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Kua Immortal
RSP Enterprises
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Posted - 2007.06.24 02:40:00 -
[61]
My CEO recommended 4 heavies and 5 smalls and I can't fault it. Lots of versatility whilst sacrificing only a small amount of DPS. *Nice*.
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Emerald666
Amarr Initech Corporation Fuzzy Nut Attack Squirrels
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Posted - 2007.06.24 03:15:00 -
[62]
Edited by: Emerald666 on 24/06/2007 03:16:13 MAX skills(again)[I know it's annoying] Snake Set+Velo Hardwires+5%HullHPHardwire... ("I can't use T2 Blasters")
[Paliament] (Myrmidon) HIGH-SLOTS: ~~~~~~~~~~~~ Modal Ion Particle Accelerator I [120x Antimatter Charge M] x3
Medium Diminishing Power System Drain I x3
MED-SLOTS: ~~~~~~~~~~~~ 10MN Afterburner II Warp Disruptor II Fleeting Propulsion Inhibitor I x2 Sensor Booster II
LOW-SLOTS: ~~~~~~~~~~~~ Medium Armor Repairer II x2 Armor Explosive Hardener II Armor Kinetic Hardener II Armor Thermic Hardener II Damage Control II
RIG-SLOTS: ~~~~~~~~~~~~ Auxiliary Nano Pump I x2 Capacitor Control Circuit I
DRONE BAY: ~~~~~~~~~~~~~~~ Hammerhead II x5 Vespa II x5 Hornet EC-300 x5
SHIP'S ATTRIBUTES: ~~~~~~~~~~~~~~~ Powergrid: 1339.0 MW/1468.75 MW CPU: 457.25 tf/500.0 tf Capacitor (regen): 3515.625 Energy (478.13sec) Max Cap Regen: 18.01 per sec (approx.) Max Cap Needed: 51.068 per sec Velocity: 906.004m/sec Target Range: 121000.002m Scan Resolution: 440.0mm Armor HP: 6446.0 Armor EM: 66.0 % Armor Explosive: 65.57 % Armor Kinetic: 75.14 % Armor Thermal: 75.14 % Structure HP: 5639.813 Agility Modifier: 1.21x Warp Max Distance: 652.7AU
==> 240.9 DPS <==
http://ineve.net/ |

Haargoth Agamar
Chaos Reborn
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Posted - 2007.06.24 04:39:00 -
[63]
Here is what I have been using on my Myrmidon.
Highs: 4x Heavy Electron Blaster II 2x Medium Diminishing Nosferatu
Meds: 1x 10mn Micro Warp Drive II 1x Medium Electrochemical Cap Booster 1x Warp Disrupter II 1x Langour Webifier 1x Sensor Booster II/Web/Tracking Disruptor
Lows: 2x Medium Armour Repairer II 2x Energized Adaptive Nano Membrane II 1x Armour Explosive Hardener II 1x Damage Control II
Rigs: 2x Rep Amount Rigs 1x Rep Duration Rig
Originally by: Shin Ra
Secondly, did you ever stop to consider that asking for relationship advice from the internet spaceship community may not be the best idea.
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Doomed Predator
Xoth Inc Firmus Ixion
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Posted - 2007.06.24 14:52:00 -
[64]
I use:
5xmed nos,1xsmall nos(med wount fit,with a rig t would but i'm to cheap...) mwd,t2 warp disruptor,webberx2,tracking disruptor 2xt2 medium armor, rep,exp,kin,therm hardener,dmg control 5xogre
it has a decent tank and if any speed tankers get too close,wll then you can imagine the outcome 
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Angelus Riptalon
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Posted - 2007.06.24 16:23:00 -
[65]
Edited by: Angelus Riptalon on 24/06/2007 16:25:30
Originally by: Doomed Predator I use:
5xmed nos,1xsmall nos(med wount fit,with a rig t would but i'm to cheap...) mwd,t2 warp disruptor,webberx2,tracking disruptor 2xt2 medium armor, rep,exp,kin,therm hardener,dmg control 5xogre
it has a decent tank and if any speed tankers get too close,wll then you can imagine the outcome 
If you really want to use the double webs, I'd recommend that you drop the tracking disruptor for a medium injector. I find it very difficult to sustain the double rep tank without one, it's impossible if you're up against someone else with nos. Well here's my setup:
High: 4x medium nos, 2x small neut Med: 10mn mwd, webifier, 20km scram, med injector, relevant ew low: 2x medium armour rep, dcu, explosive, thermal and kinetic active hardeners.
Drones: 4x ogre, 5x warrior
Of course try to use tech II if you can, there's enough powergrid and cpu with decent fittings skills to have an entirely tech II setup.
For the ew slot i leave it open for what i plan to be doing. If I'm going solo, a sensor dampener is useful as if your opponent is targeting your drones, as you can scoop em all up and send em back out again and it'll take em ages to re-lock. if in a gang, tracking disruptor, gate camp sensor booster, etc.
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Akwarr
Infinitus Odium
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Posted - 2007.07.02 17:45:00 -
[66]
Heres a good setup:
Highs:
3x medium diminishing power drain I 3x 125mm II
Mids: 1x 10mn MWD II 1x X5 stasis web 1x T2 warp disruptor 2x phased muon sensor damp
Lows: 1600mm plate armor explosive hardener II EANM II x 2 Damage control II Medium armor Repairer II
5x Ogre II OR 4x Ogre II/5x warrior II
Decent DPS but really the DPS doesn't matter because you'll suck their cap completely dry until they can no longer run a tank. Just stay away from drakes.
Can easily low sec pirate with the huge armor hp buffer, and the ship goes around 1035m/s which is good enough until you get in range and web them. Ship can sustain ALL modules except MARII forever at 60% cap. Once you turn on the MARII you still get a good minute or so of boosting before you cap out.
IMO this is one of the best solo setups you can get, although you may want to replace the sensor damps for your ewar of choice (sensor booster, another warp disruptor, ecm, whatever, my skills all happen to be maxed for sensor damps). You get a huge tank, and plenty of gank and, sad as it is, nos is the win-all. Plus, if you use the 4x ogre 5x warrior you can easily woop up on interceptors as well.
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Zakgram
Atomic Heroes The OSS
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Posted - 2007.07.02 20:31:00 -
[67]
Originally by: Akwarr Heres a good setup: 3x medium diminishing power drain I 3x 125mm II
Decent DPS but really the DPS doesn't matter because you'll suck their cap completely dry until they can no longer run a tank. Just stay away from drakes.
Just out of interest who are you fighting with your highs? 3 medium dim will take a while to suck anything dry, especially if it also has NOS...
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Kirtan Loor
Divine Retribution
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Posted - 2007.07.03 05:41:00 -
[68]
Instead of 4 med nos 2 small neut setups using 1 med named neut 3 med nos 2 small nos results in better capacitor efficiency on your side and capacitor pwnage on the enemy side
High: 1 Med Unstable Power Fluctuator, 2 Med Nos II, 1 Med Nos I, 2 Small Nos II Med: 1 MWD, 1 Web, 1 20k Scram, 1 Med Cap Booster, 1 Sensor Booster(or another web or tracking distruptor) Low: 2 MAR 3 Hardener 1 DC
2 Aux Nano 1 Nanobot Accelerator
You'll need to watch out for the speed tanking ships though. This ship is only good for trading body blows. |

Vandamsel
Gallente Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.07.03 05:52:00 -
[69]
Originally by: Haargoth Agamar Here is what I have been using on my Myrmidon.
Highs: 4x Heavy Electron Blaster II 2x Medium Diminishing Nosferatu
Meds: 1x 10mn Micro Warp Drive II 1x Medium Electrochemical Cap Booster 1x Warp Disrupter II 1x Langour Webifier 1x Sensor Booster II/Web/Tracking Disruptor
Lows: 2x Medium Armour Repairer II 2x Energized Adaptive Nano Membrane II 1x Armour Explosive Hardener II 1x Damage Control II
Rigs: 2x Rep Amount Rigs 1x Rep Duration Rig
pretty much exactly what i use, very solid setup. I usually run with 5 ogre II's, sometimes good to have 4 heavies and 5 lights for frig killing
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Buckeroo Bonzai
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Posted - 2007.07.29 13:28:00 -
[70]
Suprised I haven't seen this set up yet.
Hi slots - 6 Heavy Neutron Blasters
Meds slots - 1 20k Warp scrambler, 1 web, 1 10mn AB II, 2 LSE II
Low slots - 6 SPR II
Rigs - 3 Field Purgers
5 Heavys
Over 10k shield and a 85 sec recharge time. Another way to do it is to fit 6 Med NOS to break the others Tank and just use your drones.
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Gorek Loc
Fine Art Manufactury
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Posted - 2007.09.15 11:17:00 -
[71]
Edited by: Gorek Loc on 15/09/2007 11:19:09 edited for layout I am about to try a differrent setup:
High slots: Dual 150mm Railgun II with Javelin Dual 150mm Railgun II with Javelin Dual 150mm Railgun II with Javelin Dual 150mm Railgun II with Javelin Dual 150mm Railgun II with Javelin Dual 150mm Railgun II with Javelin
Medium slots: Cap Recharger I Cap Recharger I Cap Recharger I Y-T8 Overcharged Hydrocarbon I Microwarpdrive 'Langour' Drive Disruptor I
Low slots: Energized Basic Adaptive Nano Plating 1600mm Reinforced Crystalline Carbonide Plates I Radioisotope Explosive Hardener I Damage Control I Medium Armor Repairer I Medium Armor Repairer I
With 2x Ogre & 3x Hammerheads, this baby gives me a DPS of 331. The cap is the weak point with only 39 seconds to spare (57 seconds without the MWD), I really rely on my support ships! The tank takes 159 DPS and a topspeed of 345m/s.
The resists are around 50% Kin/exp, 65% for Therm/EM.
I might try some of these changes: Switch MWD for an AB (gives longer cap). Take out one gun to put in a Medium NOS, but that would mean taking out the 1600mm and putting a 800mm instead. I am training for T2 drones currently, so that will improve the DPS quite a lot. --- Compare items ? Image 1 - Image 2 Thanks to Daetusk. |
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