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Venkul Mul
Gallente
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Posted - 2007.01.31 21:30:00 -
[151]
Originally by: Cipher7
Originally by: Halafian
But I don't want to pvp. I don't like pvp. PvP is not fun. I tried pvp and I didn't enjoy it. If my options are to pvp or quit Eve I will quit Eve. I build things, I mine, I trade, I run missions, I chat with friends, I cooperate with others on their projects -- there's more to Eve than pvp.
Right now a highsec mission runner can make 3-4x the money that someone can make ratting in lowsec.
FYI, a highsec miner is a higher life form than a level 4 mission runner in my eyes. They take a risk, they can get their ore stolen, they have to compete for ore spawns, and they have to compete on the market to sell their ore.
There is risk and competition.
Where is the risk and competition in highsec mission running?
Play how you want, but the rewards should be in-line with the risks.
Chyper7; you are ratting in low sec, right? How much are you doing in 1 hour? Running level 4 missions in high sec, loot and bonus implants from storylines included, give 20 million/hour max, counting the time from accepting mission and delivery of the same + looting.
So you are doing 5-7 million hour ratting, included salvage and looting?
Unless those are your return (and don't forget to factor the 1 spawn in 10 giving good faction items, storyline missions are 1 every 16 regular, and no more than half give bonus implants now) you are very wrong.
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Tarminic
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Posted - 2007.01.31 21:30:00 -
[152]
I like missions. Those big red crosses are like little morsels of delicious money and salvage waiting to be plucked 
Please resize your signature picture to be no more than 24000 bytes, 400x120 pixels. - Devil ([email protected]) It's true, I swear. |

RtoZ
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Posted - 2007.01.31 22:00:00 -
[153]
For a game that requires so much brainpower, these forums sure have a surplus of daft people...
*get's into his cnr and fly's off into infinity*
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Venkul Mul
Gallente
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Posted - 2007.01.31 22:01:00 -
[154]
Originally by: Caedicus Missions runners who do nothing but run missions are paying 15 bucks a month to play a single player game. There are much more fun single player space sims that you guys can play and don't cost nearly as much. Seriously, if you think missions in Eve are fun, please try playing another game.
Mission runners that expect and demand they should make as much ISK/hour as people who actually risk their ships are really annoying.
Your last phrase is one of the funniest, in a twisted way, I have read in this forum.
If with "those that risk their ship" you intend miners or rattlers in low sec/0.0 (PvP is totally another thing, in it one side will always lose more isk than it will gain, and it is possible to both the side to lose isk) I have very rarely seen some one advocating that, and no one, mission runner included, will cosider a similar proposal seriously.
On the other and, a lot of non-mission runner is constantly crying for a nerf in the uber rewards, relocating the level 3 and 4 missions in low sec, getting better chances at gankin mission runners in the mission sites (possibly while they are webbed, warp scrambled and fired upon by 30 ships).
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EPSILON DELTA
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Posted - 2007.01.31 22:09:00 -
[155]
Most low sercuity pirates have less risk than low sercuity miners/mission runners
Miner/Mission runner: Take the risk of people showing up and blowing you up any time you want Pirates: We only fight when they A) have no guns or B) are already engaged by multiple NPCs.
I have to say risk wise, from lowest to highest: high sec mining < high sec missioning < pirating < low sec missioning < low sec mining
0.0 is another story, pirates actually risk getting shot there by anti-pirates, so they don't usually go there.
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Soumk
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Posted - 2007.01.31 22:28:00 -
[156]
Gankers want to force non-PvP type mission runners into low sec or 0.0 so they can kill them and steal their stuff.
Any argument they make against mission running is to achieve this goal.
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Caios
Caldari
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Posted - 2007.02.01 00:35:00 -
[157]
I wouldn't mind shifting some missions into lowsec.
In return, rework NPC AI so they shift aggro to any new ships warping in. Risk/reward. 
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Exlegion
New Light Schism.
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Posted - 2007.02.01 00:57:00 -
[158]
Originally by: Caios I wouldn't mind shifting some missions into lowsec.
In return, rework NPC AI so they shift aggro to any new ships warping in. Risk/reward. 
I'd love to see this implemented.
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Cipher7
Nightgliders Ushra'Khan
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Posted - 2007.02.01 13:39:00 -
[159]
Originally by: Caios I wouldn't mind shifting some missions into lowsec.
In return, rework NPC AI so they shift aggro to any new ships warping in. Risk/reward. 
I think that's a brilliant idea.
Or how about this.
When someone warps in, rat frigate reinforcements arrive and web/scramble the new arrival.
But anyway.
This conversation is not about missions and how sucky they are or doing away with them.
My issue with missions is rewards, they simply should not pay anywhere near what they do.
My vision of the game :
Highsec : 3 mil an hour max, that goes for missions, miners etc Lowsec : 4-7 mil an hour ratting/mining 0.0 : 10+ mil an hour ratting, 30+ mil an hour mining
Miners should make more than ratters, ratters should make more than mish runners, industrialists and traders obviously have the most potential for profit.
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General Grevous
Caldari The Caldari Confederation
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Posted - 2007.02.01 13:42:00 -
[160]
Originally by: Caios I wouldn't mind shifting some missions into lowsec.
In return, rework NPC AI so they shift aggro to any new ships warping in. Risk/reward. 
if ur quiet u can almost hear the pirates gasp before they shour NERF i would so love this to happen
sad aint it that they are dependant on prey, especially when the prey adapts. then they cry to mommy Noob since november 05 |

Roy Batty68
Caldari Immortal Dead
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Posted - 2007.02.01 13:44:00 -
[161]
Originally by: RtoZ For a game that requires so much brainpower, these forums sure have a surplus of daft people... Quote:
Anotha Winnah!
------------------- Ignorance
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Shameless Avenger
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Posted - 2007.02.01 13:44:00 -
[162]
IMO
If you don't like the game the way it is, don't play it.
Can I have your stuff? |

Igus
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Posted - 2007.02.01 14:50:00 -
[163]
I really like the way the missions are set up.
If i want to do a mission with a few buddies i can. If i want to do high sec missions i can, (with lesser rewards of course) if i want to do low sec missions for greater reward, and much greater risk i can.
As far as i see it the anti mission stuff is coming from a group of whiners getting upset because they are not able to enlarge their epeen as big as they want.
Though the thought about making npc AIs much smarter/dumber to attack another player as they warp it would be great in low sec. Right now the risk of lowsec mission running greatly outweighs the reward. Mainly because PvP and PvE are two completely different combat styles and ship load outs. The pirates that gank a person in low sec have a major advantage.
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Soporo
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Posted - 2007.02.01 17:27:00 -
[164]
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Soporo
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Posted - 2007.02.01 17:31:00 -
[165]
Sure as hell, I would mission in LowSec if a prat got aggro soon as he jumped in. Hell, I would mission there in the HOPES that some would jump in. Wonder how much they would like Blockade or Worlds Collide.
____________________________________________________________
Quote: DooD... Your village called. They want their idiot back...
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000Hunter000
Gallente Infinite Style Incorporated Chorus of Dawn
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Posted - 2007.02.01 18:04:00 -
[166]
I wish i hadn't read the posts made after my last one... sigh... Some people really don't get it and still think their way is the only way... how small minded... oh well...
Well i'd love to throw in a few rants, flames and insults of my own but i have a WC L4 waiting  Resized tag... again... hope this pleases the tag ninjas from ccp... again :p
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IRS Informant
Income Redistribution Service
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Posted - 2007.02.01 18:14:00 -
[167]
Originally by: Caios In return, rework NPC AI so they shift aggro to any new ships warping in. Risk/reward. 
Errr... That's not a recipe for abuse at all, is it?.. Main sits in big FOF missile ship or drone boat.. Tanked alt jumps in and out of mission pulling aggro.. No risk, all reward.. Yeah, that's definitely an improvement..
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Exlegion
New Light Schism.
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Posted - 2007.02.01 18:21:00 -
[168]
Originally by: IRS Informant
Originally by: Caios In return, rework NPC AI so they shift aggro to any new ships warping in. Risk/reward. 
Errr... That's not a recipe for abuse at all, is it?.. Main sits in big FOF missile ship or drone boat.. Tanked alt jumps in and out of mission pulling aggro.. No risk, all reward.. Yeah, that's definitely an improvement..
But wait! I thought missions were easy??? Which is it, are they or not? 
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Exlegion
New Light Schism.
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Posted - 2007.02.01 18:23:00 -
[169]
Edited by: Exlegion on 01/02/2007 18:20:47
Originally by: IRS Informant
Originally by: Caios In return, rework NPC AI so they shift aggro to any new ships warping in. Risk/reward. 
Errr... That's not a recipe for abuse at all, is it?.. Main sits in big FOF missile ship or drone boat.. Tanked alt jumps in and out of mission pulling aggro.. No risk, all reward.. Yeah, that's definitely an improvement..
But wait! I thought missions were easy??? Which is it, are they or not? 
If they're easy, why use alts? If they're not, why the "missions have no risk" chants? You can't have it both ways now.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.01 18:27:00 -
[170]
Originally by: Caios I wouldn't mind shifting some missions into lowsec.
In return, rework NPC AI so they shift aggro to any new ships warping in. Risk/reward. 
Whether LowSec missions need to be made safer or not from pirates is a complicated question, but this would be an awful way to accomplish the goal--unless the real goal is just to make them trivial to finish for any player with a friend or a second character, as well as to make them almost completely safe from pirating. In that case, a simpler solution would be just to instance them and halve the damage output of all NPCs.
* * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Caios
Caldari
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Posted - 2007.02.01 21:01:00 -
[171]
Edited by: Caios on 01/02/2007 20:59:22 Edited by: Caios on 01/02/2007 20:58:43 It wasn't a real proposal. Just meant to illustrate a point. Mission runners don't have it all so easy, and those who prey on it don't have it all that hard atm, either.
I think the general problem with these forums is that everyone takes things way too seriously. CCP didn't nerf the player base's sense of humor, did it? 
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.01 21:28:00 -
[172]
Originally by: Caios Edited by: Caios on 01/02/2007 20:59:22 Edited by: Caios on 01/02/2007 20:58:43 It wasn't a real proposal. Just meant to illustrate a point. Mission runners don't have it all so easy, and those who prey on it don't have it all that hard atm, either.
I think the general problem with these forums is that everyone takes things way too seriously. CCP didn't nerf the player base's sense of humor, did it? 
I was pretty sure you were joking, but other people were taking it seriously, and the same thing has been proposed in the past. So I felt the need to point out why it's not a good idea. I'm probably a little over-protective of both mission running and of pirates crashing them--two ideas that don't oppose each other afaic, but sometimes other people seem to have a hard time getting their minds around that.
But you're right, people who are serious about something foolish probably shouldn't be taken seriously. Guess that includes me this time.  * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
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