any event... the state of being between players and CCP definitely has been better once. The quality of patch content has been better once, CCP's communication skills have reached a really low level which even goes down to outright insult their playerbase and lastly we're sitting here, feeling helpless because it seems nothing we do makes a difference. I'll never ask CCP for rollbacks or knee-jerk reactions. All I ask is a higher level of quality control and being more considerate of the vast variety of players. But who knows, maybe the better QA testers really are all off to Valkyrie? And even if not, there is definitely something wrong in the bushes.
I don't want a monument to be shot, I don't want strikes or threats or dismissal and ignorance or whatever. We should be better than this, players and developers alike. Right? :c |

Joia Crenca
Science and Trade Institute Caldari State
212
|
Posted - 2015.07.13 15:02:29 -
[104] - Quote
Sykaotic wrote:Icons are imporved. Thanks
However, I understood that the lines were to be thickened some for easier sight? Although those having physical problems with the game, specifically the overview causing eye pain, may have given up after Aegis.
|

Joia Crenca
Science and Trade Institute Caldari State
212
|
Posted - 2015.07.13 15:05:39 -
[105] - Quote
Natya Mebelle wrote:
Now of course, we're at the point where it seems that feedback is not being taken into consideration any more or way too late, response times are super slow and all that good stuff. Recently, I had an interesting evemail exchange with someone who brought up an interesting point: Valkyrie seems to get all the hype now. Is Eve being cut short from their better developers because they're moving over to Valkyrie for the time being? This could explain why things are so rotten at the moment, including the fast paced patch schedule.
I wouldn't wonder if the CSM members on their own are disgruntled as well because they're affected by the fast changes and lack of communication as well but need to keep their opinions about this widely locked up.
In any event... the state of being between players and CCP definitely has been better once. The quality of patch content has been better once, CCP's communication skills have reached a really low level which even goes down to outright insult their playerbase and lastly we're sitting here, feeling helpless because it seems nothing we do makes a difference. I'll never ask CCP for rollbacks or knee-jerk reactions. All I ask is a higher level of quality control and being more considerate of the vast variety of players. But who knows, maybe the better QA testers really are all off to Valkyrie? And even if not, there is definitely something wrong in the bushes.
I don't want a monument to be shot, I don't want strikes or threats or dismissal and ignorance or whatever. We should be better than this, players and developers alike. Right? :c
I've noticed a lack of CCP comments here. Have they decided the playerbase isn't worth the effort now? The Aegis feedback isn't the 100 page threadnaught like the last one was, but that isn't necessarily a great sign when part of the hope was that Aegis would effectively address the issues caused by the icon change. I'll have to check reddit to see if there's any more productive feedback there.  |

Natya Mebelle
Center for Advanced Studies Gallente Federation
294
|
Posted - 2015.07.13 15:19:40 -
[106] - Quote
Joia Crenca wrote: I'll have to check reddit to see if there's any more productive feedback there.  The fact that CCP developers seem to post more often on reddit than on their own forums is actually sad and upsetting. I don't think reddit is so much better than eve forums and any convenience on reddit (if there is one) can be certainly adjusted to be here in the forums as well. |

Elsa Hayes
Science and Trade Institute Caldari State
97
|
Posted - 2015.07.14 05:26:16 -
[107] - Quote
Natya Mebelle wrote:Joia Crenca wrote: I'll have to check reddit to see if there's any more productive feedback there.  The fact that CCP developers seem to post more often on reddit than on their own forums is actually sad and upsetting. I don't think reddit is so much better than eve forums and any convenience on reddit (if there is one) can be certainly adjusted to be here in the forums as well.
Oh dear, what reason could there be???? |

Cpt Buckshot
Deep Core Mining Inc. Caldari State
24
|
Posted - 2015.07.14 10:05:23 -
[108] - Quote
Oh yes typical CCP,
Well I cant wait to see what next weeks patch is gonna be like if you all cant even take the time to make sure patch covers all missiles ..... AKA FoF's.
1 Poor Planning 2 Poor implementation 3 Poor Customer service 4 equals more lost pilots
So why can missiles fly through asteroids ?
CCP fixing whats not broke and leaving a trail of destruction in there wake, should be your new motto .. seriously
Or We are gods at CCP just give us your money and funk off cause we don't care what any pilots said about us |

Natya Mebelle
Center for Advanced Studies Gallente Federation
300
|
Posted - 2015.07.14 11:26:03 -
[109] - Quote
Elsa Hayes wrote:Oh dear, what reason could there be???? If you infer that people are less toxic on reddit, then you might be very wrong. In fact, CCP has no power on reddit. They can not enforce their forum guidelines about what should be moderated, deleted and whatnot onto reddit. So you are going to tell me that because of this increased freedom of speech, reddit is a less toxic environment? I think you're a funny person c:
Cpt Buckshot wrote:So why can missiles fly through asteroids ? Because turrets can shoot through asteroids. And because missiles and turrets can even shoot through ships and stations and everything which is not the active target. It is because the network would probably die if it had to calculate all intercept trajectories and see if the shot you fired (or misfired) could end to hit somewhere nice. We all know eve online is more tactical simulation than anything. |

Cpt Buckshot
Deep Core Mining Inc. Caldari State
25
|
Posted - 2015.07.14 19:26:17 -
[110] - Quote
Cpt Buckshot wrote:So why can missiles fly through asteroids ? Because turrets can shoot through asteroids. And because missiles and turrets can even shoot through ships and stations and everything which is not the active target. It is because the network would probably die if it had to calculate all intercept trajectories and see if the shot you fired (or misfired) could end to hit somewhere nice. We all know eve online is more tactical simulation than anything.[/quote]
What I was trying to get at in very round about way was that combat in asteroid belts, I think would be great if the asteroids actually acted as they were supposed too. It would be a whole arena for combat is all. Yes your right the servers prob would die lol
|
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Morgan A'doulende
University of Caille Gallente Federation
0
|
Posted - 2015.07.15 15:12:56 -
[111] - Quote
Cpt Buckshot wrote:Cpt Buckshot wrote:So why can missiles fly through asteroids ? Because turrets can shoot through asteroids. And because missiles and turrets can even shoot through ships and stations and everything which is not the active target. It is because the network would probably die if it had to calculate all intercept trajectories and see if the shot you fired (or misfired) could end to hit somewhere nice. We all know eve online is more tactical simulation than anything.
What I was trying to get at in very round about way was that combat in asteroid belts, I think would be great if the asteroids actually acted as they were supposed too. It would be a whole arena for combat is all. Yes your right the servers prob would die lol [/quote]
That is what the F&I forum is for. This is for feedback, not some half-baked ideas. |

Cpt Buckshot
Deep Core Mining Inc. Caldari State
25
|
Posted - 2015.07.16 05:18:40 -
[112] - Quote
Morgan A'doulende wrote:Cpt Buckshot wrote:Cpt Buckshot wrote:So why can missiles fly through asteroids ? Because turrets can shoot through asteroids. And because missiles and turrets can even shoot through ships and stations and everything which is not the active target. It is because the network would probably die if it had to calculate all intercept trajectories and see if the shot you fired (or misfired) could end to hit somewhere nice. We all know eve online is more tactical simulation than anything. What I was trying to get at in very round about way was that combat in asteroid belts, I think would be great if the asteroids actually acted as they were supposed too. It would be a whole arena for combat is all. Yes your right the servers prob would die lol
That is what the F&I forum is for. This is for feedback, not some half-baked ideas.[/quote]
Wow take a pill ....... do you really think they read these ? really ? Your brain is half baked ..... So what I cant joke around with out blog troll putting there 0 cents in ? how come you didnt stay on topic ? but decided to instead comment on mine ... its ok for you but not someone else lol
Yup CCP takes feedback sooooo seriously |

Vasilisa Pupkena
Eternal Fight.
0
|
Posted - 2015.07.16 10:51:44 -
[113] - Quote
DONT WORK 1)Pyfa(eft) fittings can not be imported in game 2)Mobile tractor unit can not be deploy at null beside acceleration Gate |

Max Caulfield
Contina AG Mauren
5
|
Posted - 2015.07.16 19:42:26 -
[114] - Quote
I like the new overview icons and teal for neutral NPC.
Map on the other hand seems like a step backwards to me. Some things I noticed:
- When clicking "Focus current location", map zooms only slightly and one has to zoom in manually to be able to orient herself in the system. I think previous focus worked ideally.
- Manual zooming is no longer smooth
- When zoomed to level of constellations and regions, the individual solar systems (regions) are no visible against the star backdrop
- When one clicks on a region, the security status of systems is not visible
- When entering new system with map still open and launching probes, the red globes for anomalies are not visible. Had to reopen map for them to show up.
- Signatures and probes are badly visible.
- There are no options after right-clicking on a bookmark in map and all bookmarks are just grouped in the center of the system.
Oh, and recently I started missioning with caracal and hell, that ship is sexy. |

Porucznik Borewicz
Love Squad Confederation of xXPIZZAXx
40
|
Posted - 2015.07.19 13:25:05 -
[115] - Quote
There are three UI sections in the upper left corner of the screen right now. These are System info, Route and Opportunities. These three sections can be "rolled up" to save screen space.
Why is it not possible for the new Sovereignty section of this part of the UI?
Please remove the SOV info from the general System info and add the option to minimize / remove this part of the UI as it is possible for the other ones. Not everyone is interested in the SOV status of the system he is currently in and the big a** icons are kinda ugly anyway. |

Natya Mebelle
Center for Advanced Studies Gallente Federation
308
|
Posted - 2015.07.20 13:44:05 -
[116] - Quote
Porucznik Borewicz wrote:Please remove the SOV info from the general System info and add the option to minimize / remove this part of the UI as it is possible for the other ones. Not everyone is interested in the SOV status of the system he is currently in and the big a** icons are kinda ugly anyway. Right click into space or click the sun icon next to the system name and select "configure". There you can remove the check from "Sovereignty". This is something that has been in the game for years c:
I do agree though that the icons seem to be a little too excessively big. Not even Incursion icons are so intrusive, and incursions can be zipped up as well. The funny thing is, Faction Warfare functions by the same principle and that should somehow be tied to sovereignty, right? So a few tweaks to the "sovereignty" check option and the player alliance thing should be made, I agree with that. |

Porucznik Borewicz
Love Squad Confederation of xXPIZZAXx
40
|
Posted - 2015.07.20 17:06:39 -
[117] - Quote
Natya Mebelle wrote:Right click into space or click the sun icon next to the system name and select "configure". There you can remove the check from "Sovereignty". This is something that has been in the game for years c: T-thanx! As you said, this still needs some more options to choose from, as I still would love to see the SOV holder name as a plain text instead of the huge icons that you need to hover your mouse over. |

Natya Mebelle
Center for Advanced Studies Gallente Federation
310
|
Posted - 2015.07.21 09:42:02 -
[118] - Quote
Absolutely, yes. The icons are well meant but just waste space on certain screens and playing preferences.
Again, options are the key. We can show small color tags in overview among other options for smaller visuals. CCP, why not an option for "small images" for sovereignty ? Just because I was curious, I had to re-enable the check which has been disabled for years and since the beginning of this character, as part of the maaaaany tweaks one has to make before one should even get started. And what do I see? A huge faction icon yells into my face, trying to get attention it does not deserve. Swiftly I disabled it again! Best part of it? The icon is not even interactive... you can only click on the words to make the infocard pop up. Really now? Not even these simple things can be done right? Saddening :c |

m4ket
DAB Mordus Angels
0
|
Posted - 2015.07.24 20:40:16 -
[119] - Quote
Quote:The Cerberus has been redesigned using the new Caracal hull as a base.
WHY?? Cerb before Aegis looked way better than this stump... I don't get this new direction. |

Murkar Omaristos
The Alabaster Albatross Eternal Pretorian Alliance
123
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Posted - 2015.07.25 17:07:20 -
[120] - Quote
Capqu wrote:you won't lose any content by us moving to more frequent smaller releases
LOL
^^ this |
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