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Thread Statistics | Show CCP posts - 14 post(s) |

Carniflex
StarHunt Mordus Angels
340
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Posted - 2015.11.18 08:54:57 -
[1] - Quote
Intriguing
2% command bonus per level is the same as T3's - as such I do not see much point in it as T3's are much much more viable for links considering the lesson learned over and over again over the history of EVE - price is not a balancing factor.
Only advantage over T3's for links I see is the warp speed, but that is very small niche considering that T3's can warp cloaked and can be nullified plus over your average warp distance of about 20 .. 50 AU the time difference is negligible for all practical purposes.
There is one more niche I can think of - links in frigate wormholes - although I do not live in WH's so I do not remember from top of my head if destroyers were able to go into these or not.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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Carniflex
StarHunt Mordus Angels
340
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Posted - 2015.11.18 08:58:03 -
[2] - Quote
Lugh Crow-Slave wrote:How are you preventing groups from using thus to create deep safes If these jumps can be chained what keeps ppl from getting 250 or more of these and jumping?
I do not think you are aware how many kilometers is in one AU (that is astronomical unit, light travels that distance a bit more than 8 minutes)
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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Carniflex
StarHunt Mordus Angels
340
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Posted - 2015.11.18 09:00:13 -
[3] - Quote
Kasia en Tilavine wrote:Lugh Crow-Slave wrote:How are you preventing groups from using thus to create deep safes If these jumps can be chained what keeps ppl from getting 250 or more of these and jumping? LOL although, that does bring up jump chaining BS and maybe capitals into dead space pockets..... I am looking forward to seeing a Kronos shredding some Burner missions. Sure, it won't be efficient Isi/hour, but think of the lulz!!!
Smuggling larger ships into Burner pockets has been declared exploit as far as I'm aware.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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Carniflex
StarHunt Mordus Angels
340
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Posted - 2015.11.18 09:01:21 -
[4] - Quote
Tanya Deering wrote:Maybe one idea for the pot. If you could have activating the micro jump field generator either create a suspect timer or hostile timer when used in highsec - when it is initiated on neutral ships - not when the spool is completed.
If you read the devblog you will notice that this ability of these new destroyers can not be used in hi sec.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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Carniflex
StarHunt Mordus Angels
342
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Posted - 2015.11.19 07:43:27 -
[5] - Quote
Moac Tor wrote:Just a suggestion here, but perhaps prevent use of these if they are within a certain range of a Stargate or a Station. The reason being that this could potentially kill a lot of PvP.
Station "games" are lame anyway. Besides, you can still do it in capital. If you can consider this to be "a lot of PvP" that is.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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Carniflex
StarHunt Mordus Angels
342
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Posted - 2015.11.19 07:59:27 -
[6] - Quote
Lady Rift wrote:Stitch Kaneland wrote:Moac Tor wrote:Just a suggestion here, but perhaps prevent use of these if they are within a certain range of a Stargate or a Station. The reason being that this could potentially kill a lot of PvP. I think there should be no restriction. The main reason is i want to see cowardly link alts who hug stations/gates to get killed as frequently as possible by MJDing them away from their 99% safe area and get wrecked. Cant wait for links to be changed, lowsec is pure cancer right now because of this. To the point we have linked breachers and comets flying around. Ill happily take negative sec status and welp a few CD to kill these cowards hiding behind links. till you realize that these can fit 2-3 links and give the same bonuses as t3's thus its may be cheaper to have links in space.
Price is not a balancing factor.
In addition to that T3 being able to be nullified and warp cloaked. Not to mention actually having enough CPU to run more than two links ;) Or be able to run up to 5 links and still be nullified, able to warp cloaked or be bridged by blops and in some cases still a bit more agile with any kind of viable setup.
I have not looked at the numbers but considering their CPU levels I have some serious doubts if it will be really viable to run 3+ links on these. I mean for 3 links you will need at minimum 2 command processors which would set you back 300 CPU (150 CPU per command processor) to start with and then you would have to find 55 CPU per link for 3 links. And these bad boys kinda start off with ~230 CPU or so.
So my gut feeling is that one is sort of limited to about two links at best unless we are starting to talk about officer co-pros here and even then I'm not 100% convinced one can do it because of stacking penalties.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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