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Burtakus
Justified Chaos Spaceship Bebop
41
|
Posted - 2015.12.09 14:58:56 -
[241] - Quote
Demerius Xenocratus wrote:Crosi Wesdo wrote:If your only solution is to bring your own, then you are ignoring a few other solutions. The other "counters" to links require greater input and skill on the part of the player. They aren't afk-able, and actually killing the links ship requires more than 1 additional account. So yes, the most efficient solution by far is to bring your own, rather than dedicating multiple players/accounts towards hunting them which usually just results in the link abuser running away.
Honestly you are whining more than just about anyone I know. If you are willing to back up that whine I have a proposal.
Ten arranged 1 v 1 fights between you and me. You pick the hull classes you want to fight with. I will place 1 billion isk on it that I win 7 or more of our fights.
My only ground rules are: 1) no links and we must be in in the same fleet with just us two 2) we use a Gall Mill controlled station system so you can reship 3) T2 and meta fittings only...no faction, ded, or officer 4) no implants because I will pod you 5) BS hulls and down 6) we each must front the 1 billion to be held by a 3rd party before the first fight begins 7) spectators welcome as long as they don't interfere....interference means the fight is voided and does not count toward the 10
What say you?
Burt |

Estella Osoka
Perkone Caldari State
915
|
Posted - 2015.12.09 15:07:51 -
[242] - Quote
Demerius Xenocratus wrote:Crosi Wesdo wrote:If your only solution is to bring your own, then you are ignoring a few other solutions. The other "counters" to links require greater input and skill on the part of the player. They aren't afk-able, and actually killing the links ship requires more than 1 additional account. So yes, the most efficient solution by far is to bring your own, rather than dedicating multiple players/accounts towards hunting them which usually just results in the link abuser running away.
I believe Thantos Marathon kind of proved that hunting links is actually not that hard.
See: https://forums.eveonline.com/default.aspx?g=posts&t=454826&p=3 |

Thanatos Marathon
Black Fox Marauders
589
|
Posted - 2015.12.09 15:13:01 -
[243] - Quote
So you are saying killing all those boosters was easy!? 
Black Fox Marauders is Recruiting
|

Estella Osoka
Perkone Caldari State
915
|
Posted - 2015.12.09 15:23:43 -
[244] - Quote
Thanatos Marathon wrote:So you are saying killing all those boosters was easy!? 
With good planning and lots of alpha. Sure. |

Squatdog
State Protectorate Caldari State
200
|
Posted - 2015.12.10 01:40:38 -
[245] - Quote
Burtakus wrote:Demerius Xenocratus wrote:Crosi Wesdo wrote:If your only solution is to bring your own, then you are ignoring a few other solutions. The other "counters" to links require greater input and skill on the part of the player. They aren't afk-able, and actually killing the links ship requires more than 1 additional account. So yes, the most efficient solution by far is to bring your own, rather than dedicating multiple players/accounts towards hunting them which usually just results in the link abuser running away. Honestly you are whining more than just about anyone I know. If you are willing to back up that whine I have a proposal. Ten arranged 1 v 1 fights between you and me. You pick the hull classes you want to fight with. I will place 1 billion isk on it that I win 7 or more of our fights. My only ground rules are: 1) no links and we must be in in the same fleet with just us two 2) we use a Gall Mill controlled station system so you can reship 3) T2 and meta fittings only...no faction, ded, or officer 4) no implants because I will pod you 5) BS hulls and down 6) we each must front the 1 billion to be held by a 3rd party before the first fight begins 7) spectators welcome as long as they don't interfere....interference means the fight is voided and does not count toward the 10 What say you? Burt
Will never happen.
Crosi Wesdo is one of the worst players in Eve and literally can't fight without links and a 4.2b pod.
If you're lucky, he might give you his stuff when OGB is removed.
|

Demerius Xenocratus
Rapid Withdrawal
773
|
Posted - 2015.12.10 01:52:14 -
[246] - Quote
Estella Osoka wrote:Thanatos Marathon wrote:So you are saying killing all those boosters was easy!?  With good planning and lots of alpha. Sure.
As I said, requires more than one nado alt so you're looking at mismatched numbers already. Purely for purposes of countering links, the best solution is to bring your own. This represents a poor mechanic.
|

Demerius Xenocratus
Rapid Withdrawal
773
|
Posted - 2015.12.10 01:57:18 -
[247] - Quote
Burtakus wrote:Demerius Xenocratus wrote:Crosi Wesdo wrote:If your only solution is to bring your own, then you are ignoring a few other solutions. The other "counters" to links require greater input and skill on the part of the player. They aren't afk-able, and actually killing the links ship requires more than 1 additional account. So yes, the most efficient solution by far is to bring your own, rather than dedicating multiple players/accounts towards hunting them which usually just results in the link abuser running away. Honestly you are whining more than just about anyone I know. If you are willing to back up that whine I have a proposal. Ten arranged 1 v 1 fights between you and me. You pick the hull classes you want to fight with. I will place 1 billion isk on it that I win 7 or more of our fights. My only ground rules are: 1) no links and we must be in in the same fleet with just us two 2) we use a Gall Mill controlled station system so you can reship 3) T2 and meta fittings only...no faction, ded, or officer 4) no implants because I will pod you 5) BS hulls and down 6) we each must front the 1 billion to be held by a 3rd party before the first fight begins 7) spectators welcome as long as they don't interfere....interference means the fight is voided and does not count toward the 10 What say you? Burt
I'll take your challenge. I'm not putting a billion ISK on it. If you want to prove something you can take it or leave it.
Our relative skill at PvP has nothing to do with the fact that OGB is broken as all hell. It's the most egregious form of pay to win in the game and it's high time it was done away with.
|

Crosi Wesdo
War and Order
1624
|
Posted - 2015.12.10 02:12:40 -
[248] - Quote
Demerius Xenocratus wrote:Estella Osoka wrote:Thanatos Marathon wrote:So you are saying killing all those boosters was easy!?  With good planning and lots of alpha. Sure. As I said, requires more than one nado alt so you're looking at mismatched numbers already. Purely for purposes of countering links, the best solution is to bring your own. This represents a poor mechanic.
Links dont counter links in many scenarios.
If spending 60 seconds of probing and hitting F1 once is too much effort for you, then i cant imagine you will ever be happy in eve. |

IbanezLaney
The Church of Awesome
1508
|
Posted - 2015.12.10 02:32:23 -
[249] - Quote
Burtakus wrote:Demerius Xenocratus wrote:Crosi Wesdo wrote:If your only solution is to bring your own, then you are ignoring a few other solutions. The other "counters" to links require greater input and skill on the part of the player. They aren't afk-able, and actually killing the links ship requires more than 1 additional account. So yes, the most efficient solution by far is to bring your own, rather than dedicating multiple players/accounts towards hunting them which usually just results in the link abuser running away. Honestly you are whining more than just about anyone I know. If you are willing to back up that whine I have a proposal. Ten arranged 1 v 1 fights between you and me. You pick the hull classes you want to fight with. I will place 1 billion isk on it that I win 7 or more of our fights. My only ground rules are: 1) no links and we must be in in the same fleet with just us two 2) we use a Gall Mill controlled station system so you can reship 3) T2 and meta fittings only...no faction, ded, or officer 4) no implants because I will pod you 5) BS hulls and down 6) we each must front the 1 billion to be held by a 3rd party before the first fight begins 7) spectators welcome as long as they don't interfere....interference means the fight is voided and does not count toward the 10 What say you? Burt
I am happy to be the trusted 3rd party to hold the 1Bil from each of you.
https://soundcloud.com/ibanezlaney
|

IbanezLaney
The Church of Awesome
1508
|
Posted - 2015.12.10 02:51:54 -
[250] - Quote
Arla Sarain wrote:"here have some 30% blanket stat boost cos you were so good at this game that you got an alt".
That argument is not really valid when:
I can haul 100% more items if I also use an alt than I can with only my main.
I can add 100% more dps to a fight by using an alt and have 100% more to tank on field.
So the truth is - links are actually 70% underpowered for the investment.
https://soundcloud.com/ibanezlaney
|

Crosi Wesdo
War and Order
1624
|
Posted - 2015.12.10 11:35:12 -
[251] - Quote
Ah, but at least he knows you have two toons so he can blue ball you. Therefor more content?
I think thats the logic. |

Master Sergeant MacRobert
Pyre Falcon Defence and Security Multicultural F1 Brigade
248
|
Posted - 2015.12.10 17:12:22 -
[252] - Quote
IbanezLaney wrote:Arla Sarain wrote:"here have some 30% blanket stat boost cos you were so good at this game that you got an alt".
That argument is not really valid when: I can haul 100% more items if I also use an alt than I can with only my main. I can add 100% more dps to a fight by using an alt and have 100% more to tank on field. So the truth is - links are actually 70% underpowered for the investment.
and in a fleet of 251 your links have a apparent overpowered 750% investment.
It's not on grid or off grid that was the problems but we will have to see what CCP are doing with all the inbound changes to decide whether they are getting some balance.
As "on grid" means many many kilometres, probing will still be required. LOL at all the whine complaining about whine.
The real balancing that is required will be missed, as usual. So T3C boosters in low sec will continue to only die from silly mistakes (sorry Thanatos but that is what I think).
"Remedy this situation or you shall live out the rest of your life in a pain amplifier"
|

Estella Osoka
Perkone Caldari State
921
|
Posted - 2015.12.10 17:28:02 -
[253] - Quote
Master Sergeant MacRobert wrote:IbanezLaney wrote:Arla Sarain wrote:"here have some 30% blanket stat boost cos you were so good at this game that you got an alt".
That argument is not really valid when: I can haul 100% more items if I also use an alt than I can with only my main. I can add 100% more dps to a fight by using an alt and have 100% more to tank on field. So the truth is - links are actually 70% underpowered for the investment. and in a fleet of 251 your links have a apparent overpowered 750% investment. It's not on grid or off grid that was the problems but we will have to see what CCP are doing with all the inbound changes to decide whether they are getting some balance. As "on grid" means many many kilometres, probing will still be required. LOL at all the whine complaining about whine. The real balancing that is required will be missed, as usual. So T3C boosters in low sec will continue to only die from silly mistakes (sorry Thanatos but that is what I think).
What was really sad is that if they had just parked a Command Ship on the undock, they would have gotten a better return. Command ships can do the same role and still have tank. Start taking a hit, dock up.
Links on grid will be cool. Especially since grid is now 8000km. Still gonna need those probers.
What is the distance from the plex acc gate to the beacon? about 10,000km? |

IbanezLaney
The Church of Awesome
1511
|
Posted - 2015.12.10 21:14:49 -
[254] - Quote
Master Sergeant MacRobert wrote:IbanezLaney wrote:Arla Sarain wrote:"here have some 30% blanket stat boost cos you were so good at this game that you got an alt".
That argument is not really valid when: I can haul 100% more items if I also use an alt than I can with only my main. I can add 100% more dps to a fight by using an alt and have 100% more to tank on field. So the truth is - links are actually 70% underpowered for the investment. and in a fleet of 251 your links have a apparent overpowered 750% investment. It's not on grid or off grid that was the problems but we will have to see what CCP are doing with all the inbound changes to decide whether they are getting some balance. As "on grid" means many many kilometres, probing will still be required. LOL at all the whine complaining about whine. The real balancing that is required will be missed, as usual. So T3C boosters in low sec will continue to only die from silly mistakes (sorry Thanatos but that is what I think).
A Fleet of 251 has another fully skilled booster/leadership toon in it. There is no advantage at all at that scale.
https://soundcloud.com/ibanezlaney
|

Demerius Xenocratus
Rapid Withdrawal
774
|
Posted - 2015.12.11 03:44:14 -
[255] - Quote
IbanezLaney wrote:Arla Sarain wrote:"here have some 30% blanket stat boost cos you were so good at this game that you got an alt".
That argument is not really valid when: I can haul 100% more items if I also use an alt than I can with only my main. I can add 100% more dps to a fight by using an alt and have 100% more to tank on field. So the truth is - links are actually 70% underpowered for the investment.
The advantage links provide to kiting setups is far more valuable than just bringing +1 character on-grid which will require far more active input than a links alt.
Crosi brings links instead of a logi alt because the logi alt doesn't enable him to remain on-grid indefinitely against an enemy fleet. Nor would a Falcon alt or anything else. Links are the critical cornerstone of the presently supreme nano kite meta and their risk/reward considerations are vastly out of sync with any other conceivable alt roles.
Which is the crux of the matter. The nano kite elite pvp gods don't want to see their playstyle get nerfed, which is understandable. But the fact that this play style is more a function of paying a second sub than any combination of player skill and decision-making should raise red flags for any honest observer.
|

Demerius Xenocratus
Rapid Withdrawal
774
|
Posted - 2015.12.11 03:46:23 -
[256] - Quote
Estella Osoka wrote:Master Sergeant MacRobert wrote:IbanezLaney wrote:Arla Sarain wrote:"here have some 30% blanket stat boost cos you were so good at this game that you got an alt".
That argument is not really valid when: I can haul 100% more items if I also use an alt than I can with only my main. I can add 100% more dps to a fight by using an alt and have 100% more to tank on field. So the truth is - links are actually 70% underpowered for the investment. and in a fleet of 251 your links have a apparent overpowered 750% investment. It's not on grid or off grid that was the problems but we will have to see what CCP are doing with all the inbound changes to decide whether they are getting some balance. As "on grid" means many many kilometres, probing will still be required. LOL at all the whine complaining about whine. The real balancing that is required will be missed, as usual. So T3C boosters in low sec will continue to only die from silly mistakes (sorry Thanatos but that is what I think). What was really sad is that if they had just parked a Command Ship on the undock, they would have gotten a better return. Command ships can do the same role and still have tank. Start taking a hit, dock up. Links on grid will be cool. Especially since grid is now 8000km. Still gonna need those probers. What is the distance from the plex acc gate to the beacon? about 10,000km?
CC's don't have the risk free mobility though. Of they get caught on a gate by a fleet they're dead. It still takes *I believe* a minimum of three fully skilled nados to alpha a single LSE booster T3.
|

Crosi Wesdo
War and Order
1628
|
Posted - 2015.12.11 08:32:39 -
[257] - Quote
Demerius Xenocratus wrote: The advantage links provide to kiting setups is far more valuable than just bringing +1 character on-grid which will require far more active input than a links alt.
Crosi brings links instead of a logi alt because the logi alt doesn't enable him to remain on-grid indefinitely against an enemy fleet. Nor would a Falcon alt or anything else. Links are the critical cornerstone of the presently supreme nano kite meta and their risk/reward considerations are vastly out of sync with any other conceivable alt roles.
Which is the crux of the matter. The nano kite elite pvp gods don't want to see their playstyle get nerfed, which is understandable. But the fact that this play style is more a function of paying a second sub than any combination of player skill and decision-making should raise red flags for any honest observer.
So because with links i can harass an ill prepared enemy fleet but at the same time be nothing more than a nuisance to an enemy fleet that has advisable counters in place, that means links are broken?
Seems like the anti link argument is evolving. Its starting point was 'links are god mode and break the game on every level' and ends up with 'i hate crosi and if i have to hear another story of him forcing brave newbies out of a plex im gonna puke'. lol.
Im sure one day someone will give you the credit you deserve demiriwhatever your name is. |

Estella Osoka
Perkone Caldari State
926
|
Posted - 2015.12.11 15:32:09 -
[258] - Quote
Demerius Xenocratus wrote:Estella Osoka wrote:Master Sergeant MacRobert wrote:IbanezLaney wrote:Arla Sarain wrote:"here have some 30% blanket stat boost cos you were so good at this game that you got an alt".
That argument is not really valid when: I can haul 100% more items if I also use an alt than I can with only my main. I can add 100% more dps to a fight by using an alt and have 100% more to tank on field. So the truth is - links are actually 70% underpowered for the investment. and in a fleet of 251 your links have a apparent overpowered 750% investment. It's not on grid or off grid that was the problems but we will have to see what CCP are doing with all the inbound changes to decide whether they are getting some balance. As "on grid" means many many kilometres, probing will still be required. LOL at all the whine complaining about whine. The real balancing that is required will be missed, as usual. So T3C boosters in low sec will continue to only die from silly mistakes (sorry Thanatos but that is what I think). What was really sad is that if they had just parked a Command Ship on the undock, they would have gotten a better return. Command ships can do the same role and still have tank. Start taking a hit, dock up. Links on grid will be cool. Especially since grid is now 8000km. Still gonna need those probers. What is the distance from the plex acc gate to the beacon? about 10,000km? CC's don't have the risk free mobility though. Of they get caught on a gate by a fleet they're dead. It still takes *I believe* a minimum of three fully skilled nados to alpha a single LSE booster T3.
2 Nados is all that is required. Ever heard of MWD+cloak? Helps non-covert ops ships get around lowsec pretty well. |

Ragged Starkiller
Hoplite Brigade
10
|
Posted - 2015.12.11 18:13:26 -
[259] - Quote
I wish to share my point of view of command ships and links. I believe they are related!!!
Command ships SHOULD be more tanky. BS or faction BS tank like. very few dps. Mostly Ewar capabilities and LINKS. on grid.
They must be on grid to work. If command ships were really strong this would dis encourage alpha them or make them a least survive for 10 seconds, enough to make use of those links.
I believe that a rethinking of how command ships and links work is strongly related.
Cheers
PS: NERF off grid links!!! |

IbanezLaney
the church of awesome
1512
|
Posted - 2015.12.12 14:33:10 -
[260] - Quote
Crosi Wesdo wrote:. Brawling is for chumps.
I have been trying to tell people this for 3-4 years.
https://soundcloud.com/ibanezlaney
|

Shelick
Purged Society
2
|
Posted - 2015.12.14 05:21:58 -
[261] - Quote
Ares Desideratus wrote:Bastion Arzi wrote: not everyone has links. links wont win u every fight. they give u an edge.
Daerrol wrote: My point is this: I am terrible at PVP. Like the worst. I can still make some kills though, what's your excuse?
Abannans Forum Alt wrote:chances are, the guy who killed you with links would've probably killed you without them too Posts like these are missing the point of why OGBs are so terrible. The stats you gain from an AFK T3 alt are insanely over powered for their price, this is well documented. You get advantages you can't get anywhere else in the game for such a cheap price. On top of those epic bonuses, the AFK T3 alt can also Cov Ops cloak, is very difficult to probe down, is interdiction nullified, and so is at very little risk itself. Plus, the idea of creating a second account, training it for six months (just a vague estimation, I don't care if I'm technically wrong; I think you can get the point), and then dragging this secret alt around with you everywhere you go for PvP, is just really lame gameplay, I mean come on, that is such garbage. Does anyone really feel good or have fun dragging a Loki around with their main everywhere they go so that they can be risk averse with a cloaky nullified scout that boosts them from a safe spot every time they decide they want to fight? Sorry but that is just plain stupid. I have an alt that just finished training for Loki, I used it a few times last month (I admit the actual PvP I did was pretty fun), but I've put it away and I'm going to sell the account (or the character, I'm not exactly sure how that works) based on principle. This type of gameplay is just too boring. It's boring, it's lame, it's any bad word you want to call it, but it's anything but interesting. Of course links are not the only thing that matters, or they won't win you every fight, and it's not impossible to beat someone who used links, but that's all beside the point; links are insanely OP, they're relatively inexpensive, there's almost no risk involved in using them, and the gameplay itself that they provide is just garbage. It's an AFK second account that sits in space and gives your ship steroids. Wow, so awesome. /s Links are cancer. They're the opposite of fun or interesting gameplay and they're completely imbalanced. That's all I have to say about that. It's the last post I'll make in this thread, I didn't want to post in here again because it's redundant but I couldn't sleep thinking about it :D Links are going to get fixed, you can be sure of that. There's no way around it, it's obvious how bad they are and a change is inevitable.
So just because you think this type of gameplay is boring, everybody else should sell their characters too and stop using offgrid boosts?
GTFO
|

SurrenderMonkey
Space Llama Industries
1292
|
Posted - 2015.12.14 06:04:20 -
[262] - Quote
Quote:Links on grid will be cool. Especially since grid is now 8000km. Still gonna need those probers.
People really think they're just going to take the existing links and make them "on grid", huh? 
It's almost certainly going to be a total rework and it is very, very doubtful that you are going to be sitting at the ass-end of a 7800km grid to boost. They specifically said AOE effects. Just look at Command Destroyers. Those were not designed for a future where the only thing a booster ship has to do is turn on their links and try to avoid dying, preferably by not actually being anywhere near the violence.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
|

Templar Dane
Amarrian Vengeance Team Amarrica
355
|
Posted - 2015.12.14 09:32:03 -
[263] - Quote
I like my scram range active armor tanking. Without links, doing that against multiple opponents would be suicide every time.....rather than just suicide every other time. 
With the way the game has changed the last few years, active armor tanking has taken a decidedly big nosedive in performance.
- Links were nerfed - ASBs were introduced which make armor much less attractive - Resist bonuses on hulls were nerfed - Armor rep amount bonuses went from 10% per level to 7.5% - The dps on practically everything got buffed
The last one is the big one. Weapon damage increased, fitting requirements were reduced, ships got increased fittings.......certain ships got application bonuses, some got drones or additional drones....some cruisers got an additional mid that's often another web for better application......we have new launchers specialized in burst dps....
Ships do more damage and apply it better than they did just a few years ago. At the same time the maximum dps that can be tanked has gone down.
A lot of people don't like links, but they make the impossible possible.
I'm a dirty rotten link user. I fight in scram range with a beefy armor tank, that's my style. I hide the links, and then sit a plex in a non-meta ship and wait for the meta tryhards to show up. I call it "fishing".
Waiting in a plex in a decloaked astero, killing the daredevil that comes in and his backup.........good times.
If a solo pilot comes in, and then no backup arrives I'M SHOCKED. It may not be a fair fight because of the links, but I'm usually in something they think they can take. If I had been in a worm or something, I probably wouldn't get as many customers because who on earth is going to go in on X badass ship that's already setup in the plex?
Over the years I've seen a lot of butthurt aimed in my direction. "you only won because of the links"
Yeah well I wouldn't have fought 3 thrashers in a vengeance without them. I wouldn't have fought a dramiel in a punisher. I wouldn't have fought 5 AFs in an astero. I wouldn't have fought a cynabal in a punisher.
I'd have warped out of the plex when I saw that coming my way and there would have been zero content for anybody. You can't fight outnumbered and outshipped like that in scram range......unless you have links. Solo against many, the only option would be kiting.
It's not fair that our gang couldn't kill the linked guy, boohoo. If this were a game where things like that weren't possible, where the only thing that matters is how many you brought and what they were in......it would be a much duller game. |

Fu Qjoo
Pangalactic Frontline Supply Agency
40
|
Posted - 2015.12.14 11:41:51 -
[264] - Quote
I will unsub all of my accounts when OGB are removed unless I find a new excuse for my losses that cannot be proven wrong. |

George Gouillot
Black Fox Marauders
90
|
Posted - 2015.12.14 11:52:20 -
[265] - Quote
Demerius Xenocratus wrote:Burtakus wrote:Demerius Xenocratus wrote:Crosi Wesdo wrote:If your only solution is to bring your own, then you are ignoring a few other solutions. The other "counters" to links require greater input and skill on the part of the player. They aren't afk-able, and actually killing the links ship requires more than 1 additional account. So yes, the most efficient solution by far is to bring your own, rather than dedicating multiple players/accounts towards hunting them which usually just results in the link abuser running away. Honestly you are whining more than just about anyone I know. If you are willing to back up that whine I have a proposal. Ten arranged 1 v 1 fights between you and me. You pick the hull classes you want to fight with. I will place 1 billion isk on it that I win 7 or more of our fights. My only ground rules are: 1) no links and we must be in in the same fleet with just us two 2) we use a Gall Mill controlled station system so you can reship 3) T2 and meta fittings only...no faction, ded, or officer 4) no implants because I will pod you 5) BS hulls and down 6) we each must front the 1 billion to be held by a 3rd party before the first fight begins 7) spectators welcome as long as they don't interfere....interference means the fight is voided and does not count toward the 10 What say you? Burt I'll take your challenge. I'm not putting a billion ISK on it. If you want to prove something you can take it or leave it. Our relative skill at PvP has nothing to do with the fact that OGB is broken as all hell. It's the most egregious form of pay to win in the game and it's high time it was done away with.
I will pay the 1 bln for you if you lose. You can keep the prize if you win. As its my ISK on the line, I will agree upon 3rd party with Burt.
Only thing I am asking is to be able to take part as a visitor. What say you?
|

Ragged Starkiller
Hoplite Brigade
10
|
Posted - 2015.12.14 12:59:43 -
[266] - Quote
IbanezLaney wrote:Crosi Wesdo wrote:. Brawling is for chumps. I have been trying to tell people this for 3-4 years.
LIES!!!, brawling is awesome!.
This is a dumb commentary that doesnt explain why its giving brawling a negative opinion. |

Crosi Wesdo
War and Order
1631
|
Posted - 2015.12.14 14:24:45 -
[267] - Quote
Because taking a brawl is like giving complete control to your target(s) in the hope that they dont just have another 20 people jump in the second scrams go on.
Theres a time and place for it, but results in a lot more reshipping. |

Thanatos Marathon
Black Fox Marauders
590
|
Posted - 2015.12.14 15:33:16 -
[268] - Quote
Master Sergeant MacRobert wrote:
The real balancing that is required will be missed, as usual. So T3C boosters in low sec will continue to only die from silly mistakes (sorry Thanatos but that is what I think).
No worries. I will agree that some of the boosters I've killed have had plenty of opportunities to cloak/move/use a different fit. Some of them though the mistake boils down to not seeing the Tornadoes move or the single pass of the combat probes before they are toast, not much of a mistake imo, just bad luck and/or trying to do to much.
Black Fox Marauders is Recruiting
|

Ragged Starkiller
Hoplite Brigade
10
|
Posted - 2015.12.14 16:24:29 -
[269] - Quote
Crosi Wesdo wrote:Because taking a brawl is like giving complete control to your target(s) in the hope that they dont just have another 20 people jump in the second scrams go on.
Theres a time and place for it, but results in a lot more reshipping.
it has nothing to do with reshiping.
brawl combined with proper logistics cant be broken by range unless range has ewar but this can be also countered by anti ewar.
As everything in eve, this is situational, specialy for pvp.
if u consider complexes from Faction warfare, if a cruiser size fleet get into a medium complx and waits at entry point for a kite fleet, they will always win.... This scenario works also for gates in null (with/without bubbles).
so again, its situational.
kite and brawl are both good styles. |

Oreb Wing
Black Fox Marauders
124
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Posted - 2015.12.14 19:43:25 -
[270] - Quote
Thanatos Marathon wrote:Master Sergeant MacRobert wrote:
The real balancing that is required will be missed, as usual. So T3C boosters in low sec will continue to only die from silly mistakes (sorry Thanatos but that is what I think).
No worries. I will agree that some of the boosters I've killed have had plenty of opportunities to cloak/move/use a different fit. Some of them though the mistake boils down to not seeing the Tornadoes move or the single pass of the combat probes before they are toast, not much of a mistake imo, just bad luck and/or trying to do to much.
Also, I've seen that the drop is crucially timed to probe and pounce as the engagement begins, when a pilots attention is at its most vulnerable to distraction. Do not completely reduce the difficulty it is to catch some links to dumb luck or lack of attention.
There is no grey area when the light of reason directs wisdom.
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