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Budrick3
POS Party
121
|
Posted - 2015.10.16 17:07:45 -
[1] - Quote
*** ItGÇÖs long I know, but worth the Read. I put some comedic dribble to help pass the serious space ship parts. Please like mah post if you agree ***
Alright vets and community, CCPlease has rolled out another desperation tactic to acquire more player basis and to churn out more money. We all have our Pitchforks and I'm standing with you.
But.... I can't help but lend assistance to the Icelandic people in their time of need.
So here goes.
I'm sure you vets have had a friend or two ask you about Eve in conversation, and you bark back with excitement because it is your #1 Hobby. You go on to illustrate about epic fights with thousands of pilots and how you can fly said spaceship all over New Eden, and how your actions influence everyone because of this thing called the butterfly defect. You even mention to your stoner pot friend that they can take in game drugs to enhance their abilities just like they do in RL, and there are even skills to reduce side effects! You even in your hastily excitement share with him the cheesiest Eve trailer ever to exist.
https://youtu.be/OSxSyv4LC1c
To your astonishment, you have not scared them away at this point! But as you go on to explain everything, you drop the bomb; GÇ£you have to play the game for six months" to be able to do anything. Even if this is not true, you still feel it in your heart, and another potential subscriber is lost.
Let's face it, and be honest with ourselves. The barrier to entry is very high, but extremely rewarding. In today's Reddit generation, everything is instant gratification, and the hurry up and wait, skill queuing online is not very exciting for new players who are busting out at the seams to get into a Megathron even if they only have light auto-cannons. Over time, they will appreciate not having to grind because CCP was ingenious when crafting the skill-queue, but that time is not now. Now is the time for PavlovGÇÖs Dog to get a treat for accomplishing feats of strength, bravery, and intelligence. We need to keep that player interested because they lack the dedication that you and I had when we were climbing up the hill both ways in our Iteron Mark I, chewing on the same non volumetric round rock for 3 hours to bank 500 k ISK. So instead of turning our characters into soylent green to get a few thousand SP out of them, and destroying the Plex market for college ramen eating students who will just have to grind harder, I propose the following. Got your shank ready Vets? Here goesGǪ
I propose that the opportunities map that CCP put in place to help new players also reward their accomplishments with Skill points. Ideally, I would like to see new players have a decent starting point around 5 Mil SP, but make them work for it at least! With each opportunity that they fully complete (There are multiple objectives in each opportunity), reward them with, brace yourselfGǪ. 225,000 K LP. Granted, this is a lot per opportunity, so I would suggest that CCP add to the opportunities to not make the reward so high, but as of right now, there are 20 opportunities. (Math = 5 Mil SP, - 500 K that you start off with = 4.5 Mil. 4.5 Mil / 20 = 225,000).
But WAIT A MINUTE, THAT IS NOT FAIR FOR THE VETS. OUR STRUGGLE WAS REAL, AND YOU ARE DUMBING DOWN THE GAME AND MAKING IT EASY MODE.
Calm your horses guise because we too are eligible to take advantage of the 5 mil SP granted from the opportunities map; thus making everything Fair and Balanced Like FOX NEWS. (IGÇÖm pretty sure im not using semicolons correctly even though I used this video to help me. https://www.youtube.com/watch?v=M94ii6MVilw )
But in all seriousness, this would help get new player over the initial hump, get them involved, and let them have some fun; thus increasing membership. I love Eve enough to swallow my pride and give the new guy a break. This proposition rewards both new players with a great experience and the skills for vets to take their hand and make something out of them instead of just getting frustrated at their lack of inabilities.
I want Eve to truly be FOREVER. I donGÇÖt want to be a part of the Elite who have 130 mil SP, and no one to shoot because of CCPGÇÖs inability to retain players for fear they upset remaining community because we were too stubborn to throw someone a bone. IGÇÖm sure the majority of you would trade noobs having 5 mil sp for more content and new blood in the game.
I am running against Kayne West for presidency come 2020. Please vote for me. |

Quiggle Queue
POS Party
38
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Posted - 2015.10.16 17:12:39 -
[2] - Quote
Nice idea! |

Herbert Thunderpants
State War Academy Caldari State
0
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Posted - 2015.10.16 17:13:37 -
[3] - Quote
You know, thats not a half bad idea.... I thought you were going to be trolling us with something, but that actually makes sense.
+1 |

Skippy Flenderson
State War Academy Caldari State
0
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Posted - 2015.10.16 17:15:15 -
[4] - Quote
Really nice idea OP. +1 |

Lord LazyGhost
Sons Against Humanity
498
|
Posted - 2015.10.16 17:24:31 -
[5] - Quote
good idea man really like it.
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deadsilent
POS Party
2
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Posted - 2015.10.16 17:29:17 -
[6] - Quote
+1 (even though it was a log read)
I see this as a far better method than CCP's current Idea that would lead us down a path perceived in the great foretelling of Idiocracy.
https://www.google.com/?gws_rd=ssl#q=idiocracy
Other MMO, have a method like this already in place (goal based progression) that give the new player a chance to gain a little ground on the player that have been around a while. with out making the vets feel like their time was invalidated.
This is a good Idea I like it. 
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Kbot9000
POS Party
0
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Posted - 2015.10.16 17:32:19 -
[7] - Quote
I like it.
+1 |

Marsha Mallow
2627
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Posted - 2015.10.16 17:38:03 -
[8] - Quote
Budrick3 wrote:I propose that the opportunities map that CCP put in place to help new players also reward their accomplishments with Skill points. Ideally, I would like to see new players have a decent starting point around 5 Mil SP, but make them work for it at least! With each opportunity that they fully complete (There are multiple objectives in each opportunity), reward them with, brace yourselfGǪ. 225,000 K LP. Granted, this is a lot per opportunity, so I would suggest that CCP add to the opportunities to not make the reward so high, but as of right now, there are 20 opportunities. (Math = 5 Mil SP, - 500 K that you start off with = 4.5 Mil. 4.5 Mil / 20 = 225,000). Why don't you just post this in the feedback topic? If this is a campaign it's crap, sorry. Nice way to round up all the bads though, let's see them come out and list themselves conveniently.
Not supported. Looks like a daft idea that will lock us into an acheivement system for SP. That would actually wind up the vets and sounds a hell of a lot worse than the current proposal because it's similar to an XP grind system. Newbros might do it for a bit, but I can imagine after 60 'opportunities' anyone with a soul would probably be homicidal.
Go try write another desperate counter-offer proposal up on the back of a beer mat. Or you know, review the one created by game designers critically. And assess exactly who is offended by it and why, and whether their concerns are legitimate.
My counter offer: remove skills and SP altogether. Go FTP with unlimited character slots on accounts and the ability to log them all in at once. Legalise botting. Sell $1000 monocles and spaceships made out of playdough to neckbeards with more money than sense. I think that's an amazing proposal tbh, and I haven't even been to the pub yet >.>
Unsuccessful At Everything wrote: TO THE PITCHFORKMOBILE!
Benny Ohu wrote: fire up the argument calibrators set phasers to outraged overheat keyboards reinforce the thread
Jenn aSide wrote: does anyone have any assless chaps I could borrow?
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Divine Entervention
Rational Chaos Inc. Phoebe Freeport Republic
696
|
Posted - 2015.10.16 17:40:47 -
[9] - Quote
Bad idea written by a person bad at the game and thinking.
Thread should be deleted because it's redundant.
If you want to argue it's being different than the threadnought in F&I, well then since you're so familiar with that sub and what the threads in there are about, you should have known that sub forum was where suggestions go, not general discussion.
Get good at the game and forums, bad.
#thebest |

Velarra
447
|
Posted - 2015.10.16 17:47:52 -
[10] - Quote
Marsha Mallow wrote:Budrick3 wrote:I propose that the opportunities map that CCP put in place to help new players also reward their accomplishments with Skill points. Ideally, I would like to see new players have a decent starting point around 5 Mil SP, but make them work for it at least! With each opportunity that they fully complete (There are multiple objectives in each opportunity), reward them with, brace yourselfGǪ. 225,000 K LP. Granted, this is a lot per opportunity, so I would suggest that CCP add to the opportunities to not make the reward so high, but as of right now, there are 20 opportunities. (Math = 5 Mil SP, - 500 K that you start off with = 4.5 Mil. 4.5 Mil / 20 = 225,000). Why don't you just post this in the feedback topic? If this is a campaign it's crap, sorry. Nice way to round up all the bads though, let's see them come out and list themselves conveniently. Not supported. Looks like a daft idea that will lock us into an acheivement system for SP. That would actually wind up the vets and sounds a hell of a lot worse than the current proposal because it's similar to an XP grind system. Newbros might do it for a bit, but I can imagine after 60 'opportunities' anyone with a soul would probably be homicidal. Go try write another desperate counter-offer proposal up on the back of a beer mat. Or you know, review the one created by game designers critically. And assess exactly who is offended by it and why, and whether their concerns are legitimate. My counter offer: remove skills and SP altogether. Go FTP with unlimited character slots on accounts and the ability to log them all in at once. Legalise botting. Sell $1000 monocles and spaceships made out of playdough to neckbeards with more money than sense. I think that's an amazing proposal tbh, and I haven't even been to the pub yet >.>
At that rate and line of thought why not just release the TQ server code as an open source project? Survive on donations or some form of indy funding style revenue stream?!    |

Marsha Mallow
2627
|
Posted - 2015.10.16 17:59:21 -
[11] - Quote
Hmm player run servers would be disgustingly funny. Supported!
Unsuccessful At Everything wrote: TO THE PITCHFORKMOBILE!
Benny Ohu wrote: fire up the argument calibrators set phasers to outraged overheat keyboards reinforce the thread
Jenn aSide wrote: does anyone have any assless chaps I could borrow?
|

Velarra
448
|
Posted - 2015.10.16 18:02:03 -
[12] - Quote
Marsha Mallow wrote:Hmm player run servers would be disgustingly funny. Supported!
Is the apocrypha one -still- running?  |

Vince Prince
Radical Astronauts Plundering Eve WormHole Occupation and Resource Exploitation
3
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Posted - 2015.10.16 18:06:39 -
[13] - Quote
I love this idea. +1 op
Lets get some fresh blood into eve.
I must admit the current decline in numbers is starting to worry me.  |

Bobb Bobbington
The Cult of the Rare Pepes
66
|
Posted - 2015.10.16 18:26:37 -
[14] - Quote
Idea's been proposed multiple times already I believe.
P.S. I wonder how many people in the beginning were the OP's alts. Very rarely do more than 3 people agree on something in a row, especially on a topic like this. |

roberts dragon
The Scope Gallente Federation
10
|
Posted - 2015.10.16 20:13:24 -
[15] - Quote
out with the old in with the new this sounds good I do think even with the new starting skill points is still not enough at least a few million |

Otso Bakarti
Filial Pariahs
357
|
Posted - 2015.10.16 20:44:18 -
[16] - Quote
So...you propose we just hand the game over to endless waves of noob-gankers. Just roll a toon and have the skills to grab a dessy, load it up with....and....I have a better idea.
Let's give the noobs 0 (ZERO - NO - NONE) SP. Let them earn it walking barefoot to school in the snow uphill (both ways.) I'm sure the ones who stay will be lovely playmates. The ones who leave will be happy infesting another playground.
Wot say?
Fear of death follows from fear of life. A man who lives fully is prepared to die at any time. -Mark Twain -
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Hound Halfhand
Repo Industries
12
|
Posted - 2015.10.16 22:16:28 -
[17] - Quote
I would like to see them bring back learning skills. |

Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1675
|
Posted - 2015.10.16 22:26:19 -
[18] - Quote
Love this idea and exactly the same theme I thought of for the NPE. Instead of rewarding skill books or getting free skills with a new character creation, I suggested that CCP give skillbooks that reward instant skills for the tutorial mission you just got. So say you did the PVP mission and the agent says, you need to learn how to do warp scramble someone....here's the book and a warp scramblers for your ship. You train it and level 1 is instant so you can fit the mod.
This way it mirrors the idea that players want quick "quest" rewards to use immediately but still allows the skill que to function as it does. Your idea would take it to the next level and allow them more flexibility for a "questing" type system but also immerse them in the game. After they finish the tutorial missions and the opportunity tree, they are hooked...and they will be ready for the skill que just like the rest of us. It also prevents against quick ganker rolls since you have to do something to get the skills.
Great idea man +1
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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atif09
THE THIRTEEN SAMURAI The Old Guard.
10
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Posted - 2015.10.17 01:16:31 -
[19] - Quote
support |

Winter Archipelago
Autumn Industrial Enterprises
446
|
Posted - 2015.10.17 04:19:46 -
[20] - Quote
I think the Opportunities system needs a bit of a reward behind it, yes, but I don't think that free SP is the way to go with it. Considering each Opportunity is associated with a specific part of EVE, as well as a specific category of skills, give new players a level (a set level) to a particular skill when they complete the Opportunity, but if you already knew the earned skill level, you would get a small bit of ISK, instead.
The scanning Opportunity, for example, when completed, would level 2 Astrometrics (or +1 to the current level, if it has been increased), the mining Opportunity would give a level in mining, etc. However, the levels would be set, so if you had already trained Astrometrics II before you completed the skill, you wouldn't get the boost but a bit of ISK, instead.
The Opportunities system definitely needs something, but I don't think chunks of unallocated SP is the way to go. By gifting set levels of skills, people who don't want to mine, scan, whathaveyou, won't feel pressured to do those Opportunities just to get the SP (even if they're pretty quick and easy to do).
Planning a trip to Thera? Check out http://eve-scout.com/ for a list of the current connections.
Once you've made your choice, join the EvE-Scout channel and request a scout to make sure your connection is clear!
|

Gunner GzR
Anomalous Existence Low-Class
95
|
Posted - 2015.10.17 07:17:21 -
[21] - Quote
This is certainly a better idea then what CCP is contemplating now. If ccp continues with the skill points for isk then all we need to do is add a few premium spaceships you can buy with real money only and we could call this world of spaceships
Change For the Sake of Change is bad
Listen to you community CCP We are what make you Money.
Remove Local From 0.0 and Low Space Please
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baltec1
Bat Country Goonswarm Federation
16825
|
Posted - 2015.10.17 08:23:00 -
[22] - Quote
Having a long term goal is not a bad thing and will keep more people playing than instant gratification will.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Tyra Falco
Hugbox Holdings
4910
|
Posted - 2015.10.17 08:45:00 -
[23] - Quote
OP, F&I is this way...
How about encouraging new players to join player corporations instead? Player retention has a lot more to do with player interaction than CCP giving away free stuff.
Samoth Egnoled -'I like your Avatar alot!-áThe facial tattoo's kinda give you that scary clown look, which suits you quite well.'
Pepper Swift -'Fuckisn like not workign'
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6876
|
Posted - 2015.10.17 09:20:43 -
[24] - Quote
Budrick3 wrote:But WAIT A MINUTE, THAT IS NOT FAIR FOR THE VETS. OUR STRUGGLE WAS REAL, AND YOU ARE DUMBING DOWN THE GAME AND MAKING IT EASY MODE. Sorry, but my bigger worry is "But wait a minute, that means veteran players can create new alts, tear though the opportunities system and have a good quality alt up and running in no time at all". You're most of a way to maxed out trader with 5m sp. Additionally, unallocated SP doesn't suffer from attribute weighting, so you don't even need to remap to get the most out of your new training, you just dump that SP on the skills you don't want to remap for.
TBH, the who selling SP idea reeks of CCP trying to save their dying game with microtrans. Trying to batter that into being a good idea is going to be tough. What they should be doing is looking at why people don't stick around. I'm sure skillpoints is a minor reason at best.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|

ISD Decoy
ISD Community Communications Liaisons
1271
|
Posted - 2015.10.17 15:14:47 -
[25] - Quote
Moved to F&I.
ISD Decoy
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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sixteen 64
Perkone Caldari State
8
|
Posted - 2015.10.17 15:18:43 -
[26] - Quote
Tyra Falco wrote:
How about encouraging new players to join player corporations instead? Player retention has a lot more to do with player interaction than CCP giving away free stuff.
This, also
I can imagine new guys watching the "This is eve" trailer, then stepping into the game not knowing where to start, granted its a shame people cant use google \ forums and find this content on there own, but clearly they can't
Give the new guys 500k sp to start with, another 500k sp once they complete the opportunities
There's already a ton of groups that do public roams, with a few of them aimed at the new guys, they should somehow be sponsored by CCP, to make sure there is regular content for the new guys to get into
The starter systems should have a MOTD with the relevant info on where to go, who to contact to get involved in these things, have the new accounts already subscribed to relevant mailing lists, you could make a new icon on the side bar thing (i forgot whats its called) with all the community stuff that's available for them, just literally shove this stuff in there face
Someone mentioned the EVE is easy you tube channel in the SP thread, that channel does show what you can do with little sp, and is a wealth of sound info, I'm sure there's other similar channels that teach people stuff, jonny pew's channel springs to mind, they should all be shoved in new guys face also, within the client somehow.
Job done, newbies life will be a much happier one.
|

Deimos UK
Occulus Rifts Darwinism.
28
|
Posted - 2015.10.17 18:45:47 -
[27] - Quote
Ace idea +1 |

Azazel The Misanthrope
Proioxis Assault Force Exodus.
100
|
Posted - 2015.10.17 21:28:06 -
[28] - Quote
The amount of amusing anecdotes in this thread certainly held my attention; however, only the last 5 paragraphs or so were really necessary. |

Azazel The Misanthrope
Proioxis Assault Force Exodus.
100
|
Posted - 2015.10.17 21:29:59 -
[29] - Quote
Also, ALL mmorpgs are in decline right now; not just EVE. It just appears to be hurting EVE slightly more harshly because of how niche the game is to begin with. |

Mixu Paatelainen
Deep Core Mining Inc. Caldari State
220
|
Posted - 2015.10.17 22:22:12 -
[30] - Quote
Many people have been howling at CCP to do this for years. I guess the new sp for isk thing does it, but monetising it immediately means a much smaller group of new players will ever do it.
This would have been the clever thing to have ready to release after this is eve, but that boat has sailed over the horizon. It's such an obviously sensible thing to do, the fact they haven't done it tells you how likely it is that your idea will ever make it into the game. |
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