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mPistoleroZ
Mythos Corp HELL4S
0
|
Posted - 2011.12.14 13:26:00 -
[1] - Quote
Example: So you tackled a carrier but in order for the carrier pilot to avoid the killboard troll he self-destructs his ship before you kill him.
The ship was destroyed.. so why not having a killmail?
Suggestion: If you self-destruct your ship and you have aggression eve should automatically generate a killmail as it happens with everything else in game (you die to rats, you have a km). It should also send the km to the first human dmg dealer. |

Alexander Renoir
State War Academy Caldari State
0
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Posted - 2011.12.14 14:01:00 -
[2] - Quote
Why should you get an killmail? You have NOT done the last shot.
...generate a killmail as it happens with everything else in game (you die to rats, you have a km)...
Furthermore there are other examples, where you do not get an killmail. Think of ganking. The ganker does also get NO killmail. |

mPistoleroZ
Mythos Corp HELL4S
0
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Posted - 2011.12.14 14:10:00 -
[3] - Quote
When you kill a ratter and the final blow has been done by the rat, then eve sends a killmail to the first dmg dealer and one loss mail to the ratter that lost the ship. Thing is that with self-destruct no km is generated at all. What you can do actually is self-destruct your ship every time that you are100% that you will die but it will take the attacker some time before he finishes the job... (f.e. solo frig against a geddon).
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Aqriue
Center for Advanced Studies Gallente Federation
196
|
Posted - 2011.12.14 14:24:00 -
[4] - Quote
mPistoleroZ wrote:butthurt 
^^ This. Thank you Goose99
This And This And This And This
Of course there are many more, but to break it down each OP felt hurt that they got denied. Hey, You have 2 minutes so plan around that because it could be instant explosions instead (god I love doing that in WoT). If you didn't do it...hey no harm no foul that cap ship/freighter didn't get away and now it no longer exists in EVE. That precious KM you seek is just a bandaid to slap on your little ego so you feel better about yourself and reduce the hurt of the little Owie that someone 1-upped you knowing it was going to hurt.
See you all next time, Same Bat Forum, Same Bat Post! next week when someone else thinks its a brilliant idea to fix the lol-exploit of self destructing  .
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mPistoleroZ
Mythos Corp HELL4S
0
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Posted - 2011.12.14 14:42:00 -
[5] - Quote
Oh no emo at all m8...
Btw, how many time have you self-destruct your ship so as to be so offended??
Also... no need for any killmails at all, right? ..... You can skip posting your kills/losses but some entities are working like that. If you dont want it dont use killboards, absolutely no harm for you. From the moment that you decide to self-destruct your ship so as to avoid the lossmail (that precious km that you refer to), it's YOU in the first place the one who is involved in this emo situation. |

Lord Zim
Bat Country Goonswarm Federation
292
|
Posted - 2011.12.14 14:53:00 -
[6] - Quote
Alexander Renoir wrote:Why should you get an killmail? You have NOT done the last shot. I'm still registered on a killmail regardless of whether or not I fired the final shot, and they still managed to cause a situation where they lost their ship. If nothing else, I see no problems with selfdestructing your ship causing you to get a suicide killmail, and as such I see no problem with adding a killmail generation to whomever pointed you or did the most damage. It might make more people think twice before selfdestructing, and it might also make them fight that much harder to get away if they're trapped. They could get lucky. This is a good thing.
Alexander Renoir wrote:Furthermore there are other examples, where you do not get an killmail. Think of ganking. The ganker does also get NO killmail I'm fairly certain your nose is growing. |

Aqriue
Center for Advanced Studies Gallente Federation
196
|
Posted - 2011.12.14 16:17:00 -
[7] - Quote
mPistoleroZ wrote:Oh no emo at all m8...
Btw, how many time have you self-destruct your ship so as to be so offended??
Also... no need for any killmails at all, right? ..... You can skip posting your kills/losses but some entities are working like that. If you dont want it dont use killboards, absolutely no harm for you. From the moment that you decide to self-destruct your ship so as to avoid the lossmail (that precious km that you refer to), it's YOU in the first place the one who is involved in this emo situation. Bro, I don't give a damn about a loss mail. The only fact I would self destruct, is to **** you off. Ruin your day. **** on your breakfast plate and serve it steaming hot. What ever it takes, I will do it knowing you didn't enjoy losing to me.
I don't care how you percieve it that someone self destructing is lol-knocking the chess board over and walking away miffed, I know for a fact that you as typed in your opening post that you want that KM and I know how to deny it to you. I will take the loss of the ship no matter how much you think I am a sore loser, because in the end I don't f*cking care either way except that I know I took something precious from you and you had 2 minutes to try to take it from me but failed. Thats how I perceive it, you want something and I denied it. I win, you lose, I lost a ship, you didn't, = MAD (mutually assured destruction, you fire nukes we in turn fire back on you, we destroy your cities while you destroy ours and the end result is nobody actually wins)
There is no honor, no respect, nothing in this harsh universe called EVE that says you must have that KM and I can do damn well what I want to prevent you from having it (once its in your kill log, THEN you won). If there was some mutual respect and no asshattery (goons banging macks, Hulkaggedon, scams, corp theft) then I would let you have a KM because there was respect both ends but since no one else gives respect then, Hey! why not join in on it and ruin other people's gaming experience anyway you can short of out right stalking/harrassment. |

Taint
A Pack Of Wolfes
19
|
Posted - 2011.12.14 17:55:00 -
[8] - Quote
should remove the self destruct butten, or atleast make it so you can only selfdestruct your pod. |

Hirana Yoshida
Behavioral Affront
189
|
Posted - 2011.12.14 18:37:00 -
[9] - Quote
SD is currently the only way for a gankee to flip the ganker the bird ..
Since we son't have the ability to spit in the face of our would be destroyer, SD is the next best thing. |

mPistoleroZ
Mythos Corp HELL4S
0
|
Posted - 2011.12.14 22:27:00 -
[10] - Quote
Aqriue wrote:mPistoleroZ wrote:Oh no emo at all m8...
Btw, how many time have you self-destruct your ship so as to be so offended??
Also... no need for any killmails at all, right? ..... You can skip posting your kills/losses but some entities are working like that. If you dont want it dont use killboards, absolutely no harm for you. From the moment that you decide to self-destruct your ship so as to avoid the lossmail (that precious km that you refer to), it's YOU in the first place the one who is involved in this emo situation. Bro, I don't give a damn about a loss mail. The only fact I would self destruct, is to **** you off. Ruin your day. **** on your breakfast plate and serve it steaming hot. What ever it takes, I will do it knowing you didn't enjoy losing to me. I don't care how you percieve it that someone self destructing is lol-knocking the chess board over and walking away miffed, I know for a fact that you as typed in your opening post that you want that KM and I know how to deny it to you. I will take the loss of the ship no matter how much you think I am a sore loser, because in the end I don't f*cking care either way except that I know I took something precious from you and you had 2 minutes to try to take it from me but failed. Thats how I perceive it, you want something and I denied it. I win, you lose, I lost a ship, you didn't, = MAD (mutually assured destruction, you fire nukes we in turn fire back on you, we destroy your cities while you destroy ours and the end result is nobody actually wins) There is no honor, no respect, nothing in this harsh universe called EVE that says you must have that KM and I can do damn well what I want to prevent you from having it (once its in your kill log, THEN you won). If there was some mutual respect and no asshattery (goons banging macks, Hulkaggedon, scams, corp theft) then I would let you have a KM because there was respect both ends but since no one else gives respect then, Hey! why not join in on it and ruin other people's gaming experience anyway you can short of out right stalking/harrassment.
haha i love this :D more emo!
the only thing that happens is that you lose your ship.. if you want to create a sense of winning be my guest then.
If I was giving it so much importance i could always create a km for my killboard and no it wouldnt be erased. Thing is what is right for EvE gameplay. U loose a ship... face it!!!!
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Alexander Renoir
State War Academy Caldari State
0
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Posted - 2011.12.15 08:14:00 -
[11] - Quote
Lord Zim wrote:Alexander Renoir wrote:Furthermore there are other examples, where you do not get an killmail. Think of ganking. The ganker does also get NO killmail I'm fairly certain your nose is growing.
Hey Goonie.. get killed by CONCORD and you will not receive a killmail for YOUR loss. That is what I mean. Shure you will get a killmail for the gank victim. But not for YOUR OWN loss as ganker. |

mPistoleroZ
Mythos Corp HELL4S
0
|
Posted - 2011.12.15 09:19:00 -
[12] - Quote
You certainly get a mail if someone else (one pilot or more) had any kind of aggression on you. A killmail is also sent to the top damage dealer of human participants (as usually it's concord who does the most damage).
If you self destruct without any aggression by others then you shouldnt get a killmail of course.
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Kuhn Arashi
Black Talon Aerospace Black Watch.
9
|
Posted - 2011.12.15 10:09:00 -
[13] - Quote
I don't think anyone should get a killmail for a suicide.
But it would be nice to generate a viewable loss mail. But that would require people to have their mails autopost. Which if CCP (who has more information about battles than anyone) made an all inclusive killboard wouldn't but an issue |

Lord Zim
Bat Country Goonswarm Federation
295
|
Posted - 2011.12.15 10:17:00 -
[14] - Quote
Alexander Renoir wrote:Lord Zim wrote:Alexander Renoir wrote:Furthermore there are other examples, where you do not get an killmail. Think of ganking. The ganker does also get NO killmail I'm fairly certain your nose is growing. Hey Goonie.. get killed by CONCORD and you will not receive a killmail for YOUR loss. That is what I mean. Shure you will get a killmail for the gank victim. But not for YOUR OWN loss as ganker. Hey, pubbie, when you mean lossmails, say lossmail, not killmail.
If concord doesn't cause you to get a lossmail when you gank, then I'd say there's something which should be changed. vOv
mPistoleroZ wrote:If you self destruct without any aggression by others then you shouldnt get a killmail of course. A lossmail wouldn't be amiss. |

mPistoleroZ
Mythos Corp HELL4S
1
|
Posted - 2011.12.15 11:46:00 -
[15] - Quote
The whole self-destruct thing has its function.
But this feature is violated so as to escape from the killmail. If you dont have aggression, no mail (as it is now) but if someone has aggression on you then generate the mail. Logical thinking is that you get involved in a battle. |

Rek Seven
Probe Patrol Project Wildfire
76
|
Posted - 2011.12.15 12:01:00 -
[16] - Quote
Yeah, no **** it should be like this... Why are people still having to request this CCP? |

Lord Zim
Bat Country Goonswarm Federation
295
|
Posted - 2011.12.15 12:49:00 -
[17] - Quote
mPistoleroZ wrote:The whole self-destruct thing has its function.
But this feature is violated so as to escape from the killmail. If you dont have aggression, no mail (as it is now) but if someone has aggression on you then generate the mail. Logical thinking is that you get involved in a battle. I see no reason why it shouldn't generate a lossmail if you selfdestruct ships for profit, too. You've "lost" ships. |

Callidus Dux
School of Applied Knowledge Caldari State
10
|
Posted - 2011.12.15 18:51:00 -
[18] - Quote
Selfdestruct was introduced as legitimately tactic to avoid killmails and lossmails for both participants. It makes no sense to change this mechanic behind the idea of:
"You do not killed these ship; therefore you deserve no killmail" and "You have attached a tremendous harm to me; but thankfully no one will believe you, that I was so stupid to do that sh!t."

Selfdestruct IS selfdestruct! Irrelevant of incoming damage before the big boom. Not your damage made my ship explode.. it was me and my own (stupid?) decision. |

Asuka Solo
Stark Fujikawa Stark Enterprises
864
|
Posted - 2011.12.15 18:57:00 -
[19] - Quote
fix self destruct crybabies!
remove all killboards! |

mPistoleroZ
Mythos Corp HELL4S
1
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Posted - 2011.12.15 23:31:00 -
[20] - Quote
Why not?! At least by removing killboards there wont be any problems like this...
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Xorv
Questionable Acquisitions
17
|
Posted - 2011.12.15 23:39:00 -
[21] - Quote
Not a major issue to me, but being able self destruct your ship to avoid a kill mail seems pretty lame.
If you self destruct you should get no insurance payout for starters.
To fix the killmail thing I would make it so there's an initial blast that takes you down to a fraction of your structure, followed 5 seconds later by the final explosion that blows up the ship. Giving your enemies time to land that final blow themselves. |

Jade Mitch
The Scope Gallente Federation
8
|
Posted - 2011.12.15 23:54:00 -
[22] - Quote
Eve should have it's own killboard. |

mPistoleroZ
Mythos Corp HELL4S
1
|
Posted - 2011.12.16 06:50:00 -
[23] - Quote
Xorv wrote:Not a major issue to me, but being able self destruct your ship to avoid a kill mail seems pretty lame.
If you self destruct you should get no insurance payout for starters.
To fix the killmail thing I would make it so there's an initial blast that takes you down to a fraction of your structure, followed 5 seconds later by the final explosion that blows up the ship. Giving your enemies time to land that final blow themselves.
That's a nice idea. |

Rina Asanari
State War Academy Caldari State
26
|
Posted - 2011.12.16 07:56:00 -
[24] - Quote
mPistoleroZ wrote:Xorv wrote:Not a major issue to me, but being able self destruct your ship to avoid a kill mail seems pretty lame.
If you self destruct you should get no insurance payout for starters.
To fix the killmail thing I would make it so there's an initial blast that takes you down to a fraction of your structure, followed 5 seconds later by the final explosion that blows up the ship. Giving your enemies time to land that final blow themselves. That's a nice idea.
Actually, no. That would in effect reverse the intention of the self-destruct by actively helping your attacker to destroy your ship, all consequences included, like killmail and loot generation.
So... horrible idea.
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Xorv
Questionable Acquisitions
17
|
Posted - 2011.12.16 09:11:00 -
[25] - Quote
Rina Asanari wrote: Actually, no. That would in effect reverse the intention of the self-destruct by actively helping your attacker to destroy your ship, all consequences included, like killmail and loot generation.
So... horrible idea.
Yes that was exactly my intent. Why should you be able to deny a killmail and loot to someone you've lost to in a fight? I like consequences! Players should be rewarded and punished for winning and losing, but clearly you have some other strange notions of how things should work.
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Callidus Dux
School of Applied Knowledge Caldari State
10
|
Posted - 2011.12.16 10:00:00 -
[26] - Quote
THIS is why you should not get a killmail:
Callidus Dux wrote:Selfdestruct was introduced as legitimately tactic to avoid killmails and lossmails for both participants. It makes no sense to change this mechanic behind the idea of: "You do not killed these ship; therefore you deserve no killmail" and "You have attached a tremendous harm to me; but thankfully no one will believe you, that I was so stupid to do that sh!t." Selfdestruct IS selfdestruct! Irrelevant of incoming damage before the big boom. Not your damage made my ship explode.. it was me and my own (stupid?) decision. |

Callidus Dux
School of Applied Knowledge Caldari State
10
|
Posted - 2011.12.16 13:29:00 -
[27] - Quote
Xorv wrote: Why should you be able to deny a killmail and loot to someone you've lost to in a fight?
Selfdestruct IS selfdestruct! Irrelevant of incoming damage before the big boom. Not your damage made my ship explode.. it was me and my own (stupid?) decision. |

Epofhis
StarFckers Inc. The Jagged Alliance
3
|
Posted - 2011.12.16 13:35:00 -
[28] - Quote
If you can't kill a ship within two minutes you get nothing.
System is working as intended. Don't engage caps/supers/orcas/ freighters with scrub fleets.
That is all. |

Rina Asanari
State War Academy Caldari State
26
|
Posted - 2011.12.16 14:21:00 -
[29] - Quote
Epofhis wrote:If you can't kill a ship within two minutes you get nothing.
System is working as intended. Don't engage caps/supers/orcas/ freighters with scrub fleets.
That is all.
Seconded. And posting yet another whine thread would avail to nothing, again.
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Spork Witch
Soul-Strike
0
|
Posted - 2011.12.16 18:53:00 -
[30] - Quote
I'm here to up-vote this suggestion, my proposed implementation follows:
1) No lossmail generated if there is no aggression countdown. 2) If there is an aggression countdown, a lossmail is generated. 3) If the ship is below 50% armour, or 30% shield, a killmail is generated for the highest human damage-dealer.
To explain point 3, I say the numbers I do as they seem like the most logical demarcation lines. An armour tanker at 50% armour is clearly in a fight that he's not going to win, and self-destructing is, by definition, acknowledging that the person shooting him won. Similarly, for a shield tanker, 30% is approximately the point of highest shield regen, if you fall below this, you're dead, and again self-destructing is admitting that your attacker won the fight. To determine what type of tank, have the game look at EHP and repair rates, if shield wins, it uses the shield number, if armour then armour. This might be tricky to code, so a possible alternative might be to simply say a killmail is generated if you're below 50% shield, across the board, as this is sufficient to say with certainty that there was a fight involved, and you self-destructed, thus acknowledging the loss.
This would ensure that a self-destruct done by itself still does nothing. A lossmail would be generated if you did it while being shot at, as it's no longer a simple suicide. If someone had clearly won the fight, they'd get credit. No other changes would be made, self-destructing would still ensure no loot is generated, just a wreck.
This would result in more consistency across other events that generate killmails and lossmails, as well as keeping with recent changes to self-destruct and ganking (as regards to insurance payout), as well as the recent modifications to logging off. Self-destruction to hide the evidence of your loss (either from your loss list, or the attacker's kill list), is not much different than logging off to avoid the loss entirely.
To the arguments I've seen in this thread. If you say you don't care about killmails at all, then you have no legitimate grounds for arguing against this proposed change. It doesn't affect you, you don't care about killmails. To those that say the attacker didn't kill it, they self-destructed, I say, quite simply, that you're wrong. If you self-destruct your ship while you're being attacked, you are stating quite clearly that you lost the fight, you're just saving your attacker the time, and making sure they don't get any loot.
Self-destruct, in the situations we're talking about here, is exactly like tipping over your king in a game of chess: it's a forfeit, and acknowledgement that your opponent has won. If you do it in a chess tournament, your opponent gets credit for the victory. There's no good justification or reason that evidence is not produced in EVE when the same action takes place.
Furthermore, killboards, whether you like them or not, actually can be useful. Just like damage parsers or threat meters in other games, they can certainly be abused by the ignorant and used to wave epeens around, but they can also be a helpful tool. A killboard allows you to see your group's efficiency, tell at a glance how a war was going, get intel about what your enemy was fitting, finding out what of your own fits are or aren't working. It also makes it easier to catch when your members are not following best practices and are losing hulks in high-sec during a war. All good uses, and good reason that a mail should be generated: as stated before, the guy self-destructing is saying that you beat him.
Finally, the "you should have brought more firepower" / "you didn't kill it" argument. Quite simply, why? it doesn't take a goon-sized blob to kill anything in the game. In the end, if I'm doing more damage than the target is repairing / regenerating, then I will win, unless they can kill me first. As mentioned above, by hitting self-destruct, that pilot is admitting that I have won, and they _will_ have died by my hand. If I wouldn't have killed it, he wouldn't have hit self-destruct. By hitting self-destruct, he's saying, outright, "you killed me." Especially on a supercapital, there's no reason that a fight that has clearly been lost, should generate no lossmail for the victim, and no killmail for the winner, just because he wasn't blobbed to death, and still managed to get himself killed anyway. Because, once again, he's admitting that he was killed as soon as he hits that self-destruct button.
At the end of the day, killmails for self-destructing ships involved in combat simply make sense, and are consistent with other gameplay mechanics, as well as recent changes to the game. If killmails don't matter, there's no good argument to oppose this change. If killmails do matter, there's every reason to support this change. If we don't make this change, then killmails may as well be removed from the game entirely, since they will not accurately reflect actual combat kills and losses. |
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