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The Kris
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Posted - 2007.04.28 20:30:00 -
[31]
Here you go:
High: 7 medium guns
Med: 1 scrambler (20km), 1 medium cap booster w 800s, 10mn mwd, and one last slot for ecm/web/tracking stuff
Lows: 2 medium armor reps II, 1 explosive hardner, 1 thermic hardner, 1 kinetic or 1 explosive and eanms last 2 slots or plates or something.
5 valkyrie drones
play around with that maybe try and put your own style on it but that is an awesome setup. Your signature exceeds the maximum allowed filesize of 24000 bytes -Scyd ([email protected])
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DiuxDium
Free Mercenaries Union FATAL Alliance
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Posted - 2007.04.28 21:49:00 -
[32]
Edited by: DiuxDium on 28/04/2007 21:45:37 Edited by: DiuxDium on 28/04/2007 21:45:05 solo
5x ion 2x med nos
mwd,web,scram,jector
mar ii, exlo/kinetic/therm hards,eanm ii
gang
7x ion
mwd,web,scram,jector
mar ii, eanm ii, active explo, 2x mfs ii
e; err yeah, dont bother without t2 guns on either. ------------- Zun Da > Does anyone know about the 793 ship kills in the ZN0-SR System? Marquis Dean > Probably OHGOD doing a 6/10 plex. |

Vandamsel
Gallente Dead Eagle North Star Confederation
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Posted - 2007.04.29 21:05:00 -
[33]
Originally by: DiuxDium Edited by: DiuxDium on 28/04/2007 21:45:37 Edited by: DiuxDium on 28/04/2007 21:45:05 solo
5x ion 2x med nos
mwd,web,scram,jector
mar ii, exlo/kinetic/therm hards,eanm ii
gang
7x ion
mwd,web,scram,jector
mar ii, eanm ii, active explo, 2x mfs ii
e; err yeah, dont bother without t2 guns on either.
ya very good gang setup, i used the exact same when i had a brutix, works very nicely
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BPShaolinfist
Gallente Ardulant Works
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Posted - 2007.05.02 11:01:00 -
[34]
Just wondering why some people have said to use 2x EANM? Is it really worth it even with the stacking penalty? Thanks for the ideas everyone
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Jebe Noyon
SolaR KillerS
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Posted - 2007.05.04 10:50:00 -
[35]
Originally by: BPShaolinfist Just wondering why some people have said to use 2x EANM? Is it really worth it even with the stacking penalty? Thanks for the ideas everyone
Yes it is - it gives you better all around resists and tbh on such ship a Brutix active hardeners is a bad solution for quite a few reasons.
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Dreamy Nights
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Posted - 2007.05.05 09:54:00 -
[36]
Hey, i got this for my Brutix PVP setup,
---------------------------------------- HIGH:S ------ 4 X HEAVY ION BLASTERS T2 / Null M 2 X MEDIUM NOS T1 1 X DRONE LINK AUGMENTOR LINK
---------------------------------------- MID:S ------ Medium Capitor Booster T2 / With Cap booster 800's in Tracking Disrupt T2 X5 Prototype Web Warp Disruptor T2
---------------------------------------- LOW:S ------ 2 X MEDIUM ARMOR REP T2 2 X ENERGIZED ADAPTIVE NANO MEMBRANE T1, T1 because i still have another 7 days for hull upgrades to V. 1 X 800MM ROLLED TUNGSTEN PLATE
Thanks For reading hope you try it and like it heh :) GL Dreamy 
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Tria Fata
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Posted - 2007.05.07 06:13:00 -
[37]
Dreamy, how do you get to your target? I'm all for trying out different setups, but how does a plated Brutix get within blaster range without a speed boost? |

DiuxDium
Free Mercenaries Union FATAL Alliance
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Posted - 2007.05.07 09:03:00 -
[38]
Edited by: DiuxDium on 07/05/2007 09:00:34
Originally by: Dreamy Nights Hey, i got this for my Brutix PVP setup,
---------------------------------------- HIGH:S ------ 4 X HEAVY ION BLASTERS T2 / Null M 2 X MEDIUM NOS T1 1 X DRONE LINK AUGMENTOR LINK
---------------------------------------- MID:S ------ Medium Capitor Booster T2 / With Cap booster 800's in Tracking Disrupt T2 X5 Prototype Web Warp Disruptor T2
---------------------------------------- LOW:S ------ 2 X MEDIUM ARMOR REP T2 2 X ENERGIZED ADAPTIVE NANO MEMBRANE T1, T1 because i still have another 7 days for hull upgrades to V. 1 X 800MM ROLLED TUNGSTEN PLATE
Thanks For reading hope you try it and like it heh :) GL Dreamy 
eghfffffhff***ghhhffff. That's what I said in my head .
But to nitpick a bit.
1st) Drone Aug is useless on a brutix, since you'll be sub 10km anyway 2nd) T2 Cap booster is worse than best named (electro chem) 3rd) Tracking Disrupter is silly, especially since it takes your MWD slot 4th) T1 membranes arn't worth the time. Membranes also arn't worth the time without comp skills. Fit 3x Active \Therm\Kinetic\Explo. Or just Kinetic\Explo
gl  -------------
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Neo Rainhart
Caldari Reiketsu.
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Posted - 2007.05.07 10:55:00 -
[39]
Originally by: DiuxDium Edited by: DiuxDium on 28/04/2007 21:45:37 Edited by: DiuxDium on 28/04/2007 21:45:05 solo
5x ion 2x med nos
mwd,web,scram,jector
mar ii, exlo/kinetic/therm hards,eanm ii
gang
7x ion
mwd,web,scram,jector
mar ii, eanm ii, active explo, 2x mfs ii
e; err yeah, dont bother without t2 guns on either.
pwned my deimos...ran out of cap..
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Irnn
Pitch Black Incorporated
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Posted - 2007.05.29 23:24:00 -
[40]
Here we go...
7 Heavy Ion II (void with a little bit of null in cargo) 10mn MWD II, Warp Disrupter II, x5 web, med electrochem booster SAR II, DC II, 3x MFS II
5x Hammerhead II
Rely on your uber structure tank and horrific amounts of damage to get you through any situation...
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Rooker
Lysian Enterprises United Corporations Against Macros
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Posted - 2007.05.30 23:29:00 -
[41]
Originally by: Irnn Here we go...
7 Heavy Ion II (void with a little bit of null in cargo) 10mn MWD II, Warp Disrupter II, x5 web, med electrochem booster SAR II, DC II, 3x MFS II
5x Hammerhead II
Rely on your uber structure tank and horrific amounts of damage to get you through any situation...
Have you fought it like this and how does it do? I was thinking of pretty much the same thing and flying it like an overweight Thorax.
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Aineko Stryer
Minmatar
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Posted - 2007.06.02 11:34:00 -
[42]
Just an idea on how to surivive on gate guarding duty for long enough for the fleet to jump in.
HIGH-SLOTS :
- Medium Nosferatu - Medium Nosferatu - Improved Cloaking Device - Heavy Electron Blaster - Heavy Electron Blaster - Heavy Electron Blaster or whatever blasters you can fit
MED-SLOTS :
- Medium Capacitor Booster Cap Booster 400 - Web - Warp Scrambler - Afterburner/MWD
LOW-SLOTS : - Medium Armor Repairer II - Medium Armor Repairer II - Damage Control II - Energized Adaptive Nano Membrane II - Energized Adaptive Nano Membrane II
RIG-SLOTS : Armor rigs if you feel you have too much ISK DRONE BAY :
Hammerhead II Hammerhead II Hammerhead II Hammerhead II Hammerhead II
Of course as always, fit TII where possible.
For use in snmall fleets, that have to spread out to cover the systems gates. Should be able to tank most damage for long enough for the spread fleet to gather and jump in. Watch a gate cloaked so you can choose when to fight
Feel free to rip it apart
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NeoTech
Minmatar Furious Vendetta FATAL Alliance
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Posted - 2007.06.05 12:21:00 -
[43]
-------------------- High: 7x Electron Blaster II -------------------- Med: 10MN MicroWarpDrive II Medium Electrochemical Capacitor Booster I (with 800's) Warp Disruptor I (20 km's) Fleeting Propulsion Inhibitor I -------------------- Low: 2xMedium Armor Repairer II 2xEnergized Adaptive Nano Membrane II Damage Control II -------------------- DroneBay 5xHammerhead I (II if you got the skills ;)) --------------------
Unlike alot of the setups in this thread, this one actually fits without heavy PG skills. :) Critz and comments please.
P.S: I Chose to use 7xElectrons instead of the 4xIon/Neutron since 7xElectrons have a higher "Damage Per Second".
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Evil Rick
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Posted - 2007.06.05 12:50:00 -
[44]
Edited by: Evil Rick on 05/06/2007 12:49:35 Are your blasters Medium or small? im strugling to fit 7 blasters on with the damn powergrid, i always seem to go over. |

NeoTech
Minmatar Furious Vendetta FATAL Alliance
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Posted - 2007.06.05 12:55:00 -
[45]
Originally by: Evil Rick Edited by: Evil Rick on 05/06/2007 12:49:35 Are your blasters Medium or small? im strugling to fit 7 blasters on with the damn powergrid, i always seem to go over.
7xElectrons will fit yes, but only with a spare 34.5 PG and 91.45 CPU. That is, if you follow my setup.
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kill0rbunny
Alpha-Hirogen The Pentagram
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Posted - 2007.06.05 13:05:00 -
[46]
Edited by: kill0rbunny on 05/06/2007 13:05:35 I use the following:
Brutix
Heavy Electron Blaster II [200xVoid M] Heavy Electron Blaster II [200xVoid M] Heavy Electron Blaster II [200xVoid M] Heavy Electron Blaster II [200xVoid M] Heavy Electron Blaster II [200xVoid M] Heavy Electron Blaster II [200xVoid M] Heavy Electron Blaster II [200xVoid M]
Sensor Booster II X5 Prototype I Engine Enervator Fleeting Warp Scrambler I 10MN MicroWarpdrive II
1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead II Hammerhead II Hammerhead II Hammerhead II Hammerhead II
4882 shield, 13.02/s, E/T/K/Ex=12/29/47/64 10743 armor, E/T/K/Ex=73/57/57/41 2109.375 cap, +11.03/s, -30.394/s 1036.0 m/s 570.9 DPS
Great gank, good HP buffer tank.
I carry an armor repper in the cargohold. Repping during the fight didn't work well, this works better for me.
I pew therefore I am.
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SasRipper
DIE WITH HONOUR
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Posted - 2007.06.05 13:24:00 -
[47]
you call these setup gank! this is gank!
7x neutron 2s mwd, web, scam , inj 2x magstabs, DCU, Eanm2, RCU 2
5xvespa ec-600
btw you will need awu 5
but then 
*snip* Sas has spoken this tread shall be locked. |

Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.06.11 16:15:00 -
[48]
Originally by: DarkElf Edited by: DarkElf on 16/02/2007 12:47:10
Originally by: Tisanta
Originally by: Turelle I have bought a Brutix to use for pve and pvp. So far i haven't used it for missions but have tried it in pvp. It has been pretty successful so far, only had to dis-engage once =(. This is my setup.
Hi: 5x heavy ion blaster II (null ammo) 1x medium EM smartbomb 1x Medium Nos (named)
Med: 10mn afterburner II True sansha webifier (webs from 14kms) Cap recharger II Sensor Booster
Low: Medium Armor repairer II darkblood energized adaptive nano membrane darkblood explosive hardener magnetic nano membrane II thermic nano membrane II
Drone Bay: 5x Infiltrator II
I have yet to fill the rigs but am doing lvl 4 missions with a friend for the stuff i can salvage.
Thoughts please =)
remove those drones and that setup is perfection.
perfection? ahhhhh far from it
no offense but cap recharger? wtf? terrible module for that fitting.
ok firstly ur gonna need a scram unless u have tacklers so that's ok. u'll want to cap inject it with a medium injector and 800 charges or nos will kill that rather expensive setup.
also using mutiple different passive hardeners gives u very low resists. using 2 eanm's and a dmg control will give u much better overall resits across the board.
another point is using an ab on a blaster (very close range) ship is a bad idea if u ask me. mwd is prettymuch essential or as soon as u find someone with a brain they're simply gonna stay out of range of you and pwn you.
and finally the medium smartbomb could work but if ur looking for it to take out drones then it'll take 1 medium an age to take out even medium drones.
now
7 electron II's
10mn mwd, medium injector, web, scram
2 x medium rep II's 2 eanm II's dmg control
5 hammerhead II's in bay
that setup for me personally is awesome
DE
Need a pg rig or it wont fit, even with maxed skills. ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Turelle
Gremlin Industries Edge Of Sanity
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Posted - 2007.06.20 10:14:00 -
[49]
Right, been over the comments (forgotten about this thread until now) and have come up with this new setup. deals damage and tanks nicely.
HI 6x Heavy Hon Blaster II (null and void)
Med Y-T8 MWD Warp disruptor II Fleeting web Medium electrochemical cap booster (w/ 800s)
Lo MAR II Energized thermic membrane II '' mangetic '' Exp hardener II Mag Stab II
good damage decent tank. good ship
TBH get the myrmi ^.^
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LMAAAOOOO
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Posted - 2007.06.20 11:03:00 -
[50]
Ferox > brutix ______________________________________________ *some guy telling a noob that pirates doesnt check their age before attacking* "ooh! an age quip! very clever,I'm probably older than you darling! xx |

Irnn
kleptomaniacs
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Posted - 2007.06.20 13:37:00 -
[51]
Originally by: Rooker
Originally by: Irnn Here we go...
7 Heavy Ion II (void with a little bit of null in cargo) 10mn MWD II, Warp Disrupter II, x5 web, med electrochem booster SAR II, DC II, 3x MFS II
5x Hammerhead II
Rely on your uber structure tank and horrific amounts of damage to get you through any situation...
Have you fought it like this and how does it do? I was thinking of pretty much the same thing and flying it like an overweight Thorax.
Yeah I have. I Have engaged 2 bs solo and have one warp out in structure and another pop, however they were not highly skilled. Its best if you use it in small gangs and pray you don't get primaried. A pair of brutix like this is great for hurting people!
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Antodias
The Scope
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Posted - 2007.06.21 16:51:00 -
[52]
Does no one use the Ion active tank?
7x Heavy Ion Blaster II 10MN AB II, Web, Disruptor, Medium Booster II 1x MAR II, DCU II, Thermic, Explosive, Kinetic II hardeners.
------------------------------------ It's great being a Dev, isn't it? |

Talon Calais
Gallente Nubs. D-L
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Posted - 2007.06.21 21:10:00 -
[53]
Originally by: Antodias Does no one use the Ion active tank?
7x Heavy Ion Blaster II 10MN AB II, Web, Disruptor, Medium Booster II 1x MAR II, DCU II, Thermic, Explosive, Kinetic II hardeners.
Would work for a gang, but not solo. Pretty much anything can get away from you if you have an AB fitted :/
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Almarez
Setenta Corp
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Posted - 2007.06.21 21:17:00 -
[54]
Originally by: Turelle Edited by: Turelle on 26/01/2007 12:50:21
Originally by: Valandril Ur sure ur flying brutix not eos (faction fitting) ?
I have alot of money, and can afford the mods. but it is a bit too much to spend on a T1 ship. After i have finished training for HAC I will start training for an Eos/Astarte.
As for the drones, I can use all T2 scouts, should i use 5x T2 hammers or something else?
It is a lot of isk for a T1 ship, but the Brutix is probably the best T1 ship to put these types of fittings on so hey if you can afford it, why not. But I agree, that type of setup on the command ship counterpart would be very nice.
New outpost-30 bil isk, Items to save up for cap ships-700 mil isk, Going to bed early now that you don't have to work for that and realizing how much poontang you were missing-PRICELESS |

Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.06.21 21:52:00 -
[55]
Two Ancillary Current Routers will boost the PG enough to fit seven Ion IIs, MWD II, Med Electro Cap Injector, scram/web, two MAR II and your DC+EANM tank. I wonder if there is any reason not to do so... Seven Ion IIs seems like a perfectly pimped Brutix to me.
-- Guile can always trump hardware -- |

n0thing
omen. D-L
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Posted - 2007.06.21 22:00:00 -
[56]
7 Ions
1x MWD, 1x Cap Booster, 1x Web, 1x Disruptor.
1x MAR II, 2x MFS II, 1x DCU, 1x RCU
10x Light drones or 5x Medium ---
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Synthiron
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Posted - 2007.06.23 06:40:00 -
[57]
I see a lot of people in this thread using the Adaptive Membranes. Is there a reason, other than the extra mass, that you don't use armor plating?
I was under the impression that adaptive armor hardeners give a penalty for using more than one at a time.
I've also seen a few people fitted with explosive/active/thermal armor hardeners. How do these compare to the general resistance bonuses of the adaptive plating or the mass hit points added by the armor plating?
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n0thing
omen. D-L
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Posted - 2007.06.23 09:23:00 -
[58]
Edited by: n0thing on 23/06/2007 09:21:48 Plate first of all gives mass thus reducing agility of already slow ships. And sometimes you need those bits of seconds to align and get out. Especially since you absolutely have to go into web range with blasters.
And ofc, grid plate take, can be used to fit one class up blasters thus increasing damage output. ---
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alexreborn
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Posted - 2007.06.29 14:39:00 -
[59]
7x electrons 1x mwd 1x web 1x point 1x cap injector with 800s loaded
2x medium armor rep tech 2 1x damage control tech 2 2x EANM
5x hammerheads
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Jerick Ludhowe
Internet Tough Guys Inc.
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Posted - 2007.06.29 15:46:00 -
[60]
Highs: *7x Heavy Ion Blaster IIs
Meds: *Electrochem cap booster (800s) *Fleeting Warp Scram (20k) *y-t8 10mn MWD *x5 or better web
Lows: *MARII *2x EANMII *DCU II *MFSII
Rigs: *Power Grid Rig *Rep ammount Rig *Hybrid Dmg or Hyrbid Rof Rig
Drones:*5x Medium Ecm Drones
Need allot of the rigging and support skills at 5 to get this bad boy to fit but trust me it does indeed work :P. ECM drones are fantastic for breaking a lock when it's time to run or for mitigating enough dmg that a single rigged repper can hold up against most other BC/Cruiser Sized Targets. When Taking on Battleships I'd suggest hugging them as close as possible (sub 300m) and trying to get up as much transverse as possible. Your guns track much better than theres so try and toy around and find the sweet spot.
Heinrich Klaus: "You need to get a leet signature you****got" |
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