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Thread Statistics | Show CCP posts - 5 post(s) |

Sentient Blade
Crisis Atmosphere Coalition of the Unfortunate
1557
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Posted - 2015.11.13 14:11:52 -
[31] - Quote
CCP Larrikin wrote:Dr Carbonatite wrote:While I think EWAR resistance in general is another cheap gimmick, supers being affected by webs will be a massive stealth buff to supercap mobility. There's going to have to be something tacked on there to compensate. Supers can already warp in a single MWD cycle with existing 500mn MWDs. Additionally, there will be a 'Web Resistance' attribute on supers/titans.
I think it's worth pointing out that anyone capable of moving a supercapital fleet is capable of throwing 90% webbing ships at them. |

Shilalasar
Dead Sky Inc.
178
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Posted - 2015.11.13 14:16:40 -
[32] - Quote
Tosawa Komarui wrote:i see your thought process for low dps high angle guns continues the long tradition of ignoring wormhole issues. at least its consistent.
Like the issue of dreads blabbing everything? Or the "issue" this will nerf the stupid cashcow that is escalationfarming?
@CCP Larikin: Just to clarify, remote assistance modules will also be effected by ewar-resistance and capacitor transfer by neuting resistance? |

Amari Ormand
Elysian Ascent Empyreus
0
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Posted - 2015.11.13 14:19:57 -
[33] - Quote
Quote:1-2k dps from a seiged dread dps is that with high angle guns or in general? Will a single dread in siege still shred a single carrier with its better dps? will a single dread do more damage to structures than a single carrier? |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1168
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Posted - 2015.11.13 14:21:11 -
[34] - Quote
CCP Larrikin wrote:Dr Carbonatite wrote:While I think EWAR resistance in general is another cheap gimmick, supers being affected by webs will be a massive stealth buff to supercap mobility. There's going to have to be something tacked on there to compensate. Supers can already warp in a single MWD cycle with existing 500mn MWDs. Additionally, there will be a 'Web Resistance' attribute on supers/titans.
and you're ok with this? don't you think caps should have their proper align times of 30-40 seconds?
and this flat ewar resistance is only going to give them very limited vulnerability to damps and tracking disruptors, because of stacking. 50% ecm resist, well I'll just bring twice as much to get it done. 50% damp and td resist and that's it, I can damp them from 250km lock range down to like 150km or whatever, it's useless. bringing more won't do anything, since it'll still stack out at 3 or 4 modules. I think ideally you would want to tweak the stacking so you could just bring more ewar to achieve the same effect as stacking out damps against a subcap. or we can just all use ecm all the time if you like, if it's going to be way better.
the only other things that irk me about the cap changes is there has been nothing said about making the jump drive into a cancellable timed thing like a mjd, and also nothing about carriers/supers deploying at long range and just being aligned out all the time. I think things will still be way too slippery and noncommittal if they have battleship align time and instant right-click teleporting. I'd probably prevent them from fitting cloaks as well but whatever. |

Minty Aroma
Eternity INC. Goonswarm Federation
61
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Posted - 2015.11.13 14:26:46 -
[35] - Quote
Are Capital Capacitor Transfers going to have any real use in active combat now that you can only really rep in triage which blocks them? (Other than capping up another capital that has just jumped in - not really an active combat use).
EDIT: Also will FAX skills be given out (possibly at the same level as Carrier skills) so that pilots can immediately fly them rather than having to take a good fortnight training them to 4 and almost 2 months training them to 5? |

Tialano Utrigas
Running with Dogs Stella Nova
98
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Posted - 2015.11.13 14:32:08 -
[36] - Quote
OK heres the thing. Whenever Supers or Titans are dropped every man and his dog within a 30 jump radius turns up to either attack, defend or whore on the kills.
The current remote repair mechanics allow damage to be negated by RR supers but by saying that essentially the highest amount of DPS your fleet can tank is what a single FAX can locally rep means that Supers and Titans will never be dropped because eventually you're fleet will get burned through 1 FAX at a time and theres f*ck all you can do to keep your SC's alive against that sort of DPS.
At the very least there should be something that reduces the Triage time so that a FAX has a chance of survival when the world and his wife shows up.
Even perhaps a 10% reduction in the cycle time per Racial Force Auxillery skill (or something) would allow a properly trained pilot to exit Triage and get some life back. Otherwise its just going to be a suicide mission and no SC escalations. |

Tosawa Komarui
No Vacancies
4
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Posted - 2015.11.13 14:40:34 -
[37] - Quote
Shilalasar wrote:Tosawa Komarui wrote:i see your thought process for low dps high angle guns continues the long tradition of ignoring wormhole issues. at least its consistent. Like the issue of dreads blabbing everything? Or the "issue" this will nerf the stupid cashcow that is escalationfarming?
dreads in wormholes now work perfectly fine, to "blap everything" requires a fair amount of support but it can be good for punching above your weight class or breaking reps, without it all you have is fights with 5-15 guardians and nothing dying, boring and no dynamic to it.
i dont care about escelations honestly. |

Valeska Vasile
Pinard Industries
6
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Posted - 2015.11.13 14:41:39 -
[38] - Quote
1-2k dps from a seiged dread dps is too low, knowing that they will still takes ages to lock anything.
Seriously, Blap is fine. If you wait 30/60sec+ to lock something that fail to warp out or get range, then you should be able to nuke it asap.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
2264
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Posted - 2015.11.13 14:54:16 -
[39] - Quote
Phoenix Jones wrote:Kenneth Feld wrote:Servanda wrote:Some people keep telling me the FAX class will be a supercap going with all the building and docking restrictions. I couldn't findany clarification about this. Seems to be a common point that is unclear. So would be nice if you could confirm which kind of ca++ital they will be as this is rather important for planing. I specifically asked this at Vegas because the CFC leadership was spreading this rumor on Slack prior to vegas FAX machine are Capitals and can be built anywhere When asking about the glaring hole in the slide where a SC FAX machine would go, I got a snicker and a no comment .. how did you know about this before Vegas? The changes were very widely leaked in the run-up to Vegas. I'm just a line member in Goonswarm Federation and even I knew about them.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Dograzor
Cutting Edge Incorporated RAZOR Alliance
76
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Posted - 2015.11.13 14:57:11 -
[40] - Quote
When will you adress the feedback recieved from the playerbase regarding the current state of force projection? |
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FT Diomedes
The Graduates Get Off My Lawn
1931
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Posted - 2015.11.13 14:57:19 -
[41] - Quote
Quote:Q) What's happening to the Rorqual? #1 #2 #3 #4 #5 #6 #7 A) We have plans for the Rorqual, but we're still looking into their technical feasibility. We will release details about the Rorqual soon.
Thank you for this. I know a lot of people are eagerly awaiting the Rorqual changes.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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FT Diomedes
The Graduates Get Off My Lawn
1931
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Posted - 2015.11.13 15:01:25 -
[42] - Quote
Current Habit wrote:CCP Larrikin wrote: Q) Will carriers be completely barred from capital remote rep usage, or will it remain as a less powerful choice through adjustments/removal of base stats and bonuses? #1 #2 A) The current design has them completely removed. The specifics havn't been determined.
So what actually happens to Remote Cap Reps/energy transfers already fitted to a (super)carrier?
I'm betting they will stay on the ship until you unfit them. They just probably won't work.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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colera deldios
320
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Posted - 2015.11.13 15:01:44 -
[43] - Quote
You are killing capital warfare for anyone that cannot field > 300-400 people with the EWAR changes and removing the skill factor. |

Stef Darklighter
Scrum Squad Empyreus
2
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Posted - 2015.11.13 15:06:25 -
[44] - Quote
Hey Larrikin, two quick questions on dreads & caps:
1: at Vegas, there was talk of giving dreads a small ship maintenance hangar, since that was what drove most new cap pilots into carriers first. Are there any thoughts on the size of this bay currently (similar to orca, smaller, larger)?
2: is there any possibility of giving caps the ability to jump via suns as previously mentioned, possibly paired with some structure/module damage for making an "emergency jump"? |

Alexander McKeon
Blackwater USA Inc. Pandemic Legion
133
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Posted - 2015.11.13 15:08:15 -
[45] - Quote
Two questions more questions for this list:
1) Is there any chance of keeping the ability to fit remote capacitor transfers, but not the armour reps? While the need to power remote reps will be disappearing, the ability to quickly cap up after jumping while keeping a combat fit would potentially be compromised. Additionally, given the difference in effectiveness between armour and shield passive hardeners, removing the ability for fleet-wide anti-neut capacity to maintain capacitor levels on what the enemy is currently shooting at has potential to skew the meta between armour and shield by virtue of game design. Is the introduction of capital neuts really a good time to severely curtail their counter gameplay? Making neuting more effective while making capacitor 'repair' more difficult seems something which should receive considerable thought.
2. I saw your reply to my earlier question about the state of blap dreads (thanks for taking the time to reply to my plethora of questions btw) regarding more freedom to tweak their guns; is there any possibility of keeping the option for current blap dreads alive as a scripted siege module or something which would affect only the high angle guns? Putting such a script in lets you tweak statistics to your heart's content while not eliminating the option for a high-investment, high-dps platform which requires significant support. Such a role would be distinct from what we see with high angle guns, and could easily avoid stepping on the toes of whatever alterations seem necessary for anti-capital guns. |

Tineoidea Asanari
Trojan Legion Goonswarm Federation
97
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Posted - 2015.11.13 15:26:55 -
[46] - Quote
How many arty nags do we have to field to volley a FAX?
A vague number would be enough. |

Anthar Thebess
1374
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Posted - 2015.11.13 15:33:06 -
[47] - Quote
1. Will be there a skill split to Carriers and FAX?
2. Do you consider remapping base hull bonus on carriers ( when you exclude remote rep bonus). If yes , do you consider the ability for players to change carrier skill? (for example, only to max out fighter DPS i skilled thanny to lvl 5, while keeping rest carriers on lvl 4) I know that this is a lot to ask.
3. The remap of capitals make many fits obsolete. We can change basic fitting , but all isk we spent to fit expensive rigs will be mostly lost. Can we get ability to recover rigs? We are talking about total remap of this ship class. Maybe it can be solved automatically by moving fitted rigs to cargo on all capitals during the patch. Old rigs need to be resized , as many capitals have still large rigs.
4. Have you considered creating pirate faction fighters?
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Phoenix Jones
Small-Arms Fire
1578
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Posted - 2015.11.13 15:42:09 -
[48] - Quote
Kenneth Feld wrote:Servanda wrote:Some people keep telling me the FAX class will be a supercap going with all the building and docking restrictions. I couldn't findany clarification about this. Seems to be a common point that is unclear. So would be nice if you could confirm which kind of ca++ital they will be as this is rather important for planing. I specifically asked this at Vegas because the CFC leadership was spreading this rumor on Slack prior to vegas FAX machine are Capitals and can be built anywhere When asking about the glaring hole in the slide where a SC FAX machine would go, I got a snicker and a no comment
Ummm ok again. Maybe I'm reading this wrong.
But how did you, part of PL, know about FAX's... and also how did the CFC know.. about faxes, as they were spreading it on slack? Specifically the CFC leadership....
Prior to Vegas?
Just curious.
Yaay!!!!
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Kenzore
Universal Fleet Operations The Unthinkables
6
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Posted - 2015.11.13 15:44:40 -
[49] - Quote
It would be a very interesting concept to link ewar resistance to sensor strength, giving eccm modules more dynamic function instead of just having it as a seperate entity that only benifits caps. |

Hound Halfhand
Repo Industries
15
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Posted - 2015.11.13 15:56:25 -
[50] - Quote
Quote:1. Will be there a skill split to Carriers and FAX?
The skill question is huge. Many people are holding off on training carriers and remapping waiting to see exactly what CCP intends to do to keep all the triage and ratting carrier pilots happy. The sooner it is answered the better. Also, this would be the one time it would be extremely beneficial for CCP to release any new skills well before the ships so game play is not interrupted. |
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xttz
GoonWaffe Goonswarm Federation
754
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Posted - 2015.11.13 16:03:24 -
[51] - Quote
CCP Larrikin wrote:Q) With the removal of ewar immunity, will remote assistance be possible?#1A) I assume you mean for Triage and Siege? No.
This was in reference to supercaps; currently they are both ewar immune and can't receive things like remote tracking or sensor boosts. Will remote assistance be possible for these ships with ewar resistance, and if so will it be reduced? |

Rivr Luzade
Kenshin. DARKNESS.
2103
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Posted - 2015.11.13 16:07:20 -
[52] - Quote
CCP Larrikin wrote:Dr Carbonatite wrote:While I think EWAR resistance in general is another cheap gimmick, supers being affected by webs will be a massive stealth buff to supercap mobility. There's going to have to be something tacked on there to compensate. Supers can already warp in a single MWD cycle with existing 500mn MWDs. Additionally, there will be a 'Web Resistance' attribute on supers/titans. What about freighters?
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Joe Risalo
State War Academy Caldari State
992
|
Posted - 2015.11.13 16:10:06 -
[53] - Quote
Given the changes being made to fighters, in order to introduce squadrons; Is this an idea you plan to carry over to sub-cap drones?
With the changes coming to ewar on capitals, do you also plan to change Marauders to ewar resistance, or will they remain ewar immune in bastion? (please say they're staying immune) |

FT Diomedes
The Graduates Get Off My Lawn
1931
|
Posted - 2015.11.13 16:10:34 -
[54] - Quote
Hound Halfhand wrote:Quote:1. Will be there a skill split to Carriers and FAX? The skill question is huge. Many people are holding off on training carriers and remapping waiting to see exactly what CCP intends to do to keep all the triage and ratting carrier pilots happy. The sooner it is answered the better. Also, this would be the one time it would be extremely beneficial for CCP to release any new skills well before the ships so game play is not interrupted.
This is a huge question.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
|

Tiberian Deci
Unholy Knights of Cthulhu Test Alliance Please Ignore
142
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Posted - 2015.11.13 16:20:17 -
[55] - Quote
I would like to hear the reasoning behind removing siege/triage EWAR immunity. Currently, entering siege/truage requires you to make some big tradeoffs since you can't receive remote assistance of any kind, nor can you move. Since we already make these tradeoffs to gain EWAR immunity as well as big damage/remote/local rep bonuses, why do you feel it is necessary to remove the EWAR immunity too? |

Querns
GBS Logistics and Fives Support Goonswarm Federation
2264
|
Posted - 2015.11.13 16:26:19 -
[56] - Quote
Phoenix Jones wrote:Kenneth Feld wrote:Servanda wrote:Some people keep telling me the FAX class will be a supercap going with all the building and docking restrictions. I couldn't findany clarification about this. Seems to be a common point that is unclear. So would be nice if you could confirm which kind of ca++ital they will be as this is rather important for planing. I specifically asked this at Vegas because the CFC leadership was spreading this rumor on Slack prior to vegas FAX machine are Capitals and can be built anywhere When asking about the glaring hole in the slide where a SC FAX machine would go, I got a snicker and a no comment Ummm ok again. Maybe I'm reading this wrong. But how did you, part of PL, know about FAX's... and also how did the CFC know.. about faxes, as they were spreading it on slack? Specifically the CFC leadership.... Prior to Vegas? Just curious. Your attempt to trap someone into admitting to knowing about leaked information is cute, but wholly unnecessary. I already explained how this could be. The leak was broadcasted to basically everyone who spoke English at the time. It would have been rarer not to have heard about it, honestly.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
318
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Posted - 2015.11.13 16:35:37 -
[57] - Quote
Querns wrote:Phoenix Jones wrote:Kenneth Feld wrote:Servanda wrote:Some people keep telling me the FAX class will be a supercap going with all the building and docking restrictions. I couldn't findany clarification about this. Seems to be a common point that is unclear. So would be nice if you could confirm which kind of ca++ital they will be as this is rather important for planing. I specifically asked this at Vegas because the CFC leadership was spreading this rumor on Slack prior to vegas FAX machine are Capitals and can be built anywhere When asking about the glaring hole in the slide where a SC FAX machine would go, I got a snicker and a no comment Ummm ok again. Maybe I'm reading this wrong. But how did you, part of PL, know about FAX's... and also how did the CFC know.. about faxes, as they were spreading it on slack? Specifically the CFC leadership.... Prior to Vegas? Just curious. Your attempt to trap someone into admitting to knowing about leaked information is cute, but wholly unnecessary. I already explained how this could be. The leak was broadcasted to basically everyone who spoke English at the time. It would have been rarer not to have heard about it, honestly.
Well, manny got ejected from CSM for allegedly leaking something. I am not going to get into it.
I will tell you that I learned about Capital changes in their entirety a week before Vegas from a Goon on Slack, and there were no less than 4 CCP devs talking in the channel, so they knew.
I have no knowledge how that person found out, nor do I care |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
318
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Posted - 2015.11.13 16:37:38 -
[58] - Quote
Phoenix Jones wrote:Kenneth Feld wrote:Servanda wrote:Some people keep telling me the FAX class will be a supercap going with all the building and docking restrictions. I couldn't findany clarification about this. Seems to be a common point that is unclear. So would be nice if you could confirm which kind of ca++ital they will be as this is rather important for planing. I specifically asked this at Vegas because the CFC leadership was spreading this rumor on Slack prior to vegas FAX machine are Capitals and can be built anywhere When asking about the glaring hole in the slide where a SC FAX machine would go, I got a snicker and a no comment .. how did you know about this before Vegas?
Did you miss where i said goon leadership talking on slack??
Maybe you just glossed over that part, so I'll answer again...
Goons talking about it on slack.... That is where I found out about it before Vegas |

Oskolda Eriker
Beyond The Last Horizon Dark Pride Alliance
4
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Posted - 2015.11.13 16:42:31 -
[59] - Quote
marader vs dreadnout, marader WINS great CCP you just kill self defence group of dreads, and carriers in w-space againts fleet. |

Tikktokk Tokkzikk
Alekhine's Gun Decayed Orbit
289
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Posted - 2015.11.13 16:46:24 -
[60] - Quote
Are there any examples of the supercarrier only modules yet? |
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