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Thread Statistics | Show CCP posts - 1 post(s) |

Vetur
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Posted - 2006.12.11 21:31:00 -
[1]
I've been saying it in-game, and yes, I'm sure people are sick of hearing me whining on. It's heretical flame-bait, too, so I know I deserve what I'm bound to get here. But...
We've all been impressed with EVE's ever-increasing peak concurrent user figure. The MMO world has been rocked at the stunning achievement, I'm sure. Everquest and World of Warcraft can only look on in awe.
But seriously, CCP, isn't it time you rested on your laurels now? You've made your point: you've managed to get more people online on a single server than any other game ever. By a long, long way, too. Your record's safe for a while, no doubt - and even when and if it's broken, you still got there first. But - and maybe this is just my impression as someone who doesn't understand the technicalities behind the whole thing - I get the distinct impression Tranquility's starting to creak under the strain. Traffic control queues, from what I can gather, are a symptom of this. And because of the node setup the queues don't even make logical sense: more than once I've been held for five or ten minutes to access systems that proved to have a tiny handful of pilots in them. There's chaos in Jita - every other line in the Help channel seems to be making that point - and numerous other systems are becoming nightmares to navigate. But of course we all know about these issues.
I realise I'm uneducated on this; I'm not even what you'd call a 'hardcore' player - so I'm quite prepared to accept that I just don't know what I'm talking about. But really, is there a reason why the game can't and shouldn't be sharded at this point? I've been playing casually for a good few years now, and the game and its economy worked perfectly well a year ago when we had half the PCU level. So is there something to be gained - something tangible - from continuing to insist on remaining on a single server? |

Kharakan
Amarr Morticus Impendium
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Posted - 2006.12.11 21:34:00 -
[2]
No, there isn't a reason. There's many reasons and I'm sure the people who are probably following will be happy to post them 
Originally by: Joshua Foiritain (to Dark Shikari) HAHAHA I KNOW YOUR ACCOUUNT NAME TIME TO DIE
this signature space is claimed in the name of eris, haha I got to him first. neeneer
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Bigoleed
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Posted - 2006.12.11 21:37:00 -
[3]
A second server would probably break EVE as we know it. I'm not sure if this is the sole reason they aren't doing it - or if it is the profit model/magins that prevent them from supporting a second cluster.
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Cmdr Sy
Appetite 4 Destruction
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Posted - 2006.12.11 21:40:00 -
[4]
Originally by: Vetur So is there something to be gained - something tangible - from continuing to insist on remaining on a single server?
Yeah. One world - no escape. It is the invisible founding block of all EVE politics.
It ensures that the rise and fall of entities' fortunes causes a continual reshuffling of the political map, rather than pieces deciding to secede to another server.
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Insidi Us
Amarr The Imperial Commonwealth The Sundering
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Posted - 2006.12.11 21:44:00 -
[5]
The thing I love about a single server is player accountability. Last thing we need is some server A idiot coming to server B and leaving his or her reputation at the door.
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w0rmy
Intensive CareBearz Imperium Alliance
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Posted - 2006.12.11 21:46:00 -
[6]
Originally by: Bigoleed A second server would probably break EVE as we know it. I'm not sure if this is the sole reason they aren't doing it
It wouldnt break EVE 
Eve china anyone?
Originally by: Avon
Originally by: Dark Shikari
What single item is larger than a jetcan?
My ego?
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Cmdr Sy
Appetite 4 Destruction
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Posted - 2006.12.11 21:49:00 -
[7]
Originally by: w0rmy
Originally by: Bigoleed A second server would probably break EVE as we know it. I'm not sure if this is the sole reason they aren't doing it
It wouldnt break EVE 
Eve china anyone?
Eh, you forget that there is no migration between the two. Otherwise it's "Damn, we just lost Tribute, never mind, let's all move over to the server where we still own it."
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.12.11 21:52:00 -
[8]
Originally by: w0rmy
Originally by: Bigoleed A second server would probably break EVE as we know it. I'm not sure if this is the sole reason they aren't doing it
It wouldnt break EVE 
Eve china anyone?
The good thing about EVE China is that it's never coming here, just put it out of your mind and even forget it exists as anything but a cashcow for CCP to get us expensive upgrades with.
Sharded games hold no real appeal to me, could be them all having level systems...
The one server is what's really keeping me interested, the other games have to catch up, not EVE step down.
Ourselves Alone |

Niccolado Starwalker
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Posted - 2006.12.11 21:59:00 -
[9]
Originally by: w0rmy
Originally by: Bigoleed A second server would probably break EVE as we know it. I'm not sure if this is the sole reason they aren't doing it
It wouldnt break EVE 
Eve china anyone?
EVE china is just that. EVE IN China. Not in USA. Not in UK. Not in Norway or iceland or ulan bataar. But in China. Only. And that is of legal reasons. Purely.
EvE +NLINE - T+TALHELLDEATH SUPPORTER |

Kvarium Ki
Foresights
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Posted - 2006.12.11 22:20:00 -
[10]
All they have to do is offer a one time character transfer from the original server to the new one. After a period of a month or so after the opening of the new server no more characters could be transfered.
With the skill training system of EVE people would not want to start over from scratch with a new character on a different server.
I want more server(s) and less lag, I liked it when we had 8-10k players on. Worked great.
KK.
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Nero Scuro
Caldari Murder of Crows E N I G M A
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Posted - 2006.12.11 22:32:00 -
[11]
I like having 30k (or more people) on one server. I do not like having them all in empire (nevermind all in one system).
Maybe a reshuffling of server priorities is in order? I remember reading that not even half the hardware is currently in use at any one time. ___ Signature removed for inappropriate content - please contact [email protected] if you have any questions - Jacques
The world isn't going to end; we're not that lucky... |

Fink Angel
Caldari
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Posted - 2006.12.11 22:36:00 -
[12]
No, no, you clearly don't understand.
We're adding extra hardware, that will fix the problem We're removing bookmarks, that will fix the problem The Revelations code is optimised, that will fix the problem
Oh, erm, we'll have to get back to you.
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Cornelius Murphy
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.12.11 22:43:00 -
[13]
Whether its one server, or multi, one thing is for sure. Whoever introduced Traffic Control should be tortured, in public, slowly, and very painfully.
(Just my opinion, not that of my corp ) ------------------------------------------
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Jim McGregor
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Posted - 2006.12.11 22:44:00 -
[14]
Originally by: Cornelius Murphy
(Just my opinion, not that of my corp )
Jesus, why do people keep writing this... who in their right mind think people speak for their entire corp when they say something?  --- Eve Wiki | Eve Tribune | Eve Pirate |

Cornelius Murphy
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.12.11 22:45:00 -
[15]
I fear my leaders  ------------------------------------------
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Merchantigus
Minmatar Riot Zone
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Posted - 2006.12.11 22:46:00 -
[16]
Edited by: Merchantigus on 11/12/2006 22:46:37
Originally by: Vetur stuff tangible - from continuing to insist on remaining on a single server?
Dooms day nub post #4326. keep it up and someday there will be more of these than s*****rdly pod kills 
The problem right now is jita and the people to daft to just move that would rather sit here and start "eve is doomed!11" or "i logged in jita and there is a que?!1!1" post instead of moving a few systems over.
before i totally left that area i was a grand total of 5 jumps from jita and there were no login ques or lag. the only time i get a gate que was the gateway system between regions. since then i've not had anything. no lag. no ques. MOVE THE **** OUT OF JITA if you don't like the problems you are causing.
"When still up after 30 hours you are type this good you will not mmhmhmmhmmm." |

George Soros
Minmatar Idiot Arbitrage Inc
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Posted - 2006.12.11 22:52:00 -
[17]
A new shard can be a whole new section of Eve. New areas that exists parallel to the Eve we know. When the technology catches up - kabbom a wormhole opens up and the two shards meet as one. The game suddenly doubles in scope. A whoooole tray of new alliances to do battle with...
Having said that, I do like the single shard and it's what draws me to this game. - - - - - - - - - - - - - - - -
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.12.11 22:54:00 -
[18]
OhOhOh! I have an even better idea! Lets make another server just for the proffesional forum whiners.. theres about 20 of them and with alts about 60.. So take a single blade and build a forum and eve shard and let them move to it so we can finally browse the forums in peace.. 
(This is My view and IAC be dammed about it.. ) KALI:Revelations.. Putting the Waaaa back in Piwat.. |

Merchantigus
Minmatar Riot Zone
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Posted - 2006.12.11 22:55:00 -
[19]
Edited by: Merchantigus on 11/12/2006 22:56:40
Originally by: Dred'Pirate Jesus OhOhOh! I have an even better idea! Lets make another server just for the proffesional forum whiners.. theres about 20 of them and with alts about 60.. So take a single blade and build a forum and eve shard and let them move to it so we can finally browse the forums in peace.. 
(This is My view and IAC be dammed about it.. )
/signed 
*edit*
also what George Soros said would actually be pretty cool but then it'd be a single server again and we'd need a fleet of whaabulances the size of mars.
"When still up after 30 hours you are type this good you will not mmhmhmmhmmm." |

Roy Batty68
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Posted - 2006.12.11 23:01:00 -
[20]
I guess one thing that's sort of neat about the single shard approach is that it's pretty much inherently self governing. If CCP does indeed reach that threshold where they can no longer technically support the amount of players logged in concurrently, more than likely enough people will cancel that it will eventually even back out.

See then it just becomes a battle of wills. Whoever can tough out the lag the longest wins. 
Originally by: Big Al
Well, if there was a law against stupidity, the server would certainly lag less.
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Sachi Mai
Amarr Diligentia Sodalitas
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Posted - 2006.12.11 23:14:00 -
[21]
Originally by: Vetur
We've all been impressed with EVE's ever-increasing peak concurrent user figure. The MMO world has been rocked at the stunning achievement, I'm sure. Everquest and World of Warcraft can only look on in awe.
Heehee, considering WoW is into the millions of players, have started a tv marketting campaign in the UK and are raking in the cash I think Blizzard really don't care, or are impressed with how many people CCP can run on one shard.
Considering the shard usually falls over and dies fairly quickly after the maximum number is reached, and earlier today the server was capped at 21k.
As for 30+k players on at the sametime, why does it matter? How many of them people are you likely to come across in any given night?
I like Eve, have always liked it for its complexity. Although it went a bit dull for me after castor, I came back and am back to enjoying it. I would much rather they fixed the little annoying problems EvE has rather than concentrating on this upper limit.
Selling Faction ships since, erm 2006. |

Vishnej
Demonic Retribution Veritas Immortalis
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Posted - 2006.12.11 23:40:00 -
[22]
Originally by: Fink Angel No, no, you clearly don't understand.
We're adding extra hardware, that will fix the problem We're removing bookmarks, that will fix the problem The Revelations code is optimised, that will fix the problem
Oh, erm, we'll have to get back to you.
IIRC, a 0.0 system, 1V-, reached 600 pilots a few days back.
Improvements have been made, but they don't make Eve infinitely scalable.
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Admai Sket
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Posted - 2006.12.11 23:43:00 -
[23]
lol - if there was another server, put ONLY people who are in Jita and other busy systems on one, and the rest of us on the other - then they can sit in their little 1.0 world ****ing and moaning all they want, while the rest of us are free to do whatever without lag. :P
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Vetur
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Posted - 2006.12.11 23:46:00 -
[24]
Originally by: Merchantigus Dooms day nub post #4326. keep it up and someday there will be more of these than s*****rdly pod kills 
Well, firstly, I don't herald the doom of EVE intentionally, because I love EVE. I even like the one-server model - my initial question stemmed from the fact that (maybe due to my inadequate understanding of the way the game's hardware works) I see a lot of apparently population-related problems, and an apparently obvious solution that CCP don't seem to want to take. Yes, I like the single server, but if sharding would solve the problems, I'd urge CCP to do it. However, I've seen a lot of interesting comments so far in this thread, and I understand that there are many points of view here. There are reasons for and reasons against - and I'm continuing to read the thread for more.
So, here and now, if it's me you're referring to with all that nonsense above, you can ditch the ill-informed sarcasm. I'm no 'nub': I've been playing for a good couple of years now, and consider myself an experienced, if casual, player. Quote: The problem right now is jita and the people to daft to just move that would rather sit here and start "eve is doomed!11" or "i logged in jita and there is a que?!1!1" post instead of moving a few systems over.
Yes, brilliant solution, I'm sure, and one size must surely fit all here. Except that I'm not in Jita. I've passed through it once since the patch, but generally I stick to low-population, medium-security systems, and most systems I pass through regularly seem to have between 0-50 players in local whenever I think to look. So how exactly does moving out of Jita solve the problem for me? For that matter, how does it solve it for people whose corp offices or favoured agents are in that system?
The traffic control queues are a problem, not a feature. I hear tell they may be getting removed soon, and if that's the case I won't be sorry to see them go. Quote: MOVE THE **** OUT OF JITA if you don't like the problems you are causing.
When you can be bothered to A) read what's been said; and B) reply constructively, then I'll be more interested in what you've got to say. |

Vetur
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Posted - 2006.12.11 23:51:00 -
[25]
Originally by: Sachi Mai Heehee, considering WoW is into the millions of players, have started a tv marketting campaign in the UK and are raking in the cash I think Blizzard really don't care, or are impressed with how many people CCP can run on one shard.
Right. Conscious of the fact that I've just criticised another poster for being sarcastic, I have to admit my hypocrisy here: this was my point. It really doesn't matter how many people are on one shard at once, and that was really part of the basis for my question. |

Sharupak
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Posted - 2006.12.11 23:59:00 -
[26]
Jita is bad.
Rens is managable
But really we are talking like what 4 systems? Not that big a deal there. Most every game I have played has 3 or 4 trouble spots.
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SN3263827
The Black Rabbits
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Posted - 2006.12.12 00:27:00 -
[27]
Don't be fooled into thinking Traffic Control is somehow the affliction of solely highly populated systems.
I lost a megathron to a gank squad earlier this evening because I was #4 in the queue to jump into an empty 0.0 system for 4 minutes.
Its quite frankly ridiculous, and makes playing the game impossible. _____________________________________________
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.12.12 00:36:00 -
[28]
EVE has a solid community like Everquest, while i honestly dont support another server for EVE i can say this. never think changing servers can hide a bad rep because in EQ we had ways to follow people and inform the other server what they had coming.
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DOGNOSH
Minmatar Rage of Angels Morsus Mihi
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Posted - 2006.12.12 00:44:00 -
[29]
I spoke to hellmar(spelling?) the CEO of CCP at fanfest and I asked this exact question he said "no,EVE will not be multi sharded"
I said "Excellent"
All of EVE in one universe is it's biggest attraction all the whiners are it's biggest failing
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Gonada
Gallente Cross Roads
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Posted - 2006.12.12 00:48:00 -
[30]
all of eve's whiners are its biggest failing...
boy, you hit that nail on the head.
and still, for the record, i, and ohh, about 3/4 of the player base ge get lag rarely, except when going to say, ohh, i dunno... JITA>? 
-I don't necessarily agree with everything I say.- -nerf Missles-
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