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Thread Statistics | Show CCP posts - 0 post(s) |
Kazuo Ishiguro
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Posted - 2006.12.23 15:24:00 -
[1]
I'm pretty sure that at least one shield boost amplifier rig is worthwhile, but before I plug the other two in, what does everyone else think? --------------------------------------------
'Friends, when the word of reason has been spoken, there is no place left for retort and resentment and contradiction.' Odyssey XVIII |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.12.23 15:28:00 -
[2]
3x CCC I >>> any of the shield-related rigs Well, EXCEPT maybe the -15% cycle one... but only if your cap can already handle it in the first place anyway. _ My skills | Mod/Rig stacknerfing explained |
Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.12.23 15:28:00 -
[3]
Well cap rigs (15% cap recharge) could make PDUs unnecessary, so you could fit BCS in lows while having a badass tank in mids.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |
Kella DelRae
Ammu-Nation
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Posted - 2006.12.23 15:37:00 -
[4]
But after 3 BCUs they arent worth using anymore so what about the other 2 slots?
I put a EM resistance one on my raven so far gonna dd the cap rechargfe and then the reduced cycle time one I believe. Maybe the reduced cycle time one and a Therm resist but thats not as likely.
So what do you say to
EM Resist Rig 15% Recharge Rig 15% Boost Time Reducton Rig
The rigs are too new for me to have memorized their names. |
Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2006.12.23 15:51:00 -
[5]
It's hard to come up with a proper setup. A gist booster can already perma-tank all lvl l4 missions so you dont really need extra cap or shield HP / recharge / resists.
That said, any damage or ROF rigs stacked onto 2 or 3 BCU's will be a total waste of money...
The only rigs real worth it (for a torp raven) would be the ones that reduce explosion radius for missiles. All the others are pretty much useless.
Basilisk Fitting Link |
Kazuo Ishiguro
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Posted - 2006.12.23 15:54:00 -
[6]
I'm not sure I like the idea of an EM shield rig, as it'll be pretty useless for half the time depending on what spread of missions I end up doing. I'm also wondering which order effects are applied in when stacking nerfs take place - if I have a 50% hardener and a 30% rig, which one operates at the higher efficiency? --------------------------------------------
'Friends, when the word of reason has been spoken, there is no place left for retort and resentment and contradiction.' Odyssey XVIII |
Vundar
Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.12.23 16:00:00 -
[7]
You'll end up with 65% either way.
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St Dragon
Blood Association of Dragons
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Posted - 2006.12.23 16:22:00 -
[8]
Originally by: Dark Shikari Well cap rigs (15% cap recharge) could make PDUs unnecessary, so you could fit BCS in lows while having a badass tank in mids.
HeH yea and you could basically fit whatever you wanted into those 2 low slots. Ilove those kind of setups -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |
Carniflex
Caldari StarHunt
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Posted - 2006.12.23 16:36:00 -
[9]
I am running 2x Warhead Rigor Catalyst I (15% for missiles to damage small things) and 1x Core Defence Capacitor Sa***uard I (cap boosters take 10% less cap).
Got sigature radius on cruise missiles 176 m and XL T2 booster taking around 330 cp / cykle.
Overall quite happy about those rigs. Cruisers get almost full damage most of the time and even frigates die reasonably fast (especially in those missions with drone agro). Granted, perhaps I could fit 3 tanking rigs but as I managed to tank missions before rigs also then I really do not see point. 3 Warhead Rigor Catalysts might be also quite viable option on standard ravens but CPU gets quite tight even with just 2 of them.
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Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2006.12.23 16:44:00 -
[10]
Originally by: Kazuo Ishiguro I'm not sure I like the idea of an EM shield rig, as it'll be pretty useless for half the time depending on what spread of missions I end up doing. I'm also wondering which order effects are applied in when stacking nerfs take place - if I have a 50% hardener and a 30% rig, which one operates at the higher efficiency?
The stacking penalties are applied highest-to-lowest.
Basilisk Fitting Link |
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Kella DelRae
Ammu-Nation
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Posted - 2006.12.23 16:44:00 -
[11]
Hmmm... heres a crazy idea
2x Capacitor Control Circuit 1x Core Defence Capacitor Sa***uard (The boost cost reducer)
Fill the empty lows with local nanos and a 100mn X-Type AB in a mid...yumm... |
Shadarle
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Posted - 2006.12.23 17:04:00 -
[12]
It really comes down to how easily you tank missions currently.
If you have issues on missions maintaining your tank because of cap issues then you are insane if you take anything but cap rigs.
If you can leave your booster on forever without running out of cap then you have no reason to get cap rigs... unless you're using 5 PDS or some cap power relays to get that done. In which case you're better off using cap rigs and BCS in the lows.
If you're completely good on cap and tank plenty well AND have 3 BCS already then you should think about getting the missile sig radius reduction rigs as they will not have a stacking penalty with other mods.
If you do plenty of damage and tank pretty well then get yourself cap mods and replace PDS with Nanos.
Or if you're using NOS to keep your cap up and would rather fit Tractors then use cap rigs to make up for the lost cap.
Think of rigs as a way to free up low/mid slots. But also realize that BCS do a better job than missile dmg/rof rigs do, MUCH better. On the contrary, cap rigs are nearly equal to PDS. So don't go from a standpoint of, What do I need to add to my ship now. Go from... I now have 4 levels of slots to fill... so I'll plan them all out together.
And remember, rigs can't be changed out between missions... so don't throw stuff in rigs that will only be useful now and again, like resist mods. There is not a ship around that won't get more tanking benefit from a cap rig or a shield rig than a resist rig. And never put shield regen/extender rigs on an active tank.
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Tank Rankings - Ships & Fittings Compared! http://oldforums.eveonline.com/?a=topic&threadID=386174 |
Fuujin
Hadean Drive Yards
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Posted - 2006.12.23 17:37:00 -
[13]
Originally by: Kella DelRae Hmmm... heres a crazy idea
2x Capacitor Control Circuit 1x Core Defence Capacitor Sa***uard (The boost cost reducer)
Fill the empty lows with local nanos and a 100mn X-Type AB in a mid...yumm...
and I need the AB for.......?
Sig removed, please keep all signature graphics in english, email [email protected] if you have any questions - Xorus Hadean Drive Yards Tier 2 BC Pricing |
Horza Otho
Minmatar Silver Star Federation Kurai Komichi
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Posted - 2006.12.23 17:40:00 -
[14]
Cap rigs for sure. --- Eris Discordia is miiiiiine |
Ghoest
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Posted - 2006.12.23 17:45:00 -
[15]
Theres a lot to be said for using rigs to make set ups that let you skip a Gisti B. Im not saying They will quite match a Gisti XL, but I suspect using T1 rigs I could make a Raven that handled lvls 4s pretty well with just T2 equipment.
Right now rigs are way over priced. Eventually they wont be.
Also the explosion radius one is going to make every Raven do lvl 4s faster. This alone makes people saying rigs wont help into liars.
Wherever you went - here you are.
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Kazuo Ishiguro
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Posted - 2006.12.23 22:19:00 -
[16]
Thank you for your advice. I'll set up one with two cap rigs and a shield booster rig and then direct trade it to someone poorer when I want to move up to a faction tank
If anyone knows any other way of selling one without repackaging it, please post it! --------------------------------------------
'Friends, when the word of reason has been spoken, there is no place left for retort and resentment and contradiction.' Odyssey XVIII |
Riho
Red Wrath Exquisite Malevolance
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Posted - 2006.12.23 23:28:00 -
[17]
im gonna dump 2x cap regens and somethign else there... mybe rof rig...
but my fit on raven is soo tight enyways.. so dunno... 3x cap recharge ?:P
thats whit torp raven ofc :P
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Dominious
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Posted - 2006.12.23 23:38:00 -
[18]
If you're OK on fitting needs, then go for 3x Capacitor Control Circuit I's. You can't go wrong with these. If you could use extra powergrid to improve your setup then use Ancillary Current Router I's until you're good to go. If you have RCU's fitted, then you definitely need ACR's (above).
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Tunajuice
Convergent Firmus Ixion
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Posted - 2006.12.23 23:56:00 -
[19]
How is your powergrid? Can you fit 6 t2 torps and 2 heavy nos? Might need the powergrid rig for that kind of setup...
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Lubricity
Solidline Enterprise Kith of Venal
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Posted - 2006.12.24 01:27:00 -
[20]
Originally by: Sokratesz The only rigs real worth it (for a torp raven) would be the ones that reduce explosion radius for missiles. All the others are pretty much useless.
Wait, what? The explosion radius rigs work on torps? I just kinda assumed they wouldn't since the skill doesn't...
========== Insert witty quote here |
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Bijou delaJewel
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Posted - 2006.12.24 01:50:00 -
[21]
Originally by: Kazuo Ishiguro If anyone knows any other way of selling one without repackaging it, please post it!
You can do a direct trade with someone w/o having to repackage...
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Paigan
Amarr Katsu Corporation Pure.
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Posted - 2006.12.24 02:00:00 -
[22]
Originally by: Akita T 3x CCC I [...]
Why 15% recharge bonus instead of 15% cap bonus? You know, 15% more cap automatically means 15% more recharge rate (for some odd reason only CCP knows) PLUS you have more cap in total as a buffer.
Okay the CCC things cost only around half of the other thingies. Apart from that: more cap > more recharge :-P -- This game is still in beta stage |
Lubricity
Solidline Enterprise Kith of Venal
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Posted - 2006.12.24 02:34:00 -
[23]
Originally by: Paigan
Originally by: Akita T 3x CCC I [...]
Why 15% recharge bonus instead of 15% cap bonus? You know, 15% more cap automatically means 15% more recharge rate (for some odd reason only CCP knows) PLUS you have more cap in total as a buffer.
Okay the CCC things cost only around half of the other thingies. Apart from that: more cap > more recharge :-P
Do the math and you will find that you are incorrect. Cap recharge rigs yield a greater cap/s regen boost than cap total rigs. If you really want me to, I can post the math, but I'd rather you do it for yourself and save me the time.
========== Insert witty quote here |
Gor Kraon
Minmatar Shadowclan
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Posted - 2006.12.24 03:50:00 -
[24]
Originally by: Lubricity Do the math and you will find that you are incorrect. Cap recharge rigs yield a greater cap/s regen boost than cap total rigs. If you really want me to, I can post the math, but I'd rather you do it for yourself and save me the time.
Yeah CCCI rigs are marginally better than SMCI rigs (something like 7% better recharge), and other than the price, the only real time they are better is to permanently run some setup. Otherwise recharge + total > recharge. But, since price does matter, i'll use CCCI for now...
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Rafein
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Posted - 2006.12.24 08:16:00 -
[25]
Well, depends on what missiles your using as well.
I tend to use Cruise missiles for level 4's, cause there are usually very few BS, but still a lotta cruisers/frigs. I've been having success with the Rigor Catalyst, which reduces explosion radius 15%, so more damage Vs. smaller targets. With one rig, I can one volley some Cruisers, and still don;t have precision skill to level 5 yet.
Other than that, it's really up to you. I'm probably going with Shield HP rig, cause I like having more shields. (and before someone says Cap is better, I say meh, I've died with cap leftover, I'ver never died with shields left over)
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MMXMMX
Caldari Resurrection R i s e
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Posted - 2006.12.24 11:20:00 -
[26]
1 Missile 15% explosion Velocity rig 1 Missile 15% explosion radius rig 1 Cap 15% recharge rig
Works fine here :)
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Shadarle
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Posted - 2006.12.24 17:49:00 -
[27]
"Other than that, it's really up to you. I'm probably going with Shield HP rig, cause I like having more shields. (and before someone says Cap is better, I say meh, I've died with cap leftover, I'ver never died with shields left over)"
That is one of the stupidest things I've heard from a mission runner.
But that's great... use shield extenders. Everyone should... that way you're not actually increasing your tank by any significant value and may end of dying sometime, which means you'll have to buy a new raven and rigs from me :)
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Tank Rankings - Ships & Fittings Compared! http://oldforums.eveonline.com/?a=topic&threadID=386174 |
Ikanex
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Posted - 2006.12.24 19:17:00 -
[28]
how much additional cpu do Warhead Rigor Catalyst rigs add? How much do they add if you have missle rigging at lvl 4?
Currently in my lows i run 3 BCUs and 2 PDSs
I was thinking of using 1 rigor catalyst and 2 cap recharge rigs, then dropping the 2 PDSs for 1 co proc II and 1 DC.
I use T2 CM launchers, and a T2 setup for the most part, thats the reason for the co proc II.
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Pottsey
Gallente Enheduanni Foundation
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Posted - 2006.12.24 19:49:00 -
[29]
Edited by: Pottsey on 24/12/2006 19:51:44 ôThat is one of the stupidest things I've heard from a mission runner. But that's great... use shield extenders. Everyone should... that way you're not actually increasing your tank by any significant valueö I disagree as you do increase your tank by a significant amount a hitpoint based Raven does very well in PvE and PvP much better then a Hitpoint regen setup. In fact the survial time of a hitpoint based Raven can be more then twice as long as an active tank or HP regen passive setup.
If an active tank has enough cap then 1 extender with PDS can work well. Sometimes you need those extra hitpoints as a buffer to kill enough rats to get the DPS down to a level your active tank can tank. It doesnt really matter for the low dps missions but for the high lvl complexs and high dps missions extra hitpoints are very usefull.
One nice trick is to take high hitpoints and high resistance then let 1 freind use 5 shield drones on you. Half the time you dont even need the shield drones.
Passive shield tanking guide click here |
Ghoest
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Posted - 2006.12.24 21:52:00 -
[30]
Originally by: Pottsey Edited by: Pottsey on 24/12/2006 19:51:44 ôThat is one of the stupidest things I've heard from a mission runner. But that's great... use shield extenders. Everyone should... that way you're not actually increasing your tank by any significant valueö I disagree as you do increase your tank by a significant amount a hitpoint based Raven does very well in PvE and PvP much better then a Hitpoint regen setup. In fact the survial time of a hitpoint based Raven can be more then twice as long as an active tank or HP regen passive setup.
If an active tank has enough cap then 1 extender with PDS can work well. Sometimes you need those extra hitpoints as a buffer to kill enough rats to get the DPS down to a level your active tank can tank. It doesnt really matter for the low dps missions but for the high lvl complexs and high dps missions extra hitpoints are very usefull.
One nice trick is to take high hitpoints and high resistance then let 1 freind use 5 shield drones on you. Half the time you dont even need the shield drones.
No.
For lvl 4s you want hardenres and maximised boost. Im not talking about complexes - I dont run them.
But you disagreed with him about lvl 4s.
You are wrong.
Wherever you went - here you are.
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