| Author |
Thread Statistics | Show CCP posts - 8 post(s) |

MidnightWyvern
Night Theifs
153
|
Posted - 2016.01.19 01:46:28 -
[1] - Quote
Querns wrote:ViolentDesire wrote: Total joke and unforgivable. What is claimed is essentially impossible to conclude. The overwhelming majority other than maybe goons + pets and trolls saw this as a clearly destructive change and were against it. I don't think I've ever seen anything so untrue in relation to Eve. The amount of confirmation bias and dishonesty required to make this claim is astounding.
The only thing that's destructive about this change is the death of SP leaderboard onanism. Fortunately, such masturbatory pursuits, like real masturbation, are completely meaningless. This is a god-tier post. Holy ****.
As to the TSPs, I initially had a knee-jerk freakout at the first DevBlog, but after I sat down and thought about it for a while this isn't really different from the Character Bazaar we have now.
All the arguments being made about Pay-to-Win microtransactions are the same arguments that could be made about the Character Bazaar, and I have literally never seen a single player give a **** about that.
If anything this means that you can start a new character in EVE and save up for TSPs to get a faster start instead of feeling like you have to go to the Character Bazaar to get a new character.
As someone who has played EVE for over 7 years, I have to wonder whether the people complaining about this are legitimately concerned about the game, or just mad because they won't be able to wag their giant SP e-peen in the faces of everyone in the game anymore?
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
|

MidnightWyvern
Night Theifs
154
|
Posted - 2016.01.19 02:10:51 -
[2] - Quote
Shinshi Kuroi wrote:This seems like a great idea, but I'm not sure I agree with the suggested mechanics and execution plan.
I don't think there should be diminished returns at all for skill injectors.
-BUT-
I believe that a reactivation and fatigue effect - like jump reactivation and fatigue with capitals and jump bridges - might be a way to keep the sp trading from getting too out of hand. A cool down timer based off the number of skill points the character using the injector has to calculate how long until they can use another skill injector - low sp characters might only have to wait minutes or hours whereas someone who has been training for years has to wait a few days, a week, with an eventual maximum they can reach. In this way you allow the low skill pilots the ability to make skill point leaps but also gives them time to go out and use those new skills before dumping into more. It also keeps high skill point, isk rich players from 'destroying' skill points, gobbling up all the skills points themselves, or from suddenly flooding the game with market/industry alts over night - but they can still get some nice chunks of time cut off some of those epic level 5 skills which take months to complete.
I'd think a similar system could work for the skill extractors, except in this case perhaps using a flat recycle timer akin to the one we use for jump clones.
With this kind of system CCP could even expand the Neural Enhancement Skills to reduce the fatigue effects slightly - again, like jump clones - or even make it necessary to have certain skills to implant specific implants to even be able to inject or extract skills. Huh...that's an interesting idea.
I mean I do see where some of the people are coming from on the idea of the diminishing returns. If they are completely unattractive to high-SP players, the supply of them will be consistently low and the price will be astronomical.
That WOULD mean you could make a lot of money off of them but since most of the newer players these things are meant for wouldn't be able to afford them, you end up with a gimmick that doesn't get used.
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
|

MidnightWyvern
Night Theifs
155
|
Posted - 2016.01.19 13:44:54 -
[3] - Quote
FT Diomedes wrote:I have been playing almost nine years. I have enough SP to do anything I want in this game. I do not see myself ever using this feature. With that said, I still support this change, because it will be good for some people and will improve their gaming experience. That, and, it is no different than selling or buying a character in the bazaar.
CCP, this idea is good and you should feel good. It's nice to find the occasional intelligent post in this waterfall of tears and salt.
It's becoming really telling that the people saying how this will kill the game seem to keep posting over and over, whereas we keep getting new faces popping in to say they like the change.
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
|

MidnightWyvern
Night Theifs
158
|
Posted - 2016.01.19 15:48:32 -
[4] - Quote
Josef Djugashvilis wrote:CCP Phantom wrote:A couple months ago we introduced the idea of Skill Trading which resulted in lots of valuable feedback. After going through a lot of feedback while refining the design, we would like to be add Skill Trading to New Eden and it is currently scheduled for our February release. Please read the latest blog from CCP Rise and Team Size Matters Skill trading in New Eden for all the details. We welcome all your feedback, thank you! You have had a lot of feedback, mostly negative and have chosen to ignore it, so why are you requesting more feedback? The negative feedback came from the usual few hundred angry neckbeards that scream the walls down whenever they change anything at all.
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
|

MidnightWyvern
Night Theifs
167
|
Posted - 2016.02.01 14:24:20 -
[5] - Quote
Dear Amarrian God in Heaven this thread is at 88 pages.
I feel like I represent a very small minority of forum users in that I don't have any opposition to this feature or suggestions to "fix" it.
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
|
| |
|