| Pages: 1 2 [3] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Storm Strike
|
Posted - 2007.06.29 22:38:00 -
[61]
If your doing damps i think you need the skill for them trained up alot. I dont have it yet and i only got a scorp with a sensor booster to a 30 sec lock time, that and the burst didnt work the majority of the time.
|

illusha
Ichiro Edgar Martinez
|
Posted - 2007.07.13 02:50:00 -
[62]
I just got the skills to fly a pilgrim/curse. I was wondering, what kind and rank of fitting skills do I need to be able to fit a good setup.
|

Ellinor Atari
|
Posted - 2007.08.16 00:00:00 -
[63]
Edited by: Ellinor Atari on 16/08/2007 00:02:11 Im considering training up to fly the Pilgrim, but in light of the recently proposed nos changes im not sure if it will be quite the devastation it was - how would people fit it if nos only equated cap?
|

Zarrika Khan
Caldari No Quarter. Academy Vae Victis.
|
Posted - 2007.09.02 16:33:00 -
[64]
Since the NOS nerf/Balance things have not gotten all that bad.
The 100 PG increase is to make fitting a MWD or 1600mm plate easier. I think you will still a power grid rig for the plate option.
Yes you have to really think about your target choices. Missile boats are still killable but you need to fit specifically for them. (Caldari specific ECM jammers with really good E-war skills serve me very well against Caldari missile ships from Cruiser/HAC to BS. Anything smaller is squishy enough it does not matter.)
If you really think about this, you would never want to completely kill off the target's capacitor in a pitched battle as it means no cap for you to run your own tank/repper. The Idea is to cripple it enough that your target cannot repair/boost fast enough on low cap and keep the guns/weapons running at the same time while tanking your Drone DPS. It comes down to killing by out DPS'ing your target.
I have been fitting my Pilgrims with dual Neutralizers, one NOS.
(the bonuses you get still allows you to pull some cap from your target with one NOS as long as his 'percentage' is greater than yours. If you see yourself pulling cap and you can afford cap wise to use your Neut(s) to kill more of the targets cap, do it.)
The effect is to engage, run a cycle of dual neut's to kill off a lot of cap first, then cycle at least one neut off. This allows you to really reduce the combat time especially if your target is an armor tanking blaster or rail ship.
Train Energy Emmissions to 4 at minimum, 5 when you can afford the skill time to reduce the Cap use on Neutralizers.
My Advice after many encouters is to try to fit a Sensor booster for smaller targets and maybe even an MWD. When you decloak it still takes a second or two to lock and that is enough time for some smaller targets to align and warp off. MWD is for those times a Nano'd MWD ship simple still out ran my webber range while cap injecting.
So: High's: 2 neut's, one NOS, Covert ops Cloak.
Mids: MWD or AB, Tracking disruptor, Stasis Web, Warp disruptor, Sensor booster (or Caldari specific ECM if you want to kill Macro ratting Raven's easier.)
Lows: there are options but they all have: Med Armor Rep II, EAMN II and then it changes depending on your likes/needs, Kin/Therm Armor hardener II's or another EAMN II and a Damage Control of some sort. Any combination will serve you well enough if you know your target and fit correctly.
Rigs; Again, your needs/likes: I use the Nano pump and whatever for more Armor rep and faster cycle time on the rep.
|

Kahleena
W.L.A.M.O.
|
Posted - 2007.09.02 19:44:00 -
[65]
Similiar to above poster's setup, I've found this setup to be highly effective for pirating ratters and random 1v1s in 0.0.
|

Creeture
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.10.08 20:55:00 -
[66]
Im not 100% convinced that armor tanking a Pilgrim is the way to go. I figure as the bonuses are to tracking disruptors, the best tactic is to speed tank it, thus making sure that your tracking disruptors are being used to greatest effect. Now my Pilgrim still sits naked in Jita whilst I figure out how to fit it, so I would respect some feedback from anyone that has tried speed tanking one. Heres what I have so far..
Covert Ops Cloaking Device II Medium Energy Neutralizer II Medium Energy Neutralizer II Medium Energy Neutralizer II
Tracking Disruptor II Tracking Disruptor II Medium Capacitor Booster II 10MN MicroWarpdrive II Warp Disruptor II
Nanofiber Internal Structure II Nanofiber Internal Structure II Small I-a Polarized Armor Regenerator Inertia Stabilizers II Inertia Stabilizers II
Drone Durability Enhancer I Targeting Systems Stabilizer I
2 x Berserker II 2 x Valkyrie II 1 x Warrior II
I figure keep at 12km (just inside neut range but outside non-faction web range) and keep the transversal as high as you can and let the drones do the dirty!
Any grown-ups willing to critique?
RISE may be renting my house from Bob, but one day the landlords will return, and they wont knock first.
Proud member of IXC...
|

ReePeR McAllem
The Carebear Stare
|
Posted - 2007.10.08 21:12:00 -
[67]
Originally by: Creeture Im not 100% convinced that armor tanking a Pilgrim is the way to go. I figure as the bonuses are to tracking disruptors, the best tactic is to speed tank it, thus making sure that your tracking disruptors are being used to greatest effect. Now my Pilgrim still sits naked in Jita whilst I figure out how to fit it, so I would respect some feedback from anyone that has tried speed tanking one. Heres what I have so far..
Covert Ops Cloaking Device II Medium Energy Neutralizer II Medium Energy Neutralizer II Medium Energy Neutralizer II
Tracking Disruptor II Tracking Disruptor II Medium Capacitor Booster II 10MN MicroWarpdrive II Warp Disruptor II
Nanofiber Internal Structure II Nanofiber Internal Structure II Small I-a Polarized Armor Regenerator Inertia Stabilizers II Inertia Stabilizers II
Drone Durability Enhancer I Targeting Systems Stabilizer I
2 x Berserker II 2 x Valkyrie II 1 x Warrior II
I figure keep at 12km (just inside neut range but outside non-faction web range) and keep the transversal as high as you can and let the drones do the dirty!
Any grown-ups willing to critique?
Leave the speed fit for the curse. Holding an orbit of 12km with a speed fit will mean your top speed is gimped. You may loose ranger to neut.
And anybody with thermodynamics and a web will own you.
Not a wise fit.
|

Creeture
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.10.08 21:34:00 -
[68]
Edited by: Creeture on 08/10/2007 21:34:30
Leave the speed fit for the curse. Holding an orbit of 12km with a speed fit will mean your top speed is gimped. You may loose ranger to neut.
And anybody with thermodynamics and a web will own you.
Not a wise fit.
So the alternative is to armor tank it, and loose the effectiveness of the tracking disruptor bonus? You still have to be inside neut range if you want to use them (no rang bonus on Pilgrim)...
Beginning to wonder if there is a decent fit that makes good use of this ships bonuses!
RISE may be renting my house from Bob, but one day the landlords will return, and they wont knock first.
Proud member of IXC...
|

Aaron Mirrorsaver
R.E.C.O.N.
|
Posted - 2007.10.09 00:50:00 -
[69]
theres another thread around i posted in which had a good discussion and a good fit... look for that one.
if your webbed td's still work, i take it you havent soloed a turret bs before.
R.E.C.O.N. is recruiting |

Na'hkin Oaks
|
Posted - 2007.11.09 16:28:00 -
[70]
Possible pilgrim setup.
Hi: Cocd II 2x50w neut 1xE50 nos
Meds: Named 10mn AB Warp disruptor II X5 web Balmer tracking disruptor med elc cap booster [800's/400's]
Lows: med rep II 800 plate ETM II EMM II Internal force field array I
Resists: Em: 65.6 Thermal: 69.3 kinetic: 73.4 Explosive: 65.6
|

Endless Subversion
|
Posted - 2007.11.09 17:31:00 -
[71]
Originally by: Na'hkin Oaks Possible pilgrim setup.
Hi: Cocd II 2x50w neut 1xE50 nos
Meds: Named 10mn AB Warp disruptor II X5 web Balmer tracking disruptor med elc cap booster [800's/400's]
Lows: med rep II 800 plate ETM II EMM II Internal force field array I
Resists: Em: 65.6 Thermal: 69.3 kinetic: 73.4 Explosive: 65.6
Just because that combination of modules does fit on a ship doesn't mean you should fit them there. Your build is made of fail.
What exactly do you plan on killing?
Anything with medium sized guns and a web (read every sub BS sized pvp boat) will still track you fine.
If the BS has a web and you don't manage to get your 500m orbit you're in bad shape.
Anyone with a MWD and a web can still control range and transversal on you. (99% of pvp fits include a web and a mwd)
Any missile ship still crushes you.
Anything with an injector and nos/neuts of it's own still beats you.
Any decent sized drone boat destroys you.
Every nano boat and every recon breaks you (minus an even crappier pilgrim fit)
If any adds show up you're dead. If you get tackled by anything outside of 12km you're dead and you're not fast enough to really get through decent bubble camps.
I'm sure you will respond with 'but I can pick my fights' or some such inane drivel. Let me head that off right now. Your target selection is ridiculously limited. The quality of your kills are going to be total crap. The risk of moving this thing through 0.0 is quite large and the chances of a plated pilgrim without a MWD getting a turret ship without a web/mwd in a belt is tiny. You don't contribute to gangs and can't deal with adds.
Enjoy roaming low sec killing the players who are too new to do anything but rat in tech I ships in low sec.
|

grennyt
Protectors Corp.
|
Posted - 2007.11.28 19:47:00 -
[72]
Any views on this for small gang 0.0 stuff.
2x 50w infectious 1x e50 prototype 1x cov ops II
1xnamed 10mn mwd 1x domintation scrambler 1x x5 web 1x balmer tracking disruptor 1x fr-x cap booster [400's]
1x medium acomidation rep 1x pseudo dc 1x 800mm tungsten plate 2x enam II's
5x HH II's 5x Hobgob II's
Fits with 5.5 cpu & 5.5 pg
|

Yoko Lee
|
Posted - 2007.11.28 20:15:00 -
[73]
My Pilgrim setup : 2x unstable neutra, 1x small neutra II,1x cov ops cloack II 1x med cap inj, 1x ecm burst "celtus", 1x muon damp, 1x web (90%), 1x scramble II 1x 1600 RT plate, 1x SS MAR, 2x EANM ss (recon lvl4), 1x thermic passif TS
1x rigs kinT resistance, 1x nano pump
5x Warrior II 5x Valkyrie II
|

Malaphar
Making Our Way to Stars Knights Of the Southerncross
|
Posted - 2007.12.04 13:28:00 -
[74]
Best setup I tested so far...pretty expensive though :
High Slots : 1 x Covert Ops Cloaking Device II 2 x True Sansha Medium Energy Vampire 1 x True Sansha Medium Energy Neutralizer
Medium Slots : 1 x 10MN Microwarpdrive II 2 x Domination Stasis Webifier 1 x Warp Disruptor II 1 x Tracking Disruptor II
Low Slots : 1 x Medium Armor Repairer II 1 x Damage Control II 2 x True Sansha Adaptative Nano Plating 1 x True Sansha Thermic Membrane
Rigs : 1 x Auxiliary Nano Pump I 1 x Nanobot Accelerator I
Drones : 7 x Valkyrie II (or Hammerhead II)
It works like a charm with Recon lvl 4. Resistances (EM/Expl/Kin/Therm) : 74/74/70/72 Max Speed : 1.330 m/s Orbit ANY ship at 13.500 - 13.900 m (including Vagabonds which merely managed to reach 92 m/s with both webbers active) Overall CPU requirements = 406 Overall Powergrid requirements = 897
Amarr HACs are OUT : Tracking Disruptor + NO cap left after under 1 minute Minmatar/Gallente HACs are OUT just like Amarr + very short range for their weapons.In case of enemy drones (especially Gallente) they still have a chance to escape unless you fit a second MAR II instead of the DC II or TS Thermic Membrane Caldari HACs manage to inflict some damage , but the effect of their missiles proved to be extremly low due to high speed of the Pilgrim.
Highest chance of escaping had the Drone-boats and the passive-tanked Drake as well as the Cerberus.
The overall cost of the fitted ship reaches around 500 Mills ISK though...:((
|

Kelsenn
Amarr Earned In Blood
|
Posted - 2008.01.08 21:59:00 -
[75]
N-Type Thermic Hardener I N-Type Kinetic Hardener I Medium Armor Repairer II Type-D Power Core Modification: Capacitor Power Relay 800mm Reinforced Rolled Tungsten Plates I
10MN Afterburner II 'Langour' Drive Disruptor I Warp Disruptor II Medium Electrochemical Capacitor Booster I Medium Capacitor Battery II
Medium Unstable Power Fluctuator I Medium Diminishing Power System Drain I Medium Unstable Power Fluctuator I Covert Ops Cloaking Device II Cheap fit I just threw together for empire griefing of miners/industrial characters to start a war. Any comments/suggestions? I've never flown a pilgrim, just curse, so I'm not entirely certain of it's strengths or weakness' from a PvP point of view.
|

Feng Schui
Minmatar The Ninja Coalition
|
Posted - 2008.01.09 04:13:00 -
[76]
My current fit (which works well for the people I fight)
2x T2 Med Energy Neuts 1x T2 NOS 1x COCD
1x Balmer TD 1x (Something) <-- stasis web, eccm, another TD, etc.. 1x T2 Warp disruptor 1x Y-T8 MWD 1x T2 med cap booster with 400's
1x t2 medium armor rep 1x t2 eanm 1x 800 plate 1x T2 kin hardener 1x T2 thermal hardener
5x Hammerhead II 5x Valk II 5x T2 Medium ECM drones OR 5x warrior II & 5x hob II
Aux nano pump Ancil current router
=====================
once I get my skills up a bit more (year left), i'll be running a full faction setup, won't need the PG rig, but will use the Armor HP amount rig instead + high grade slaves.
|

Grytok
moon7empler Ev0ke
|
Posted - 2008.01.09 09:46:00 -
[77]
Edited by: Grytok on 09/01/2008 09:48:12 Exclusively for ratting Ravens, where they do not fit against EM.
High: 3x FMPL II, COCD II Meds: 10MN AB II, Faint Disruptor, Fleeting Web, Med Electrochemical, SB II Lows: MAR II, 1600mm RT, Energized Thermic II, EANM II, DCU II Rigs: Anti-Kinetic Pump, Powergrid Drones: 5x Infiltrator II, 5x Hammerhead II, EC-600 x5 (for getting out eventually)
You totally forget about NOS/Neut and bring the most EM-Damage you can, to burn through their shield. Only works against pure Ratters in heavy Kinetic/Therm/Explosive tanked Ravens, but thats the usual ones in Regions with Serpentis/Guristas/Angel... 75% of 0.0
Bad having no EM-Resists, isn't it  .
Work in progress: EvE FlashMAP |

The ArchWarder
Dragons Of Redemption Triumvirate.
|
Posted - 2008.01.09 11:03:00 -
[78]
Tracking disrupters in no way shape or form work when your webbed to a standstill, even on BS sized targets.
Unless of course your fighting an apoc with tachs at 500m range and hes using a t1 web and gleam.

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

ReePeR McAllem
The Carebear Stare Blood Blind
|
Posted - 2008.01.09 11:11:00 -
[79]
Originally by: The ArchWarder Tracking disrupters in no way shape or form work when your webbed to a standstill, even on BS sized targets.
Unless of course your fighting an apoc with tachs at 500m range and hes using a t1 web and gleam.
I don't agree with this, on my pilgrim I still go with two TD's, if webbed of course you will be unable to avoid getting hit, but the TD's somewhat reduce some dps untill the agressor has come to a slow. And it stupid they may even have set an orbit.
Its silly not to fly with TD's as nano turret ships will have an easy time with you. Also imo its a waste of a ship bonus. If you bump into friends the TD's can prove invaluable.
|

Antey ru
Amarr Solar Dragon's Nest VooDoo Technologies
|
Posted - 2008.01.19 07:44:00 -
[80]
Pilgrim, Long setup:
2 * Adaptive Nano Plating 2 1 * Thermic Nano Plating 2 1 * MAR2 1 * DC2
1 * 10MN MicroWarpdrive 2 1* Balmer Series Targeting Inhibitor 1 * Phased Muon Sensor Disruptor
1 * Covert Ops Cloaking Device II 3 * Drone Link Augmentor
2 * Auxiliary Nano Pump I
5 * Infiltrator II 5 * Hammerhead II 5 * Infiltrator TD-600
DPS ~200 Radius of action drones ~105 km
|
| |
|
| Pages: 1 2 [3] :: one page |
| First page | Previous page | Next page | Last page |