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Thread Statistics | Show CCP posts - 6 post(s) |
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kieron
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Posted - 2006.12.05 14:45:00 -
[1]
The Revelations patch has been deployed and Tranquility has returned to service. If you have an issue after the deployment, please check the Known Issues page to see if the Dev Team is already aware of it and submit a bug report. If you are unsure of what has been changed in this patch, please take a look at the Patch Notes page.
Please keep feedback constructive and on-topic. Negative, spam or off-topic posts will be removed.
The Dev Team will be monitoring this thread throughout the next few days to keep abreast of the patch deployment and status.
kieron Community Manager, EVE Online |
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Tiuwaz
Minmatar Omacron Militia
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Posted - 2006.12.05 15:18:00 -
[2]
on the login screen you could read "we just had a possible breakthrough, stay tuned!"
was that meant literally? as in you broke through something? hope it wasnt something too expensive
Originally by: Gallente Information Ministry A Myrmidon pilot with 5 heavy drones is a bad pilot, someone who dies to him can only be worse.
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kieron
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Posted - 2006.12.05 15:20:00 -
[3]
The patch deployment time has been extended slightly, Tranquility's estimated return to service is 1530 GMT. We apologize for the delay.
kieron Community Manager, EVE Online |
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Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2006.12.05 15:22:00 -
[4]
Originally by: jbob2000 "Gallente and Amarr Encryption method skills have been added to the market."
Weren't people spending like 250mil on these pre-patch? Didn't you just kinda screw lots of people over with that?
Was this a CCP forced auto buy function.......or did they press the buy order on thier own....
m'kay
======================= Kieron
Ive had a couple of new exploration sites stay in space (tho cleaned out) for 4-5 days now. Is this intended? I killed the structures inside (no drops) but they respawned the next day. No rats inside though.
Can you say if the "exploration paths" (leading to another plex/etc) are in Empire as well as 0.0?
Are there Empire based gas clouds?
===========
and great job on this patch btw.....alot of crying, but alot of praising, you guys are doing it right...
Trading 101 |
Abbadon Wrath
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Posted - 2006.12.05 16:21:00 -
[5]
Originally by: Kaaii
Originally by: jbob2000 "Gallente and Amarr Encryption method skills have been added to the market."
Weren't people spending like 250mil on these pre-patch? Didn't you just kinda screw lots of people over with that?
Was this a CCP forced auto buy function.......or did they press the buy order on thier own....
m'kay
I think what they mean is, that slots were created for them on the market, not that the skills themselves were seeded on the market.
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Yarek Balear
The Initiative
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Posted - 2006.12.05 16:22:00 -
[6]
Again on applying this patch to my build I get the error stating:
"Your eve client installation may have modified, damaged or corrupt files. Please re-install the game client"
This is exactly the same error I got when I applied the original revelations patch in the first place. Can someone have a look at the patch deployment package, because it appears to be screwing up big time.
In the meantime, I don't appear to be able to download the full client from the website yet - can you give me a URL to that - guess I'll have to go through another three attempts at d'ling the full client once more, since patching doesn't work for me.
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BigBoy Dan
Simtech Productions
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Posted - 2006.12.05 16:27:00 -
[7]
Hmm, im sure the only way to fix it is to actually reinstall Eve Online. I have installed the patch and all is well, just waiting for the uber annyoing "Not Accepting Connections" Status to run away!!! Sig must be less than 24000 bytes with max dimensions 400W x 120H - Cathath |
VekkTor
Legionari Firmus Ixion
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Posted - 2006.12.05 16:28:00 -
[8]
Edited by: VekkTor on 05/12/2006 16:28:15
Originally by: Yarek Balear Again on applying this patch to my build I get the error stating:
"Your eve client installation may have modified, damaged or corrupt files. Please re-install the game client"
This is exactly the same error I got when I applied the original revelations patch in the first place. Can someone have a look at the patch deployment package, because it appears to be screwing up big time.
In the meantime, I don't appear to be able to download the full client from the website yet - can you give me a URL to that - guess I'll have to go through another three attempts at d'ling the full client once more, since patching doesn't work for me.
look into your game folder --> cache there should be the .exe patcher, run it and you're done
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Matrix Aran
Legio Immortalis
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Posted - 2006.12.05 16:28:00 -
[9]
Originally by: Yarek Balear Again on applying this patch to my build I get the error stating:
"Your eve client installation may have modified, damaged or corrupt files. Please re-install the game client"
This is exactly the same error I got when I applied the original revelations patch in the first place. Can someone have a look at the patch deployment package, because it appears to be screwing up big time.
In the meantime, I don't appear to be able to download the full client from the website yet - can you give me a URL to that - guess I'll have to go through another three attempts at d'ling the full client once more, since patching doesn't work for me.
It depends which file you are missing. It may be the splash screen bitmap which for some reason is missing from some installs of the RMR client and has managed to go unnoticed. If it isn't splash.bmp that is missing you may have another problem all together. Also the full client IS availible as I downloaded it 2 days ago for my new computer. ----
Originally by: Wrangler It's a neuralizer.
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Yarek Balear
The Initiative
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Posted - 2006.12.05 16:31:00 -
[10]
Edited by: Yarek Balear on 05/12/2006 16:33:31 You didn't download the full client with version 28028, you downloaded 27912 which was the previous version before todays patch which I'm reluctant to download again (wish I hadn't deleted it) as I may spend ages getting that and re-patching only to get the same error.
I can't run the patch file in the cache as it says the patch has already been applied, but thx for the suggestion...
[EDIT: I also appear to have the splash.bmp file, so don't think that's it either]
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Xeliya
Dark-Rising Fallen Souls
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Posted - 2006.12.05 16:35:00 -
[11]
The new way to lock down Blue Prints does not work, they will stay locked for a short amount of time then become unlocked on their own. ----------
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kieron
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Posted - 2006.12.05 16:40:00 -
[12]
After the patch was deployed to Tranquility, a configuration error was noticed in the server start-up routine. The configuration error was changed, and a number of post-change checks needed to be performed to verify the stability of the change. This is what caused the delayed start-up.
More information will be available in the near future.
kieron Community Manager, EVE Online |
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ZaKma
The Scope
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Posted - 2006.12.05 16:54:00 -
[13]
Is it me or are standings removed from chat channels?
--- I'm a leaf on the wind. Watch how I soar. |
the breakster
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Posted - 2006.12.05 17:00:00 -
[14]
My character sheet is blank, nothing at all, just the window, no text only my characters picture. also taking a very long time to open the cargo bay in the station. Am i the only one?
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solidshot
Sebiestor tribe
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Posted - 2006.12.05 17:03:00 -
[15]
Erm Rd agents didnt Oveur state that they would be reseeded in todays patch? They havn't been. Also the server and these forums are lagging like a ***** over 15 min after getting into the game with numerous traffic reports popping up
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Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
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Posted - 2006.12.05 17:07:00 -
[16]
Edited by: Ather Ialeas on 05/12/2006 17:14:42 Edited by: Ather Ialeas on 05/12/2006 17:08:34
Originally by: solidshot
Erm Rd agents didnt Oveur state that they would be reseeded in todays patch? They havn't been.
It's not instant you silly, afaik the rate is only 1 new T2 BPO/day or at least was and I doubt it'll be any higher this time.
EDIT: Oh and just tried logging in;
1) The EVE cluster has reached it's maximum user limit. Please try logging in again later. You are #72 in line for logon. 2) The server failed to acknowledge the client's response to the server's challenge within a reasonable amount of time. 3) The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in.
Yay...
EDIT2: Okay, got in, yelled "THIS REGION IS NOW MINE" or smth in alliance chat and got "Connection to server lost, "
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Serinia Darkmoor
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Posted - 2006.12.05 17:09:00 -
[17]
Im haveing problems also, Nothing is working right and i keep geting errors
humm
EXCEPTION #4 logged at 12/5/2006 8:45:53 AM Unhandled exception in TaskletExt Caught at: //lib/bluepy.py(39) in __call__ Thrown at: //lib/bluepy.py(23) in __call__ //ui/shared/neocom/inbox.py(958) in _onclick Exception: AttributeError: sr
Arguments: self : <BlueWrapper: triui.UIContainer> Locals: args : () Thread Locals: eve.session was <Session: (sid:17, clientID:0, mutating:0, locationid:60014626, corprole:0x7FFFFFFFFFFFFFFFL, userid:1467595, languageID:EN, regionid:10000067, constellationid:20000769, role:0x3, charid:305487962, corpid:483286840, shipid:697328935, stationid:60014626, solarsystemid2:30005258, address:75.5.255.26:8866, userType:21, hqID:60009202, rolesAtAll:0x7FFFFFFFFFFFFFFFL, rolesAtHQ:0x7FFFFFFFFFFFFFFFL, rolesAtBase:0x7FFFFFFFFFFFFFFFL, rolesAtOther:0x7FFFFFFFFFFFFFFFL, genderID:False, bloodlineID:12, raceID:8)>
EXCEPTION #7 logged at 12/5/2006 8:50:04 AM Unhandled exception in TaskletExt Caught at: //lib/bluepy.py(39) in __call__ Thrown at: //lib/bluepy.py(23) in __call__ //ui/services/corporation/base_corporation.py(931) in getmycorporationsoffices //ui/services/corporation/bco_locations.py(321) in getmycorporationsoffices //script/net/moniker.py(405) in __call__ //script/net/moniker.py(246) in monikeredcall //script/net/moniker.py(220) in bind //script/net/moniker.py(249) in monikeredcall //script/net/objectcallgpcs.py(690) in __call__ //script/net/objectcallgpcs.py(512) in objectcallwithoutthestars //script/net/exceptionmappinggpcs.py(26) in calldown //script/net/exceptionwrappergpcs.py(107) in calldown //script/net/machonet.py(3319) in _blockingcall //script/sys/uthread.py(363) in receive Exception: RuntimeError: ('OnMachoTimeout', {'what': 'A low-level timeout occurred during a remote service request'})
Arguments: self : <stackless.channel object at 0x0C118EA8> Locals: The local namespace contained nothing other than the arguments. Thread Locals: eve.session was <Session: (sid:17, clientID:0, mutating:0, locationid:60014626, corprole:0x7FFFFFFFFFFFFFFFL, userid:1467595, languageID:EN, regionid:10000067, constellationid:20000769, role:0x3, charid:305487962, corpid:483286840, shipid:697328935, stationid:60014626, solarsystemid2:30005258, address:75.5.255.26:8866, userType:21, hqID:60009202, rolesAtAll:0x7FFFFFFFFFFFFFFFL, rolesAtHQ:0x7FFFFFFFFFFFFFFFL, rolesAtBase:0x7FFFFFFFFFFFFFFFL, rolesAtOther:0x7FFFFFFFFFFFFFFFL, genderID:False, bloodlineID:12, raceID:8)> currentcall was: None
EXCEPTION #7 logged at 12/5/2006 8:50:04 AM Unhandled exception in TaskletExt Caught at: //lib/bluepy.py(39) in __call__ Thrown at: //lib/bluepy.py(23) in __call__ //ui/services/corporation/base_corporation.py(931) in getmycorporationsoffices //ui/services/corporation/bco_locations.py(321) in getmycorporationsoffices //script/net/moniker.py(405) in __call__ //script/net/moniker.py(246) in monikeredcall //script/net/moniker.py(220) in bind //script/net/moniker.py(249) in monikeredcall //script/net/objectcallgpcs.py(690) in __call__ //script/net/objectcallgpcs.py(512) in objectcallwithoutthestars //script/net/exceptionmappinggpcs.py(26) in calldown //script/net/exceptionwrappergpcs.py(107) in calldown //script/net/machonet.py(3319) in _blockingcall //script/sys/uthread.py(363) in receive Exception: RuntimeError: ('OnMachoTimeout', {'what': 'A low-level timeout occurred during a remote service request'})
Arguments: self : <stackless.channel object at 0x0C118EA8> Locals: The local namespace contained nothing other than the arguments. Thread Locals: eve.session was <Session: (sid:17, clientID:0, mutating:0, locationid:60014626, corprole:0x7FFFFFFFFFFFFFFFL, userid:1467595, languageID:EN, regionid:10000067, constellationid:20000769, role:0x3, charid:305487962, corpid:483286840, shipid:697328935, stationid:60014626, solarsystemid2:30005258, address:75.5.255.26:8
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Caerleus
Salvage Inc
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Posted - 2006.12.05 17:14:00 -
[18]
Domain market not opening.
I dont even get the market screen. You just click it and it hangs there until the server has enough and boots you off.
Eve is like a new girlfriend - you know its going down at some point, its just when and for how long. |
D'onryu Shoqui
Vengeance of the Fallen Imperium Alliance
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Posted - 2006.12.05 17:14:00 -
[19]
on the known issues page it says "Drones are not jammable through the use of ECM" but on todays patch notes it says "The scan strength of drones has been increased to 7.5 for ligth drones, 12.5 for medium and 22.5 for heavy. This only affects for probe scanning as they can not be target jammed." ------------------------- I am a nobody of IMP my views are my own. |
Ombey
Art of War Anarchy Empire
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Posted - 2006.12.05 17:14:00 -
[20]
Well, my logon time was faster, i wasn't stuck at "Entering game as.." screen.
But.
I still have no "Add bookmark" button in P+P which means I still can't create safespots or any other type of BM, which is a pain in the neck, not to mention dangerous. --
ombeve |
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Slickster
Gallente Luna Rossa Corporation
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Posted - 2006.12.05 17:14:00 -
[21]
Edited by: Slickster on 05/12/2006 17:23:42
yeh i got a runtime error as welll when typing in local chat it popped up but before i could read it ... my client crashed
Oh and im getting wierd graphical glithes on the user/pass screen of the client and in the " esc " menu ingame , mainly involves white txt in both . i.e in the splash screen the EVE revelations txt seems to get repeated in other areas of the client's box for a split second......very subliminal
To POD or to be PODDED that is the Question ? |
Andrue
Amarr
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Posted - 2006.12.05 17:19:00 -
[22]
Edited by: Andrue on 05/12/2006 17:20:54 * Kador market dead. Actually unresponsive rather than the more normal "not a lot happening". * Local and corp chat not visible and see how to get them visible.
Oh. Nm. Reboot coming up. -- (Battle hardened industrialist)
[Brackley, UK]
Linux is only free if your time is worthless |
Soldopar
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Posted - 2006.12.05 17:22:00 -
[23]
2006.12.05 17:18:43Info: Dear players, the servers will be closing immediately for an emergency reboot at GMT 17:26. If at all possible, please make sure your characters are out of harms way. -The EVE Online Team
Dont be afraid of the opposition: remember a kite rises against not with the wind! |
Tachy
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Posted - 2006.12.05 17:31:00 -
[24]
The white Flash upon session change is still featured. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |
AceOfSpace
Myth...
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Posted - 2006.12.05 17:32:00 -
[25]
Well, that 'breakthrough' certainly seems to have helped
And it almost seemed to be stabilising before the reboot
-it's my job to do it- |
T'Renn
Vale Heavy Industries
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Posted - 2006.12.05 17:32:00 -
[26]
LOL great patch. I was trying to kill a couple gate rats before class, started approaching, unleashed my drones, and then -poof!- CTD.
Now I can't get on. Looks like I lost my drones. What's worse, is when I come back from class and try to log on my poor domi may or may not warp right into a gatecamp in the middle of 0.0. Fun.
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kieron
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Posted - 2006.12.05 17:33:00 -
[27]
As the Message of the Day states, Tranquility was suffering from cascading node deaths and needs to be rebooted.
The slow response time of markets, character and/or character sheet loads, chat windows, etc. can be attributed to the server responding to the log-in requests and new patch code.
While the node deaths are not a normal part of the patch deployment routine, the in-game lag that some players are experiencing is a normal part of patch day. Playability will improve as the server stabilizes.
kieron Community Manager, EVE Online |
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ANGRY23
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Posted - 2006.12.05 17:41:00 -
[28]
Originally by: kieron As the Message of the Day states, Tranquility was suffering from cascading node deaths and needs to be rebooted.
The slow response time of markets, character and/or character sheet loads, chat windows, etc. can be attributed to the server responding to the log-in requests and new patch code.
While the node deaths are not a normal part of the patch deployment routine, the in-game lag that some players are experiencing is a normal part of patch day. Playability will improve as the server stabilizes.
well can you tell us how long is a short reboot please
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Dahnna
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Posted - 2006.12.05 17:43:00 -
[29]
Edited by: Dahnna on 05/12/2006 17:49:27 Quick Reboot? How long is quick?
Edit: About half an hour it would seem.
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keiichi chan
Caldari BORG Kollektiv BORG Alliance
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Posted - 2006.12.05 17:43:00 -
[30]
Edited by: keiichi chan on 05/12/2006 17:44:28 Edited by: keiichi chan on 05/12/2006 17:43:42
Originally by: T'Renn LOL great patch. I was trying to kill a couple gate rats before class, started approaching, unleashed my drones, and then -poof!- CTD.
Now I can't get on. Looks like I lost my drones. What's worse, is when I come back from class and try to log on my poor domi may or may not warp right into a gatecamp in the middle of 0.0. Fun.
It's your own fault.. You know that you never ever should undock or do something, after a Patch applied ;) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ hade wade dude da~
If you have something against, my English Skills, then Slap my Teacher! |
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