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Ganandorf
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Posted - 2007.01.15 05:52:00 -
[1]
Hi guys
I was wondering if there's a viable t2 fit for a sleipnir?
I've been using a Gist b-type XL alot lately but i was just wondering since it's alot to lose if there's a viable t2 fitting?
I was thinking:
7x 220mm II, med dim
MWD, 20km, invul II, Large booster II, cap injector
3x gyro II, 1x DCU II, 1x istab
will this setup cut it?
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Vicious Phoenix
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Posted - 2007.01.15 08:23:00 -
[2]
For a PvP sleip I prefer to use crystals and disposable T2 fittings rather than faction. Faction is for mission running and DS's and maybe occasional PvP in a small gang, definitely no fleets. T2 will work fine.
CFW (Certified Forum Warrior) I kill people ingame too. |

Trefnis
Celestial Apocalypse Insurgency
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Posted - 2007.01.15 10:25:00 -
[3]
I found that large sb is not enough as one cs can break ur tank easly, try xl and it should be good, u need 2 pdu t2 then but hey, much better tank
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Deathbarrage
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Posted - 2007.01.15 16:44:00 -
[4]
so a T2 XL booster is viable on a sleipnir?
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Blind Man
Kemono.
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Posted - 2007.01.15 16:46:00 -
[5]
Edited by: Blind Man on 15/01/2007 16:42:15
Originally by: Deathbarrage so a T2 XL booster is viable on a sleipnir?
not rly, it is impossible to fit unless you did everything possible to free up cpu (domi gyros etc)
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Deathbarrage
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Posted - 2007.01.15 17:32:00 -
[6]
Originally by: Blind Man Edited by: Blind Man on 15/01/2007 16:42:15
Originally by: Deathbarrage so a T2 XL booster is viable on a sleipnir?
not rly, it is impossible to fit unless you did everything possible to free up cpu (domi gyros etc)
how about a DG XL booster, or a c5-l
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zoturi
Karjala Inc. Imperial Republic Of the North
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Posted - 2007.01.15 17:40:00 -
[7]
XL booster use too much cap even with a injector.
So use faction large booster or spend 600m for a gist XL - 1b cs ftl?
I wish sleipnir would be like astarte or eos - where t2 is enough
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Deathbarrage
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Posted - 2007.01.15 17:41:00 -
[8]
Originally by: zoturi XL booster use too much cap even with a injector.
So use faction large booster or spend 600m for a gist XL - 1b cs ftl?
I wish sleipnir would be like astarte or eos - where t2 is enough
Well how about a DG Large will that do any good...
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zoturi
Karjala Inc. Imperial Republic Of the North
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Posted - 2007.01.15 17:46:00 -
[9]
Edited by: zoturi on 15/01/2007 17:44:45 Yea, I think it is best cheapest option.
edit: weak tank tho, try get a dcu there
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Asurix
Caldari StoneDogS The Imperial Order
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Posted - 2007.02.01 18:18:00 -
[10]
I was thinking this: trying to keep setup low-cost
7x 220mm II, med dim
10mn MWD II, 20km, invul II, injector, DG large shieldbooster (costs nothing)
2x gyro II, DCU II, 2x local hull nano
how's that sound?
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Seine
State War Academy
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Posted - 2007.02.01 19:22:00 -
[11]
My PvE Setup: 7 720mm "scouts" 1 abry heavy missile launcher. 1 Med SB II, 1 Large Shield Extender II, 1 Invul II, 2 rat specific hardeners. 2 PDS II, 3 Gryostabs II I can solo all level 4 missions with it :)
and thats with regular ammo, since T2 ammo is a waste of money.
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Omega Bloodstone
Battlestars Curse Alliance
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Posted - 2007.02.01 19:22:00 -
[12]
Originally by: Trefnis I found that large sb is not enough as one cs can break ur tank easly, try xl and it should be good, u need 2 pdu t2 then but hey, much better tank
a CS can breal a lrg shield booster's tank on a sleip unless....you put a ahield amp II especially because this in conjunction to the ship's shield boost bonus
could go with
high ============== 7 425 II's, gang assist or medium nos II
Med ====================== lrg. booster II, shield amp II, inv. II, 20km scram, lrg shield extender II
low ====================== 2x's gyro II's, dmg control II, 2x's PDU II's to also couple with the extender II for additional recharge rate on shield
This does work well, even in 1v1 command on command senerios. Give it a try, no need for injector, tank holds a while, huge falloff so the MWD is nice but not needed you can reach out to like 24km or something like that, depends on the senerio.
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Hoshi
Blackguard Brigade
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Posted - 2007.02.01 20:21:00 -
[13]
Originally by: Blind Man Edited by: Blind Man on 15/01/2007 16:42:15
Originally by: Deathbarrage so a T2 XL booster is viable on a sleipnir?
not rly, it is impossible to fit unless you did everything possible to free up cpu (domi gyros etc)
Fits nicely if you limit yourself to 2 damage mods. 7x 220mm II, 1x med nos II 1x 10mn II, 2x inv field II, 1x xl sb II, 1x med named injector 2x Gyro II, 3x combination of nanos/istabs
If you want a gang mod instead of the nos it becomes harder, not even switching down to dual 180mm is enough. Currently I fly a fairly cheap sleipnir with dual 180mm II, gang mod, and named inv fields (rest t2 as above). Cost me less than 150m incl mods to replace. ---------------------------------------- A Guide to Scan Probing in Revelations |

Deathbarrage
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Posted - 2007.02.04 12:09:00 -
[14]
Originally by: Hoshi
Originally by: Blind Man Edited by: Blind Man on 15/01/2007 16:42:15
Originally by: Deathbarrage so a T2 XL booster is viable on a sleipnir?
not rly, it is impossible to fit unless you did everything possible to free up cpu (domi gyros etc)
Fits nicely if you limit yourself to 2 damage mods. 7x 220mm II, 1x med nos II 1x 10mn II, 2x inv field II, 1x xl sb II, 1x med named injector 2x Gyro II, 3x combination of nanos/istabs
If you want a gang mod instead of the nos it becomes harder, not even switching down to dual 180mm is enough. Currently I fly a fairly cheap sleipnir with dual 180mm II, gang mod, and named inv fields (rest t2 as above). Cost me less than 150m incl mods to replace.
I know it fits, but is an XL SB II viable cap-wise? sux cap like a madman
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lazlow lang
Murder-Death-Kill X-PACT
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Posted - 2007.02.08 22:27:00 -
[15]
xL sb is not viable. It sucks down too much capacity.
7 x 425 + e50
1 x large SB II (or Gist c- Large sb), 1 x invuln II, 1 x Amp II, 1 x med cap injector, *1 x mwd or a 2nd amp II or 2nd invuln II
2 x gyro II (need atleast 2 for dmg), 3 x PDS II (helps w/ shield and cap recharge)
* the mwd is more for getting back to the gate if you run into trouble pvp. if this does not concern you then go for a 2nd amp or invuln II. a large sb II works fine b/t the amp II and sb bonus for ship. i always use a low grade crystal set which makes the tank that much better. never use a faction sb unless you are using a crystal set or else its jsut not worth the advantage when you weigh the risk of loosing the ship pvp.
use 2 t2 med drones and 3 t2 lights
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Silent Laugh
Doom Guard ORION FEDERATION
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Posted - 2007.02.08 23:14:00 -
[16]
Hi Ganandorf,
Here's my PVE setup to share:
-7 650mm art II (yes, ARTILLERY!) , 1 xr-300 (whatever named) heavy missile launcher
-10MN ABII, Large Shield Booster II, 2 Inv Fields II, Large Shield Ext II
-2 Gyrostab II, 2 Local powerplant PDU, 1 local nanofiber structure
Notice the local nanofiber helps when you want to keep your distance while your arties are blazing. I understand that using the sliepnir as an artillery platform kills off the fall-off bonus, but im cool with that . It still wreaks damage over considerable distances.
........................................ Only the Paranoid survive. |

Montero
Kemono.
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Posted - 2007.02.09 00:04:00 -
[17]
Mine doesn't actualy have a shield booster fitted at all. ---------
Scrapheap Challenge
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Deathbarrage
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Posted - 2007.02.09 06:21:00 -
[18]
Originally by: Montero Mine doesn't actualy have a shield booster fitted at all.
i always fit one because i feel like wasting bonus' if i don't... anyway I think mwd is mandatory sleipnir is fast you're partially speed-tanking the ship imo, 425mm II's are cool i do like 550dps with guns with barrage (3 dmg mods, dcu II, nanofiber)
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