| Pages: [1] 2 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

CERBERUS III
|
Posted - 2006.12.04 01:03:00 -
[1]
Hello
In the recent expansion of Revelations extra regions where added to 0.0. My discussion centres around these extra regions and how useful they are to the majority of players.
Extra regions bring more opportunity for exploration, corporate expansion, hidden activities such as hidden deepspace pockets and greater game depth etc etc, however with these areas out in 0.0 how many people will get to use them??
With the influx of people to high sec due to LVL 4 missions replacement, new scanner system causing concern to low sec mission pilots and also the general danger placed on anyone who ventures their alone plus the cost of living in 0.0 all cause extra concern. As the game increases in size to over 30,000+ players are more 0.0 areas what the game needs or would more high sec regions be better??
What do you think?
Ty

|

Coasterbrian
Celestial Fleet Ascendant Frontier
|
Posted - 2006.12.04 01:05:00 -
[2]
No.
There's too much high sec anyway. Once people start wardeccing to control high sec, then maybe I'll agree that it needs to be extended. ----------
I say what I mean, but I don't always mean what I say. |

Admiral Feelgood
Even-Flow
|
Posted - 2006.12.04 01:06:00 -
[3]
Originally by: CERBERUS III Hello
In the recent expansion of Revelations extra regions where added to 0.0. My discussion centres around these extra regions and how useful they are to the majority of players.
Extra regions bring more opportunity for exploration, corporate expansion, hidden activities such as hidden deepspace pockets and greater game depth etc etc, however with these areas out in 0.0 how many people will get to use them??
With the influx of people to high sec due to LVL 4 missions replacement, new scanner system causing concern to low sec mission pilots and also the general danger placed on anyone who ventures their alone plus the cost of living in 0.0 all cause extra concern. As the game increases in size to over 30,000+ players are more 0.0 areas what the game needs or would more high sec regions be better??
What do you think?
Ty

High sec is the starter region, crowding gives them motivation to get out of it.
|

Dagda Dia
|
Posted - 2006.12.04 04:21:00 -
[4]
Sure looks like more players want to play in Hi Sec then get ganked in low.
So yes more 0.5 and above space please.
Bet if CCP looked into it there are more solo, PVE players then they think. Small corps that are really 1 person wih 3 or more accounts. LOL
Move along nothing to see here, yes I am a ALT Just portecting my main.
|

Jennai
Ghosts of the Revolution
|
Posted - 2006.12.04 04:28:00 -
[5]
there's too much empire already and most of it is never used.
|

James Duar
Merch Industrial
|
Posted - 2006.12.04 04:35:00 -
[6]
We don't need MORE empire space. What we need is more filled out Empire space. I was cruising a COSMOS constellation the other night and was thinking now great it would be if almost every system in EVE had a whole lot of unique locations in it, local trade dynamics etc. Basically, lots more NPC content to make the Empire's feel alive.
Hopefully, this is what CCP merging with White Wolf will result in (without sacrificing on the quality of 0.0 stuff, which is still my favorite).
|

Samirol
Ore Mongers
|
Posted - 2006.12.04 04:38:00 -
[7]
ccp wants to force people out to 0.0, so they will increase the rewards of 0.0
Great being a gallente blasterthron pilot, aint it?
|

Empire marketslave
|
Posted - 2006.12.04 04:51:00 -
[8]
problem is that when people want more empire space they mean they want more .5=<. i bet that bad 0.0 regioins are used 10 times as much as the average .1-.4.
problem is that if 300 people from jita out of 700 went to a different system and decided to make it a new hub it would be a hub in a few months since the market would be created.
people dont know that they can make so much more isk in 0.0 than empire even low sec
in the month or so since i moved to 0.0 ive made more isk than the year ive played combined and thats with out a lucky spawn.
|

scabbsssjr
Gallente M'8'S
|
Posted - 2006.12.04 04:54:00 -
[9]
Originally by: CERBERUS III Hello
In the recent expansion of Revelations extra regions where added to 0.0. My discussion centres around these extra regions and how useful they are to the majority of players.
Extra regions bring more opportunity for exploration, corporate expansion, hidden activities such as hidden deepspace pockets and greater game depth etc etc, however with these areas out in 0.0 how many people will get to use them??
With the influx of people to high sec due to LVL 4 missions replacement, new scanner system causing concern to low sec mission pilots and also the general danger placed on anyone who ventures their alone plus the cost of living in 0.0 all cause extra concern. As the game increases in size to over 30,000+ players are more 0.0 areas what the game needs or would more high sec regions be better??
What do you think?
Ty

Stop hiding behind concord and want it to follow you around. Go out to 0.0 its less crowded, mainly because of people like you. What ever I say is my own views and not of my corp. |

Ragornok
Multiversal Enterprise Inc.
|
Posted - 2006.12.04 04:54:00 -
[10]
Empire space is annoying, as there is a mentality there by many folks that you should be immune to all PvP. While the player base does have some say in the matter, the vision of CCP has always been toward a high focus on PvP and everybody having a degree of vulnerability. I mean, you spend weeks looking for a lucrative target, and when you finally war-dec the corp they petition you as griefing as well as run to other corps to avoid the combat.
:::sigh:::
|

D'onryu Shoqui
Vengeance of the Fallen Imperium Alliance
|
Posted - 2006.12.04 04:59:00 -
[11]
youve never lived in 0.0 have you?
0.1-0.4 is more scary than 0.0 and theres already far to much high sec space, people need a reason to venture to 0.0 , not more reasons to be in high sec ------------------------- I am a nobody of IMP my views are my own. |

keepiru
Supernova Security Systems
|
Posted - 2006.12.04 05:01:00 -
[12]
Originally by: Coasterbrian No.
----------------
Where are the scan probe BPOs? |

Ridley Tree
Crimson Knights Trade Federation
|
Posted - 2006.12.04 05:16:00 -
[13]
I think we should retract Empire by declaring all low sec regions to be lawless and made 0.0.  -----------------------------------------------------------------------------
|

Ranged Airman
Black Sun Consortium
|
Posted - 2006.12.04 05:20:00 -
[14]
While I think it would be cool to have more cosmos-like empire systems filled with NPCs to make the world seem more engagiging, I still think the gem is within the player-created content. The new 0.0 regions are amazing in terms of being blank slates from which to make your own content.
I just hope ISS starts putting up some neutral Outposts out there =p
|

Lord Frost
Minmatar The Crystal Method
|
Posted - 2006.12.04 05:24:00 -
[15]
Edited by: Lord Frost on 04/12/2006 05:27:59 We all can see high sec is cramped, missioners get lagged, jump queues everywhere, the market sucks donkey balls, Jita is a pain, theres no reason why Jita has to be that way... its a fricken cattle drive. YES, Empire needs to get expanded. Take a look at the new map and new regions made available. Hardly 1% of the 32,000 people we had online were exploring that area. Don't force people to 0.0... they'll quit before they move. Let them chose to go there with greater rewards. Right now, its chump change difference between an agent in Empire and an agent in low sec. Not worth the risk. Don't tell me or anyone where they should go... people have made it clear, they don't want to move to 0.0.... and everyone is to blame.
Only an idiot can't see that we need to expand Empire. CCP needs to learn to expand with their major player base, and not some dream idea of a multi-run 0.0
|

Phoenix Lonestar
Litanies of Hate
|
Posted - 2006.12.04 05:34:00 -
[16]
I say that the 8 new regions should have been low sec, since low sec is getting to be overcrowded. 
|

Cyrus Graham
Caldari
|
Posted - 2006.12.04 05:34:00 -
[17]
Originally by: CERBERUS III with these areas out in 0.0 how many people will get to use them??
As many that want to. ___________________________________
Go play checkers if you want a game where everything's fair and equal. |

Gaboloran
|
Posted - 2006.12.04 05:38:00 -
[18]
Edited by: Gaboloran on 04/12/2006 05:38:59 I don't think empire space needs to be expanded so much as tweaked. First off, with empire being in the center and 0.0 surrounding it, I'd say it would be a logistical nightmare to expand it.
The truth is Empire is widely underused except for some specific systems. For example, 9 bazillion Caldari are in Motsu and Aramachi due to the level 4 Cal navy agents. There's often a 10+ minute wait to jump into Saila with this traffic queue garbage. If some more high quality Cal Navy Lvl 4 Agents were setup in some of the lesser systems we wouldn't heard all the mission runners into the same 2 systems.
So keep adding the 0.0 and find a way to spread out the players in Empire and use up all the massively empty space.
|

Samirol
Ore Mongers
|
Posted - 2006.12.04 05:38:00 -
[19]
Originally by: Lord Frost Edited by: Lord Frost on 04/12/2006 05:27:59 We all can see high sec is cramped, missioners get lagged, jump queues everywhere, the market sucks donkey balls, Jita is a pain, theres no reason why Jita has to be that way... its a fricken cattle drive. YES, Empire needs to get expanded. Take a look at the new map and new regions made available. Hardly 1% of the 32,000 people we had online were exploring that area. Don't force people to 0.0... they'll quit before they move. Let them chose to go there with greater rewards. Right now, its chump change difference between an agent in Empire and an agent in low sec. Not worth the risk. Don't tell me or anyone where they should go... people have made it clear, they don't want to move to 0.0.... and everyone is to blame.
Only an idiot can't see that we need to expand Empire. CCP needs to learn to expand with their major player base, and not some dream idea of a multi-run 0.0
well, what do they want the end result to be? they are catering to the 0.0 players since that is where they want people. if you wanted people in 0.0, you would expand 0.0 regions 
Great being a gallente blasterthron pilot, aint it?
|

Cez
|
Posted - 2006.12.04 05:39:00 -
[20]
Solutions.
1. Give tax breaks and bigger benefits to sales items on market in low sec. The lower the system you sell and buy in, the less tax.
2. Same as above for production, refines, insurances, etc... at all stations... the lower sec the better benefits.
3. Stop the agent farming in systems by letting players talk to agents anywhere and having agents send them on runs near their location. Let players find a home, instead of players living where a dumb agent does.
4. Don't allow scans to find people in deadspace missions anywhere. Or, simply don't let them jump the gates unless they in mission or in gang. Don't turn your backs on solo missioners or any solo game player for that matter. Most missioners are soloists... you just made it worse now and far more risk for them to head to low sec with still the same crappy rewards
5. Don't whine about lag if you're helping the cause of lag. Make a choice to beter your game... I left Motsu, and will never return.
|

Lord Frost
Minmatar The Crystal Method
|
Posted - 2006.12.04 05:44:00 -
[21]
Edited by: Lord Frost on 04/12/2006 05:50:33
Originally by: Samirol
Originally by: Lord Frost Edited by: Lord Frost on 04/12/2006 05:27:59 We all can see high sec is cramped, missioners get lagged, jump queues everywhere, the market sucks donkey balls, Jita is a pain, theres no reason why Jita has to be that way... its a fricken cattle drive. YES, Empire needs to get expanded. Take a look at the new map and new regions made available. Hardly 1% of the 32,000 people we had online were exploring that area. Don't force people to 0.0... they'll quit before they move. Let them chose to go there with greater rewards. Right now, its chump change difference between an agent in Empire and an agent in low sec. Not worth the risk. Don't tell me or anyone where they should go... people have made it clear, they don't want to move to 0.0.... and everyone is to blame.
Only an idiot can't see that we need to expand Empire. CCP needs to learn to expand with their major player base, and not some dream idea of a multi-run 0.0
well, what do they want the end result to be? they are catering to the 0.0 players since that is where they want people. if you wanted people in 0.0, you would expand 0.0 regions 
It doesn't matter where they want people... they can't force them there. They might as well make entire game 0.0... forcing people there to clear lag is not going to work. People make a lot in Empire and don't wish to worry about 13yo pimple faced geeks sniping them in low sec for a turn on and laugh. To them there is far more to this game than shamelessly being a piewat. You can't effectivly solo mission in low sec with fittings for pvp threats. And you can tell me to bring friends all you want, but solo players rule EVE... they wont come.
|

Samirol
Ore Mongers
|
Posted - 2006.12.04 05:51:00 -
[22]
the low sec sniper comment shows that you lack understanding. no point talking to you
Great being a gallente blasterthron pilot, aint it?
|

Aldee
Federated Holdings
|
Posted - 2006.12.04 05:56:00 -
[23]
I dont think empire space should be expanded there seems to be alot of it that is not used the way it is. I regularly fly to all 4 empires and it seems about 60% of the systems I fly through have very low population. I think more ppl just need to get away from the hubs into those less used areas of empire space before anyone should think about expanding empire space.
Maybe what needs to be done is CCP should look at the population spread in empire and maybe alot of those unused areas can get some love so they would be more attractive to live in without disrupting the current ratio of 1.0-0.5 & 0.4-0.1 & 0.0 space and most important find a way to get ppl the heck out of hubs.
I thought I heard Jita hit like 800+ players today.. is that true? if it is thats just insane!!!
|

Lord Frost
Minmatar The Crystal Method
|
Posted - 2006.12.04 05:57:00 -
[24]
Originally by: Samirol the low sec sniper comment shows that you lack understanding. no point talking to you
Telling me I lack understanding is talking to me, so your point was quite hypocritical... and thus, quite lame. You should simply then, stfu... and move on.
btw, I'm 100% right 
|

Pham Sirge
VersaTech Interstellar Ltd. SMASH Alliance
|
Posted - 2006.12.04 06:08:00 -
[25]
Hi all,
Expanding empire will solve nothing...
Trading is done in jita. Missions are done in the 3 or 4 high quality lvl 4 agent systems.
Adding more empire is a pipe dream for idiots. I say drop empire rewards to 25% of lowsec and to the people who will quit, you are going to quit anyway.
You still havenĘt worked out that 100 missions or 1000 missions wonĘt make you any happier in game because no-one cares what you fly or what you can do because you donĘt even have an impact on anything in the game. To be honest you are the closest thing to shelve stackers we have in eve.
You hold onto you glimmer of hope that it will all get better, it wont.
, <VTIL> Pham Sirge
|

Mecinia Lua
Galactic Express The Guardian Coalition
|
Posted - 2006.12.04 06:11:00 -
[26]
The problem is the constant state of war. Being that all the resources are going into fighting between the factions, there is not the resources necessary to expand Empire space.
I suppose the only Empire expansion we could have would be adding the Jove worlds.
Galactic Express Recruitment Post
|

James Duar
Merch Industrial
|
Posted - 2006.12.04 06:12:00 -
[27]
Whoever said we should turn low sec into 0.0 - that would work pretty well too I suppose. It would still be better though if that Low Sec proposal that's floating around got implemented ideally with docking rights implementations at the stations.
|

Fuujin
Hadean Drive Yards
|
Posted - 2006.12.04 06:13:00 -
[28]
Hell no, go to 0.0 space and see what eve really is.
Hadean Drive Yards Tier 2 BC Pricing |

Sir Drake
|
Posted - 2006.12.04 06:18:00 -
[29]
How about some secure systems within the outer 0.0 regions? Like some minmatar guarded stations in Tenal or amarr stations in cache. Just a single constelation per outer region with 1-2 >0.5 systems, rest low-sec. That would at least give the new players a point to go to in 0.0. and would probably make some pretty good trade hubs outside empire. (pls pls with stations selling BPOs and skill books) And of course it would make the perfect site for lvl5 mission agents!
I certainly remember how lost i felt in the first few months when looking at the huge map with no idea what to expect or where to go to. In other mmorpgs that i played it was always nice to have some cities etc showing on the map. You knew you had to move through pretty hostile territory to get there BUT the temptation was always there to give it a try and reach the gates to a bit of safty at the end of the run. I bet with a minimum of empire on the other side of 0.0 ppl would finally see the worth of 0.0. 
------------------------------------------------------- Sig was removed due to derogatory comments towards a group of people. -Karl Chorimcer
I like that.
|

Kiyano
|
Posted - 2006.12.04 06:21:00 -
[30]
CCP have stated again and again that they want people in 0.0, by their own choice ofcourse but that wont stop them from making life a lot slower in Empire space. I highly doubt they'll add more empire ever as it would contradict what they've said about people moving to 0.0 regions.
It is quite clear CCP have made this game as much player driven as possible, the next logical step would be to have the people in 0.0 able to create their own completely player driven Empires if you will, where it is entirely controlled by players. CCP will continue to add benefits for both Empire players and 0.0 players but with the 0.0 players always getting the better deal.
|
| |
|
| Pages: [1] 2 3 :: one page |
| First page | Previous page | Next page | Last page |