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speedphreak
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Posted - 2007.08.09 12:07:00 -
[121]
What has changed on the chimera - cpu boost would make my day :)
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ArtemisEntreri
0utbreak
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Posted - 2007.08.09 12:11:00 -
[122]
Originally by: speedphreak What has changed on the chimera - cpu boost would make my day :)
+50 cpu
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Kokoshu
Caldari Dawn of a new Empire
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Posted - 2007.08.09 12:14:00 -
[123]
beat me to it :) so has the phoenix but thats of topic, im just curious to see if people will change its tank as more CPU is avaliable or wheter it will simply be lose one high for another Shield transfer
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Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2007.08.09 13:56:00 -
[124]
Edited by: Vladimir Tinakin on 09/08/2007 14:04:27 You can now fit 3x DCU, 1x Shield Xfer array, and 1 large faction smartie in the highs, with a full permarun tank. Mid: 2x DG Invuln, 1x CR II, 1x Sensor booster, 2x Boost Amp, 1x Capital Shield Booster Low: 3x TS CPR, 1x Damage Control II Rigs: 2x CCC, 1x semiconductor memory cell (or another CCC)
And no coproc needed! \o/
Pretty much the same setup as someone had above; swap out the stuff in the mids with whatever faction floats your boat. :)
This setup allows for 70-80% resists across the board while permarunning and allowing you to tap the shield transfer array. Actually, you could permarun the array as long as your shield booster was turned off; I know lag makes doing that an iffy prospect but short of officer mods I don't think permarunning both is feasible.
Swapped out 1 CPR for a Damage Control II--it more than doubles your structure resists and adds to your shield and armor effective HP...in my head its more than worth the loss of the extra cap buffer. You're more vulnerable to nos/neuts, but they'll have to chew for a lot longer to take you down.
This setup requires over 3000 sustained raw EM DPS to ***** the tank.
Fitting 2x Shield Xfer Arrays gets very, very tight though. May have to get more creative with that setup. But running two of them puts a serious hurt on your cap, so your tank is limited from the start. ----------------------------------------------- Adm Vladimir Tinakin CFO Hadean Drive Yards |

Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.08.09 20:11:00 -
[125]
Originally by: Waxau
Originally by: Stahanov Iv Just found , Low grade Crystal set dont work with Chimera ... so i curious any useful imps for carrier pilot ?
HP ones, lock time ones, speed ones, whatever floats your boat.
If ya want to get dramatic, +5's so you can train up a different race
^^ Sorry had to.
I assume you mean the hardwirings that increase shield HP and such.
I don't suppose there are any pirate implant sets that would help a Chimera? Why is it that Crystals don't work for capital shield tankers but Slaves work just fine for capital armor tankers? Is CCP ever going to fix/balance that?
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Dragon Lord
Caldari Aces and Eights Enterprises R i s e
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Posted - 2007.08.17 17:07:00 -
[126]
Theres a -5% to cap recharge implant now and theres a +5 cap implant not sure if this is +5% to cap or 5 cap though, also theres a +5% to cpu implant. all the aboev would be very useful for a chimera pilot
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.08.17 17:09:00 -
[127]
Wait, they adding +50 base cpu?
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Kokoshu
Caldari Militaris
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Posted - 2007.08.17 18:29:00 -
[128]
indeed they are
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.08.17 18:35:00 -
[129]
Originally by: Kokoshu indeed they are
you're ****cking kidding me. When / where / officially released?
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Waxau
Mortis Angelus
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Posted - 2007.08.17 20:22:00 -
[130]
Originally by: Sokratesz
Originally by: Kokoshu indeed they are
you're ****cking kidding me. When / where / officially released?
SiSi i believe - Was also stated in the Game Development section.
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Dragon Lord
Caldari Aces and Eights Enterprises R i s e
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Posted - 2007.08.17 23:24:00 -
[131]
Edited by: Dragon Lord on 17/08/2007 23:26:55 Edited by: Dragon Lord on 17/08/2007 23:25:42 Edited by: Dragon Lord on 17/08/2007 23:24:18 Ok i tried the two cap implants on the test server, the slot 6 one 'Squire' CR8 gives a 5% reduction to cap recharge time and u can get it from the lp store. The second slot 8 one 'Squire' CC8 gives a +5% cap bonus not the +5 cap that the description shows. Now with these two implants and the 50 extra cpu the chimera will get in the next patch the following fit is possible and can perma run its tank.
Highs: 2 DCU's, 1 dread SB, Cap shield transporter, 1 triage module.
Mids: 1 Capital shield booster, 2 dread boost amps, 2 dread invuls, 1 true sansha cap recharger and a shadow serp sensor booster.
Lows 4 x pdu's
Rigs 2 ccc's t2 and a anti-em screen reinforcer 2
This gives resistances of 73/86.5/79.8/73 The booster boosts 11668hp every 10 seconds Its cap per second is 220 and if the cap shield transporter and smarty is not in use the cap usage is 210 with capital shield op 4 and carrier 4
It will tank 4321dps in its lowest res forever over 4600dps in its lowest res with carrier lvl5
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Kokoshu
Caldari Militaris
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Posted - 2007.08.18 08:04:00 -
[132]
ure gonna need to rep more cap a second i believe.
I swear taht although PDU look nice on paper, beta car power relays seem to work better, gives you some room for getting nossed / Neuted, you can also get to perma run your tank and easily dip into your shield transfer.
I could be completely wrong tho
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Dragon Lord
Caldari Aces and Eights Enterprises R i s e
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Posted - 2007.08.18 08:48:00 -
[133]
It will run the booster np but like u say the caps tight, u could use 4 true sansha cap power relays which will boost ur cap/s to over 400 and only reduce ur shield boost to around 8000 so we are still talking over 3000dps in em and with nearly a 200cap/s buffer u can run that capital repper as well for quite a while.
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Dragon Lord
Caldari Aces and Eights Enterprises R i s e
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Posted - 2007.08.18 08:50:00 -
[134]
Originally by: Kokoshu ure gonna need to rep more cap a second i believe.
I swear taht although PDU look nice on paper, beta car power relays seem to work better, gives you some room for getting nossed / Neuted, you can also get to perma run your tank and easily dip into your shield transfer.
I could be completely wrong tho
220cap/s regen 210cap/s used from running mid slot rack
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Kokoshu
Caldari Militaris
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Posted - 2007.08.18 09:07:00 -
[135]
what is the triage like then?
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Dragon Lord
Caldari Aces and Eights Enterprises R i s e
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Posted - 2007.08.18 10:44:00 -
[136]
well i belive with capital shield op lvl5 and the 4 true sansha cap power relays i think u can run the booster in triage mode forever that will give you 4 times the tanking or just under 20k dps, any nos or neuts on you and ur tank will begin to fail though. Be interesting to see what a triaged wyvern will best officer mods could tank.
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.08.18 10:49:00 -
[137]
These changes will only affect my highslot layout - mids and lows (dual DG invu tank + 4x TS CPR) will not change because i simply need all the cap i can get to permarun my own tank and permatank a gang mate.
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Dragon Lord
Caldari Aces and Eights Enterprises R i s e
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Posted - 2007.08.18 10:54:00 -
[138]
well the two cap implants should help you there
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.08.18 11:53:00 -
[139]
Originally by: Dragon Lord well the two cap implants should help you there
I've got the -5% recharge and +3% amount ones already :) 74k cap recharging in 430s, generating 430 cap/s, enough for the tank, smartbombs and one transporter to run indefinite.
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Hermosa Diosas
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Posted - 2007.09.17 15:33:00 -
[140]
is there a reason no one seems to fit citadels for pvp or are these setups baed mainly on fleet battles?
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Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2007.09.17 15:55:00 -
[141]
Originally by: Hermosa Diosas is there a reason no one seems to fit citadels for pvp or are these setups baed mainly on fleet battles?
Chimera thread, not phoenix 
Citadels, while possessing of a nice alpha on paper, need siege to out DPS regular torpedoes. And in siege, if you're not painted and motionless, citadels don't hurt you that much.
If you are webbed with a painter on you, hellooo pod! ----------------------------------------------- Adm Vladimir Tinakin CFO Hadean Drive Yards |

Crassus Silverwolf
Caldari The Knighthawks FREGE Alliance
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Posted - 2007.09.17 17:10:00 -
[142]
I have a question to all of you Battle hardened Chimera pilots, from a novice Chimera pilot.
Whilst the setups have been thoroughly discussed here, part of a Chimera's setup is its ability to deal damage with its drones.....
What has been puzzling me is how to use them effectively and for this case lets assume we are not in a huge fleet battle. I know to leave 1 fighter out of the line up and use that free drone space to stock up with all the other types of drone.
However, what is not clear is whether to mixup the drones for example does sending out 12 drones which consist of 8 fighters and then a mix of Webber drones, Targetpainting Drones, Warp Scramble or ECM drones. Therefore does having 3 webber medium drones give me 3pts on a target and effectively hold him down
I know that these drones will not warp away if the fighters fly away but I am trying to see if mixing these things up will do me any good or should i just send out the fighters to deal with most targets..........
8 Fighters 3 Warp Scramble Drones - Light, Medium & Heavy 1 Target Painting Drone
Will this have any effect on the ships I tell the drones to kill
Help me understand if i am barking up the wrong tree here before I buy BPO's for all these drone types......
Cheers everyone for your thoughts
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Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2007.09.17 17:28:00 -
[143]
No such animal as Warp Scramble Drones. Or at least, not on TQ.
There are Webber drones, but these only come in the "heavy" variety.
Adding painter/webber drones to the mix can make your fighters more effective...however this role is usually handled best by your escorts.
Carriers are NOT solopwnmobiles, as its been oft stated. You're very susceptible to being jammed/damped to all hell, and having your drones/figs orbit you clueless while you desperately try to get away or into lock range.
If you do want to try soloing in a carrier, pack 2 sensor boosters and maybe an ECCM...you'll need it.
Oh, and insurance. You'll need that too. ----------------------------------------------- Adm Vladimir Tinakin CFO Hadean Drive Yards |

Malarki X
Caldari Ad Astra Vexillum Brutally Clever Empire
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Posted - 2007.09.27 09:39:00 -
[144]
Here is Chimera setup that I have been looking at. Doesnt have SB because - in case I need them my fleet is dead and so am I . Also cap shield transfer should be droped in favour of XL if a SB is to be fitted ....
Chimera current setup:
Drone Control Unit I Drone Control Unit I Drone Control Unit I Capital Shield Transporter I Empty Slot
Capital Shield Booster I Invulnerability Field II Heat Dissipation Field II Sensor Booster I Photon Scattering Field II Dread Guritas Shield boost Amplifier Cap Recharger II
Damage Control II Capacitor Power Relay II Capacitor Power Relay II Capacitor Power Relay II
Rigs : Capacitor Control Circuit I \ Capacitor Control Circuit I \ Capacitor Control Circuit I \
150000 shield, 25.0/s, E/T/K/Ex=75/80/70/80 115000 armor, E/T/K/Ex=65/53/36/23 67500.0 cap, +218.36/s, -475.201/s 81.0 m/s 0.0 DPS
Cap is stable at 40%, untill transporter kicks in.
Discuss ...
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Sokratesz
Paradox v2.0
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Posted - 2007.09.27 09:53:00 -
[145]
Edited by: Sokratesz on 27/09/2007 09:54:11
Originally by: Malarki X Here is Chimera setup that I have been looking at. Doesnt have SB because - in case I need them my fleet is dead and so am I . Also cap shield transfer should be droped in favour of XL if a SB is to be fitted ....
Chimera current setup:
Drone Control Unit I Drone Control Unit I Drone Control Unit I Capital Shield Transporter I Empty Slot
Capital Shield Booster I Invulnerability Field II Heat Dissipation Field II Sensor Booster I Photon Scattering Field II Dread Guritas Shield boost Amplifier Cap Recharger II
Damage Control II Capacitor Power Relay II Capacitor Power Relay II Capacitor Power Relay II
Rigs : Capacitor Control Circuit I \ Capacitor Control Circuit I \ Capacitor Control Circuit I \
150000 shield, 25.0/s, E/T/K/Ex=75/80/70/80 115000 armor, E/T/K/Ex=65/53/36/23 67500.0 cap, +218.36/s, -475.201/s 81.0 m/s 0.0 DPS
Cap is stable at 40%, untill transporter kicks in.
Discuss ...
Ditch that Briefcase T2 and fit a fourth cap relay, and swap them all for faction. I would definetly fit at least 1 smartbomb and go with a 2 slot resist tank to save another mid for a sensorbooster or warp disruptor.
My setup holds at 65% cap with tank and smartbombs running.
i suck |

Groves111
Antares Fleet Yards SMASH Alliance
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Posted - 2007.09.27 16:08:00 -
[146]
Whilst I don't fly a chimera yet, this fitting looks promising and is one ill consider:
Highs: 2x Capital Shield Transfer Arrays 2x Drone Control Units 1x True Sansha EMP Smartbomb
Mids: 1x Capital Shield Booster 2x Dread Guristas Shield Boost Amplifiers 2x Dread Guristas Invulnerability Fields 1x Dread Guristas Photon Scattering Field 1x True Sansha Cap Recharger
Lows: 1x True Sansha Power Diagnostic Unit 2x True Sansha Capacitor Power Relays 1x Dread Guristas Co-Processor
Rigs: 2x Capacitor Control Circuit I's
Tanks 5000+ DPS. --- Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Sokratesz
Paradox v2.0
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Posted - 2007.09.27 18:53:00 -
[147]
Originally by: Groves111 Whilst I don't fly a chimera yet, this fitting looks promising and is one ill consider:
Highs: 2x Capital Shield Transfer Arrays 2x Drone Control Units 1x True Sansha EMP Smartbomb
Mids: 1x Capital Shield Booster 2x Dread Guristas Shield Boost Amplifiers 2x Dread Guristas Invulnerability Fields 1x Dread Guristas Photon Scattering Field 1x True Sansha Cap Recharger
Lows: 1x True Sansha Power Diagnostic Unit 2x True Sansha Capacitor Power Relays 1x Dread Guristas Co-Processor
Rigs: 2x Capacitor Control Circuit I's
Tanks 5000+ DPS.
Either go all out on the CPRs or dont fit any at all. The more you fit, the better the bonsu they give cause the penalty is stacking penalized. Also, the coproc is a waste of a slot either way around.
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Groves111
Antares Fleet Yards SMASH Alliance
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Posted - 2007.09.27 23:32:00 -
[148]
Originally by: Sokratesz
Either go all out on the CPRs or dont fit any at all. The more you fit, the better the bonsu they give cause the penalty is stacking penalized. Also, the coproc is a waste of a slot either way around.
3 Cap power relays would be nice, but im not seeing that theres enough cpu to do that. If there is, go for it, slap on the cap power relay. Also that should be 3x CCC rigs, I made a typo there. --- Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Sokratesz
Paradox v2.0
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Posted - 2007.09.28 16:20:00 -
[149]
Originally by: Groves111
Originally by: Sokratesz
Either go all out on the CPRs or dont fit any at all. The more you fit, the better the bonsu they give cause the penalty is stacking penalized. Also, the coproc is a waste of a slot either way around.
3 Cap power relays would be nice, but im not seeing that theres enough cpu to do that. If there is, go for it, slap on the cap power relay. Also that should be 3x CCC rigs, I made a typo there.
1) ditch DCU's 2) ?? 3) profit!
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.09.30 23:11:00 -
[150]
Edited by: Icome4u on 30/09/2007 23:15:27 Edited by: Icome4u on 30/09/2007 23:14:26 High: W/e you need Med: Invul II x2, Photon II, Heat II, SBA II X2, Capital Shield Booster Low: 3 TS CPR, DC II Rig: CCC I x3
Carrier lvl IV: 80/85/78/84
You shield boost around 8k. You can run that non-stop for 16 minutes. You will tank 2 experienced dreads in siege mode for 20 mins with 2 Neuts/NOS BS sucking on you. Ditch the 3 TS CPR for 3 PDS II for capital fleet fights.
Edit: If you want to run a low resistance, grab a Thanatos, at least you will be doing more damage... Ditching the DC II for a CPR *could* be useful. But the added resistance might be what you were looking for. It would depend of the situation i guess. ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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