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EPSILON DELTA
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Posted - 2007.02.20 03:31:00 -
[61]
Edited by: EPSILON DELTA on 20/02/2007 03:29:11 Drake will win, if you count win as the enemy running away
first you can passive tank a drake equivilant to an XL booster running non-stop with rigs.
second, nos is useless on passive drake with good compensation skills and BC5 running passive hardners
third, all drake needs to do is pop the drones, which if you tried yourself is quite easy if its heavy drones and slightly harder if medium, and trust me, it will kill those drones long before they break his tank.
so now the mym has no drones and nos dosnt work, what does it do? either sit there and see if his tank holds or run, since it now has no means of attack whatsoever.
having said that, if the mym knows what his facing and uses blasters + his drones, that's a whole different story. -------------------------------------------------- Yes I'm a forum alt, what you going to do about it? |

Maeltstome
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Posted - 2007.02.20 06:37:00 -
[62]
Will people shut up about "nos is usless on a passive drake". If your flying a passive drake in a 1on1 situation then you need to get a clue.
If i thought a drake was passive tanking, i'd nibble away the first 50% with guns then put in the drones to do the real dps and smash through the peak regen, giving them less time to be popped.
And oh yea - ever came across a myrm with 2 remote armor reps 4 medium nos and 5 heavy drones? Hell even a medium cap booster and 4 guns would do. Good luck killing that before it eats you in your 'passive drake'
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Katrina Coreli
Soar Angelic
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Posted - 2007.02.20 07:50:00 -
[63]
Just wondering what you reckon to this blaster myrmi against a Drake?
Highs 3 x Tech 2 Med Ions 3 x Tech 2 Med Electrons
Meds 1 x Named Web 1 x MWD 1 X Warp Disruptor 1 x Best Named Med Injector w 800s
Lows 2 x Tech 2 Medium Armor Reps 4 x Tank/Damage Slots
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rockswell
Minmatar
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Posted - 2007.02.20 14:59:00 -
[64]
Myrm of course.
It can take down Ravens with ease, why should it have problems with just BC ? I feel that kind of "I take any bc down in my drake" is just a caldari cry about ship that can actually do something in PVP beside exploding in BC class :)
http://img201.imageshack.us/img201/2605/vagall2.jpg Signature dimensions exceeds max 400x120 dimensions allowed. Mail us if you have any questions -Eldo
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Tanox
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Posted - 2007.02.20 20:48:00 -
[65]
I really like the Myrmidon, ItÆs a nice little bag of tricks. You never know what you are up against when you encounter a Myrmidon. I personally have not encountered a Drake that did not turn into space junk yet, but of course there is a first time for everything.
Currently IÆm playing around with the following setup:
High: Heavy electron blaster II: Void / Null Heavy electron blaster II:Void / Null Heavy electron blaster II:Void / Null Heavy electron blaster II: Void / Null Heavy electron blaster II:Void / Null Heavy electron blaster II:Void / Null
Mid:
Medium electrochemical capacitor booster: 800 Medium electrochemical capacitor booster:800 Warp disruptor 10 NM Microwarp II Fleeting propulsion inhibitor
Low:
Medium armor repairer II Medium armor repairer II Damage control II EANM II EANM II MFS II
Drones: 5x Ogre II / 4x Ogre II & 5x Warrior II
DPS with 5x Ogre II, decent skills and a couple of low-ISK implants: around 700.
PS: Not on this character ofcourse.
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Drazin DawnTreader
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Posted - 2007.02.20 21:42:00 -
[66]
Drake
16680 shield, 169.68/s, E/T/K/Ex=47/80/85/78 4882 armor, E/T/K/Ex=59/44/25/10 3375.0 cap, +3.6/s, -7.2/s 180.0 m/s 309.0 DPS
Sure, The Drake isn't exactly going to blast through anyones tank with only 309 DPS (with my skills) but it sure as hell isn't going to get beat by a 900 DPS Myrmidon with 170 hp/sec regen at peak and 80/85 resists against Thm/kin which is Hybrid Damage and Gallente Drones use Thm damage.
Sure, not everyone runs around with a strong tank and most people barely have the skills to put 7 launchers on their boat to begin with. But -if- you run up against a Drake that is in capable hands and kitted for tanking, You are going to need a 1200 DPS Battleship to break its tank more often then not. As it Stands, The setup I use for missions can also tank 1400 DPS to its Primary resist.
Make no mistake though... The Drake is not a powerhouse and likely all you can hope for is a stalemate or friends to come help you if you do get in a fight.
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Tanox
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Posted - 2007.02.20 22:06:00 -
[67]
Originally by: Drazin DawnTreader Drake
16680 shield, 169.68/s, E/T/K/Ex=47/80/85/78 4882 armor, E/T/K/Ex=59/44/25/10 3375.0 cap, +3.6/s, -7.2/s 180.0 m/s 309.0 DPS
Sure, The Drake isn't exactly going to blast through anyones tank with only 309 DPS (with my skills) but it sure as hell isn't going to get beat by a 900 DPS Myrmidon with 170 hp/sec regen at peak and 80/85 resists against Thm/kin which is Hybrid Damage and Gallente Drones use Thm damage.
Sure, not everyone runs around with a strong tank and most people barely have the skills to put 7 launchers on their boat to begin with. But -if- you run up against a Drake that is in capable hands and kitted for tanking, You are going to need a 1200 DPS Battleship to break its tank more often then not. As it Stands, The setup I use for missions can also tank 1400 DPS to its Primary resist.
Make no mistake though... The Drake is not a powerhouse and likely all you can hope for is a stalemate or friends to come help you if you do get in a fight.
Does that setup even have a scrambler/disruptor, not to speak of a webifier? If not what is going to prevent the Myrmidon from just warping away. If I did not need to worry about "the customer" escaping, I could make a passive shield tank setup on the Myrmidon that is even stronger then the one on your Drake, but want would the point be? If you can't make people stay - you can't destroy them.
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Kruel
Blunt Force Syndicate
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Posted - 2007.02.20 22:12:00 -
[68]
Drake isn't for soloing, but it makes a great "bait ship" in a gang since it can tank like crazy.
Myrmidon is great for solo work however.
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Tanox
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Posted - 2007.02.20 22:13:00 -
[69]
Originally by: Kruel Drake isn't for soloing, but it makes a great "bait ship" in a gang since it can tank like crazy.
Myrmidon is great for solo work however.
It's true that the Drake can be a very nasty ship in a gang, but that does not change that you can't compare apples with oranges
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Drazin DawnTreader
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Posted - 2007.02.20 22:14:00 -
[70]
Originally by: Kruel Drake isn't for soloing, but it makes a great "bait ship" in a gang since it can tank like crazy.
Myrmidon is great for solo work however.
Precisely -
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Kha0s
Privateers Privateer Alliance
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Posted - 2007.02.21 00:48:00 -
[71]
Edited by: Kha0s on 21/02/2007 00:44:25 I'd like to point you towards this video. It involves Kibito going solo in his Myrm. For the most part he is outnumbered and taking on ships that should outclass him, and still manages to come out on top. He kills an astarte while tanking another 4 ships at one point. If you look towards the end of the video, you'll see him fighting a typhoon and two drakes. He manages to take out the phoon and one of the drakes, though the remaining one gets away. On the basis of that I would recommend the Myrm. Just look at him go 
http://oldforums.eveonline.com/?a=topic&threadID=478052
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HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.02.21 01:10:00 -
[72]
i'd have to say Ditka by a field goal....
It would have to be a pretty retarded myrm setup/pilot to loose in most situations. Drake is great tank boat, but dont have the bells and whistles a myrm has. ie: myrm has EITHER insane dps and great tank OR great dps, great tank and OMGwtfNOS
------------------------ From here on out i'm pretty sure CAOD forums = Jerry Springer
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2007.02.21 04:35:00 -
[73]
Originally by: Maeltstome If i thought a drake was passive tanking, i'd nibble away the first 50% with guns then put in the drones to do the real dps and smash through the peak regen, giving them less time to be popped.
Doesn't work that way.
While the 'peak' is 35%, from 30-40% is damn powerful, and you're going to need to burst around 2k damage to bypass it, and you're not going to do nearly that much unless every drone and every blaster wrecks. Not using your drone to start with just gives the Drake more time to wear away at you and force you to run those reppers along with your blasters, eating your cap charges up nicely.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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pandymen
Caldari Red Dwarf Mining Corporation
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Posted - 2007.04.18 19:38:00 -
[74]
I'm Caldari and I run a drake. I think what people have to realize is that there is very little chance that a drake has of actually destroying a myrm. Yes, they may indeed make the myrm warp away, and I fully expect that to happen fairly often. Popping drones with a drake isn't nearly as hard as some of you guys are making it out to be.
However, I cannot really think of any way that a passive setup drake is going to be able to kill a myrm (without taking away 15% of your regen by removing the shield recharger in the mids).
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Pottsey
Gallente Enheduanni Foundation
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Posted - 2007.04.18 19:47:00 -
[75]
Peak is 30% not 35% As for the match I still recon it would be a draw 9.9 times out of 10.
Passive shield tanking guide click here |

Uncle Samm
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Posted - 2007.05.20 00:07:00 -
[76]
The most logical battle scenario for a battle between a nos myrmidon and a passive drake starts with the myrmidon warping in at around 20k. The myrmidon begins jamming and damping the drake but the drake already has a lock on the myrmidon. The drake doesn't have a lock on the drones however as the pilot waits until the damps are on before launching drones. The drake heads away from the myrmidon while the latter approaches faster due to the ability to fit ab or MWD. At this point both drones and missiles are in use but the drones are still safe due to the drakes increased lock time. Myrmidon closes to withing 10k and activates web and nos, deactivating ab or MWD and retracts and relaunches drones. At this point the myrmidon is running off both ships' cap and has no problem running it's tank. While the drake would lose any invulnerability fields that it has (if any) and it's tank is weakened. At this point the drake pilot's only option is to switch to FoF to try and take out the drones which it can't lock onto due to the damps. The myrmidon can however run into the drake and become the closest target.
This is one scenario of many but appears to be the most likely based on the setups. The drake could have started with the FoF earlier, while the drake was still trying to get in nos range, but the myrmidon pilot could just retract the drones and wait to relaunch until he got closer. With these setups it appears that the best possible outcome for the drake would be a stalemate with a tank too strong for the other to break. Even if the drake had a MWD on it it wouldn't be able to run it for long with terrible cap. My advise to all drake pilots with a MWD and a passive tank facing a myrmidon; run.
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VicturusTeSaluto
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Posted - 2007.05.20 00:22:00 -
[77]
Edited by: VicturusTeSaluto on 20/05/2007 00:23:21 The drake is not going to keep the myrm tackled. Either the myrm kills the drake or the myrm isn't set up well enough to break the tank and it runs away.
Originally by: Drazin DawnTreader
Sure, The Drake isn't exactly going to blast through anyones tank with only 309 DPS (with my skills) but it sure as hell isn't going to get beat by a 900 DPS Myrmidon with 170 hp/sec regen at peak and 80/85 resists against Thm/kin which is Hybrid Damage and Gallente Drones use Thm damage.
Why assume that the myrm will be doing kinetic/thermal? What a deadly mistake.
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FuzzBuzz
Caldari Templars of Space CORE.
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Posted - 2007.05.20 13:33:00 -
[78]
how long would it take for a drake to lock the heavys without being dampened? a myri pilot knowing this wont loose any drones, you launch drones, count 4 seconds or what ever retract, then relaunch. soon the drake pilot wont go for the drones.
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SN3263827
The Black Rabbits
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Posted - 2007.05.20 14:03:00 -
[79]
The myrmidon will win every time - its not as simple as "shoot the dronez lulz" because any myrm pilot worth his salt will be able to keep them alive.
I've never met a drake yet that I couldn't kill in my myrm. _____________________________________________
Free the Oimmo One! |

Galyrion
Prison Break Inc. FOUNDATI0N
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Posted - 2007.05.20 14:37:00 -
[80]
Id take a myrmidon over any non gal t1 and t2 ships below battleships (including commandships). It would have the chance to win all encounters and run over most of them.
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Taran Summers
The Merovingians
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Posted - 2007.05.22 00:43:00 -
[81]
So what were really saying here is that the next wave of nerf yelling needs to be a 15 second delay after launch before your allowed to redock drones. |

Vandamsel
Gallente Dead Eagle North Star Confederation
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Posted - 2007.05.22 02:37:00 -
[82]
Edited by: Vandamsel on 22/05/2007 02:36:17 myrmidon for sure, awesome ship if u have good drone skills ( I solo'ed a passive tanked drake while tanking sentries in mine)
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Hellman109
Gallente Magnetar Ltd Dark Synergy
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Posted - 2007.05.22 03:04:00 -
[83]
What sort of skills, both the main ones to use the equipment and secondary to make it more powerful, would I need for a decent Myrm PvP setup?
Im Hybrid/drone heavy in my training ATM, but I can only use T2 medium and T1 heavy drones.
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Hugh Hefner
Paxton Industries Paxton Federation
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Posted - 2007.06.10 21:39:00 -
[84]
Edited by: Hugh Hefner on 10/06/2007 21:42:03 As to scooping up drones and re-deploying them, what I heard a volley of 7 heavy missiles(high skills) will kill a drone, aint that so? edit: and if the myrm-pilot keeps scooping and re-deplying before drake can lock, wont that cut out ALOT of the myrms dps and thus be tanked easily?
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