Pages: 1 2 [3] 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

AngryCanuk
TribalWar Inc EVE Animal Control
|
Posted - 2007.02.20 13:44:00 -
[61]
Originally by: JITA MARKE****CHER er wouldnt it be better to have a damage control 2 on your thanatos as they arent stacking nerfed and your exp resist would probably be really low :S
No actually because of the armor compensations kills, 2 darkblood EANMs still give a better boost then 1 and a damage control II
Honor does not have to be defended. - Robert J. Sawyer
|

Crassus Silverwolf
Caldari Liberty Forces Ratel Alliance
|
Posted - 2007.03.08 15:09:00 -
[62]
Is it my imagination or are Typhoon's invulnerable to the fighters with their speed...... ! I had 10 fighters on a Typhoon and they had seriuos issues catching it....
Apart from using a slot in the mids for a Webber to counter this issue, are the webber drones any good
My latest thinking is to set up fighter groups to match the quantity you can deploy. So if you can launch 12 drones at a time, have 2 groups of 6 set up. Each group contains 4 fighter, 0/1x Target Painting drone & 2/1x Webber Drone. Would this work or help
Rather disappointed with the Carrier at the moment but I think that is because I have not been thinking more carefully with regards other drones to use alongside the fighters......
|

Jan Riksma
Appetite 4 Destruction
|
Posted - 2007.03.08 15:21:00 -
[63]
Originally by: Crassus Silverwolf Is it my imagination or are Typhoon's invulnerable to the fighters with their speed...... ! I had 10 fighters on a Typhoon and they had seriuos issues catching it....
Apart from using a slot in the mids for a Webber to counter this issue, are the webber drones any good
My latest thinking is to set up fighter groups to match the quantity you can deploy. So if you can launch 12 drones at a time, have 2 groups of 6 set up. Each group contains 4 fighter, 0/1x Target Painting drone & 2/1x Webber Drone. Would this work or help
Rather disappointed with the Carrier at the moment but I think that is because I have not been thinking more carefully with regards other drones to use alongside the fighters......
Hi,
Sorry to bring the bad news but webber drones can't catch a nano ship you need an officer webber fitted to catch them.
Cheers,
Jan
|

Crassus Silverwolf
Caldari Liberty Forces Ratel Alliance
|
Posted - 2007.03.08 15:47:00 -
[64]
Are you saying that the use of the webber, painter, energy drain or ecm drones or any of the others are not any good so not worth even considering in general or that in this particular case.
Is the idea of mixing up the drones a sound one or waste of time.......
I realise that if the fighters warp off then the other standard drones are no use but was thinking more of combat around the Carrier itself.
|

zwerg
Caldari OctoberSnow Corp
|
Posted - 2007.03.08 16:15:00 -
[65]
we tried around a bit and that setup was cool:
2x Drone Control Units. 2x Smarties, ( i think we used 7.5 or sthg, great to pop those frickn heavy neut , ecm , sensor damp drones. 1x Cap Rem. SB. 1x Cap Shield Boost. 2x Pith X-Type SBA ( 45% are worth the bil !!! -> imo <- ) 2x Dreat Guristas Invul Field 1x Invul Field II. 1x Shadow Serpentis Sensor Booster
DCU II. 3x Power Diagnostic II
FighterZ of your choice.
|

Hydraxian
Gallente Infinitus Odium
|
Posted - 2007.03.08 16:17:00 -
[66]
Personally i use 3x CCC , although i wonder if using resistance rigs might be a good idea, see as i can run 2x cap reps with 5xcap recharger IIs
As for the for the high slots, i personally currently use:
1X remote cap rep 2x Drone control units 1x TS Neut (28km range) 1x Officer Nos (33km range!)
I Change out the Neut/Nos for a cloak/Smartbomb/DCU depending on the situtation
|

Crassus Silverwolf
Caldari Liberty Forces Ratel Alliance
|
Posted - 2007.03.08 17:18:00 -
[67]
Being thick here but what is TS Neut 
|

Vily
Eternity INC. Mercenary Coalition
|
Posted - 2007.03.08 18:11:00 -
[68]
Edited by: Vily on 08/03/2007 18:10:55 Having used the Chimera in some big battles now and in other types of situations as well i will basically go over my setup(s)! and what is important.
NOTE. ALL setups are 3 CCC's fitted. if you dont have 3 CCC's fitted your an idiot and should not be in a capital ship.
FRONTLINE
1 cap sheild transfer 3 DCU 1 Smartbomb 1 cap shield booster 1 dg boost amp 3 dg invulns 2 SS sensor boosters 3 PDU II's 1 CPU (cry)
Points about fitting. 1) if you cant use a capital transfer yo probably shouldn't be on the frontline. its damn simple as that. if you ARE needed there pack as many DCU's as you can + 1 smartbomb 2) smartbombs are dangerous to your drones = correct. they are however incredibly useful for removing alot of dps against you. I would not go without one. especially when there is 7 or 8 ships worth of drones on you it is ubelievable useful. be careful with it and It IS a godsend. When i was getting shot in the big E-0 cap fight, i dont know how many drones i killed with it but it would be ALOT. 3) sustainabilty. this setup is not sustainable. I am either dead or will be fine, there is no inbetween. I cannot think of a sitatuion where a sustainable tank is going to save me versus see me dead. So i go with what works. 4) Sensor boosters. Frontline it's not an option. 1 lachesis and your useless without them, Simple as that. Anybody that thinks otherwise has never been damped to hell out if live fire.
VMIR summed it up well tbh. Although you cannot run capital reps as long as you would like no matter the setup.
Otherwise non-frontline. go to POS. pack Drone controls. assign fighters. your setup does not matter one bit.
edit: regarding NOS... WHY?
i have tried it and found no useful reason to pack nos. to help sustain tank its no worth the high-slot, to hurt your opponent through nos, just use nuet drones. its range is problematic. Only reason to pack nos is a reason to pack nuets. and that is for capital GANKING (5 nuets plz). not capital fighting. -
 |

Deathbarrage
|
Posted - 2007.03.09 06:39:00 -
[69]
Originally by: Vily Edited by: Vily on 08/03/2007 18:10:55 Having used the Chimera in some big battles now and in other types of situations as well i will basically go over my setup(s)! and what is important.
NOTE. ALL setups are 3 CCC's fitted. if you dont have 3 CCC's fitted your an idiot and should not be in a capital ship.
This line caught my attention. I have to say since we're talking about idiots you're the idiot for not fitting 2x cap size 1x cap recharge, which dramatically raises your cap amount and the area where your recharge is highest, while only lowering your max recharge by the tiniest bit
But that's just me
As a matter of fact I don't like your setup at all.
|

Vily
Eternity INC. Mercenary Coalition
|
Posted - 2007.03.09 06:59:00 -
[70]
Originally by: Deathbarrage
Originally by: Vily Edited by: Vily on 08/03/2007 18:10:55 Having used the Chimera in some big battles now and in other types of situations as well i will basically go over my setup(s)! and what is important.
NOTE. ALL setups are 3 CCC's fitted. if you dont have 3 CCC's fitted your an idiot and should not be in a capital ship.
This line caught my attention. I have to say since we're talking about idiots you're the idiot for not fitting 2x cap size 1x cap recharge, which dramatically raises your cap amount and the area where your recharge is highest, while only lowering your max recharge by the tiniest bit
But that's just me
As a matter of fact I don't like your setup at all.
you dont have to.
it works, its got field experience behind it. no comment on HOW it's wrong?
as to the rigs. cap recahrge vs. cap size i could care less. as lnog as they are ALL cap rigs. -
 |
|

Toille
|
Posted - 2007.03.10 16:12:00 -
[71]
Does anyone find much use in gang assist mods or do you think there are better uses for your high slots. Thanks
Toille
|

Waxau
Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.03.10 21:31:00 -
[72]
Depends on how you're using the ship, but 9 times out of 10, theres better uses. For example, on the front line, logistics modules are better. Or DCU.
Gang mods are great and all, if you're on POS duty.
I remember when i couldnt use a cap shield booster, i sat at SS and POS, with a gang mods and DCU.
|

Alexandra
The Littlest Hobos
|
Posted - 2007.03.27 03:31:00 -
[73]
I believe a combination of both siege warfare mods (shield resist) and the capital shield transfer array would be best.
At the highest level, the siege mod would give 22.5% resist bonus (with implant) to both you and your fleet that is under you. Therefore, when you shield rep them, it will be that much more effective and can even give armor tankers in your fleet some shield resist.
The other thing with logistical support, is that in larger engagements, while you may not be able to save a ship, you can cause the enemy to waste time killing it. I assume your fleet is also focus firing on the enemy, therefore if you kill 2 of their ships in the time span it takes to kill one of yours, then the enemy fleet size will be reduced that much faster. Also, as the enemy fleet size is reduced so will their DPS, at which point it will cross a threshold where you can sustain a remote shield rep to keep a ship alive. At that point, the fight is essentially finished.
|

SteelePunk
Cybot Galactica
|
Posted - 2007.03.27 04:13:00 -
[74]
Originally by: Crassus Silverwolf XL Shield Booster (until I have skill set for Capital Sheild Booster)
Thoughts please.........
"How about u don't fly it ****face..." is what a corp mate of mine said on TS.
|

chispita
|
Posted - 2007.03.27 08:47:00 -
[75]
a carrier can jump drive out of system when is scrambled, webber, dampener etc...?
|

Waxau
Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.03.27 08:51:00 -
[76]
Originally by: chispita a carrier can jump drive out of system when is scrambled, webber, dampener etc...?
Nope - It cannot jump out when scrambled by a warp scrambler/disruptor - It can only jump when in a bubble/not being scrambled. AND if it has enough cap.
|

Waxau
Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.03.27 08:53:00 -
[77]
Originally by: SteelePunk
Originally by: Crassus Silverwolf XL Shield Booster (until I have skill set for Capital Sheild Booster)
Thoughts please.........
"How about u don't fly it ****face..." is what a corp mate of mine said on TS.
How about you dont post here? Please, tell me what your comment achieves? You looking like a total tit? Yes. You helping the OP? No. You giving your corp a bad name? Yes
Think before posting dumbass
|

amego
Caldari Fury Corporation
|
Posted - 2007.05.07 14:10:00 -
[78]
Originally by: Deathbarrage
Originally by: Vily Edited by: Vily on 08/03/2007 18:10:55 Having used the Chimera in some big battles now and in other types of situations as well i will basically go over my setup(s)! and what is important.
NOTE. ALL setups are 3 CCC's fitted. if you dont have 3 CCC's fitted your an idiot and should not be in a capital ship.
This line caught my attention. I have to say since we're talking about idiots you're the idiot for not fitting 2x cap size 1x cap recharge, which dramatically raises your cap amount and the area where your recharge is highest, while only lowering your max recharge by the tiniest bit
But that's just me
As a matter of fact I don't like your setup at all.
i ran some simulations on this and the best cap regen set up i found is as follows.
rigs: 2x memory cell (cap size) 1x ccc (cap charge) lows slots: 2x pdu II 2x cap flux II [the memory cells off-set the cap penalty from flux] mid slots: em/ther/kin/invun hardeners, capital shield boost, boost amp, cap II high slots: smartbomb and what ever else you like
it ends up with same cap size as thanatos around 816secs full regen, 74000 cap storage max cap regen 222 nrg per sec max cap need 212 nrg per sec capital shield booster will run forever there is no boost penalty from flux the recharge rate is better than with 3x ccc and 4x pdu resistances are very good simulation based upon lvl 4 skill on carrier and capital shield operation max capacitor skill.
i probably wouldnt fit this as i dont thinkn id ever need tht much recharge some sensor boost might be better, which means dropping a cap II it sounds prolly daft to folk to fit n rig this way but the numbers dont lie and personally i will keep a few spare rigs in hangars to chop n change after all it is well worth it now rig prices have stabilised but to hopefully settle this "debate", there is so little difference in it, tht is between the two set ups, cccx3 versus 2x mem cell 1x ccc, that it aint worth falling out over :)
|

Tanaka Nari
|
Posted - 2007.05.21 12:10:00 -
[79]
I was wondering, what do you guys do in a small/medium gang scenario, where remote repping makes a difference:
Adjust the tanks of the gang to the Carrier, or pack shield/energy/armor transfers on the carrier and thus use 3 slots? I personally was going with the second option, since the main point of the carrier is fleet support in that scenario, and gangs are usually too heterogeneous, concerning tanks.
|

DirtySnipe
|
Posted - 2007.05.29 09:29:00 -
[80]
Thoughts
Rigs : 3 CCC's Lows : 4 PDU's Mids : Capital shield booster + Gisti X Boost Amp + Sensor Booster II + Gravmetric sensor Booster + The rest Gisti X hardners Highs : 2 DCU + DB Nos + Large Smartbomb.. (looking for officer any suggestions?)+ cloak for travelling. or cap shield transfer if involved in ****...
Drone Bay : 15 small,med,large tech II's differing damage types and 12 fighters. any thoughts on what if any ecm drones to use?
thanks
|
|

Sokratesz
Paradox v2.0 1 Shot 1 Kill
|
Posted - 2007.05.29 09:44:00 -
[81]
Highs:
1x Cloak 2x Dread Guristas large graviton smartbomb 1x Capital shield transfer 1x Capital armour repairer
Mids:
1x Capital shield booster 2x Dread Guristas Shield Boost Amplifier 2x Dread Guristas invulerability Field 1x Cap recharger 1x Sensor booster
Lows:
3x PDU (named) 1x Damage control (named)
Rigs:
3x CCC
Originally by: Marquis Dean Yeah I know. But I was in the shower.
|

Liam Fremen
Gallente Global Isk Network NBSI Alliance
|
Posted - 2007.05.29 10:57:00 -
[82]
Edited by: Liam Fremen on 29/05/2007 10:58:02
Remember one thing for capital fights:
When you engage directly enemy fleet you will notice that you will end up totaly unscratched (or nearly) or you will be ******* beated to hell and back wtfpwned.
Is VERY hard that your 3-4 billions of officer ****s save your ass, if you already have the focused fire of the enemy fleet on you can mean only 3 things:
1) Your support fleet is dead, if you don't have reinforce beafore or leate you will die, whatever tank or fitting you fit beafore or leate you will die.
2) Your support is ******* wtfpwning the enemy fleet while beign at full dps without losses and you are doing your job perfectly focusing the fire on you while ur mates wtfpwn everything (happens very rarely...)
3) You made something of realy stupid, like messing with a fleet undocking ur carrier for testing ur tank and got bumped away by something, or was mining in ur ******* ship with 12 harverster or whatever of dumbass you have made.
If you think about it the ship worth 1b, you HAVE to spend the following for sure:
Drone Control Unit x 3 = 180m Fighters x 15 = 300m Capital Repper/SB = 40m Remote Capital Repper/Shield transfer x 2 = 80m
More or less is 600m of capital fitting that you have to buy at same, so the ship reach 1.5b....
Now, is realy worth to follow the MASS of people that suggest to fit carriers with officer stuff that cost the SAME of the ship and blow up 90% when you explode? is it LOGIC?
Yes it can be logic for showing off your E-Peen while having your corp/ally mate shooting you for testing your supa uber tank, but in real fight if i have a carrier Scrambled outside dock range i will find the people for killing it, without problem and everywhere you are :)
There is one last consideration: If your ship worth 5b of fitting for having it's SUPA UBAAAAA tank obviously you will not "risk it" beacause would be stupid, but if you don't risk it means you will use it only on sure (or nearly) engagements for your carrier in this way your tank will be NOT USEFUL AT ALL if not for having people saying "ooohhhh" to your mighty e-peen, in the other way if you will engage not for your choice but beign caught it means you don't have support and beafore or leate you will die at same.
Fit these carriers t2 with some true sansha and similar stuff that have a decent cost and don't be scared as hell to lose them :)
Check me out! I'm so badass that i scare off myself! |

Sokratesz
Paradox v2.0 1 Shot 1 Kill
|
Posted - 2007.05.29 11:10:00 -
[83]
Edited by: Sokratesz on 29/05/2007 11:10:10
The fit i posted just above here is worth about 800mil - reasonable i say, for a total of 2B. (ship + mods + fighters)
Originally by: Marquis Dean Yeah I know. But I was in the shower.
|

Liam Fremen
Gallente Global Isk Network NBSI Alliance
|
Posted - 2007.05.29 11:20:00 -
[84]
Originally by: Sokratesz Edited by: Sokratesz on 29/05/2007 11:10:10
The fit i posted just above here is worth about 800mil - reasonable i say, for a total of 2B. (ship + mods + fighters)
Yes :) but who suggest to use OFFICER modules on this kind of ship is just an e-peen seeker, and not someone brave enought to use a cyno-kamikaze-frig and jump in middle of the battle while your mates are dieing :)
Check me out! I'm so badass that i scare off myself! |

Sokratesz
Paradox v2.0 1 Shot 1 Kill
|
Posted - 2007.05.29 11:21:00 -
[85]
Originally by: Liam Fremen
Yes :) but who suggest to use OFFICER modules on this kind of ship is just an e-peen seeker, and not someone brave enought to use a cyno-kamikaze-frig and jump in middle of the battle while your mates are dieing :)
True and thats the one thing i love carriers for. To jump into a giant mess and mop it up 
Originally by: Marquis Dean Yeah I know. But I was in the shower.
|

DirtySnipe
|
Posted - 2007.05.30 07:18:00 -
[86]
Hey Sok its yimmy... like your set up...
|

Constantinee
Caldari Omerta Syndicate Exuro Mortis
|
Posted - 2007.06.07 01:07:00 -
[87]
hrm nice pimp setup mine goes a little like this
Chimera
Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Capital Shield Transporter I Capital Remote Armor Repair System I Drone Control unit I
Pith X-Type Photon Scattering Field Pith X-Type Heat Dissipation Field Dread Guristas Invulnerability Field Pith B-Type Shield Boost Amplifier Gist B-Type Shield Boost Amplifier Capital Shield Booster I Dread Guristas Invulnerability Field
Damage Control II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II
Rigs : Capacitor Control Circuit I \ Capacitor Control Circuit I \ Capacitor Control Circuit I \
151938 shield, 29.17/s, E/T/K/Ex=81/85/76/84 125000 armor, E/T/K/Ex=65/53/36/23 65116.39737859409 cap, +91.49/s, -840.45/s 78.0 m/s
My actual tq fitting btw.
Omerta Syndicate |

Super Twinkey69
Murder-Death-Kill
|
Posted - 2007.06.07 03:13:00 -
[88]
I have to be honest after I read the setup I didnt bother reading any other posts....I cant wait to kill it-drone region capital pilots will learn the hard way,THEY ARNT IWIN BUTTONS-some all ready have  yeah |

Ryysa
Caldari
|
Posted - 2007.06.07 03:15:00 -
[89]
Originally by: Super Twinkey69 I have to be honest after I read the setup I didnt bother reading any other posts....I cant wait to kill it-drone region capital pilots will learn the hard way,THEY ARNT IWIN BUTTONS-some all ready have 
I think I recall the death of certain two carriers and you people cursing my nano nightmare :P
EW Guide - KB Tool - PVP Event |

Super Twinkey69
Murder-Death-Kill
|
Posted - 2007.06.07 03:18:00 -
[90]
Originally by: Ryysa
Originally by: Super Twinkey69 I have to be honest after I read the setup I didnt bother reading any other posts....I cant wait to kill it-drone region capital pilots will learn the hard way,THEY ARNT IWIN BUTTONS-some all ready have 
I think I recall the death of certain two carriers and you people cursing my nano nightmare :P
haha fair enough wasnt my caps that died that day,however lost all my ships i had in the hangar depseratly trying to do anything to save them but was a result of bad intel,and nanos got nerfed-hurray! no more of that crap :) yeah |
|
|
|
|
Pages: 1 2 [3] 4 5 6 :: one page |
First page | Previous page | Next page | Last page |