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Thread Statistics | Show CCP posts - 0 post(s) |
Danton Marcellus
Nebula Rasa Holdings Nebula Rasa
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Posted - 2009.01.22 02:20:00 -
[151]
Ah Ens lovely support there, I almost forgive you for getting me killed. |
Myfanwy Pisces
P H O E N I X
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Posted - 2009.01.22 09:42:00 -
[152]
I like this idea but weirdly enough, I don't think I'd use it.
Reached a point where my crappy name has finally grown on me. (Was so fantastically unimaginative when I was on the trial making my first eve character... first name + your starsign = a few years to get over.
Apparently though, ingame contacts remember me by my name and I'm sure the same applies to many others.
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Danton Marcellus
Nebula Rasa Holdings Nebula Rasa
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Posted - 2009.02.06 01:51:00 -
[153]
Hello it is me again, the future calling.
Should/would/could have, HAVE you chav!
Also Known As |
Danton Marcellus
Nebula Rasa Holdings Nebula Rasa
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Posted - 2009.02.09 20:25:00 -
[154]
With attribute redistribution and minmaxing for FOTM training I see no reason not to cater for FOTM names, why make anything stick if attributes doesn't?
Should/would/could have, HAVE you chav!
Also Known As |
Robert Caldera
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Posted - 2009.02.09 20:56:00 -
[155]
yep, I would pay as well... I've chosen a stupid name for my first character and would like to change it! An alias list is a great Ideam I had it too but didn't post it into forums :)
However, players should be able to be found via all their aliases.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.03.17 16:43:00 -
[156]
Originally by: Robert Caldera yep, I would pay as well... I've chosen a stupid name for my first character and would like to change it! An alias list is a great Ideam I had it too but didn't post it into forums :)
However, players should be able to be found via all their aliases.
I kept the idea on a scribbled little note in my pocket for 3 years prior to posting, so I had the idea first!
Should/would/could have, HAVE you chav!
Also Known As |
Tricia Karlyle
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Posted - 2009.03.21 16:15:00 -
[157]
Edited by: Tricia Karlyle on 21/03/2009 16:24:34 Edited by: Tricia Karlyle on 21/03/2009 16:23:35 /signed I second this topic.
When I made up my char-name for the trial I didn't know that the people in the Caldari-State have mandarin/japanese?-origin names. I chose a name I thought that sound conveniant at that time ..considering the appearance of my pilot. I always try to immerse rp-like in a MMO and feel a bit 'uncomfortable' that my caldari NPC-contacts have names like: Hinasushie, Kikuyaki, Mikata.. etc. while my (caldari)-pilot has a name of european-origin.
I therefore would like to be able (e.g. pay for) to change the name so it fits better into my background-story as a caldari pilot.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.03.23 23:10:00 -
[158]
Originally by: Tricia Karlyle Edited by: Tricia Karlyle on 21/03/2009 16:24:34 Edited by: Tricia Karlyle on 21/03/2009 16:23:35 /signed I second this topic.
When I made up my char-name for the trial I didn't know that the people in the Caldari-State have mandarin/japanese?-origin names. I chose a name I thought that sound conveniant at that time ..considering the appearance of my pilot. I always try to immerse rp-like in a MMO and feel a bit 'uncomfortable' that my caldari NPC-contacts have names like: Hinasushie, Kikuyaki, Mikata.. etc. while my (caldari)-pilot has a name of european-origin.
I therefore would like to be able (e.g. pay for) to change the name so it fits better into my background-story as a caldari pilot.
They're way more finnish than asian.
Should/would/could have, HAVE you chav!
Also Known As |
Myung Chul
Gallente Cybernetic Shadow
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Posted - 2009.03.23 23:14:00 -
[159]
how about once evry 12 months like the remap with a 20mil isk payment
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.03.28 01:53:00 -
[160]
Originally by: Myung Chul how about once evry 12 months like the remap with a 20mil isk payment
In the day in age where attributes are done away with, skills are put into overdrive, why do they hold back on this? It's not like 99% of EVE has a name to ruin. It can only improve.
Should/would/could have, HAVE you chav!
Also Known As |
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R4d1o4ct1v3
MySQL Real Escape String
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Posted - 2009.03.28 02:49:00 -
[161]
I very much support this idea!
This was a trial char made only to get my friends to stop bugging my to try this game. Five years later I'm wishing I had given this a bit more thought.
ISK, money, body parts, whatever... I'll gladly pay it.
---- "Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.04.12 20:10:00 -
[162]
Originally by: R4d1o4ct1v3 I very much support this idea!
This was a trial char made only to get my friends to stop bugging my to try this game. Five years later I'm wishing I had given this a bit more thought.
ISK, money, body parts, whatever... I'll gladly pay it.
You just burned out part of my retinas with that abomination, how's that for bodyparts?
Should/would/could have, HAVE you chav!
Also Known As |
ShadowDraqon
The Quantum Company
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Posted - 2009.05.01 15:26:00 -
[163]
Edited by: ShadowDraqon on 01/05/2009 15:30:04 Bump to great idea, I want a sort of "channel mask" believe I put my idea out somewhere in this thread. (Edit: No I didn't...)
One of those ideas that don't affect game balance at all, and thus implementing it would be no fuss (oh god, did I just rhyme?)
S ~ I ~ G ~ N ~ A ~ T ~ U ~ R ~ E
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ShadowDraqon
The Quantum Company
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Posted - 2009.05.01 15:36:00 -
[164]
My idea of aliases/nicknames:
You set a nickname, or "channel mask". It will appear in channels, bracketed, like this: "Shady" > hi instead of ShadowDragon > hi
I think I'll make a thread about this... (runs off to post a new thread)
S ~ I ~ G ~ N ~ A ~ T ~ U ~ R ~ E
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.05.25 01:56:00 -
[165]
Originally by: ShadowDraqon My idea of aliases/nicknames:
You set a nickname, or "channel mask". It will appear in channels, bracketed, like this: "Shady" > hi instead of ShadowDragon > hi
I think I'll make a thread about this... (runs off to post a new thread)
A spin on things, I'm not too fond of brackets myself, they were used to death during the 80s or was it 90s? I forget.
What I would like is to see information handed out readily to everyone being decreased, that means more than just names, aliases, corporate history and such but let's not go too radical here and stick to those.
What I'd like to see is agent connections playing a bigger role in datamining, that and intel divisions within corporations who actively have to keep tabs on people by following them around and paying agents for fresh drafts of their records.
Ideally one would not know who you go up against in a fight other than that he's of a confirmed enemy, unless you've happened to datamine the shipname of said pilot or he has painted 'Danton Marcellus' on the side of the ship inside a big bullseye. That's where killmails come in, after you've downed someone and check out the wreckage and loot you pick up further intel telling you who it was you just blew up.
One can dream.
Should/would/could have, HAVE you chav!
Also Known As |
Monomachus
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Posted - 2009.06.04 11:17:00 -
[166]
I would also like the option to change my name.
I believe that keeping track of a character based on prior aliases would mitigate the "bad karma" concept that has been mentioned before. We all do a ton of research when we play this game for everything else, what is one more step in finding out who someone used to be.
Personally, I created my account years ago when I was into different things. Monomachus was a cool general of Hannibal in the Second Punic War, but flying around space being called "Mono" gets pretty old.
I'd be willing to pay money for the change.
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McEivalley
Fallen Angel's Blade.
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Posted - 2009.06.04 13:58:00 -
[167]
I endorse this idea, btu I don't think anyone should pay. The only thing that should remain constant would be the first name. Any added alias will be smaller and can never be deleted. Only the player should be able to add it and he should not be able to do it for more than once a year if he so wishes.
Insert clever remark where?? |
Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.06.10 12:34:00 -
[168]
Originally by: McEivalley I endorse this idea, btu I don't think anyone should pay. The only thing that should remain constant would be the first name. Any added alias will be smaller and can never be deleted. Only the player should be able to add it and he should not be able to do it for more than once a year if he so wishes.
An alias is an alias, I don't see why there should be restrictions on it like not being able to change the first name. Some don't when they opt for a new name but if you're going into witness protection or something like that you'd most certainly do.
This proposal is however nothing like that as you can still find your old nemesis no matter what but I'd very much like to see the pilots being given a clean slate to possibly get more immersive names.
I'm sure there are people who will go in the opposite direction too, that's all good, then I don't need to feel that I'm griefing people for killing them based on their names anymore since it's no longer about one bad choice years ago but a brain rot that's got to be exterminated.
-Subhuman in the system!
Should/would/could have, HAVE you chav!
Also Known As |
Sir Substance
Minmatar The Empire Nation Dead Mans Hand
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Posted - 2009.06.10 13:46:00 -
[169]
Originally by: Danton Marcellus With attribute redistribution and minmaxing for FOTM training I see no reason not to cater for FOTM names, why make anything stick if attributes doesn't?
because as is bleedly obvious to anyone with half a brain, if you gank me once, im going to dock every time i see you in local. if you can change your name, i cant do that. it removes all concept of each person having a history.
like it or not, you do have a history, and if i have to click through menus to see it, thats not good enough.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.06.13 19:38:00 -
[170]
Edited by: Danton Marcellus on 13/06/2009 19:40:28
Originally by: Sir Substance
Originally by: Danton Marcellus With attribute redistribution and minmaxing for FOTM training I see no reason not to cater for FOTM names, why make anything stick if attributes doesn't?
because as is bleedly obvious to anyone with half a brain, if you gank me once, im going to dock every time i see you in local. if you can change your name, i cant do that. it removes all concept of each person having a history.
like it or not, you do have a history, and if i have to click through menus to see it, thats not good enough.
That argument doesn't hold any water, there are far too many people out there I know will want to kill me for me to remember names, they change corporations more often than I change underwear to achieve this stealth you say an alias would provide.
In short, if you've been around as long as I have you no longer care much what the actual names are for the sake of assessing threats, you assess them based on actions and oppertunity but seldom to never on that he's a known badboy. There are just too many to keep tabs of.
Should/would/could have, HAVE you chav!
Also Known As |
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Lucas Avidius
Einherjar Rising Cry Havoc.
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Posted - 2009.06.14 00:11:00 -
[171]
Make it so that each alias still returns the character.
So if some guy creates a character named "Edward Bob" and later wants to be known as "Bob Edward", either name would return him on a search.
Make it cost more per alias. 100M for the first, 500M for the second, 2.5B for the third...etc....
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.06.14 00:50:00 -
[172]
Originally by: Lucas Avidius Make it so that each alias still returns the character.
So if some guy creates a character named "Edward Bob" and later wants to be known as "Bob Edward", either name would return him on a search.
Make it cost more per alias. 100M for the first, 500M for the second, 2.5B for the third...etc....
Yes that's the idea. The idea is to go by the character ID rather than the name as a character undoubtably are assigned numbers too, fixate on that number and turn up all aliases to that number.
Should/would/could have, HAVE you chav!
Also Known As |
Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.06.22 22:18:00 -
[173]
As for the cost thing, there are numerous ways CCP could put this ingame, as a reward for a story arch epic out of this world mission series, as a paid for service CCP takes home a lot of money on or a charity set up where you donate a set amount and get to perform one of several customizations of your character, alias, making him obese, tanned, albino, you name if I'm sure they can clone it...
All in the name of immersion and profit.
Should/would/could have, HAVE you chav!
Also Known As |
Uronksur Suth
Sankkasen Mining Conglomerate Libertas Fidelitas
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Posted - 2009.06.22 23:01:00 -
[174]
Meh, this isn't a bad idea. Make it a paid service, as otherwise people will change their name often enough to be incredibly confusing. Also, maybe it could be an in-game item. Like PLEX, we could have "Name Change Petition" for 1 billion ISK or someting
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Victor Michaelle
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Posted - 2009.06.23 03:17:00 -
[175]
I support this notion.
I don't think it should be something you pay for though, neither real money nor ISK. If the goal is to see better names in general, then forcing people to pay for it is contraproductive since it might discourage them.
I think it could work exactly like the neural remap. You can change once anytime, but then you need to wait a year if you want to change again. That should be enough of a restriction. Oh, and of course old aliases need to be searchable.
As for people inevitably finding ways to abuse it... isn't that just part of Eve's charm?
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Gnosis19
Caldari People of the Anthropomorphic Worlds Sovereignty
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Posted - 2009.06.23 05:02:00 -
[176]
My two cents:
I think that name changes should be allowed. I personally bought this character and like everything about him but the name (hate numbers in names).
I think that to minimise (not remove, since it's all a part of Eve) abuse, changes should be one per six month period at a cost of $20 each.
In addition, playernames should show up as follows in space:
Name <CORP> [ALLIANCE] P.K.A. Oldname
And the same on the channel users listing, for a period of 6 months.
Anyone who has the character on buddylist would see the PKA message also for the six month period.
Overview could have a new column for previous name if required.
After the six months, the PKA would only be available through the menu. |
Uronksur Suth
Sankkasen Mining Conglomerate Libertas Fidelitas
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Posted - 2009.06.23 06:21:00 -
[177]
I think that using the name change feature would have to create a page similiar to "Employment History" which would log all your previous identities.
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Recon Zent
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Posted - 2009.06.24 22:23:00 -
[178]
ccp please implement a character renaming feature. to prevent the abuse of this feature you could make the player pay a fee of 15Ç or set it on a cooldown. |
Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.07.09 00:36:00 -
[179]
I really don't see how allowing name changes is in any way worse for EVE than the latest addition or attribute respecs. How's that for living with the consequences?
Should/would/could have, HAVE you chav!
Also Known As |
Sigdur Lozh
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Posted - 2009.07.09 01:47:00 -
[180]
just put in a big bold red note saying
THIS WILL BE YOUR NAME WHILE YOU ARE PLAYING
like in other mmo's
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