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Altony Compagno
Republic University Minmatar Republic
0
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Posted - 2015.08.24 17:28:29 -
[1] - Quote
How does reinforcement work, exactly?
I saw a Mobile Depot floating in a belt where the career guy sent me to mine, and it had Russian writing so I decided to try to kill it. I went back to the space station, put guns on instead of miners, and went out to try my luck.
It took FOREVER. And then it didn't explode. I was close to killing the shields when it went invulnerable. A guy in local said that it was in reinforcement and I would have to wait until the timer ran out.
Will anyone else be able to kill it between now and then? What happens when it comes out of reinforced? Will it be open for anyone to kill it then, or just me, and how long does it stay vulnerable?
Thanks ahead of time. I am a handful of days into my trial and am having a good time, even though my first attempt at space piracy was a bust!
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Xercodo
Xovoni Directorate
4251
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Posted - 2015.08.24 18:00:17 -
[2] - Quote
The reinforcement timer depend son the structure. With starbases it's based on how much strontium fuel they have. With a depot I believe the time is 48 hours.
Once it's out of reinforced its goes back to being vulnerable for anyone else to kill.
During this time, however, the owner can come back and just scoop it back up. And if they're so inclined, could even redeploy it in the same spot and then leave it there with a new reinforce state like nothing ever happened.
I believe depots have a way to self-reset their reinforce state, but U forgot how long that is or what the criteria is. With starbases it was something like once the shield goes over 75% it can be reinforced again.
The Drake is a Lie
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Altony Compagno
Republic University Minmatar Republic
0
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Posted - 2015.08.24 18:04:58 -
[3] - Quote
So if the owner comes back they can negate all that time I spent trying to kill it?
How would someone ever get rid of one of these things? I can't read Russian so I am not sure what it says, but they are spammed all over in the belts that I mine in. I am guessing it is an ad or something.
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Sonya Corvinus
Chickenhawk.
123
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Posted - 2015.08.24 18:06:55 -
[4] - Quote
What Xercodo said. Definitely bookmark the location and check back after 48 hrs on the off chance he hasn't checked and picked it up, but it becomes 100% invulnerable on reinforcement when it hits 25% shields.
What were you attacking with? I think they only have around 5,000 EHP or something like that |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11395
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Posted - 2015.08.24 18:08:38 -
[5] - Quote
Altony Compagno wrote: it had Russian writing so I decided to try to kill it.
Hahaha It was likely a recruitment mtu, if it was in a newbie system then I'd say it was with a fair bit of certainty. Btw "Russian" written characters are called Cyrillic
Better the Devil you know.
=]|[=
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Altony Compagno
Republic University Minmatar Republic
1
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Posted - 2015.08.24 18:10:49 -
[6] - Quote
Thank you.
I only had one ship, the one they give you to start. I was doing the industrial agent guy's missions first so I have that and a Venture mining ship so far and that isn't for fighting, is it? I bought the best guns and ammo I could afford (I think) for that starting ship.
5,000 is a lot by 6-15s!
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Altony Compagno
Republic University Minmatar Republic
1
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Posted - 2015.08.24 18:16:04 -
[7] - Quote
Ralph King-Griffin wrote:Altony Compagno wrote: it had Russian writing so I decided to try to kill it.
Hahaha  It was likely a recruitment mtu, if it was in a newbie system then I'd say it was with a fair bit of certainty. Btw "Russian" written characters are called Cyrillic 
Thank you. Learn something new every day!
It was a newbie system, you are right, in Minmatar space with the career agents.
I guess I should try to kill something else next, eh? Maybe a new thread for that. |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11399
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Posted - 2015.08.24 18:21:56 -
[8] - Quote
Altony Compagno wrote:Thank you.
I only had one ship, the one they give you to start. I was doing the industrial agent guy's missions first so I have that and a Venture mining ship so far and that isn't for fighting, is it? I bought the best guns and ammo I could afford (I think) for that starting ship.
5,000 is a lot by 6-15s!
You're my new favourite nubie. Couple of hours in and rearing to go, love it. And people say newbies need protecting from PvP...
Keep up with the tutorials mate, the particularly useful ones would be the combat and the exploration ones ( they're going to give you ships,skills and pointers on some useful skills) afterwards look for the sisters of eve epic arc ( little research goes a long way here) and that should send you around the place a bit and set you up with a little bit of isk.
Better the Devil you know.
=]|[=
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Altony Compagno
Republic University Minmatar Republic
1
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Posted - 2015.08.24 18:28:25 -
[9] - Quote
Thanks for the tips. I did quit the industrial agent, so I will start the other paths tonight.
So much to learn. So little time. |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11400
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Posted - 2015.08.24 18:45:18 -
[10] - Quote
"The two most powerful warriors are patience and time"
Edit: they do if you kill it, don't think so otherwise but I could be wrong.
Better the Devil you know.
=]|[=
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Sonya Corvinus
Chickenhawk.
123
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Posted - 2015.08.24 19:05:39 -
[11] - Quote
Kind of on topic, kind of off topic, but posting this in the hopes you keep shooting things.
Mobile Depots have a 2 day reinforcement timer, Mobile Tractor Units do not, so if you come across one of those, you will be able to blow it up immediately. They have more EHP (50k-ish) than depots, but those are the two most widely used mobile structures you will see right now. |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11401
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Posted - 2015.08.24 19:20:32 -
[12] - Quote
Sonya Corvinus wrote:Kind of on topic, kind of off topic, but posting this in the hopes you keep shooting things.
Mobile Depots have a 2 day reinforcement timer, Mobile Tractor Units do not, so if you come across one of those, you will be able to blow it up immediately. They have more EHP (50k-ish) than depots, but those are the two most widely used mobile structures you will see right now. The good thing about mobile tractors is they're generally along side a pissedoff mission runner 
Better the Devil you know.
=]|[=
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Altony Compagno
Republic University Minmatar Republic
1
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Posted - 2015.08.24 19:54:29 -
[13] - Quote
Sonya Corvinus wrote:Kind of on topic, kind of off topic, but posting this in the hopes you keep shooting things.
Mobile Depots have a 2 day reinforcement timer, Mobile Tractor Units do not, so if you come across one of those, you will be able to blow it up immediately. They have more EHP (50k-ish) than depots, but those are the two most widely used mobile structures you will see right now.
Thank you!
As I said up-thread, I had a hell of a time taking the shields (most of them, anyway) off of a depot. With 10x the HP I am guessing I'd run out of ammo about the same time I ran out of patience.
It was pretty scary as it was, going suspect in a system with 50+ people, in an asteroid field where there were three people mining and a guy in a slasher. I just KNEW at any moment I was going to die. Loved that rush.
Ha ha.
I will try the career missions that Ralph mentioned and see if I can't get a ship with a little better guns and damage before I try a tractor unit!
In the meantime, I will try to keep shooting things. I was tempted to try to gank a venture in my starter ship yesterday, but after the miserable damage I saw on the depot thing, I thought against it.
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Sonya Corvinus
Chickenhawk.
127
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Posted - 2015.08.24 20:36:12 -
[14] - Quote
Altony Compagno wrote: Thank you!
As I said up-thread, I had a hell of a time taking the shields (most of them, anyway) off of a depot. With 10x the HP I am guessing I'd run out of ammo about the same time I ran out of patience.
It was pretty scary as it was, going suspect in a system with 50+ people, in an asteroid field where there were three people mining and a guy in a slasher. I just KNEW at any moment I was going to die. Loved that rush.
Ha ha.
I will try the career missions that Ralph mentioned and see if I can't get a ship with a little better guns and damage before I try a tractor unit!
In the meantime, I will try to keep shooting things. I was tempted to try to gank a venture in my starter ship yesterday, but after the miserable damage I saw on the depot thing, I thought against it.
Do all the career missions, you will end up with a handful of decent ships.
Also, watch this. https://www.youtube.com/watch?v=de1hwoFYA_k
It has a decent skill plan and fit for new PvP playing as minmatar.
The fit in that video (use T1 instead of T2 when needed) is a decent place as ever to start |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11405
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Posted - 2015.08.24 20:45:22 -
[15] - Quote
Absolutely +1 for eveiseasy , fabulous work, well worth a sub.
Better the Devil you know.
=]|[=
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1470
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Posted - 2015.08.24 20:45:50 -
[16] - Quote
Altony Compagno wrote:Thank you.
I only had one ship, the one they give you to start. I was doing the industrial agent guy's missions first so I have that and a Venture mining ship so far and that isn't for fighting, is it? I bought the best guns and ammo I could afford (I think) for that starting ship.
5,000 is a lot by 6-15s!
I was reinforcing mobile depots in a 2x civ railgun Ibis a while back. Alcohol may have been involved. but yea it takes a while.
Ralph King-Griffin wrote:Sonya Corvinus wrote:Kind of on topic, kind of off topic, but posting this in the hopes you keep shooting things.
Mobile Depots have a 2 day reinforcement timer, Mobile Tractor Units do not, so if you come across one of those, you will be able to blow it up immediately. They have more EHP (50k-ish) than depots, but those are the two most widely used mobile structures you will see right now. The good thing about mobile tractors is they're generally along side a pissedoff mission runner   the best thing about mobile tractors is when they are alongside an afk mission runners pod and their ship's loot is in the mtu 
@ChainsawPlankto
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Jonah Gravenstein
Machiavellian Space Bastards
24880
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Posted - 2015.08.24 23:02:07 -
[17] - Quote
Altony Compagno wrote:Thanks for the tips. I did quit the industrial agent, so I will start the other paths tonight.
So much to learn. So little time. If you decide to go back and do it, or repeat any of them there's 3 sets of career agents for each race. You're not restricted as to which ones you can use but you can only get the missions once from each agent. IIRC there's a fairly good standings increase from the tutorial agents too.
Mobile Tractor Units make good bait too 
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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McChicken Combo HalfMayo
The Happy Meal
1097
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Posted - 2015.08.25 01:03:13 -
[18] - Quote
You have inadvertently taught yourself one of the most important lessons in EVE Online: Kill all things Russian.
Here's a +1 for being a quick learner. |

Rawketsled
Generic Corp Name
259
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Posted - 2015.08.25 01:57:16 -
[19] - Quote
Altony Compagno wrote:It was pretty scary as it was, going suspect in a system with 50+ people, in an asteroid field where there were three people mining and a guy in a slasher. I just KNEW at any moment I was going to die. Loved that rush.
Ha ha.
I will try the career missions that Ralph mentioned and see if I can't get a ship with a little better guns and damage before I try a tractor unit!
In the meantime, I will try to keep shooting things. I was tempted to try to gank a venture in my starter ship yesterday, but after the miserable damage I saw on the depot thing, I thought against it.
You are definitely going to fit in with this game. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3085
|
Posted - 2015.08.25 02:11:29 -
[20] - Quote
As it is impossible to communicate with the Russians because of their strangely shaped letters coexistence is impossible. Blow up all of their things. |
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11413
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Posted - 2015.08.25 02:29:55 -
[21] - Quote
i have only seen the eve community agree on a handfull of things and those are,
the old moa was hidious the new domi is gorgeous shoot at the Russians
Better the Devil you know.
=]|[=
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Bellatrix Invicta
The Conference Elite CODE.
252
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Posted - 2015.08.25 03:25:28 -
[22] - Quote
Ralph King-Griffin wrote:i have only seen the eve community agree on a handfull of things and those are,
the old moa was hidious the new domi is gorgeous shoot at the Russians
Even NRDS shoot Russians. Always shoot the Russians.
If you think you've won, think again.
The CODE always wins.
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Altony Compagno
Republic University Minmatar Republic
9
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Posted - 2015.08.25 04:05:39 -
[23] - Quote
Lessons learned during today's play:
*Like the Terminus signs in The Walking Dead, mobile depot spam will not lead you to the promise land.
*NPC convoy ships literally carry garbage. And milk. On the same ship. If you are lucky you will find spirits that can be sold for pitiful cash.
*It takes a LOT of bullets to kill an NPC hauler ship. So many that I ran out when it was almost dead.
*Asking a local to bring you ammo and dump it in space actually works. He tried to be tricksy and didn't abandon the ammo at first, but I am a noob, not a rube. Ha ha!
*It is not worth spending all of your ISK on ammo to blow up NPC Convoys unless you have a ship that can haul away the proceeds. Doh.
Ok.. back to the career guys I guess! |

Tipa Riot
Federal Navy Academy Gallente Federation
1291
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Posted - 2015.08.25 14:51:31 -
[24] - Quote
Hey, I never tried to kill an NPC hauler (outside mission), didn't know they have at least some loot ...
I'm my own NPC alt.
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Cara Forelli
Green Skull LLC
1212
|
Posted - 2015.08.25 18:01:22 -
[25] - Quote
You are going to do very well here. Don't hesitate to ask us anything, we want to see people like you stick around. 
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Sonya Corvinus
Chickenhawk.
132
|
Posted - 2015.08.25 18:09:23 -
[26] - Quote
As I considered sending the OP some ISK to fund ships as a thank you for being the right kind of newbie, I immediately wondered if this is just a donation scam by a vet.
Look at how paranoid a few years around you people has made me. |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11425
|
Posted - 2015.08.25 18:38:38 -
[27] - Quote
Sonya Corvinus wrote:As I considered sending the OP some ISK to fund ships as a thank you for being the right kind of newbie, I immediately wondered if this is just a donation scam by a vet.
Look at how paranoid a few years around you people has made me. no need, i sent him a little (which he should spend on skill books,hint hint)
Better the Devil you know.
=]|[=
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Altony Compagno
Republic University Minmatar Republic
14
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Posted - 2015.08.25 19:13:55 -
[28] - Quote
Ralph King-Griffin wrote:Sonya Corvinus wrote:As I considered sending the OP some ISK to fund ships as a thank you for being the right kind of newbie, I immediately wondered if this is just a donation scam by a vet.
Look at how paranoid a few years around you people has made me. no need, i sent him a little (which he should spend on skill books,hint hint)
Thank you, publically, for that. I didn't know if you'd say anything here and didn't want to be the one to mention it.
As we discussed.. for all of the future employer lookey-loo's who see the donation on my record.. this is where/why/when!

As for you, Sonya, I am not looking for donations, just tips/tricks. I may be new, but I am equally paranoid about having strangers names in my financial history if it will scare away any future work.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11428
|
Posted - 2015.08.25 21:45:50 -
[29] - Quote
Oh no worries mate, I actually put more on your head than I gave you (to help with the reputation ) don't worry, bountys have no in game impact whatsoever beyond bragging rights. But yeah as we discussed, skills would be a great investment at this point.
Better the Devil you know.
=]|[=
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1481
|
Posted - 2015.08.25 23:21:25 -
[30] - Quote
Sonya Corvinus wrote:As I considered sending the OP some ISK to fund ships as a thank you for being the right kind of newbie, I immediately wondered if this is just a donation scam by a vet.
Look at how paranoid a few years around you people has made me.
I killed a brand new character in lowsec the other day, I was worried about the same thing. oh well whats a few mil if it might help a new player stick around.
@ChainsawPlankto
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