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comrade christopher
Minmatar Pink Bunnies
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Posted - 2006.12.13 16:52:00 -
[31]
/Signed !
...and fix this damn drones slowboating back to ship - maintenance drones NEVERreturn to ship on MWD.
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Ma'kal
The Imperial Commonwealth The Sundering
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Posted - 2006.12.13 18:57:00 -
[32]
That would be really nice way to control drones!
Please, please please. may be for x-mass 2007 
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Frances Ducoir
Academy of Decadence
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Posted - 2006.12.14 12:09:00 -
[33]
Edited by: Frances Ducoir on 14/12/2006 12:10:33 keep this thread up... drones are so bugged and the interface is so damn complicated... something has to be done here. i'am upset cause i just have finished sentry drone interfacing and began to like my sentries and now they agro whole stages at once... they are unuseable.
please take a look at this ccp...
and by the way: make scanning for drones inside of deadspaces harder. scanning has made been harder for most non-drone user mission runners... but you can find drones as fast as prepatch. drone users are easy prey for every mission ganker.
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blake fallout
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Posted - 2006.12.14 17:08:00 -
[34]
in other games -"drones" would be considered as pets and they have an interface -
/signed!
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Tarminic
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Posted - 2006.12.15 07:35:00 -
[35]
/SIGNED
It's true, I swear. |

Saint Wicoa
Amarr Pod Squad Xelas Alliance
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Posted - 2006.12.15 09:08:00 -
[36]
Brilliant idea.
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misses x
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2006.12.15 11:05:00 -
[37]
Looks great /signed
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Admiral Pieg
Caldari
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Posted - 2006.12.15 12:09:00 -
[38]
This is by far the best and most intuitive drone UI suggestion i have seen yet. ______________
Pod from above. |

Ina Imani
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Posted - 2006.12.15 16:30:00 -
[39]
/SIGNED
Fantastic! 
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Marsman37X
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Posted - 2006.12.15 19:46:00 -
[40]
/Signed your a genius!!!!
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voidvim
Minmatar Genco Interstellar Alcohol Conglomerate
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Posted - 2006.12.16 13:24:00 -
[41]
This would be very help full and I like your mock up image, help explane your idea.
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Trishar
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Posted - 2006.12.16 20:48:00 -
[42]
Please give us this interface ccp.
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Razin
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Posted - 2006.12.16 20:57:00 -
[43]
/signed
In addition to all the excellent ideas could we have it so our own drones aren't displayed in the overview (if drones are added to the overview display)? ...
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Xcom
Gallente Genco Interstellar Alcohol Conglomerate
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Posted - 2007.01.25 07:50:00 -
[44]
Edited by: Xcom on 25/01/2007 07:49:25 IÆm posting an addition to my idea after all this time.
There is a FPS window that appears when you push the Ctrl + F button in eve. A similar window for drones would be appreciated.
1. This window is very easy to move and place anywhere on the screen without it cluttering up with other windows. 2. It uses very little processing power and causes minimum lag when opened. 3. ItÆs smaller than normal windows and donÆt take up extra space (referring to the edges of normal windows).
Some people talk of drones taking up to much space in overview. This would help solve the problem. And for the people that want to keep the drones in overview, well their can be a simple option in option panel to choose between the two. The current setting for drones in overview causes lag and eats up space that is vitally important for other information like gang and ships in space.
Linkage to example for clarification.
And if this window canÆt be used because of programming issues or other problems. A normal window like any other window (chat or cargo window) would be appreciated instead of the overview option.
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Xcom
Gallente Genco Interstellar Alcohol Conglomerate
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Posted - 2007.01.25 08:20:00 -
[45]
Originally by: Ruato That suggestion is missing some stuff (how to select drones, drone stats, and so on...)
But fear not, i have better one.
1. There is no good way of displaying the drone health bars. ItÆs vitally important to see your drones health bar. If your drones start to take dmg you have to see this and start to scoop them.
2. The grouping of this new UI seams like a project. It gives me a haddock to think of how to group the drones. Worse, what if you have to group them in mid combat? If I lose a drone from that group. In mid combat I have to select drag drop or change this grouping or use a workaround that you suggested. Witch is unnecessary compared to the current system.
The current overview system is very useful in that manner. The only problem with it is that itÆs laggy and itÆs taking up space in overview that can be used for other things. This can easily be resolved by having it removed from overview and placed in a new window by itself.
3. Witch one do you think is easier to program? The entire new redesign of the UI or improvements on the old one. Simpler is always better.
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Angel Vengen
Caldari The Marauders
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Posted - 2007.01.25 08:28:00 -
[46]
Im not even a big drone user( after almost a year and a half still only have drones 3) but g'damn this is a good idea...
/signed
Originally by: Nyxus Yes but the Apoc is kind of like a mullet - business in the front, party in the back.
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Arctur Septim
Amarr Elderan Shipyards
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Posted - 2007.01.25 17:05:00 -
[47]
this is so nice i want it
/signed __________________________________________________ This is place for your advertisement
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Callistus
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.01.25 17:39:00 -
[48]
/signed
The drone interface is in drastic need of an overhaul. Partly to make it faster and more intuitive, but more importantly to get it away from the overview which was far too crowded even before they introduced broadcasts and all the new gang stuff. --------------
[Coreli Corporation Mainfrane] |

Rochel Hakiri
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.01.25 17:42:00 -
[49]
/Signed!
now new designer guy, make it happen
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Amantus
Gallente Murientor Tribe Ushra'Khan
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Posted - 2007.01.25 18:14:00 -
[50]
Edited by: Amantus on 25/01/2007 18:12:39 As someone who is specialised in drones and is about to specialise in them even more I think this would make an awesome change. ------------ Combat miner |

Shadowfax2121
Gallente Black Lance Against ALL Authorities
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Posted - 2007.01.26 05:42:00 -
[51]
Beautiful, both Xcom's and Rualto's. I do believe a interface apart from the overview is needed for drones. Please, at least consider this and give it some thought CCP.
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ghosttr
Amarr Point-Zero Ratel Alliance
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Posted - 2007.01.26 08:01:00 -
[52]
Um, May I suggest a few more?
1. Logistics drones, make it so you can repair yourself, or have an auto-repaire feature which will attempt to repair any friendly ship that is damaged.
2. Mining drones, give them a little more output, (even at mining drone 5 and drone interfacing 5 they mines less than most lasers ), and be able to set them to return ore to the drone bay after each mining cyclem or to use up that storage capacity youve given them, to return to the ship with a full load. (along with being able to see how full they are)
3. Drone groups, be able to save a drone group and come back to it after you log.
4. 0.0 and SMA's, make it so that drones can be unloaded from the drone bay at a SMA, and make it so that drone that you cannot use cannot be loaded into the drone bay. (on a few occasions ive acciedntally stuck a drone i cant use into the drone bay, then have to petition to get it out )
5. Drone didnt recieve any love from the patch, they now do less damage than before give them an appropriate boost as well 
6. Give drones some new roles, It would be nice to se salvager/ retriever drones that could salvage wrecks or retrieve loot from them (friendly wrecks only ofc)
7. Named/faction drones, drones dont have any faction/named counterparts, and sentry drones dont have a t2 variant, we just got a new region teaming with rogue drones. Could you please add some faction dronesm or at least t2 sentry drones?.
8 Drone returning, fix the drones so they use their mwd so that they will come back at acceptable speed, also you could make it so that if you accidentally leave drones behind they will return when you get in control range, or at least make it so you can tractor in your drones. SUPPORT T2 FIX! |

Le Skunk
Privateers Privateer Alliance
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Posted - 2007.01.26 12:39:00 -
[53]
/signed My speeeling is my own and dos not represant the Privateer Corporation or Privateer alliance who incidentally are recruting pilots and corporations - Evemail me for details |

Le Skunk
Privateers Privateer Alliance
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Posted - 2007.01.26 12:40:00 -
[54]
Hello my names is... Mr Smith... and i also agree with the OP
/signed My speeeling is my own and dos not represant the Privateer Corporation or Privateer alliance who incidentally are recruting pilots and corporations - Evemail me for details |

Farys
Caldari GoonFleet GoonSwarm
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Posted - 2007.01.27 03:02:00 -
[55]
Originally by: ghosttr 1. Logistics drones, make it so you can repair yourself, or have an auto-repaire feature which will attempt to repair any friendly ship that is damaged.
Repairing yourself with drones would unbalance things a bit, as they take no cap. They're fine as is.
Originally by: ghosttr 2. Mining drones, give them a little more output, (even at mining drone 5 and drone interfacing 5 they mines less than most lasers ), and be able to set them to return ore to the drone bay after each mining cyclem or to use up that storage capacity youve given them, to return to the ship with a full load. (along with being able to see how full they are)
This isn't really needed, as drones don't have to completely replace lasers - plus, anything using mainly drones to mine will already be getting large bonuses to their intake.
Originally by: ghosttr 3. Drone groups, be able to save a drone group and come back to it after you log.
Uh, maybe I'm not understanding, but my drone groups persist through many, many logins.
Originally by: ghosttr 5. Drone didnt recieve any love from the patch, they now do less damage than before give them an appropriate boost as well 
No love != less damage.
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Del Imbrhir
Gallente Fedh-Lindrar
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Posted - 2007.02.07 13:36:00 -
[56]
The OP's idea would be a very good first step to improving the life of drone users, but I would agree with those who think it's a bit too simple. I think there are many more things to improve. There has been many great posts on the subjects in the past.
Things like being able to define default behaviors after destroying a target: - Attack closest ennemy target - Attack closest ennemy building - Idle - Return to ship
Also I would love to see drones stay together. I hate to see their firepower scattered on multiple targets.
So this is much signed by me but just as preliminary fix before a real drone interface is thought out!
Best regards,
Del Imbrhir "Rebellion is the slave's nobelty." |

Neuromandis
EPSILON TEAM Ushra'Khan
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Posted - 2007.02.07 14:28:00 -
[57]
/SIGNEDSINGNEDSIGNEDSIGNED- and singed 
We Need That
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FawKa
Gallente Old Farts
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Posted - 2007.02.07 16:47:00 -
[58]
My theory is that CCP simply cant make the AI we request. Or why would they just ignore us and keep improving the turrets and launchers over and over again?
You request some fairly AI buffes here Xcom. Its not that I dont agree but atm our drones are more stupid than a chicken without its head.
Requesting a guard button would be freaking sweet, but do you really think CCP can figure this out? They cant figure out that my fighters still dont MWD back to me, so maybe we should just - accept it. This is a broken part of the game and CCP dont have the devs to fix it.
/amen to dead drones, good thing I am speced in drones afterall. I just lost faith now. Bug report after bug reports and only thing I see in patch notes is turret and launcher improvements.
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.02.07 17:04:00 -
[59]
Originally by: Farys
Repairing yourself with drones would unbalance things a bit, as they take no cap. They're fine as is.
Then we should work in teams of 2? It makes the same "unbalance".
I like XCom's UI, it's buttons for existing things still. In the top of the overview, you get some activation buttons that are quite unusable because you have to select the drones and you can lock your drones and then it would select your drones as actual target and 4 will attack the 5th... it's crap. The drone buttons are unusable, I want to be able to select the right target and then click the attack button... I like the placement over the ship's HP and them being always available. -- Pocket drone carriers (tm) enthousiast ! Flying Vexor and Ishkur, Myrmidon was too slow, got ganked by 3 BC and a Megathron... |

sushi1
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Posted - 2007.02.07 17:47:00 -
[60]
Shift + F1 F2... to orbit, attack, dock, scoop, assign etc.
Then give us the window just above the shield/armor/hull readout and drones would be a lot easier to use. However, make the window be mini-readouts for each drone, similiar to the one in place for your ship. Shift + clicking these buttons would select them as a group so that hotkeys could be used.
Would make the work a lot easier, and give you a few ways to do stuff so you find your own style. And I could finally look at my gang box.
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