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Author |
Thread Statistics | Show CCP posts - 8 post(s) |

ViolentDesire
School of Applied Knowledge Caldari State
11
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Posted - 2016.01.18 16:23:16 -
[1] - Quote
Quote:We werenGÇÖt sure exactly what to expect but it quickly became clear that many of you were able to see the potential benefits and that youGÇÖre also ready for some big changes in EVE, especially when they might help bring in newer players or give you more freedom with your own characters.
Total joke and unforgivable. What is claimed is essentially impossible to conclude. The overwhelming majority other than maybe goons + pets and trolls saw this as a clearly destructive change and were against it. I don't think I've ever seen anything so untrue in relation to Eve. The amount of confirmation bias and dishonesty required to make this claim is astounding.
Ignoring the massive hypocrisy over the years that skillpoints don't matter, there were/are many ways to push the game in a direction where not everything would be governed by a skill. But naturally, such a "solution" would mean CCP couldn't "double dip", so that was apparently uninteresting. What was interesting was pay to keep up.
This has nothing to do with new players. This is only about money. The core of Eve is now irrelevant and there is no value in anything.
This is an unbelievably dumb change and an absolute demonstration that players' opinions are completely ignored. CSM as a concept can't even be considered a joke. Who the **** would believe you listen anything at all after this? |

ViolentDesire
School of Applied Knowledge Caldari State
13
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Posted - 2016.01.18 16:28:05 -
[2] - Quote
YouAreMyBounty Sarn wrote:I'm not sure how you come to the conclusion that there was a positive attitude about TSP's. I posted many times in that dev blog & there was a majority of people against it, commonly quoting a line from a CCP guy that said something along the lines of, paying extra money into eve should never give a skill advantage over someone with a regular subscription. The point was that you shouldn't be doing this. It's a terrible idea.
I am heavily against it. There is pages and pages of rage on that thread about people not liking this pay-to-win money grabbing attitude proposed by Eve-Online.
Apparently some devs live so deep in fantasy land and suffer from a confirmation bias stronger than what was thought possible. |

ViolentDesire
School of Applied Knowledge Caldari State
13
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Posted - 2016.01.18 16:32:27 -
[3] - Quote
Obil Que wrote:Rivr Luzade wrote:Alavaria Fera wrote:Your intuition that they weren't aiming for people to stack SP on their 80mil+ SP charcaters is correct. Your idea (and CCP's) of how new players should be introduced to the game is troublesome - very troublesome. Current: Sorry Tommy, you can't play with us because you don't have X skill. Please wait [insert long wait time here] before you can come play with the big boys. Or you can spend hundreds of dollars buying PLEX to buy a character and give up your current character. Future: Hey Tommy, come play with us. Here's some SP to get you started. If you need more, you can get a jump start with a PLEX or two if you want to skip a couple weeks or a month of waiting. Future Tommy seems to have better options...
While this part of the discussion is definitely over, the fact that they introduce more skills with new ships goes against what they supposedly want to accomplish. If there is too much to train, the first thing to do would be to not add more. They are creating the problem they want to solve. |

ViolentDesire
School of Applied Knowledge Caldari State
13
|
Posted - 2016.01.18 16:33:33 -
[4] - Quote
Querns wrote:ViolentDesire wrote: Total joke and unforgivable. What is claimed is essentially impossible to conclude. The overwhelming majority other than maybe goons + pets and trolls saw this as a clearly destructive change and were against it. I don't think I've ever seen anything so untrue in relation to Eve. The amount of confirmation bias and dishonesty required to make this claim is astounding.
The only thing that's destructive about this change is the death of SP leaderboard onanism. Fortunately, such masturbatory pursuits, like real masturbation, are completely meaningless.
I guess you were in the minority that thought this was a good idea. |

ViolentDesire
School of Applied Knowledge Caldari State
15
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Posted - 2016.01.18 16:48:46 -
[5] - Quote
Hendrink Collie wrote:Querns wrote:ViolentDesire wrote: Total joke and unforgivable. What is claimed is essentially impossible to conclude. The overwhelming majority other than maybe goons + pets and trolls saw this as a clearly destructive change and were against it. I don't think I've ever seen anything so untrue in relation to Eve. The amount of confirmation bias and dishonesty required to make this claim is astounding.
The only thing that's destructive about this change is the death of SP leaderboard onanism. Fortunately, such masturbatory pursuits, like real masturbation, are completely meaningless. Feels good though  I'm pretty kin about this new chapter in EVE. I don't really understand the whole "it will hurt/kill the newbro" perspective. For some reason that view point comes up every time, no matter how much or little it affects that particular segment. One thing I would like; however, is perhaps having the ability to see how many skill points a particular character has. It would be disheartening for an actual newbro to get into a duel with someone around the same toon age, but they have 20m+ for skillpoints. 
I doubt it comes up every time.
How can you not understand it when you point out one of the problems in the same post? |

ViolentDesire
School of Applied Knowledge Caldari State
15
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Posted - 2016.01.18 17:10:10 -
[6] - Quote
Ria Nieyli wrote:300,000 SP per injector in the 50m-80m bracket is a bit too steep. Bump it up to 400k at least. That's the bracket which is going to have your #1 skill packet consumer. Put a hard 0% utilisation at around 100m SP and it's all good.
The idea that a player is new at >50m is a very incorrect one. Apparently CCP believes that is the case, but that doesnt change much.
For this idea to not break the game it should have been capped at 10-15m. But of course then it would have been helping primarily new players (or alts, because we need more of those!), and that would be bad. |

ViolentDesire
School of Applied Knowledge Caldari State
15
|
Posted - 2016.01.18 17:15:21 -
[7] - Quote
Valterra Craven wrote:Well I can hope beyond reason CCP will see this and consider it, but my guess is going to be not likely.
One of the ways in which I think you should change this for the vets is you remove the restrictions on sp incoming if you've had sp outgoing.
For example. Lets say I'm 120mil sp. Over the years CCP has made a lot of changes to skills over time that are regarded not nearly as important as they once were and now I have *useless* (to me) sp. I'd love to be able to move that SP to other skills.
So lets say I do one extraction for 500k sp. I'm then allowed to buy an injector and use the full 500k. However, the next injector I bought would still be liable for the 150k amount.
If you want you could even subject this to certain limits, like I could only *move* 2mil sp a year like that etc.
Player is still paying market costs etc and CCP still gets its share. Otherwise will be a nice feature for noobs, something else I'm not ever going to use as a bitter vet with 3 chars above 120mil sp.
Seems to be a one-man project unless you consider actual implementation dev time. This same dev posted zero(?) times in the actual discussion thread that he supposedly asked for. |

ViolentDesire
School of Applied Knowledge Caldari State
16
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Posted - 2016.01.18 17:16:15 -
[8] - Quote
Calexis Atredies wrote:If your goal is to provide "options to help new players with progression" why is this change allowed to affect characters with more than say 50 mill SP?
Did your lead designer not pose the question of how much assistance new players needed to be competitive? Or did your Senior Producers simply rejoice at the idea of more people engaging with these micro-transactions on their older accounts?
The exclusivity of the early adoption SP pool for your title is gone, what separated a player of 4 or 10 years is now nothing other than their employment history and DOB.
Because money, not new players, is the goal. |

ViolentDesire
School of Applied Knowledge Caldari State
16
|
Posted - 2016.01.18 17:51:28 -
[9] - Quote
Hendrink Collie wrote:Querns wrote: Funny thing about that -- I was monitoring that thread. The opinion was, initially, full-on panic, until Elise Randolph posted about it. Then, everyone was okay with it.
Haha, yeah I remember that. Was hilarious how quickly the mood changes once Elise put his two cents in. That being said, I was talking specifically about today's reaction, not when it was first thrown out. 
The fanboyism totally took over. |

ViolentDesire
School of Applied Knowledge Caldari State
16
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Posted - 2016.01.18 17:53:50 -
[10] - Quote
Vibiana wrote:Ok, now Dear CCP please explain, why whould one ever play with with all that useless starter level contenet in that game if one could just dotane x amont of PLEX and buy top tier stuff?
day 1 newbro wants to play meatshield for "big boys"? Donate and fly FOTM.
t1 frigs? Forget. Buy a drug and inject it to get that keres!.
t1 cruisers? Forget. Buy a drug and inject it to get that cerb/prot.whatever is Ishtar ATM.
Or just go big and donate your way to Caps, sit, waiting for a ping, alt+tab, play WOT.
Want to do some 1-4 missions? Forget. Buy a drug and inject it to get that AFKtar, come back to get moar SP \0/ (or use a bot in dead-end system for that extra oumpf)
Thats sad that major source of isk in that game is ratting -> grind.
Welcome the new Korean style EVE:G , grind your way to "top".
next step is enchantments for my Moros! Great idea, to have it at least +8! It should shine with blue color!
Probably gonna be obsolete like 50% of the current content. |
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ViolentDesire
School of Applied Knowledge Caldari State
17
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Posted - 2016.01.18 18:03:08 -
[11] - Quote
Scaugh wrote:This will be if released as planned, the very first Pay2Win item in EVE.
Up until now all items bought through the New Eden Store have been nothing more than fancy clothing and ship skins. nothing that will give a player an advantage over another. After this update, we are one step closer to a Pay2Win model.
The GÇ£Skill ExtractorGÇ¥ should be available by other methods as well as the New Eden Store. Perhaps from CONCORD and/or Sansha LP stores at a high price.
They introduce it slowly. If its not called "golden ammo", its not actually golden ammo.
If I manufacture a rifter, maybe CCP wants a cut? Researched blueprint for AUR? Helps newbies catch up, right? |

ViolentDesire
School of Applied Knowledge Caldari State
31
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Posted - 2016.01.18 19:38:36 -
[12] - Quote
Aetran Molou wrote:Have injectors for individual skills been considered yet? This would solve many of the issues that have been brought up. Not only would individual skill injectors bring more complexity to this market, but it makes things more similar to the character bazaar: in order for a skill to be marketed, someone else would've had to buy, train, and extract that specific skill. The main advantage of this is that the skill market remains a closed bubble; this way if I sell all of the SP for Amarr Carrier V, it gets re-marketed as Amarr Carrier V to another player instead of just giving them a ton of raw SP that they can redistribute into anything they want, potentially allowing them to gain an unfair advantage.
Probably doesnt bring in enough money. |

ViolentDesire
School of Applied Knowledge Caldari State
50
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Posted - 2016.01.19 15:52:17 -
[13] - Quote
Josef Djugashvilis wrote:CCP Phantom wrote:A couple months ago we introduced the idea of Skill Trading which resulted in lots of valuable feedback. After going through a lot of feedback while refining the design, we would like to be add Skill Trading to New Eden and it is currently scheduled for our February release. Please read the latest blog from CCP Rise and Team Size Matters Skill trading in New Eden for all the details. We welcome all your feedback, thank you! You have had a lot of feedback, mostly negative and have chosen to ignore it, so why are you requesting more feedback?
That is indeed the question. It is reasonable to assume that so far their arguments have been so weak they see no need to even state them. |

ViolentDesire
School of Applied Knowledge Caldari State
51
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Posted - 2016.01.19 15:56:34 -
[14] - Quote
Dosperado wrote:Carper wrote:I have 257 milliion skillpoints. I have played EVE for a very long time.
The only remaining sense of achievement i got from the game was the training.
I can live with having this feature for low SP characters to help them, but 100+ million SP characters really don't need anymore assistance.
What possible incentive to continue to keep an account open for training is there - when some rich idiot can come along and in a single day create a 500 million SP monster?
For me, that rips the heart out of the game. Guts it.
And for those that say there won't be any Jita riots over this - they are right. But that's only because when things die they die 'Not with a bang, but a whimper'. As I said, a punch in the face for all veteran players...but sadly we are too few to be important to CCP. At least cut this stupid system at 80 million SP. You shouldn't be able to buy SP if you' character has 80+ mil SP. That makes no sense at all and shows again that CCP only wants to extract the last $$$ out of a dying game. Be prepared to see this character in a short amount of time in the character bazaaar   
What is the point of even having the skill system at all with this change? It seems to be "level 5 or nothing". Why would anybody who is competitive have anything less? What is the benefit to players compared to say no skills at all? It seems to be mostly a way for CCP to extract money while players race to the top. |

ViolentDesire
School of Applied Knowledge Caldari State
51
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Posted - 2016.01.19 16:31:52 -
[15] - Quote
Zeddrick Anthar wrote:ViolentDesire wrote: What is the point of even having the skill system at all with this change? It seems to be "level 5 or nothing". Why would anybody who is competitive have anything less? What is the benefit to players compared to say no skills at all? It seems to be mostly a way for CCP to extract money while players race to the top.
That depends on the price of skills. Say it costs 2500 ISK per skillpoint to buy these (making a skillpack about the price of a PLEX). Then 10 million SP costs 30 billion ISK from 0 and more if you already have SPs, which is non-trivial. Being competitive at cruiser size ships with some options (i.e. not just one race/hull, not just one weapon system, etc) would probably need 15-20 million SP so that's quite a lot of ISK to either grind or buy.
A titan is expensive. Therefore there will not be many titans.
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ViolentDesire
School of Applied Knowledge Caldari State
66
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Posted - 2016.01.19 21:46:37 -
[16] - Quote
Lugh Crow-Slave wrote:Udonor wrote:Hmmm....T2-T3 SP retraining injections?
For a mere 3 PLEX of aurum, players could convert all skills to SP then restructure all their skills. Take a toon from horrendous boring industrial toon to uber PVP toon.
Sounds like a excellent way for CCP to retain players who would otherwise quit after they finally get a clue as to why EVE is worth playing. But normally would not have the heart to spend 6 months training up to have an acceptable vet level PVP toon. And CCP gets to make some extra rl cash to keep the company and EVE going. right as a new player you tell me i need to shell out cash just to play the game then you tell me i have to pay more to play competitively that will be great for bringing in newbros
Correct. Before this game breaking change, you were unable to catch up with older players, now you will also be unable to catch up with a lot of newer players.
Apparently this solves a problem. |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 19:38:11 -
[17] - Quote
Memphis Baas wrote:Quite a few posts in this thread are pro- this change, and I'm guessing Reddit and the internet at large aren't quite as against this as you. So why do you assume they aren't listening to player feedback? In addition, forums have about 1000 posters; the only way to reach the 30,000+ in-game is to implement this feature and see what they do.
Send an eve mail to every likely unique account and let them vote. But they dont want to know or discuss. They want the money.
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ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 19:56:27 -
[18] - Quote
Yaasmine wrote:ViolentDesire wrote:Memphis Baas wrote:Quite a few posts in this thread are pro- this change, and I'm guessing Reddit and the internet at large aren't quite as against this as you. So why do you assume they aren't listening to player feedback? In addition, forums have about 1000 posters; the only way to reach the 30,000+ in-game is to implement this feature and see what they do. Send an eve mail to every likely unique account and let them vote. But they dont want to know or discuss. They want the money. which is why they asked new players, who it was ment for..... Designed for New Players (or characters, depending on price it might be more difficult for them to get) and middle class https://www.youtube.com/watch?v=GZXowkNfyN8
91% agree for his video.
I have not received an eve mail from CCP regarding this. I have seen the 300+ page thread with no reply by Rise. |

ViolentDesire
School of Applied Knowledge Caldari State
97
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Posted - 2016.01.27 19:58:55 -
[19] - Quote
Tyberius Franklin wrote:ViolentDesire wrote:Send an eve mail to every likely unique account and let them vote. But they dont want to know or discuss. They want the money. Since when do they do this? Ever? And if such votes are so important, why do you play a game where they never have them? Also people need to learn that feedback != a vote.
How often do they monetize the skill point system?
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ViolentDesire
School of Applied Knowledge Caldari State
97
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Posted - 2016.01.27 20:00:58 -
[20] - Quote
Yaasmine wrote:ViolentDesire wrote:Yaasmine wrote:ViolentDesire wrote:Memphis Baas wrote:Quite a few posts in this thread are pro- this change, and I'm guessing Reddit and the internet at large aren't quite as against this as you. So why do you assume they aren't listening to player feedback? In addition, forums have about 1000 posters; the only way to reach the 30,000+ in-game is to implement this feature and see what they do. Send an eve mail to every likely unique account and let them vote. But they dont want to know or discuss. They want the money. which is why they asked new players, who it was ment for..... Designed for New Players (or characters, depending on price it might be more difficult for them to get) and middle class https://www.youtube.com/watch?v=GZXowkNfyN8
91% agree for his video. I have not received an eve mail from CCP regarding this. I have seen the 300+ page thread with no reply by Rise. and i just started Anabuki 3 weeks ago. and was asked my opinion of it during the talk with the GM where they ask how your doing starting off. also https://www.youtube.com/watch?v=GZXowkNfyN8
11:51
Seems irrelevant. What was relevant was the 300 page thread. It was ignored.
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ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 20:02:49 -
[21] - Quote
Tyberius Franklin wrote:ViolentDesire wrote:Tyberius Franklin wrote:ViolentDesire wrote:Send an eve mail to every likely unique account and let them vote. But they dont want to know or discuss. They want the money. Since when do they do this? Ever? And if such votes are so important, why do you play a game where they never have them? Also people need to learn that feedback != a vote. How often do they monetize the skill point system? Constantly, via the Bazaar, training certs, and most commonly the sub you pay to play the game. Do you think CCP doesn't know people often keep subs while inactive just for SP?
I'm talking about this specific change. How often have they implemented it? |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 20:08:13 -
[22] - Quote
Tyberius Franklin wrote:ViolentDesire wrote:I'm talking about this specific change. How often have they implemented it? That's not what you asked, nor relevant to the fact that CCP doesn't do votes on changes. That it's this change doesn't make it somehow super special everyone gets treated like an internal decision maker time.
That is what I'm asking. If you think not, you are not interpreting correctly. |

ViolentDesire
School of Applied Knowledge Caldari State
97
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Posted - 2016.01.27 20:23:11 -
[23] - Quote
sero Hita wrote:ViolentDesire wrote:Tyberius Franklin wrote:ViolentDesire wrote:Send an eve mail to every likely unique account and let them vote. But they dont want to know or discuss. They want the money. Since when do they do this? Ever? And if such votes are so important, why do you play a game where they never have them? Also people need to learn that feedback != a vote. How often do they monetize the skill point system? I don't understand why they would need to hear your opinion about how they want to earn their money? what company would let their customers vote about if they can implement a certain way to earn money? Has your bank ever let you vote, before they change how they earn money (introducing extra charges on credit cards etc)? No, they do not. I don't understand why computer game companies has to have another code of business honor, than other companies?
Memphis Baas wrote:Quite a few posts in this thread are pro- this change, and I'm guessing Reddit and the internet at large aren't quite as against this as you. So why do you assume they aren't listening to player feedback? In addition, forums have about 1000 posters; the only way to reach the 30,000+ in-game is to implement this feature and see what they do.
The issue was if they wanted to know. They dont. If they did, they could find out. This is in line with refusing to discuss in the 300 page thread.
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ViolentDesire
School of Applied Knowledge Caldari State
97
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Posted - 2016.01.27 21:01:34 -
[24] - Quote
sero Hita wrote:ViolentDesire wrote: The issue was if they wanted to know. They dont. If they did, they could find out. This is in line with refusing to discuss in the 300 page thread.
Well, not really. It would be hard to know what people really want from that vote. No. "Do you want SP trading as currently proposed?" "Yes"/"No". That would give a clear answer.
Quote:This is of course without considering how ridiculous it would be to get everyone to vote for something this small. A 300 page thread, albeit with a fair amount of trolling, is not small. |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:05:14 -
[25] - Quote
Yaasmine wrote:sero Hita wrote:ViolentDesire wrote: The issue was if they wanted to know. They dont. If they did, they could find out. This is in line with refusing to discuss in the 300 page thread.
Well, not really. It would be hard to know what people really want from that vote. Most likely only the ones strongly for or against would vote. The ones who don't care and will not leave the game if it is implemented, would most likely not vote. As the ones that don't care counts in CCPs favor regarding implementing SP trading (As they are not against and would not leave), you would bias the survey. By omitting the ones who don't care if it is implemented, the people against it would end up as overrepresentated. It would be %con vs. %pro, instead of the more relevant %con vs. %pro + %neutral. I understand why you woul want that as it is biased in your favour, but scientific it is not. This is of course without considering how ridiculous it would be to get everyone to vote for something this small. and including how many people have alts that would use the alts to gain more votes for their opinion
That would be irrelevant given that reddit is used to argue this being supported. But if that was a concern, CCP could likely filter out a significant number of alts. |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:10:39 -
[26] - Quote
sero Hita wrote:ViolentDesire wrote: No. "Do you want SP trading as currently proposed?" "Yes"/"No". That would give a clear answer.
did you read my post at all? Because I explained in simple words, why that would be biased and not give you the answer you want.
Disagree. But even if it did, it would be better than what we have now. So it comes back not wanting to know. Probably because they do "know". |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:16:31 -
[27] - Quote
sero Hita wrote:ViolentDesire wrote:
That would be irrelevant given that reddit is used to argue this being supported. But if that was a concern, CCP could likely filter out a significant number of alts.
yes, but the silent minority who would not care or be against, would not vote. They would count as pro SP trading (they are not against), from CCPs point of view. If they did the vote like you say, they fix their own survey against themselves. Who would do that?
I disagree with that assessment. It is more honest than reddit. We also dont know how many would vote, it might result in a clear yes/no. |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:20:08 -
[28] - Quote
Yaasmine wrote:ViolentDesire wrote:Yaasmine wrote:sero Hita wrote:ViolentDesire wrote: The issue was if they wanted to know. They dont. If they did, they could find out. This is in line with refusing to discuss in the 300 page thread.
Well, not really. It would be hard to know what people really want from that vote. Most likely only the ones strongly for or against would vote. The ones who don't care and will not leave the game if it is implemented, would most likely not vote. As the ones that don't care counts in CCPs favor regarding implementing SP trading (As they are not against and would not leave), you would bias the survey. By omitting the ones who don't care if it is implemented, the people against it would end up as overrepresentated. It would be %con vs. %pro, instead of the more relevant %con vs. %pro + %neutral. I understand why you woul want that as it is biased in your favour, but scientific it is not. This is of course without considering how ridiculous it would be to get everyone to vote for something this small. and including how many people have alts that would use the alts to gain more votes for their opinion That would be irrelevant given that reddit is used to argue this being supported. But if that was a concern, CCP could likely filter out a significant number of alts. or. CCP could look at Reddit, see how many more upvoted than downvoted. they could compare these numbers to facebook, how many likes it recieved.
Or they could send an eve mail and take part in the discussion and maybe offer a compromise. They selectively use the sources that support their position and ignore everything else. |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:25:46 -
[29] - Quote
Yaasmine wrote:ViolentDesire wrote:sero Hita wrote:ViolentDesire wrote:
That would be irrelevant given that reddit is used to argue this being supported. But if that was a concern, CCP could likely filter out a significant number of alts.
yes, but the silent minority who would not care or be against, would not vote. They would count as pro SP trading (they are not against), from CCPs point of view. If they did the vote like you say, they fix their own survey against themselves. Who would do that? I disagree with that assessment. It is more honest than reddit. We also dont know how many would vote, it might result in a clear yes/no. instead of putting it in 1 place(IE in game), they can get the feeling from people who are considering playing as well(potential new players) and people who may be inactive (cause skill que online only needs you to log in once a month)and active players. there are college courses for polling methods. go take one =/ reddit says 88-92% support similar number of likes on facebook to reddit and videos talking about it that support it get 92% likes to dislikes. so 92% support. Skill Injector is approved
It is reasonable to ask the current players. The reason they dont is because they likely know already. Facebook and reddit upvote pretty much anything.
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ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:27:36 -
[30] - Quote
Yaasmine wrote:ViolentDesire wrote:
Or they could send an eve mail and take part in the discussion and maybe offer a compromise. They selectively use the sources that support their position and ignore everything else.
LOL sendd an EVE mail, and then read EVERY SINGLE RESPONSE. RIP THE INTERNS. THEY NEVER HAD A CHANCE. they did make this thread to discuss comprises (of which the ones said were limiting to a few per 6 months, or capping out at a level of SP, or keeping for new player tutorials.) but. the thread had negative nancy doomcallers who flooded it with spam calls of greed, end of the game, and corruption. so they likely decided "its the same 5 people spamming over and over. lets just go to other sources that don't have someone's finger on the copy paste key" after all, its hard to have a conversation to reach a compromise when theres a 3rd person throwing crap at you in between each line of dialogue
No, it would contain a link to a page where people could vote.
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ViolentDesire
School of Applied Knowledge Caldari State
97
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Posted - 2016.01.27 21:33:44 -
[31] - Quote
Tyberius Franklin wrote:ViolentDesire wrote:It is reasonable to ask the current players. They did ask back in October.
Our conversation is over. It is implied that the "answer" they get should be able to affect the decision. It is unlikely that it ever could. |

ViolentDesire
School of Applied Knowledge Caldari State
97
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Posted - 2016.01.27 21:37:15 -
[32] - Quote
sero Hita wrote:ViolentDesire wrote: Disagree. But even if it did, it would be better than what we have now. So it comes back not wanting to know. Probably because they do "know".
You can disagree all you want, it does not invalidate my point. And a faulty survey is faulty. There is no "better than what we have now", there is only reliable data and unreliable data. Your survey would paint a wrong picture of the truth, hence has no value.
It is not impossible to have a poll on this. It does not have to be perfect.
I would prefer if they took part in the discussion and argued their positions. I remember at least a few solid points from the previous thread that deserved a reply.
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ViolentDesire
School of Applied Knowledge Caldari State
97
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Posted - 2016.01.27 21:39:56 -
[33] - Quote
Yaasmine wrote:ViolentDesire wrote:Tyberius Franklin wrote:ViolentDesire wrote:It is reasonable to ask the current players. They did ask back in October. Our conversation is over. It is implied that the "answer" they get should be able to affect the decision. It is unlikely that it ever could. it did affect the descision for higher total SP captains. they now get more SP from injectors than was originally planned. why? because alot of PLAYERS wanted it that way
I don't see how that conclusion could have been reached based on that thread. |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:49:34 -
[34] - Quote
Yaasmine wrote:ViolentDesire wrote:sero Hita wrote:ViolentDesire wrote: Disagree. But even if it did, it would be better than what we have now. So it comes back not wanting to know. Probably because they do "know".
You can disagree all you want, it does not invalidate my point. And a faulty survey is faulty. There is no "better than what we have now", there is only reliable data and unreliable data. Your survey would paint a wrong picture of the truth, hence has no value. It is not impossible to have a poll on this. It does not have to be perfect. I would prefer if they took part in the discussion and argued their positions. I remember at least a few solid points from the previous thread that deserved a reply. this is a poll http://i.imgur.com/lgXNmsG.png
a poll that is 92% positive to it this is also a poll http://i.imgur.com/o1k1Pxs.png
that is 88% positive to it this is also a poll http://i.imgur.com/Rflvo75.png
that is 92% positive to it you know what a poll is right? it doesnt need to be on EVE's main page. because not many visit the main page. or read the launcher. and people who CARE about the topic, have gone to these. and voted. they not hard to find. just type eve skill injector to google.
Anyone can upvote on reddit. If the accuracy of the poll is of any concern, Reddit is invalid by default. Unless there is massive confirmation bias.
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ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:52:55 -
[35] - Quote
sero Hita wrote:ViolentDesire wrote:
I would prefer if they took part in the discussion and argued their positions. I remember at least a few solid points from the previous thread that deserved a reply.
I agree on this part. Personally I can understand though how one can loose the motivation to answer (also the very good points), when you see the tone in which some people reply. It is not optimal to ignore the threads, but I do understand it from CCPs point of view, when you are just trying to do your job, and is met with sometimes extreme negativity.
By ignoring the thread, they arguably caused that themselves. I thought it was more civil than many shitstorms in the past. |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 21:55:23 -
[36] - Quote
Yaasmine wrote: which is why you use MULTIPLE sources
reddit, facebook, various youtube videos, fanfest.
all positive.
There is a difference in relevance. Voting should primarily be based on a valid eve account. Accuracy is clearly not a concern if those are the sources they have. |

ViolentDesire
School of Applied Knowledge Caldari State
97
|
Posted - 2016.01.27 22:23:22 -
[37] - Quote
Yaasmine wrote:ViolentDesire wrote:Yaasmine wrote: which is why you use MULTIPLE sources
reddit, facebook, various youtube videos, fanfest.
all positive.
There is a difference in relevance. Voting should primarily be based on a valid eve account. Accuracy is clearly not a concern if those are the sources they have. valid eve accounts aka, alts which also fails to take the opinion of potential future players. or players who are taking a break from EVE OR PLAYERS WHO AREN'T LOGGING ON CAUSE SKILL QUE ONLINE ONLY NEEDS THEM ONCE A MONTH
if they can ban "every" account that a botter owns, they can certainly filter this. Even if they didnt, it would be much better than reddit/facebook where everyone can vote. |

ViolentDesire
School of Applied Knowledge Caldari State
119
|
Posted - 2016.01.27 22:46:18 -
[38] - Quote
Yaasmine wrote:ViolentDesire wrote:Yaasmine wrote:ViolentDesire wrote:Yaasmine wrote: which is why you use MULTIPLE sources
reddit, facebook, various youtube videos, fanfest.
all positive.
There is a difference in relevance. Voting should primarily be based on a valid eve account. Accuracy is clearly not a concern if those are the sources they have. valid eve accounts aka, alts which also fails to take the opinion of potential future players. or players who are taking a break from EVE OR PLAYERS WHO AREN'T LOGGING ON CAUSE SKILL QUE ONLINE ONLY NEEDS THEM ONCE A MONTH If they can ban "every" account that a botter owns, they can certainly filter this. Even if they didnt, it would be much better than reddit/facebook where everyone can vote. potential future players are needed and again, skill que online is not a good way to get people's attention 3rd party sites that people ACTUALLY FREQUENT is better than the EVE site or in game where skill que online means people don't log in often. as only people who frequent eve site or online are likely people who have SP already. and thus wouldnt benefit much from this.
Reddit is mostly goons + some other alliances that are over enthusiastic about eve. Everybody with an eve account has an email registered with it. There is clearly more accuracy there.
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ViolentDesire
School of Applied Knowledge Caldari State
121
|
Posted - 2016.01.27 23:01:46 -
[39] - Quote
sero Hita wrote:ViolentDesire wrote: By ignoring the thread, they arguably caused that themselves. I thought it was more civil than many shitstorms in the past.
Well, a lot of people were plainly rejecting the idea. Some were threatening to unsup. Some of the posters, like Suede (in this thread) got stuck in 2011, and are passive agressively threatening CCP that this will end like the summer of rage, eventhough it is pretty clear that ship has sailed. Do you honestly think this is constructive and worth listening to?
The rejection is the reason they should discuss. The problem with "constructive" is that it is often used to dismiss strong arguments. I doubt anybody expected CCP to reply to every post.
Quote:The only thing that could have lend you the ears of the devs, would have been an discussion on how to adjust their current idea, so it is easier for some to swallow. But that did not happen. Rejecting an idea or wanting a rollback (like the new overviewicons) is not civil, but quite aggressive, like all ultimatums are.
It is possible that people didnt want it, and that must be a valid opinion. Its ultimately on CCP to offer a compromise, but the relevant dev didnt post once.
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